pokefirered/test/battle/move_effect/baddy_bad.c

7 lines
271 B
C

#include "global.h"
#include "test/battle.h"
TO_DO_BATTLE_TEST("Baddy Bad sets up Reflect, reducing physical damage");
TO_DO_BATTLE_TEST("Baddy Bad's Reflect lasts for 5 turns");
TO_DO_BATTLE_TEST("Baddy Bad can still damage the target when Reflect is already set up");