pokefirered/src/menu.c
2025-02-10 15:54:48 +01:00

1541 lines
55 KiB
C

#include "global.h"
#include "gflib.h"
#include "field_specials.h"
#include "field_weather.h"
#include "graphics.h"
#include "help_message.h"
#include "menu.h"
#include "menu_helpers.h"
#include "pokemon_icon.h"
#include "quest_log.h"
#include "script.h"
#include "strings.h"
#include "text_window.h"
#include "constants/songs.h"
#define DLG_WINDOW_PALETTE_NUM 15
#define DLG_WINDOW_BASE_TILE_NUM 0x200
#define STD_WINDOW_PALETTE_NUM 14
#define STD_WINDOW_PALETTE_SIZE PLTT_SIZEOF(10)
#define STD_WINDOW_BASE_TILE_NUM 0x214
struct MenuInfoIcon
{
u8 width;
u8 height;
u16 offset;
};
struct Menu
{
u8 left;
u8 top;
s8 cursorPos;
s8 minCursorPos;
s8 maxCursorPos;
u8 windowId;
u8 fontId;
u8 optionWidth;
u8 optionHeight;
u8 columns;
u8 rows;
bool8 APressMuted;
};
static EWRAM_DATA u8 sStartMenuWindowId = {0};
static EWRAM_DATA struct Menu sMenu = {0};
static EWRAM_DATA u16 sTileNum = 0;
static EWRAM_DATA u8 sPaletteNum = 0;
static EWRAM_DATA u8 sYesNoWindowId = 0;
static EWRAM_DATA u8 sTopBarWindowId = 0;
static EWRAM_DATA u8 sMapNamePopupWindowId = 0;
static EWRAM_DATA u8 sSecondaryPopupWindowId = 0;
static EWRAM_DATA bool8 sScheduledBgCopiesToVram[4] = {FALSE};
static EWRAM_DATA void *sTempTileDataBuffers[0x20] = {NULL};
static EWRAM_DATA u16 sTempTileDataBufferCursor = {0};
static u16 AddWindowParameterized(u8, u8, u8, u8, u8, u8, u16);
static void WindowFunc_DrawStandardFrame(u8, u8, u8, u8, u8, u8);
static void WindowFunc_DrawDialogueFrame(u8, u8, u8, u8, u8, u8);
static void WindowFunc_ClearStdWindowAndFrame(u8, u8, u8, u8, u8, u8);
static void WindowFunc_ClearDialogWindowAndFrame(u8, u8, u8, u8, u8, u8);
static void WindowFunc_DrawDialogFrameWithCustomTileAndPalette(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum);
static void WindowFunc_ClearDialogWindowAndFrameNullPalette(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum);
static void WindowFunc_DrawStdFrameWithCustomTileAndPalette(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum);
static void WindowFunc_ClearStdWindowAndFrameToTransparent(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum);
static u8 MultichoiceGrid_MoveCursor(s8 deltaX, s8 deltaY);
static void TaskFreeBufAfterCopyingTileDataToVram(u8 taskId);
static u16 CopyDecompressedTileDataToVram(u8 bgId, const void *src, u16 size, u16 offset, u8 mode);
static const u16 sUnusedWindow_Gfx[] = INCBIN_U16("graphics/text_window/unused.4bpp");
const u16 gStandardMenuPalette[] = INCBIN_U16("graphics/interface/std_menu.gbapal");
static const u8 sTextSpeedFrameDelays[] =
{
[OPTIONS_TEXT_SPEED_SLOW] = 8,
[OPTIONS_TEXT_SPEED_MID] = 4,
[OPTIONS_TEXT_SPEED_FAST] = 1
};
static const struct WindowTemplate sStandardTextBox_WindowTemplates[] =
{
{
.bg = 0,
.tilemapLeft = 2,
.tilemapTop = 15,
.width = 26,
.height = 4,
.paletteNum = DLG_WINDOW_PALETTE_NUM,
.baseBlock = 0x198,
},
DUMMY_WIN_TEMPLATE
};
static const struct WindowTemplate sYesNo_WindowTemplate =
{
.bg = 0,
.tilemapLeft = 21,
.tilemapTop = 9,
.width = 6,
.height = 4,
.paletteNum = DLG_WINDOW_PALETTE_NUM,
.baseBlock = 0x125,
};
static const u8 sTopBarWindowTextColors[3] = {TEXT_DYNAMIC_COLOR_6, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY};
static const struct MenuInfoIcon sMenuInfoIcons[] =
{ // { width, height, offset }
[MENU_INFO_ICON_CAUGHT] = { 12, 12, 0x00 },
[TYPE_NORMAL + 1] = { 32, 12, 0x20 },
[TYPE_FIGHTING + 1] = { 32, 12, 0x64 },
[TYPE_FLYING + 1] = { 32, 12, 0x60 },
[TYPE_POISON + 1] = { 32, 12, 0x80 },
[TYPE_GROUND + 1] = { 32, 12, 0x48 },
[TYPE_ROCK + 1] = { 32, 12, 0x44 },
[TYPE_BUG + 1] = { 32, 12, 0x6C },
[TYPE_GHOST + 1] = { 32, 12, 0x68 },
[TYPE_STEEL + 1] = { 32, 12, 0x88 },
[TYPE_MYSTERY + 1] = { 32, 12, 0xA4 },
[TYPE_FIRE + 1] = { 32, 12, 0x24 },
[TYPE_WATER + 1] = { 32, 12, 0x28 },
[TYPE_GRASS + 1] = { 32, 12, 0x2C },
[TYPE_ELECTRIC + 1] = { 32, 12, 0x40 },
[TYPE_PSYCHIC + 1] = { 32, 12, 0x84 },
[TYPE_ICE + 1] = { 32, 12, 0x4C },
[TYPE_DRAGON + 1] = { 32, 12, 0xA0 },
[TYPE_DARK + 1] = { 32, 12, 0x8C },
[TYPE_FAIRY + 1] = { 32, 12, 0x0C },
[MENU_INFO_ICON_TYPE] = { 40, 12, 0xA8 },
[MENU_INFO_ICON_POWER] = { 40, 12, 0xC0 },
[MENU_INFO_ICON_ACCURACY] = { 40, 12, 0xC8 },
[MENU_INFO_ICON_PP] = { 40, 12, 0xE0 },
[MENU_INFO_ICON_EFFECT] = { 40, 12, 0xE8 },
};
void InitStandardTextBoxWindows(void)
{
InitWindows(sStandardTextBox_WindowTemplates);
sStartMenuWindowId = WINDOW_NONE;;
MapNamePopupWindowIdSetDummy();
InitPopupWindows();
}
void FreeAllOverworldWindowBuffers(void)
{
FreeAllWindowBuffers();
}
void InitTextBoxGfxAndPrinters(void)
{
ChangeBgX(0, 0, 0);
ChangeBgY(0, 0, 0);
DeactivateAllTextPrinters();
LoadMessageBoxAndBorderGfx();
}
u16 RunTextPrintersAndIsPrinter0Active(void)
{
RunTextPrinters();
return IsTextPrinterActive(0);
}
u16 AddTextPrinterParameterized2(u8 windowId, u8 fontId, const u8 *str, u8 speed, void (*callback)(struct TextPrinterTemplate *, u16), u8 fgColor, u8 bgColor, u8 shadowColor)
{
struct TextPrinterTemplate printer;
printer.currentChar = str;
printer.windowId = windowId;
printer.fontId = fontId;
printer.x = 0;
printer.y = 1;
printer.currentX = 0;
printer.currentY = 1;
printer.letterSpacing = 1;
printer.lineSpacing = 1;
printer.unk = 0;
printer.fgColor = fgColor;
printer.bgColor = bgColor;
printer.shadowColor = shadowColor;
gTextFlags.useAlternateDownArrow = 0;
return AddTextPrinter(&printer, speed, callback);
}
void AddTextPrinterForMessage(bool8 allowSkippingDelayWithButtonPress)
{
u8 color;
void *nptr = NULL;
gTextFlags.canABSpeedUpPrint = allowSkippingDelayWithButtonPress;
color = ContextNpcGetTextColor();
if (color == NPC_TEXT_COLOR_MALE)
AddTextPrinterParameterized2(0, FONT_MALE, gStringVar4, GetPlayerTextSpeedDelay(), nptr, TEXT_COLOR_BLUE, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
else if (color == NPC_TEXT_COLOR_FEMALE)
AddTextPrinterParameterized2(0, FONT_FEMALE, gStringVar4, GetPlayerTextSpeedDelay(), nptr, TEXT_COLOR_RED, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
else // NPC_TEXT_COLOR_MON / NPC_TEXT_COLOR_NEUTRAL
AddTextPrinterParameterized2(0, FONT_NORMAL, gStringVar4, GetPlayerTextSpeedDelay(), nptr, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
}
void AddTextPrinterForMessage_2(bool8 allowSkippingDelayWithButtonPress)
{
gTextFlags.canABSpeedUpPrint = allowSkippingDelayWithButtonPress;
AddTextPrinterParameterized2(0, FONT_NORMAL, gStringVar4, GetPlayerTextSpeedDelay(), NULL, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
}
void AddTextPrinterWithCustomSpeedForMessage(bool8 allowSkippingDelayWithButtonPress, u8 speed)
{
gTextFlags.canABSpeedUpPrint = allowSkippingDelayWithButtonPress;
AddTextPrinterParameterized2(0, FONT_NORMAL, gStringVar4, speed, NULL, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
}
void LoadMessageBoxAndBorderGfx(void)
{
if (gQuestLogState == QL_STATE_PLAYBACK)
{
gTextFlags.autoScroll = 1;
LoadQuestLogWindowTiles(0, DLG_WINDOW_BASE_TILE_NUM);
}
else
{
Menu_LoadStdPal();
LoadMessageBoxGfx(0, DLG_WINDOW_BASE_TILE_NUM, BG_PLTT_ID(DLG_WINDOW_PALETTE_NUM));
}
