pokefirered/src/text_window.c
2019-06-26 04:52:34 +08:00

170 lines
6.5 KiB
C

#include "global.h"
#include "bg.h"
#include "palette.h"
#include "text.h"
#include "window.h"
#include "text_window.h"
#include "text_window_graphics.h"
#include "quest_log.h"
extern const u16 gUnknown_841F1C8[];
void sub_814FFC4(u8 windowId, u8 frameType, u16 destOffset, u8 palIdx);
void sub_814FD04(u8 bgId, u16 destOffset, u8 palIdx)
{
LoadBgTiles(bgId, gUnknown_84566A8, 0x280, destOffset);
LoadPalette(stdpal_get(2), palIdx, 32);
}
void sub_814FD38(u8 bgId, u16 destOffset, u8 palIdx)
{
LoadBgTiles(bgId, gUnknown_841F1C8, 0x280, destOffset);
LoadPalette(stdpal_get(0), palIdx, 32);
}
void sub_814FD6C(u8 bgId, u16 destOffset, u8 palIdx)
{
LoadBgTiles(bgId, gUnknown_8470B0C, 0x260, destOffset);
LoadPalette(stdpal_get(1), palIdx, 32);
}
void sub_814FDA0(u8 bgId, u16 destOffset, u8 palIdx)
{
LoadBgTiles(bgId, gStdFrame0, 0x120, destOffset);
LoadPalette(stdpal_get(3), palIdx, 32);
}
void sub_814FDD4(u8 bgId, u16 destOffset)
{
LoadBgTiles(bgId, gStdFrame1, 0x280, destOffset);
}
void sub_814FDF4(u8 bgId, u8 frameType, u16 destOffset, u8 palIdx)
{
LoadBgTiles(bgId, gUserFrames[frameType].tiles, 0x120, destOffset);
LoadPalette(gUserFrames[frameType].palette, palIdx, 32);
}
void LoadUserWindowBorderGfx(u8 windowId, u16 destOffset, u8 palIdx)
{
sub_814FFC4(windowId, gSaveBlock2Ptr->optionsWindowFrameType, destOffset, palIdx);
}
void sub_814FE6C(u8 windowId, u16 destOffset, u8 palIdx)
{
LoadBgTiles(GetWindowAttribute(windowId, WINDOW_BG), gUnknown_84566A8, 0x280, destOffset);
LoadPalette(stdpal_get(2), palIdx, 32);
}
void TextWindow_LoadResourcesStdFrame0(u8 windowId, u16 destOffset, u8 palIdx)
{
LoadBgTiles(GetWindowAttribute(windowId, WINDOW_BG), gUnknown_841F1C8, 0x280, destOffset);
LoadPalette(stdpal_get(0), palIdx, 32);
}
void sub_814FEEC(u8 windowId, u16 destOffset, u8 palIdx)
{
LoadBgTiles(GetWindowAttribute(windowId, WINDOW_BG), gUnknown_8470B0C, 0x260, destOffset);
LoadPalette(stdpal_get(1), palIdx, 32);
}
void TextWindow_SetStdFrame0_WithPal(u8 windowId, u16 destOffset, u8 palIdx)
{
LoadBgTiles(GetWindowAttribute(windowId, WINDOW_BG), gStdFrame0, 0x120, destOffset);
LoadPalette(stdpal_get(3), palIdx, 32);
}
void sub_814FF6C(u8 windowId, u16 destOffset)
{
LoadBgTiles(GetWindowAttribute(windowId, WINDOW_BG), gStdFrame0, 0x120, destOffset);
}
void TextWindow_LoadTilesStdFrame1(u8 windowId, u16 destOffset)
{
LoadBgTiles(GetWindowAttribute(windowId, WINDOW_BG), gStdFrame1, 0x280, destOffset);
}
void sub_814FFC4(u8 windowId, u8 frameType, u16 destOffset, u8 palIdx)
{
LoadBgTiles(GetWindowAttribute(windowId, WINDOW_BG), gUserFrames[frameType].tiles, 0x120, destOffset);
LoadPalette(gUserFrames[frameType].palette, palIdx, 32);
}
void TextWindow_SetUserSelectedFrame(u8 windowId, u16 destOffset, u8 palIdx)
{
sub_814FFC4(windowId, gSaveBlock2Ptr->optionsWindowFrameType, destOffset, palIdx);
}
void DrawTextBorderOuter(u8 windowId, u16 tileNum, u8 palNum)
