mirror of
https://github.com/pret/pokefirered.git
synced 2026-05-09 12:35:23 -05:00
1832 lines
46 KiB
C
1832 lines
46 KiB
C
#include "global.h"
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#include "io_reg.h"
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#include "gpu_regs.h"
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#include "malloc.h"
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#include "string_util.h"
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#include "battle.h"
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#include "decompress.h"
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#include "event_data.h"
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#include "graphics.h"
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#include "help_system.h"
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#include "item_menu.h"
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#include "librfu.h"
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#include "link.h"
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#include "link_rfu.h"
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#include "m4a.h"
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#include "menu.h"
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#include "overworld.h"
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#include "palette.h"
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#include "quest_log.h"
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#include "random.h"
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#include "reload_save.h"
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#include "save.h"
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#include "scanline_effect.h"
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#include "sound.h"
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#include "strings.h"
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#include "task.h"
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#include "trade.h"
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#include "constants/battle.h"
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#include "constants/songs.h"
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struct BlockTransfer
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{
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u16 pos;
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u16 size;
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const u8 *src;
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bool8 active;
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u8 multiplayerId;
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};
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struct LinkTestBGInfo
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{
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u32 screenBaseBlock;
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u32 paletteNum;
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u32 baseChar;
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u32 unused;
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};
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#define SIO_MULTI_CNT ((struct SioMultiCnt *)REG_ADDR_SIOCNT)
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static struct BlockTransfer sBlockSend;
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ALIGNED(8) static struct BlockTransfer sBlockRecv[MAX_LINK_PLAYERS];
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static u32 sBlockSendDelayCounter;
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static u32 sDummy1; // Never read
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static u32 sPlayerDataExchangeStatus;
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static u8 sNumVBlanksWithoutSerialIntr;
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static bool8 sSendBufferEmpty;
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static u16 sSendNonzeroCheck;
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static u16 sRecvNonzeroCheck;
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static u8 sChecksumAvailable;
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static u8 sHandshakePlayerCount;
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COMMON_DATA u16 gLinkPartnersHeldKeys[6];
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COMMON_DATA u32 gLinkDebugSeed;
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COMMON_DATA struct LinkPlayerBlock gLocalLinkPlayerBlock;
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COMMON_DATA bool8 gLinkErrorOccurred;
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COMMON_DATA u32 gLinkDebugFlags;
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COMMON_DATA u32 gLinkFiller1;
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COMMON_DATA bool8 gRemoteLinkPlayersNotReceived[MAX_LINK_PLAYERS];
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COMMON_DATA u8 gBlockReceivedStatus[MAX_LINK_PLAYERS];
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COMMON_DATA u32 gLinkFiller2;
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COMMON_DATA u16 gLinkHeldKeys;
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COMMON_DATA u16 ALIGNED(4) gRecvCmds[MAX_RFU_PLAYERS][CMD_LENGTH] = {0};
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COMMON_DATA u32 gLinkStatus;
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COMMON_DATA bool8 gLinkDummy1; // Never read
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COMMON_DATA bool8 gLinkDummy2; // Never read
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COMMON_DATA bool8 gReadyToExitStandby[MAX_LINK_PLAYERS];
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COMMON_DATA bool8 gReadyToCloseLink[MAX_LINK_PLAYERS];
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COMMON_DATA u16 gReadyCloseLinkType;
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COMMON_DATA u8 gSuppressLinkErrorMessage;
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COMMON_DATA u8 gWirelessCommType;
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COMMON_DATA u8 gSavedLinkPlayerCount;
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COMMON_DATA u16 gSendCmd[CMD_LENGTH];
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COMMON_DATA u8 gSavedMultiplayerId;
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COMMON_DATA bool8 gReceivedRemoteLinkPlayers;
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COMMON_DATA struct LinkTestBGInfo gLinkTestBGInfo;
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COMMON_DATA void (*gLinkCallback)(void);
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COMMON_DATA u8 gShouldAdvanceLinkState;
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COMMON_DATA u16 gLinkTestBlockChecksums[MAX_LINK_PLAYERS];
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COMMON_DATA u8 gBlockRequestType;
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COMMON_DATA u32 gLinkFiller3; // file
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COMMON_DATA u32 gLinkFiller4; // boundary
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COMMON_DATA u32 gLinkFiller5; // here?
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COMMON_DATA u8 gLastSendQueueCount;
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COMMON_DATA struct Link gLink;
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COMMON_DATA u8 gLastRecvQueueCount;
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COMMON_DATA u16 gLinkSavedIme;
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EWRAM_DATA u32 gBerryBlenderKeySendAttempts = 0;
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EWRAM_DATA u16 gBlockRecvBuffer[MAX_RFU_PLAYERS][BLOCK_BUFFER_SIZE / 2] = {};
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EWRAM_DATA u8 gBlockSendBuffer[BLOCK_BUFFER_SIZE] = {};
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static EWRAM_DATA bool8 sLinkOpen = FALSE;
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EWRAM_DATA u16 gLinkType = 0;
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static EWRAM_DATA u16 sTimeOutCounter = 0;
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EWRAM_DATA struct LinkPlayer gLocalLinkPlayer = {};
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EWRAM_DATA struct LinkPlayer gLinkPlayers[MAX_RFU_PLAYERS] = {};
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EWRAM_DATA struct LinkPlayer gSavedLinkPlayers[MAX_RFU_PLAYERS] = {};
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EWRAM_DATA struct {
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u32 status;
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u8 lastRecvQueueCount;
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u8 lastSendQueueCount;
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bool8 disconnected;
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} sLinkErrorBuffer = {};
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static EWRAM_DATA u16 sReadyCloseLinkAttempts = 0; // never read
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static EWRAM_DATA void *sLinkErrorBgTilemapBuffer = NULL;
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static void InitLocalLinkPlayer(void);
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static void VBlankCB_LinkError(void);
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static void ProcessRecvCmds(u8 id);
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static void LinkCB_SendHeldKeys(void);
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static void ResetBlockSend(void);
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static bool32 InitBlockSend(const void *src, size_t size);
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static void LinkCB_BlockSendBegin(void);
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static void LinkCB_BlockSend(void);
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static void LinkCB_BlockSendEnd(void);
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static void SetBerryBlenderLinkCallback(void);
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static void SetBlockReceivedFlag(u8 id);
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static void LinkCB_RequestPlayerDataExchange(void);
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static void LinkCB_ReadyCloseLink(void);
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static void LinkCB_WaitCloseLink(void);
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static void LinkCB_Standby(void);
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static void LinkCB_StandbyForAll(void);
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static void CheckErrorStatus(void);
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static void CB2_PrintErrorMessage(void);
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static void SetWirelessCommType0_Internal(void);
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static void DisableSerial(void);
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static void EnableSerial(void);
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static void CheckMasterOrSlave(void);
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static void InitTimer(void);
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static void EnqueueSendCmd(u16 *sendCmd);
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static void DequeueRecvCmds(u16 (*recvCmds)[CMD_LENGTH]);
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static void StartTransfer(void);
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static bool8 DoHandshake(void);
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static void DoRecv(void);
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static void DoSend(void);
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static void StopTimer(void);
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static void SendRecvDone(void);
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static const u16 sWirelessLinkDisplayPal[] = INCBIN_U16("graphics/link/wireless_display.gbapal");
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static const u16 sWirelessLinkDisplayGfx[] = INCBIN_U16("graphics/link/wireless_display.4bpp.smol");
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static const u16 sWirelessLinkDisplayTilemap[] = INCBIN_U16("graphics/link/wireless_display.bin.smolTM");
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static const u16 sLinkTestFontPal[] = INCBIN_U16("graphics/link/test_font.gbapal");
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static const u16 sLinkTestFontGfx[] = INCBIN_U16("graphics/link/test_font.4bpp");
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static const struct BlockRequest sBlockRequests[] = {
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[BLOCK_REQ_SIZE_NONE] = { gBlockSendBuffer, 200 },
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[BLOCK_REQ_SIZE_200] = { gBlockSendBuffer, 200 },
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[BLOCK_REQ_SIZE_100] = { gBlockSendBuffer, 100 },
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[BLOCK_REQ_SIZE_220] = { gBlockSendBuffer, 220 },
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[BLOCK_REQ_SIZE_40] = { gBlockSendBuffer, 40 }
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};
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static const char sASCIIGameFreakInc[] = "GameFreak inc.";
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static const char sASCIITestPrint[] = "TEST PRINT\nP0\nP1\nP2\nP3";
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static const struct BgTemplate sLinkErrorBgTemplates[] = {
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{
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.bg = 0,
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.charBaseIndex = 2,
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.mapBaseIndex = 31,
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.priority = 0
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}, {
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.bg = 1,
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.charBaseIndex = 0,
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.mapBaseIndex = 8,
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.priority = 1
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}
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};
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static const struct WindowTemplate sLinkErrorWindowTemplates[] = {
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{
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.bg = 0,
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.tilemapLeft = 0,
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.tilemapTop = 0,
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.width = 30,
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.height = 5,
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.paletteNum = 15,
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.baseBlock = 0x002
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}, {
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.bg = 0,
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.tilemapLeft = 0,
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.tilemapTop = 6,
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.width = 30,
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.height = 7,
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.paletteNum = 15,
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.baseBlock = 0x098
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}, {