LoadUserWindowBorderGfx(0, STD_WINDOW_BASE_TILE_NUM, BG_PLTT_ID(STD_WINDOW_PALETTE_NUM));
}
void DrawDialogueFrame(u8 windowId, bool8 copyToVram)
{
CallWindowFunction(windowId, WindowFunc_DrawDialogueFrame);
FillWindowPixelBuffer(windowId, PIXEL_FILL(1));
PutWindowTilemap(windowId);
if (copyToVram == TRUE)
CopyWindowToVram(windowId, COPYWIN_FULL);
}
void DrawStdWindowFrame(u8 windowId, bool8 copyToVram)
{
CallWindowFunction(windowId, WindowFunc_DrawStandardFrame);
FillWindowPixelBuffer(windowId, PIXEL_FILL(1));
PutWindowTilemap(windowId);
if (copyToVram == TRUE)
CopyWindowToVram(windowId, COPYWIN_FULL);
}
void ClearDialogWindowAndFrame(u8 windowId, bool8 copyToVram)
{
CallWindowFunction(windowId, WindowFunc_ClearDialogWindowAndFrame);
FillWindowPixelBuffer(windowId, PIXEL_FILL(1));
ClearWindowTilemap(windowId);
if (copyToVram == TRUE)
CopyWindowToVram(windowId, COPYWIN_FULL);
if (gQuestLogState == QL_STATE_PLAYBACK)
CommitQuestLogWindow1();
}
void ClearStdWindowAndFrame(u8 windowId, bool8 copyToVram)
{
CallWindowFunction(windowId, WindowFunc_ClearStdWindowAndFrame);
FillWindowPixelBuffer(windowId, PIXEL_FILL(1));
ClearWindowTilemap(windowId);
if (copyToVram == TRUE)
CopyWindowToVram(windowId, COPYWIN_FULL);
}
static void WindowFunc_DrawStandardFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum)
{
int i;
FillBgTilemapBufferRect(bg, STD_WINDOW_BASE_TILE_NUM + 0, tilemapLeft - 1, tilemapTop - 1, 1, 1, STD_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, STD_WINDOW_BASE_TILE_NUM + 1, tilemapLeft, tilemapTop - 1, width, 1, STD_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, STD_WINDOW_BASE_TILE_NUM + 2, tilemapLeft + width, tilemapTop - 1, 1, 1, STD_WINDOW_PALETTE_NUM);
for (i = tilemapTop; i < tilemapTop + height; i++)
{
FillBgTilemapBufferRect(bg, STD_WINDOW_BASE_TILE_NUM + 3, tilemapLeft - 1, i, 1, 1, STD_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, STD_WINDOW_BASE_TILE_NUM + 5, tilemapLeft + width, i, 1, 1, STD_WINDOW_PALETTE_NUM);
}
FillBgTilemapBufferRect(bg, STD_WINDOW_BASE_TILE_NUM + 6, tilemapLeft - 1, tilemapTop + height, 1, 1, STD_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, STD_WINDOW_BASE_TILE_NUM + 7, tilemapLeft, tilemapTop + height, width, 1, STD_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, STD_WINDOW_BASE_TILE_NUM + 8, tilemapLeft + width, tilemapTop + height, 1, 1, STD_WINDOW_PALETTE_NUM);
}
static void WindowFunc_DrawDialogueFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum)
{
if (!IsMsgSignpost() || gQuestLogState == QL_STATE_PLAYBACK)
{
FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 0, tilemapLeft - 2, tilemapTop - 1, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 1, tilemapLeft - 1, tilemapTop - 1, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 2, tilemapLeft, tilemapTop - 1, width, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 3, tilemapLeft + width, tilemapTop - 1, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 4, tilemapLeft + width + 1, tilemapTop - 1, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 5, tilemapLeft - 2, tilemapTop, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 6, tilemapLeft - 1, tilemapTop, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 8, tilemapLeft + width, tilemapTop, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 9, tilemapLeft + width + 1, tilemapTop, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 10, tilemapLeft - 2, tilemapTop + 1, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 11, tilemapLeft - 1, tilemapTop + 1, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 12, tilemapLeft + width, tilemapTop + 1, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 13, tilemapLeft + width + 1, tilemapTop + 1, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 10), tilemapLeft - 2, tilemapTop + 2, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 11), tilemapLeft - 1, tilemapTop + 2, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 12), tilemapLeft + width, tilemapTop + 2, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 13), tilemapLeft + width + 1, tilemapTop + 2, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 5), tilemapLeft - 2, tilemapTop + 3, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 6), tilemapLeft - 1, tilemapTop + 3, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 8), tilemapLeft + width, tilemapTop + 3, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 9), tilemapLeft + width + 1, tilemapTop + 3, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 0), tilemapLeft - 2, tilemapTop + 4, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 1), tilemapLeft - 1, tilemapTop + 4, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 2), tilemapLeft, tilemapTop + 4, width, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 3), tilemapLeft + width, tilemapTop + 4, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 4), tilemapLeft + width + 1, tilemapTop + 4, 1, 1, DLG_WINDOW_PALETTE_NUM);
}
else
{
FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 0, tilemapLeft - 2, tilemapTop - 1, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 1, tilemapLeft - 1, tilemapTop - 1, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 2, tilemapLeft, tilemapTop - 1, width, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 3, tilemapLeft + width, tilemapTop - 1, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 4, tilemapLeft + width + 1, tilemapTop - 1, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 5, tilemapLeft - 2, tilemapTop, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 6, tilemapLeft - 1, tilemapTop, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 8, tilemapLeft + width, tilemapTop, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 9, tilemapLeft + width + 1, tilemapTop, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 10, tilemapLeft - 2, tilemapTop + 1, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 11, tilemapLeft - 1, tilemapTop + 1, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 12, tilemapLeft + width, tilemapTop + 1, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 13, tilemapLeft + width + 1, tilemapTop + 1, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 5), tilemapLeft - 2, tilemapTop + 2, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 6), tilemapLeft - 1, tilemapTop + 2, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 8), tilemapLeft + width, tilemapTop + 2, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 9), tilemapLeft + width + 1, tilemapTop + 2, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 10), tilemapLeft - 2, tilemapTop + 3, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 11), tilemapLeft - 1, tilemapTop + 3, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 12), tilemapLeft + width, tilemapTop + 3, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 13), tilemapLeft + width + 1, tilemapTop + 3, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 0), tilemapLeft - 2, tilemapTop + 4, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 1), tilemapLeft - 1, tilemapTop + 4, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 2), tilemapLeft, tilemapTop + 4, width, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 3), tilemapLeft + width, tilemapTop + 4, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 4), tilemapLeft + width + 1, tilemapTop + 4, 1, 1, DLG_WINDOW_PALETTE_NUM);
