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569 lines
15 KiB
C
569 lines
15 KiB
C
#ifndef GUARD_POKEMON_STORAGE_SYSTEM_INTERNAL_H
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#define GUARD_POKEMON_STORAGE_SYSTEM_INTERNAL_H
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#include "pokemon_storage_system.h"
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#include "mon_markings.h"
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#include "quest_log.h"
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// The maximum number of Pokémon icons that can appear on-screen.
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// By default the limit is 40 (though in practice only 37 can be).
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#define MAX_MON_ICONS (IN_BOX_COUNT + PARTY_SIZE + 1 >= 40 ? IN_BOX_COUNT + PARTY_SIZE + 1 : 40)
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// The maximum number of item icons that can appear on-screen while
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// moving held items. 1 in the cursor, and 2 more while switching
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// between 2 Pokémon with held items
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#define MAX_ITEM_ICONS 3
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enum
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{
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OPTION_WITHDRAW,
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OPTION_DEPOSIT,
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OPTION_MOVE_MONS,
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OPTION_MOVE_ITEMS,
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OPTION_EXIT,
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OPTIONS_COUNT
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};
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enum
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{
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MENU_TEXT_CANCEL,
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MENU_TEXT_STORE,
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MENU_TEXT_WITHDRAW,
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MENU_TEXT_MOVE,
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MENU_TEXT_SHIFT,
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MENU_TEXT_PLACE,
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MENU_TEXT_SUMMARY,
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MENU_TEXT_RELEASE,
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MENU_TEXT_MARK,
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MENU_TEXT_JUMP,
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MENU_TEXT_WALLPAPER,
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MENU_TEXT_NAME,
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MENU_TEXT_TAKE,
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MENU_TEXT_GIVE,
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MENU_TEXT_GIVE2,
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MENU_TEXT_SWITCH,
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MENU_TEXT_BAG,
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MENU_TEXT_INFO,
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MENU_TEXT_SCENERY_1,
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MENU_TEXT_SCENERY_2,
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MENU_TEXT_SCENERY_3,
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MENU_TEXT_ETCETERA,
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MENU_TEXT_FOREST,
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MENU_TEXT_CITY,
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MENU_TEXT_DESERT,
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MENU_TEXT_SAVANNA,
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MENU_TEXT_CRAG,
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MENU_TEXT_VOLCANO,
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MENU_TEXT_SNOW,
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MENU_TEXT_CAVE,
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MENU_TEXT_BEACH,
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MENU_TEXT_SEAFLOOR,
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MENU_TEXT_RIVER,
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MENU_TEXT_SKY,
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MENU_TEXT_POLKADOT,
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MENU_TEXT_POKECENTER,
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MENU_TEXT_MACHINE,
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MENU_TEXT_SIMPLE,
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};
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// Return IDs for input handlers
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enum {
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INPUT_NONE,
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INPUT_MOVE_CURSOR,
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INPUT_2, // Unused
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INPUT_3, // Unused
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INPUT_CLOSE_BOX,
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INPUT_SHOW_PARTY,
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INPUT_HIDE_PARTY,
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INPUT_BOX_OPTIONS,
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INPUT_IN_MENU,
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INPUT_SCROLL_RIGHT,
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INPUT_SCROLL_LEFT,
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INPUT_DEPOSIT,
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INPUT_WITHDRAW,
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INPUT_MOVE_MON,
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INPUT_SHIFT_MON,
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INPUT_PLACE_MON,
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INPUT_TAKE_ITEM,
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INPUT_GIVE_ITEM,
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INPUT_SWITCH_ITEMS,
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INPUT_PRESSED_B,
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INPUT_MULTIMOVE_START,
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INPUT_MULTIMOVE_CHANGE_SELECTION,
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INPUT_MULTIMOVE_SINGLE,
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INPUT_MULTIMOVE_GRAB_SELECTION,
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INPUT_MULTIMOVE_UNABLE,
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INPUT_MULTIMOVE_MOVE_MONS,
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INPUT_MULTIMOVE_PLACE_MONS,
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};
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enum
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{
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RELEASE_MON_NOT_ALLOWED,
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RELEASE_MON_ALLOWED,
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RELEASE_MON_UNDETERMINED = -1,
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};
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enum
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{
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MODE_PARTY,
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MODE_BOX,
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MODE_MOVE,
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};
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enum
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{
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CURSOR_AREA_IN_BOX,
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CURSOR_AREA_IN_PARTY,
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CURSOR_AREA_BOX_TITLE,
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CURSOR_AREA_BUTTONS, // Party Pokemon and Close Box
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};
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#define CURSOR_AREA_IN_HAND CURSOR_AREA_BOX_TITLE // Alt name for cursor area used by Move Items
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// IDs for InitMonPlaceChange
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enum
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{
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CHANGE_GRAB,
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CHANGE_PLACE,
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CHANGE_SHIFT,
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};
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// IDs for the main functions for moving multiple Pokémon.