{
u8 bgLayer = GetWindowAttribute(windowId, WINDOW_BG);
u16 tilemapLeft = GetWindowAttribute(windowId, WINDOW_TILEMAP_LEFT);
u16 tilemapTop = GetWindowAttribute(windowId, WINDOW_TILEMAP_TOP);
u16 width = GetWindowAttribute(windowId, WINDOW_WIDTH);
u16 height = GetWindowAttribute(windowId, WINDOW_HEIGHT);
FillBgTilemapBufferRect(bgLayer, tileNum + 0, tilemapLeft - 1, tilemapTop - 1, 1, 1, palNum);
FillBgTilemapBufferRect(bgLayer, tileNum + 1, tilemapLeft, tilemapTop - 1, width, 1, palNum);
FillBgTilemapBufferRect(bgLayer, tileNum + 2, tilemapLeft + width, tilemapTop - 1, 1, 1, palNum);
FillBgTilemapBufferRect(bgLayer, tileNum + 3, tilemapLeft - 1, tilemapTop, 1, height, palNum);
FillBgTilemapBufferRect(bgLayer, tileNum + 5, tilemapLeft + width, tilemapTop, 1, height, palNum);
FillBgTilemapBufferRect(bgLayer, tileNum + 6, tilemapLeft - 1, tilemapTop + height, 1, 1, palNum);
FillBgTilemapBufferRect(bgLayer, tileNum + 7, tilemapLeft, tilemapTop + height, width, 1, palNum);
FillBgTilemapBufferRect(bgLayer, tileNum + 8, tilemapLeft + width, tilemapTop + height, 1, 1, palNum);
}
void DrawTextBorderInner(u8 windowId, u16 tileNum, u8 palNum)
{
u8 bgLayer = GetWindowAttribute(windowId, WINDOW_BG);
u16 tilemapLeft = GetWindowAttribute(windowId, WINDOW_TILEMAP_LEFT);
u16 tilemapTop = GetWindowAttribute(windowId, WINDOW_TILEMAP_TOP);
u16 width = GetWindowAttribute(windowId, WINDOW_WIDTH);
u16 height = GetWindowAttribute(windowId, WINDOW_HEIGHT);
FillBgTilemapBufferRect(bgLayer, tileNum + 0, tilemapLeft, tilemapTop, 1, 1, palNum);
FillBgTilemapBufferRect(bgLayer, tileNum + 1, tilemapLeft + 1, tilemapTop, width - 2, 1, palNum);
FillBgTilemapBufferRect(bgLayer, tileNum + 2, tilemapLeft + width - 1, tilemapTop, 1, 1, palNum);
FillBgTilemapBufferRect(bgLayer, tileNum + 3, tilemapLeft, tilemapTop + 1, 1, height - 2, palNum);
FillBgTilemapBufferRect(bgLayer, tileNum + 5, tilemapLeft + width - 1, tilemapTop + 1, 1, height - 2, palNum);
FillBgTilemapBufferRect(bgLayer, tileNum + 6, tilemapLeft, tilemapTop + height - 1, 1, 1, palNum);
FillBgTilemapBufferRect(bgLayer, tileNum + 7, tilemapLeft + 1, tilemapTop + height - 1, width - 2, 1, palNum);
FillBgTilemapBufferRect(bgLayer, tileNum + 8, tilemapLeft + width - 1, tilemapTop + height - 1, 1, 1, palNum);
}
void rbox_fill_rectangle(u8 windowId)
{
u8 bgLayer = GetWindowAttribute(windowId, WINDOW_BG);
u16 tilemapLeft = GetWindowAttribute(windowId, WINDOW_TILEMAP_LEFT);
u16 tilemapTop = GetWindowAttribute(windowId, WINDOW_TILEMAP_TOP);
u16 width = GetWindowAttribute(windowId, WINDOW_WIDTH);
u16 height = GetWindowAttribute(windowId, WINDOW_HEIGHT);
FillBgTilemapBufferRect(bgLayer, 0, tilemapLeft - 1, tilemapTop - 1, width + 2, height + 2, 0x11);
}
const u16 *stdpal_get(u8 id)
{
switch (id)
{
case 0:
id = 0;
break;
case 1:
id = 0x10;
break;
case 2:
id = 0x20;
break;
case 3:
id = 0x30;
break;
case 4:
default:
id = 0x40;
break;
}
return (const u16 *)(gUnknown_8471DEC) + id;
}