pokefirered/include/constants/quest_log.h
2023-08-18 15:40:57 -04:00

157 lines
6.3 KiB
C

#ifndef GUARD_CONSTANTS_QUEST_LOG_H
#define GUARD_CONSTANTS_QUEST_LOG_H
#define QL_STATE_RECORDING 1
#define QL_STATE_PLAYBACK 2
#define QL_STATE_PLAYBACK_LAST 3
#define QL_PLAYBACK_STATE_STOPPED 0
#define QL_PLAYBACK_STATE_RUNNING 1
#define QL_PLAYBACK_STATE_RECORDING 2
#define QL_PLAYBACK_STATE_ACTION_END 3
#define QL_PLAYBACK_STATE_RECORDING_NO_DELAY 4
#define QL_START_NORMAL 1
#define QL_START_WARP 2
// gGlobalFieldTintMode
#define QL_TINT_NONE 0
#define QL_TINT_GRAYSCALE 1
#define QL_TINT_SEPIA 2
#define QL_TINT_BACKUP_GRAYSCALE 3
#define QL_IS_PLAYBACK_STATE (gQuestLogState == QL_STATE_PLAYBACK || gQuestLogState == QL_STATE_PLAYBACK_LAST)
#define QL_EVENT_INPUT 0 // Null
#define QL_EVENT_GFX_CHANGE 1 // Null
#define QL_EVENT_MOVEMENT 2 // Null
#define QL_EVENT_SWITCHED_PARTY_ORDER 3
#define QL_EVENT_USED_ITEM 4
#define QL_EVENT_GAVE_HELD_ITEM 5
#define QL_EVENT_GAVE_HELD_ITEM_BAG 6
#define QL_EVENT_GAVE_HELD_ITEM_PC 7
#define QL_EVENT_TOOK_HELD_ITEM 8
#define QL_EVENT_SWAPPED_HELD_ITEM 9
#define QL_EVENT_SWAPPED_HELD_ITEM_PC 10
#define QL_EVENT_USED_PKMN_CENTER 11
#define QL_EVENT_LINK_TRADED 12
#define QL_EVENT_LINK_BATTLED_SINGLE 13
#define QL_EVENT_LINK_BATTLED_DOUBLE 14
#define QL_EVENT_LINK_BATTLED_MULTI 15
#define QL_EVENT_USED_UNION_ROOM 16
#define QL_EVENT_USED_UNION_ROOM_CHAT 17
#define QL_EVENT_LINK_TRADED_UNION 18
#define QL_EVENT_LINK_BATTLED_UNION 19
#define QL_EVENT_SWITCHED_MONS_BETWEEN_BOXES 20
#define QL_EVENT_SWITCHED_MONS_WITHIN_BOX 21
#define QL_EVENT_SWITCHED_PARTY_MON_FOR_PC_MON 22
#define QL_EVENT_MOVED_MON_BETWEEN_BOXES 23
#define QL_EVENT_MOVED_MON_WITHIN_BOX 24
#define QL_EVENT_WITHDREW_MON_PC 25
#define QL_EVENT_DEPOSITED_MON_PC 26
#define QL_EVENT_SWITCHED_MULTIPLE_MONS 27
#define QL_EVENT_DEPOSITED_ITEM_PC 28
#define QL_EVENT_WITHDREW_ITEM_PC 29
#define QL_EVENT_DEFEATED_GYM_LEADER 30
#define QL_EVENT_DEFEATED_WILD_MON 31
#define QL_EVENT_DEFEATED_E4_MEMBER 32
#define QL_EVENT_DEFEATED_CHAMPION 33
#define QL_EVENT_DEFEATED_TRAINER 34
#define QL_EVENT_DEPARTED 35
#define QL_EVENT_USED_FIELD_MOVE 36
#define QL_EVENT_BOUGHT_ITEM 37
#define QL_EVENT_SOLD_ITEM 38
#define QL_EVENT_SCENE_END 39 // Null
#define QL_EVENT_OBTAINED_STORY_ITEM 40
#define QL_EVENT_WAIT 41 // Null
#define QL_EVENT_ARRIVED 42
#define QL_EVENT_USED_POKEMART (QL_EVENT_BOUGHT_ITEM - 1) // Used as a start pos for QL_EVENT_BOUGHT_ITEM / QL_EVENT_SOLD_ITEM
#define IS_LINK_QL_EVENT(event)((event) >= QL_EVENT_LINK_TRADED && (event) <= QL_EVENT_LINK_BATTLED_UNION)
#define IS_VALID_QL_EVENT(event)((event) >= QL_EVENT_SWITCHED_PARTY_ORDER && (event) <= QL_EVENT_ARRIVED)