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.bg = 0,
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.tilemapLeft = 0,
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.tilemapTop = 13,
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.width = 30,
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.height = 7,
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.paletteNum = 15,
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.baseBlock = 0x16A
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}, DUMMY_WIN_TEMPLATE
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};
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static const u8 sLinkErrorTextColor[] = { 0x00, 0x01, 0x02 };
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bool8 IsWirelessAdapterConnected(void)
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{
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if (QL_IS_PLAYBACK_STATE)
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return FALSE;
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SetWirelessCommType1();
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InitRFUAPI();
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RfuSetIgnoreError(TRUE);
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if (rfu_LMAN_REQBN_softReset_and_checkID() == RFU_ID)
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{
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rfu_REQ_stopMode();
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rfu_waitREQComplete();
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return TRUE;
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}
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SetWirelessCommType0_Internal();
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CloseLink();
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RestoreSerialTimer3IntrHandlers();
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return FALSE;
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}
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void Task_DestroySelf(u8 taskId)
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{
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DestroyTask(taskId);
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}
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void InitLinkTestBG(u8 paletteNum, u8 bgNum, u8 screenBaseBlock, u8 charBaseBlock, u16 baseChar)
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{
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LoadPalette(sLinkTestFontPal, BG_PLTT_ID(paletteNum), PLTT_SIZE_4BPP);
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DmaCopy16(3, sLinkTestFontGfx, (u16 *)BG_CHAR_ADDR(charBaseBlock) + (16 * baseChar), sizeof sLinkTestFontGfx);
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gLinkTestBGInfo.screenBaseBlock = screenBaseBlock;
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gLinkTestBGInfo.paletteNum = paletteNum;
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gLinkTestBGInfo.baseChar = baseChar;
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switch (bgNum)
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{
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case 1:
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SetGpuReg(REG_OFFSET_BG1CNT, BGCNT_SCREENBASE(screenBaseBlock) | BGCNT_PRIORITY(1) | BGCNT_CHARBASE(charBaseBlock));
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break;
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case 2:
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SetGpuReg(REG_OFFSET_BG2CNT, BGCNT_SCREENBASE(screenBaseBlock) | BGCNT_PRIORITY(1) | BGCNT_CHARBASE(charBaseBlock));
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break;
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case 3:
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SetGpuReg(REG_OFFSET_BG3CNT, BGCNT_SCREENBASE(screenBaseBlock) | BGCNT_PRIORITY(1) | BGCNT_CHARBASE(charBaseBlock));
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break;
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}
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SetGpuReg(REG_OFFSET_BG0HOFS + bgNum * 4, 0);
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SetGpuReg(REG_OFFSET_BG0VOFS + bgNum * 4, 0);
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}
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void SetLocalLinkPlayerId(u8 playerId)
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{
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gLocalLinkPlayer.id = playerId;
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}
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static void InitLocalLinkPlayer(void)
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{
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gLocalLinkPlayer.trainerId = gSaveBlock2Ptr->playerTrainerId[0] | (gSaveBlock2Ptr->playerTrainerId[1] << 8) | (gSaveBlock2Ptr->playerTrainerId[2] << 16) | (gSaveBlock2Ptr->playerTrainerId[3] << 24);
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StringCopy(gLocalLinkPlayer.name, gSaveBlock2Ptr->playerName);
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gLocalLinkPlayer.gender = gSaveBlock2Ptr->playerGender;
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gLocalLinkPlayer.linkType = gLinkType;
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gLocalLinkPlayer.language = gGameLanguage;
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gLocalLinkPlayer.version = gGameVersion + 0x4000;
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gLocalLinkPlayer.lp_field_2 = 0x8000;
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gLocalLinkPlayer.progressFlags = IsNationalPokedexEnabled();
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if (FlagGet(FLAG_SYS_CAN_LINK_WITH_RS))
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{
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gLocalLinkPlayer.progressFlags |= 0x10;
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}
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}
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static void VBlankCB_LinkError(void)
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{
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LoadOam();
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ProcessSpriteCopyRequests();
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TransferPlttBuffer();
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}
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void InitLink(void)
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{
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int i;
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for (i = 0; i < CMD_LENGTH; i++)
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gSendCmd[i] = LINKCMD_NONE;
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sLinkOpen = TRUE;
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EnableSerial();
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}
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void Task_TriggerHandshake(u8 taskId)
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{
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if (++gTasks[taskId].data[0] == 5)
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{
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gShouldAdvanceLinkState = 1;
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DestroyTask(taskId);
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}
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}
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void OpenLink(void)
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{
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int i;
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if (!gWirelessCommType)
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{
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ResetSerial();
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InitLink();
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gLinkCallback = LinkCB_RequestPlayerDataExchange;
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gLinkVSyncDisabled = FALSE;
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gLinkErrorOccurred = FALSE;
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gSuppressLinkErrorMessage = FALSE;
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ResetBlockReceivedFlags();
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ResetBlockSend();
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sDummy1 = FALSE;
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gLinkDummy2 = FALSE;
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gLinkDummy1 = FALSE;
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gReadyCloseLinkType = 0;
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CreateTask(Task_TriggerHandshake, 2);
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}
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else
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{
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InitRFUAPI();
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}
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gReceivedRemoteLinkPlayers = FALSE;
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for (i = 0; i < MAX_LINK_PLAYERS; i++)
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{
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gRemoteLinkPlayersNotReceived[i] = TRUE;
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gReadyToCloseLink[i] = FALSE;
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gReadyToExitStandby[i] = FALSE;
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}
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}
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void CloseLink(void)
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{
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gReceivedRemoteLinkPlayers = FALSE;
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if (gWirelessCommType)
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LinkRfu_Shutdown();
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sLinkOpen = FALSE;
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DisableSerial();
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}
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u16 LinkMain2(const u16 *heldKeys)
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{
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u8 i;
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if (!sLinkOpen)
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return 0;
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for (i = 0; i < CMD_LENGTH; i++)
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gSendCmd[i] = 0;
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gLinkHeldKeys = *heldKeys;
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if (gLinkStatus & LINK_STAT_CONN_ESTABLISHED)
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{
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ProcessRecvCmds(SIO_MULTI_CNT->id);
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if (gLinkCallback != NULL)
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gLinkCallback();
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CheckErrorStatus();
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}
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return gLinkStatus;
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}
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static void HandleReceiveRemoteLinkPlayer(u8 who)
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{
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int i;
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int count;
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count = 0;
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gRemoteLinkPlayersNotReceived[who] = FALSE;
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for (i = 0; i < GetLinkPlayerCount_2(); i++)
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count += gRemoteLinkPlayersNotReceived[i];
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if (count == 0 && !gReceivedRemoteLinkPlayers)
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gReceivedRemoteLinkPlayers = TRUE;
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}
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static void ProcessRecvCmds(u8 unused)
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{
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u16 i;
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for (i = 0; i < MAX_LINK_PLAYERS; i++)
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{
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gLinkPartnersHeldKeys[i] = 0;
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if (gRecvCmds[i][0] == 0)
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continue;
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switch (gRecvCmds[i][0])
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{
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case LINKCMD_SEND_LINK_TYPE:
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{
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struct LinkPlayerBlock * block;
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InitLocalLinkPlayer();
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block = &gLocalLinkPlayerBlock;
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block->linkPlayer = gLocalLinkPlayer;
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memcpy(block->magic1, sASCIIGameFreakInc, sizeof(block->magic1) - 1);
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memcpy(block->magic2, sASCIIGameFreakInc, sizeof(block->magic2) - 1);
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InitBlockSend(block, sizeof(*block));
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break;
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}
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case LINKCMD_BLENDER_SEND_KEYS:
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gLinkPartnersHeldKeys[i] = gRecvCmds[i][1];
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break;
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case LINKCMD_DUMMY_1:
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gLinkDummy2 = TRUE;
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break;
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case LINKCMD_DUMMY_2:
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gLinkDummy2 = TRUE;
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break;
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case LINKCMD_INIT_BLOCK:
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{
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struct BlockTransfer * blockRecv;
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blockRecv = &sBlockRecv[i];
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blockRecv->pos = 0;
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blockRecv->size = gRecvCmds[i][1];
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blockRecv->multiplayerId = gRecvCmds[i][2];
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break;
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}
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case LINKCMD_CONT_BLOCK:
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{
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if (sBlockRecv[i].size > BLOCK_BUFFER_SIZE)
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{
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// Too large block was sent.