}
}
static void WindowFunc_ClearStdWindowAndFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum)
{
FillBgTilemapBufferRect(bg, 0, tilemapLeft - 1, tilemapTop - 1, width + 2, height + 2, STD_WINDOW_PALETTE_NUM);
}
static void WindowFunc_ClearDialogWindowAndFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum)
{
FillBgTilemapBufferRect(bg, 0, tilemapLeft - 2, tilemapTop - 1, width + 4, height + 2, STD_WINDOW_PALETTE_NUM);
}
void SetStandardWindowBorderStyle(u8 windowId, bool8 copyToVram)
{
DrawStdFrameWithCustomTileAndPalette(windowId, copyToVram, STD_WINDOW_BASE_TILE_NUM, STD_WINDOW_PALETTE_NUM);
}
void LoadMessageBoxAndFrameGfx(u8 windowId, bool8 copyToVram)
{
if (gQuestLogState == QL_STATE_PLAYBACK)
{
gTextFlags.autoScroll = 1;
LoadQuestLogWindowTiles(0, DLG_WINDOW_BASE_TILE_NUM);
}
else
{
LoadMessageBoxGfx(windowId, DLG_WINDOW_BASE_TILE_NUM, BG_PLTT_ID(DLG_WINDOW_PALETTE_NUM));
}
DrawDialogFrameWithCustomTileAndPalette(windowId, copyToVram, DLG_WINDOW_BASE_TILE_NUM, DLG_WINDOW_PALETTE_NUM);
}
void Menu_LoadStdPal(void)
{
LoadPalette(gStandardMenuPalette, BG_PLTT_ID(STD_WINDOW_PALETTE_NUM), PLTT_SIZEOF(10));
}
void Menu_LoadStdPalAt(u16 offset)
{
LoadPalette(gStandardMenuPalette, offset, PLTT_SIZEOF(10));
}
void DisplayItemMessageOnField(u8 taskId, u8 fontId, const u8 *string, TaskFunc callback)
{
LoadMessageBoxAndBorderGfx();
DisplayMessageAndContinueTask(taskId, 0, DLG_WINDOW_BASE_TILE_NUM, DLG_WINDOW_PALETTE_NUM, fontId, GetPlayerTextSpeedDelay(), string, callback);
CopyWindowToVram(0, COPYWIN_FULL);
}
void DisplayYesNoMenuDefaultYes(void)
{
CreateYesNoMenuAtPos(&sYesNo_WindowTemplate, FONT_NORMAL, 0, 2, STD_WINDOW_BASE_TILE_NUM, STD_WINDOW_PALETTE_NUM, 0);
}
void DisplayYesNoMenuWithDefault(void)
{
CreateYesNoMenuAtPos(&sYesNo_WindowTemplate, FONT_NORMAL, 0, 2, STD_WINDOW_BASE_TILE_NUM, STD_WINDOW_PALETTE_NUM, 1);
}
u8 GetPlayerTextSpeedDelay(void)
{
if (gSaveBlock2Ptr->optionsTextSpeed > OPTIONS_TEXT_SPEED_FAST)
gSaveBlock2Ptr->optionsTextSpeed = OPTIONS_TEXT_SPEED_MID;
return sTextSpeedFrameDelays[gSaveBlock2Ptr->optionsTextSpeed];
}
u8 AddStartMenuWindow(u8 height)
{
if (sStartMenuWindowId == WINDOW_NONE)
{
struct WindowTemplate template = CreateWindowTemplate(0, 0x16, 1, 7, height * 2 - 1, DLG_WINDOW_PALETTE_NUM, 0x13D);
sStartMenuWindowId = AddWindow(&template);
PutWindowTilemap(sStartMenuWindowId);
}
return sStartMenuWindowId;
}
u8 GetStartMenuWindowId(void)
{
return sStartMenuWindowId;
}
void RemoveStartMenuWindow(void)
{
if (sStartMenuWindowId != WINDOW_NONE)
{
RemoveWindow(sStartMenuWindowId);
sStartMenuWindowId = WINDOW_NONE;
}
}
u8 AddMapNamePopUpWindow(void)
{
if (sMapNamePopupWindowId == WINDOW_NONE)
{
if (OW_POPUP_GENERATION == GEN_5)
sMapNamePopupWindowId = AddWindowParameterized(0, 0, 0, 30, 3, 14, 0x107);
else
sMapNamePopupWindowId = AddWindowParameterized(0, 1, 1, 10, 3, 14, 0x107);
}
return sMapNamePopupWindowId;
}
u8 GetMapNamePopUpWindowId(void)
{
return sMapNamePopupWindowId;
}
void RemoveMapNamePopUpWindow(void)
{
if (sMapNamePopupWindowId != WINDOW_NONE)
{
RemoveWindow(sMapNamePopupWindowId);
sMapNamePopupWindowId = WINDOW_NONE;
}
}
void EraseFieldMessageBox(bool8 copyToVram)
{
FillBgTilemapBufferRect(0, 0, 0, 0, 0x20, 0x20, 17);
if (copyToVram == TRUE)
CopyBgTilemapBufferToVram(0);
}
void DrawDialogFrameWithCustomTileAndPalette(u8 windowId, bool8 copyToVram, u16 tileNum, u8 paletteNum)
{
sTileNum = tileNum;
sPaletteNum = paletteNum;
CallWindowFunction(windowId, WindowFunc_DrawDialogFrameWithCustomTileAndPalette);
FillWindowPixelBuffer(windowId, PIXEL_FILL(1));
PutWindowTilemap(windowId);
if (copyToVram == TRUE)
CopyWindowToVram(windowId, COPYWIN_FULL);
}
static void WindowFunc_DrawDialogFrameWithCustomTileAndPalette(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum)
{
FillBgTilemapBufferRect(bg, sTileNum, tilemapLeft - 2, tilemapTop - 1, 1, 1, sPaletteNum);
FillBgTilemapBufferRect(bg, sTileNum + 1, tilemapLeft - 1, tilemapTop - 1, 1, 1, sPaletteNum);
FillBgTilemapBufferRect(bg, sTileNum + 2, tilemapLeft, tilemapTop - 1, width, 1, sPaletteNum);
FillBgTilemapBufferRect(bg, sTileNum + 3, tilemapLeft + width, tilemapTop - 1, 1, 1, sPaletteNum);
FillBgTilemapBufferRect(bg, sTileNum + 4, tilemapLeft + width + 1, tilemapTop - 1, 1, 1, sPaletteNum);
FillBgTilemapBufferRect(bg, sTileNum + 5, tilemapLeft - 2, tilemapTop, 1, 1, sPaletteNum);
FillBgTilemapBufferRect(bg, sTileNum + 6, tilemapLeft - 1, tilemapTop, 1, 1, sPaletteNum);
FillBgTilemapBufferRect(bg, sTileNum + 8, tilemapLeft + width, tilemapTop, 1, 1, sPaletteNum);
FillBgTilemapBufferRect(bg, sTileNum + 9, tilemapLeft + width + 1, tilemapTop, 1, 1, sPaletteNum);
FillBgTilemapBufferRect(bg, sTileNum + 10, tilemapLeft - 2, tilemapTop + 1, 1, 1, sPaletteNum);
FillBgTilemapBufferRect(bg, sTileNum + 11, tilemapLeft - 1, tilemapTop + 1, 1, 1, sPaletteNum);
FillBgTilemapBufferRect(bg, sTileNum + 12, tilemapLeft + width, tilemapTop + 1, 1, 1, sPaletteNum);
FillBgTilemapBufferRect(bg, sTileNum + 13, tilemapLeft + width + 1, tilemapTop + 1, 1, 1, sPaletteNum);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(sTileNum + 10), tilemapLeft - 2, tilemapTop + 2, 1, 1, sPaletteNum);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(sTileNum + 11), tilemapLeft - 1, tilemapTop + 2, 1, 1, sPaletteNum);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(sTileNum + 12), tilemapLeft + width, tilemapTop + 2, 1, 1, sPaletteNum);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(sTileNum + 13), tilemapLeft + width + 1, tilemapTop + 2, 1, 1, sPaletteNum);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(sTileNum + 5), tilemapLeft - 2, tilemapTop + 3, 1, 1, sPaletteNum);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(sTileNum + 6), tilemapLeft - 1, tilemapTop + 3, 1, 1, sPaletteNum);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(sTileNum + 8), tilemapLeft + width, tilemapTop + 3, 1, 1, sPaletteNum);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(sTileNum + 9), tilemapLeft + width + 1, tilemapTop + 3, 1, 1, sPaletteNum);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(sTileNum), tilemapLeft - 2, tilemapTop + 4, 1, 1, sPaletteNum);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(sTileNum + 1), tilemapLeft - 1, tilemapTop + 4, 1, 1, sPaletteNum);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(sTileNum + 2), tilemapLeft, tilemapTop + 4, width, 1, sPaletteNum);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(sTileNum + 3), tilemapLeft + width, tilemapTop + 4, 1, 1, sPaletteNum);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(sTileNum + 4), tilemapLeft + width + 1, tilemapTop + 4, 1, 1, sPaletteNum);
}
void ClearDialogWindowAndFrameToTransparent(u8 windowId, bool8 copyToVram)
{
// The palette slot doesn't matter, since the tiles are transparent.
