pokefirered/include/battle_setup.h
2019-10-18 06:16:11 +08:00

25 lines
707 B
C

#ifndef GUARD_BATTLE_SETUP_H
#define GUARD_BATTLE_SETUP_H
#include "global.h"
void BattleSetup_StartScriptedWildBattle(void);
u8 BattleSetup_GetTerrainId(void);
u8 *BattleSetup_ConfigureTrainerBattle(const u8 *data);
void BattleSetup_StartBattlePikeWildBattle(void);
void BattleSetup_StartWildBattle(void);
void BattleSetup_StartRoamerBattle(void);
u8 HasTrainerAlreadyBeenFought(u16);
void SetTrainerFlag(u16);
void ClearTrainerFlag(u16);
void BattleSetup_StartTrainerBattle(void);
u8 *BattleSetup_GetScriptAddrAfterBattle(void);
u8 *BattleSetup_GetTrainerPostBattleScript(void);
void sub_80803FC(void);
u8 sub_8080060(void);
u8 sub_80803CC(void);
u16 sub_80803D8(void);
#endif // GUARD_BATTLE_SETUP_H