mirror of
https://github.com/pret/pokefirered.git
synced 2026-05-06 13:47:12 -05:00
493 lines
10 KiB
C
493 lines
10 KiB
C
#ifndef GUARD_GLOBAL_H
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#define GUARD_GLOBAL_H
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#include "config.h"
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#include "gba/gba.h"
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// Prevent cross-jump optimization.
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#define BLOCK_CROSS_JUMP asm("");
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// to help in decompiling
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#define asm_comment(x) asm volatile("@ -- " x " -- ")
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#define asm_unified(x) asm(".syntax unified\n" x "\n.syntax divided")
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#if defined (__APPLE__) || defined (__CYGWIN__)
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void *memset(void *, int, size_t);
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void *memcpy(void *, const void *, size_t);
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int strcmp(const char *s1, const char *s2);
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char* strcpy(char *dst0, const char *src0);
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#endif // __APPLE__
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#define ARRAY_COUNT(array) (sizeof(array) / sizeof((array)[0]))
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// useful math macros
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// Converts a number to Q8.8 fixed-point format
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#define Q_8_8(n) ((s16)((n) * 256))
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// Converts a number to Q4.12 fixed-point format
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#define Q_4_12(n) ((s16)((n) * 4096))
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#define POKEMON_NAME_LENGTH 10
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#define OT_NAME_LENGTH 7
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// There are many quirks in the source code which have overarching behavioral differences from
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// a number of other files. For example, diploma.c seems to declare rodata before each use while
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// other files declare out of order and must be at the beginning. There are also a number of
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// macros which differ from one file to the next due to the method of obtaining the result, such
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// as these below. Because of this, there is a theory (Two Team Theory) that states that these
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// programming projects had more than 1 "programming team" which utilized different macros for
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// each of the files that were worked on.
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#define T1_READ_8(ptr) ((ptr)[0])
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#define T1_READ_16(ptr) ((ptr)[0] | ((ptr)[1] << 8))
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#define T1_READ_32(ptr) ((ptr)[0] | ((ptr)[1] << 8) | ((ptr)[2] << 16) | ((ptr)[3] << 24))
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#define T1_READ_PTR(ptr) (u8*) T1_READ_32(ptr)
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// T2_READ_8 is a duplicate to remain consistent with each group.
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#define T2_READ_8(ptr) ((ptr)[0])
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#define T2_READ_16(ptr) ((ptr)[0] + ((ptr)[1] << 8))
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#define T2_READ_32(ptr) ((ptr)[0] + ((ptr)[1] << 8) + ((ptr)[2] << 16) + ((ptr)[3] << 24))
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#define T2_READ_PTR(ptr) (void*) T2_READ_32(ptr)
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extern u8 gStringVar1[];
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extern u8 gStringVar2[];
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extern u8 gStringVar3[];
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extern u8 gStringVar4[];
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enum
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{
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VERSION_SAPPHIRE = 1,
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VERSION_RUBY = 2,
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VERSION_EMERALD = 3,
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VERSION_FIRE_RED = 4,
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VERSION_LEAF_GREEN = 5,
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};
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enum LanguageId {
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LANGUAGE_JAPANESE = 1,
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LANGUAGE_ENGLISH = 2,
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LANGUAGE_FRENCH = 3,
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LANGUAGE_ITALIAN = 4,
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LANGUAGE_GERMAN = 5,
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// 6 goes unused but the theory is it was meant to be Korean
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LANGUAGE_SPANISH = 7,
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};
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#define GAME_LANGUAGE (LANGUAGE_ENGLISH)
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enum
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{
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MALE,
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FEMALE
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};
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enum
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{
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OPTIONS_BUTTON_MODE_NORMAL,
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OPTIONS_BUTTON_MODE_LR,
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OPTIONS_BUTTON_MODE_L_EQUALS_A
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};
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enum
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{
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OPTIONS_TEXT_SPEED_SLOW,
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OPTIONS_TEXT_SPEED_MID,
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OPTIONS_TEXT_SPEED_FAST
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};
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enum
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{
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OPTIONS_SOUND_MONO,
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OPTIONS_SOUND_STEREO
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};
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enum
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{
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OPTIONS_BATTLE_STYLE_SHIFT,
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OPTIONS_BATTLE_STYLE_SET
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};
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enum
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{
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BAG_ITEMS = 1,
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BAG_POKEBALLS,
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BAG_TMsHMs,
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BAG_BERRIES,
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BAG_KEYITEMS
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};
