pokefirered/asm/battle_controller_link_opponent.s
2018-10-03 21:30:13 -04:00

6261 lines
111 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start nullsub_19
nullsub_19: @ 803A664
bx lr
thumb_func_end nullsub_19
thumb_func_start sub_803A668
sub_803A668: @ 803A668
ldr r1, _0803A678 @ =gUnknown_3004FE0
ldr r0, _0803A67C @ =gActiveBattler
ldrb r0, [r0]
lsls r0, 2
adds r0, r1
ldr r1, _0803A680 @ =sub_803A684
str r1, [r0]
bx lr
.align 2, 0
_0803A678: .4byte gUnknown_3004FE0
_0803A67C: .4byte gActiveBattler
_0803A680: .4byte sub_803A684
thumb_func_end sub_803A668
thumb_func_start sub_803A684
sub_803A684: @ 803A684
push {lr}
ldr r2, _0803A6B8 @ =gUnknown_2023BC8
ldr r1, _0803A6BC @ =gBitTable
ldr r0, _0803A6C0 @ =gActiveBattler
ldrb r3, [r0]
lsls r0, r3, 2
adds r0, r1
ldr r1, [r2]
ldr r0, [r0]
ands r1, r0
cmp r1, 0
beq _0803A6D0
ldr r0, _0803A6C4 @ =gUnknown_2022BC4
lsls r1, r3, 9
adds r1, r0
ldrb r0, [r1]
cmp r0, 0x38
bhi _0803A6CC
ldr r0, _0803A6C8 @ =gUnknown_8250B20
ldrb r1, [r1]
lsls r1, 2
adds r1, r0
ldr r0, [r1]
bl _call_via_r0
b _0803A6D0
.align 2, 0
_0803A6B8: .4byte gUnknown_2023BC8
_0803A6BC: .4byte gBitTable
_0803A6C0: .4byte gActiveBattler
_0803A6C4: .4byte gUnknown_2022BC4
_0803A6C8: .4byte gUnknown_8250B20
_0803A6CC:
bl RecordedOpponentBufferExecCompleted
_0803A6D0:
pop {r0}
bx r0
thumb_func_end sub_803A684
thumb_func_start sub_803A6D4
sub_803A6D4: @ 803A6D4
push {lr}
ldr r2, _0803A6FC @ =gSprites
ldr r1, _0803A700 @ =gUnknown_2023D44
ldr r0, _0803A704 @ =gActiveBattler
ldrb r0, [r0]
adds r0, r1
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r2, 0x1C
adds r0, r2
ldr r1, [r0]
ldr r0, _0803A708 @ =SpriteCallbackDummy
cmp r1, r0
bne _0803A6F8
bl RecordedOpponentBufferExecCompleted
_0803A6F8:
pop {r0}
bx r0
.align 2, 0
_0803A6FC: .4byte gSprites
_0803A700: .4byte gUnknown_2023D44
_0803A704: .4byte gActiveBattler
_0803A708: .4byte SpriteCallbackDummy
thumb_func_end sub_803A6D4
thumb_func_start sub_803A70C
sub_803A70C: @ 803A70C
push {r4-r6,lr}
ldr r4, _0803A784 @ =gSprites
ldr r6, _0803A788 @ =gUnknown_2023D44
ldr r5, _0803A78C @ =gActiveBattler
ldrb r0, [r5]
adds r0, r6
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r2, r0, 2
adds r0, r4, 0
adds r0, 0x1C
adds r0, r2, r0
ldr r1, [r0]
ldr r0, _0803A790 @ =SpriteCallbackDummy
cmp r1, r0
bne _0803A77C
adds r0, r2, r4
ldrh r0, [r0, 0x6]
bl sub_803477C
ldrb r0, [r5]
adds r0, r6
ldrb r0, [r0]
lsls r1, r0, 4
adds r1, r0
lsls r1, 2
adds r1, r4
ldrh r0, [r1, 0x38]
ldr r2, _0803A794 @ =0x000003ff
ands r2, r0
ldrh r3, [r1, 0x4]
ldr r0, _0803A798 @ =0xfffffc00
ands r0, r3
orrs r0, r2
strh r0, [r1, 0x4]
ldrb r0, [r5]
adds r0, r6
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r4
bl FreeSpriteOamMatrix
ldrb r0, [r5]
adds r0, r6
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r4
bl DestroySprite
bl RecordedOpponentBufferExecCompleted
_0803A77C:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_0803A784: .4byte gSprites
_0803A788: .4byte gUnknown_2023D44
_0803A78C: .4byte gActiveBattler
_0803A790: .4byte SpriteCallbackDummy
_0803A794: .4byte 0x000003ff
_0803A798: .4byte 0xfffffc00
thumb_func_end sub_803A70C
thumb_func_start sub_803A79C
sub_803A79C: @ 803A79C
push {r4,lr}
ldr r4, _0803A7DC @ =gUnknown_2024018
ldr r1, [r4]
ldr r3, _0803A7E0 @ =gActiveBattler
ldrb r0, [r3]
ldr r2, [r1, 0x4]
lsls r1, r0, 1
adds r1, r0
lsls r1, 2
adds r1, r2
ldrb r0, [r1, 0x9]
subs r0, 0x1
strb r0, [r1, 0x9]
lsls r0, 24
lsrs r0, 24
cmp r0, 0xFF
bne _0803A7D4
ldr r0, [r4]
ldrb r1, [r3]
ldr r2, [r0, 0x4]
lsls r0, r1, 1
adds r0, r1
lsls r0, 2
adds r0, r2
movs r1, 0
strb r1, [r0, 0x9]
bl RecordedOpponentBufferExecCompleted
_0803A7D4:
pop {r4}
pop {r0}
bx r0
.align 2, 0
_0803A7DC: .4byte gUnknown_2024018
_0803A7E0: .4byte gActiveBattler
thumb_func_end sub_803A79C
thumb_func_start sub_803A7E4
sub_803A7E4: @ 803A7E4
push {r4-r7,lr}
mov r7, r8
push {r7}
movs r6, 0
bl sub_8075290
lsls r0, 24
cmp r0, 0
beq _0803A80C
bl sub_8075290
lsls r0, 24
cmp r0, 0
beq _0803A840
ldr r0, _0803A82C @ =gBattleTypeFlags
ldr r0, [r0]
movs r1, 0x40
ands r0, r1
cmp r0, 0
beq _0803A840
_0803A80C:
ldr r2, _0803A830 @ =gSprites
ldr r1, _0803A834 @ =gUnknown_3004FF0
ldr r0, _0803A838 @ =gActiveBattler
ldrb r0, [r0]
adds r0, r1
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r2, 0x1C
adds r0, r2
ldr r1, [r0]
ldr r0, _0803A83C @ =SpriteCallbackDummy
cmp r1, r0
bne _0803A876
b _0803A874
.align 2, 0
_0803A82C: .4byte gBattleTypeFlags
_0803A830: .4byte gSprites
_0803A834: .4byte gUnknown_3004FF0
_0803A838: .4byte gActiveBattler
_0803A83C: .4byte SpriteCallbackDummy
_0803A840:
ldr r2, _0803A95C @ =gSprites
ldr r5, _0803A960 @ =gUnknown_3004FF0
ldr r0, _0803A964 @ =gActiveBattler
ldrb r3, [r0]
adds r0, r3, r5
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r2, 0x1C
adds r0, r2
ldr r4, [r0]
ldr r0, _0803A968 @ =SpriteCallbackDummy
cmp r4, r0
bne _0803A876
movs r0, 0x2
eors r3, r0
adds r0, r3, r5
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r2
ldr r0, [r0]
cmp r0, r4
bne _0803A876
_0803A874:
movs r6, 0x1
_0803A876:
bl IsCryPlayingOrClearCrySongs
lsls r0, 24
cmp r0, 0
beq _0803A882
movs r6, 0
_0803A882:
cmp r6, 0
bne _0803A888
b _0803A9AA
_0803A888:
ldr r0, _0803A964 @ =gActiveBattler
mov r8, r0
ldrb r0, [r0]
bl GetBankIdentity
lsls r0, 24
lsrs r3, r0, 24
cmp r3, 0x1
bne _0803A936
ldr r7, _0803A96C @ =gUnknown_2024018
ldr r0, [r7]
mov r1, r8
ldrb r2, [r1]
ldr r5, [r0, 0x4]
lsls r0, r2, 1
adds r0, r2
lsls r0, 2
adds r4, r0, r5
ldrb r1, [r4, 0x1]
adds r0, r3, 0
ands r0, r1
cmp r0, 0
beq _0803A9AA
movs r6, 0x2
adds r1, r6, 0
eors r1, r2
lsls r0, r1, 1
adds r0, r1
lsls r0, 2
adds r0, r5
ldrb r1, [r0, 0x1]
adds r0, r3, 0
ands r0, r1
cmp r0, 0
beq _0803A9AA
ldrb r1, [r4]
movs r3, 0x7F
adds r0, r3, 0
ands r0, r1
strb r0, [r4]
ldr r0, [r7]
mov r1, r8
ldrb r2, [r1]
ldr r0, [r0, 0x4]
lsls r1, r2, 1
adds r1, r2
lsls r1, 2
adds r1, r0
ldrb r2, [r1, 0x1]
movs r4, 0x2
negs r4, r4
adds r0, r4, 0
ands r0, r2
strb r0, [r1, 0x1]
ldr r2, [r7]
mov r1, r8
ldrb r0, [r1]
adds r1, r6, 0
eors r1, r0
ldr r2, [r2, 0x4]
lsls r0, r1, 1
adds r0, r1
lsls r0, 2
adds r0, r2
ldrb r1, [r0]
ands r3, r1
strb r3, [r0]
ldr r2, [r7]
mov r1, r8
ldrb r0, [r1]
adds r1, r6, 0
eors r1, r0
ldr r2, [r2, 0x4]
lsls r0, r1, 1
adds r0, r1
lsls r0, 2
adds r0, r2
ldrb r1, [r0, 0x1]
ands r4, r1
strb r4, [r0, 0x1]
ldr r4, _0803A970 @ =0x000027f9
adds r0, r4, 0
bl FreeSpriteTilesByTag
adds r0, r4, 0
bl FreeSpritePaletteByTag
_0803A936:
ldr r0, _0803A974 @ =gBattleTypeFlags
ldr r0, [r0]
movs r1, 0x40
ands r0, r1
cmp r0, 0
beq _0803A97C
mov r1, r8
ldrb r0, [r1]
bl GetBankIdentity
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
bne _0803A988
ldr r0, _0803A978 @ =gMPlay_BGM
bl m4aMPlayContinue
b _0803A988
.align 2, 0
_0803A95C: .4byte gSprites
_0803A960: .4byte gUnknown_3004FF0
_0803A964: .4byte gActiveBattler
_0803A968: .4byte SpriteCallbackDummy
_0803A96C: .4byte gUnknown_2024018
_0803A970: .4byte 0x000027f9
_0803A974: .4byte gBattleTypeFlags
_0803A978: .4byte gMPlay_BGM
_0803A97C:
ldr r0, _0803A9B4 @ =gMPlay_BGM
ldr r1, _0803A9B8 @ =0x0000ffff
movs r2, 0x80
lsls r2, 1
bl m4aMPlayVolumeControl
_0803A988:
ldr r0, _0803A9BC @ =gUnknown_2024018
ldr r0, [r0]
ldr r3, _0803A9C0 @ =gActiveBattler
ldrb r1, [r3]
ldr r2, [r0, 0x4]
lsls r0, r1, 1
adds r0, r1
lsls r0, 2
adds r0, r2
movs r1, 0x3
strb r1, [r0, 0x9]
ldr r1, _0803A9C4 @ =gUnknown_3004FE0
ldrb r0, [r3]
lsls r0, 2
adds r0, r1
ldr r1, _0803A9C8 @ =sub_803A79C
str r1, [r0]
_0803A9AA:
pop {r3}
mov r8, r3
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_0803A9B4: .4byte gMPlay_BGM
_0803A9B8: .4byte 0x0000ffff
_0803A9BC: .4byte gUnknown_2024018
_0803A9C0: .4byte gActiveBattler
_0803A9C4: .4byte gUnknown_3004FE0
_0803A9C8: .4byte sub_803A79C
thumb_func_end sub_803A7E4
thumb_func_start sub_803A9CC
sub_803A9CC: @ 803A9CC
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
ldr r0, _0803ABEC @ =gUnknown_2024018
mov r8, r0
ldr r0, [r0]
ldr r7, _0803ABF0 @ =gActiveBattler
ldrb r2, [r7]
ldr r3, [r0, 0x4]
lsls r5, r2, 1
adds r0, r5, r2
lsls r0, 2
adds r0, r3
ldrb r4, [r0]
movs r6, 0x8
adds r0, r6, 0
ands r0, r4
cmp r0, 0
beq _0803A9F8
b _0803ABDC
_0803A9F8:
movs r1, 0x2
mov r9, r1
adds r1, r2, 0
mov r0, r9
eors r1, r0
lsls r0, r1, 1
adds r0, r1
lsls r0, 2
adds r0, r3
ldrb r1, [r0]
adds r0, r6, 0
ands r0, r1
lsls r0, 24
lsrs r0, 24
mov r10, r0
cmp r0, 0
beq _0803AA1C
b _0803ABDC
_0803AA1C:
movs r6, 0x80
adds r0, r6, 0
ands r0, r4
cmp r0, 0
bne _0803AA3A
ldr r0, _0803ABF4 @ =gBattlerPartyIndexes
adds r0, r5, r0
ldrh r1, [r0]
movs r0, 0x64
muls r1, r0
ldr r0, _0803ABF8 @ =gEnemyParty
adds r1, r0
adds r0, r2, 0
bl sub_80F1720
_0803AA3A:
mov r2, r8
ldr r1, [r2]
ldrb r0, [r7]
mov r2, r9
eors r2, r0
ldr r1, [r1, 0x4]
lsls r3, r2, 1
adds r0, r3, r2
lsls r0, 2
adds r0, r1
ldrb r1, [r0]
adds r0, r6, 0
ands r0, r1
cmp r0, 0
bne _0803AA6C
ldr r0, _0803ABF4 @ =gBattlerPartyIndexes
adds r0, r3, r0
ldrh r1, [r0]
movs r0, 0x64
muls r1, r0
ldr r0, _0803ABF8 @ =gEnemyParty
adds r1, r0
adds r0, r2, 0
bl sub_80F1720
_0803AA6C:
ldr r0, _0803ABFC @ =gBattleTypeFlags
ldr r0, [r0]
movs r1, 0x40
ands r0, r1
cmp r0, 0
beq _0803AABA
ldrb r0, [r7]
bl GetBankIdentity
lsls r0, 24
lsrs r0, 24
cmp r0, 0x3
bne _0803AABA
mov r1, r8
ldr r0, [r1]
ldrb r2, [r7]
ldr r0, [r0, 0x4]
lsls r1, r2, 1
adds r1, r2
lsls r1, 2
adds r1, r0
ldrb r0, [r1, 0x9]
adds r0, 0x1
strb r0, [r1, 0x9]
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
bne _0803AAA6
b _0803ABDC
_0803AAA6:
mov r2, r8
ldr r0, [r2]
ldrb r1, [r7]
ldr r2, [r0, 0x4]
lsls r0, r1, 1
adds r0, r1
lsls r0, 2
adds r0, r2
mov r1, r10
strb r1, [r0, 0x9]
_0803AABA:
bl sub_8075290
lsls r0, 24
cmp r0, 0
beq _0803AB50
ldr r0, _0803ABFC @ =gBattleTypeFlags
ldr r0, [r0]
movs r1, 0x40
ands r0, r1
cmp r0, 0
bne _0803AB50
ldr r1, _0803AC00 @ =gUnknown_3004FFC
ldr r5, _0803ABF0 @ =gActiveBattler
ldrb r0, [r5]
movs r4, 0x2
eors r0, r4
adds r0, r1
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
ldr r1, _0803AC04 @ =gSprites
adds r0, r1
bl DestroySprite
ldr r2, _0803AC08 @ =gUnknown_3004FF0
mov r8, r2
ldrb r0, [r5]
adds r1, r4, 0
eors r1, r0
adds r0, r1, r2
ldrb r0, [r0]
ldr r2, _0803ABF4 @ =gBattlerPartyIndexes
mov r10, r2
lsls r1, 1
add r1, r10
ldrh r1, [r1]
movs r2, 0x64
mov r9, r2
mov r2, r9
muls r2, r1
adds r1, r2, 0
ldr r6, _0803ABF8 @ =gEnemyParty
adds r1, r6
movs r2, 0
bl UpdateHealthboxAttribute
ldrb r0, [r5]
eors r0, r4
bl sub_804BD94
ldrb r0, [r5]
eors r0, r4
add r0, r8
ldrb r0, [r0]
bl SetHealthboxSpriteVisible
ldrb r0, [r5]
eors r4, r0
lsls r0, r4, 1
add r0, r10
ldrh r0, [r0]
mov r1, r9
muls r1, r0
adds r0, r1, 0
adds r0, r6
movs r1, 0xB
bl GetMonData
adds r1, r0, 0
lsls r1, 16
lsrs r1, 16
adds r0, r4, 0
bl SetBankEnemyShadowSpriteCallback
_0803AB50:
ldr r1, _0803AC00 @ =gUnknown_3004FFC
ldr r5, _0803ABF0 @ =gActiveBattler
ldrb r0, [r5]
adds r0, r1
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
ldr r1, _0803AC04 @ =gSprites
adds r0, r1
bl DestroySprite
ldr r4, _0803AC08 @ =gUnknown_3004FF0
ldrb r1, [r5]
adds r0, r1, r4
ldrb r0, [r0]
ldr r2, _0803ABF4 @ =gBattlerPartyIndexes
mov r9, r2
lsls r1, 1
add r1, r9
ldrh r1, [r1]
movs r2, 0x64
mov r8, r2
mov r2, r8
muls r2, r1
adds r1, r2, 0
ldr r6, _0803ABF8 @ =gEnemyParty
adds r1, r6
movs r2, 0
bl UpdateHealthboxAttribute
ldrb r0, [r5]
bl sub_804BD94
ldrb r0, [r5]
adds r0, r4
ldrb r0, [r0]
bl SetHealthboxSpriteVisible
ldrb r4, [r5]
lsls r0, r4, 1
add r0, r9
ldrh r0, [r0]
mov r1, r8
muls r1, r0
adds r0, r1, 0
adds r0, r6
movs r1, 0xB
bl GetMonData
adds r1, r0, 0
lsls r1, 16
lsrs r1, 16
adds r0, r4, 0
bl SetBankEnemyShadowSpriteCallback
ldr r0, _0803ABEC @ =gUnknown_2024018
ldr r0, [r0]
ldr r2, [r0, 0x8]
ldrb r1, [r2, 0x9]
movs r0, 0x2
negs r0, r0
ands r0, r1
strb r0, [r2, 0x9]
ldr r1, _0803AC0C @ =gUnknown_3004FE0
ldrb r0, [r5]
lsls r0, 2
adds r0, r1
ldr r1, _0803AC10 @ =sub_803A7E4
str r1, [r0]
_0803ABDC:
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_0803ABEC: .4byte gUnknown_2024018
_0803ABF0: .4byte gActiveBattler
_0803ABF4: .4byte gBattlerPartyIndexes
_0803ABF8: .4byte gEnemyParty
_0803ABFC: .4byte gBattleTypeFlags
_0803AC00: .4byte gUnknown_3004FFC
_0803AC04: .4byte gSprites
_0803AC08: .4byte gUnknown_3004FF0
_0803AC0C: .4byte gUnknown_3004FE0
_0803AC10: .4byte sub_803A7E4
thumb_func_end sub_803A9CC
thumb_func_start sub_803AC14
sub_803AC14: @ 803AC14
push {r4-r7,lr}
ldr r2, _0803AC70 @ =gSprites
ldr r0, _0803AC74 @ =gUnknown_2023D44
ldr r7, _0803AC78 @ =gActiveBattler
ldrb r3, [r7]
adds r0, r3, r0
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r1, r0, r2
adds r0, r1, 0
adds r0, 0x3F
ldrb r0, [r0]
lsls r0, 27
lsrs r2, r0, 31
cmp r2, 0x1
bne _0803ACC0
movs r4, 0x24
ldrsh r0, [r1, r4]
cmp r0, 0
bne _0803ACC0
ldr r6, _0803AC7C @ =gUnknown_2024018
ldr r0, [r6]
ldr r1, [r0, 0x4]
lsls r4, r3, 1
adds r0, r4, r3
lsls r0, 2
adds r1, r0, r1
ldrb r5, [r1]
movs r0, 0x80
ands r0, r5
cmp r0, 0
bne _0803AC88
ldr r0, _0803AC80 @ =gBattlerPartyIndexes
adds r0, r4, r0
ldrh r1, [r0]
movs r0, 0x64
muls r1, r0
ldr r0, _0803AC84 @ =gEnemyParty
adds r1, r0
adds r0, r3, 0
bl sub_80F1720
b _0803ACC0
.align 2, 0
_0803AC70: .4byte gSprites
_0803AC74: .4byte gUnknown_2023D44
_0803AC78: .4byte gActiveBattler
_0803AC7C: .4byte gUnknown_2024018
_0803AC80: .4byte gBattlerPartyIndexes
_0803AC84: .4byte gEnemyParty
_0803AC88:
ldrb r0, [r1, 0x1]
ands r2, r0
cmp r2, 0
beq _0803ACC0
movs r0, 0x7F
ands r0, r5
strb r0, [r1]
ldr r0, [r6]
ldrb r2, [r7]
ldr r0, [r0, 0x4]
lsls r1, r2, 1
adds r1, r2
lsls r1, 2
adds r1, r0
ldrb r2, [r1, 0x1]
movs r0, 0x2
negs r0, r0
ands r0, r2
strb r0, [r1, 0x1]
