mirror of
https://github.com/pret/pokefirered.git
synced 2026-05-09 12:35:23 -05:00
227 lines
7.1 KiB
C++
227 lines
7.1 KiB
C++
PokemonLeague_ChampionsRoom_MapScripts::
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map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, PokemonLeague_ChampionsRoom_OnWarp
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map_script MAP_SCRIPT_ON_RESUME, PokemonLeague_ChampionsRoom_OnResume
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map_script MAP_SCRIPT_ON_FRAME_TABLE, PokemonLeague_ChampionsRoom_OnFrame
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.byte 0
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PokemonLeague_ChampionsRoom_OnResume::
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setvar VAR_0x8004, 4
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call PokemonLeague_EventScript_DoLightingEffect
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call_if_eq VAR_STARTER_MON, 2, PokemonLeague_ChampionsRoom_EventScript_CheckStopTriggerSquirtle
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call_if_eq VAR_STARTER_MON, 1, PokemonLeague_ChampionsRoom_EventScript_CheckStopTriggerBulbasaur
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call_if_eq VAR_STARTER_MON, 0, PokemonLeague_ChampionsRoom_EventScript_CheckStopTriggerCharmander
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end
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PokemonLeague_ChampionsRoom_EventScript_CheckStopTriggerSquirtle::
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goto_if_defeated TRAINER_CHAMPION_FIRST_SQUIRTLE, PokemonLeague_ChampionsRoom_EventScript_StopSceneTrigger
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goto_if_defeated TRAINER_CHAMPION_REMATCH_SQUIRTLE, PokemonLeague_ChampionsRoom_EventScript_StopSceneTrigger
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return
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PokemonLeague_ChampionsRoom_EventScript_CheckStopTriggerBulbasaur::
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goto_if_defeated TRAINER_CHAMPION_FIRST_BULBASAUR, PokemonLeague_ChampionsRoom_EventScript_StopSceneTrigger
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goto_if_defeated TRAINER_CHAMPION_REMATCH_BULBASAUR, PokemonLeague_ChampionsRoom_EventScript_StopSceneTrigger
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return
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PokemonLeague_ChampionsRoom_EventScript_CheckStopTriggerCharmander::
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goto_if_defeated TRAINER_CHAMPION_FIRST_CHARMANDER, PokemonLeague_ChampionsRoom_EventScript_StopSceneTrigger
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goto_if_defeated TRAINER_CHAMPION_REMATCH_CHARMANDER, PokemonLeague_ChampionsRoom_EventScript_StopSceneTrigger
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return
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PokemonLeague_ChampionsRoom_EventScript_StopSceneTrigger::
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setvar VAR_TEMP_1, 1
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return
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PokemonLeague_ChampionsRoom_OnWarp::
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map_script_2 VAR_TEMP_1, 0, PokemonLeague_ChampionsRoom_EventScript_TurnPlayerNorth
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.2byte 0
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PokemonLeague_ChampionsRoom_EventScript_TurnPlayerNorth::
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turnobject LOCALID_PLAYER, DIR_NORTH
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end
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PokemonLeague_ChampionsRoom_OnFrame::
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map_script_2 VAR_TEMP_1, 0, PokemonLeague_ChampionsRoom_EventScript_EnterRoom
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.2byte 0
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PokemonLeague_ChampionsRoom_EventScript_EnterRoom::
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lockall
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textcolor NPC_TEXT_COLOR_MALE
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setflag FLAG_TEMP_2
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applymovement LOCALID_PLAYER, PokemonLeague_ChampionsRoom_Movement_PlayerEnter
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waitmovement 0
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delay 20
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call_if_unset FLAG_SYS_GAME_CLEAR, PokemonLeague_ChampionsRoom_EventScript_Intro
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call_if_set FLAG_SYS_GAME_CLEAR, PokemonLeague_ChampionsRoom_EventScript_RematchIntro
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goto_if_questlog PokemonLeague_ChampionsRoom_EventScript_QuestLogEnd
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setflag FLAG_TEMP_3
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setflag FLAG_TEMP_5
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savebgm MUS_VICTORY_GYM_LEADER
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call_if_unset FLAG_SYS_CAN_LINK_WITH_RS, PokemonLeague_ChampionsRoom_EventScript_Battle
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call_if_set FLAG_SYS_CAN_LINK_WITH_RS, PokemonLeague_ChampionsRoom_EventScript_Rematch
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setflag FLAG_TEMP_4
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clearflag FLAG_TEMP_5
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setflag FLAG_DEFEATED_CHAMP
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setflag FLAG_TEMP_4
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msgbox PokemonLeague_ChampionsRoom_Text_PostBattle
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playbgm MUS_SLOW_PALLET, 0
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addobject LOCALID_CHAMPIONS_ROOM_PROF_OAK
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msgbox PokemonLeague_ChampionsRoom_Text_OakPlayer
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closemessage
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applymovement LOCALID_PLAYER, PokemonLeague_ChampionsRoom_Movement_PlayerWatchOakEnter
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applymovement LOCALID_CHAMPIONS_ROOM_RIVAL, PokemonLeague_ChampionsRoom_Movement_RivalWatchOakEnter
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applymovement LOCALID_CHAMPIONS_ROOM_PROF_OAK, PokemonLeague_ChampionsRoom_Movement_OakEnter
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waitmovement 0
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delay 25
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specialvar VAR_RESULT, GetStarterSpecies
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bufferspeciesname STR_VAR_1, VAR_RESULT
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msgbox PokemonLeague_ChampionsRoom_Text_OakCongratulations
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applymovement LOCALID_CHAMPIONS_ROOM_PROF_OAK, Common_Movement_WalkInPlaceFasterRight
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applymovement LOCALID_CHAMPIONS_ROOM_RIVAL, Common_Movement_WalkInPlaceFasterLeft
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waitmovement 0
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msgbox PokemonLeague_ChampionsRoom_Text_OakImDisappointedRival
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closemessage
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applymovement LOCALID_CHAMPIONS_ROOM_PROF_OAK, Common_Movement_WalkInPlaceFasterDown
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waitmovement 0
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delay 20
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msgbox PokemonLeague_ChampionsRoom_Text_OakPlayerComeWithMe
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closemessage
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delay 13
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applymovement LOCALID_CHAMPIONS_ROOM_PROF_OAK, PokemonLeague_ChampionsRoom_Movement_OakExit
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applymovement LOCALID_PLAYER, PokemonLeague_ChampionsRoom_Movement_PlayerExit
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waitmovement 0
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setvar VAR_TEMP_1, 1
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warp MAP_POKEMON_LEAGUE_HALL_OF_FAME, 5, 12
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waitstate
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releaseall
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end
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PokemonLeague_ChampionsRoom_EventScript_QuestLogEnd::