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struct Coords16
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{
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s16 x;
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s16 y;
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};
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struct UCoords16
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{
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u16 x;
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u16 y;
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};
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struct Time
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{
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/*0x00*/ s16 days;
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/*0x02*/ s8 hours;
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/*0x03*/ s8 minutes;
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/*0x04*/ s8 seconds;
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};
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struct Pokedex
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{
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/*0x00*/ u8 order;
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/*0x01*/ u8 unknown1;
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/*0x02*/ u8 nationalMagic; // must equal 0xDA in order to have National mode
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/*0x03*/ u8 unknown2;
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/*0x04*/ u32 unownPersonality; // set when you first see Unown
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/*0x08*/ u32 spindaPersonality; // set when you first see Spinda
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/*0x0C*/ u32 unknown3;
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/*0x10*/ u8 owned[52];
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/*0x44*/ u8 seen[52];
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};
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struct PokemonJumpResults // possibly used in the game itself?
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{
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u16 jumpsInRow;
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u16 field2;
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u16 excellentsInRow;
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u16 field6;
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u16 field8;
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u16 fieldA;
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u32 bestJumpScore;
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};
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struct BerryPickingResults // possibly used in the game itself? Size may be wrong as well
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{
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u32 bestScore;
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u16 berriesPicked;
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u16 berriesPickedInRow;
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u8 field_8;
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u8 field_9;
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u8 field_A;
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u8 field_B;
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u8 field_C;
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u8 field_D;
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u8 field_E;
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u8 field_F;
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};
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struct PyramidBag
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{
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u16 items_Lvl50[10];
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u16 items_OpenLvl[10];
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u8 quantity[10];
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};
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struct BerryCrush
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{
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u16 berryCrushResults[4];
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u32 berryPowderAmount;
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u32 unk;
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};
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#define PLAYER_NAME_LENGTH 8
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struct UnknownSaveBlock2Struct
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{
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u8 field_0;
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u8 field_1;
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u8 field_2[2];
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u8 field_4[8];
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u8 field_C[16];
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u16 field_1C[6];
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u16 field_28[6];
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u8 field_34[176];
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u8 field_E4;
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u8 field_E5;
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u8 field_E6;
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u8 field_E7;
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u8 field_E8;
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u8 field_E9;
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u8 field_EA;
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u8 field_EB;
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}; // sizeof = 0xEC
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struct SaveBlock2
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{
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/*0x000*/ u8 playerName[PLAYER_NAME_LENGTH];
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/*0x008*/ u8 playerGender; // MALE, FEMALE
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/*0x009*/ u8 specialSaveWarp;
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/*0x00A*/ u8 playerTrainerId[4];
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/*0x00E*/ u16 playTimeHours;
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/*0x010*/ u8 playTimeMinutes;
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/*0x011*/ u8 playTimeSeconds;
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/*0x012*/ u8 playTimeVBlanks;
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/*0x013*/ u8 optionsButtonMode; // OPTIONS_BUTTON_MODE_[NORMAL/LR/L_EQUALS_A]
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/*0x014*/ u16 optionsTextSpeed:3; // OPTIONS_TEXT_SPEED_[SLOW/MID/FAST]
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u16 optionsWindowFrameType:5; // Specifies one of the 20 decorative borders for text boxes
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u16 optionsSound:1; // OPTIONS_SOUND_[MONO/STEREO]
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u16 optionsBattleStyle:1; // OPTIONS_BATTLE_STYLE_[SHIFT/SET]
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u16 optionsBattleSceneOff:1; // whether battle animations are disabled
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u16 regionMapZoom:1; // whether the map is zoomed in
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/*0x018*/ struct Pokedex pokedex;
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/*0x090*/ u8 filler_90[0x8];
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/*0x098*/ struct Time localTimeOffset;
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/*0x0A0*/ struct Time lastBerryTreeUpdate;
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/*0x0A8*/ u32 field_A8;