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// Given as arguments to MultiMove_SetFunction
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enum
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{
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MULTIMOVE_START,
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MULTIMOVE_SINGLE,
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MULTIMOVE_CHANGE_SELECTION,
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MULTIMOVE_GRAB_SELECTION,
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MULTIMOVE_MOVE_MONS,
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MULTIMOVE_PLACE_MONS,
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};
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enum
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{
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PALTAG_MON_ICON_0 = 56000,
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PALTAG_MON_ICON_1, // Used implicitly in CreateMonIconSprite
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PALTAG_MON_ICON_2, // Used implicitly in CreateMonIconSprite
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PALTAG_3, // Unused
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PALTAG_4, // Unused
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PALTAG_5, // Unused
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PALTAG_DISPLAY_MON,
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PALTAG_MISC_1, // Used by cursor in multimove mode, choose box menu popup
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PALTAG_MARKING_COMBO,
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PALTAG_BOX_TITLE,
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PALTAG_MISC_2, // Used by waveforms, cursor in normal mode, cursor shadow, box scroll arrows
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PALTAG_ITEM_ICON_0,
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PALTAG_ITEM_ICON_1, // Used implicitly in CreateItemIconSprites
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PALTAG_ITEM_ICON_2, // Used implicitly in CreateItemIconSprites
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PALTAG_MARKING_MENU,
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};
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enum
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{
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GFXTAG_CURSOR,
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GFXTAG_CURSOR_SHADOW,
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GFXTAG_DISPLAY_MON,
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GFXTAG_BOX_TITLE,
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GFXTAG_BOX_TITLE_ALT,
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GFXTAG_WAVEFORM,
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GFXTAG_BOX_SCROLL_ARROW,
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GFXTAG_ITEM_ICON_0,
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GFXTAG_ITEM_ICON_1, // Used implicitly in CreateItemIconSprites
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GFXTAG_ITEM_ICON_2, // Used implicitly in CreateItemIconSprites
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GFXTAG_CHOOSE_BOX_MENU_CENTER,
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GFXTAG_CHOOSE_BOX_MENU_CORNERS, // Used implicitly in LoadChooseBoxMenuGfx
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GFXTAG_12, // Unused
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GFXTAG_MARKING_MENU,
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GFXTAG_14, // Unused
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GFXTAG_15, // Unused
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GFXTAG_MARKING_COMBO,
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GFXTAG_17, // Unused
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GFXTAG_MON_ICON,
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};
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// Special box ids for the choose box menu
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#define BOXID_NONE_CHOSEN 200
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#define BOXID_CANCELED 201
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enum {
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CURSOR_ANIM_BOUNCE,
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CURSOR_ANIM_STILL,
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CURSOR_ANIM_OPEN,
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CURSOR_ANIM_FIST,
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};
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enum
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{
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RELEASE_ANIM_RELEASE,
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RELEASE_ANIM_COME_BACK,
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};
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// IDs for the item icons affine anims
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enum
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{
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ITEM_ANIM_NONE,
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ITEM_ANIM_APPEAR,
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ITEM_ANIM_DISAPPEAR,
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ITEM_ANIM_PICK_UP,
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ITEM_ANIM_PUT_DOWN,
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ITEM_ANIM_PUT_AWAY,
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ITEM_ANIM_LARGE,
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};
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struct Wallpaper
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{
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const u32 *tiles;
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const u32 *tileMap;
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const u16 *palettes;
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};
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struct StorageMessage
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{
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const u8 *text;
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u8 format;
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};
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struct ChooseBoxMenu
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{