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call PokemonLeague_ChampionsRoom_EventScript_StopSceneTrigger
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releaseall
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end
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PokemonLeague_ChampionsRoom_EventScript_Battle::
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call_if_eq VAR_STARTER_MON, 2, PokemonLeague_ChampionsRoom_EventScript_BattleSquirtle
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call_if_eq VAR_STARTER_MON, 1, PokemonLeague_ChampionsRoom_EventScript_BattleBulbasaur
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call_if_eq VAR_STARTER_MON, 0, PokemonLeague_ChampionsRoom_EventScript_BattleCharmander
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return
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PokemonLeague_ChampionsRoom_EventScript_Rematch::
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call_if_eq VAR_STARTER_MON, 2, PokemonLeague_ChampionsRoom_EventScript_RematchSquirtle
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call_if_eq VAR_STARTER_MON, 1, PokemonLeague_ChampionsRoom_EventScript_RematchBulbasaur
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call_if_eq VAR_STARTER_MON, 0, PokemonLeague_ChampionsRoom_EventScript_RematchCharmander
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return
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PokemonLeague_ChampionsRoom_EventScript_Intro::
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msgbox PokemonLeague_ChampionsRoom_Text_Intro
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return
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PokemonLeague_ChampionsRoom_EventScript_RematchIntro::
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msgbox PokemonLeague_ChampionsRoom_Text_RematchIntro
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return
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PokemonLeague_ChampionsRoom_EventScript_BattleSquirtle::
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trainerbattle_no_intro TRAINER_CHAMPION_FIRST_SQUIRTLE, PokemonLeague_ChampionsRoom_Text_Defeat
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return
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PokemonLeague_ChampionsRoom_EventScript_BattleBulbasaur::
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trainerbattle_no_intro TRAINER_CHAMPION_FIRST_BULBASAUR, PokemonLeague_ChampionsRoom_Text_Defeat
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return
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PokemonLeague_ChampionsRoom_EventScript_BattleCharmander::
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trainerbattle_no_intro TRAINER_CHAMPION_FIRST_CHARMANDER, PokemonLeague_ChampionsRoom_Text_Defeat
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return
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PokemonLeague_ChampionsRoom_EventScript_RematchSquirtle::
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trainerbattle_no_intro TRAINER_CHAMPION_REMATCH_SQUIRTLE, PokemonLeague_ChampionsRoom_Text_Defeat
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return
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PokemonLeague_ChampionsRoom_EventScript_RematchBulbasaur::
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trainerbattle_no_intro TRAINER_CHAMPION_REMATCH_BULBASAUR, PokemonLeague_ChampionsRoom_Text_Defeat
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return
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PokemonLeague_ChampionsRoom_EventScript_RematchCharmander::
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trainerbattle_no_intro TRAINER_CHAMPION_REMATCH_CHARMANDER, PokemonLeague_ChampionsRoom_Text_Defeat
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return
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PokemonLeague_ChampionsRoom_Movement_PlayerEnter::
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walk_up
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walk_up
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walk_up
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walk_up
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walk_up
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walk_up
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walk_up
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walk_up
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walk_up
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walk_up
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step_end
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PokemonLeague_ChampionsRoom_Movement_PlayerExit::
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delay_16
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walk_left
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walk_up
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walk_up
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walk_up
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walk_right
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walk_up
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walk_up
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walk_up
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walk_up
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delay_8
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set_invisible
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step_end
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PokemonLeague_ChampionsRoom_Movement_PlayerWatchOakEnter::
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delay_8
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walk_in_place_faster_down
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delay_16
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delay_16
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delay_16
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delay_16
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delay_16
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delay_16
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delay_16
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walk_in_place_faster_left
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step_end
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PokemonLeague_ChampionsRoom_Movement_OakEnter::
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delay_16
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delay_16
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walk_up
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walk_up
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walk_up
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walk_up
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walk_up
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walk_left
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walk_up
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walk_up
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walk_in_place_faster_down
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delay_16
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step_end
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PokemonLeague_ChampionsRoom_Movement_OakExit::
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walk_up
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walk_up
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walk_right
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walk_up
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walk_up
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walk_up
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walk_up
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delay_8
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set_invisible
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step_end
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PokemonLeague_ChampionsRoom_Movement_RivalWatchOakEnter::
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delay_16
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delay_16
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delay_16
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delay_16
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delay_16
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delay_16
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delay_16
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delay_16
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delay_16
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walk_in_place_faster_left
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step_end
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