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}
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else
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{
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u32 j;
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for (j = 0; j < CMD_LENGTH - 1; j++)
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gBlockRecvBuffer[i][(sBlockRecv[i].pos / 2) + j] = gRecvCmds[i][j + 1];
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}
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sBlockRecv[i].pos += (CMD_LENGTH - 1) * 2;
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if (sBlockRecv[i].pos >= sBlockRecv[i].size)
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{
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if (gRemoteLinkPlayersNotReceived[i] == TRUE)
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{
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struct LinkPlayerBlock * block;
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struct LinkPlayer * linkPlayer;
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block = (struct LinkPlayerBlock *)&gBlockRecvBuffer[i];
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linkPlayer = &gLinkPlayers[i];
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*linkPlayer = block->linkPlayer;
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if ((linkPlayer->version & 0xFF) == VERSION_RUBY || (linkPlayer->version & 0xFF) == VERSION_SAPPHIRE)
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{
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linkPlayer->progressFlagsCopy = 0;
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linkPlayer->neverRead = 0;
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linkPlayer->progressFlags = 0;
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}
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ConvertLinkPlayerName(linkPlayer);
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if (strcmp(block->magic1, sASCIIGameFreakInc) != 0
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|| strcmp(block->magic2, sASCIIGameFreakInc) != 0)
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SetMainCallback2(CB2_LinkError);
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else
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HandleReceiveRemoteLinkPlayer(i);
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}
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else
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{
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SetBlockReceivedFlag(i);
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}
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}
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}
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break;
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case LINKCMD_READY_CLOSE_LINK:
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gReadyToCloseLink[i] = TRUE;
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break;
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case LINKCMD_READY_EXIT_STANDBY:
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gReadyToExitStandby[i] = TRUE;
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break;
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case LINKCMD_BLENDER_NO_PBLOCK_SPACE:
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SetBerryBlenderLinkCallback();
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break;
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case LINKCMD_SEND_BLOCK_REQ:
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SendBlock(0, sBlockRequests[gRecvCmds[i][1]].address, sBlockRequests[gRecvCmds[i][1]].size);
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break;
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case LINKCMD_SEND_HELD_KEYS:
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gLinkPartnersHeldKeys[i] = gRecvCmds[i][1];
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break;
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}
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}
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}
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void BuildSendCmd(u16 command)
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{
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switch (command)
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{
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|
case LINKCMD_SEND_LINK_TYPE:
|
|
gSendCmd[0] = LINKCMD_SEND_LINK_TYPE;
|
|
gSendCmd[1] = gLinkType;
|
|
break;
|
|
case LINKCMD_READY_EXIT_STANDBY:
|
|
gSendCmd[0] = LINKCMD_READY_EXIT_STANDBY;
|
|
break;
|
|
case LINKCMD_BLENDER_SEND_KEYS:
|
|
gSendCmd[0] = LINKCMD_BLENDER_SEND_KEYS;
|
|
gSendCmd[1] = gMain.heldKeys;
|
|
break;
|
|
case LINKCMD_DUMMY_1:
|
|
gSendCmd[0] = LINKCMD_DUMMY_1;
|
|
break;
|
|
case LINKCMD_SEND_EMPTY:
|
|
gSendCmd[0] = LINKCMD_SEND_EMPTY;
|
|
gSendCmd[1] = 0;
|
|
break;
|
|
case LINKCMD_SEND_0xEE:
|
|
{
|
|
u8 i;
|
|
|
|
gSendCmd[0] = LINKCMD_SEND_0xEE;
|
|
for (i = 0; i < 5; i++)
|
|
gSendCmd[i + 1] = 0xEE;
|
|
break;
|
|
}
|
|
case LINKCMD_INIT_BLOCK:
|
|
gSendCmd[0] = LINKCMD_INIT_BLOCK;
|
|
gSendCmd[1] = sBlockSend.size;
|
|
gSendCmd[2] = sBlockSend.multiplayerId + 0x80;
|
|
break;
|
|
case LINKCMD_BLENDER_NO_PBLOCK_SPACE:
|
|
gSendCmd[0] = LINKCMD_BLENDER_NO_PBLOCK_SPACE;
|
|
break;
|
|
case LINKCMD_SEND_ITEM:
|
|
gSendCmd[0] = LINKCMD_SEND_ITEM;
|
|
gSendCmd[1] = gSpecialVar_ItemId;
|
|
break;
|
|
case LINKCMD_SEND_BLOCK_REQ:
|
|
gSendCmd[0] = LINKCMD_SEND_BLOCK_REQ;
|
|
gSendCmd[1] = gBlockRequestType;
|
|
break;
|
|
case LINKCMD_READY_CLOSE_LINK:
|
|
gSendCmd[0] = LINKCMD_READY_CLOSE_LINK;
|
|
gSendCmd[1] = gReadyCloseLinkType;
|
|
break;
|
|
case LINKCMD_DUMMY_2:
|
|
gSendCmd[0] = LINKCMD_DUMMY_2;
|
|
break;
|
|
case LINKCMD_SEND_HELD_KEYS:
|
|
if (gHeldKeyCodeToSend == 0 || gLinkTransferringData)
|
|
{
|
|
break;
|
|
}
|
|
gSendCmd[0] = LINKCMD_SEND_HELD_KEYS;
|
|
gSendCmd[1] = gHeldKeyCodeToSend;
|
|
break;
|
|
}
|
|
}
|
|
|
|
void StartSendingKeysToLink(void)
|
|
{
|
|
if (gWirelessCommType)
|
|
StartSendingKeysToRfu();
|
|
|
|
gLinkCallback = LinkCB_SendHeldKeys;
|
|
}
|
|
|
|
bool32 IsSendingKeysToLink(void)
|
|
{
|
|
if (gWirelessCommType)
|
|
return IsSendingKeysToRfu();
|
|
|
|
if (gLinkCallback == LinkCB_SendHeldKeys)
|
|
return TRUE;
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static void LinkCB_SendHeldKeys(void)
|
|
{
|
|
if (gReceivedRemoteLinkPlayers == TRUE)
|
|
BuildSendCmd(LINKCMD_SEND_HELD_KEYS);
|
|
}
|
|
|
|
void ClearLinkCallback(void)
|
|
{
|
|
gLinkCallback = NULL;
|
|
}
|
|
|
|
void ClearLinkCallback_2(void)
|
|
{
|
|
if (gWirelessCommType)
|
|
ClearLinkRfuCallback();
|
|
else
|
|
gLinkCallback = NULL;
|
|
}
|
|
|
|
u8 GetLinkPlayerCount(void)
|
|
{
|
|
if (gWirelessCommType)
|
|
return Rfu_GetLinkPlayerCount();
|
|
|
|
return EXTRACT_PLAYER_COUNT(gLinkStatus);
|
|
}
|
|
|
|
void OpenLinkTimed(void)
|
|
{
|
|
sPlayerDataExchangeStatus = EXCHANGE_NOT_STARTED;
|
|