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struct Sprite *menuSprite;
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struct Sprite *menuCornerSprites[4];
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u32 unused1[3];
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struct Sprite *arrowSprites[2];
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u8 buffer[0x200]; // passed but not used
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u8 strbuf[20];
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bool32 loadedPalette;
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u16 tileTag;
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u16 paletteTag;
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u8 curBox;
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u8 unused3;
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u8 subpriority;
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};
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struct StorageMenu
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{
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const u8 *text;
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int textId;
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};
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struct UnkUtilData
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{
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const u8 *src;
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u8 *dest;
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u16 size;
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u16 unk;
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u16 height;
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void (*func)(struct UnkUtilData *data);
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};
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struct UnkUtil
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{
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struct UnkUtilData *data;
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u8 numActive;
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u8 max;
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};
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struct PokeStorageItemIcon
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{
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struct Sprite *sprite;
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u8 *tiles;
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u16 palIndex;
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u8 cursorArea;
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u8 cursorPos;
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u8 active;
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};
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struct PokemonStorageSystemData
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{
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u8 state;
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u8 boxOption;
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u8 screenChangeType;
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bool8 isReopening;
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u8 taskId;
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struct UnkUtil unkUtil;
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struct UnkUtilData unkUtilData[8];
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u16 partyMenuTilemapBuffer[0x108];
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u16 partyMenuUnused1; // Never read
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u16 partyMenuY;
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u8 partyMenuUnused2; // Unused
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u8 partyMenuMoveTimer;
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u8 showPartyMenuState;
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bool8 closeBoxFlashing;
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u8 closeBoxFlashTimer;
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bool8 closeBoxFlashState;
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s16 newCurrBoxId;
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u16 bg2_X;
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s16 scrollSpeed;
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u16 scrollTimer;
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u8 wallpaperOffset;
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u8 scrollUnused1; // Never read
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u8 scrollToBoxIdUnused; // Never read
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u16 scrollUnused2; // Never read
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s16 scrollDirectionUnused; // Never read.
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u16 scrollUnused3; // Never read
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u16 scrollUnused4; // Never read
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u16 scrollUnused5; // Never read
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u16 scrollUnused6; // Never read
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u8 filler1[22];
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u8 boxTitleTiles[512];
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u8 boxTitleUnused[512];
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u8 boxTitleCycleId;
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u8 wallpaperLoadState; // Written to, but never read.
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u8 wallpaperLoadBoxId;
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s8 wallpaperLoadDir;
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u16 boxTitlePal[16];
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u16 boxTitlePalOffset;
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u16 boxTitleAltPalOffset;
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struct Sprite *curBoxTitleSprites[2];
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struct Sprite *nextBoxTitleSprites[2];
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struct Sprite *arrowSprites[2];
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u32 wallpaperPalBits;
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u8 filler2[80]; // Unused
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u16 unusedField1; // Never read.