ldr r4, _0803ACC8 @ =0x000027f9
adds r0, r4, 0
bl FreeSpriteTilesByTag
adds r0, r4, 0
bl FreeSpritePaletteByTag
bl RecordedOpponentBufferExecCompleted
_0803ACC0:
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_0803ACC8: .4byte 0x000027f9
thumb_func_end sub_803AC14
thumb_func_start CompleteOnHealthbarDone_4
CompleteOnHealthbarDone_4: @ 803ACCC
push {r4-r6,lr}
ldr r6, _0803AD0C @ =gActiveBattler
ldrb r0, [r6]
ldr r5, _0803AD10 @ =gUnknown_3004FF0
adds r1, r0, r5
ldrb r1, [r1]
movs r2, 0
movs r3, 0
bl sub_8049FD8
adds r4, r0, 0
lsls r4, 16
lsrs r4, 16
ldrb r0, [r6]
adds r0, r5
ldrb r0, [r0]
bl SetHealthboxSpriteVisible
lsls r4, 16
asrs r1, r4, 16
movs r0, 0x1
negs r0, r0
cmp r1, r0
beq _0803AD14
ldrb r0, [r6]
adds r0, r5
ldrb r0, [r0]
movs r2, 0
bl sub_8048440
b _0803AD18
.align 2, 0
_0803AD0C: .4byte gActiveBattler
_0803AD10: .4byte gUnknown_3004FF0
_0803AD14:
bl RecordedOpponentBufferExecCompleted
_0803AD18:
pop {r4-r6}
pop {r0}
bx r0
thumb_func_end CompleteOnHealthbarDone_4
thumb_func_start sub_803AD20
sub_803AD20: @ 803AD20
push {lr}
ldr r2, _0803AD54 @ =gSprites
ldr r0, _0803AD58 @ =gUnknown_2023D44
ldr r1, _0803AD5C @ =gActiveBattler
ldrb r3, [r1]
adds r0, r3, r0
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r2
adds r0, 0x3E
ldrb r0, [r0]
lsls r0, 31
cmp r0, 0
bne _0803AD4E
ldr r0, _0803AD60 @ =gUnknown_3004FF0
adds r0, r3, r0
ldrb r0, [r0]
bl SetHealthboxSpriteInvisible
bl RecordedOpponentBufferExecCompleted
_0803AD4E:
pop {r0}
bx r0
.align 2, 0
_0803AD54: .4byte gSprites
_0803AD58: .4byte gUnknown_2023D44
_0803AD5C: .4byte gActiveBattler
_0803AD60: .4byte gUnknown_3004FF0
thumb_func_end sub_803AD20
thumb_func_start sub_803AD64
sub_803AD64: @ 803AD64
push {r4-r6,lr}
ldr r0, _0803ADC4 @ =gUnknown_2024018
ldr r0, [r0]
ldr r6, _0803ADC8 @ =gActiveBattler
ldrb r2, [r6]
ldr r1, [r0, 0x4]
lsls r0, r2, 1
adds r0, r2
lsls r0, 2
adds r0, r1
ldrb r1, [r0]
movs r0, 0x40
ands r0, r1
cmp r0, 0
bne _0803ADBE
ldr r5, _0803ADCC @ =gUnknown_2023D44
adds r0, r2, r5
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
ldr r4, _0803ADD0 @ =gSprites
adds r0, r4
bl FreeSpriteOamMatrix
ldrb r0, [r6]
adds r0, r5
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r4
bl DestroySprite
ldrb r0, [r6]
bl EnemyShadowCallbackToSetInvisible
ldr r1, _0803ADD4 @ =gUnknown_3004FF0
ldrb r0, [r6]
adds r0, r1
ldrb r0, [r0]
bl SetHealthboxSpriteInvisible
bl RecordedOpponentBufferExecCompleted
_0803ADBE:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_0803ADC4: .4byte gUnknown_2024018
_0803ADC8: .4byte gActiveBattler
_0803ADCC: .4byte gUnknown_2023D44
_0803ADD0: .4byte gSprites
_0803ADD4: .4byte gUnknown_3004FF0
thumb_func_end sub_803AD64
thumb_func_start CompleteOnInactiveTextPrinter_5
CompleteOnInactiveTextPrinter_5: @ 803ADD8
push {lr}
movs r0, 0
bl IsTextPrinterActive
lsls r0, 16
cmp r0, 0
bne _0803ADEA
bl RecordedOpponentBufferExecCompleted
_0803ADEA:
pop {r0}
bx r0
thumb_func_end CompleteOnInactiveTextPrinter_5
thumb_func_start DoHitAnimBlinkSpriteEffect_4
DoHitAnimBlinkSpriteEffect_4: @ 803ADF0
push {r4,lr}
ldr r1, _0803AE2C @ =gUnknown_2023D44
ldr r0, _0803AE30 @ =gActiveBattler
ldrb r0, [r0]
adds r0, r1
ldrb r1, [r0]
ldr r2, _0803AE34 @ =gSprites
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r4, r0, r2
movs r1, 0x30
ldrsh r0, [r4, r1]
cmp r0, 0x20
bne _0803AE3C
movs r3, 0
movs r0, 0
strh r0, [r4, 0x30]
adds r2, r4, 0
adds r2, 0x3E
ldrb r1, [r2]
subs r0, 0x5
ands r0, r1
strb r0, [r2]
ldr r0, _0803AE38 @ =gUnknown_2024005
strb r3, [r0]
bl RecordedOpponentBufferExecCompleted
b _0803AE66
.align 2, 0
_0803AE2C: .4byte gUnknown_2023D44
_0803AE30: .4byte gActiveBattler
_0803AE34: .4byte gSprites
_0803AE38: .4byte gUnknown_2024005
_0803AE3C:
ldrh r0, [r4, 0x30]
movs r1, 0x3
ands r0, r1
cmp r0, 0
bne _0803AE60
adds r3, r4, 0
adds r3, 0x3E
ldrb r2, [r3]
lsls r0, r2, 29
lsrs r0, 31
movs r1, 0x1
eors r1, r0
lsls r1, 2
movs r0, 0x5
negs r0, r0
ands r0, r2
orrs r0, r1
strb r0, [r3]
_0803AE60:
ldrh r0, [r4, 0x30]
adds r0, 0x1
strh r0, [r4, 0x30]
_0803AE66:
pop {r4}
pop {r0}
bx r0
thumb_func_end DoHitAnimBlinkSpriteEffect_4
thumb_func_start sub_803AE6C
sub_803AE6C: @ 803AE6C
push {r4,lr}
ldr r2, _0803AEC0 @ =gSprites
ldr r0, _0803AEC4 @ =gUnknown_3004FF0
ldr r4, _0803AEC8 @ =gActiveBattler
ldrb r3, [r4]
adds r0, r3, r0
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r2, 0x1C
adds r0, r2
ldr r1, [r0]
ldr r0, _0803AECC @ =SpriteCallbackDummy
cmp r1, r0
bne _0803AEB8
ldr r0, _0803AED0 @ =gUnknown_2024018
ldr r0, [r0]
ldr r1, [r0]
lsls r0, r3, 2
adds r0, r1
ldrb r1, [r0]
movs r0, 0x4
ands r0, r1
cmp r0, 0
beq _0803AEAC
adds r0, r3, 0
adds r1, r3, 0
adds r2, r3, 0
movs r3, 0x6
bl InitAndLaunchSpecialAnimation
_0803AEAC:
ldr r0, _0803AED4 @ =gUnknown_3004FE0
ldrb r1, [r4]
lsls r1, 2
adds r1, r0
ldr r0, _0803AED8 @ =sub_803AEDC
str r0, [r1]
_0803AEB8:
pop {r4}
pop {r0}
bx r0
.align 2, 0
_0803AEC0: .4byte gSprites
_0803AEC4: .4byte gUnknown_3004FF0
_0803AEC8: .4byte gActiveBattler
_0803AECC: .4byte SpriteCallbackDummy
_0803AED0: .4byte gUnknown_2024018
_0803AED4: .4byte gUnknown_3004FE0
_0803AED8: .4byte sub_803AEDC
thumb_func_end sub_803AE6C
thumb_func_start sub_803AEDC
sub_803AEDC: @ 803AEDC
push {lr}
ldr r0, _0803AF18 @ =gUnknown_2024018
ldr r2, [r0]
ldr r0, _0803AF1C @ =gActiveBattler
ldrb r1, [r0]
ldr r2, [r2, 0x4]
lsls r0, r1, 1
adds r0, r1
lsls r0, 2
adds r0, r2
ldrb r1, [r0]
movs r0, 0x40
ands r0, r1
cmp r0, 0
bne _0803AF14
bl IsCryPlayingOrClearCrySongs
lsls r0, 24
cmp r0, 0
bne _0803AF14
ldr r0, _0803AF20 @ =gMPlay_BGM
ldr r1, _0803AF24 @ =0x0000ffff
movs r2, 0x80
lsls r2, 1
bl m4aMPlayVolumeControl
bl RecordedOpponentBufferExecCompleted
_0803AF14:
pop {r0}
bx r0
.align 2, 0
_0803AF18: .4byte gUnknown_2024018
_0803AF1C: .4byte gActiveBattler
_0803AF20: .4byte gMPlay_BGM
_0803AF24: .4byte 0x0000ffff
thumb_func_end sub_803AEDC
thumb_func_start sub_803AF28
sub_803AF28: @ 803AF28
push {r4,r5,lr}
ldr r3, _0803AFD4 @ =gUnknown_2024018
ldr r0, [r3]
ldr r5, _0803AFD8 @ =gActiveBattler
ldrb r1, [r5]
ldr r2, [r0, 0x4]
lsls r0, r1, 1
adds r0, r1
lsls r0, 2
adds r2, r0, r2
ldrb r1, [r2, 0x1]
movs r0, 0x1
ands r0, r1
cmp r0, 0
beq _0803AFCC
ldrb r1, [r2]
movs r0, 0x7F
ands r0, r1
strb r0, [r2]
ldr r0, [r3]
ldrb r2, [r5]
ldr r0, [r0, 0x4]
lsls r1, r2, 1
adds r1, r2
lsls r1, 2
adds r1, r0
ldrb r2, [r1, 0x1]
movs r0, 0x2
negs r0, r0
ands r0, r2
strb r0, [r1, 0x1]
ldr r4, _0803AFDC @ =0x000027f9
adds r0, r4, 0
bl FreeSpriteTilesByTag
adds r0, r4, 0
bl FreeSpritePaletteByTag
ldr r1, _0803AFE0 @ =gUnknown_2023D44
ldrb r0, [r5]
adds r0, r1
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
ldr r1, _0803AFE4 @ =gSprites
adds r0, r1
movs r1, 0
bl StartSpriteAnim
ldr r4, _0803AFE8 @ =gUnknown_3004FF0
ldrb r1, [r5]
adds r0, r1, r4
ldrb r0, [r0]
ldr r2, _0803AFEC @ =gBattlerPartyIndexes
lsls r1, 1
adds r1, r2
ldrh r2, [r1]
movs r1, 0x64
muls r1, r2
ldr r2, _0803AFF0 @ =gEnemyParty
adds r1, r2
movs r2, 0
bl UpdateHealthboxAttribute
ldrb r0, [r5]
bl sub_804BD94
ldrb r0, [r5]
adds r0, r4
ldrb r0, [r0]
bl SetHealthboxSpriteVisible
ldrb r0, [r5]
bl CopyBattleSpriteInvisibility
ldr r1, _0803AFF4 @ =gUnknown_3004FE0
ldrb r0, [r5]
lsls r0, 2
adds r0, r1
ldr r1, _0803AFF8 @ =sub_803AE6C
str r1, [r0]
_0803AFCC:
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_0803AFD4: .4byte gUnknown_2024018
_0803AFD8: .4byte gActiveBattler
_0803AFDC: .4byte 0x000027f9
_0803AFE0: .4byte gUnknown_2023D44
_0803AFE4: .4byte gSprites
_0803AFE8: .4byte gUnknown_3004FF0
_0803AFEC: .4byte gBattlerPartyIndexes
_0803AFF0: .4byte gEnemyParty
_0803AFF4: .4byte gUnknown_3004FE0
_0803AFF8: .4byte sub_803AE6C
thumb_func_end sub_803AF28
thumb_func_start sub_803AFFC
sub_803AFFC: @ 803AFFC
push {r4-r6,lr}
ldr r6, _0803B0A0 @ =gUnknown_2024018
ldr r0, [r6]
ldr r5, _0803B0A4 @ =gActiveBattler
ldrb r2, [r5]
ldr r1, [r0, 0x4]
lsls r3, r2, 1
adds r0, r3, r2
lsls r0, 2
adds r0, r1
ldrb r1, [r0]
movs r0, 0x88
ands r0, r1
cmp r0, 0
bne _0803B02E
ldr r0, _0803B0A8 @ =gBattlerPartyIndexes
adds r0, r3, r0
ldrh r1, [r0]
movs r0, 0x64
muls r1, r0
ldr r0, _0803B0AC @ =gEnemyParty
adds r1, r0
adds r0, r2, 0
bl sub_80F1720
_0803B02E:
ldr r4, _0803B0B0 @ =gSprites
ldr r0, _0803B0B4 @ =gUnknown_3004FFC
ldrb r2, [r5]
adds r0, r2, r0
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r3, r0, 2
adds r0, r4, 0
adds r0, 0x1C
adds r0, r3, r0
ldr r1, [r0]
ldr r0, _0803B0B8 @ =SpriteCallbackDummy
cmp r1, r0
bne _0803B098
ldr r0, [r6]
ldr r1, [r0, 0x4]
lsls r0, r2, 1
adds r0, r2
lsls r0, 2
adds r0, r1
ldrb r1, [r0]
movs r0, 0x8
ands r0, r1
cmp r0, 0
bne _0803B098
adds r0, r3, r4
bl DestroySprite
ldrb r4, [r5]
ldr r1, _0803B0A8 @ =gBattlerPartyIndexes
lsls r0, r4, 1
adds r0, r1
ldrh r1, [r0]
movs r0, 0x64
muls r0, r1
ldr r1, _0803B0AC @ =gEnemyParty
adds r0, r1
movs r1, 0xB
bl GetMonData
adds r1, r0, 0
lsls r1, 16
lsrs r1, 16
adds r0, r4, 0
bl SetBankEnemyShadowSpriteCallback
ldr r1, _0803B0BC @ =gUnknown_3004FE0
ldrb r0, [r5]
lsls r0, 2
adds r0, r1
ldr r1, _0803B0C0 @ =sub_803AF28
str r1, [r0]
_0803B098:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_0803B0A0: .4byte gUnknown_2024018
_0803B0A4: .4byte gActiveBattler
_0803B0A8: .4byte gBattlerPartyIndexes
_0803B0AC: .4byte gEnemyParty
_0803B0B0: .4byte gSprites
_0803B0B4: .4byte gUnknown_3004FFC
_0803B0B8: .4byte SpriteCallbackDummy
_0803B0BC: .4byte gUnknown_3004FE0
_0803B0C0: .4byte sub_803AF28
thumb_func_end sub_803AFFC
thumb_func_start CompleteOnFinishedStatusAnimation_5
CompleteOnFinishedStatusAnimation_5: @ 803B0C4
push {lr}
ldr r0, _0803B0EC @ =gUnknown_2024018
ldr r2, [r0]
ldr r0, _0803B0F0 @ =gActiveBattler
ldrb r1, [r0]
ldr r2, [r2, 0x4]
lsls r0, r1, 1
adds r0, r1
lsls r0, 2
adds r0, r2
ldrb r1, [r0]
movs r0, 0x10
ands r0, r1
cmp r0, 0
bne _0803B0E6
bl RecordedOpponentBufferExecCompleted
_0803B0E6:
pop {r0}
bx r0
.align 2, 0
_0803B0EC: .4byte gUnknown_2024018
_0803B0F0: .4byte gActiveBattler
thumb_func_end CompleteOnFinishedStatusAnimation_5
thumb_func_start CompleteOnFinishedBattleAnimation_5
CompleteOnFinishedBattleAnimation_5: @ 803B0F4
push {lr}
ldr r0, _0803B11C @ =gUnknown_2024018
ldr r2, [r0]
ldr r0, _0803B120 @ =gActiveBattler
ldrb r1, [r0]
ldr r2, [r2, 0x4]
lsls r0, r1, 1
adds r0, r1
lsls r0, 2
adds r0, r2
ldrb r1, [r0]
movs r0, 0x20
ands r0, r1
cmp r0, 0
bne _0803B116
bl RecordedOpponentBufferExecCompleted
_0803B116:
pop {r0}
bx r0
.align 2, 0
_0803B11C: .4byte gUnknown_2024018
_0803B120: .4byte gActiveBattler
thumb_func_end CompleteOnFinishedBattleAnimation_5
thumb_func_start RecordedOpponentBufferExecCompleted
RecordedOpponentBufferExecCompleted: @ 803B124
push {r4,lr}
sub sp, 0x4
ldr r1, _0803B164 @ =gUnknown_3004FE0
ldr r4, _0803B168 @ =gActiveBattler
ldrb r0, [r4]
lsls r0, 2
adds r0, r1
ldr r1, _0803B16C @ =sub_803A684
str r1, [r0]
ldr r0, _0803B170 @ =gBattleTypeFlags
ldr r0, [r0]
movs r1, 0x2
ands r0, r1
cmp r0, 0
beq _0803B178
bl GetMultiplayerId
mov r1, sp
strb r0, [r1]
movs r0, 0x2
movs r1, 0x4
mov r2, sp
bl PrepareBufferDataTransferLink
ldr r1, _0803B174 @ =gUnknown_2022BC4
ldrb r0, [r4]
lsls r0, 9
adds r0, r1
movs r1, 0x38
strb r1, [r0]
b _0803B18A
.align 2, 0
_0803B164: .4byte gUnknown_3004FE0
_0803B168: .4byte gActiveBattler
_0803B16C: .4byte sub_803A684
_0803B170: .4byte gBattleTypeFlags
_0803B174: .4byte gUnknown_2022BC4
_0803B178:
ldr r2, _0803B194 @ =gUnknown_2023BC8
ldr r1, _0803B198 @ =gBitTable
ldrb r0, [r4]
lsls r0, 2
adds r0, r1
ldr r1, [r0]
ldr r0, [r2]
bics r0, r1
str r0, [r2]
_0803B18A:
add sp, 0x4
pop {r4}
pop {r0}
bx r0
.align 2, 0
_0803B194: .4byte gUnknown_2023BC8
_0803B198: .4byte gBitTable
thumb_func_end RecordedOpponentBufferExecCompleted
thumb_func_start RecordedOpponentHandleGetMonData
RecordedOpponentHandleGetMonData: @ 803B19C
push {r4-r6,lr}
sub sp, 0x100
movs r6, 0
ldr r1, _0803B1C8 @ =gUnknown_2022BC4
ldr r0, _0803B1CC @ =gActiveBattler
ldrb r2, [r0]
lsls r0, r2, 9
adds r1, 0x2
adds r1, r0, r1
ldrb r0, [r1]
cmp r0, 0
bne _0803B1D4
ldr r0, _0803B1D0 @ =gBattlerPartyIndexes
lsls r1, r2, 1
adds r1, r0
ldrb r0, [r1]
mov r1, sp
bl CopyRecordedOpponentMonData
adds r6, r0, 0
b _0803B1F6
.align 2, 0
_0803B1C8: .4byte gUnknown_2022BC4
_0803B1CC: .4byte gActiveBattler
_0803B1D0: .4byte gBattlerPartyIndexes
_0803B1D4:
ldrb r4, [r1]
movs r5, 0
_0803B1D8:
movs r0, 0x1
ands r0, r4
cmp r0, 0
beq _0803B1EE
lsls r0, r5, 24
lsrs r0, 24
mov r2, sp
adds r1, r2, r6
bl CopyRecordedOpponentMonData
adds r6, r0
_0803B1EE:
lsrs r4, 1
adds r5, 0x1
cmp r5, 0x5
ble _0803B1D8
_0803B1F6:
lsls r1, r6, 16
lsrs r1, 16
movs r0, 0x1
mov r2, sp
bl EmitDataTransfer
bl RecordedOpponentBufferExecCompleted
add sp, 0x100
pop {r4-r6}
pop {r0}
bx r0
thumb_func_end RecordedOpponentHandleGetMonData
thumb_func_start CopyRecordedOpponentMonData
CopyRecordedOpponentMonData: @ 803B210
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x90
adds r7, r1, 0
lsls r0, 24
lsrs r5, r0, 24
movs r6, 0
ldr r2, _0803B244 @ =gUnknown_2022BC4
ldr r3, _0803B248 @ =gActiveBattler
ldrb r0, [r3]
lsls r0, 9
adds r1, r2, 0x1
adds r0, r1
ldrb r0, [r0]
cmp r0, 0x3B
bls _0803B23A
bl _0803B9A6
_0803B23A:
lsls r0, 2
ldr r1, _0803B24C @ =_0803B250
adds r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_0803B244: .4byte gUnknown_2022BC4
_0803B248: .4byte gActiveBattler
_0803B24C: .4byte _0803B250
.align 2, 0
_0803B250:
.4byte _0803B340
.4byte _0803B564
.4byte _0803B574
.4byte _0803B584
.4byte _0803B5EC
.4byte _0803B5EC
.4byte _0803B5EC
.4byte _0803B5EC
.4byte _0803B608
.4byte _0803B644
.4byte _0803B644
.4byte _0803B644
.4byte _0803B644
.4byte _0803B9A6
.4byte _0803B9A6
.4byte _0803B9A6
.4byte _0803B9A6
.4byte _0803B660