#define QL_LOCATION_HOME 0
#define QL_LOCATION_OAKS_LAB 1
#define QL_LOCATION_VIRIDIAN_GYM 2
#define QL_LOCATION_LEAGUE_GATE_1 3
#define QL_LOCATION_LEAGUE_GATE_2 4
#define QL_LOCATION_VIRIDIAN_FOREST_1 5
#define QL_LOCATION_VIRIDIAN_FOREST_2 6
#define QL_LOCATION_PEWTER_MUSEUM 7
#define QL_LOCATION_PEWTER_GYM 8
#define QL_LOCATION_MT_MOON_1 9
#define QL_LOCATION_MT_MOON_2 10
#define QL_LOCATION_CERULEAN_GYM 11
#define QL_LOCATION_BIKE_SHOP 12
#define QL_LOCATION_BILLS_HOUSE 13
#define QL_LOCATION_DAY_CARE 14
#define QL_LOCATION_UNDERGROUND_PATH_1 15
#define QL_LOCATION_UNDERGROUND_PATH_2 16
#define QL_LOCATION_PKMN_FAN_CLUB 17
#define QL_LOCATION_VERMILION_GYM 18
#define QL_LOCATION_SS_ANNE 19
#define QL_LOCATION_DIGLETTS_CAVE_1 20
#define QL_LOCATION_DIGLETTS_CAVE_2 21
#define QL_LOCATION_ROCK_TUNNEL_1 22
#define QL_LOCATION_ROCK_TUNNEL_2 23
#define QL_LOCATION_POWER_PLANT 24
#define QL_LOCATION_PKMN_TOWER 25
#define QL_LOCATION_VOLUNTEER_HOUSE 26
#define QL_LOCATION_NAME_RATERS_HOUSE 27
#define QL_LOCATION_UNDERGROUND_PATH_3 28
#define QL_LOCATION_UNDERGROUND_PATH_4 29
#define QL_LOCATION_CELADON_DEPT_STORE 30
#define QL_LOCATION_CELADON_MANSION 31
#define QL_LOCATION_GAME_CORNER 32
#define QL_LOCATION_CELADON_GYM 33
#define QL_LOCATION_CELADON_RESTAURANT 34
#define QL_LOCATION_ROCKET_HIDEOUT 35
#define QL_LOCATION_SAFARI_ZONE 36
#define QL_LOCATION_FUCHSIA_GYM 37
#define QL_LOCATION_WARDENS_HOME 38
#define QL_LOCATION_FIGHTING_DOJO 39
#define QL_LOCATION_SAFFRON_GYM 40
#define QL_LOCATION_SILPH_CO 41
#define QL_LOCATION_SEAFOAM_ISLANDS_1 42
#define QL_LOCATION_SEAFOAM_ISLANDS_2 43
#define QL_LOCATION_PKMN_MANSION 44
#define QL_LOCATION_CINNABAR_GYM 45
#define QL_LOCATION_CINNABAR_LAB 46
#define QL_LOCATION_VICTORY_ROAD_1 47
#define QL_LOCATION_VICTORY_ROAD_2 48
#define QL_LOCATION_PKMN_LEAGUE 49
#define QL_LOCATION_CERULEAN_CAVE 50
#define QL_DEPARTED_TOWN_BUILDING 0
#define QL_DEPARTED_MUSEUM 1
#define QL_DEPARTED_GAME_CORNER 2
#define QL_DEPARTED_HOME 3
#define QL_DEPARTED_OAKS_LAB 4
#define QL_DEPARTED_GYM 5
#define QL_DEPARTED_SAFARI_ZONE 6
#define QL_DEPARTED_CAVE 7
#define QL_DEPARTED_MISC_BUILDING_1 8
#define QL_DEPARTED_MISC_BUILDING_2 9
#define QL_INPUT_OFF 0
#define QL_INPUT_UP 1
#define QL_INPUT_DOWN 2
#define QL_INPUT_LEFT 3
#define QL_INPUT_RIGHT 4
#define QL_INPUT_L 5
#define QL_INPUT_R 6
#define QL_INPUT_START 7
#define QL_INPUT_SELECT 8
#define QL_INPUT_A 9
#define QL_INPUT_B 10
#define QL_ACTION_MOVEMENT 0
#define QL_ACTION_GFX_CHANGE 1
#define QL_ACTION_INPUT 2
#define QL_ACTION_EMPTY 3
#define QL_ACTION_WAIT 254
#define QL_ACTION_SCENE_END 255
#endif //GUARD_CONSTANTS_QUEST_LOG_H