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s16 wallpaperSetId;
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s16 wallpaperId;
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u16 wallpaperTilemap[360];
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u8 wallpaperChangeState;
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u8 scrollState;
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u8 scrollToBoxId;
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s8 scrollDirection;
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// u8 *wallpaperTiles; // used only in Emerald for Walda
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struct Sprite *movingMonSprite;
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struct Sprite *partySprites[PARTY_SIZE];
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struct Sprite *boxMonsSprites[IN_BOX_COUNT];
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struct Sprite **shiftMonSpritePtr;
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struct Sprite **releaseMonSpritePtr;
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u16 numIconsPerSpecies[MAX_MON_ICONS];
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u16 iconSpeciesList[MAX_MON_ICONS];
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u16 boxSpecies[IN_BOX_COUNT];
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u32 boxPersonalities[IN_BOX_COUNT];
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u8 incomingBoxId;
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u8 shiftTimer;
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u8 numPartySpritesToCompact;
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u16 iconScrollDistance;
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s16 iconScrollPos;
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s16 iconScrollSpeed;
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u16 iconScrollNumIncoming;
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u8 iconScrollCurColumn;
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s8 iconScrollDirection; // Unnecessary duplicate of scrollDirection
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u8 iconScrollState;
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u8 iconScrollToBoxId; // Unused duplicate of scrollToBoxId
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struct WindowTemplate menuWindow;
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struct StorageMenu menuItems[7];
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u8 menuItemsCount;
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u8 menuWidth;
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u8 menuUnusedField; // Never read.
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u16 menuWindowId;
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struct Sprite *cursorSprite;
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struct Sprite *cursorShadowSprite;
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s32 cursorNewX;
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s32 cursorNewY;
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u32 cursorSpeedX;
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u32 cursorSpeedY;
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s16 cursorTargetX;
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s16 cursorTargetY;
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u16 cursorMoveSteps;
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s8 cursorVerticalWrap;
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s8 cursorHorizontalWrap;
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u8 newCursorArea;
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u8 newCursorPosition;
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u8 cursorPrevPartyPos;
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u8 cursorFlipTimer;
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u8 cursorPalNums[2];
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const u32 *displayMonPalette;
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u32 displayMonPersonality;
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u16 displayMonSpecies;
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u16 displayMonItemId;
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u16 displayUnusedVar;
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bool8 setMosaic;
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u8 displayMonMarkings;
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u8 displayMonLevel;
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bool8 displayMonIsEgg;
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u8 displayMonNickname[POKEMON_NAME_LENGTH + 1];
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u8 displayMonTexts[4][36]; // nickname, species name, gender and level, item name
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bool8 (*monPlaceChangeFunc)(void);
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u8 monPlaceChangeState;
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u8 shiftBoxId;
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struct Sprite *markingComboSprite;
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struct Sprite *waveformSprites[2];
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u16 *markingComboTilesPtr;
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struct MonMarkingsMenu markMenu;
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struct ChooseBoxMenu chooseBoxMenu;
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struct Pokemon movingMon;
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struct Pokemon tempMon;
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s8 releaseMonStatus;
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bool8 releaseMonStatusResolved;
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bool8 isSurfMon;
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bool8 isDiveMon;
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s8 releaseCheckBoxId;
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s8 releaseCheckBoxPos;
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s8 releaseBoxId;
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s8 releaseBoxPos;
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u16 releaseCheckState;
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u16 restrictedMoveList[3];
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u8 summaryLastIndex;
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u8 summaryCursorPos;
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u8 summaryScreenMode;
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union
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{