CallWindowFunction(windowId, WindowFunc_ClearDialogWindowAndFrameNullPalette);
FillWindowPixelBuffer(windowId, PIXEL_FILL(0));
ClearWindowTilemap(windowId);
if (copyToVram == TRUE)
CopyWindowToVram(windowId, COPYWIN_FULL);
}
static void WindowFunc_ClearDialogWindowAndFrameNullPalette(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum)
{
FillBgTilemapBufferRect(bg, 0, tilemapLeft - 2, tilemapTop - 1, width + 4, height + 2, 0);
}
void DrawStdFrameWithCustomTileAndPalette(u8 windowId, bool8 copyToVram, u16 baseTileNum, u8 paletteNum)
{
sTileNum = baseTileNum;
sPaletteNum = paletteNum;
CallWindowFunction(windowId, WindowFunc_DrawStdFrameWithCustomTileAndPalette);
FillWindowPixelBuffer(windowId, PIXEL_FILL(1));
PutWindowTilemap(windowId);
if (copyToVram == TRUE)
CopyWindowToVram(windowId, COPYWIN_FULL);
}
static void WindowFunc_DrawStdFrameWithCustomTileAndPalette(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum)
{
FillBgTilemapBufferRect(bg, sTileNum, tilemapLeft - 1, tilemapTop - 1, 1, 1, sPaletteNum);
FillBgTilemapBufferRect(bg, sTileNum + 1, tilemapLeft, tilemapTop - 1, width, 1, sPaletteNum);
FillBgTilemapBufferRect(bg, sTileNum + 2, tilemapLeft + width, tilemapTop - 1, 1, 1, sPaletteNum);
FillBgTilemapBufferRect(bg, sTileNum + 3, tilemapLeft - 1, tilemapTop, 1, height, sPaletteNum);
FillBgTilemapBufferRect(bg, sTileNum + 5, tilemapLeft + width, tilemapTop, 1, height, sPaletteNum);
FillBgTilemapBufferRect(bg, sTileNum + 6, tilemapLeft - 1, tilemapTop + height, 1, 1, sPaletteNum);
FillBgTilemapBufferRect(bg, sTileNum + 7, tilemapLeft, tilemapTop + height, width, 1, sPaletteNum);
FillBgTilemapBufferRect(bg, sTileNum + 8, tilemapLeft + width, tilemapTop + height, 1, 1, sPaletteNum);
}
void ClearStdWindowAndFrameToTransparent(u8 windowId, bool8 copyToVram)
{
CallWindowFunction(windowId, WindowFunc_ClearStdWindowAndFrameToTransparent);
FillWindowPixelBuffer(windowId, PIXEL_FILL(0));
ClearWindowTilemap(windowId);
if (copyToVram == TRUE)
CopyWindowToVram(windowId, COPYWIN_FULL);
}
static void WindowFunc_ClearStdWindowAndFrameToTransparent(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum)
{
FillBgTilemapBufferRect(bg, 0, tilemapLeft - 1, tilemapTop - 1, width + 2, height + 2, 0);
}
/*
The following functions are used for handling top bar window
in hall of fame screen and story mode screen before oak intro.
However, you can still designate a yPos value to place that bar
as well as the bar width.
The xPos is simply computed according to width (always right aligned).
*/
u8 HofPCTopBar_AddWindow(u8 bg, u8 width, u8 yPos, u8 palette, u16 baseTile)
{
struct WindowTemplate window;
memset(&window, 0, sizeof(window));
if (bg > 3)
window.bg = 0;
else
window.bg = bg;
window.tilemapTop = yPos;
window.height = 2;
window.tilemapLeft = 0x1E - width;
window.width = width;
window.paletteNum = palette;
window.baseBlock = baseTile;
sTopBarWindowId = AddWindow(&window);
if (palette > 15)
palette = BG_PLTT_ID(15);
else
palette = BG_PLTT_ID(palette);
LoadPalette(GetTextWindowPalette(2), palette, PLTT_SIZE_4BPP);
return sTopBarWindowId;
}
void HofPCTopBar_Print(const u8 *string, u8 unused, bool8 copyToVram)
{
s32 width;
if (sTopBarWindowId != WINDOW_NONE)
{
PutWindowTilemap(sTopBarWindowId);
FillWindowPixelBuffer(sTopBarWindowId, PIXEL_FILL(15));
width = GetStringWidth(FONT_SMALL, string, 0);
AddTextPrinterParameterized3(sTopBarWindowId, FONT_SMALL, -20 - width, 1, sTopBarWindowTextColors, 0, string);
if (copyToVram)
CopyWindowToVram(sTopBarWindowId, COPYWIN_FULL);
}
}
void HofPCTopBar_PrintPair(const u8 *string, const u8 *string2, bool8 fgColorChooser, u8 unused, bool8 copyToVram)
{
u8 color[3];
s32 width;
if (sTopBarWindowId != WINDOW_NONE)
{
if (fgColorChooser)
{
color[0] = TEXT_COLOR_TRANSPARENT;
color[1] = TEXT_COLOR_WHITE;
color[2] = TEXT_COLOR_DARK_GRAY;
}
else
{
color[0] = TEXT_DYNAMIC_COLOR_6;
color[1] = TEXT_COLOR_WHITE;
color[2] = TEXT_COLOR_DARK_GRAY;
}
PutWindowTilemap(sTopBarWindowId);
FillWindowPixelBuffer(sTopBarWindowId, PIXEL_FILL(15));
if (string2)
{
width = GetStringWidth(FONT_SMALL, string2, 0);
AddTextPrinterParameterized3(sTopBarWindowId, FONT_SMALL, -20 - width, 1, color, 0, string2);
}
AddTextPrinterParameterized4(sTopBarWindowId, FONT_NORMAL_COPY_1, 4, 1, 0, 0, color, 0, string);
if (copyToVram)
CopyWindowToVram(sTopBarWindowId, COPYWIN_FULL);
}
}
void HofPCTopBar_Clear(void)
{
if (sTopBarWindowId != WINDOW_NONE)
{
FillWindowPixelBuffer(sTopBarWindowId, PIXEL_FILL(15));
CopyWindowToVram(sTopBarWindowId, COPYWIN_FULL);
}
}
void HofPCTopBar_RemoveWindow(void)
{
if (sTopBarWindowId != WINDOW_NONE)
{
FillWindowPixelBuffer(sTopBarWindowId, PIXEL_FILL(0));
ClearWindowTilemap(sTopBarWindowId);
CopyWindowToVram(sTopBarWindowId, COPYWIN_FULL);
RemoveWindow(sTopBarWindowId);
sTopBarWindowId = WINDOW_NONE;
}
}
static u8 InitMenu(u8 windowId, u8 fontId, u8 left, u8 top, u8 cursorHeight, u8 numChoices, u8 initialCursorPos, bool8 APressMuted)
{
s32 pos;
sMenu.left = left;
sMenu.top = top;
sMenu.minCursorPos = 0;
sMenu.maxCursorPos = numChoices - 1;
sMenu.windowId = windowId;
sMenu.fontId = fontId;
sMenu.optionHeight = cursorHeight;
sMenu.APressMuted = APressMuted;
pos = initialCursorPos;
if (pos < 0 || pos > sMenu.maxCursorPos)
sMenu.cursorPos = 0;
else
sMenu.cursorPos = pos;
Menu_MoveCursor(0);
return sMenu.cursorPos;
}
u8 InitMenuNormal(u8 windowId, u8 fontId, u8 left, u8 top, u8 cursorHeight, u8 numChoices, u8 initialCursorPos)