sTimeOutCounter = 0;
|
|
OpenLink();
|
|
}
|
|
|
|
u8 GetLinkPlayerDataExchangeStatusTimed(int minPlayers, int maxPlayers)
|
|
{
|
|
int i;
|
|
int count;
|
|
u32 index;
|
|
u8 numPlayers;
|
|
|
|
count = 0;
|
|
if (gReceivedRemoteLinkPlayers == TRUE)
|
|
{
|
|
numPlayers = GetLinkPlayerCount_2();
|
|
if (minPlayers > numPlayers || numPlayers > maxPlayers)
|
|
{
|
|
sPlayerDataExchangeStatus = EXCHANGE_WRONG_NUM_PLAYERS;
|
|
return sPlayerDataExchangeStatus;
|
|
}
|
|
else
|
|
{
|
|
if (GetLinkPlayerCount() == 0)
|
|
{
|
|
gLinkErrorOccurred = TRUE;
|
|
CloseLink();
|
|
}
|
|
for (i = 0, index = 0; i < GetLinkPlayerCount(); index++, i++)
|
|
{
|
|
if (gLinkPlayers[index].linkType == gLinkPlayers[0].linkType)
|
|
count++;
|
|
}
|
|
if (count == GetLinkPlayerCount())
|
|
{
|
|
if (gLinkPlayers[0].linkType == LINKTYPE_TRADE_SETUP)
|
|
{
|
|
switch (GetGameProgressForLinkTrade())
|
|
{
|
|
case TRADE_BOTH_PLAYERS_READY:
|
|
sPlayerDataExchangeStatus = EXCHANGE_COMPLETE;
|
|
break;
|
|
case TRADE_PLAYER_NOT_READY:
|
|
sPlayerDataExchangeStatus = EXCHANGE_PLAYER_NOT_READY;
|
|
break;
|
|
case TRADE_PARTNER_NOT_READY:
|
|
sPlayerDataExchangeStatus = EXCHANGE_PARTNER_NOT_READY;
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
sPlayerDataExchangeStatus = EXCHANGE_COMPLETE;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
sPlayerDataExchangeStatus = EXCHANGE_DIFF_SELECTIONS;
|
|
}
|
|
}
|
|
}
|
|
else if (++sTimeOutCounter > 600)
|
|
{
|
|
sPlayerDataExchangeStatus = EXCHANGE_TIMED_OUT;
|
|
}
|
|
return sPlayerDataExchangeStatus;
|
|
}
|
|
|
|
bool8 IsLinkPlayerDataExchangeComplete(void)
|
|
{
|
|
u8 i;
|
|
u8 count;
|
|
bool8 retval;
|
|
|
|
count = 0;
|
|
for (i = 0; i < GetLinkPlayerCount(); i++)
|
|
{
|
|
if (gLinkPlayers[i].linkType == gLinkPlayers[0].linkType)
|
|
count++;
|
|
}
|
|
if (count == GetLinkPlayerCount())
|
|
{
|
|
retval = TRUE;
|
|
sPlayerDataExchangeStatus = EXCHANGE_COMPLETE;
|
|
}
|
|
else
|
|
{
|
|
retval = FALSE;
|
|
sPlayerDataExchangeStatus = EXCHANGE_DIFF_SELECTIONS;
|
|
}
|
|
return retval;
|
|
}
|
|
|
|
u32 GetLinkPlayerTrainerId(u8 who)
|
|
{
|
|
return gLinkPlayers[who].trainerId;
|
|
}
|
|
|
|
void ResetLinkPlayers(void)
|
|
{
|
|
int i;
|
|
|
|
for (i = 0; i <= MAX_LINK_PLAYERS; i++)
|
|
gLinkPlayers[i] = (struct LinkPlayer){};
|
|
}
|
|
|
|
static void ResetBlockSend(void)
|
|
{
|
|
sBlockSend.active = FALSE;
|
|
sBlockSend.pos = 0;
|
|
sBlockSend.size = 0;
|
|
sBlockSend.src = NULL;
|
|
}
|
|
|
|
static bool32 InitBlockSend(const void *src, size_t size)
|
|
{
|
|
if (sBlockSend.active)
|
|
return FALSE;
|
|
|
|
sBlockSend.multiplayerId = GetMultiplayerId();
|
|
sBlockSend.active = TRUE;
|
|
sBlockSend.size = size;
|
|
sBlockSend.pos = 0;
|
|
if (size > BLOCK_BUFFER_SIZE)
|
|
{
|
|
sBlockSend.src = src;
|
|
}
|
|
else
|
|
{
|
|
if (src != gBlockSendBuffer)
|
|
memcpy(gBlockSendBuffer, src, size);
|
|
|
|
sBlockSend.src = gBlockSendBuffer;
|
|
}
|
|
BuildSendCmd(LINKCMD_INIT_BLOCK);
|
|
gLinkCallback = LinkCB_BlockSendBegin;
|
|
sBlockSendDelayCounter = 0;
|
|
return TRUE;
|
|
}
|
|
|
|
static void LinkCB_BlockSendBegin(void)
|
|
{
|
|
if (++sBlockSendDelayCounter > 2)
|
|
gLinkCallback = LinkCB_BlockSend;
|
|
}
|
|
|
|
static void LinkCB_BlockSend(void)
|
|
{
|
|
int i;
|
|
const u8 *src;
|
|
|
|
src = sBlockSend.src;
|
|
gSendCmd[0] = LINKCMD_CONT_BLOCK;
|
|
for (i = 0; i < CMD_LENGTH - 1; i++)
|
|
gSendCmd[i + 1] = (src[sBlockSend.pos + i * 2 + 1] << 8) | src[sBlockSend.pos + i * 2];
|
|
|
|
sBlockSend.pos += 14;
|
|
if (sBlockSend.size <= sBlockSend.pos)
|
|
{
|
|
sBlockSend.active = FALSE;
|
|
gLinkCallback = LinkCB_BlockSendEnd;
|
|
}
|
|
}
|
|
|
|
static void LinkCB_BlockSendEnd(void)
|
|
{
|
|
gLinkCallback = NULL;
|
|
}
|
|
|
|
static void LinkCB_BerryBlenderSendHeldKeys(void)
|
|
{
|
|
GetMultiplayerId();
|
|
BuildSendCmd(LINKCMD_BLENDER_SEND_KEYS);
|
|
gBerryBlenderKeySendAttempts++;
|
|
}
|
|
|
|
static void SetBerryBlenderLinkCallback(void)
|
|
{
|
|
gBerryBlenderKeySendAttempts = 0;
|
|
gLinkCallback = LinkCB_BerryBlenderSendHeldKeys;
|
|
}
|
|
|
|
u8 GetMultiplayerId(void)
|
|
{
|
|
if (gWirelessCommType == 1)
|
|
return Rfu_GetMultiplayerId();
|
|
|
|
return SIO_MULTI_CNT->id;
|
|
}
|
|
|
|
u8 BitmaskAllOtherLinkPlayers(void)
|
|
{
|
|
u8 mpId;
|
|
|
|
mpId = GetMultiplayerId();
|
|
return ((1 << MAX_LINK_PLAYERS) - 1) ^ (1 << mpId);
|
|
}
|
|
|
|
bool8 SendBlock(u8 unused, const void *src, u16 size)
|
|
{
|
|
if (gWirelessCommType == 1)
|
|
return Rfu_InitBlockSend(src, size);
|
|
|
|
return InitBlockSend(src, size);
|
|
}
|
|
|
|
bool8 SendBlockRequest(u8 blockRequestType)
|
|
{
|
|
if (gWirelessCommType == 1)
|
|
return Rfu_SendBlockRequest(blockRequestType);
|
|
|
|
if (gLinkCallback == NULL)
|
|
{
|
|
gBlockRequestType = blockRequestType;
|
|
BuildSendCmd(LINKCMD_SEND_BLOCK_REQ);
|
|
return TRUE;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
bool8 IsLinkTaskFinished(void)
|
|
{
|
|
if (gWirelessCommType == 1)
|
|
return IsLinkRfuTaskFinished();
|
|
|
|
return gLinkCallback == NULL;
|
|
}
|
|
|
|
u8 GetBlockReceivedStatus(void)
|
|
{
|
|
if (gWirelessCommType == 1)
|
|
return Rfu_GetBlockReceivedStatus();
|
|
|
|
return (gBlockReceivedStatus[3] << 3) | (gBlockReceivedStatus[2] << 2) | (gBlockReceivedStatus[1] << 1) | (gBlockReceivedStatus[0] << 0);
|
|
}
|
|
|
|
static void SetBlockReceivedFlag(u8 who)
|
|
{
|
|
if (gWirelessCommType == 1)
|
|
Rfu_SetBlockReceivedFlag(who);
|
|
else
|
|
gBlockReceivedStatus[who] = TRUE;
|
|
}
|
|
|
|
void ResetBlockReceivedFlags(void)
|
|
{
|
|
int i;
|
|
|
|
if (gWirelessCommType == 1)
|
|
{
|
|
for (i = 0; i < MAX_RFU_PLAYERS; i++)
|
|
Rfu_ResetBlockReceivedFlag(i);
|
|
}
|
|
else
|
|
{
|
|
for (i = 0; i < MAX_LINK_PLAYERS; i++)
|
|
gBlockReceivedStatus[i] = FALSE;
|
|
}
|
|
}
|
|
|
|
void ResetBlockReceivedFlag(u8 who)
|
|
{
|
|
if (gWirelessCommType == 1)
|
|
Rfu_ResetBlockReceivedFlag(who);
|
|
else if (gBlockReceivedStatus[who])
|
|
gBlockReceivedStatus[who] = FALSE;
|
|
}
|
|
|
|
void CheckShouldAdvanceLinkState(void)
|
|
{
|
|
if ((gLinkStatus & LINK_STAT_MASTER) && EXTRACT_PLAYER_COUNT(gLinkStatus) > 1)
|
|
gShouldAdvanceLinkState = 1;
|
|
}
|
|
|
|
static void LinkCB_RequestPlayerDataExchange(void)
|
|
{
|
|
if (gLinkStatus & LINK_STAT_MASTER)
|
|
BuildSendCmd(LINKCMD_SEND_LINK_TYPE);
|
|
|
|
gLinkCallback = NULL;
|
|
}
|
|
|
|
u8 GetSavedLinkPlayerCountAsBitFlags(void)
|
|
{
|
|
int i;
|
|
u8 flags;
|
|
|
|
flags = 0;
|
|
for (i = 0; i < gSavedLinkPlayerCount; i++)
|
|
flags |= (1 << i);
|
|
|
|
return flags;
|
|
}
|
|
|
|
u8 GetLinkPlayerCountAsBitFlags(void)
|
|
{
|
|
int i;
|
|
u8 flags;
|
|
|
|
flags = 0;
|
|
for (i = 0; i < GetLinkPlayerCount(); i++)
|
|
flags |= (1 << i);
|
|
|
|
return flags;
|
|
}
|
|
|
|
void SaveLinkPlayers(u8 numPlayers)
|
|
{
|
|
int i;
|
|
|
|
gSavedLinkPlayerCount = numPlayers;
|
|
gSavedMultiplayerId = GetMultiplayerId();
|
|
for (i = 0; i < MAX_RFU_PLAYERS; i++)
|
|
gSavedLinkPlayers[i] = gLinkPlayers[i];
|
|
}
|
|
|
|
// The number of players when trading began. This is frequently compared against the
|
|
// current number of connected players to check if anyone dropped out.