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struct Pokemon *mon;
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struct BoxPokemon *box;
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} summaryMonPtr;
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u8 actionText[40];
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u8 boxTitleText[40];
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u8 releaseMonName[POKEMON_NAME_LENGTH + 1];
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u8 itemName[20];
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u8 inBoxMovingMode;
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u16 multiMoveWindowId;
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struct PokeStorageItemIcon itemIcons[MAX_ITEM_ICONS];
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u16 movingItemId;
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u16 itemInfoWindowOffset;
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struct QuestLogEvent_MovedBoxMon questLogData;
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u16 unusedField2;
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u16 displayMonPalOffset;
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u16 *displayMonTilePtr;
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struct Sprite *displayMonSprite;
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u16 displayMonPalBuffer[0x20];
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u8 unusedBuffer1[0x40];
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u8 tileBuffer[0x800];
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u8 unusedBuffer2[0x1800];
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u8 itemIconBuffer[0x200];
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u8 unusedBuffer3[0x600];
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u8 wallpaperBgTilemapBuffer[0x1000];
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u8 menuTilemapBuffer[0x800];
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};
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extern struct PokemonStorageSystemData *gStorage;
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void EnterPokeStorage(u8 boxOption);
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u8 GetCurrentBoxOption(void);
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struct Sprite *CreateChooseBoxArrows(u16 x, u16 y, u8 animId, u8 priority, u8 subpriority);
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void SetBoxWallpaper(u8 boxId, u8 wallpaperId);
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void SetCurrentBox(u8 boxId);
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void BoxMonAtToMon(u8 boxId, u8 boxPosition, struct Pokemon * dst);
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void SetBoxMonAt(u8 boxId, u8 boxPosition, struct BoxPokemon * src);
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void CB2_ExitPokeStorage(void);
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void FreeBoxSelectionPopupSpriteGfx(void);
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void CreateChooseBoxMenuSprites(u8 curBox);
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void DestroyChooseBoxMenuSprites(void);
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u8 HandleBoxChooseSelectionInput(void);
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void LoadChooseBoxMenuGfx(struct ChooseBoxMenu *menu, u16 tileTag, u16 palTag, u8 subpriority, bool32 loadPal);
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void SetCurrentBoxMonData(u8 boxPosition, s32 request, const void *value);
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u32 GetCurrentBoxMonData(u8 boxPosition, s32 request);
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u32 GetAndCopyBoxMonDataAt(u8 boxId, u8 boxPosition, s32 request, void *dst);
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void InitCursor(void);
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void InitCursorOnReopen(void);
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bool8 UpdateCursorPos(void);
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void SetCursorInParty(void);
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void SetCursorBoxPosition(u8 cursorBoxPosition);
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void ClearSavedCursorPos(void);
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void SaveCursorPos(void);
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u8 GetSavedCursorPos(void);
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void DoTrySetDisplayMonData(void);
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void ResetSelectionAfterDeposit(void);
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void InitReleaseMon(void);
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bool8 TryHideReleaseMon(void);
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void TrySetCursorFistAnim(void);
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void SaveMovingMon(void);
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void LoadSavedMovingMon(void);
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void InitSummaryScreenData(void);
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void SetSelectionAfterSummaryScreen(void);
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void StartCursorAnim(u8 animNum);
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u8 GetMovingMonOriginalBoxId(void);
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void TryHideItemAtCursor(void);
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void TryShowItemAtCursor(void);
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bool8 IsMenuLoading(void);
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s16 HandleMenuInput(void);
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void RemoveMenu(void);
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bool8 MultiMove_Init(void);
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void MultiMove_Free(void);
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void MultiMove_SetFunction(u8 funcId);
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bool8 MultiMove_RunFunction(void);
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void CreateItemIconSprites(void);
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void MoveItemFromCursorToBag(void);
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void MoveHeldItemWithPartyMenu(void);
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bool8 IsItemIconAnimActive(void);
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const u8 *GetMovingItemName(void);
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void InitItemInfoWindow(void);
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bool8 UpdateItemInfoWindowSlideIn(void);
