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194 lines
11 KiB
C
194 lines
11 KiB
C
#ifndef GUARD_METATILE_LABELS_H
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#define GUARD_METATILE_LABELS_H
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// gTileset_General
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#define METATILE_General_Plain_Mowed 0x001
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#define METATILE_General_ThinTreeTop_Grass 0x00A
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#define METATILE_General_WideTreeTopLeft_Grass 0x00B
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#define METATILE_General_WideTreeTopRight_Grass 0x00C
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#define METATILE_General_Plain_Grass 0x00D
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#define METATILE_General_WideTreeTopLeft_Mowed 0x00E
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#define METATILE_General_WideTreeTopRight_Mowed 0x00F
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#define METATILE_General_ThinTreeTop_Mowed 0x013
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#define METATILE_General_CalmWater 0x12B
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// gTileset_Mart
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#define METATILE_Mart_CounterMid_Top 0x2BF
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#define METATILE_Mart_CounterMid_Bottom 0x2C0
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// gTileset_PokemonCenter
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#define METATILE_PokemonCenter_NetworkMachine_ScreenLeft_On 0x35A
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#define METATILE_PokemonCenter_NetworkMachine_ScreenRight_On 0x35B
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#define METATILE_PokemonCenter_NetworkMachine_Ruby 0x35D
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#define METATILE_PokemonCenter_NetworkMachine_Sapphire 0x35F
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#define METATILE_PokemonCenter_Escalator_Top_Normal 0x2E4
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#define METATILE_PokemonCenter_Escalator_Top_Transition1 0x317
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#define METATILE_PokemonCenter_Escalator_Top_Transition2 0x315
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#define METATILE_PokemonCenter_Escalator_TopNext_Normal 0x2E3
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#define METATILE_PokemonCenter_Escalator_TopNext_Transition1 0x316
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#define METATILE_PokemonCenter_Escalator_TopNext_Transition2 0x314
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#define METATILE_PokemonCenter_Escalator_TopNextRail_Normal 0x2EB
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#define METATILE_PokemonCenter_Escalator_TopNextRail_Transition1 0x31E
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#define METATILE_PokemonCenter_Escalator_TopNextRail_Transition2 0x31C
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#define METATILE_PokemonCenter_Escalator_Bottom_Normal 0x2D9
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#define METATILE_PokemonCenter_Escalator_Bottom_Transition1 0x313
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#define METATILE_PokemonCenter_Escalator_Bottom_Transition2 0x311
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#define METATILE_PokemonCenter_Escalator_BottomRail_Normal 0x2D1
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#define METATILE_PokemonCenter_Escalator_BottomRail_Transition1 0x30B
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#define METATILE_PokemonCenter_Escalator_BottomRail_Transition2 0x309
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#define METATILE_PokemonCenter_Escalator_BottomNext_Normal 0x2D8
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#define METATILE_PokemonCenter_Escalator_BottomNext_Transition1 0x312
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#define METATILE_PokemonCenter_Escalator_BottomNext_Transition2 0x310
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#define METATILE_PokemonCenter_Escalator_BottomNextRail_Normal 0x2D0
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#define METATILE_PokemonCenter_Escalator_BottomNextRail_Transition1 0x30A
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#define METATILE_PokemonCenter_Escalator_BottomNextRail_Transition2 0x308
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// gTileset_VermilionGym
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#define METATILE_VermilionGym_Floor 0x281
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#define METATILE_VermilionGym_Beam_MidTop 0x285
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#define METATILE_VermilionGym_Beam_MidBottom 0x28D
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#define METATILE_VermilionGym_Beam_Node_TopLeft_Off 0x293
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#define METATILE_VermilionGym_Beam_Node_TopLeft_Edge_Off 0x294
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#define METATILE_VermilionGym_Beam_Node_TopRight_Edge_Off 0x295
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#define METATILE_VermilionGym_Beam_Node_TopRight_Off 0x296
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#define METATILE_VermilionGym_Beam_Node_BottomLeft_Off 0x29B
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#define METATILE_VermilionGym_Beam_Node_BottomLeft_Edge_Off 0x29C
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#define METATILE_VermilionGym_Beam_Node_BottomRight_Edge_Off 0x29D
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#define METATILE_VermilionGym_Beam_Node_BottomRight_Off 0x29E
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#define METATILE_VermilionGym_Beam_Node_TopLeft_On 0x2A9
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#define METATILE_VermilionGym_Beam_Node_TopLeft_Edge_On 0x2AA
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#define METATILE_VermilionGym_Beam_Node_TopRight_Edge_On 0x2AB
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#define METATILE_VermilionGym_Beam_Node_TopRight_On 0x2AC
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#define METATILE_VermilionGym_Beam_Node_BottomLeft_On 0x2B1