|
|
u8 GetSavedPlayerCount(void)
|
|
{
|
|
return gSavedLinkPlayerCount;
|
|
}
|
|
|
|
void CheckLinkPlayersMatchSaved(void)
|
|
{
|
|
u8 i;
|
|
|
|
for (i = 0; i < gSavedLinkPlayerCount; i++)
|
|
{
|
|
if (gSavedLinkPlayers[i].trainerId != gLinkPlayers[i].trainerId
|
|
|| StringCompare(gSavedLinkPlayers[i].name, gLinkPlayers[i].name) != 0)
|
|
{
|
|
gLinkErrorOccurred = TRUE;
|
|
CloseLink();
|
|
SetMainCallback2(CB2_LinkError);
|
|
}
|
|
}
|
|
}
|
|
|
|
void ResetLinkPlayerCount(void)
|
|
{
|
|
gSavedLinkPlayerCount = 0;
|
|
gSavedMultiplayerId = 0;
|
|
}
|
|
|
|
u8 GetLinkPlayerCount_2(void)
|
|
{
|
|
return EXTRACT_PLAYER_COUNT(gLinkStatus);
|
|
}
|
|
|
|
bool8 IsLinkMaster(void)
|
|
{
|
|
if (gWirelessCommType)
|
|
return Rfu_IsMaster();
|
|
|
|
return EXTRACT_MASTER(gLinkStatus);
|
|
}
|
|
|
|
void SetCloseLinkCallbackAndType(u16 type)
|
|
{
|
|
if (gWirelessCommType == 1)
|
|
{
|
|
Rfu_SetCloseLinkCallback();
|
|
}
|
|
else
|
|
{
|
|
if (gLinkCallback == NULL)
|
|
{
|
|
gLinkCallback = LinkCB_ReadyCloseLink;
|
|
gLinkDummy1 = FALSE;
|
|
gReadyCloseLinkType = type;
|
|
}
|
|
}
|
|
}
|
|
|
|
void SetCloseLinkCallback(void)
|
|
{
|
|
if (gWirelessCommType == 1)
|
|
{
|
|
Rfu_SetCloseLinkCallback();
|
|
}
|
|
else
|
|
{
|
|
if (gLinkCallback != NULL)
|
|
{
|
|
sReadyCloseLinkAttempts++;
|
|
}
|
|
else
|
|
{
|
|
gLinkCallback = LinkCB_ReadyCloseLink;
|
|
gLinkDummy1 = FALSE;
|
|
gReadyCloseLinkType = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void LinkCB_ReadyCloseLink(void)
|
|
{
|
|
if (gLastRecvQueueCount == 0)
|
|
{
|
|
BuildSendCmd(LINKCMD_READY_CLOSE_LINK);
|
|
gLinkCallback = LinkCB_WaitCloseLink;
|
|
}
|
|
}
|
|
|
|
static void LinkCB_WaitCloseLink(void)
|
|
{
|
|
int i;
|
|
unsigned count;
|
|
|
|
// Wait for all players to be ready
|
|
u8 linkPlayerCount = GetLinkPlayerCount();
|
|
count = 0;
|
|
for (i = 0; i < linkPlayerCount; i++)
|
|
{
|
|
if (gReadyToCloseLink[i])
|
|
count++;
|
|
}
|
|
|
|
if (count == linkPlayerCount)
|
|
{
|
|
// All ready, close link
|
|
gBattleTypeFlags &= ~(BATTLE_TYPE_LINK_IN_BATTLE | 0xFFFF0000);
|
|
gLinkVSyncDisabled = TRUE;
|
|
CloseLink();
|
|
gLinkCallback = NULL;
|
|
gLinkDummy1 = TRUE;
|
|
}
|
|
}
|
|
|
|
void SetLinkStandbyCallback(void)
|
|
{
|
|
if (gWirelessCommType == 1)
|
|
{
|
|
Rfu_SetLinkStandbyCallback();
|
|
}
|
|
else
|
|
{
|
|
if (gLinkCallback == NULL)
|
|
gLinkCallback = LinkCB_Standby;
|
|
|
|
gLinkDummy1 = FALSE;
|
|
}
|
|
}
|
|
|
|
static void LinkCB_Standby(void)
|
|
{
|
|
if (gLastRecvQueueCount == 0)
|
|
{
|
|
BuildSendCmd(LINKCMD_READY_EXIT_STANDBY);
|
|
gLinkCallback = LinkCB_StandbyForAll;
|
|
}
|
|
}
|
|
|
|
static void LinkCB_StandbyForAll(void)
|
|
{
|
|
u8 i;
|
|
u8 linkPlayerCount = GetLinkPlayerCount();
|
|
for (i = 0; i < linkPlayerCount; i++)
|
|
{
|
|
if (!gReadyToExitStandby[i])
|
|
break;
|
|
}
|
|
|
|
// If true, all players ready to exit standby
|
|
if (i == linkPlayerCount)
|
|
{
|
|
for (i = 0; i < MAX_LINK_PLAYERS; i++)
|
|
gReadyToExitStandby[i] = FALSE;
|
|
|
|
gLinkCallback = NULL;
|
|
}
|
|
}
|
|
|
|
static void CheckErrorStatus(void)
|
|
{
|
|
// Check if a link error has occurred
|
|
if (sLinkOpen && EXTRACT_LINK_ERRORS(gLinkStatus))
|
|
{
|
|
// Link error has occurred, handle message details if
|
|
// necessary, then stop the link.
|
|
if (!gSuppressLinkErrorMessage)
|
|
{
|
|
sLinkErrorBuffer.status = gLinkStatus;
|
|
sLinkErrorBuffer.lastRecvQueueCount = gLastRecvQueueCount;
|
|
sLinkErrorBuffer.lastSendQueueCount = gLastSendQueueCount;
|
|
SetMainCallback2(CB2_LinkError);
|
|
}
|
|
gLinkErrorOccurred = TRUE;
|
|
CloseLink();
|
|
}
|
|
}
|
|
|
|
void SetLinkErrorFromRfu(u32 status, u8 lastSendQueueCount, u8 lastRecvQueueCount, u8 isConnectionError)
|
|
{
|
|
sLinkErrorBuffer.status = status;
|
|
sLinkErrorBuffer.lastSendQueueCount = lastSendQueueCount;
|
|
sLinkErrorBuffer.lastRecvQueueCount = lastRecvQueueCount;
|
|
sLinkErrorBuffer.disconnected = isConnectionError;
|
|
}
|
|
|
|
void CB2_LinkError(void)
|
|
{
|
|
u8 *tilemapBuffer;
|
|
|
|
SetGpuReg(REG_OFFSET_DISPCNT, 0);
|
|
m4aMPlayStop(&gMPlayInfo_SE1);
|
|
m4aMPlayStop(&gMPlayInfo_SE2);
|
|
m4aMPlayStop(&gMPlayInfo_SE3);
|
|
InitHeap(gHeap, HEAP_SIZE);
|
|
ResetSpriteData();
|
|
FreeAllSpritePalettes();
|
|
ResetPaletteFadeControl();
|
|
SetBackdropFromColor(RGB_BLACK);
|
|
ResetTasks();
|
|
ScanlineEffect_Stop();
|
|
if (gWirelessCommType)
|
|
{
|
|
if (!sLinkErrorBuffer.disconnected)
|
|
gWirelessCommType = 3;
|
|
|
|
ResetLinkRfuGFLayer();
|
|
}
|
|
SetVBlankCallback(VBlankCB_LinkError);
|
|
ResetBgsAndClearDma3BusyFlags(FALSE);
|
|
InitBgsFromTemplates(0, sLinkErrorBgTemplates, ARRAY_COUNT(sLinkErrorBgTemplates));
|
|
sLinkErrorBgTilemapBuffer = tilemapBuffer = malloc(BG_SCREEN_SIZE);
|
|
SetBgTilemapBuffer(1, tilemapBuffer);
|
|
if (InitWindows(sLinkErrorWindowTemplates))
|
|
{
|
|
DeactivateAllTextPrinters();
|
|
ResetTempTileDataBuffers();
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
|
|
SetGpuReg(REG_OFFSET_BG0HOFS, 0);
|
|
SetGpuReg(REG_OFFSET_BG0VOFS, 0);
|
|
SetGpuReg(REG_OFFSET_BG1HOFS, 0);
|
|
SetGpuReg(REG_OFFSET_BG1VOFS, 0);
|
|
ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON | DISPCNT_WIN1_ON | DISPCNT_OBJWIN_ON);
|
|
LoadPalette(gStandardMenuPalette, BG_PLTT_ID(15), PLTT_SIZE_4BPP);
|
|
gSoftResetDisabled = FALSE;
|
|
CreateTask(Task_DestroySelf, 0);
|
|
StopMapMusic();
|
|
gMain.callback1 = NULL;
|
|
RunTasks();
|
|
AnimateSprites();
|
|
BuildOamBuffer();
|
|
UpdatePaletteFade();
|
|
SetMainCallback2(CB2_PrintErrorMessage);
|
|
}
|
|
}
|
|
|
|