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bool8 UpdateItemInfoWindowSlideOut(void);
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void UnkUtil_Init(struct UnkUtil *arg0, struct UnkUtilData *arg1, u32 arg2);
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void UnkUtil_Run(void);
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void AddMenu(void);
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bool8 CanMovePartyMon(void);
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bool8 CanShiftMon(void);
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bool8 DoMonPlaceChange(void);
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bool8 DoWallpaperGfxChange(void);
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u8 GetBoxCursorPosition(void);
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u16 GetMovingItem(void);
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u8 HandleInput(void);
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void InitCanReleaseMonVars(void);
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void InitMonPlaceChange(u8 type);
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bool8 IsActiveItemMoving(void);
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bool8 IsCursorOnCloseBox(void);
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bool8 IsMonBeingMoved(void);
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void Item_FromMonToMoving(u8 cursorArea, u8 cursorPos);
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void Item_GiveMovingToMon(u8 cursorArea, u8 cursorPos);
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void Item_SwitchMonsWithMoving(u8 cursorArea, u8 cursorPos);
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void Item_TakeMons(u8 cursorArea, u8 cursorPos);
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void PrintItemDescription(void);
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void ReleaseMon(void);
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s8 RunCanReleaseMon(void);
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bool8 ScrollToBox(void);
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void SetMonMarkings(u8 markings);
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void SetMovingMonPriority(u8 priority);
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void SetUpScrollToBox(u8 targetBox);
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void SetWallpaperForCurrentBox(u8 wallpaper);
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bool8 TryStorePartyMonInBox(u8 boxId);
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void InitMenu(void);
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void SetMenuText(u8 textId);
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void TryLoadItemIconAtPos(u8 cursorArea, u8 cursorPos);
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void InitItemIconInCursor(u16 itemId);
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u8 GetBoxWallpaper(u8 boxId);
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bool8 IsCursorOnBoxTitle(void);
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bool8 IsCursorInBox(void);
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void InitMonIconFields(void);
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struct Sprite *CreateMonIconSprite(u16 species, u32 pid, s16 x, s16 y, u8 priority, u8 subpriority);
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void CreatePartyMonsSprites(bool8 species);
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void CompactPartySprites(void);
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u8 GetNumPartySpritesCompacting(void);
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void MovePartySprites(s16 yDelta);
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void DestroyAllPartyMonIcons(void);
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void DoReleaseMonComeBackAnim(void);
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bool8 ResetReleaseMonSpritePtr(void);
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void CreateInitBoxTask(u8 boxId);
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bool8 IsInitBoxActive(void);
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void AnimateBoxScrollArrows(bool8 species);
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void CreateMovingMonIcon(void);
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void SetShiftMonSpritePtr(u8 boxId, u8 position);
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bool8 ShiftMons(void);
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void SetMovingMonSprite(u8 cursorArea, u8 cursorPos);
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void SetPlacedMonSprite(u8 cursorArea, u8 cursorPos);
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void DestroyPartyMonIcon(u8 partyId);
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void DestroyMovingMonIcon(void);
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s16 GetFirstFreeBoxSpot(u8 boxId);
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void CreateBoxMonIconAtPos(u8 boxPosition);
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void DoReleaseMonAnim(u8 mode, u8 position);
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bool8 TryHideReleaseMonSprite(void);
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void DestroyReleaseMonIcon(void);
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u8 CountPartyMons(void);
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u8 CountPartyAliveNonEggMonsExcept(u8 slotToIgnore);
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s8 GetMenuItemTextId(u8 menuIndex);
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bool8 MultiMove_TryMoveGroup(u8 dir);
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u8 MultiMove_GetOriginPosition(void);
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bool8 MultiMove_CanPlaceSelection(void);
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void TryHideItemIconAtPos(u8 cursorArea, u8 cursorPos);
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void GetCursorBoxColumnAndRow(u8 *column, u8 *row);
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void SetCursorPriorityTo1(void);
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void InitMultiMonPlaceChange(bool8 moveCursorUp);
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void DestroyBoxMonIconAtPosition(u8 boxPosition);
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void SetBoxMonIconObjMode(u8 cursorPos, u8 objMode);
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void SetPartyMonIconObjMode(u8 cursorPos, u8 objMode);
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#endif //GUARD_POKEMON_STORAGE_SYSTEM_INTERNAL_H
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