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#define METATILE_VermilionGym_Beam_Node_BottomLeft_Edge_On 0x2B2
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#define METATILE_VermilionGym_Beam_Node_BottomRight_Edge_On 0x2B3
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#define METATILE_VermilionGym_Beam_Node_BottomRight_On 0x2B4
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#define METATILE_VermilionGym_Beam_Node_TopLeft_HalfOn 0x2BB
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#define METATILE_VermilionGym_Beam_Node_TopLeft_Edge_HalfOn 0x2BC
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#define METATILE_VermilionGym_Beam_MidTop_HalfOn 0x2BD
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#define METATILE_VermilionGym_Beam_Node_TopRight_Edge_HalfOn 0x2BE
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#define METATILE_VermilionGym_Beam_Node_TopRight_HalfOn 0x2BF
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#define METATILE_VermilionGym_Beam_Node_BottomLeft_HalfOn 0x2C3
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#define METATILE_VermilionGym_Beam_Node_BottomLeft_Edge_HalfOn 0x2C4
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#define METATILE_VermilionGym_Beam_MidBottom_HalfOn 0x2C5
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#define METATILE_VermilionGym_Beam_Node_BottomRight_Edge_HalfOn 0x2C6
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#define METATILE_VermilionGym_Beam_Node_BottomRight_HalfOn 0x2C7
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// gTileset_SeaCottage
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#define METATILE_SeaCottage_Teleporter_Light_Green 0x28A
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#define METATILE_SeaCottage_Teleporter_Light_Yellow 0x2B5
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#define METATILE_SeaCottage_Teleporter_Light_Red 0x2B6
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#define METATILE_SeaCottage_Teleporter_Cable_Top 0x285
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#define METATILE_SeaCottage_Teleporter_Cable_Bottom 0x2B4
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#define METATILE_SeaCottage_Teleporter_CableBall_Top 0x2B9
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#define METATILE_SeaCottage_Teleporter_CableBall_Bottom 0x2BA
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#define METATILE_SeaCottage_Teleporter_Door 0x296
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#define METATILE_SeaCottage_Teleporter_Door_HalfGlowing 0x2B7
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#define METATILE_SeaCottage_Teleporter_Door_FullGlowing 0x2B8
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// gTileset_GameCorner
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#define METATILE_GameCorner_Floor_ShadeFull 0x292
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#define METATILE_GameCorner_Floor_StairsTop 0x29D
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#define METATILE_GameCorner_StairsTop 0x29E
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#define METATILE_GameCorner_StairsBottom 0x29F
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#define METATILE_GameCorner_PurpleWall_Floor 0x2CF
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#define METATILE_GameCorner_PurpleWall_StairsTop 0x2A6
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#define METATILE_GameCorner_PurpleWall_stairsBottom 0x2A7
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// gTileset_PokemonMansion
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#define METATILE_PokemonMansion_Floor 0x284
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#define METATILE_PokemonMansion_Floor_ShadeFull 0x285
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#define METATILE_PokemonMansion_BasementFloor 0x286
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#define METATILE_PokemonMansion_BasementFloor_ShadeFull 0x287
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#define METATILE_PokemonMansion_Wall_EndPost_Mid 0x2A5
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#define METATILE_PokemonMansion_Wall_EndPost_Bottom 0x2AD
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#define METATILE_PokemonMansion_Wall_EndCap_Basement 0x2B0
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#define METATILE_PokemonMansion_Wall_EndCap 0x2B5
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#define METATILE_PokemonMansion_Barrier_Horizontal_TopLeft 0x2F8
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#define METATILE_PokemonMansion_Barrier_Horizontal_TopMid 0x2F9
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#define METATILE_PokemonMansion_Barrier_Horizontal_TopRight 0x2FA
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#define METATILE_PokemonMansion_Barrier_Horizontal_BottomLeft 0x300
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#define METATILE_PokemonMansion_Barrier_Horizontal_BottomMid 0x301
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#define METATILE_PokemonMansion_Barrier_Horizontal_BottomRight 0x302
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#define METATILE_PokemonMansion_Barrier_Horizontal_BottomLeft_Basement 0x354
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#define METATILE_PokemonMansion_Barrier_Horizontal_BottomMid_Basement 0x355
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#define METATILE_PokemonMansion_Barrier_Horizontal_BottomRight_Basement 0x356
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#define METATILE_PokemonMansion_Barrier_Vertical_TopWall 0x350
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#define METATILE_PokemonMansion_Barrier_Vertical_TopBase 0x358
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#define METATILE_PokemonMansion_Barrier_Vertical_MidShadow 0x360
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#define METATILE_PokemonMansion_Barrier_Vertical_Mid 0x368
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#define METATILE_PokemonMansion_Barrier_Vertical_Bottom 0x370
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#define METATILE_PokemonMansion_Barrier_Vertical_MidShadow_Basement 0x362
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#define METATILE_PokemonMansion_Barrier_Vertical_Mid_Basement 0x36A