{
return InitMenu(windowId, fontId, left, top, cursorHeight, numChoices, initialCursorPos, 0);
}
static void RedrawMenuCursor(u8 oldPos, u8 newPos)
{
u8 width, height;
width = GetMenuCursorDimensionByFont(sMenu.fontId, 0);
height = GetMenuCursorDimensionByFont(sMenu.fontId, 1);
FillWindowPixelRect(sMenu.windowId, 1, sMenu.left, sMenu.optionHeight * oldPos + sMenu.top, width, height);
AddTextPrinterParameterized(sMenu.windowId, sMenu.fontId, gText_SelectorArrow2, sMenu.left, sMenu.optionHeight * newPos + sMenu.top, 0, 0);
}
u8 Menu_MoveCursor(s8 cursorDelta)
{
u8 oldPos = sMenu.cursorPos;
s32 newPos = sMenu.cursorPos + cursorDelta;
if (newPos < sMenu.minCursorPos)
sMenu.cursorPos = sMenu.maxCursorPos;
else if (newPos > sMenu.maxCursorPos)
sMenu.cursorPos = sMenu.minCursorPos;
else
sMenu.cursorPos += cursorDelta;
RedrawMenuCursor(oldPos, sMenu.cursorPos);
return sMenu.cursorPos;
}
u8 Menu_MoveCursorNoWrapAround(s8 cursorDelta)
{
u8 oldPos = sMenu.cursorPos;
s32 newPos = sMenu.cursorPos + cursorDelta;
if (newPos < sMenu.minCursorPos)
sMenu.cursorPos = sMenu.minCursorPos;
else if (newPos > sMenu.maxCursorPos)
sMenu.cursorPos = sMenu.maxCursorPos;
else
sMenu.cursorPos += cursorDelta;
RedrawMenuCursor(oldPos, sMenu.cursorPos);
return sMenu.cursorPos;
}
u8 Menu_GetCursorPos(void)
{
return sMenu.cursorPos;
}
s8 Menu_ProcessInput(void)
{
if (JOY_NEW(A_BUTTON))
{
if (!sMenu.APressMuted)
PlaySE(SE_SELECT);
return sMenu.cursorPos;
}
if (JOY_NEW(B_BUTTON))
{
return MENU_B_PRESSED;
}
if (JOY_NEW(DPAD_UP))
{
PlaySE(SE_SELECT);
Menu_MoveCursor(-1);
return MENU_NOTHING_CHOSEN;
}
if (JOY_NEW(DPAD_DOWN))
{
PlaySE(SE_SELECT);
Menu_MoveCursor(1);
return MENU_NOTHING_CHOSEN;
}
return MENU_NOTHING_CHOSEN;
}
s8 Menu_ProcessInputNoWrap(void)
{
u8 oldPos = sMenu.cursorPos;
if (JOY_NEW(A_BUTTON))
{
if (!sMenu.APressMuted)
PlaySE(SE_SELECT);
return sMenu.cursorPos;
}
if (JOY_NEW(B_BUTTON))
{
return MENU_B_PRESSED;
}
if (JOY_NEW(DPAD_UP))
{
if (oldPos != Menu_MoveCursorNoWrapAround(-1))
PlaySE(SE_SELECT);
return MENU_NOTHING_CHOSEN;
}
if (JOY_NEW(DPAD_DOWN))
{
if (oldPos != Menu_MoveCursorNoWrapAround(1))
PlaySE(SE_SELECT);
return MENU_NOTHING_CHOSEN;
}
return MENU_NOTHING_CHOSEN;
}
s8 ProcessMenuInput_other(void)
{
if (JOY_NEW(A_BUTTON))
{
if (!sMenu.APressMuted)
PlaySE(SE_SELECT);
return sMenu.cursorPos;
}
if (JOY_NEW(B_BUTTON))
{
return MENU_B_PRESSED;
}
if (JOY_REPT(DPAD_ANY) == DPAD_UP)
{
PlaySE(SE_SELECT);
Menu_MoveCursor(-1);
return MENU_NOTHING_CHOSEN;
}
if (JOY_REPT(DPAD_ANY) == DPAD_DOWN)
{
PlaySE(SE_SELECT);
Menu_MoveCursor(1);
return MENU_NOTHING_CHOSEN;
}
return MENU_NOTHING_CHOSEN;
}
s8 Menu_ProcessInputNoWrapAround_other(void)
{
u8 oldPos = sMenu.cursorPos;
if (JOY_NEW(A_BUTTON))
{
if (!sMenu.APressMuted)
PlaySE(SE_SELECT);
return sMenu.cursorPos;
}
if (JOY_NEW(B_BUTTON))
{
return MENU_B_PRESSED;
}
if (JOY_REPT(DPAD_ANY) == DPAD_UP)
{
if (oldPos != Menu_MoveCursorNoWrapAround(-1))
PlaySE(SE_SELECT);
return MENU_NOTHING_CHOSEN;
}
if (JOY_REPT(DPAD_ANY) == DPAD_DOWN)
{
if (oldPos != Menu_MoveCursorNoWrapAround(1))
PlaySE(SE_SELECT);
return MENU_NOTHING_CHOSEN;
}
return MENU_NOTHING_CHOSEN;
}
void PrintMenuActionTextsAtPos(u8 windowId, u8 fontId, u8 left, u8 top, u8 lineHeight, u8 itemCount, const struct MenuAction *strs)
{
u8 i;
for (i = 0; i < itemCount; i++)
AddTextPrinterParameterized(windowId, fontId, strs[i].text, left, (lineHeight * i) + top, TEXT_SKIP_DRAW, NULL);
CopyWindowToVram(windowId, COPYWIN_GFX);
}
void PrintMenuActionTextsWithSpacing(u8 windowId, u8 fontId, u8 left, u8 top, u8 lineHeight, u8 itemCount, const struct MenuAction *strs, u8 letterSpacing, u8 lineSpacing)
{
u8 i;
for (i = 0; i < itemCount; i++)
AddTextPrinterParameterized5(windowId, fontId, strs[i].text, left, (lineHeight * i) + top, TEXT_SKIP_DRAW, NULL, letterSpacing, lineSpacing);
CopyWindowToVram(windowId, COPYWIN_GFX);
}
void PrintMenuActionTextsAtTop(u8 windowId, u8 fontId, u8 lineHeight, u8 itemCount, const struct MenuAction *strs)
{
u8 left = GetMenuCursorDimensionByFont(fontId, 0);
PrintMenuActionTextsAtPos(windowId, fontId, left, 0, lineHeight, itemCount, strs);
}
void PrintMenuActionTexts(u8 windowId, u8 fontId, u8 left, u8 top, u8 letterSpacing, u8 lineHeight, u8 itemCount, const struct MenuAction *strs, const u8 *orderArray)
{
u8 i;
struct TextPrinterTemplate printer;
printer.windowId = windowId;
printer.fontId = fontId;
printer.fgColor = GetFontAttribute(fontId, FONTATTR_COLOR_FOREGROUND);
printer.bgColor = GetFontAttribute(fontId, FONTATTR_COLOR_BACKGROUND);
printer.shadowColor = GetFontAttribute(fontId, FONTATTR_COLOR_SHADOW);
printer.unk = GetFontAttribute(fontId, FONTATTR_UNKNOWN);
printer.letterSpacing = letterSpacing;
printer.lineSpacing = GetFontAttribute(fontId, FONTATTR_LINE_SPACING);
printer.x = left;
printer.currentX = left;
for (i = 0; i < itemCount; i++)
{
printer.currentChar = strs[orderArray[i]].text;
printer.y = (lineHeight * i) + top;
printer.currentY = printer.y;
AddTextPrinter(&printer, 0xFF, NULL);
}
CopyWindowToVram(windowId, COPYWIN_GFX);
}
void SetWindowTemplateFields(struct WindowTemplate *template, u8 bg, u8 left, u8 top, u8 width, u8 height, u8 paletteNum, u16 baseBlock)
{
template->bg = bg;
template->tilemapLeft = left;
template->tilemapTop = top;
template->width = width;
template->height = height;
template->paletteNum = paletteNum;
template->baseBlock = baseBlock;
}