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/*0x0AC*/ u8 filler_AC[0xE74];
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/*0xF20*/ u32 encryptionKey;
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};
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extern struct SaveBlock2 *gSaveBlock2Ptr;
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struct SecretBaseRecord
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{
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/*0x1A9C*/ u8 secretBaseId;
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/*0x1A9D*/ u8 sbr_field_1_0:4;
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/*0x1A9D*/ u8 gender:1;
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/*0x1A9D*/ u8 sbr_field_1_5:1;
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/*0x1A9D*/ u8 sbr_field_1_6:2;
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/*0x1A9E*/ u8 trainerName[OT_NAME_LENGTH];
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/*0x1AA5*/ u8 trainerId[4]; // byte 0 is used for determining trainer class
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/*0x1AA9*/ u8 language;
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/*0x1AAA*/ u16 sbr_field_e;
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/*0x1AAC*/ u8 sbr_field_10;
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/*0x1AAD*/ u8 sbr_field_11;
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/*0x1AAE*/ u8 decorations[16];
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/*0x1ABE*/ u8 decorationPos[16];
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/*0x1AD0*/ u32 partyPersonality[6];
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/*0x1AE8*/ u16 partyMoves[6 * 4];
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/*0x1B18*/ u16 partySpecies[6];
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/*0x1B24*/ u16 partyHeldItems[6];
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/*0x1B2E*/ u8 partyLevels[6];
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/*0x1B34*/ u8 partyEVs[6];
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};
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#include "constants/game_stat.h"
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#include "global.fieldmap.h"
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#include "global.berry.h"
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#include "pokemon.h"
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struct WarpData
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{
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s8 mapGroup;
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s8 mapNum;
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s8 warpId;
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s16 x, y;
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};
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struct ItemSlot
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{
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u16 itemId;
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u16 quantity;
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};
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struct Pokeblock
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{
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u8 color;
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u8 spicy;
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u8 dry;
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u8 sweet;
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u8 bitter;
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u8 sour;
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u8 feel;
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};
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struct Roamer
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{
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/*0x00*/ u32 ivs;
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/*0x04*/ u32 personality;
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/*0x08*/ u16 species;
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/*0x0A*/ u16 hp;
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/*0x0C*/ u8 level;
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/*0x0D*/ u8 status;
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/*0x0E*/ u8 cool;
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/*0x0F*/ u8 beauty;
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/*0x10*/ u8 cute;
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/*0x11*/ u8 smart;
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/*0x12*/ u8 tough;
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/*0x13*/ bool8 active;
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/*0x14*/ u8 filler[0x8];
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};
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struct RamScriptData
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{
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u8 magic;
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u8 mapGroup;
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u8 mapNum;
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u8 objectId;
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u8 script[995];
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};
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struct RamScript
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{
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u32 checksum;
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struct RamScriptData data;
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};
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struct EasyChatPair
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{
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u16 unk0_0:7;
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u16 unk0_7:7;
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u16 unk1_6:1;
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u16 unk2;
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u16 words[2];
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}; /*size = 0x8*/
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struct MailStruct
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{
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/*0x00*/ u16 words[9];
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/*0x12*/ u8 playerName[8];
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/*0x1A*/ u8 trainerId[4];
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/*0x1E*/ u16 species;
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/*0x20*/ u16 itemId;
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};
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struct UnkMauvilleOldManStruct
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{
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u8 unk_2D94;
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u8 unk_2D95;
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/*0x2D96*/ u16 mauvilleOldMan_ecArray[6];
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/*0x2DA2*/ u16 mauvilleOldMan_ecArray2[6];
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/*0x2DAE*/ u8 playerName[8];
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/*0x2DB6*/ u8 filler_2DB6[0x3];
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/*0x2DB9*/ u8 playerTrainerId[4];
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u8 unk_2DBD;
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}; /*size = 0x2C*/
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struct UnkMauvilleOldManStruct2
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{
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u8 filler0;
