pokefirered/include/decompress.h
cawtds 8a4e07c430 large refactoring to remove special deoxys handling
merged all stringids and string table entries
2024-05-03 18:14:38 +02:00

32 lines
1.2 KiB
C

#ifndef GUARD_DECOMPRESS_H
#define GUARD_DECOMPRESS_H
#include "global.h"
#include "sprite.h"
extern u8 gDecompressionBuffer[0x4000];
void LZDecompressWram(const void *src, void *dest);
void LZDecompressVram(const void *src, void *dest);
u16 LoadCompressedSpriteSheet(const struct CompressedSpriteSheet *src);
void LoadCompressedSpriteSheetOverrideBuffer(const struct CompressedSpriteSheet *src, void *buffer);
bool8 LoadCompressedSpriteSheetUsingHeap(const struct CompressedSpriteSheet* src);
void LoadCompressedSpritePalette(const struct CompressedSpritePalette *src);
void LoadCompressedSpritePaletteWithTag(const u32 *pal, u16 tag);
void LoadCompressedSpritePaletteOverrideBuffer(const struct CompressedSpritePalette *a, void *buffer);
bool8 LoadCompressedSpritePaletteUsingHeap(const struct CompressedSpritePalette *src);
bool8 LoadCompressedSpritePaletteUsingHeapWithTag(const u32 *pal, u16 tag);
void DecompressPicFromTable(const struct CompressedSpriteSheet *src, void *buffer);
void HandleLoadSpecialPokePic(bool32 isFrontPic, void *dest, s32 species, u32 personality);
void LoadSpecialPokePic(void *dest, s32 species, u32 personality, bool8 isFrontPic);
u32 GetDecompressedDataSize(const u8 *ptr);
#endif // GUARD_DECOMPRESS_H