.4byte _0803B670
.4byte _0803B6A0
.4byte _0803B6B0
.4byte _0803B6C0
.4byte _0803B6D0
.4byte _0803B6E0
.4byte _0803B6F0
.4byte _0803B700
.4byte _0803B710
.4byte _0803B720
.4byte _0803B730
.4byte _0803B740
.4byte _0803B750
.4byte _0803B760
.4byte _0803B7B0
.4byte _0803B7C0
.4byte _0803B7D0
.4byte _0803B7E0
.4byte _0803B7F0
.4byte _0803B800
.4byte _0803B810
.4byte _0803B820
.4byte _0803B830
.4byte _0803B864
.4byte _0803B874
.4byte _0803B884
.4byte _0803B894
.4byte _0803B8A4
.4byte _0803B8B4
.4byte _0803B8C4
.4byte _0803B8D4
.4byte _0803B8F4
.4byte _0803B904
.4byte _0803B914
.4byte _0803B924
.4byte _0803B934
.4byte _0803B944
.4byte _0803B954
.4byte _0803B964
.4byte _0803B974
.4byte _0803B984
.4byte _0803B994
_0803B340:
movs r0, 0x64
adds r4, r5, 0
muls r4, r0
ldr r0, _0803B554 @ =gEnemyParty
adds r4, r0
adds r0, r4, 0
movs r1, 0xB
bl GetMonData
mov r1, sp
strh r0, [r1]
adds r0, r4, 0
movs r1, 0xC
bl GetMonData
mov r1, sp
strh r0, [r1, 0x2E]
movs r6, 0
add r0, sp, 0x24
mov r9, r0
movs r1, 0x3B
add r1, sp
mov r10, r1
mov r2, sp
adds r2, 0x2B
str r2, [sp, 0x80]
mov r0, sp
adds r0, 0x2A
str r0, [sp, 0x7C]
mov r1, sp
adds r1, 0x68
str r1, [sp, 0x8C]
adds r2, 0x5
str r2, [sp, 0x84]
adds r0, 0x12
str r0, [sp, 0x88]
mov r8, r4
add r4, sp, 0xC
_0803B38C:
adds r1, r6, 0
adds r1, 0xD
mov r0, r8
bl GetMonData
strh r0, [r4]
adds r1, r6, 0
adds r1, 0x11
mov r0, r8
bl GetMonData
mov r2, r9
adds r1, r2, r6
strb r0, [r1]
adds r4, 0x2
adds r6, 0x1
cmp r6, 0x3
ble _0803B38C
movs r0, 0x64
adds r4, r5, 0
muls r4, r0
ldr r0, _0803B554 @ =gEnemyParty
adds r4, r0
adds r0, r4, 0
movs r1, 0x15
bl GetMonData
mov r1, r10
strb r0, [r1]
adds r0, r4, 0
movs r1, 0x20
bl GetMonData
ldr r2, [sp, 0x80]
strb r0, [r2]
adds r0, r4, 0
movs r1, 0x19
bl GetMonData
str r0, [sp, 0x44]
adds r0, r4, 0
movs r1, 0x27
bl GetMonData
mov r3, sp
movs r5, 0x1F
ands r0, r5
ldrb r2, [r3, 0x14]
movs r1, 0x20
negs r1, r1
ands r1, r2
orrs r1, r0
strb r1, [r3, 0x14]
adds r0, r4, 0
movs r1, 0x28
bl GetMonData
mov r3, sp
movs r6, 0x1F
ands r0, r6
lsls r0, 5
ldrh r2, [r3, 0x14]
ldr r1, _0803B558 @ =0xfffffc1f
ands r1, r2
orrs r1, r0
strh r1, [r3, 0x14]
adds r0, r4, 0
movs r1, 0x29
bl GetMonData
mov r3, sp
ands r0, r5
lsls r0, 2
ldrb r2, [r3, 0x15]
movs r1, 0x7D
negs r1, r1
ands r1, r2
orrs r1, r0
strb r1, [r3, 0x15]
adds r0, r4, 0
movs r1, 0x2A
bl GetMonData
movs r1, 0x1F
ands r1, r0
lsls r1, 15
ldr r0, [sp, 0x14]
ldr r2, _0803B55C @ =0xfff07fff
ands r0, r2
orrs r0, r1
str r0, [sp, 0x14]
adds r0, r4, 0
movs r1, 0x2B
bl GetMonData
mov r3, sp
ands r0, r6
lsls r0, 4
ldrh r2, [r3, 0x16]
ldr r1, _0803B560 @ =0xfffffe0f
ands r1, r2
orrs r1, r0
strh r1, [r3, 0x16]
adds r0, r4, 0
movs r1, 0x2C
bl GetMonData
mov r3, sp
ands r0, r5
lsls r0, 1
ldrb r2, [r3, 0x17]
movs r1, 0x3F
negs r1, r1
ands r1, r2
orrs r1, r0
strb r1, [r3, 0x17]
adds r0, r4, 0
movs r1, 0
bl GetMonData
str r0, [sp, 0x48]
adds r0, r4, 0
movs r1, 0x37
bl GetMonData
str r0, [sp, 0x4C]
adds r0, r4, 0
movs r1, 0x38
bl GetMonData
ldr r1, [sp, 0x7C]
strb r0, [r1]
adds r0, r4, 0
movs r1, 0x39
bl GetMonData
mov r1, sp
strh r0, [r1, 0x28]
adds r0, r4, 0
movs r1, 0x3A
bl GetMonData
mov r1, sp
strh r0, [r1, 0x2C]
adds r0, r4, 0
movs r1, 0x3B
bl GetMonData
mov r1, sp
strh r0, [r1, 0x2]
adds r0, r4, 0
movs r1, 0x3C
bl GetMonData
mov r1, sp
strh r0, [r1, 0x4]
adds r0, r4, 0
movs r1, 0x3D
bl GetMonData
mov r1, sp
strh r0, [r1, 0x6]
adds r0, r4, 0
movs r1, 0x3E
bl GetMonData
mov r1, sp
strh r0, [r1, 0x8]
adds r0, r4, 0
movs r1, 0x3F
bl GetMonData
mov r1, sp
strh r0, [r1, 0xA]
adds r0, r4, 0
movs r1, 0x2D
bl GetMonData
mov r3, sp
movs r1, 0x1
ands r0, r1
lsls r0, 6
ldrb r2, [r3, 0x17]
movs r1, 0x41
negs r1, r1
ands r1, r2
orrs r1, r0
strb r1, [r3, 0x17]
adds r0, r4, 0
movs r1, 0x2E
bl GetMonData
mov r3, sp
lsls r0, 7
ldrb r2, [r3, 0x17]
movs r1, 0x7F
ands r1, r2
orrs r1, r0
strb r1, [r3, 0x17]
adds r0, r4, 0
movs r1, 0x1
bl GetMonData
str r0, [sp, 0x54]
adds r0, r4, 0
movs r1, 0x2
ldr r2, [sp, 0x8C]
bl GetMonData
ldr r0, [sp, 0x84]
ldr r1, [sp, 0x8C]
bl StringCopy10
adds r0, r4, 0
movs r1, 0x7
ldr r2, [sp, 0x88]
bl GetMonData
mov r2, sp
movs r6, 0
_0803B544:
adds r0, r7, r6
adds r1, r2, r6
ldrb r1, [r1]
strb r1, [r0]
adds r6, 0x1
cmp r6, 0x57
bls _0803B544
b _0803B9A6
.align 2, 0
_0803B554: .4byte gEnemyParty
_0803B558: .4byte 0xfffffc1f
_0803B55C: .4byte 0xfff07fff
_0803B560: .4byte 0xfffffe0f
_0803B564:
movs r0, 0x64
muls r0, r5
ldr r1, _0803B570 @ =gEnemyParty
adds r0, r1
movs r1, 0xB
b _0803B8DE
.align 2, 0
_0803B570: .4byte gEnemyParty
_0803B574:
movs r0, 0x64
muls r0, r5
ldr r1, _0803B580 @ =gEnemyParty
adds r0, r1
movs r1, 0xC
b _0803B8DE
.align 2, 0
_0803B580: .4byte gEnemyParty
_0803B584:
movs r6, 0
add r2, sp, 0x58
mov r9, r2
add r0, sp, 0x60
mov r10, r0
movs r0, 0x64
adds r1, r5, 0
muls r1, r0
ldr r0, _0803B5E8 @ =gEnemyParty
adds r4, r1, r0
mov r8, r9
_0803B59A:
adds r1, r6, 0
adds r1, 0xD
adds r0, r4, 0
bl GetMonData
mov r1, r8
strh r0, [r1]
adds r1, r6, 0
adds r1, 0x11
adds r0, r4, 0
bl GetMonData
mov r2, r10
adds r1, r2, r6
strb r0, [r1]
movs r0, 0x2
add r8, r0
adds r6, 0x1
cmp r6, 0x3
ble _0803B59A
movs r0, 0x64
muls r0, r5
ldr r1, _0803B5E8 @ =gEnemyParty
adds r0, r1
movs r1, 0x15
bl GetMonData
mov r1, r9
strb r0, [r1, 0xC]
mov r2, r9
movs r6, 0
_0803B5D8:
adds r0, r7, r6
adds r1, r2, r6
ldrb r1, [r1]
strb r1, [r0]
adds r6, 0x1
cmp r6, 0xF
bls _0803B5D8
b _0803B9A6
.align 2, 0
_0803B5E8: .4byte gEnemyParty
_0803B5EC:
movs r0, 0x64
muls r0, r5
ldr r1, _0803B604 @ =gEnemyParty
adds r0, r1
ldrb r1, [r3]
lsls r1, 9
adds r2, 0x1
adds r1, r2
ldrb r1, [r1]
adds r1, 0x9
b _0803B8DE
.align 2, 0
_0803B604: .4byte gEnemyParty
_0803B608:
movs r6, 0
movs r0, 0x64
adds r4, r5, 0
muls r4, r0
ldr r2, _0803B640 @ =gEnemyParty
mov r8, r2
_0803B614:
adds r1, r6, 0
adds r1, 0x11
mov r2, r8
adds r0, r4, r2
bl GetMonData
adds r1, r7, r6
strb r0, [r1]
adds r6, 0x1
cmp r6, 0x3
ble _0803B614
movs r0, 0x64
muls r0, r5
ldr r1, _0803B640 @ =gEnemyParty
adds r0, r1
movs r1, 0x15
bl GetMonData
adds r1, r7, r6
strb r0, [r1]
adds r6, 0x1
b _0803B9A6
.align 2, 0
_0803B640: .4byte gEnemyParty
_0803B644:
movs r0, 0x64
muls r0, r5
ldr r1, _0803B65C @ =gEnemyParty
adds r0, r1
ldrb r1, [r3]
lsls r1, 9
adds r2, 0x1
adds r1, r2
ldrb r1, [r1]
adds r1, 0x8
b _0803B99E
.align 2, 0
_0803B65C: .4byte gEnemyParty
_0803B660:
movs r0, 0x64
muls r0, r5
ldr r1, _0803B66C @ =gEnemyParty
adds r0, r1
movs r1, 0x1
b _0803B67A
.align 2, 0
_0803B66C: .4byte gEnemyParty
_0803B670:
movs r0, 0x64
muls r0, r5
ldr r1, _0803B69C @ =gEnemyParty
adds r0, r1
movs r1, 0x19
_0803B67A:
bl GetMonData
adds r1, r0, 0
strb r1, [r7]
movs r0, 0xFF
lsls r0, 8
ands r0, r1
lsrs r0, 8
strb r0, [r7, 0x1]
movs r0, 0xFF
lsls r0, 16
ands r0, r1
lsrs r0, 16
strb r0, [r7, 0x2]
movs r6, 0x3
b _0803B9A6
.align 2, 0
_0803B69C: .4byte gEnemyParty
_0803B6A0:
movs r0, 0x64
muls r0, r5
ldr r1, _0803B6AC @ =gEnemyParty
adds r0, r1
movs r1, 0x1A
b _0803B99E
.align 2, 0
_0803B6AC: .4byte gEnemyParty
_0803B6B0:
movs r0, 0x64
muls r0, r5
ldr r1, _0803B6BC @ =gEnemyParty
adds r0, r1
movs r1, 0x1B
b _0803B99E
.align 2, 0
_0803B6BC: .4byte gEnemyParty
_0803B6C0:
movs r0, 0x64
muls r0, r5
ldr r1, _0803B6CC @ =gEnemyParty
adds r0, r1
movs r1, 0x1C
b _0803B99E
.align 2, 0
_0803B6CC: .4byte gEnemyParty
_0803B6D0:
movs r0, 0x64
muls r0, r5
ldr r1, _0803B6DC @ =gEnemyParty
adds r0, r1
movs r1, 0x1D
b _0803B99E
.align 2, 0
_0803B6DC: .4byte gEnemyParty
_0803B6E0:
movs r0, 0x64
muls r0, r5
ldr r1, _0803B6EC @ =gEnemyParty
adds r0, r1
movs r1, 0x1E
b _0803B99E
.align 2, 0
_0803B6EC: .4byte gEnemyParty
_0803B6F0:
movs r0, 0x64
muls r0, r5
ldr r1, _0803B6FC @ =gEnemyParty
adds r0, r1
movs r1, 0x1F
b _0803B99E
.align 2, 0
_0803B6FC: .4byte gEnemyParty
_0803B700:
movs r0, 0x64
muls r0, r5
ldr r1, _0803B70C @ =gEnemyParty
adds r0, r1
movs r1, 0x20
b _0803B99E
.align 2, 0
_0803B70C: .4byte gEnemyParty
_0803B710:
movs r0, 0x64
muls r0, r5
ldr r1, _0803B71C @ =gEnemyParty
adds r0, r1
movs r1, 0x22
b _0803B99E
.align 2, 0
_0803B71C: .4byte gEnemyParty
_0803B720:
movs r0, 0x64
muls r0, r5
ldr r1, _0803B72C @ =gEnemyParty
adds r0, r1
movs r1, 0x23
b _0803B99E
.align 2, 0
_0803B72C: .4byte gEnemyParty
_0803B730:
movs r0, 0x64
muls r0, r5
ldr r1, _0803B73C @ =gEnemyParty
adds r0, r1
movs r1, 0x24
b _0803B99E
.align 2, 0
_0803B73C: .4byte gEnemyParty
_0803B740:
movs r0, 0x64
muls r0, r5
ldr r1, _0803B74C @ =gEnemyParty
adds r0, r1
movs r1, 0x25
b _0803B99E
.align 2, 0
_0803B74C: .4byte gEnemyParty
_0803B750:
movs r0, 0x64
muls r0, r5
ldr r1, _0803B75C @ =gEnemyParty
adds r0, r1
movs r1, 0x26
b _0803B99E
.align 2, 0
_0803B75C: .4byte gEnemyParty
_0803B760:
movs r0, 0x64
adds r4, r5, 0
muls r4, r0
ldr r0, _0803B7AC @ =gEnemyParty
adds r4, r0
adds r0, r4, 0
movs r1, 0x27
bl GetMonData
strb r0, [r7]
adds r0, r4, 0
movs r1, 0x28
bl GetMonData
strb r0, [r7, 0x1]
adds r0, r4, 0
movs r1, 0x29
bl GetMonData
strb r0, [r7, 0x2]
adds r0, r4, 0
movs r1, 0x2A
bl GetMonData
strb r0, [r7, 0x3]
adds r0, r4, 0
movs r1, 0x2B
bl GetMonData
strb r0, [r7, 0x4]
adds r0, r4, 0
movs r1, 0x2C
bl GetMonData
strb r0, [r7, 0x5]
movs r6, 0x6
b _0803B9A6
.align 2, 0
_0803B7AC: .4byte gEnemyParty
_0803B7B0:
movs r0, 0x64
muls r0, r5
ldr r1, _0803B7BC @ =gEnemyParty
adds r0, r1
movs r1, 0x27
b _0803B99E
.align 2, 0
_0803B7BC: .4byte gEnemyParty
_0803B7C0:
movs r0, 0x64
muls r0, r5
ldr r1, _0803B7CC @ =gEnemyParty
adds r0, r1
movs r1, 0x28
b _0803B99E
.align 2, 0
_0803B7CC: .4byte gEnemyParty
_0803B7D0:
movs r0, 0x64
muls r0, r5
ldr r1, _0803B7DC @ =gEnemyParty
adds r0, r1
movs r1, 0x29
b _0803B99E
.align 2, 0
_0803B7DC: .4byte gEnemyParty
_0803B7E0:
movs r0, 0x64
muls r0, r5
ldr r1, _0803B7EC @ =gEnemyParty
adds r0, r1
movs r1, 0x2A
b _0803B99E
.align 2, 0
_0803B7EC: .4byte gEnemyParty
_0803B7F0:
movs r0, 0x64
muls r0, r5
ldr r1, _0803B7FC @ =gEnemyParty
adds r0, r1
movs r1, 0x2B
b _0803B99E
.align 2, 0
_0803B7FC: .4byte gEnemyParty
_0803B800:
movs r0, 0x64
muls r0, r5
ldr r1, _0803B80C @ =gEnemyParty
adds r0, r1
movs r1, 0x2C
b _0803B99E
.align 2, 0
_0803B80C: .4byte gEnemyParty
_0803B810:
movs r0, 0x64
muls r0, r5
ldr r1, _0803B81C @ =gEnemyParty
adds r0, r1
movs r1, 0
b _0803B83A
.align 2, 0
_0803B81C: .4byte gEnemyParty
_0803B820:
movs r0, 0x64
muls r0, r5
ldr r1, _0803B82C @ =gEnemyParty
adds r0, r1
movs r1, 0x9
b _0803B8DE
.align 2, 0
_0803B82C: .4byte gEnemyParty
_0803B830:
movs r0, 0x64
muls r0, r5
ldr r1, _0803B860 @ =gEnemyParty
adds r0, r1
movs r1, 0x37
_0803B83A:
bl GetMonData
adds r1, r0, 0
strb r1, [r7]
movs r0, 0xFF
lsls r0, 8
ands r0, r1
lsrs r0, 8
strb r0, [r7, 0x1]
movs r0, 0xFF
lsls r0, 16
ands r0, r1
lsrs r0, 16
strb r0, [r7, 0x2]
lsrs r0, r1, 24
strb r0, [r7, 0x3]
movs r6, 0x4
b _0803B9A6
.align 2, 0
_0803B860: .4byte gEnemyParty
_0803B864:
movs r0, 0x64
muls r0, r5
ldr r1, _0803B870 @ =gEnemyParty
adds r0, r1
movs r1, 0x38
b _0803B99E
.align 2, 0
_0803B870: .4byte gEnemyParty
_0803B874:
movs r0, 0x64
muls r0, r5
ldr r1, _0803B880 @ =gEnemyParty
adds r0, r1
movs r1, 0x39
b _0803B8DE
.align 2, 0
_0803B880: .4byte gEnemyParty
_0803B884:
movs r0, 0x64
muls r0, r5
ldr r1, _0803B890 @ =gEnemyParty
adds r0, r1
movs r1, 0x3A
b _0803B8DE
.align 2, 0
_0803B890: .4byte gEnemyParty
_0803B894:
movs r0, 0x64
muls r0, r5
ldr r1, _0803B8A0 @ =gEnemyParty
adds r0, r1
movs r1, 0x3B
b _0803B8DE
.align 2, 0
_0803B8A0: .4byte gEnemyParty
_0803B8A4:
movs r0, 0x64
muls r0, r5
ldr r1, _0803B8B0 @ =gEnemyParty
adds r0, r1
movs r1, 0x3C
b _0803B8DE
.align 2, 0
_0803B8B0: .4byte gEnemyParty
_0803B8B4:
movs r0, 0x64
muls r0, r5
ldr r1, _0803B8C0 @ =gEnemyParty
adds r0, r1
movs r1, 0x3D
b _0803B8DE
.align 2, 0
_0803B8C0: .4byte gEnemyParty
_0803B8C4:
movs r0, 0x64
muls r0, r5
ldr r1, _0803B8D0 @ =gEnemyParty
adds r0, r1
movs r1, 0x3E
b _0803B8DE
.align 2, 0
_0803B8D0: .4byte gEnemyParty
_0803B8D4:
movs r0, 0x64
muls r0, r5
ldr r1, _0803B8F0 @ =gEnemyParty
adds r0, r1
movs r1, 0x3F
_0803B8DE:
bl GetMonData
lsls r0, 16
lsrs r0, 16
strb r0, [r7]
lsrs r0, 8
strb r0, [r7, 0x1]
movs r6, 0x2
b _0803B9A6
.align 2, 0
_0803B8F0: .4byte gEnemyParty
_0803B8F4:
movs r0, 0x64
muls r0, r5
ldr r1, _0803B900 @ =gEnemyParty
adds r0, r1
movs r1, 0x16
b _0803B99E
.align 2, 0
_0803B900: .4byte gEnemyParty
_0803B904:
movs r0, 0x64
muls r0, r5
ldr r1, _0803B910 @ =gEnemyParty
adds r0, r1
movs r1, 0x17
b _0803B99E
.align 2, 0
_0803B910: .4byte gEnemyParty
_0803B914:
movs r0, 0x64
muls r0, r5
ldr r1, _0803B920 @ =gEnemyParty
adds r0, r1
movs r1, 0x18
b _0803B99E
.align 2, 0
_0803B920: .4byte gEnemyParty
_0803B924:
movs r0, 0x64
muls r0, r5
ldr r1, _0803B930 @ =gEnemyParty
adds r0, r1
movs r1, 0x21
b _0803B99E
.align 2, 0
_0803B930: .4byte gEnemyParty
_0803B934:
movs r0, 0x64
muls r0, r5
ldr r1, _0803B940 @ =gEnemyParty
adds r0, r1
movs r1, 0x2F
b _0803B99E
.align 2, 0
_0803B940: .4byte gEnemyParty
_0803B944:
movs r0, 0x64
muls r0, r5
ldr r1, _0803B950 @ =gEnemyParty
adds r0, r1
movs r1, 0x30
b _0803B99E
.align 2, 0
_0803B950: .4byte gEnemyParty
_0803B954:
movs r0, 0x64
muls r0, r5
ldr r1, _0803B960 @ =gEnemyParty
adds r0, r1
movs r1, 0x32
b _0803B99E
.align 2, 0
_0803B960: .4byte gEnemyParty
_0803B964:
movs r0, 0x64
muls r0, r5
ldr r1, _0803B970 @ =gEnemyParty
adds r0, r1
movs r1, 0x33
b _0803B99E
.align 2, 0
_0803B970: .4byte gEnemyParty
_0803B974:
movs r0, 0x64
muls r0, r5
ldr r1, _0803B980 @ =gEnemyParty
adds r0, r1
movs r1, 0x34
b _0803B99E
.align 2, 0
_0803B980: .4byte gEnemyParty
_0803B984:
movs r0, 0x64
muls r0, r5
ldr r1, _0803B990 @ =gEnemyParty
adds r0, r1
movs r1, 0x35
b _0803B99E
.align 2, 0
_0803B990: .4byte gEnemyParty
_0803B994:
movs r0, 0x64
muls r0, r5
ldr r1, _0803B9B8 @ =gEnemyParty
adds r0, r1
movs r1, 0x36
_0803B99E:
bl GetMonData
strb r0, [r7]
movs r6, 0x1
_0803B9A6:
adds r0, r6, 0
add sp, 0x90
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r1}
bx r1
.align 2, 0
_0803B9B8: .4byte gEnemyParty
thumb_func_end CopyRecordedOpponentMonData
thumb_func_start sub_803B9BC
sub_803B9BC: @ 803B9BC
push {lr}
bl RecordedOpponentBufferExecCompleted
pop {r0}
bx r0
thumb_func_end sub_803B9BC
thumb_func_start RecordedOpponentHandleSetMonData
RecordedOpponentHandleSetMonData: @ 803B9C8
push {r4,r5,lr}
ldr r1, _0803B9EC @ =gUnknown_2022BC4
ldr r0, _0803B9F0 @ =gActiveBattler
ldrb r2, [r0]
lsls r0, r2, 9
adds r1, 0x2
adds r1, r0, r1
ldrb r0, [r1]
cmp r0, 0
bne _0803B9F8
ldr r0, _0803B9F4 @ =gBattlerPartyIndexes
lsls r1, r2, 1
adds r1, r0
ldrb r0, [r1]
bl SetRecordedOpponentMonData
b _0803BA16
.align 2, 0
_0803B9EC: .4byte gUnknown_2022BC4
_0803B9F0: .4byte gActiveBattler
_0803B9F4: .4byte gBattlerPartyIndexes
_0803B9F8:
ldrb r4, [r1]
movs r5, 0
_0803B9FC:
movs r0, 0x1
ands r0, r4
cmp r0, 0
beq _0803BA0A
adds r0, r5, 0
bl SetRecordedOpponentMonData
_0803BA0A:
lsrs r4, 1
adds r0, r5, 0x1
lsls r0, 24
lsrs r5, r0, 24
cmp r5, 0x5
bls _0803B9FC
_0803BA16:
bl RecordedOpponentBufferExecCompleted
pop {r4,r5}
pop {r0}
bx r0
thumb_func_end RecordedOpponentHandleSetMonData
thumb_func_start SetRecordedOpponentMonData
SetRecordedOpponentMonData: @ 803BA20
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x38
lsls r0, 24
lsrs r5, r0, 24
ldr r3, _0803BA58 @ =gActiveBattler
ldrb r0, [r3]
lsls r0, 9
ldr r2, _0803BA5C @ =gUnknown_2022BC7
adds r4, r0, r2
adds r7, r4, 0
subs r1, r2, 0x2
adds r0, r1
ldrb r0, [r0]
adds r6, r3, 0
adds r3, r2, 0
cmp r0, 0x3B
bls _0803BA4E
bl _0803C32C
_0803BA4E:
lsls r0, 2
ldr r1, _0803BA60 @ =_0803BA64
adds r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_0803BA58: .4byte gActiveBattler
_0803BA5C: .4byte gUnknown_2022BC7
_0803BA60: .4byte _0803BA64
.align 2, 0
_0803BA64:
.4byte _0803BB54
.4byte _0803BCEC
.4byte _0803BD08
.4byte _0803BD24
.4byte _0803BD78
.4byte _0803BD78
.4byte _0803BD78
.4byte _0803BD78
.4byte _0803BD98
.4byte _0803BE00
.4byte _0803BE00
.4byte _0803BE00
.4byte _0803BE00
.4byte _0803C32C
.4byte _0803C32C
.4byte _0803C32C
.4byte _0803C32C
.4byte _0803BE28
.4byte _0803BE44
.4byte _0803BE60
.4byte _0803BE7C
.4byte _0803BE98
.4byte _0803BEB4
.4byte _0803BED0
.4byte _0803BEEC
.4byte _0803BF08
.4byte _0803BF24
.4byte _0803BF40
.4byte _0803BF5C
.4byte _0803BF78
.4byte _0803BF94
.4byte _0803BFB0
.4byte _0803C024
.4byte _0803C040
.4byte _0803C05C
.4byte _0803C078
.4byte _0803C094
.4byte _0803C0B0
.4byte _0803C0CC
.4byte _0803C0E8
.4byte _0803C104
.4byte _0803C120
.4byte _0803C13C
.4byte _0803C158
.4byte _0803C174
.4byte _0803C190
.4byte _0803C1AC
.4byte _0803C1C8
.4byte _0803C1E4
.4byte _0803C200
.4byte _0803C21C
.4byte _0803C238
.4byte _0803C254
.4byte _0803C270
.4byte _0803C28C
.4byte _0803C2A8
.4byte _0803C2C4
.4byte _0803C2E0
.4byte _0803C2FC
.4byte _0803C318
_0803BB54:
movs r0, 0x64
adds r4, r5, 0
muls r4, r0
ldr r0, _0803BCE8 @ =gEnemyParty
adds r4, r0
adds r0, r4, 0
movs r1, 0xB
adds r2, r7, 0
bl sub_804037C
adds r2, r7, 0
adds r2, 0x2E
adds r0, r4, 0
movs r1, 0xC
bl sub_804037C
movs r0, 0
mov r8, r0
movs r0, 0x3B
adds r0, r7
mov r10, r0
adds r0, r7, 0
adds r0, 0x2B
str r0, [sp, 0x20]
adds r0, 0x19
str r0, [sp, 0x28]
adds r0, 0x4
str r0, [sp, 0x2C]
adds r0, 0x4
str r0, [sp, 0x30]
subs r0, 0x22
str r0, [sp, 0x1C]
subs r0, 0x2
str r0, [sp, 0x18]
adds r0, 0x4
str r0, [sp, 0x24]
adds r0, r7, 0x2
str r0, [sp, 0x4]
adds r0, r7, 0x4
str r0, [sp, 0x8]
adds r0, r7, 0x6
str r0, [sp, 0xC]
adds r0, 0x2
str r0, [sp, 0x10]
adds r0, 0x2
str r0, [sp, 0x14]
mov r9, r4
adds r6, r7, 0
adds r6, 0x24
adds r4, r7, 0
adds r4, 0xC
_0803BBBA:
mov r1, r8
adds r1, 0xD
mov r0, r9
adds r2, r4, 0
bl sub_804037C
mov r1, r8
adds r1, 0x11
mov r0, r9
adds r2, r6, 0
bl sub_804037C
adds r6, 0x1
adds r4, 0x2
movs r0, 0x1
add r8, r0
mov r0, r8
cmp r0, 0x3
ble _0803BBBA
movs r0, 0x64
adds r4, r5, 0
muls r4, r0
ldr r0, _0803BCE8 @ =gEnemyParty
adds r4, r0
adds r0, r4, 0
movs r1, 0x15
mov r2, r10
bl sub_804037C
adds r0, r4, 0
movs r1, 0x20
ldr r2, [sp, 0x20]
bl sub_804037C
adds r0, r4, 0
movs r1, 0x19
ldr r2, [sp, 0x28]
bl sub_804037C
ldrb r0, [r7, 0x14]
lsls r0, 27
lsrs r0, 27
mov r1, sp
strb r0, [r1]
adds r0, r4, 0
movs r1, 0x27
mov r2, sp
bl sub_804037C
mov r1, sp
ldrh r0, [r7, 0x14]
lsls r0, 22
lsrs r0, 27
strb r0, [r1]
adds r0, r4, 0
movs r1, 0x28
mov r2, sp
bl sub_804037C
mov r1, sp
ldrb r0, [r7, 0x15]
lsls r0, 25
lsrs r0, 27
strb r0, [r1]
adds r0, r4, 0
movs r1, 0x29
mov r2, sp
bl sub_804037C
mov r1, sp
ldr r0, [r7, 0x14]
lsls r0, 12
lsrs r0, 27
strb r0, [r1]
adds r0, r4, 0
movs r1, 0x2A
mov r2, sp
bl sub_804037C
mov r1, sp
ldrh r0, [r7, 0x16]
lsls r0, 23
lsrs r0, 27
strb r0, [r1]
adds r0, r4, 0
movs r1, 0x2B
mov r2, sp
bl sub_804037C
mov r1, sp
ldrb r0, [r7, 0x17]
lsls r0, 26
lsrs r0, 27
strb r0, [r1]
adds r0, r4, 0
movs r1, 0x2C
mov r2, sp
bl sub_804037C
adds r0, r4, 0
movs r1, 0
ldr r2, [sp, 0x2C]
bl sub_804037C
adds r0, r4, 0
movs r1, 0x37
ldr r2, [sp, 0x30]
bl sub_804037C
adds r0, r4, 0
movs r1, 0x38
ldr r2, [sp, 0x1C]
bl sub_804037C
adds r0, r4, 0
movs r1, 0x39
ldr r2, [sp, 0x18]
bl sub_804037C
adds r0, r4, 0
movs r1, 0x3A
ldr r2, [sp, 0x24]
bl sub_804037C
adds r0, r4, 0
movs r1, 0x3B
ldr r2, [sp, 0x4]
bl sub_804037C
adds r0, r4, 0
movs r1, 0x3C
ldr r2, [sp, 0x8]
bl sub_804037C
adds r0, r4, 0
movs r1, 0x3D
ldr r2, [sp, 0xC]
bl sub_804037C
adds r0, r4, 0
movs r1, 0x3E
ldr r2, [sp, 0x10]
bl sub_804037C
adds r0, r4, 0
movs r1, 0x3F
ldr r2, [sp, 0x14]
bl sub_804037C
b _0803C32C
.align 2, 0
_0803BCE8: .4byte gEnemyParty
_0803BCEC:
movs r0, 0x64
muls r0, r5
ldr r1, _0803BD04 @ =gEnemyParty
adds r0, r1
ldrb r2, [r6]
lsls r2, 9
adds r2, r3
movs r1, 0xB
bl sub_804037C
b _0803C32C
.align 2, 0
_0803BD04: .4byte gEnemyParty
_0803BD08:
movs r0, 0x64
muls r0, r5
ldr r1, _0803BD20 @ =gEnemyParty
adds r0, r1
ldrb r2, [r6]
lsls r2, 9
adds r2, r3
movs r1, 0xC
bl sub_804037C
b _0803C32C
.align 2, 0
_0803BD20: .4byte gEnemyParty
_0803BD24:
movs r0, 0
mov r8, r0
movs r0, 0xC
adds r0, r4
mov r9, r0
movs r0, 0x64
adds r1, r5, 0
muls r1, r0
ldr r0, _0803BD74 @ =gEnemyParty
adds r7, r1, r0
adds r6, r4, 0
adds r6, 0x8
_0803BD3C:
mov r1, r8
adds r1, 0xD
adds r0, r7, 0
adds r2, r4, 0
bl sub_804037C
mov r1, r8
adds r1, 0x11
adds r0, r7, 0
adds r2, r6, 0
bl sub_804037C
adds r6, 0x1
adds r4, 0x2
movs r0, 0x1
add r8, r0
mov r0, r8
cmp r0, 0x3
ble _0803BD3C
movs r0, 0x64
muls r0, r5
ldr r1, _0803BD74 @ =gEnemyParty
adds r0, r1
movs r1, 0x15
mov r2, r9
bl sub_804037C
b _0803C32C
.align 2, 0
_0803BD74: .4byte gEnemyParty
_0803BD78:
movs r0, 0x64
muls r0, r5
ldr r1, _0803BD90 @ =gEnemyParty
adds r0, r1
ldr r3, _0803BD94 @ =gUnknown_2022BC4
ldrb r2, [r6]
lsls r2, 9
adds r1, r3, 0x1
adds r1, r2, r1
ldrb r1, [r1]
adds r1, 0x9
b _0803BE16
.align 2, 0
_0803BD90: .4byte gEnemyParty
_0803BD94: .4byte gUnknown_2022BC4
_0803BD98:
movs r0, 0x64
adds r4, r5, 0
muls r4, r0
ldr r0, _0803BDFC @ =gEnemyParty
adds r4, r0
ldrb r2, [r6]
lsls r2, 9
adds r2, r3
adds r0, r4, 0
movs r1, 0x11
str r3, [sp, 0x34]
bl sub_804037C
ldrb r2, [r6]
lsls r2, 9
ldr r3, [sp, 0x34]
adds r0, r3, 0x1
adds r2, r0
adds r0, r4, 0
movs r1, 0x12
bl sub_804037C
ldrb r2, [r6]
lsls r2, 9
ldr r3, [sp, 0x34]
adds r0, r3, 0x2
adds r2, r0
adds r0, r4, 0
movs r1, 0x13
bl sub_804037C
ldrb r2, [r6]
lsls r2, 9
ldr r3, [sp, 0x34]
adds r0, r3, 0x3
adds r2, r0
adds r0, r4, 0
movs r1, 0x14
bl sub_804037C
ldrb r2, [r6]
lsls r2, 9
ldr r3, [sp, 0x34]
adds r0, r3, 0x4
adds r2, r0
adds r0, r4, 0
movs r1, 0x15
bl sub_804037C
b _0803C32C
.align 2, 0
_0803BDFC: .4byte gEnemyParty
_0803BE00:
movs r0, 0x64
muls r0, r5
ldr r1, _0803BE20 @ =gEnemyParty
adds r0, r1
ldr r3, _0803BE24 @ =gUnknown_2022BC4
ldrb r2, [r6]
lsls r2, 9
adds r1, r3, 0x1
adds r1, r2, r1
ldrb r1, [r1]
adds r1, 0x8
_0803BE16:
adds r3, 0x3
adds r2, r3
bl sub_804037C
b _0803C32C
.align 2, 0
_0803BE20: .4byte gEnemyParty
_0803BE24: .4byte gUnknown_2022BC4
_0803BE28:
movs r0, 0x64
muls r0, r5
ldr r1, _0803BE40 @ =gEnemyParty
adds r0, r1
ldrb r2, [r6]
lsls r2, 9
adds r2, r3
movs r1, 0x1
bl sub_804037C
b _0803C32C
.align 2, 0
_0803BE40: .4byte gEnemyParty
_0803BE44:
movs r0, 0x64
muls r0, r5
ldr r1, _0803BE5C @ =gEnemyParty
adds r0, r1
ldrb r2, [r6]
lsls r2, 9
adds r2, r3
movs r1, 0x19
bl sub_804037C
b _0803C32C
.align 2, 0
_0803BE5C: .4byte gEnemyParty
_0803BE60:
movs r0, 0x64
muls r0, r5
ldr r1, _0803BE78 @ =gEnemyParty
adds r0, r1
ldrb r2, [r6]
lsls r2, 9
adds r2, r3
movs r1, 0x1A
bl sub_804037C
b _0803C32C
.align 2, 0
_0803BE78: .4byte gEnemyParty
_0803BE7C:
movs r0, 0x64
muls r0, r5
ldr r1, _0803BE94 @ =gEnemyParty
adds r0, r1
ldrb r2, [r6]
lsls r2, 9
adds r2, r3
movs r1, 0x1B
bl sub_804037C
b _0803C32C
.align 2, 0
_0803BE94: .4byte gEnemyParty
_0803BE98:
movs r0, 0x64
muls r0, r5
ldr r1, _0803BEB0 @ =gEnemyParty
adds r0, r1
ldrb r2, [r6]
lsls r2, 9
adds r2, r3
movs r1, 0x1C
bl sub_804037C
b _0803C32C
.align 2, 0
_0803BEB0: .4byte gEnemyParty
_0803BEB4:
movs r0, 0x64
muls r0, r5
ldr r1, _0803BECC @ =gEnemyParty
adds r0, r1
ldrb r2, [r6]
lsls r2, 9
adds r2, r3
movs r1, 0x1D
bl sub_804037C
b _0803C32C
.align 2, 0
_0803BECC: .4byte gEnemyParty
_0803BED0:
movs r0, 0x64
muls r0, r5
ldr r1, _0803BEE8 @ =gEnemyParty
adds r0, r1
ldrb r2, [r6]
lsls r2, 9
adds r2, r3
movs r1, 0x1E
bl sub_804037C
b _0803C32C
.align 2, 0
_0803BEE8: .4byte gEnemyParty
_0803BEEC:
movs r0, 0x64
muls r0, r5
ldr r1, _0803BF04 @ =gEnemyParty
adds r0, r1
ldrb r2, [r6]
lsls r2, 9
adds r2, r3
movs r1, 0x1F
bl sub_804037C
b _0803C32C
.align 2, 0
_0803BF04: .4byte gEnemyParty
_0803BF08:
movs r0, 0x64
muls r0, r5
ldr r1, _0803BF20 @ =gEnemyParty
adds r0, r1
ldrb r2, [r6]
lsls r2, 9
adds r2, r3
movs r1, 0x20
bl sub_804037C
b _0803C32C
.align 2, 0
_0803BF20: .4byte gEnemyParty
_0803BF24:
movs r0, 0x64
muls r0, r5
ldr r1, _0803BF3C @ =gEnemyParty
adds r0, r1
ldrb r2, [r6]
lsls r2, 9
adds r2, r3
movs r1, 0x22
bl sub_804037C
b _0803C32C
.align 2, 0
_0803BF3C: .4byte gEnemyParty
_0803BF40:
movs r0, 0x64
muls r0, r5
ldr r1, _0803BF58 @ =gEnemyParty
adds r0, r1
ldrb r2, [r6]
lsls r2, 9
adds r2, r3
movs r1, 0x23
bl sub_804037C
b _0803C32C
.align 2, 0
_0803BF58: .4byte gEnemyParty
_0803BF5C:
movs r0, 0x64
muls r0, r5
ldr r1, _0803BF74 @ =gEnemyParty
adds r0, r1
ldrb r2, [r6]
lsls r2, 9
adds r2, r3
movs r1, 0x24
bl sub_804037C
b _0803C32C
.align 2, 0
_0803BF74: .4byte gEnemyParty
_0803BF78:
movs r0, 0x64
muls r0, r5
ldr r1, _0803BF90 @ =gEnemyParty
adds r0, r1
ldrb r2, [r6]
lsls r2, 9
adds r2, r3
movs r1, 0x25
bl sub_804037C
b _0803C32C
.align 2, 0
_0803BF90: .4byte gEnemyParty
_0803BF94:
movs r0, 0x64
muls r0, r5
ldr r1, _0803BFAC @ =gEnemyParty
adds r0, r1
ldrb r2, [r6]
lsls r2, 9
adds r2, r3
movs r1, 0x26
bl sub_804037C
b _0803C32C
.align 2, 0
_0803BFAC: .4byte gEnemyParty
_0803BFB0:
movs r0, 0x64
adds r4, r5, 0
muls r4, r0
ldr r0, _0803C020 @ =gEnemyParty
adds r4, r0
ldrb r2, [r6]
lsls r2, 9
adds r2, r3
adds r0, r4, 0
movs r1, 0x27
str r3, [sp, 0x34]
bl sub_804037C
ldrb r2, [r6]
lsls r2, 9
ldr r3, [sp, 0x34]
adds r0, r3, 0x1
adds r2, r0
adds r0, r4, 0
movs r1, 0x28
bl sub_804037C
ldrb r2, [r6]
lsls r2, 9
ldr r3, [sp, 0x34]
adds r0, r3, 0x2
adds r2, r0
adds r0, r4, 0
movs r1, 0x29
bl sub_804037C
ldrb r2, [r6]
lsls r2, 9
ldr r3, [sp, 0x34]
adds r0, r3, 0x3
adds r2, r0
adds r0, r4, 0
movs r1, 0x2A
bl sub_804037C
ldrb r2, [r6]
lsls r2, 9
ldr r3, [sp, 0x34]
adds r0, r3, 0x4
adds r2, r0
adds r0, r4, 0
movs r1, 0x2B
bl sub_804037C
ldrb r2, [r6]
lsls r2, 9
ldr r3, [sp, 0x34]
adds r0, r3, 0x5
adds r2, r0
adds r0, r4, 0
b _0803C0BE
.align 2, 0
_0803C020: .4byte gEnemyParty
_0803C024:
movs r0, 0x64
muls r0, r5
ldr r1, _0803C03C @ =gEnemyParty
adds r0, r1
ldrb r2, [r6]
lsls r2, 9
adds r2, r3
movs r1, 0x27
bl sub_804037C
b _0803C32C
.align 2, 0
_0803C03C: .4byte gEnemyParty
_0803C040:
movs r0, 0x64
muls r0, r5
ldr r1, _0803C058 @ =gEnemyParty
adds r0, r1
ldrb r2, [r6]
lsls r2, 9
adds r2, r3
movs r1, 0x28
bl sub_804037C
b _0803C32C
.align 2, 0
_0803C058: .4byte gEnemyParty
_0803C05C:
movs r0, 0x64
muls r0, r5
ldr r1, _0803C074 @ =gEnemyParty
adds r0, r1
ldrb r2, [r6]
lsls r2, 9
adds r2, r3
movs r1, 0x29
bl sub_804037C
b _0803C32C
.align 2, 0
_0803C074: .4byte gEnemyParty
_0803C078:
movs r0, 0x64
muls r0, r5
ldr r1, _0803C090 @ =gEnemyParty
adds r0, r1
ldrb r2, [r6]
lsls r2, 9
adds r2, r3
movs r1, 0x2A
bl sub_804037C
b _0803C32C
.align 2, 0
_0803C090: .4byte gEnemyParty
_0803C094:
movs r0, 0x64
muls r0, r5
ldr r1, _0803C0AC @ =gEnemyParty
adds r0, r1
ldrb r2, [r6]
lsls r2, 9
adds r2, r3
movs r1, 0x2B
bl sub_804037C
b _0803C32C
.align 2, 0
_0803C0AC: .4byte gEnemyParty
_0803C0B0:
movs r0, 0x64
muls r0, r5
ldr r1, _0803C0C8 @ =gEnemyParty
adds r0, r1
ldrb r2, [r6]
lsls r2, 9
adds r2, r3
_0803C0BE:
movs r1, 0x2C
bl sub_804037C
b _0803C32C
.align 2, 0
_0803C0C8: .4byte gEnemyParty
_0803C0CC:
movs r0, 0x64
muls r0, r5
ldr r1, _0803C0E4 @ =gEnemyParty
adds r0, r1
ldrb r2, [r6]
lsls r2, 9
adds r2, r3
movs r1, 0
bl sub_804037C
b _0803C32C
.align 2, 0
_0803C0E4: .4byte gEnemyParty
_0803C0E8:
movs r0, 0x64
muls r0, r5
ldr r1, _0803C100 @ =gEnemyParty
adds r0, r1
ldrb r2, [r6]
lsls r2, 9
adds r2, r3
movs r1, 0x9
bl sub_804037C
b _0803C32C
.align 2, 0
_0803C100: .4byte gEnemyParty
_0803C104:
movs r0, 0x64
muls r0, r5
ldr r1, _0803C11C @ =gEnemyParty
adds r0, r1
ldrb r2, [r6]
lsls r2, 9
adds r2, r3
movs r1, 0x37
bl sub_804037C
b _0803C32C
.align 2, 0
_0803C11C: .4byte gEnemyParty
_0803C120:
movs r0, 0x64
