pokefirered/include/battle_util2.h
2025-02-08 17:09:17 +01:00

11 lines
307 B
C

#ifndef GUARD_BATTLE_UTIL2_H
#define GUARD_BATTLE_UTIL2_H
void AllocateBattleResources(void);
void FreeBattleResources(void);
void AdjustFriendshipOnBattleFaint(u8 battler);
void SwitchPartyOrderInGameMulti(u8 battler, u8 arg1);
u32 BattlePalace_TryEscapeStatus(u8 battler);
#endif // GUARD_BATTLE_UTIL_H