pokefirered/include/constants
2025-01-04 19:05:19 +01:00
..
abilities.h implemented test framework semi-functional 2024-06-08 03:15:53 +02:00
battle_ai.h battle engine update 2025-03-01 2025-01-04 13:44:47 +01:00
battle_anim_scripts.h added all battle animations 2024-06-28 03:44:48 +02:00
battle_anim.h update battle anims, rename scripts 2024-11-03 17:12:44 +01:00
battle_move_effects.h battle engine update 2025-03-01 2025-01-04 13:44:47 +01:00
battle_partner.h added battle_controller_player_partner, added functionality for BATTLE_TYPE_INGAME_PARTNER with multi_2_vs_2, fixed issues in battle_controller_opponent 2024-08-03 13:41:35 +02:00
battle_script_commands.h battle engine update 2025-03-01 2025-01-04 13:44:47 +01:00
battle_setup.h added battle_controller_player_partner, added functionality for BATTLE_TYPE_INGAME_PARTNER with multi_2_vs_2, fixed issues in battle_controller_opponent 2024-08-03 13:41:35 +02:00
battle_string_ids.h battle engine update 2025-03-01 2025-01-04 13:44:47 +01:00
battle_tower.h added battle_controller_player_partner, added functionality for BATTLE_TYPE_INGAME_PARTNER with multi_2_vs_2, fixed issues in battle_controller_opponent 2024-08-03 13:41:35 +02:00
battle_z_move_effects.h
battle.h battle engine update 2025-03-01 2025-01-04 13:44:47 +01:00
berry.h first working berry tree implementation 2024-11-19 13:51:07 +01:00
cable_club.h
characters.h update tests + makefile 2024-11-01 23:46:21 +01:00
coins.h
contest.h battle engine update 2025-03-01 2025-01-04 13:44:47 +01:00
cries.h expansion update 2024-11-01 20:21:22 +01:00
daycare.h
decorations.h
easy_chat.h
event_bg.h
event_object_movement.h first working version with followers, OW_GFX_COMPRESS not functional 2024-07-09 19:32:58 +02:00
event_objects.h fixed berry tree palettes and added grow sparkle 2024-11-19 14:19:56 +01:00
fame_checker.h
field_effects.h snow slither tracks 2024-11-22 12:21:13 +01:00
field_move.h config for hm-less field moves, more field move/effect refactoring 2024-11-12 17:50:44 +01:00
field_tasks.h
field_weather.h added drought, aligned with emerald 2024-11-18 10:48:31 +01:00
flags.h update and fix tests 2025-01-04 19:05:19 +01:00
followers.h first working version with followers, OW_GFX_COMPRESS not functional 2024-07-09 19:32:58 +02:00
form_change_types.h battle engine update 2025-03-01 2025-01-04 13:44:47 +01:00
game_stat.h
generational_changes.h battle engine update 2025-03-01 2025-01-04 13:44:47 +01:00
global.h battle engine update 2025-03-01 2025-01-04 13:44:47 +01:00
heal_locations.h
help_system.h
hold_effects.h updated battle engine 2024-09-28 21:22:27 +02:00
item_effects.h
item_menu.h first working berry tree implementation 2024-11-19 13:51:07 +01:00
item.h item_menu refactoring 2024-08-28 18:53:52 +02:00
items.h strange ball and ball refactoring 2024-11-02 01:11:47 +01:00
map_scripts.h
map_types.h
maps.h
menu.h added emerald and bw popups and remaining ow configs 2024-08-04 01:02:13 +02:00
metatile_behaviors.h snow footprints 2024-10-31 23:13:46 +01:00
metatile_labels.h
moves.h updated tests to upcoming and fixed failing tests 2024-06-29 04:37:30 +02:00
mystery_gift.h
opponents.h revert dev changes: 2024-06-25 12:58:01 +02:00
party_menu.h field move refactoring: FieldMoveInfo 2024-11-06 17:49:22 +01:00
pokedex.h
pokemon_sprite_visualizer.h terrain refactor 2024-07-02 20:51:55 +02:00
pokemon.h battle engine update 2025-03-01 2025-01-04 13:44:47 +01:00
quest_log.h
region_map_sections.h
rgb.h added all battle animations 2024-06-28 03:44:48 +02:00
seagallop.h
songs.h pret merge 2024-06-28 15:26:36 +02:00
sound.h
species.h expansion update 2024-11-01 20:21:22 +01:00
tms_hms.h tmhm enum refactor 2024-08-28 14:06:58 +02:00
trade.h
trainer_card.h
trainer_fan_club.h
trainer_tower.h
trainer_types.h
trainers.h port trainerproc from expansion 2024-08-28 12:33:20 +02:00
union_room.h
vars.h
weather.h