pokefirered/include/battle_util2.h

12 lines
279 B
C

#ifndef GUARD_BATTLE_UTIL2_H
#define GUARD_BATTLE_UTIL2_H
#include "global.h"
void AllocateBattleResources(void);
void FreeBattleResources(void);
void AdjustFriendshipOnBattleFaint(u8 bank);
void SwitchPartyOrderInGameMulti(u8 battler, u8 arg1);
#endif // GUARD_BATTLE_UTIL_H