struct WindowTemplate CreateWindowTemplate(u8 bg, u8 left, u8 top, u8 width, u8 height, u8 paletteNum, u16 baseBlock)
{
struct WindowTemplate template;
SetWindowTemplateFields(&template, bg, left, top, width, height, paletteNum, baseBlock);
return template;
}
static u16 AddWindowParameterized(u8 bg, u8 left, u8 top, u8 width, u8 height, u8 paletteNum, u16 baseBlock)
{
struct WindowTemplate template;
SetWindowTemplateFields(&template, bg, left, top, width, height, paletteNum, baseBlock);
return AddWindow(&template);
}
void CreateYesNoMenuAtPos(const struct WindowTemplate *window, u8 fontId, u8 left, u8 top, u16 baseTileNum, u8 paletteNum, u8 initialCursorPos)
{
struct TextPrinterTemplate textSubPrinter;
sYesNoWindowId = AddWindow(window);
DrawStdFrameWithCustomTileAndPalette(sYesNoWindowId, 1, baseTileNum, paletteNum);
textSubPrinter.currentChar = gText_YesNo;
textSubPrinter.windowId = sYesNoWindowId;
textSubPrinter.fontId = fontId;
textSubPrinter.x = GetMenuCursorDimensionByFont(fontId, 0) + left;
textSubPrinter.y = top;
textSubPrinter.currentX = textSubPrinter.x;
textSubPrinter.currentY = textSubPrinter.y;
textSubPrinter.fgColor = GetFontAttribute(fontId, FONTATTR_COLOR_FOREGROUND);
textSubPrinter.bgColor = GetFontAttribute(fontId, FONTATTR_COLOR_BACKGROUND);
textSubPrinter.shadowColor = GetFontAttribute(fontId, FONTATTR_COLOR_SHADOW);
textSubPrinter.unk = GetFontAttribute(fontId, FONTATTR_UNKNOWN);
textSubPrinter.letterSpacing = GetFontAttribute(fontId, FONTATTR_LETTER_SPACING);
textSubPrinter.lineSpacing = GetFontAttribute(fontId, FONTATTR_LINE_SPACING);
AddTextPrinter(&textSubPrinter, 0xFF, NULL);
InitMenuNormal(sYesNoWindowId, fontId, left, top, GetFontAttribute(fontId, FONTATTR_MAX_LETTER_HEIGHT) + textSubPrinter.lineSpacing, 2, initialCursorPos);
}
s8 Menu_ProcessInputNoWrapClearOnChoose(void)
{
s8 result = Menu_ProcessInputNoWrap();
if (result != MENU_NOTHING_CHOSEN)
DestroyYesNoMenu();
return result;
}
u8 InitMenuInUpperLeftCorner(u8 windowId, u8 numChoices, u8 initialCursorPos, bool8 APressMuted)
{
s32 pos;
sMenu.left = 0;
sMenu.top = 2;
sMenu.minCursorPos = 0;
sMenu.maxCursorPos = numChoices - 1;
sMenu.windowId = windowId;
sMenu.fontId = FONT_NORMAL;
sMenu.optionHeight = 16;
sMenu.APressMuted = APressMuted;
pos = initialCursorPos;
if (pos < 0 || pos > sMenu.maxCursorPos)
sMenu.cursorPos = 0;
else
sMenu.cursorPos = pos;
Menu_MoveCursor(0);
return sMenu.cursorPos;
}
// There is no muted version of this function, so the version that plays sound when A is pressed is the "Normal" one.
u8 InitMenuInUpperLeftCornerNormal(u8 windowId, u8 itemCount, u8 initialCursorPos)
{
return InitMenuInUpperLeftCorner(windowId, itemCount, initialCursorPos, FALSE);
}
void ClearScheduledBgCopiesToVram(void)
{
memset(sScheduledBgCopiesToVram, 0, sizeof(sScheduledBgCopiesToVram));
}
void ScheduleBgCopyTilemapToVram(u8 bgId)
{
sScheduledBgCopiesToVram[bgId] = TRUE;
}
void DoScheduledBgTilemapCopiesToVram(void)
{
if (sScheduledBgCopiesToVram[0] == TRUE)
{
CopyBgTilemapBufferToVram(0);
sScheduledBgCopiesToVram[0] = FALSE;
}
if (sScheduledBgCopiesToVram[1] == TRUE)
{
CopyBgTilemapBufferToVram(1);
sScheduledBgCopiesToVram[1] = FALSE;
}
if (sScheduledBgCopiesToVram[2] == TRUE)
{
CopyBgTilemapBufferToVram(2);
sScheduledBgCopiesToVram[2] = FALSE;
}
if (sScheduledBgCopiesToVram[3] == TRUE)
{
CopyBgTilemapBufferToVram(3);
sScheduledBgCopiesToVram[3] = FALSE;
}
}
void ResetTempTileDataBuffers(void)
{
int i;
for (i = 0; i < (s32)NELEMS(sTempTileDataBuffers); i++)
{
sTempTileDataBuffers[i] = NULL;
}
sTempTileDataBufferCursor = 0;
}
bool8 FreeTempTileDataBuffersIfPossible(void)
{
int i;
if (!IsDma3ManagerBusyWithBgCopy())
{
if (sTempTileDataBufferCursor)
{
for (i = 0; i < sTempTileDataBufferCursor; i++)
{
FREE_AND_SET_NULL(sTempTileDataBuffers[i]);
}
sTempTileDataBufferCursor = 0;
}
return FALSE;
}
else
{
return TRUE;
}
}
void *DecompressAndCopyTileDataToVram(u8 bgId, const void *src, u32 size, u16 offset, u8 mode)
{
u32 sizeOut;
if (sTempTileDataBufferCursor < NELEMS(sTempTileDataBuffers))
{
void *ptr = MallocAndDecompress(src, &sizeOut);
if (!size)
size = sizeOut;
if (ptr)
{
CopyDecompressedTileDataToVram(bgId, ptr, size, offset, mode);
sTempTileDataBuffers[sTempTileDataBufferCursor++] = ptr;
}
return ptr;
}
return NULL;
}
void *DecompressAndCopyTileDataToVram2(u8 bgId, const void *src, u32 size, u16 offset, u8 mode)
{
u32 sizeOut;
if (sTempTileDataBufferCursor < NELEMS(sTempTileDataBuffers))
{
void *ptr = MallocAndDecompress(src, &sizeOut);
if (sizeOut > size)
sizeOut = size;
if (ptr)
{
CopyDecompressedTileDataToVram(bgId, ptr, sizeOut, offset, mode);
sTempTileDataBuffers[sTempTileDataBufferCursor++] = ptr;
}
return ptr;
}
return NULL;
}
void DecompressAndLoadBgGfxUsingHeap(u8 bgId, const void *src, u32 size, u16 offset, u8 mode)
{
u32 sizeOut;
void *ptr = MallocAndDecompress(src, &sizeOut);
if (!size)
size = sizeOut;
if (ptr)
{
u8 taskId = CreateTask(TaskFreeBufAfterCopyingTileDataToVram, 0);
gTasks[taskId].data[0] = CopyDecompressedTileDataToVram(bgId, ptr, size, offset, mode);
SetWordTaskArg(taskId, 1, (u32)ptr);
}
}
void DecompressAndLoadBgGfxUsingHeap2(u8 bgId, const void *src, u32 size, u16 offset, u8 mode)
{
u32 sizeOut;
void *ptr = MallocAndDecompress(src, &sizeOut);
if (sizeOut > size)
sizeOut = size;
if (ptr)
{
u8 taskId = CreateTask(TaskFreeBufAfterCopyingTileDataToVram, 0);
gTasks[taskId].data[0] = CopyDecompressedTileDataToVram(bgId, ptr, sizeOut, offset, mode);