static void ErrorMsg_MoveCloserToPartner(void)
|
|
{
|
|
DecompressAndLoadBgGfxUsingHeap(1, sWirelessLinkDisplayGfx, FALSE, 0, 0);
|
|
CopyToBgTilemapBuffer(1, sWirelessLinkDisplayTilemap, 0, 0);
|
|
CopyBgTilemapBufferToVram(1);
|
|
LoadPalette(sWirelessLinkDisplayPal, BG_PLTT_ID(0), PLTT_SIZE_4BPP);
|
|
FillWindowPixelBuffer(0, PIXEL_FILL(0));
|
|
FillWindowPixelBuffer(2, PIXEL_FILL(0));
|
|
AddTextPrinterParameterized3(0, FONT_NORMAL_COPY_2, 2, 5, sLinkErrorTextColor, 0, gText_CommErrorEllipsis);
|
|
AddTextPrinterParameterized3(2, FONT_NORMAL_COPY_2, 2, 2, sLinkErrorTextColor, 0, gText_MoveCloserToLinkPartner);
|
|
PutWindowTilemap(0);
|
|
PutWindowTilemap(2);
|
|
CopyWindowToVram(0, COPYWIN_NONE); // Does nothing
|
|
CopyWindowToVram(2, COPYWIN_FULL);
|
|
ShowBg(0);
|
|
ShowBg(1);
|
|
}
|
|
|
|
static void ErrorMsg_CheckConnections(void)
|
|
{
|
|
FillWindowPixelBuffer(1, PIXEL_FILL(0));
|
|
FillWindowPixelBuffer(2, PIXEL_FILL(0));
|
|
AddTextPrinterParameterized3(1, FONT_NORMAL_COPY_2, 2, 0, sLinkErrorTextColor, 0, gText_CommErrorCheckConnections);
|
|
PutWindowTilemap(1);
|
|
PutWindowTilemap(2);
|
|
CopyWindowToVram(1, COPYWIN_NONE); // Does nothing
|
|
CopyWindowToVram(2, COPYWIN_FULL);
|
|
ShowBg(0);
|
|
}
|
|
|
|
static void CB2_PrintErrorMessage(void)
|
|
{
|
|
switch (gMain.state)
|
|
{
|
|
case 0:
|
|
// Below is only true for the RFU, so the other error
|
|
// type is inferred to be from a wired connection
|
|
if (sLinkErrorBuffer.disconnected)
|
|
ErrorMsg_MoveCloserToPartner();
|
|
else
|
|
ErrorMsg_CheckConnections();
|
|
break;
|
|
case 30:
|
|
PlaySE(SE_BOO);
|
|
break;
|
|
case 60:
|
|
PlaySE(SE_BOO);
|
|
break;
|
|
case 90:
|
|
PlaySE(SE_BOO);
|
|
break;
|
|
case 130:
|
|
if (gWirelessCommType == 2)
|
|
AddTextPrinterParameterized3(0, FONT_NORMAL_COPY_2, 2, 20, sLinkErrorTextColor, 0, gText_ABtnTitleScreen);
|
|
else if (gWirelessCommType == 1)
|
|
AddTextPrinterParameterized3(0, FONT_NORMAL_COPY_2, 2, 20, sLinkErrorTextColor, 0, gText_ABtnRegistrationCounter);
|
|
break;
|
|
}
|
|
if (gMain.state == 160)
|
|
{
|
|
if (gWirelessCommType == 1)
|
|
{
|
|
if (JOY_NEW(A_BUTTON))
|
|
{
|
|
HelpSystem_Enable();
|
|
PlaySE(SE_PIN);
|
|
gWirelessCommType = 0;
|
|
sLinkErrorBuffer.disconnected = 0;
|
|
ReloadSave();
|
|
}
|
|
}
|
|
else if (gWirelessCommType == 2)
|
|
{
|
|
if (JOY_NEW(A_BUTTON))
|
|
{
|
|
HelpSystem_Enable();
|
|
rfu_REQ_stopMode();
|
|
rfu_waitREQComplete();
|
|
DoSoftReset();
|
|
}
|
|
}
|
|
}
|
|
if (gMain.state != 160)
|
|
gMain.state++;
|
|
}
|
|
|
|
bool8 GetSioMultiSI(void)
|
|
{
|
|
return (REG_SIOCNT & SIO_MULTI_SI) != 0;
|
|
}
|
|
|
|
bool8 IsLinkConnectionEstablished(void)
|
|
{
|
|
return EXTRACT_CONN_ESTABLISHED(gLinkStatus);
|
|
}
|
|
|
|
void SetSuppressLinkErrorMessage(bool8 flag)
|
|
{
|
|
gSuppressLinkErrorMessage = flag;
|
|
}
|
|
|
|
bool8 HasLinkErrorOccurred(void)
|
|
{
|
|
return gLinkErrorOccurred;
|
|
}
|
|
|
|
void LocalLinkPlayerToBlock(void)
|
|
{
|
|
struct LinkPlayerBlock * block;
|
|
|
|
InitLocalLinkPlayer();
|
|
block = &gLocalLinkPlayerBlock;
|
|
block->linkPlayer = gLocalLinkPlayer;
|
|
memcpy(block->magic1, sASCIIGameFreakInc, sizeof(block->magic1) - 1);
|
|
memcpy(block->magic2, sASCIIGameFreakInc, sizeof(block->magic2) - 1);
|
|
memcpy(gBlockSendBuffer, block, sizeof(*block));
|
|
}
|
|
|
|
void LinkPlayerFromBlock(u32 who)
|
|
{
|
|
u8 who_ = who;
|
|
struct LinkPlayerBlock *block;
|
|
struct LinkPlayer *player;
|
|
|
|
block = (struct LinkPlayerBlock *)gBlockRecvBuffer[who_];
|
|
player = &gLinkPlayers[who_];
|
|
*player = block->linkPlayer;
|
|
ConvertLinkPlayerName(player);
|
|
|
|
if (strcmp(block->magic1, sASCIIGameFreakInc) != 0
|
|
|| strcmp(block->magic2, sASCIIGameFreakInc) != 0)
|
|
{
|
|
SetMainCallback2(CB2_LinkError);
|
|
}
|
|
}
|
|
|
|
// When this function returns TRUE the callbacks are skipped
|
|
bool8 HandleLinkConnection(void)
|
|
{
|
|
bool32 main1Failed;
|
|
bool32 main2Failed;
|
|
|
|
if (gWirelessCommType == 0)
|
|
{
|
|
gLinkStatus = LinkMain1(&gShouldAdvanceLinkState, gSendCmd, gRecvCmds);
|
|
LinkMain2(&gMain.heldKeys);
|
|
if ((gLinkStatus & LINK_STAT_RECEIVED_NOTHING) && IsSendingKeysOverCable() == TRUE)
|
|
return TRUE;
|
|
}
|
|
else
|
|
{
|
|
main1Failed = RfuMain1(); // Always returns FALSE
|
|
main2Failed = RfuMain2();
|
|
if (IsSendingKeysOverCable() == TRUE)
|
|
{
|
|
// This will never be reached.
|
|
// IsSendingKeysOverCable is always FALSE for wireless communication
|
|
if (main1Failed == TRUE || IsRfuRecvQueueEmpty() || main2Failed)
|
|
return TRUE;
|
|
}
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
void SetWirelessCommType1(void)
|
|
{
|
|
if (!gReceivedRemoteLinkPlayers)
|
|
gWirelessCommType = 1;
|
|
}
|
|
|
|
static void SetWirelessCommType0_Internal(void)
|
|
{
|
|
if (!gReceivedRemoteLinkPlayers)
|
|
gWirelessCommType = 0;
|
|
}
|
|
|
|
// Unused
|
|
void SetWirelessCommType0(void)
|
|
{
|
|
if (!gReceivedRemoteLinkPlayers)
|
|
gWirelessCommType = 0;
|
|
}
|
|
|
|
u32 GetLinkRecvQueueLength(void)
|
|
{
|
|
if (gWirelessCommType != 0)
|
|
return GetRfuRecvQueueLength();
|
|
|
|
return gLink.recvQueue.count;
|
|
}
|
|
|
|
bool32 IsLinkRecvQueueAtOverworldMax(void)
|
|
{
|
|
if (GetLinkRecvQueueLength() >= OVERWORLD_RECV_QUEUE_MAX)
|
|
return TRUE;
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
void ConvertLinkPlayerName(struct LinkPlayer * player)
|
|
{
|
|
player->progressFlagsCopy = player->progressFlags; // ? Perhaps relocating for a longer name field
|
|
ConvertInternationalString(player->name, player->language);
|
|
}
|
|
|
|
// File break?
