pokefirered/include/constants/difficulty.h
2025-02-08 17:09:17 +01:00

16 lines
406 B
C

#ifndef GUARD_DIFFICULTY_CONSTANTS_H
#define GUARD_DIFFICULTY_CONSTANTS_H
enum DifficultyLevel
{
DIFFICULTY_EASY,
DIFFICULTY_NORMAL, //If you rename this, the word "Normal" in fprint_trainers must be replaced with the new difficulty name.
DIFFICULTY_HARD,
DIFFICULTY_COUNT,
};
#define DIFFICULTY_MIN 0
#define DIFFICULTY_MAX (DIFFICULTY_COUNT - 1)
#endif // GUARD_DIFFICULTY_CONSTANTS_H