SetWordTaskArg(taskId, 1, (u32)ptr);
}
}
static void TaskFreeBufAfterCopyingTileDataToVram(u8 taskId)
{
if (!WaitDma3Request(gTasks[taskId].data[0]))
{
Free((void *)GetWordTaskArg(taskId, 1));
DestroyTask(taskId);
}
}
void *MallocAndDecompress(const void *src, u32 *size)
{
u32 sizeLocal; // If size is passed as NULL, because we don't care about knowing the size
void *ptr;
if (size == NULL)
size = &sizeLocal;
u8 *sizeAsBytes = (u8 *)size;
u8 *srcAsBytes = (u8 *)src;
sizeAsBytes[0] = srcAsBytes[1];
sizeAsBytes[1] = srcAsBytes[2];
sizeAsBytes[2] = srcAsBytes[3];
sizeAsBytes[3] = 0;
ptr = Alloc(*size);
if (ptr)
LZ77UnCompWram(src, ptr);
return ptr;
}
static u16 CopyDecompressedTileDataToVram(u8 bgId, const void *src, u16 size, u16 offset, u8 mode)
{
switch (mode)
{
case 1:
break;
case 0:
default:
return LoadBgTiles(bgId, src, size, offset);
}
return LoadBgTilemap(bgId, src, size, offset);
}
void SetBgTilemapPalette(u8 bgId, u8 left, u8 top, u8 width, u8 height, u8 palette)
{
u8 i, j;
u16 *ptr = GetBgTilemapBuffer(bgId);
for (i = top; i < top + height; i++)
{
for (j = left; j < left + width; j++)
{
ptr[(i * 32) + j] = (ptr[(i * 32) + j] & 0xFFF) | (palette << 12);
}
}
}
void CopyToBufferFromBgTilemap(u8 bgId, u16 *dest, u8 left, u8 top, u8 width, u8 height)
{
u8 i,j;
const u16 *src = GetBgTilemapBuffer(bgId);
for (i = 0; i < height; i++)
{
for (j = 0; j < width; j++)
{
dest[(i * width) + j] = src[(i + top) * 32 + j + left];
}
}
}
void ResetBgPositions(void)
{
ChangeBgX(0, 0, 0);
ChangeBgX(1, 0, 0);
ChangeBgX(2, 0, 0);
ChangeBgX(3, 0, 0);
ChangeBgY(0, 0, 0);
ChangeBgY(1, 0, 0);
ChangeBgY(2, 0, 0);
ChangeBgY(3, 0, 0);
}
void DestroyYesNoMenu(void)
{
ClearStdWindowAndFrameToTransparent(sYesNoWindowId, TRUE);
RemoveWindow(sYesNoWindowId);
}
void MultichoiceGrid_PrintItems(u8 windowId, u8 fontId, u8 itemWidth, u8 itemHeight, u8 cols, u8 rows, const struct MenuAction *strs)
{
u8 width, i, j, yOffset;
fontId = fontId;
itemWidth = itemWidth;
itemHeight = itemHeight;
width = GetFontAttribute(fontId, FONTATTR_MAX_LETTER_WIDTH);
yOffset = (16 - GetFontAttribute(fontId, FONTATTR_MAX_LETTER_HEIGHT)) / 2;
for (i = 0; i < rows; ++i)
for (j = 0; j < cols; ++j)
AddTextPrinterParameterized(windowId, fontId, strs[i * cols + j].text, itemWidth * j + width, yOffset + itemHeight * i, 0xFF, 0);
CopyWindowToVram(windowId, COPYWIN_GFX);
}
static u8 MultichoiceGrid_InitCursorInternal(u8 windowId, u8 fontId, u8 left, u8 top, u8 optionWidth, u8 cursorHeight, u8 cols, u8 rows, u8 numChoices, u8 cursorPos)
{
s32 pos;
sMenu.left = left;
sMenu.top = top;
sMenu.minCursorPos = 0;
sMenu.maxCursorPos = numChoices - 1;
sMenu.windowId = windowId;
sMenu.fontId = fontId;
sMenu.optionWidth = optionWidth;
sMenu.optionHeight = cursorHeight;
sMenu.columns = cols;
sMenu.rows = rows;
pos = cursorPos;
if (pos < 0 || pos > sMenu.maxCursorPos)
sMenu.cursorPos = 0;
else
sMenu.cursorPos = pos;
MultichoiceGrid_MoveCursor(0, 0);
return sMenu.cursorPos;
}
u8 MultichoiceGrid_InitCursor(u8 windowId, u8 fontId, u8 left, u8 top, u8 optionWidth, u8 cols, u8 rows, u8 cursorPos)
{
s32 cursorHeight = 16;
u8 numChoices = cols * rows;
return MultichoiceGrid_InitCursorInternal(windowId, fontId, left, top, optionWidth, cursorHeight, cols, rows, numChoices, cursorPos);
}
static void MultichoiceGrid_RedrawCursor(u8 oldCursorPos, u8 newCursorPos)
{
u8 cursorWidth = GetMenuCursorDimensionByFont(sMenu.fontId, 0);
u8 cursorHeight = GetMenuCursorDimensionByFont(sMenu.fontId, 1);
u8 xPos = (oldCursorPos % sMenu.columns) * sMenu.optionWidth + sMenu.left;
u8 yPos = (oldCursorPos / sMenu.columns) * sMenu.optionHeight + sMenu.top;
FillWindowPixelRect(sMenu.windowId, PIXEL_FILL(1), xPos, yPos, cursorWidth, cursorHeight);
xPos = (newCursorPos % sMenu.columns) * sMenu.optionWidth + sMenu.left;
yPos = (newCursorPos / sMenu.columns) * sMenu.optionHeight + sMenu.top;
AddTextPrinterParameterized(sMenu.windowId, sMenu.fontId, gText_SelectorArrow2, xPos, yPos, 0, 0);
}
static u8 MultichoiceGrid_MoveCursor(s8 deltaX, s8 deltaY)
{
u8 oldPos = sMenu.cursorPos;
if (deltaX)
{
if ((sMenu.cursorPos % sMenu.columns) + deltaX < 0)
sMenu.cursorPos += sMenu.columns - 1;
else if ((sMenu.cursorPos % sMenu.columns) + deltaX >= sMenu.columns)
sMenu.cursorPos = (sMenu.cursorPos / sMenu.columns) * sMenu.columns;
else
sMenu.cursorPos += deltaX;
}
if (deltaY)
{
if ((sMenu.cursorPos / sMenu.columns) + deltaY < 0)
sMenu.cursorPos += sMenu.columns * (sMenu.rows - 1);
else if ((sMenu.cursorPos / sMenu.columns) + deltaY >= sMenu.rows)
sMenu.cursorPos -= sMenu.columns * (sMenu.rows - 1);
else
sMenu.cursorPos += (sMenu.columns * deltaY);
}
if (sMenu.cursorPos > sMenu.maxCursorPos)
{
sMenu.cursorPos = oldPos;
return sMenu.cursorPos;
}
else
{
MultichoiceGrid_RedrawCursor(oldPos, sMenu.cursorPos);
return sMenu.cursorPos;
}
}
static u8 MultichoiceGrid_MoveCursorIfValid(s8 deltaX, s8 deltaY)
{
u8 oldPos = sMenu.cursorPos;
if (deltaX)
{
if (((sMenu.cursorPos % sMenu.columns) + deltaX >= 0) && ((sMenu.cursorPos % sMenu.columns) + deltaX < sMenu.columns))
sMenu.cursorPos += deltaX;
}
if (deltaY)
{
if (((sMenu.cursorPos / sMenu.columns) + deltaY >= 0) && ((sMenu.cursorPos / sMenu.columns) + deltaY < sMenu.rows))
sMenu.cursorPos += (sMenu.columns * deltaY);
}
if (sMenu.cursorPos > sMenu.maxCursorPos)
{
sMenu.cursorPos = oldPos;
return sMenu.cursorPos;
}
else
{
MultichoiceGrid_RedrawCursor(oldPos, sMenu.cursorPos);
return sMenu.cursorPos;
}
}