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#define METATILE_PokemonMansion_Barrier_Vertical_Bottom_Basement 0x372
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#define METATILE_PokemonMansion_Statue_BlackEyes 0x314
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#define METATILE_PokemonMansion_Statue_BlackEyes_Shade 0x315
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#define METATILE_PokemonMansion_Statue_BlackEyes_Basement 0x316
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#define METATILE_PokemonMansion_Statue_RedEyes 0x34D
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#define METATILE_PokemonMansion_Statue_RedEyes_Shade 0x34E
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#define METATILE_PokemonMansion_Statue_RedEyes_Basement 0x34F
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// gTileset_SilphCo TODO: Bring below metatile labels in line with new tileset name
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#define METATILE_Hideout_Arrow_Up 0x2A0
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#define METATILE_Hideout_Arrow_Left 0x2A1
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#define METATILE_Hideout_Arrow_Down 0x2A8
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#define METATILE_Hideout_Arrow_RIght 0x2A9
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#define METATILE_Hideout_Barrier_TopLeft_Floor 0x2CE
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#define METATILE_Hideout_Barrier_TopRight_Floor 0x2CF
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#define METATILE_Hideout_Barrier_BottomLeft 0x2D6
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#define METATILE_Hideout_Barrier_BottomRight 0x2D7
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#define METATILE_Hideout_Floor 0x281
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#define METATILE_Hideout_Floor_ShadeFull 0x282
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// gTileset_CinnabarGym
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#define METATILE_CinnabarGym_Floor 0x281
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#define METATILE_CinnabarGym_Floor_ShadeDiagonal 0x282
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#define METATILE_CinnabarGym_Floor_ShadeFull 0x289
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#define METATILE_CinnabarGym_Floor_WallRightCorner 0x2C6
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#define METATILE_CinnabarGym_Floor_WallLeftCorner 0x2C7
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#define METATILE_CinnabarGym_Floor_WallRightEdge 0x2CE
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#define METATILE_CinnabarGym_Floor_WallLeftEdge 0x2CF
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#define METATILE_CinnabarGym_Wall_RetractedBarrier 0x2D1
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// gTileset_PokemonLeague
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#define METATILE_PokemonLeague_Door_Top_Open 0x28E
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#define METATILE_PokemonLeague_Door_Mid_Open 0x296
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#define METATILE_PokemonLeague_Entry_TopLeft_Closed 0x29D
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#define METATILE_PokemonLeague_Entry_TopMid_Closed 0x29E
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#define METATILE_PokemonLeague_Entry_TopRight_Closed 0x29F
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#define METATILE_PokemonLeague_Entry_BottomLeft_Closed 0x2A5
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#define METATILE_PokemonLeague_Entry_BottomMid_Closed 0x2A6
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#define METATILE_PokemonLeague_Entry_BottomRight_Closed 0x2A7
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#define METATILE_PokemonLeague_Floor_ShadeFull_Lance 0x311
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// gTileset_MtEmber
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#define METATILE_MtEmber_CaveEntrance 0x346
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// gTileset_Cave
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#define METATILE_Cave_Floor_Ledge_Top 0x2D1
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#define METATILE_Cave_Floor_Ledge_Bottom 0x2E1
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#define METATILE_Cave_RockBarrier_Top 0x307
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#define METATILE_Cave_RockBarrier_Bottom 0x317
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// gTileset_TrainerTower
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#define METATILE_TrainerTower_Floor_ShadeBottomLeft 0x287
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#define METATILE_TrainerTower_CounterBarrier 0x2B4
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// gTileset_ViridianForest
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#define METATILE_ViridianForest_HugeTreeTopMiddle_Grass 0x284
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#define METATILE_ViridianForest_HugeTreeTopMiddle_Mowed 0x281
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// gTileset_CeladonCity
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#define METATILE_CeladonCity_CyclingRoad_Grass 0x352
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#define METATILE_CeladonCity_CyclingRoad_Mowed 0x33E
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// gTileset_FuchsiaCity
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#define METATILE_FuchsiaCity_SafariZoneTreeTopLeft_Grass 0x300
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#define METATILE_FuchsiaCity_SafariZoneTreeTopMiddle_Grass 0x301
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#define METATILE_FuchsiaCity_SafariZoneTreeTopRight_Grass 0x302
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#define METATILE_FuchsiaCity_SafariZoneTreeTopLeft_Mowed 0x310
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#define METATILE_FuchsiaCity_SafariZoneTreeTopMiddle_Mowed 0x311
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#define METATILE_FuchsiaCity_SafariZoneTreeTopRight_Mowed 0x312
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#endif // GUARD_METATILE_LABELS_H
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