|
|
|
|
static void DisableSerial(void)
|
|
{
|
|
DisableInterrupts(INTR_FLAG_TIMER3 | INTR_FLAG_SERIAL);
|
|
REG_SIOCNT = SIO_MULTI_MODE;
|
|
REG_TM3CNT_H = 0;
|
|
REG_IF = INTR_FLAG_TIMER3 | INTR_FLAG_SERIAL;
|
|
REG_SIOMLT_SEND = 0;
|
|
REG_SIOMLT_RECV = 0;
|
|
CpuFill32(0, &gLink, sizeof(gLink));
|
|
}
|
|
|
|
static void EnableSerial(void)
|
|
{
|
|
DisableInterrupts(INTR_FLAG_TIMER3 | INTR_FLAG_SERIAL);
|
|
REG_RCNT = 0;
|
|
REG_SIOCNT = SIO_MULTI_MODE;
|
|
REG_SIOCNT |= SIO_115200_BPS | SIO_INTR_ENABLE;
|
|
EnableInterrupts(INTR_FLAG_SERIAL);
|
|
REG_SIOMLT_SEND = 0;
|
|
CpuFill32(0, &gLink, sizeof(gLink));
|
|
sNumVBlanksWithoutSerialIntr = 0;
|
|
sSendNonzeroCheck = 0;
|
|
sRecvNonzeroCheck = 0;
|
|
sChecksumAvailable = 0;
|
|
sHandshakePlayerCount = 0;
|
|
gLastSendQueueCount = 0;
|
|
gLastRecvQueueCount = 0;
|
|
}
|
|
|
|
void ResetSerial(void)
|
|
{
|
|
EnableSerial();
|
|
DisableSerial();
|
|
}
|
|
|
|
u32 LinkMain1(u8 *shouldAdvanceLinkState, u16 *sendCmd, u16 (*recvCmds)[CMD_LENGTH])
|
|
{
|
|
u32 retVal;
|
|
u32 retVal2;
|
|
|
|
switch (gLink.state)
|
|
{
|
|
case LINK_STATE_START0:
|
|
DisableSerial();
|
|
gLink.state = LINK_STATE_START1;
|
|
break;
|
|
case LINK_STATE_START1:
|
|
if (*shouldAdvanceLinkState == 1)
|
|
{
|
|
EnableSerial();
|
|
gLink.state = LINK_STATE_HANDSHAKE;
|
|
}
|
|
break;
|
|
case LINK_STATE_HANDSHAKE:
|
|
switch (*shouldAdvanceLinkState)
|
|
{
|
|
default:
|
|
CheckMasterOrSlave();
|
|
break;
|
|
case 1:
|
|
if (gLink.isMaster == LINK_MASTER && gLink.playerCount > 1)
|
|
gLink.handshakeAsMaster = TRUE;
|
|
break;
|
|
case 2:
|
|
gLink.state = LINK_STATE_START0;
|
|
REG_SIOMLT_SEND = 0;
|
|
break;
|
|
}
|
|
break;
|
|
case LINK_STATE_INIT_TIMER:
|
|
InitTimer();
|
|
gLink.state = LINK_STATE_CONN_ESTABLISHED;
|
|
// fallthrough
|
|
case LINK_STATE_CONN_ESTABLISHED:
|
|
EnqueueSendCmd(sendCmd);
|
|
DequeueRecvCmds(recvCmds);
|
|
break;
|
|
}
|
|
*shouldAdvanceLinkState = 0;
|
|
retVal = gLink.localId;
|
|
retVal |= (gLink.playerCount << LINK_STAT_PLAYER_COUNT_SHIFT);
|
|
if (gLink.isMaster == LINK_MASTER)
|
|
{
|
|
retVal |= LINK_STAT_MASTER;
|
|
}
|
|
{
|
|
u32 receivedNothing = gLink.receivedNothing << LINK_STAT_RECEIVED_NOTHING_SHIFT;
|
|
u32 link_field_F = gLink.link_field_F << LINK_STAT_UNK_FLAG_9_SHIFT;
|
|
u32 hardwareError = gLink.hardwareError << LINK_STAT_ERROR_HARDWARE_SHIFT;
|
|
u32 badChecksum = gLink.badChecksum << LINK_STAT_ERROR_CHECKSUM_SHIFT;
|
|
u32 queueFull = gLink.queueFull << LINK_STAT_ERROR_QUEUE_FULL_SHIFT;
|
|
u32 val;
|
|
|
|
if (gLink.state == LINK_STATE_CONN_ESTABLISHED)
|
|
{
|
|
val = LINK_STAT_CONN_ESTABLISHED;
|
|
val |= receivedNothing;
|
|
val |= retVal;
|
|
val |= link_field_F;
|
|
val |= hardwareError;
|
|
val |= badChecksum;
|
|
val |= queueFull;
|
|
}
|
|
else
|
|
{
|
|
val = retVal;
|
|
val |= receivedNothing;
|
|
val |= link_field_F;
|
|
val |= hardwareError;
|
|
val |= badChecksum;
|
|
val |= queueFull;
|
|
}
|
|
|
|
retVal = val;
|
|
}
|
|
|
|
if (gLink.lag == LAG_MASTER)
|
|
retVal |= LINK_STAT_ERROR_LAG_MASTER;
|
|
|
|
if (gLink.localId >= MAX_LINK_PLAYERS)
|
|
retVal |= LINK_STAT_ERROR_INVALID_ID;
|
|
|
|
retVal2 = retVal;
|
|
if (gLink.lag == LAG_SLAVE)
|
|
retVal2 |= LINK_STAT_ERROR_LAG_SLAVE;
|
|
|
|
return retVal2;
|
|
}
|
|
|
|
static void CheckMasterOrSlave(void)
|
|
{
|
|
u32 terminals;
|
|
|
|
terminals = *(vu32 *)REG_ADDR_SIOCNT & (SIO_MULTI_SD | SIO_MULTI_SI);
|
|
if (terminals == SIO_MULTI_SD && gLink.localId == 0)
|
|
gLink.isMaster = LINK_MASTER;
|
|
else
|
|
gLink.isMaster = LINK_SLAVE;
|
|
}
|
|
|
|
static void InitTimer(void)
|
|
{
|
|
if (gLink.isMaster)
|
|
{
|
|
REG_TM3CNT_L = -197;
|
|
REG_TM3CNT_H = TIMER_64CLK | TIMER_INTR_ENABLE;
|
|
EnableInterrupts(INTR_FLAG_TIMER3);
|
|
}
|
|
}
|
|
|
|
static void EnqueueSendCmd(u16 *sendCmd)
|
|
{
|
|
u8 i;
|
|
u8 offset;
|
|
|
|
gLinkSavedIme = REG_IME;
|
|
REG_IME = 0;
|
|
if (gLink.sendQueue.count < QUEUE_CAPACITY)
|
|
{
|
|
offset = gLink.sendQueue.pos + gLink.sendQueue.count;
|
|
if (offset >= QUEUE_CAPACITY)
|
|
offset -= QUEUE_CAPACITY;
|
|
|
|
for (i = 0; i < CMD_LENGTH; i++)
|
|
{
|
|
sSendNonzeroCheck |= *sendCmd;
|
|
gLink.sendQueue.data[i][offset] = *sendCmd;
|
|
*sendCmd = 0;
|
|
sendCmd++;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
gLink.queueFull = QUEUE_FULL_SEND;
|
|
}
|
|
if (sSendNonzeroCheck)
|
|
{
|
|
gLink.sendQueue.count++;
|
|
sSendNonzeroCheck = 0;
|
|
}
|
|
REG_IME = gLinkSavedIme;
|
|
gLastSendQueueCount = gLink.sendQueue.count;
|
|
}
|
|
|
|
static void DequeueRecvCmds(u16 (*recvCmds)[CMD_LENGTH])
|
|
{
|
|
u8 i;
|
|
u8 j;
|
|
|
|
gLinkSavedIme = REG_IME;
|
|
REG_IME = 0;
|
|
if (gLink.recvQueue.count == 0)
|
|
{
|
|
for (i = 0; i < gLink.playerCount; i++)
|
|
{
|
|
for (j = 0; j < CMD_LENGTH; j++)
|
|
recvCmds[i][j] = 0;
|
|
}
|
|
gLink.receivedNothing = TRUE;
|
|
}
|
|
else
|
|
{
|
|
for (i = 0; i < gLink.playerCount; i++)
|
|
{
|
|
for (j = 0; j < CMD_LENGTH; j++)
|
|
recvCmds[i][j] = gLink.recvQueue.data[i][j][gLink.recvQueue.pos];
|
|
}
|
|
gLink.recvQueue.count--;
|
|
gLink.recvQueue.pos++;
|
|
if (gLink.recvQueue.pos >= QUEUE_CAPACITY)
|
|
gLink.recvQueue.pos = 0;
|
|
gLink.receivedNothing = FALSE;
|
|
}
|
|
REG_IME = gLinkSavedIme;
|
|
}
|
|
|
|
void LinkVSync(void)
|
|
{
|
|
if (gLink.isMaster)
|
|
{
|
|
switch (gLink.state)
|
|
{
|
|
case LINK_STATE_CONN_ESTABLISHED:
|
|