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u8 unk1;
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u8 unk2;
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u16 mauvilleOldMan_ecArray[10];
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u8 mauvilleOldMan_ecArray2[12];
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u8 fillerF[0x2];
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}; /*size = 0x2C*/
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struct MauvilleOldManTrader
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{
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u8 unk0;
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u8 unk1[4];
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u8 unk5[4][11];
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u8 unk31;
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};
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typedef union OldMan
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{
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struct UnkMauvilleOldManStruct oldMan1;
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struct UnkMauvilleOldManStruct2 oldMan2;
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struct MauvilleOldManTrader trader;
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u8 filler[0x40];
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} OldMan;
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struct RecordMixing_UnknownStructSub
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{
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u32 unk0;
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u8 data[0x34];
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//u8 data[0x38];
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};
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struct RecordMixing_UnknownStruct
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{
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struct RecordMixing_UnknownStructSub data[2];
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u32 unk70;
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u16 unk74[0x2];
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};
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struct LinkBattleRecord
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{
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u8 name[8];
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u16 trainerId;
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u16 wins;
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u16 losses;
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u16 draws;
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};
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struct RecordMixingGiftData
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{
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u8 unk0;
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u8 quantity;
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u16 itemId;
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u8 filler4[8];
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};
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struct RecordMixingGift
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{
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int checksum;
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struct RecordMixingGiftData data;
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};
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struct ContestWinner
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{
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u32 personality;
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u32 trainerId;
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u16 species;
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u8 contestCategory;
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u8 monName[11];
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u8 trainerName[8];
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u8 contestRank;
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};
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struct DaycareMiscMon
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{
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struct MailStruct mail;
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u8 OT_name[OT_NAME_LENGTH + 1];
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u8 monName[POKEMON_NAME_LENGTH + 1];
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u8 gameLanguage:4;
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u8 monLanguage:4;
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};
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struct DaycareMon
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{
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struct BoxPokemon mon;
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struct DaycareMiscMon misc;
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u32 steps;
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};
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#define DAYCARE_MON_COUNT 2
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struct DayCare
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{
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struct DaycareMon mons[DAYCARE_MON_COUNT];
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u32 offspringPersonality;
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u8 stepCounter;
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};
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struct DayCareMail
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{
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/*0x00*/ struct MailStruct message;
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/*0x24*/ u8 names[19];
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};
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struct RecordMixingDayCareMail
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{
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struct DayCareMail mail[DAYCARE_MON_COUNT];
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u32 numDaycareMons;
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bool16 holdsItem[DAYCARE_MON_COUNT];
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};
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#define MAP_OBJECTS_COUNT 16
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#define BERRY_TREES_COUNT 128
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#define FLAGS_COUNT 300
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#define VARS_COUNT 256
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#define MAIL_COUNT 16
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struct SaveBlock1
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{
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/*0x0000*/ u8 filler[0x3A4C];
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/*0x3A4C*/ u8 rivalName[PLAYER_NAME_LENGTH];
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};
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extern struct SaveBlock1* gSaveBlock1Ptr;
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struct Bitmap // TODO: Find a better spot for this
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{
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u8* pixels;
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u32 width:16;
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u32 height:16;
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};
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extern u8 gReservedSpritePaletteCount;
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#endif // GUARD_GLOBAL_H
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