muls r0, r5
ldr r1, _0803C138 @ =gEnemyParty
adds r0, r1
ldrb r2, [r6]
lsls r2, 9
adds r2, r3
movs r1, 0x38
bl sub_804037C
b _0803C32C
.align 2, 0
_0803C138: .4byte gEnemyParty
_0803C13C:
movs r0, 0x64
muls r0, r5
ldr r1, _0803C154 @ =gEnemyParty
adds r0, r1
ldrb r2, [r6]
lsls r2, 9
adds r2, r3
movs r1, 0x39
bl sub_804037C
b _0803C32C
.align 2, 0
_0803C154: .4byte gEnemyParty
_0803C158:
movs r0, 0x64
muls r0, r5
ldr r1, _0803C170 @ =gEnemyParty
adds r0, r1
ldrb r2, [r6]
lsls r2, 9
adds r2, r3
movs r1, 0x3A
bl sub_804037C
b _0803C32C
.align 2, 0
_0803C170: .4byte gEnemyParty
_0803C174:
movs r0, 0x64
muls r0, r5
ldr r1, _0803C18C @ =gEnemyParty
adds r0, r1
ldrb r2, [r6]
lsls r2, 9
adds r2, r3
movs r1, 0x3B
bl sub_804037C
b _0803C32C
.align 2, 0
_0803C18C: .4byte gEnemyParty
_0803C190:
movs r0, 0x64
muls r0, r5
ldr r1, _0803C1A8 @ =gEnemyParty
adds r0, r1
ldrb r2, [r6]
lsls r2, 9
adds r2, r3
movs r1, 0x3C
bl sub_804037C
b _0803C32C
.align 2, 0
_0803C1A8: .4byte gEnemyParty
_0803C1AC:
movs r0, 0x64
muls r0, r5
ldr r1, _0803C1C4 @ =gEnemyParty
adds r0, r1
ldrb r2, [r6]
lsls r2, 9
adds r2, r3
movs r1, 0x3D
bl sub_804037C
b _0803C32C
.align 2, 0
_0803C1C4: .4byte gEnemyParty
_0803C1C8:
movs r0, 0x64
muls r0, r5
ldr r1, _0803C1E0 @ =gEnemyParty
adds r0, r1
ldrb r2, [r6]
lsls r2, 9
adds r2, r3
movs r1, 0x3E
bl sub_804037C
b _0803C32C
.align 2, 0
_0803C1E0: .4byte gEnemyParty
_0803C1E4:
movs r0, 0x64
muls r0, r5
ldr r1, _0803C1FC @ =gEnemyParty
adds r0, r1
ldrb r2, [r6]
lsls r2, 9
adds r2, r3
movs r1, 0x3F
bl sub_804037C
b _0803C32C
.align 2, 0
_0803C1FC: .4byte gEnemyParty
_0803C200:
movs r0, 0x64
muls r0, r5
ldr r1, _0803C218 @ =gEnemyParty
adds r0, r1
ldrb r2, [r6]
lsls r2, 9
adds r2, r3
movs r1, 0x16
bl sub_804037C
b _0803C32C
.align 2, 0
_0803C218: .4byte gEnemyParty
_0803C21C:
movs r0, 0x64
muls r0, r5
ldr r1, _0803C234 @ =gEnemyParty
adds r0, r1
ldrb r2, [r6]
lsls r2, 9
adds r2, r3
movs r1, 0x17
bl sub_804037C
b _0803C32C
.align 2, 0
_0803C234: .4byte gEnemyParty
_0803C238:
movs r0, 0x64
muls r0, r5
ldr r1, _0803C250 @ =gEnemyParty
adds r0, r1
ldrb r2, [r6]
lsls r2, 9
adds r2, r3
movs r1, 0x18
bl sub_804037C
b _0803C32C
.align 2, 0
_0803C250: .4byte gEnemyParty
_0803C254:
movs r0, 0x64
muls r0, r5
ldr r1, _0803C26C @ =gEnemyParty
adds r0, r1
ldrb r2, [r6]
lsls r2, 9
adds r2, r3
movs r1, 0x21
bl sub_804037C
b _0803C32C
.align 2, 0
_0803C26C: .4byte gEnemyParty
_0803C270:
movs r0, 0x64
muls r0, r5
ldr r1, _0803C288 @ =gEnemyParty
adds r0, r1
ldrb r2, [r6]
lsls r2, 9
adds r2, r3
movs r1, 0x2F
bl sub_804037C
b _0803C32C
.align 2, 0
_0803C288: .4byte gEnemyParty
_0803C28C:
movs r0, 0x64
muls r0, r5
ldr r1, _0803C2A4 @ =gEnemyParty
adds r0, r1
ldrb r2, [r6]
lsls r2, 9
adds r2, r3
movs r1, 0x30
bl sub_804037C
b _0803C32C
.align 2, 0
_0803C2A4: .4byte gEnemyParty
_0803C2A8:
movs r0, 0x64
muls r0, r5
ldr r1, _0803C2C0 @ =gEnemyParty
adds r0, r1
ldrb r2, [r6]
lsls r2, 9
adds r2, r3
movs r1, 0x32
bl sub_804037C
b _0803C32C
.align 2, 0
_0803C2C0: .4byte gEnemyParty
_0803C2C4:
movs r0, 0x64
muls r0, r5
ldr r1, _0803C2DC @ =gEnemyParty
adds r0, r1
ldrb r2, [r6]
lsls r2, 9
adds r2, r3
movs r1, 0x33
bl sub_804037C
b _0803C32C
.align 2, 0
_0803C2DC: .4byte gEnemyParty
_0803C2E0:
movs r0, 0x64
muls r0, r5
ldr r1, _0803C2F8 @ =gEnemyParty
adds r0, r1
ldrb r2, [r6]
lsls r2, 9
adds r2, r3
movs r1, 0x34
bl sub_804037C
b _0803C32C
.align 2, 0
_0803C2F8: .4byte gEnemyParty
_0803C2FC:
movs r0, 0x64
muls r0, r5
ldr r1, _0803C314 @ =gEnemyParty
adds r0, r1
ldrb r2, [r6]
lsls r2, 9
adds r2, r3
movs r1, 0x35
bl sub_804037C
b _0803C32C
.align 2, 0
_0803C314: .4byte gEnemyParty
_0803C318:
movs r0, 0x64
muls r0, r5
ldr r1, _0803C33C @ =gEnemyParty
adds r0, r1
ldrb r2, [r6]
lsls r2, 9
adds r2, r3
movs r1, 0x36
bl sub_804037C
_0803C32C:
add sp, 0x38
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_0803C33C: .4byte gEnemyParty
thumb_func_end SetRecordedOpponentMonData
thumb_func_start RecordedOpponentHandleSetRawMonData
RecordedOpponentHandleSetRawMonData: @ 803C340
push {r4-r7,lr}
ldr r1, _0803C3A4 @ =gBattlerPartyIndexes
ldr r7, _0803C3A8 @ =gActiveBattler
ldrb r2, [r7]
lsls r0, r2, 1
adds r0, r1
ldrh r1, [r0]
movs r0, 0x64
adds r3, r1, 0
muls r3, r0
ldr r4, _0803C3AC @ =gUnknown_2022BC4
lsls r2, 9
adds r0, r4, 0x1
adds r0, r2, r0
ldrb r0, [r0]
ldr r1, _0803C3B0 @ =gEnemyParty
adds r0, r1
adds r5, r3, r0
movs r3, 0
adds r0, r4, 0x2
adds r2, r0
ldrb r2, [r2]
cmp r3, r2
bcs _0803C398
adds r6, r4, 0
adds r2, r7, 0
adds r4, r0, 0
_0803C376:
adds r1, r5, r3
ldrb r0, [r2]
lsls r0, 9
adds r0, 0x3
adds r0, r3, r0
adds r0, r6
ldrb r0, [r0]
strb r0, [r1]
adds r0, r3, 0x1
lsls r0, 24
lsrs r3, r0, 24
ldrb r0, [r2]
lsls r0, 9
adds r0, r4
ldrb r0, [r0]
cmp r3, r0
bcc _0803C376
_0803C398:
bl RecordedOpponentBufferExecCompleted
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_0803C3A4: .4byte gBattlerPartyIndexes
_0803C3A8: .4byte gActiveBattler
_0803C3AC: .4byte gUnknown_2022BC4
_0803C3B0: .4byte gEnemyParty
thumb_func_end RecordedOpponentHandleSetRawMonData
thumb_func_start LinkOpponentHandleLoadPokeSprite
LinkOpponentHandleLoadPokeSprite: @ 803C3B4
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
ldr r7, _0803C4DC @ =gBattlerPartyIndexes
ldr r6, _0803C4E0 @ =gActiveBattler
ldrb r0, [r6]
lsls r0, 1
adds r0, r7
ldrh r0, [r0]
movs r1, 0x64
mov r10, r1
mov r2, r10
muls r2, r0
adds r0, r2, 0
ldr r1, _0803C4E4 @ =gEnemyParty
mov r9, r1
add r0, r9
movs r1, 0xB
bl GetMonData
adds r4, r0, 0
lsls r4, 16
lsrs r4, 16
ldrb r1, [r6]
lsls r0, r1, 1
adds r0, r7
ldrh r0, [r0]
mov r2, r10
muls r2, r0
adds r0, r2, 0
add r0, r9
bl BattleLoadOpponentMonSpriteGfx
ldrb r0, [r6]
bl GetBankIdentity
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
adds r0, r4, 0
bl sub_803F7D4
ldr r0, _0803C4E8 @ =gUnknown_20244DC
mov r8, r0
ldrb r0, [r6]
movs r1, 0x2
bl sub_8074480
adds r5, r0, 0
lsls r5, 24
lsrs r5, 24
ldrb r0, [r6]
bl GetBankSpriteDefault_Y
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
ldrb r0, [r6]
bl sub_807685C
adds r3, r0, 0
lsls r3, 24
lsrs r3, 24
mov r0, r8
adds r1, r5, 0
adds r2, r4, 0
bl CreateSprite
ldr r4, _0803C4EC @ =gUnknown_2023D44
ldrb r1, [r6]
adds r1, r4
strb r0, [r1]
ldr r5, _0803C4F0 @ =gSprites
ldrb r0, [r6]
adds r0, r4
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r5
ldr r1, _0803C4F4 @ =0x0000ff10
strh r1, [r0, 0x24]
ldrb r2, [r6]
adds r0, r2, r4
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r5
strh r2, [r0, 0x2E]
ldrb r3, [r6]
adds r0, r3, r4
ldrb r0, [r0]
lsls r1, r0, 4
adds r1, r0
lsls r1, 2
adds r1, r5
lsls r3, 4
ldrb r2, [r1, 0x5]
movs r0, 0xF
ands r0, r2
orrs r0, r3
strb r0, [r1, 0x5]
ldrb r2, [r6]
adds r4, r2, r4
ldrb r1, [r4]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r5
ldr r1, _0803C4F8 @ =gUnknown_2024024
adds r2, r1
ldrb r1, [r2]
bl StartSpriteAnim
ldrb r4, [r6]
lsls r0, r4, 1
adds r0, r7
ldrh r0, [r0]
mov r1, r10
muls r1, r0
adds r0, r1, 0
add r0, r9
movs r1, 0xB
bl GetMonData
adds r1, r0, 0
lsls r1, 16
lsrs r1, 16
adds r0, r4, 0
bl SetBankEnemyShadowSpriteCallback
ldr r1, _0803C4FC @ =gUnknown_3004FE0
ldrb r0, [r6]
lsls r0, 2
adds r0, r1
ldr r1, _0803C500 @ =sub_803AC14
str r1, [r0]
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_0803C4DC: .4byte gBattlerPartyIndexes
_0803C4E0: .4byte gActiveBattler
_0803C4E4: .4byte gEnemyParty
_0803C4E8: .4byte gUnknown_20244DC
_0803C4EC: .4byte gUnknown_2023D44
_0803C4F0: .4byte gSprites
_0803C4F4: .4byte 0x0000ff10
_0803C4F8: .4byte gUnknown_2024024
_0803C4FC: .4byte gUnknown_3004FE0
_0803C500: .4byte sub_803AC14
thumb_func_end LinkOpponentHandleLoadPokeSprite
thumb_func_start LinkOpponentHandleSendOutPoke
LinkOpponentHandleSendOutPoke: @ 803C504
push {r4,lr}
ldr r1, _0803C53C @ =gBattlerPartyIndexes
ldr r4, _0803C540 @ =gActiveBattler
ldrb r0, [r4]
lsls r2, r0, 1
adds r2, r1
ldr r3, _0803C544 @ =gUnknown_2022BC4
lsls r0, 9
adds r1, r3, 0x1
adds r0, r1
ldrb r0, [r0]
strh r0, [r2]
ldrb r0, [r4]
lsls r1, r0, 9
adds r3, 0x2
adds r1, r3
ldrb r1, [r1]
bl sub_803C550
ldr r1, _0803C548 @ =gUnknown_3004FE0
ldrb r0, [r4]
lsls r0, 2
adds r0, r1
ldr r1, _0803C54C @ =sub_803AFFC
str r1, [r0]
pop {r4}
pop {r0}
bx r0
.align 2, 0
_0803C53C: .4byte gBattlerPartyIndexes
_0803C540: .4byte gActiveBattler
_0803C544: .4byte gUnknown_2022BC4
_0803C548: .4byte gUnknown_3004FE0
_0803C54C: .4byte sub_803AFFC
thumb_func_end LinkOpponentHandleSendOutPoke
thumb_func_start sub_803C550
sub_803C550: @ 803C550
push {r4-r6,lr}
mov r6, r10
mov r5, r9
mov r4, r8
push {r4-r6}
adds r6, r0, 0
lsls r6, 24
lsrs r6, 24
lsls r1, 24
lsrs r1, 24
adds r0, r6, 0
bl ClearTemporarySpeciesSpriteData
ldr r0, _0803C6AC @ =gBattlerPartyIndexes
lsls r4, r6, 1
adds r4, r0
ldr r0, _0803C6B0 @ =gUnknown_2022BC4
lsls r1, r6, 9
adds r0, 0x1
adds r1, r0
ldrb r0, [r1]
strh r0, [r4]
ldrh r0, [r4]
movs r1, 0x64
mov r9, r1
mov r1, r9
muls r1, r0
adds r0, r1, 0
ldr r5, _0803C6B4 @ =gEnemyParty
adds r0, r5
movs r1, 0xB
bl GetMonData
mov r8, r0
lsls r0, 16
lsrs r0, 16
mov r8, r0
ldr r0, _0803C6B8 @ =sub_8033E3C
bl CreateInvisibleSpriteWithCallback
ldr r1, _0803C6BC @ =gUnknown_3004FFC
mov r10, r1
add r10, r6
mov r1, r10
strb r0, [r1]
ldrh r0, [r4]
mov r1, r9
muls r1, r0
adds r0, r1, 0
adds r0, r5
adds r1, r6, 0
bl BattleLoadOpponentMonSpriteGfx
adds r0, r6, 0
bl GetBankIdentity
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
mov r0, r8
bl sub_803F7D4
ldr r0, _0803C6C0 @ =gUnknown_20244DC
mov r9, r0
adds r0, r6, 0
movs r1, 0x2
bl sub_8074480
adds r5, r0, 0
lsls r5, 24
lsrs r5, 24
adds r0, r6, 0
bl GetBankSpriteDefault_Y
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
adds r0, r6, 0
bl sub_807685C
adds r3, r0, 0
lsls r3, 24
lsrs r3, 24
mov r0, r9
adds r1, r5, 0
adds r2, r4, 0
bl CreateSprite
ldr r4, _0803C6C4 @ =gUnknown_2023D44
adds r4, r6, r4
strb r0, [r4]
ldr r5, _0803C6C8 @ =gSprites
mov r0, r10
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r5
ldrb r1, [r4]
strh r1, [r0, 0x30]
ldrb r1, [r4]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r5
strh r6, [r0, 0x2E]
ldrb r1, [r4]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r5
mov r1, r8
strh r1, [r0, 0x32]
ldrb r0, [r4]
lsls r1, r0, 4
adds r1, r0
lsls r1, 2
adds r1, r5
lsls r3, r6, 4
ldrb r2, [r1, 0x5]
movs r0, 0xF
ands r0, r2
orrs r0, r3
strb r0, [r1, 0x5]
ldrb r1, [r4]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r5
ldr r1, _0803C6CC @ =gUnknown_2024024
adds r6, r1
ldrb r1, [r6]
bl StartSpriteAnim
ldrb r1, [r4]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r5
adds r0, 0x3E
ldrb r1, [r0]
movs r2, 0x4
orrs r1, r2
strb r1, [r0]
ldrb r1, [r4]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r1, r5, 0
adds r1, 0x1C
adds r0, r1
ldr r1, _0803C6D0 @ =SpriteCallbackDummy
str r1, [r0]
movs r0, 0
movs r1, 0xFE
bl DoPokeballSendOutAnimation
mov r1, r10
ldrb r2, [r1]
lsls r1, r2, 4
adds r1, r2
lsls r1, 2
adds r1, r5
lsls r0, 24
lsrs r0, 24
strh r0, [r1, 0x2E]
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_0803C6AC: .4byte gBattlerPartyIndexes
_0803C6B0: .4byte gUnknown_2022BC4
_0803C6B4: .4byte gEnemyParty
_0803C6B8: .4byte sub_8033E3C
_0803C6BC: .4byte gUnknown_3004FFC
_0803C6C0: .4byte gUnknown_20244DC
_0803C6C4: .4byte gUnknown_2023D44
_0803C6C8: .4byte gSprites
_0803C6CC: .4byte gUnknown_2024024
_0803C6D0: .4byte SpriteCallbackDummy
thumb_func_end sub_803C550
thumb_func_start LinkOpponentHandleReturnPokeToBall
LinkOpponentHandleReturnPokeToBall: @ 803C6D4
push {r4-r6,lr}
ldr r1, _0803C708 @ =gUnknown_2022BC4
ldr r6, _0803C70C @ =gActiveBattler
ldrb r2, [r6]
lsls r0, r2, 9
adds r1, 0x1
adds r0, r1
ldrb r3, [r0]
cmp r3, 0
bne _0803C71C
ldr r0, _0803C710 @ =gUnknown_2024018
ldr r0, [r0]
ldr r1, [r0, 0x4]
lsls r0, r2, 1
adds r0, r2
lsls r0, 2
adds r0, r1
strb r3, [r0, 0x4]
ldr r1, _0803C714 @ =gUnknown_3004FE0
ldrb r0, [r6]
lsls r0, 2
adds r0, r1
ldr r1, _0803C718 @ =sub_803C76C
str r1, [r0]
b _0803C758
.align 2, 0
_0803C708: .4byte gUnknown_2022BC4
_0803C70C: .4byte gActiveBattler
_0803C710: .4byte gUnknown_2024018
_0803C714: .4byte gUnknown_3004FE0
_0803C718: .4byte sub_803C76C
_0803C71C:
ldr r5, _0803C760 @ =gUnknown_2023D44
adds r0, r2, r5
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
ldr r4, _0803C764 @ =gSprites
adds r0, r4
bl FreeSpriteOamMatrix
ldrb r0, [r6]
adds r0, r5
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r4
bl DestroySprite
ldrb r0, [r6]
bl EnemyShadowCallbackToSetInvisible
ldr r1, _0803C768 @ =gUnknown_3004FF0
ldrb r0, [r6]
adds r0, r1
ldrb r0, [r0]
bl SetHealthboxSpriteInvisible
bl RecordedOpponentBufferExecCompleted
_0803C758:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_0803C760: .4byte gUnknown_2023D44
_0803C764: .4byte gSprites
_0803C768: .4byte gUnknown_3004FF0
thumb_func_end LinkOpponentHandleReturnPokeToBall
thumb_func_start sub_803C76C
sub_803C76C: @ 803C76C
push {r4-r6,lr}
ldr r6, _0803C78C @ =gUnknown_2024018
ldr r4, [r6]
ldr r5, _0803C790 @ =gActiveBattler
ldrb r2, [r5]
ldr r1, [r4, 0x4]
lsls r0, r2, 1
adds r0, r2
lsls r0, 2
adds r3, r0, r1
ldrb r0, [r3, 0x4]
cmp r0, 0
beq _0803C794
cmp r0, 0x1
beq _0803C7C2
b _0803C7EA
.align 2, 0
_0803C78C: .4byte gUnknown_2024018
_0803C790: .4byte gActiveBattler
_0803C794:
ldr r1, [r4]
lsls r0, r2, 2
adds r0, r1
ldrb r1, [r0]
movs r0, 0x4
ands r0, r1
cmp r0, 0
beq _0803C7AE
adds r0, r2, 0
adds r1, r2, 0
movs r3, 0x5
bl InitAndLaunchSpecialAnimation
_0803C7AE:
ldr r0, [r6]
ldrb r1, [r5]
ldr r2, [r0, 0x4]
lsls r0, r1, 1
adds r0, r1
lsls r0, 2
adds r0, r2
movs r1, 0x1
strb r1, [r0, 0x4]
b _0803C7EA
_0803C7C2:
ldrb r1, [r3]
movs r0, 0x40
ands r0, r1
lsls r0, 24
lsrs r0, 24
cmp r0, 0