if (gLink.serialIntrCounter < 9)
|
|
{
|
|
if (gLink.hardwareError != TRUE)
|
|
gLink.lag = LAG_MASTER;
|
|
else
|
|
StartTransfer();
|
|
}
|
|
else if (gLink.lag != LAG_MASTER)
|
|
{
|
|
gLink.serialIntrCounter = 0;
|
|
StartTransfer();
|
|
}
|
|
break;
|
|
case LINK_STATE_HANDSHAKE:
|
|
StartTransfer();
|
|
break;
|
|
}
|
|
}
|
|
else if (gLink.state == LINK_STATE_CONN_ESTABLISHED || gLink.state == LINK_STATE_HANDSHAKE)
|
|
{
|
|
if (++sNumVBlanksWithoutSerialIntr > 10)
|
|
{
|
|
if (gLink.state == LINK_STATE_CONN_ESTABLISHED)
|
|
gLink.lag = LAG_SLAVE;
|
|
|
|
if (gLink.state == LINK_STATE_HANDSHAKE)
|
|
{
|
|
gLink.playerCount = 0;
|
|
gLink.link_field_F = FALSE;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void Timer3Intr(void)
|
|
{
|
|
StopTimer();
|
|
StartTransfer();
|
|
}
|
|
|
|
void SerialCB(void)
|
|
{
|
|
gLink.localId = SIO_MULTI_CNT->id;
|
|
switch (gLink.state)
|
|
{
|
|
case LINK_STATE_CONN_ESTABLISHED:
|
|
gLink.hardwareError = SIO_MULTI_CNT->error;
|
|
DoRecv();
|
|
DoSend();
|
|
SendRecvDone();
|
|
break;
|
|
case LINK_STATE_HANDSHAKE:
|
|
if (DoHandshake())
|
|
{
|
|
if (gLink.isMaster)
|
|
{
|
|
gLink.state = LINK_STATE_INIT_TIMER;
|
|
gLink.serialIntrCounter = 8;
|
|
}
|
|
else
|
|
{
|
|
gLink.state = LINK_STATE_CONN_ESTABLISHED;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
gLink.serialIntrCounter++;
|
|
sNumVBlanksWithoutSerialIntr = 0;
|
|
if (gLink.serialIntrCounter == 8)
|
|
gLastRecvQueueCount = gLink.recvQueue.count;
|
|
}
|
|
|
|
static void StartTransfer(void)
|
|
{
|
|
REG_SIOCNT |= SIO_START;
|
|
}
|
|
|
|
static bool8 DoHandshake(void)
|
|
{
|
|
u8 i;
|
|
u8 playerCount;
|
|
u16 minRecv;
|
|
|
|
playerCount = 0;
|
|
minRecv = 0xFFFF;
|
|
if (gLink.handshakeAsMaster == TRUE)
|
|
REG_SIOMLT_SEND = MASTER_HANDSHAKE;
|
|
else
|
|
REG_SIOMLT_SEND = SLAVE_HANDSHAKE;
|
|
*(u64 *)gLink.tempRecvBuffer = REG_SIOMLT_RECV;
|
|
REG_SIOMLT_RECV = 0;
|
|
gLink.handshakeAsMaster = FALSE;
|
|
for (i = 0; i < 4; i++)
|
|
{
|
|
if ((gLink.tempRecvBuffer[i] & ~0x3) == SLAVE_HANDSHAKE || gLink.tempRecvBuffer[i] == MASTER_HANDSHAKE)
|
|
{
|
|
playerCount++;
|
|
if (minRecv > gLink.tempRecvBuffer[i] && gLink.tempRecvBuffer[i] != 0)
|
|
minRecv = gLink.tempRecvBuffer[i];
|
|
}
|
|
else
|
|
{
|
|
if (gLink.tempRecvBuffer[i] != 0xFFFF)
|
|
playerCount = 0;
|
|
break;
|
|
}
|
|
}
|
|
gLink.playerCount = playerCount;
|
|
if (gLink.playerCount > 1 && gLink.playerCount == sHandshakePlayerCount && gLink.tempRecvBuffer[0] == MASTER_HANDSHAKE)
|
|
return TRUE;
|
|
|
|
if (gLink.playerCount > 1)
|
|
gLink.link_field_F = (minRecv & 3) + 1;
|
|
else
|
|
gLink.link_field_F = 0;
|
|
sHandshakePlayerCount = gLink.playerCount;
|
|
return FALSE;
|
|
}
|
|
|
|
static void DoRecv(void)
|
|
{
|
|
u16 recv[4];
|
|
u8 i;
|
|
u8 index;
|
|
|
|
*(u64 *)recv = REG_SIOMLT_RECV;
|
|
if (gLink.sendCmdIndex == 0)
|
|
{
|
|
for (i = 0; i < gLink.playerCount; i++)
|
|
{
|
|
if (gLink.checksum != recv[i] && sChecksumAvailable)
|
|
gLink.badChecksum = TRUE;
|
|
}
|
|
gLink.checksum = 0;
|
|
sChecksumAvailable = TRUE;
|
|
}
|
|
else
|
|
{
|
|
index = gLink.recvQueue.pos + gLink.recvQueue.count;
|
|
if (index >= QUEUE_CAPACITY)
|
|
index -= QUEUE_CAPACITY;
|
|
|
|
if (gLink.recvQueue.count < QUEUE_CAPACITY)
|
|
{
|
|
for (i = 0; i < gLink.playerCount; i++)
|
|
{
|
|
gLink.checksum += recv[i];
|
|
sRecvNonzeroCheck |= recv[i];
|
|
gLink.recvQueue.data[i][gLink.recvCmdIndex][index] = recv[i];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
gLink.queueFull = QUEUE_FULL_RECV;
|
|
}
|
|
gLink.recvCmdIndex++;
|
|
if (gLink.recvCmdIndex == CMD_LENGTH && sRecvNonzeroCheck)
|
|
{
|
|
gLink.recvQueue.count++;
|
|
sRecvNonzeroCheck = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void DoSend(void)
|
|
{
|
|
if (gLink.sendCmdIndex == CMD_LENGTH)
|
|
{
|
|
REG_SIOMLT_SEND = gLink.checksum;
|
|
if (!sSendBufferEmpty)
|
|
{
|
|
gLink.sendQueue.count--;
|
|
gLink.sendQueue.pos++;
|
|
if (gLink.sendQueue.pos >= QUEUE_CAPACITY)
|
|
gLink.sendQueue.pos = 0;
|
|
}
|
|
else
|
|
{
|
|
sSendBufferEmpty = FALSE;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (!sSendBufferEmpty && gLink.sendQueue.count == 0)
|
|
sSendBufferEmpty = TRUE;
|
|
|
|
if (sSendBufferEmpty)
|
|
REG_SIOMLT_SEND = 0;
|
|
else
|
|
REG_SIOMLT_SEND = gLink.sendQueue.data[gLink.sendCmdIndex][gLink.sendQueue.pos];
|
|
gLink.sendCmdIndex++;
|
|
}
|
|
}
|
|
|
|
static void StopTimer(void)
|
|
{
|
|
if (gLink.isMaster)
|
|
{
|
|
REG_TM3CNT_H &= ~TIMER_ENABLE;
|
|
REG_TM3CNT_L = -197;
|
|
}
|
|
}
|
|
|
|
static void SendRecvDone(void)
|
|
{
|
|
if (gLink.recvCmdIndex == CMD_LENGTH)
|
|
{
|
|
gLink.sendCmdIndex = 0;
|
|
gLink.recvCmdIndex = 0;
|
|
}
|
|
else if (gLink.isMaster)
|
|
{
|
|
REG_TM3CNT_H |= TIMER_ENABLE;
|
|
}
|
|
}
|
|
|
|
void ResetSendBuffer(void)
|
|
{
|
|
u8 i;
|
|
u8 j;
|
|
|
|
gLink.sendQueue.count = 0;
|
|
gLink.sendQueue.pos = 0;
|
|
for (i = 0; i < CMD_LENGTH; i++)
|
|
{
|
|
for (j = 0; j < QUEUE_CAPACITY; j++)
|
|
gLink.sendQueue.data[i][j] = LINKCMD_NONE;
|
|
}
|
|
}
|
|
|
|
void ResetRecvBuffer(void)
|
|
{
|
|
u8 i;
|
|
u8 j;
|
|
u8 k;
|
|
|
|
gLink.recvQueue.count = 0;
|
|
gLink.recvQueue.pos = 0;
|
|
for (i = 0; i < MAX_LINK_PLAYERS; i++)
|
|
{
|
|
for (j = 0; j < CMD_LENGTH; j++)
|
|
{
|
|
for (k = 0; k < QUEUE_CAPACITY; k++)
|
|
gLink.recvQueue.data[i][j][k] = LINKCMD_NONE;
|
|
}
|
|
}
|
|
}
|