s8 Menu_ProcessInputGridLayout(void)
{
u8 oldPos = sMenu.cursorPos;
if (JOY_NEW(A_BUTTON))
{
PlaySE(SE_SELECT);
return sMenu.cursorPos;
}
else if (JOY_NEW(B_BUTTON))
{
return MENU_B_PRESSED;
}
else if (JOY_NEW(DPAD_UP))
{
if (oldPos != MultichoiceGrid_MoveCursorIfValid(0, -1))
PlaySE(SE_SELECT);
return MENU_NOTHING_CHOSEN;
}
else if (JOY_NEW(DPAD_DOWN))
{
if (oldPos != MultichoiceGrid_MoveCursorIfValid(0, 1))
PlaySE(SE_SELECT);
return MENU_NOTHING_CHOSEN;
}
else if (JOY_NEW(DPAD_LEFT) || GetLRKeysPressed() == MENU_L_PRESSED)
{
if (oldPos != MultichoiceGrid_MoveCursorIfValid(-1, 0))
PlaySE(SE_SELECT);
return MENU_NOTHING_CHOSEN;
}
else if (JOY_NEW(DPAD_RIGHT) || GetLRKeysPressed() == MENU_R_PRESSED)
{
if (oldPos != MultichoiceGrid_MoveCursorIfValid(1, 0))
PlaySE(SE_SELECT);
return MENU_NOTHING_CHOSEN;
}
return MENU_NOTHING_CHOSEN;
}
void InitPopupWindows(void)
{
sMapNamePopupWindowId = WINDOW_NONE;
if (OW_POPUP_GENERATION == GEN_5)
sSecondaryPopupWindowId = WINDOW_NONE;
}
u16 GetStandardFrameBaseTileNum(void)
{
return STD_WINDOW_BASE_TILE_NUM;
}
void AddTextPrinterParameterized3(u8 windowId, u8 fontId, u8 x, u8 y, const u8 * color, s8 speed, const u8 * str)
{
struct TextPrinterTemplate printer;
printer.currentChar = str;
printer.windowId = windowId;
printer.fontId = fontId;
printer.x = x;
printer.y = y;
printer.currentX = printer.x;
printer.currentY = printer.y;
printer.letterSpacing = GetFontAttribute(fontId, FONTATTR_LETTER_SPACING);
printer.lineSpacing = GetFontAttribute(fontId, FONTATTR_LINE_SPACING);
printer.unk = 0;
printer.fgColor = color[1];
printer.bgColor = color[0];
printer.shadowColor = color[2];
AddTextPrinter(&printer, speed, NULL);
}
void AddTextPrinterParameterized4(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, const u8 *color, s8 speed, const u8 *str)
{
struct TextPrinterTemplate printer;
printer.currentChar = str;
printer.windowId = windowId;
printer.fontId = fontId;
printer.x = x;
printer.y = y;
printer.currentX = printer.x;
printer.currentY = printer.y;
printer.letterSpacing = letterSpacing;
printer.lineSpacing = lineSpacing;
printer.unk = 0;
printer.fgColor = color[1];
printer.bgColor = color[0];
printer.shadowColor = color[2];
AddTextPrinter(&printer, speed, NULL);
}
void AddTextPrinterParameterized5(u8 windowId, u8 fontId, const u8 *str, u8 x, u8 y, u8 speed, void (*callback)(struct TextPrinterTemplate *, u16), u8 letterSpacing, u8 lineSpacing)
{
struct TextPrinterTemplate printer;
printer.currentChar = str;
printer.windowId = windowId;
printer.fontId = fontId;
printer.x = x;
printer.y = y;
printer.currentX = x;
printer.currentY = y;
printer.letterSpacing = letterSpacing;
printer.lineSpacing = lineSpacing;
printer.unk = 0;
printer.fgColor = GetFontAttribute(fontId, FONTATTR_COLOR_FOREGROUND);
printer.bgColor = GetFontAttribute(fontId, FONTATTR_COLOR_BACKGROUND);
printer.shadowColor = GetFontAttribute(fontId, FONTATTR_COLOR_SHADOW);
AddTextPrinter(&printer, speed, callback);
}
void PrintPlayerNameOnWindow(u8 windowId, const u8 * src, u16 x, u16 y)
{
s32 i;
for (i = 0; gSaveBlock2Ptr->playerName[i] != EOS; i++)
;
StringExpandPlaceholders(gStringVar4, src);
if (i != 5)
{
AddTextPrinterParameterized(windowId, FONT_NORMAL, gStringVar4, x, y, 0xFF, NULL);
}
else
{
AddTextPrinterParameterized5(windowId, FONT_NORMAL, gStringVar4, x, y, 0xFF, NULL, 0, 0);
}
}
void LoadMonIconPalAtOffset(u8 palOffset, u16 speciesId)
{
LoadPalette(GetValidMonIconPalettePtr(speciesId), palOffset, PLTT_SIZE_4BPP);
}
void DrawMonIconAtPos(u8 windowId, u16 speciesId, u32 personality, u16 x, u16 y)
{
BlitBitmapToWindow(windowId, GetMonIconPtr(speciesId, personality), x, y, 32, 32);
}
void ListMenuLoadStdPalAt(u8 palOffset, u8 palId)
{
const u16 *palette;
switch (palId)
{
case 0:
default:
palette = gMenuInfoElements1_Pal;
break;
case 1:
palette = gMenuInfoElements2_Pal;
break;
}
LoadPalette(palette, palOffset, PLTT_SIZE_4BPP);
}
void BlitMenuInfoIcon(u8 windowId, u8 iconId, u16 x, u16 y)
{
BlitBitmapRectToWindow(windowId, &gMenuInfoElements_Gfx[sMenuInfoIcons[iconId].offset * TILE_SIZE_4BPP], 0, 0, 128, 128, x, y, sMenuInfoIcons[iconId].width, sMenuInfoIcons[iconId].height);
}
// BW map pop-ups
u8 AddSecondaryPopUpWindow(void)
{
if (sSecondaryPopupWindowId == WINDOW_NONE)
sSecondaryPopupWindowId = AddWindowParameterized(0, 0, 17, 30, 3, 14, 0x161);
return sSecondaryPopupWindowId;
}
u8 GetSecondaryPopUpWindowId(void)
{
return sSecondaryPopupWindowId;
}
void RemoveSecondaryPopUpWindow(void)
{
if (sSecondaryPopupWindowId != WINDOW_NONE)
{
RemoveWindow(sSecondaryPopupWindowId);
sSecondaryPopupWindowId = WINDOW_NONE;
}
}
void HBlankCB_DoublePopupWindow(void)
{
u16 offset = gTasks[gPopupTaskId].data[2];
u16 scanline = REG_VCOUNT;
if (scanline < 80 || scanline > 160)
{
REG_BG0VOFS = offset;
if(OW_POPUP_BW_ALPHA_BLEND && !IsWeatherAlphaBlend())
REG_BLDALPHA = BLDALPHA_BLEND(15, 5);
}
else
{
REG_BG0VOFS = 512 - offset;
}
}
void DrawHelpMessageWindowWithText(const u8 * text)
{
LoadHelpMessageWindowGfx(CreateHelpMessageWindow(), DLG_WINDOW_BASE_TILE_NUM, BG_PLTT_ID(DLG_WINDOW_PALETTE_NUM));
PrintTextOnHelpMessageWindow(text, 2);
}
void DestroyHelpMessageWindow_(void)
{
DestroyHelpMessageWindow(2);
}
void LoadSignpostWindowFrameGfx(void)
{
Menu_LoadStdPal();
LoadSignpostWindowGfx(0, DLG_WINDOW_BASE_TILE_NUM, BG_PLTT_ID(DLG_WINDOW_PALETTE_NUM));
LoadUserWindowBorderGfx(0, STD_WINDOW_BASE_TILE_NUM, BG_PLTT_ID(STD_WINDOW_PALETTE_NUM));
}