bne _0803C7EA
strb r0, [r3, 0x4]
ldrb r2, [r5]
adds r0, r2, 0
adds r1, r2, 0
movs r3, 0x2
bl InitAndLaunchSpecialAnimation
ldr r1, _0803C7F0 @ =gUnknown_3004FE0
ldrb r0, [r5]
lsls r0, 2
adds r0, r1
ldr r1, _0803C7F4 @ =sub_803AD64
str r1, [r0]
_0803C7EA:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_0803C7F0: .4byte gUnknown_3004FE0
_0803C7F4: .4byte sub_803AD64
thumb_func_end sub_803C76C
thumb_func_start sub_803C7F8
sub_803C7F8: @ 803C7F8
push {r4-r7,lr}
mov r7, r9
mov r6, r8
push {r6,r7}
ldr r0, _0803C884 @ =gBattleTypeFlags
ldr r0, [r0]
movs r1, 0x40
ands r0, r1
cmp r0, 0
beq _0803C8C0
ldr r6, _0803C888 @ =gActiveBattler
ldrb r0, [r6]
bl GetBankIdentity
movs r1, 0x2
ands r1, r0
movs r7, 0xC8
cmp r1, 0
beq _0803C820
movs r7, 0x98
_0803C820:
ldrb r0, [r6]
bl GetBankMultiplayerId
ldr r5, _0803C88C @ =gUnknown_202273C
lsls r1, r0, 3
subs r1, r0
lsls r1, 2
adds r1, r5
movs r4, 0xFF
ldrb r0, [r1]
cmp r0, 0x2
beq _0803C866
ldrb r0, [r6]
bl GetBankMultiplayerId
lsls r1, r0, 3
subs r1, r0
lsls r1, 2
adds r1, r5
ldrh r1, [r1]
adds r0, r4, 0
ands r0, r1
cmp r0, 0x1
beq _0803C866
ldrb r0, [r6]
bl GetBankMultiplayerId
lsls r1, r0, 3
subs r1, r0
lsls r1, 2
adds r1, r5
ldrh r0, [r1]
ands r4, r0
cmp r4, 0x3
bne _0803C8A0
_0803C866:
ldr r4, _0803C88C @ =gUnknown_202273C
ldr r0, _0803C888 @ =gActiveBattler
ldrb r0, [r0]
bl GetBankMultiplayerId
lsls r1, r0, 3
subs r1, r0
lsls r1, 2
adds r1, r4
ldrb r0, [r1, 0x13]
cmp r0, 0
beq _0803C894
ldr r0, _0803C890 @ =gUnknown_82538A8
adds r0, 0x3D
b _0803C990
.align 2, 0
_0803C884: .4byte gBattleTypeFlags
_0803C888: .4byte gActiveBattler
_0803C88C: .4byte gUnknown_202273C
_0803C890: .4byte gUnknown_82538A8
_0803C894:
ldr r0, _0803C89C @ =gUnknown_82538A8
adds r0, 0x3A
b _0803C990
.align 2, 0
_0803C89C: .4byte gUnknown_82538A8
_0803C8A0:
ldrb r0, [r6]
bl GetBankMultiplayerId
lsls r1, r0, 3
subs r1, r0
lsls r1, 2
adds r1, r5
ldrb r0, [r1, 0x13]
cmp r0, 0
beq _0803C98C
ldr r0, _0803C8BC @ =gUnknown_82538A8
adds r0, 0x87
b _0803C990
.align 2, 0
_0803C8BC: .4byte gUnknown_82538A8
_0803C8C0:
movs r7, 0xB0
ldr r0, _0803C8D8 @ =gTrainerBattleOpponent_A
ldrh r1, [r0]
movs r0, 0xC0
lsls r0, 4
cmp r1, r0
bne _0803C8DC
bl sub_80447AC
lsls r0, 16
lsrs r0, 16
b _0803C992
.align 2, 0
_0803C8D8: .4byte gTrainerBattleOpponent_A
_0803C8DC:
bl GetMultiplayerId
ldr r6, _0803C954 @ =gUnknown_202273C
movs r5, 0x1
eors r0, r5
lsls r0, 24
lsrs r0, 24
lsls r1, r0, 3
subs r1, r0
lsls r1, 2
adds r1, r6
movs r4, 0xFF
ldrb r0, [r1]
cmp r0, 0x2
beq _0803C930
bl GetMultiplayerId
eors r0, r5
lsls r0, 24
lsrs r0, 24
lsls r1, r0, 3
subs r1, r0
lsls r1, 2
adds r1, r6
ldrh r1, [r1]
adds r0, r4, 0
ands r0, r1
cmp r0, 0x1
beq _0803C930
bl GetMultiplayerId
eors r0, r5
lsls r0, 24
lsrs r0, 24
lsls r1, r0, 3
subs r1, r0
lsls r1, 2
adds r1, r6
ldrh r0, [r1]
ands r4, r0
cmp r4, 0x3
bne _0803C968
_0803C930:
ldr r4, _0803C954 @ =gUnknown_202273C
bl GetMultiplayerId
movs r1, 0x1
eors r0, r1
lsls r0, 24
lsrs r0, 24
lsls r1, r0, 3
subs r1, r0
lsls r1, 2
adds r1, r4
ldrb r0, [r1, 0x13]
cmp r0, 0
beq _0803C95C
ldr r0, _0803C958 @ =gUnknown_82538A8
adds r0, 0x3D
b _0803C990
.align 2, 0
_0803C954: .4byte gUnknown_202273C
_0803C958: .4byte gUnknown_82538A8
_0803C95C:
ldr r0, _0803C964 @ =gUnknown_82538A8
adds r0, 0x3A
b _0803C990
.align 2, 0
_0803C964: .4byte gUnknown_82538A8
_0803C968:
bl GetMultiplayerId
eors r0, r5
lsls r0, 24
lsrs r0, 24
lsls r1, r0, 3
subs r1, r0
lsls r1, 2
adds r1, r6
ldrb r0, [r1, 0x13]
cmp r0, 0
beq _0803C98C
ldr r0, _0803C988 @ =gUnknown_82538A8
adds r0, 0x87
b _0803C990
.align 2, 0
_0803C988: .4byte gUnknown_82538A8
_0803C98C:
ldr r0, _0803CAC8 @ =gUnknown_82538A8
adds r0, 0x86
_0803C990:
ldrb r0, [r0]
_0803C992:
mov r9, r0
ldr r0, _0803CACC @ =gActiveBattler
mov r8, r0
ldrb r1, [r0]
mov r0, r9
bl sub_80346C4
mov r1, r8
ldrb r0, [r1]
bl GetBankIdentity
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
mov r0, r9
bl sub_803F864
ldr r5, _0803CAD0 @ =gUnknown_20244DC
adds r6, r7, 0
ldr r1, _0803CAD4 @ =gUnknown_823932C
mov r2, r9
lsls r0, r2, 2
adds r0, r1
ldrb r0, [r0]
movs r4, 0x8
subs r4, r0
lsls r4, 18
movs r0, 0xA0
lsls r0, 14
adds r4, r0
asrs r4, 16
mov r1, r8
ldrb r0, [r1]
bl sub_807685C
adds r3, r0, 0
lsls r3, 24
lsrs r3, 24
adds r0, r5, 0
adds r1, r6, 0
adds r2, r4, 0
bl CreateSprite
ldr r5, _0803CAD8 @ =gUnknown_2023D44
mov r2, r8
ldrb r1, [r2]
adds r1, r5
strb r0, [r1]
ldr r4, _0803CADC @ =gSprites
ldrb r0, [r2]
adds r0, r5
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r4
ldr r1, _0803CAE0 @ =0x0000ff10
strh r1, [r0, 0x24]
ldrb r0, [r2]
adds r0, r5
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r4
movs r1, 0x2
strh r1, [r0, 0x2E]
ldr r0, _0803CAE4 @ =gUnknown_8239A1C
mov r1, r9
lsls r6, r1, 3
adds r0, r6, r0
ldrh r0, [r0, 0x4]
bl IndexOfSpritePaletteTag
mov r2, r8
ldrb r1, [r2]
adds r1, r5
ldrb r1, [r1]
lsls r2, r1, 4
adds r2, r1
lsls r2, 2
adds r2, r4
lsls r0, 4
ldrb r3, [r2, 0x5]
movs r1, 0xF
ands r1, r3
orrs r1, r0
strb r1, [r2, 0x5]
mov r1, r8
ldrb r0, [r1]
adds r0, r5
ldrb r0, [r0]
lsls r1, r0, 4
adds r1, r0
lsls r1, 2
adds r1, r4
ldrh r0, [r1, 0x4]
lsls r0, 22
lsrs r0, 22
strh r0, [r1, 0x38]
ldr r0, _0803CAE8 @ =gUnknown_823957C
adds r6, r0
ldrh r0, [r6, 0x6]
bl GetSpriteTileStartByTag
mov r2, r8
ldrb r1, [r2]
adds r1, r5
ldrb r2, [r1]
lsls r1, r2, 4
adds r1, r2
lsls r1, 2
adds r1, r4
ldr r2, _0803CAEC @ =0x000003ff
ands r2, r0
ldrh r3, [r1, 0x4]
ldr r0, _0803CAF0 @ =0xfffffc00
ands r0, r3
orrs r0, r2
strh r0, [r1, 0x4]
mov r1, r8
ldrb r0, [r1]
adds r0, r5
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r4
mov r2, r9
strh r2, [r0, 0x6]
mov r1, r8
ldrb r0, [r1]
adds r0, r5
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r4, 0x1C
adds r0, r4
ldr r1, _0803CAF4 @ =sub_8033EEC
str r1, [r0]
ldr r1, _0803CAF8 @ =gUnknown_3004FE0
mov r2, r8
ldrb r0, [r2]
lsls r0, 2
adds r0, r1
ldr r1, _0803CAFC @ =sub_803A6D4
str r1, [r0]
pop {r3,r4}
mov r8, r3
mov r9, r4
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_0803CAC8: .4byte gUnknown_82538A8
_0803CACC: .4byte gActiveBattler
_0803CAD0: .4byte gUnknown_20244DC
_0803CAD4: .4byte gUnknown_823932C
_0803CAD8: .4byte gUnknown_2023D44
_0803CADC: .4byte gSprites
_0803CAE0: .4byte 0x0000ff10
_0803CAE4: .4byte gUnknown_8239A1C
_0803CAE8: .4byte gUnknown_823957C
_0803CAEC: .4byte 0x000003ff
_0803CAF0: .4byte 0xfffffc00
_0803CAF4: .4byte sub_8033EEC
_0803CAF8: .4byte gUnknown_3004FE0
_0803CAFC: .4byte sub_803A6D4
thumb_func_end sub_803C7F8
thumb_func_start sub_803CB00
sub_803CB00: @ 803CB00
push {lr}
bl RecordedOpponentBufferExecCompleted
pop {r0}
bx r0
thumb_func_end sub_803CB00
thumb_func_start sub_803CB0C
sub_803CB0C: @ 803CB0C
push {r4-r6,lr}
ldr r6, _0803CB9C @ =gUnknown_2023D44
ldr r4, _0803CBA0 @ =gActiveBattler
ldrb r0, [r4]
adds r0, r6
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
ldr r5, _0803CBA4 @ =gSprites
adds r0, r5
bl oamt_add_pos2_onto_pos1
ldrb r0, [r4]
adds r0, r6
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r5
movs r1, 0x23
strh r1, [r0, 0x2E]
ldrb r0, [r4]
adds r0, r6
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r5
movs r1, 0x8C
lsls r1, 1
strh r1, [r0, 0x32]
ldrb r0, [r4]
adds r0, r6
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r5
ldrh r1, [r0, 0x22]
strh r1, [r0, 0x36]
ldrb r0, [r4]
adds r0, r6
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r1, r5, 0
adds r1, 0x1C
adds r0, r1
ldr r1, _0803CBA8 @ =sub_8075590
str r1, [r0]
ldrb r0, [r4]
adds r0, r6
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r5
ldr r1, _0803CBAC @ =SpriteCallbackDummy
bl StoreSpriteCallbackInData6
ldr r1, _0803CBB0 @ =gUnknown_3004FE0
ldrb r0, [r4]
lsls r0, 2
adds r0, r1
ldr r1, _0803CBB4 @ =sub_803A70C
str r1, [r0]
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_0803CB9C: .4byte gUnknown_2023D44
_0803CBA0: .4byte gActiveBattler
_0803CBA4: .4byte gSprites
_0803CBA8: .4byte sub_8075590
_0803CBAC: .4byte SpriteCallbackDummy
_0803CBB0: .4byte gUnknown_3004FE0
_0803CBB4: .4byte sub_803A70C
thumb_func_end sub_803CB0C
thumb_func_start sub_803CBB8
sub_803CBB8: @ 803CBB8
push {r4-r6,lr}
ldr r6, _0803CC04 @ =gUnknown_2024018
ldr r4, [r6]
ldr r5, _0803CC08 @ =gActiveBattler
ldrb r2, [r5]
ldr r0, [r4, 0x4]
lsls r1, r2, 1
adds r1, r2
lsls r1, 2
adds r3, r1, r0
ldrb r0, [r3, 0x4]
cmp r0, 0
bne _0803CC0C
ldr r1, [r4]
lsls r0, r2, 2
adds r0, r1
ldrb r1, [r0]
movs r0, 0x4
ands r0, r1
cmp r0, 0
beq _0803CBEC
adds r0, r2, 0
adds r1, r2, 0
movs r3, 0x5
bl InitAndLaunchSpecialAnimation
_0803CBEC:
ldr r0, [r6]
ldrb r1, [r5]
ldr r2, [r0, 0x4]
lsls r0, r1, 1
adds r0, r1
lsls r0, 2
adds r0, r2
ldrb r1, [r0, 0x4]
adds r1, 0x1
strb r1, [r0, 0x4]
b _0803CC48
.align 2, 0
_0803CC04: .4byte gUnknown_2024018
_0803CC08: .4byte gActiveBattler
_0803CC0C:
ldrb r1, [r3]
movs r0, 0x40
ands r0, r1
lsls r0, 24
lsrs r0, 24
cmp r0, 0
bne _0803CC48
strb r0, [r3, 0x4]
movs r0, 0x10
movs r1, 0x3F
bl PlaySE12WithPanning
ldr r2, _0803CC50 @ =gSprites
ldr r1, _0803CC54 @ =gUnknown_2023D44
ldrb r0, [r5]
adds r0, r1
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r2, 0x1C
adds r0, r2
ldr r1, _0803CC58 @ =sub_8011EA0
str r1, [r0]
ldr r1, _0803CC5C @ =gUnknown_3004FE0
ldrb r0, [r5]
lsls r0, 2
adds r0, r1
ldr r1, _0803CC60 @ =sub_803AD20
str r1, [r0]
_0803CC48:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_0803CC50: .4byte gSprites
_0803CC54: .4byte gUnknown_2023D44
_0803CC58: .4byte sub_8011EA0
_0803CC5C: .4byte gUnknown_3004FE0
_0803CC60: .4byte sub_803AD20
thumb_func_end sub_803CBB8
thumb_func_start sub_803CC64
sub_803CC64: @ 803CC64
push {lr}
bl RecordedOpponentBufferExecCompleted
pop {r0}
bx r0
thumb_func_end sub_803CC64
thumb_func_start sub_803CC70
sub_803CC70: @ 803CC70
push {lr}
bl RecordedOpponentBufferExecCompleted
pop {r0}
bx r0
thumb_func_end sub_803CC70
thumb_func_start sub_803CC7C
sub_803CC7C: @ 803CC7C
push {lr}
bl RecordedOpponentBufferExecCompleted
pop {r0}
bx r0
thumb_func_end sub_803CC7C
thumb_func_start sub_803CC88
sub_803CC88: @ 803CC88
push {lr}
bl RecordedOpponentBufferExecCompleted
pop {r0}
bx r0
thumb_func_end sub_803CC88
thumb_func_start RecordedOpponentHandleMoveAnimation
RecordedOpponentHandleMoveAnimation: @ 803CC94
push {r4-r6,lr}
ldr r6, _0803CD78 @ =gActiveBattler
ldrb r0, [r6]
bl mplay_80342A4
lsls r0, 24
cmp r0, 0
beq _0803CCA6
b _0803CDBA
_0803CCA6:
ldr r0, _0803CD7C @ =gUnknown_2022BC4
mov r12, r0
ldrb r2, [r6]
lsls r2, 9
adds r0, 0x1
adds r0, r2, r0
ldrb r0, [r0]
mov r1, r12
adds r1, 0x2
adds r1, r2, r1
ldrb r1, [r1]
lsls r1, 8
orrs r0, r1
ldr r5, _0803CD80 @ =gUnknown_2037F16
mov r1, r12
adds r1, 0x3
adds r2, r1
ldrb r1, [r2]
strb r1, [r5]
ldr r4, _0803CD84 @ =gUnknown_2037EEC
ldrb r2, [r6]
lsls r2, 9
mov r1, r12
adds r1, 0x4
adds r1, r2, r1
ldrb r3, [r1]
mov r1, r12
adds r1, 0x5
adds r2, r1
ldrb r1, [r2]
lsls r1, 8
orrs r3, r1
strh r3, [r4]
ldr r4, _0803CD88 @ =gUnknown_2037EE8
ldrb r2, [r6]
lsls r2, 9
mov r1, r12
adds r1, 0x6
adds r1, r2, r1
ldrb r3, [r1]
mov r1, r12
adds r1, 0x7
adds r1, r2, r1
ldrb r1, [r1]
lsls r1, 8
orrs r3, r1
mov r1, r12
adds r1, 0x8
adds r1, r2, r1
ldrb r1, [r1]
lsls r1, 16
orrs r3, r1
mov r1, r12
adds r1, 0x9
adds r2, r1
ldrb r1, [r2]
lsls r1, 24
orrs r3, r1
str r3, [r4]
ldr r3, _0803CD8C @ =gUnknown_2037EFE
ldrb r1, [r6]
lsls r1, 9
mov r2, r12
adds r2, 0xA
adds r1, r2
ldrb r1, [r1]
strb r1, [r3]
ldr r4, _0803CD90 @ =gUnknown_2037F00
ldrb r2, [r6]
lsls r2, 9
mov r1, r12
adds r1, 0xC
adds r1, r2, r1
ldrb r3, [r1]
mov r1, r12
adds r1, 0xD
adds r2, r1
ldrb r1, [r2]
lsls r1, 8
orrs r3, r1
strh r3, [r4]
ldr r3, _0803CD94 @ =gUnknown_2037EE4
ldrb r2, [r6]
lsls r2, 9
mov r1, r12
adds r1, 0x10
adds r2, r1
str r2, [r3]
ldr r3, _0803CD98 @ =gUnknown_2024008
ldrb r1, [r6]
lsls r1, 2
adds r1, r3
ldr r2, [r2]
str r2, [r1]
ldrb r1, [r5]
bl IsMoveWithoutAnimation
lsls r0, 24
lsrs r3, r0, 24
cmp r3, 0
beq _0803CD9C
bl RecordedOpponentBufferExecCompleted
b _0803CDBA
.align 2, 0
_0803CD78: .4byte gActiveBattler
_0803CD7C: .4byte gUnknown_2022BC4
_0803CD80: .4byte gUnknown_2037F16
_0803CD84: .4byte gUnknown_2037EEC
_0803CD88: .4byte gUnknown_2037EE8
_0803CD8C: .4byte gUnknown_2037EFE
_0803CD90: .4byte gUnknown_2037F00
_0803CD94: .4byte gUnknown_2037EE4
_0803CD98: .4byte gUnknown_2024008
_0803CD9C:
ldr r0, _0803CDC0 @ =gUnknown_2024018
ldr r0, [r0]
ldrb r1, [r6]
ldr r2, [r0, 0x4]
lsls r0, r1, 1
adds r0, r1
lsls r0, 2
adds r0, r2
strb r3, [r0, 0x4]
ldr r1, _0803CDC4 @ =gUnknown_3004FE0
ldrb r0, [r6]
lsls r0, 2
adds r0, r1
ldr r1, _0803CDC8 @ =RecordedOpponentDoMoveAnimation
str r1, [r0]
_0803CDBA:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_0803CDC0: .4byte gUnknown_2024018
_0803CDC4: .4byte gUnknown_3004FE0
_0803CDC8: .4byte RecordedOpponentDoMoveAnimation
thumb_func_end RecordedOpponentHandleMoveAnimation
thumb_func_start RecordedOpponentDoMoveAnimation
RecordedOpponentDoMoveAnimation: @ 803CDCC
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
ldr r2, _0803CE18 @ =gUnknown_2022BC4
ldr r6, _0803CE1C @ =gActiveBattler
ldrb r3, [r6]
lsls r1, r3, 9
adds r0, r2, 0x1
mov r10, r0
adds r0, r1, r0
ldrb r4, [r0]
adds r5, r2, 0x2
mov r9, r5
adds r0, r1, r5
ldrb r0, [r0]
lsls r0, 8
orrs r4, r0
adds r2, 0xB
adds r1, r2
ldrb r1, [r1]
mov r8, r1
ldr r7, _0803CE20 @ =gUnknown_2024018
ldr r5, [r7]
ldr r1, [r5, 0x4]
lsls r0, r3, 1
adds r0, r3
lsls r0, 2
adds r0, r1
ldrb r2, [r0, 0x4]
cmp r2, 0x1
beq _0803CE64
cmp r2, 0x1
bgt _0803CE24
cmp r2, 0
beq _0803CE2E
b _0803CF40
.align 2, 0
_0803CE18: .4byte gUnknown_2022BC4
_0803CE1C: .4byte gActiveBattler
_0803CE20: .4byte gUnknown_2024018
_0803CE24:
cmp r2, 0x2
beq _0803CE8E
cmp r2, 0x3
beq _0803CF04
