pokefirered/include/script_menu.h
2025-02-08 17:09:17 +01:00

30 lines
1.0 KiB
C

#ifndef GUARD_SCRIPT_MENU_H
#define GUARD_SCRIPT_MENU_H
#include "global.h"
#include "menu.h"
extern const u8 *const gStdStringPtrs[];
bool8 ScriptMenu_Multichoice(u8 left, u8 top, u8 var3, u8 var4);
bool8 ScriptMenu_MultichoiceWithDefault(u8 left, u8 top, u8 var3, u8 var4, u8 var5);
bool8 ScriptMenu_YesNo(u8 var1, u8 var2);
bool8 ScriptMenu_MultichoiceGrid(u8 left, u8 top, u8 multichoiceId, u8 a4, u8 columnCount);
bool8 ScriptMenu_ShowPokemonPic(u16 var1, u8 var2, u8 var3);
bool8 CreatePCMenu(void);
void ScriptMenu_DisplayPCStartupPrompt(void);
void DrawVerticalMultichoiceMenuInternal(u8 left, u8 top, u8 mcId, u8 ignoreBpress, u8 initPos, const struct MenuAction *list, u8 count);
int ConvertPixelWidthToTileWidth(int width);
bool8 (*ScriptMenu_HidePokemonPic(void))(void);
void QL_DestroyAbortedDisplay(void);
void PicboxCancel(void);
// Dynamic Multichoice Callbacks
#define DYN_MULTICHOICE_CB_DEBUG 0
#define DYN_MULTICHOICE_CB_SHOW_ITEM 1
#define DYN_MULTICHOICE_CB_NONE 255
#endif //GUARD_SCRIPT_MENU_H