b _0803CF40
_0803CE2E:
ldr r1, [r5]
lsls r0, r3, 2
adds r1, r0, r1
ldrb r2, [r1]
movs r0, 0xC
ands r0, r2
cmp r0, 0x4
bne _0803CE50
movs r0, 0x8
orrs r0, r2
strb r0, [r1]
ldrb r2, [r6]
adds r0, r2, 0
adds r1, r2, 0
movs r3, 0x5
bl InitAndLaunchSpecialAnimation
_0803CE50:
ldr r0, [r7]
ldrb r1, [r6]
ldr r2, [r0, 0x4]
lsls r0, r1, 1
adds r0, r1
lsls r0, 2
adds r0, r2
movs r1, 0x1
strb r1, [r0, 0x4]
b _0803CF40
_0803CE64:
ldrb r1, [r0]
movs r0, 0x40
ands r0, r1
cmp r0, 0
bne _0803CF40
movs r0, 0
bl sub_8035450
adds r0, r4, 0
bl DoMoveAnim
ldr r0, [r7]
ldrb r1, [r6]
ldr r2, [r0, 0x4]
lsls r0, r1, 1
adds r0, r1
lsls r0, 2
adds r0, r2
movs r1, 0x2
strb r1, [r0, 0x4]
b _0803CF40
_0803CE8E:
ldr r0, _0803CEF4 @ =gUnknown_2037EDC
ldr r0, [r0]
bl _call_via_r0
ldr r0, _0803CEF8 @ =gUnknown_2037EE1
ldrb r0, [r0]
cmp r0, 0
bne _0803CF40
movs r0, 0x1
bl sub_8035450
ldr r0, [r7]
ldrb r2, [r6]
ldr r1, [r0]
lsls r0, r2, 2
adds r0, r1
ldrb r1, [r0]
movs r0, 0x4
ands r0, r1
cmp r0, 0
beq _0803CEDC
mov r0, r8
cmp r0, 0x1
bhi _0803CEDC
adds r0, r2, 0
adds r1, r2, 0
movs r3, 0x6
bl InitAndLaunchSpecialAnimation
ldr r0, [r7]
ldrb r1, [r6]
ldr r0, [r0]
lsls r1, 2
adds r1, r0
ldrb r2, [r1]
movs r0, 0x9
negs r0, r0
ands r0, r2
strb r0, [r1]
_0803CEDC:
ldr r0, _0803CEFC @ =gUnknown_2024018
ldr r2, [r0]
ldr r0, _0803CF00 @ =gActiveBattler
ldrb r1, [r0]
ldr r2, [r2, 0x4]
lsls r0, r1, 1
adds r0, r1
lsls r0, 2
adds r0, r2
movs r1, 0x3
strb r1, [r0, 0x4]
b _0803CF40
.align 2, 0
_0803CEF4: .4byte gUnknown_2037EDC
_0803CEF8: .4byte gUnknown_2037EE1
_0803CEFC: .4byte gUnknown_2024018
_0803CF00: .4byte gActiveBattler
_0803CF04:
ldrb r1, [r0]
movs r0, 0x40
ands r0, r1
lsls r0, 24
lsrs r4, r0, 24
cmp r4, 0
bne _0803CF40
bl CopyAllBattleSpritesInvisibilities
ldrb r0, [r6]
lsls r2, r0, 9
mov r3, r10
adds r1, r2, r3
ldrb r1, [r1]
add r2, r9
ldrb r2, [r2]
lsls r2, 8
orrs r1, r2
bl TrySetBehindSubstituteSpriteBit
ldr r0, [r7]
ldrb r1, [r6]
ldr r2, [r0, 0x4]
lsls r0, r1, 1
adds r0, r1
lsls r0, 2
adds r0, r2
strb r4, [r0, 0x4]
bl RecordedOpponentBufferExecCompleted
_0803CF40:
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
thumb_func_end RecordedOpponentDoMoveAnimation
thumb_func_start sub_803CF50
sub_803CF50: @ 803CF50
push {r4,lr}
ldr r0, _0803CF84 @ =gUnknown_2022974
movs r1, 0
strh r1, [r0]
ldr r0, _0803CF88 @ =gUnknown_2022976
strh r1, [r0]
ldr r0, _0803CF8C @ =gActiveBattler
ldrb r4, [r0]
lsls r4, 9
ldr r0, _0803CF90 @ =gUnknown_2022BC6
adds r4, r0
ldrh r0, [r4]
bl sub_80D7274
ldrh r0, [r4]
bl sub_80D89B0
lsls r0, 24
cmp r0, 0
beq _0803CF98
ldr r0, _0803CF94 @ =gUnknown_202298C
movs r1, 0x40
bl sub_80D87BC
b _0803CFA0
.align 2, 0
_0803CF84: .4byte gUnknown_2022974
_0803CF88: .4byte gUnknown_2022976
_0803CF8C: .4byte gActiveBattler
_0803CF90: .4byte gUnknown_2022BC6
_0803CF94: .4byte gUnknown_202298C
_0803CF98:
ldr r0, _0803CFB4 @ =gUnknown_202298C
movs r1, 0
bl sub_80D87BC
_0803CFA0:
ldr r1, _0803CFB8 @ =gUnknown_3004FE0
ldr r0, _0803CFBC @ =gActiveBattler
ldrb r0, [r0]
lsls r0, 2
adds r0, r1
ldr r1, _0803CFC0 @ =CompleteOnInactiveTextPrinter_5
str r1, [r0]
pop {r4}
pop {r0}
bx r0
.align 2, 0
_0803CFB4: .4byte gUnknown_202298C
_0803CFB8: .4byte gUnknown_3004FE0
_0803CFBC: .4byte gActiveBattler
_0803CFC0: .4byte CompleteOnInactiveTextPrinter_5
thumb_func_end sub_803CF50
thumb_func_start sub_803CFC4
sub_803CFC4: @ 803CFC4
push {lr}
bl RecordedOpponentBufferExecCompleted
pop {r0}
bx r0
thumb_func_end sub_803CFC4
thumb_func_start sub_803CFD0
sub_803CFD0: @ 803CFD0
push {lr}
bl RecordedOpponentBufferExecCompleted
pop {r0}
bx r0
thumb_func_end sub_803CFD0
thumb_func_start sub_803CFDC
sub_803CFDC: @ 803CFDC
push {lr}
bl RecordedOpponentBufferExecCompleted
pop {r0}
bx r0
thumb_func_end sub_803CFDC
thumb_func_start sub_803CFE8
sub_803CFE8: @ 803CFE8
push {lr}
bl RecordedOpponentBufferExecCompleted
pop {r0}
bx r0
thumb_func_end sub_803CFE8
thumb_func_start sub_803CFF4
sub_803CFF4: @ 803CFF4
push {lr}
bl RecordedOpponentBufferExecCompleted
pop {r0}
bx r0
thumb_func_end sub_803CFF4
thumb_func_start sub_803D000
sub_803D000: @ 803D000
push {lr}
bl RecordedOpponentBufferExecCompleted
pop {r0}
bx r0
thumb_func_end sub_803D000
thumb_func_start sub_803D00C
sub_803D00C: @ 803D00C
push {lr}
bl RecordedOpponentBufferExecCompleted
pop {r0}
bx r0
thumb_func_end sub_803D00C
thumb_func_start sub_803D018
sub_803D018: @ 803D018
push {r4-r7,lr}
mov r7, r9
mov r6, r8
push {r6,r7}
sub sp, 0x4
movs r0, 0
bl LoadBattleBarGfx
ldr r3, _0803D090 @ =gUnknown_2022BC4
ldr r0, _0803D094 @ =gActiveBattler
mov r9, r0
ldrb r4, [r0]
lsls r2, r4, 9
adds r0, r3, 0x2
adds r0, r2, r0
ldrb r1, [r0]
adds r3, 0x3
adds r2, r3
ldrb r0, [r2]
lsls r0, 8
orrs r1, r0
lsls r1, 16
asrs r7, r1, 16
ldr r0, _0803D098 @ =0x00007fff
cmp r7, r0
beq _0803D0A8
ldr r6, _0803D09C @ =gBattlerPartyIndexes
lsls r0, r4, 1
adds r0, r6
ldrh r0, [r0]
movs r5, 0x64
muls r0, r5
ldr r4, _0803D0A0 @ =gEnemyParty
adds r0, r4
movs r1, 0x3A
bl GetMonData
mov r8, r0
mov r1, r9
ldrb r0, [r1]
lsls r0, 1
adds r0, r6
ldrh r0, [r0]
muls r0, r5
adds r0, r4
movs r1, 0x39
bl GetMonData
adds r3, r0, 0
mov r1, r9
ldrb r0, [r1]
ldr r1, _0803D0A4 @ =gUnknown_3004FF0
adds r1, r0, r1
ldrb r1, [r1]
str r7, [sp]
mov r2, r8
bl SetBattleBarStruct
b _0803D0D2
.align 2, 0
_0803D090: .4byte gUnknown_2022BC4
_0803D094: .4byte gActiveBattler
_0803D098: .4byte 0x00007fff
_0803D09C: .4byte gBattlerPartyIndexes
_0803D0A0: .4byte gEnemyParty
_0803D0A4: .4byte gUnknown_3004FF0
_0803D0A8:
ldr r1, _0803D0F0 @ =gBattlerPartyIndexes
lsls r0, r4, 1
adds r0, r1
ldrh r1, [r0]
movs r0, 0x64
muls r0, r1
ldr r1, _0803D0F4 @ =gEnemyParty
adds r0, r1
movs r1, 0x3A
bl GetMonData
adds r2, r0, 0
mov r1, r9
ldrb r0, [r1]
ldr r1, _0803D0F8 @ =gUnknown_3004FF0
adds r1, r0, r1
ldrb r1, [r1]
str r7, [sp]
movs r3, 0
bl SetBattleBarStruct
_0803D0D2:
ldr r1, _0803D0FC @ =gUnknown_3004FE0
ldr r0, _0803D100 @ =gActiveBattler
ldrb r0, [r0]
lsls r0, 2
adds r0, r1
ldr r1, _0803D104 @ =CompleteOnHealthbarDone_4
str r1, [r0]
add sp, 0x4
pop {r3,r4}
mov r8, r3
mov r9, r4
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_0803D0F0: .4byte gBattlerPartyIndexes
_0803D0F4: .4byte gEnemyParty
_0803D0F8: .4byte gUnknown_3004FF0
_0803D0FC: .4byte gUnknown_3004FE0
_0803D100: .4byte gActiveBattler
_0803D104: .4byte CompleteOnHealthbarDone_4
thumb_func_end sub_803D018
thumb_func_start sub_803D108
sub_803D108: @ 803D108
push {lr}
bl RecordedOpponentBufferExecCompleted
pop {r0}
bx r0
thumb_func_end sub_803D108
thumb_func_start sub_803D114
sub_803D114: @ 803D114
push {r4,lr}
ldr r4, _0803D170 @ =gActiveBattler
ldrb r0, [r4]
bl mplay_80342A4
lsls r0, 24
cmp r0, 0
bne _0803D168
ldr r0, _0803D174 @ =gUnknown_3004FF0
ldrb r1, [r4]
adds r0, r1, r0
ldrb r0, [r0]
ldr r2, _0803D178 @ =gBattlerPartyIndexes
lsls r1, 1
adds r1, r2
ldrh r2, [r1]
movs r1, 0x64
muls r1, r2
ldr r2, _0803D17C @ =gEnemyParty
adds r1, r2
movs r2, 0x9
bl UpdateHealthboxAttribute
ldrb r2, [r4]
ldr r0, _0803D180 @ =gUnknown_2024018
ldr r0, [r0]
ldr r0, [r0, 0x4]
lsls r1, r2, 1
adds r1, r2
lsls r1, 2
adds r1, r0
ldrb r2, [r1]
movs r0, 0x11
negs r0, r0
ands r0, r2
strb r0, [r1]
ldr r1, _0803D184 @ =gUnknown_3004FE0
ldrb r0, [r4]
lsls r0, 2
adds r0, r1
ldr r1, _0803D188 @ =CompleteOnFinishedStatusAnimation_5
str r1, [r0]
_0803D168:
pop {r4}
pop {r0}
bx r0
.align 2, 0
_0803D170: .4byte gActiveBattler
_0803D174: .4byte gUnknown_3004FF0
_0803D178: .4byte gBattlerPartyIndexes
_0803D17C: .4byte gEnemyParty
_0803D180: .4byte gUnknown_2024018
_0803D184: .4byte gUnknown_3004FE0
_0803D188: .4byte CompleteOnFinishedStatusAnimation_5
thumb_func_end sub_803D114
thumb_func_start sub_803D18C
sub_803D18C: @ 803D18C
push {r4,r5,lr}
ldr r5, _0803D1E4 @ =gActiveBattler
ldrb r0, [r5]
bl mplay_80342A4
lsls r0, 24
cmp r0, 0
bne _0803D1DC
ldr r4, _0803D1E8 @ =gUnknown_2022BC4
ldrb r3, [r5]
lsls r3, 9
adds r0, r4, 0x1
adds r0, r3, r0
ldrb r0, [r0]
adds r1, r4, 0x2
adds r1, r3, r1
ldrb r1, [r1]
adds r2, r4, 0x3
adds r2, r3, r2
ldrb r2, [r2]
lsls r2, 8
orrs r1, r2
adds r2, r4, 0x4
adds r2, r3, r2
ldrb r2, [r2]
lsls r2, 16
orrs r1, r2
adds r4, 0x5
adds r3, r4
ldrb r2, [r3]
lsls r2, 24
orrs r1, r2
bl InitAndLaunchChosenStatusAnimation
ldr r1, _0803D1EC @ =gUnknown_3004FE0
ldrb r0, [r5]
lsls r0, 2
adds r0, r1
ldr r1, _0803D1F0 @ =CompleteOnFinishedStatusAnimation_5
str r1, [r0]
_0803D1DC:
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_0803D1E4: .4byte gActiveBattler
_0803D1E8: .4byte gUnknown_2022BC4
_0803D1EC: .4byte gUnknown_3004FE0
_0803D1F0: .4byte CompleteOnFinishedStatusAnimation_5
thumb_func_end sub_803D18C
thumb_func_start sub_803D1F4
sub_803D1F4: @ 803D1F4
push {lr}
bl RecordedOpponentBufferExecCompleted
pop {r0}
bx r0
thumb_func_end sub_803D1F4
thumb_func_start sub_803D200
sub_803D200: @ 803D200
push {lr}
bl RecordedOpponentBufferExecCompleted
pop {r0}
bx r0
thumb_func_end sub_803D200
thumb_func_start sub_803D20C
sub_803D20C: @ 803D20C
push {lr}
bl RecordedOpponentBufferExecCompleted
pop {r0}
bx r0
thumb_func_end sub_803D20C
thumb_func_start sub_803D218
sub_803D218: @ 803D218
push {lr}
bl RecordedOpponentBufferExecCompleted
pop {r0}
bx r0
thumb_func_end sub_803D218
thumb_func_start sub_803D224
sub_803D224: @ 803D224
push {lr}
bl RecordedOpponentBufferExecCompleted
pop {r0}
bx r0
thumb_func_end sub_803D224
thumb_func_start sub_803D230
sub_803D230: @ 803D230
push {lr}
bl RecordedOpponentBufferExecCompleted
pop {r0}
bx r0
thumb_func_end sub_803D230
thumb_func_start sub_803D23C
sub_803D23C: @ 803D23C
push {lr}
bl RecordedOpponentBufferExecCompleted
pop {r0}
bx r0
thumb_func_end sub_803D23C
thumb_func_start sub_803D248
sub_803D248: @ 803D248
push {lr}
bl RecordedOpponentBufferExecCompleted
pop {r0}
bx r0
thumb_func_end sub_803D248
thumb_func_start sub_803D254
sub_803D254: @ 803D254
push {lr}
bl RecordedOpponentBufferExecCompleted
pop {r0}
bx r0
thumb_func_end sub_803D254
thumb_func_start RecordedOpponentHandleCmd37
RecordedOpponentHandleCmd37: @ 803D260
push {lr}
ldr r2, _0803D278 @ =gUnknown_2022870
ldrb r1, [r2]
movs r0, 0x80
negs r0, r0
ands r0, r1
strb r0, [r2]
bl RecordedOpponentBufferExecCompleted
pop {r0}
bx r0
.align 2, 0
_0803D278: .4byte gUnknown_2022870
thumb_func_end RecordedOpponentHandleCmd37
thumb_func_start RecordedOpponentHandleCmd38
RecordedOpponentHandleCmd38: @ 803D27C
push {lr}
ldr r3, _0803D2A8 @ =gUnknown_2022870
ldr r1, _0803D2AC @ =gUnknown_2022BC4
ldr r0, _0803D2B0 @ =gActiveBattler
ldrb r0, [r0]
lsls r0, 9
adds r1, 0x1
adds r0, r1
ldrb r0, [r0]
movs r1, 0x7F
ands r1, r0
ldrb r2, [r3]
movs r0, 0x80
negs r0, r0
ands r0, r2
orrs r0, r1
strb r0, [r3]
bl RecordedOpponentBufferExecCompleted
pop {r0}
bx r0
.align 2, 0
_0803D2A8: .4byte gUnknown_2022870
_0803D2AC: .4byte gUnknown_2022BC4
_0803D2B0: .4byte gActiveBattler
thumb_func_end RecordedOpponentHandleCmd38
thumb_func_start RecordedOpponentHandleCmd39
RecordedOpponentHandleCmd39: @ 803D2B4
push {lr}
ldr r2, _0803D2C8 @ =gUnknown_2022870
ldrb r1, [r2]
movs r0, 0x7F
ands r0, r1
strb r0, [r2]
bl RecordedOpponentBufferExecCompleted
pop {r0}
bx r0
.align 2, 0
_0803D2C8: .4byte gUnknown_2022870
thumb_func_end RecordedOpponentHandleCmd39
thumb_func_start RecordedOpponentHandleCmd40
RecordedOpponentHandleCmd40: @ 803D2CC
push {lr}
ldr r3, _0803D2F0 @ =gUnknown_2022870
ldr r1, [r3]
lsls r1, 24
lsrs r1, 31
movs r0, 0x1
eors r1, r0
lsls r1, 7
ldrb r2, [r3]
movs r0, 0x7F
ands r0, r2
orrs r0, r1
strb r0, [r3]
bl RecordedOpponentBufferExecCompleted
pop {r0}
bx r0
.align 2, 0
_0803D2F0: .4byte gUnknown_2022870
thumb_func_end RecordedOpponentHandleCmd40
thumb_func_start RecordedOpponentHandleHitAnimation
RecordedOpponentHandleHitAnimation: @ 803D2F4
push {r4,lr}
ldr r3, _0803D31C @ =gSprites
ldr r2, _0803D320 @ =gUnknown_2023D44
ldr r4, _0803D324 @ =gActiveBattler
ldrb r0, [r4]
adds r0, r2
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r3
adds r0, 0x3E
ldrb r0, [r0]
lsls r0, 29
cmp r0, 0
bge _0803D328
bl RecordedOpponentBufferExecCompleted
b _0803D352
.align 2, 0
_0803D31C: .4byte gSprites
_0803D320: .4byte gUnknown_2023D44
_0803D324: .4byte gActiveBattler
_0803D328:
ldr r1, _0803D358 @ =gUnknown_2024005
movs r0, 0x1
strb r0, [r1]
ldrb r0, [r4]
adds r0, r2
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r3
movs r1, 0
strh r1, [r0, 0x30]
ldrb r0, [r4]
bl DoHitAnimHealthboxEffect
ldr r1, _0803D35C @ =gUnknown_3004FE0
ldrb r0, [r4]
lsls r0, 2
adds r0, r1
ldr r1, _0803D360 @ =DoHitAnimBlinkSpriteEffect_4
str r1, [r0]
_0803D352:
pop {r4}
pop {r0}
bx r0
.align 2, 0
_0803D358: .4byte gUnknown_2024005
_0803D35C: .4byte gUnknown_3004FE0
_0803D360: .4byte DoHitAnimBlinkSpriteEffect_4
thumb_func_end RecordedOpponentHandleHitAnimation
thumb_func_start sub_803D364
sub_803D364: @ 803D364
push {lr}
bl RecordedOpponentBufferExecCompleted
pop {r0}
bx r0
thumb_func_end sub_803D364
thumb_func_start RecordedOpponentHandlePlaySE
RecordedOpponentHandlePlaySE: @ 803D370
push {r4,lr}
ldr r4, _0803D3AC @ =gActiveBattler
ldrb r0, [r4]
bl GetBankSide
lsls r0, 24
movs r3, 0x3F
cmp r0, 0
bne _0803D384
movs r3, 0xC0
_0803D384:
ldr r2, _0803D3B0 @ =gUnknown_2022BC4
ldrb r1, [r4]
lsls r1, 9
adds r0, r2, 0x1
adds r0, r1, r0
ldrb r0, [r0]
adds r2, 0x2
adds r1, r2
ldrb r1, [r1]
lsls r1, 8
orrs r0, r1
lsls r1, r3, 24
asrs r1, 24
bl PlaySE12WithPanning
bl RecordedOpponentBufferExecCompleted
pop {r4}
pop {r0}
bx r0
.align 2, 0
_0803D3AC: .4byte gActiveBattler
_0803D3B0: .4byte gUnknown_2022BC4
thumb_func_end RecordedOpponentHandlePlaySE
thumb_func_start LinkOpponentHandlecmd44
LinkOpponentHandlecmd44: @ 803D3B4
push {lr}
ldr r2, _0803D3DC @ =gUnknown_2022BC4
ldr r0, _0803D3E0 @ =gActiveBattler
ldrb r1, [r0]
lsls r1, 9
adds r0, r2, 0x1
adds r0, r1, r0
ldrb r0, [r0]
adds r2, 0x2
adds r1, r2
ldrb r1, [r1]
lsls r1, 8
orrs r0, r1
bl PlayFanfare
bl RecordedOpponentBufferExecCompleted
pop {r0}
bx r0
.align 2, 0
_0803D3DC: .4byte gUnknown_2022BC4
_0803D3E0: .4byte gActiveBattler
thumb_func_end LinkOpponentHandlecmd44
thumb_func_start RecordedOpponentHandleFaintingCry
RecordedOpponentHandleFaintingCry: @ 803D3E4
push {lr}
ldr r1, _0803D414 @ =gBattlerPartyIndexes
ldr r0, _0803D418 @ =gActiveBattler
ldrb r0, [r0]
lsls r0, 1
adds r0, r1
ldrh r1, [r0]
movs r0, 0x64
muls r0, r1
ldr r1, _0803D41C @ =gEnemyParty
adds r0, r1
movs r1, 0xB
bl GetMonData
lsls r0, 16
lsrs r0, 16
movs r1, 0x19
movs r2, 0x5
bl PlayCry3
bl RecordedOpponentBufferExecCompleted
pop {r0}
bx r0
.align 2, 0
_0803D414: .4byte gBattlerPartyIndexes
_0803D418: .4byte gActiveBattler
_0803D41C: .4byte gEnemyParty
thumb_func_end RecordedOpponentHandleFaintingCry
thumb_func_start RecordedOpponentHandleIntroSlide
RecordedOpponentHandleIntroSlide: @ 803D420
push {lr}
ldr r1, _0803D448 @ =gUnknown_2022BC4
ldr r0, _0803D44C @ =gActiveBattler
ldrb r0, [r0]
lsls r0, 9
adds r1, 0x1
adds r0, r1
ldrb r0, [r0]
bl sub_80BC3A0
ldr r2, _0803D450 @ =gUnknown_2023F4C
ldrh r0, [r2]
movs r1, 0x1
orrs r0, r1
strh r0, [r2]
bl RecordedOpponentBufferExecCompleted
pop {r0}
bx r0
.align 2, 0
_0803D448: .4byte gUnknown_2022BC4
_0803D44C: .4byte gActiveBattler
_0803D450: .4byte gUnknown_2023F4C
thumb_func_end RecordedOpponentHandleIntroSlide
thumb_func_start sub_803D454
sub_803D454: @ 803D454
push {r4-r6,lr}
ldr r5, _0803D534 @ =gUnknown_2023D44
ldr r6, _0803D538 @ =gActiveBattler
ldrb r0, [r6]
adds r0, r5
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
ldr r4, _0803D53C @ =gSprites
adds r0, r4
bl oamt_add_pos2_onto_pos1
ldrb r0, [r6]
adds r0, r5
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r4
movs r1, 0x23
strh r1, [r0, 0x2E]
ldrb r0, [r6]
adds r0, r5
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r4
movs r1, 0x8C
lsls r1, 1
strh r1, [r0, 0x32]
ldrb r0, [r6]
adds r0, r5
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r4
ldrh r1, [r0, 0x22]
strh r1, [r0, 0x36]
ldrb r0, [r6]
adds r0, r5
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r1, r4, 0
adds r1, 0x1C
adds r0, r1
ldr r1, _0803D540 @ =sub_8075590
str r1, [r0]
ldrb r0, [r6]
adds r0, r5
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r4
ldr r1, _0803D544 @ =sub_803D648
bl StoreSpriteCallbackInData6
ldr r0, _0803D548 @ =sub_803D564
movs r1, 0x5
bl CreateTask
lsls r0, 24
lsrs r0, 24
ldr r4, _0803D54C @ =gUnknown_3005090
lsls r1, r0, 2
adds r1, r0
lsls r1, 3
adds r1, r4
ldrb r0, [r6]
strh r0, [r1, 0x8]
ldr r3, _0803D550 @ =gUnknown_2024018
ldr r0, [r3]
ldrb r2, [r6]
ldr r1, [r0, 0x4]
lsls r0, r2, 1
adds r0, r2
lsls r0, 2
adds r0, r1
ldrb r1, [r0]
movs r0, 0x1
ands r0, r1
cmp r0, 0
beq _0803D516
ldr r0, _0803D554 @ =gUnknown_2024000
adds r0, r2, r0
ldrb r1, [r0]
lsls r0, r1, 2
adds r0, r1
lsls r0, 3
adds r0, r4
ldr r1, _0803D558 @ =sub_80491B0
str r1, [r0]
_0803D516:
ldr r0, [r3]
ldr r2, [r0, 0x8]
ldrb r0, [r2, 0x9]
movs r1, 0x1
orrs r0, r1
strb r0, [r2, 0x9]
ldr r1, _0803D55C @ =gUnknown_3004FE0
ldrb r0, [r6]
lsls r0, 2
adds r0, r1
ldr r1, _0803D560 @ =nullsub_19
str r1, [r0]
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_0803D534: .4byte gUnknown_2023D44
_0803D538: .4byte gActiveBattler
_0803D53C: .4byte gSprites
_0803D540: .4byte sub_8075590
_0803D544: .4byte sub_803D648
_0803D548: .4byte sub_803D564
_0803D54C: .4byte gUnknown_3005090
_0803D550: .4byte gUnknown_2024018
_0803D554: .4byte gUnknown_2024000
_0803D558: .4byte sub_80491B0
_0803D55C: .4byte gUnknown_3004FE0
_0803D560: .4byte nullsub_19
thumb_func_end sub_803D454
thumb_func_start sub_803D564
sub_803D564: @ 803D564
push {r4-r7,lr}
mov r7, r9
mov r6, r8
push {r6,r7}
lsls r0, 24
lsrs r0, 24
mov r8, r0
ldr r7, _0803D5BC @ =gActiveBattler
ldrb r0, [r7]
mov r9, r0
ldr r1, _0803D5C0 @ =gUnknown_3005090
mov r2, r8
lsls r0, r2, 2
add r0, r8
lsls r0, 3
adds r0, r1
ldrh r0, [r0, 0x8]
strb r0, [r7]
bl sub_8075290
lsls r0, 24
cmp r0, 0
beq _0803D59E
ldr r0, _0803D5C4 @ =gBattleTypeFlags
ldr r0, [r0]
movs r1, 0x40
ands r0, r1
cmp r0, 0
beq _0803D5D0
_0803D59E:
ldr r0, _0803D5C8 @ =gUnknown_2022BC4
ldrb r1, [r7]
lsls r2, r1, 9
adds r0, 0x1
adds r2, r0
ldr r0, _0803D5CC @ =gBattlerPartyIndexes
lsls r1, 1
adds r1, r0
ldrh r0, [r1]
strb r0, [r2]
ldrb r0, [r7]
movs r1, 0
bl sub_803C550
b _0803D610
.align 2, 0
_0803D5BC: .4byte gActiveBattler
_0803D5C0: .4byte gUnknown_3005090
_0803D5C4: .4byte gBattleTypeFlags
_0803D5C8: .4byte gUnknown_2022BC4
_0803D5CC: .4byte gBattlerPartyIndexes
_0803D5D0:
ldr r4, _0803D634 @ =gUnknown_2022BC4
ldrb r0, [r7]
lsls r1, r0, 9
adds r4, 0x1
adds r1, r4
ldr r6, _0803D638 @ =gBattlerPartyIndexes
lsls r0, 1
adds r0, r6
ldrh r0, [r0]
strb r0, [r1]
ldrb r0, [r7]
movs r1, 0
bl sub_803C550
ldrb r0, [r7]
movs r5, 0x2
eors r0, r5
strb r0, [r7]
ldrb r0, [r7]
lsls r1, r0, 9
adds r1, r4
lsls r0, 1
adds r0, r6
ldrh r0, [r0]
strb r0, [r1]
ldrb r0, [r7]
movs r1, 0
bl sub_803C550
ldrb r0, [r7]
eors r0, r5
strb r0, [r7]
_0803D610:
ldr r1, _0803D63C @ =gUnknown_3004FE0
ldr r2, _0803D640 @ =gActiveBattler
ldrb r0, [r2]
lsls r0, 2
adds r0, r1
ldr r1, _0803D644 @ =sub_803A9CC
str r1, [r0]
mov r0, r9
strb r0, [r2]
mov r0, r8
bl DestroyTask
pop {r3,r4}
mov r8, r3
mov r9, r4
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_0803D634: .4byte gUnknown_2022BC4
_0803D638: .4byte gBattlerPartyIndexes
_0803D63C: .4byte gUnknown_3004FE0
_0803D640: .4byte gActiveBattler
_0803D644: .4byte sub_803A9CC
thumb_func_end sub_803D564
thumb_func_start sub_803D648
sub_803D648: @ 803D648
push {r4,lr}
adds r4, r0, 0
ldrh r0, [r4, 0x6]
bl sub_803477C
ldrh r0, [r4, 0x38]
ldr r1, _0803D674 @ =0x000003ff
ands r1, r0
ldrh r2, [r4, 0x4]
ldr r0, _0803D678 @ =0xfffffc00
ands r0, r2
orrs r0, r1
strh r0, [r4, 0x4]
adds r0, r4, 0
bl FreeSpriteOamMatrix
adds r0, r4, 0
bl DestroySprite
pop {r4}
pop {r0}
bx r0
.align 2, 0
_0803D674: .4byte 0x000003ff
_0803D678: .4byte 0xfffffc00
thumb_func_end sub_803D648
thumb_func_start RecordedOpponentHandleDrawPartyStatusSummary
RecordedOpponentHandleDrawPartyStatusSummary: @ 803D67C
push {r4-r7,lr}
ldr r1, _0803D6A4 @ =gUnknown_2022BC4
ldr r0, _0803D6A8 @ =gActiveBattler
ldrb r2, [r0]
lsls r0, r2, 9
adds r1, 0x1
adds r0, r1
ldrb r0, [r0]
cmp r0, 0
beq _0803D6AC
adds r0, r2, 0
bl GetBankSide
lsls r0, 24
cmp r0, 0
bne _0803D6AC
bl RecordedOpponentBufferExecCompleted
b _0803D776
.align 2, 0
_0803D6A4: .4byte gUnknown_2022BC4
_0803D6A8: .4byte gActiveBattler
_0803D6AC:
ldr r4, _0803D704 @ =gUnknown_2024018
ldr r0, [r4]
ldr r3, _0803D708 @ =gActiveBattler
ldrb r1, [r3]
ldr r2, [r0, 0x4]
lsls r0, r1, 1
adds r0, r1
lsls r0, 2
adds r0, r2
ldrb r1, [r0]
movs r2, 0x1
orrs r1, r2
strb r1, [r0]
ldr r1, _0803D70C @ =gUnknown_2022BC4
ldrb r2, [r3]
lsls r0, r2, 9
adds r1, 0x2
adds r0, r1
ldrb r0, [r0]
adds r7, r3, 0
cmp r0, 0
beq _0803D718
ldr r0, [r4]
ldr r1, [r0, 0x4]
lsls r0, r2, 1
adds r0, r2
lsls r0, 2
adds r3, r0, r1
ldrb r2, [r3, 0x1]
lsls r1, r2, 26
lsrs r0, r1, 27
cmp r0, 0x1
bhi _0803D710
adds r0, 0x1
movs r1, 0x1F
ands r0, r1
lsls r0, 1
movs r1, 0x3F
negs r1, r1
ands r1, r2
orrs r1, r0
strb r1, [r3, 0x1]
b _0803D776
.align 2, 0
_0803D704: .4byte gUnknown_2024018
_0803D708: .4byte gActiveBattler
_0803D70C: .4byte gUnknown_2022BC4
_0803D710:
movs r0, 0x3F
negs r0, r0
ands r0, r2
strb r0, [r3, 0x1]
_0803D718:
adds r5, r7, 0
ldrb r0, [r5]
lsls r3, r0, 9
ldr r4, _0803D77C @ =gUnknown_2022BC8
adds r1, r3, r4
subs r2, r4, 0x3
adds r2, r3, r2
ldrb r2, [r2]
subs r4, 0x2
adds r3, r4
ldrb r3, [r3]
bl sub_8048D14
ldr r2, _0803D780 @ =gUnknown_2024000
ldrb r1, [r5]
adds r1, r2
movs r3, 0
strb r0, [r1]
ldr r6, _0803D784 @ =gUnknown_2024018
ldr r0, [r6]
ldrb r1, [r5]
ldr r2, [r0, 0x4]
lsls r0, r1, 1
adds r0, r1
lsls r0, 2
adds r0, r2
strb r3, [r0, 0x5]
ldrb r2, [r5]
lsls r0, r2, 9
adds r0, r4
ldrb r0, [r0]
cmp r0, 0
beq _0803D76A
ldr r0, [r6]
ldr r1, [r0, 0x4]
lsls r0, r2, 1
adds r0, r2
lsls r0, 2
adds r0, r1
movs r1, 0x5D
strb r1, [r0, 0x5]
_0803D76A:
ldr r0, _0803D788 @ =gUnknown_3004FE0
ldrb r1, [r7]
lsls r1, 2
adds r1, r0
ldr r0, _0803D78C @ =sub_803D790
str r0, [r1]
_0803D776:
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_0803D77C: .4byte gUnknown_2022BC8
_0803D780: .4byte gUnknown_2024000
_0803D784: .4byte gUnknown_2024018
_0803D788: .4byte gUnknown_3004FE0
_0803D78C: .4byte sub_803D790
thumb_func_end RecordedOpponentHandleDrawPartyStatusSummary
thumb_func_start sub_803D790
sub_803D790: @ 803D790
push {r4,lr}
ldr r4, _0803D7D0 @ =gUnknown_2024018
ldr r0, [r4]
ldr r3, _0803D7D4 @ =gActiveBattler
ldrb r1, [r3]
ldr r2, [r0, 0x4]
lsls r0, r1, 1
adds r0, r1
lsls r0, 2
adds r0, r2
ldrb r1, [r0, 0x5]
adds r2, r1, 0x1
strb r2, [r0, 0x5]
lsls r1, 24
lsrs r1, 24
cmp r1, 0x5C
bls _0803D7C8
ldr r0, [r4]
ldrb r1, [r3]
ldr r2, [r0, 0x4]
lsls r0, r1, 1
adds r0, r1
lsls r0, 2
adds r0, r2
movs r1, 0
strb r1, [r0, 0x5]
bl RecordedOpponentBufferExecCompleted
_0803D7C8:
pop {r4}
pop {r0}
bx r0
.align 2, 0
_0803D7D0: .4byte gUnknown_2024018
_0803D7D4: .4byte gActiveBattler
thumb_func_end sub_803D790
thumb_func_start RecordedOpponentHandleCmd49
RecordedOpponentHandleCmd49: @ 803D7D8
push {lr}
ldr r0, _0803D814 @ =gUnknown_2024018
ldr r1, [r0]
ldr r0, _0803D818 @ =gActiveBattler
ldrb r3, [r0]
ldr r1, [r1, 0x4]
lsls r0, r3, 1
adds r0, r3
lsls r0, 2
adds r0, r1
ldrb r1, [r0]
movs r0, 0x1
ands r0, r1
cmp r0, 0
beq _0803D80A
ldr r2, _0803D81C @ =gUnknown_3005090
ldr r0, _0803D820 @ =gUnknown_2024000
adds r0, r3, r0
ldrb r1, [r0]
lsls r0, r1, 2
adds r0, r1
lsls r0, 3
adds r0, r2
ldr r1, _0803D824 @ =sub_80491B0
str r1, [r0]
_0803D80A:
bl RecordedOpponentBufferExecCompleted
pop {r0}
bx r0
.align 2, 0
_0803D814: .4byte gUnknown_2024018
_0803D818: .4byte gActiveBattler
_0803D81C: .4byte gUnknown_3005090
_0803D820: .4byte gUnknown_2024000
_0803D824: .4byte sub_80491B0
thumb_func_end RecordedOpponentHandleCmd49
thumb_func_start sub_803D828
sub_803D828: @ 803D828
push {lr}
bl RecordedOpponentBufferExecCompleted
pop {r0}
bx r0
thumb_func_end sub_803D828
thumb_func_start RecordedOpponentHandleSpriteInvisibility
RecordedOpponentHandleSpriteInvisibility: @ 803D834
push {r4,lr}
ldr r4, _0803D884 @ =gActiveBattler
ldrb r0, [r4]
bl sub_8075224
lsls r0, 24
cmp r0, 0
beq _0803D87A
ldr r3, _0803D888 @ =gSprites
ldr r0, _0803D88C @ =gUnknown_2023D44
ldrb r1, [r4]
adds r0, r1, r0
ldrb r0, [r0]
lsls r2, r0, 4
adds r2, r0
lsls r2, 2
adds r2, r3
ldr r0, _0803D890 @ =gUnknown_2022BC4
lsls r1, 9
adds r0, 0x1
adds r1, r0
adds r2, 0x3E
movs r0, 0x1
ldrb r1, [r1]
ands r1, r0
lsls r1, 2
ldrb r3, [r2]
movs r0, 0x5
negs r0, r0
ands r0, r3
orrs r0, r1
strb r0, [r2]
ldrb r0, [r4]
bl CopyBattleSpriteInvisibility
_0803D87A:
bl RecordedOpponentBufferExecCompleted
pop {r4}
pop {r0}
bx r0
.align 2, 0
_0803D884: .4byte gActiveBattler
_0803D888: .4byte gSprites
_0803D88C: .4byte gUnknown_2023D44
_0803D890: .4byte gUnknown_2022BC4
thumb_func_end RecordedOpponentHandleSpriteInvisibility
thumb_func_start RecordedOpponentHandleBattleAnimation
RecordedOpponentHandleBattleAnimation: @ 803D894
push {r4-r6,lr}
sub sp, 0x4
ldr r6, _0803D8D8 @ =gActiveBattler
ldrb r0, [r6]
bl mplay_80342A4
lsls r0, 24
cmp r0, 0
bne _0803D8EC
ldr r5, _0803D8DC @ =gUnknown_2022BC4
ldrb r2, [r6]
lsls r1, r2, 9
adds r0, r5, 0x1
adds r0, r1, r0
ldrb r3, [r0]
adds r0, r5, 0x2
adds r0, r1, r0
ldrb r4, [r0]
adds r5, 0x3
adds r1, r5
ldrb r0, [r1]
lsls r0, 8
orrs r4, r0
str r4, [sp]
adds r0, r2, 0
adds r1, r2, 0
bl TryHandleLaunchBattleTableAnimation
lsls r0, 24
cmp r0, 0
beq _0803D8E0
bl RecordedOpponentBufferExecCompleted
b _0803D8EC
.align 2, 0
_0803D8D8: .4byte gActiveBattler
_0803D8DC: .4byte gUnknown_2022BC4
_0803D8E0:
ldr r0, _0803D8F4 @ =gUnknown_3004FE0
ldrb r1, [r6]
lsls r1, 2
adds r1, r0
ldr r0, _0803D8F8 @ =CompleteOnFinishedBattleAnimation_5
str r0, [r1]
_0803D8EC:
add sp, 0x4
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_0803D8F4: .4byte gUnknown_3004FE0
_0803D8F8: .4byte CompleteOnFinishedBattleAnimation_5
thumb_func_end RecordedOpponentHandleBattleAnimation
thumb_func_start sub_803D8FC
sub_803D8FC: @ 803D8FC
push {lr}
bl RecordedOpponentBufferExecCompleted
pop {r0}
bx r0
thumb_func_end sub_803D8FC
thumb_func_start sub_803D908
sub_803D908: @ 803D908
push {lr}
bl RecordedOpponentBufferExecCompleted
pop {r0}
bx r0
thumb_func_end sub_803D908
thumb_func_start RecordedOpponentHandleCmd55
RecordedOpponentHandleCmd55: @ 803D914
push {lr}
ldr r1, _0803D930 @ =gUnknown_2022BC4
ldr r0, _0803D934 @ =gActiveBattler
ldrb r0, [r0]
lsls r0, 9
adds r1, 0x1
adds r0, r1
ldrb r2, [r0]
cmp r2, 0x3
bne _0803D93C
ldr r0, _0803D938 @ =gUnknown_2023E8A
strb r2, [r0]
b _0803D944
.align 2, 0
_0803D930: .4byte gUnknown_2022BC4
_0803D934: .4byte gActiveBattler
_0803D938: .4byte gUnknown_2023E8A
_0803D93C:
ldr r0, _0803D968 @ =gUnknown_2023E8A
movs r1, 0x3
eors r1, r2
strb r1, [r0]
_0803D944:
movs r0, 0x5
bl FadeOutMapMusic
movs r0, 0x3
bl BeginFastPaletteFade
bl RecordedOpponentBufferExecCompleted
ldr r1, _0803D96C @ =gUnknown_3004FE0
ldr r0, _0803D970 @ =gActiveBattler
ldrb r0, [r0]
lsls r0, 2
adds r0, r1
ldr r1, _0803D974 @ =sub_802F6A8
str r1, [r0]
pop {r0}
bx r0
.align 2, 0
_0803D968: .4byte gUnknown_2023E8A
_0803D96C: .4byte gUnknown_3004FE0
_0803D970: .4byte gActiveBattler
_0803D974: .4byte sub_802F6A8
thumb_func_end RecordedOpponentHandleCmd55
thumb_func_start nullsub_20
nullsub_20: @ 803D978
bx lr
thumb_func_end nullsub_20
.align 2, 0 @ Don't pad with nop.