pokefirered/src/map_preview_screen.c

616 lines
23 KiB
C

#include "global.h"
#include "gflib.h"
#include "quest_log.h"
#include "region_map.h"
#include "menu.h"
#include "field_fadetransition.h"
#include "field_weather.h"
#include "script.h"
#include "overworld.h"
#include "event_data.h"
#include "map_preview_screen.h"
#include "constants/region_map_sections.h"
static EWRAM_DATA bool8 sHasVisitedMapBefore = FALSE;
static EWRAM_DATA bool8 sAllocedBg0TilemapBuffer = FALSE;
static void Task_RunMapPreviewScreenForest(u8 taskId);
static const u8 sViridianForestMapPreviewPalette[] = INCBIN_U8("graphics/map_preview/viridian_forest/tiles.gbapal");
static const u8 sViridianForestMapPreviewTiles[] = INCBIN_U8("graphics/map_preview/viridian_forest/tiles.4bpp.lz");
static const u8 sViridianForestMapPreviewTilemap[] = INCBIN_U8("graphics/map_preview/viridian_forest/tilemap.bin.lz");
static const u8 sRockTunnelMapPreviewPalette[] = INCBIN_U8("graphics/map_preview/rock_tunnel/tiles.gbapal");
static const u8 sRockTunnelMapPreviewTiles[] = INCBIN_U8("graphics/map_preview/rock_tunnel/tiles.4bpp.lz");
static const u8 sRockTunnelMapPreviewTilemap[] = INCBIN_U8("graphics/map_preview/rock_tunnel/tilemap.bin.lz");
static const u8 sRocketHideoutMapPreviewPalette[] = INCBIN_U8("graphics/map_preview/rocket_hideout/tiles.gbapal");
static const u8 sRocketHideoutMapPreviewTiles[] = INCBIN_U8("graphics/map_preview/rocket_hideout/tiles.4bpp.lz");
static const u8 sRocketHideoutMapPreviewTilemap[] = INCBIN_U8("graphics/map_preview/rocket_hideout/tilemap.bin.lz");
static const u8 sPowerPlantMapPreviewPalette[] = INCBIN_U8("graphics/map_preview/power_plant/tiles.gbapal");
static const u8 sPowerPlantMapPreviewTiles[] = INCBIN_U8("graphics/map_preview/power_plant/tiles.4bpp.lz");
static const u8 sPowerPlantMapPreviewTilemap[] = INCBIN_U8("graphics/map_preview/power_plant/tilemap.bin.lz");
static const u8 sPokemonMansionMapPreviewPalette[] = INCBIN_U8("graphics/map_preview/pokemon_mansion/tiles.gbapal");
static const u8 sPokemonMansionMapPreviewTiles[] = INCBIN_U8("graphics/map_preview/pokemon_mansion/tiles.4bpp.lz");
static const u8 sPokemonMansionMapPreviewTilemap[] = INCBIN_U8("graphics/map_preview/pokemon_mansion/tilemap.bin.lz");
static const u8 sPokemonTowerMapPreviewPalette[] = INCBIN_U8("graphics/map_preview/pokemon_tower/tiles.gbapal");
static const u8 sPokemonTowerMapPreviewTiles[] = INCBIN_U8("graphics/map_preview/pokemon_tower/tiles.4bpp.lz");
static const u8 sPokemonTowerMapPreviewTilemap[] = INCBIN_U8("graphics/map_preview/pokemon_tower/tilemap.bin.lz");
static const u8 sSilphCoMapPreviewPalette[] = INCBIN_U8("graphics/map_preview/silph_co/tiles.gbapal");
static const u8 sSilphCoMapPreviewTiles[] = INCBIN_U8("graphics/map_preview/silph_co/tiles.4bpp.lz");
static const u8 sSilphCoMapPreviewTilemap[] = INCBIN_U8("graphics/map_preview/silph_co/tilemap.bin.lz");
static const u8 sMtMoonMapPreviewPalette[] = INCBIN_U8("graphics/map_preview/mt_moon/tiles.gbapal");
static const u8 sMtMoonMapPreviewTiles[] = INCBIN_U8("graphics/map_preview/mt_moon/tiles.4bpp.lz");
static const u8 sMtMoonMapPreviewTilemap[] = INCBIN_U8("graphics/map_preview/mt_moon/tilemap.bin.lz");
static const u8 sSeafoamIslandsMapPreviewPalette[] = INCBIN_U8("graphics/map_preview/seafoam_islands/tiles.gbapal");
static const u8 sSeafoamIslandsMapPreviewTiles[] = INCBIN_U8("graphics/map_preview/seafoam_islands/tiles.4bpp.lz");
static const u8 sSeafoamIslandsMapPreviewTilemap[] = INCBIN_U8("graphics/map_preview/seafoam_islands/tilemap.bin.lz");
static const u8 sRocketWarehouseMapPreviewPalette[] = INCBIN_U8("graphics/map_preview/rocket_warehouse/tiles.gbapal");
static const u8 sRocketWarehouseMapPreviewTiles[] = INCBIN_U8("graphics/map_preview/rocket_warehouse/tiles.4bpp.lz");
static const u8 sRocketWarehouseMapPreviewTilemap[] = INCBIN_U8("graphics/map_preview/rocket_warehouse/tilemap.bin.lz");
static const u8 sVictoryRoadMapPreviewPalette[] = INCBIN_U8("graphics/map_preview/victory_road/tiles.gbapal");
static const u8 sVictoryRoadMapPreviewTiles[] = INCBIN_U8("graphics/map_preview/victory_road/tiles.4bpp.lz");
static const u8 sVictoryRoadMapPreviewTilemap[] = INCBIN_U8("graphics/map_preview/victory_road/tilemap.bin.lz");
static const u8 sMtEmberMapPreviewPalette[] = INCBIN_U8("graphics/map_preview/mt_ember/tiles.gbapal");
static const u8 sMtEmberMapPreviewTiles[] = INCBIN_U8("graphics/map_preview/mt_ember/tiles.4bpp.lz");
static const u8 sMtEmberMapPreviewTilemap[] = INCBIN_U8("graphics/map_preview/mt_ember/tilemap.bin.lz");
static const u8 sSafariZoneMapPreviewPalette[] = INCBIN_U8("graphics/map_preview/safari_zone/tiles.gbapal");
static const u8 sSafariZoneMapPreviewTiles[] = INCBIN_U8("graphics/map_preview/safari_zone/tiles.4bpp.lz");
static const u8 sSafariZoneMapPreviewTilemap[] = INCBIN_U8("graphics/map_preview/safari_zone/tilemap.bin.lz");
static const u8 sMoneanChamberMapPreviewPalette[] = INCBIN_U8("graphics/map_preview/monean_chamber/tiles.gbapal");
static const u8 sMoneanChamberMapPreviewTiles[] = INCBIN_U8("graphics/map_preview/monean_chamber/tiles.4bpp.lz");
static const u8 sMoneanChamberMapPreviewTilemap[] = INCBIN_U8("graphics/map_preview/monean_chamber/tilemap.bin.lz");
static const u8 sDottedHoleMapPreviewPalette[] = INCBIN_U8("graphics/map_preview/dotted_hole/tiles.gbapal");
static const u8 sDottedHoleMapPreviewTiles[] = INCBIN_U8("graphics/map_preview/dotted_hole/tiles.4bpp.lz");
static const u8 sDottedHoleMapPreviewTilemap[] = INCBIN_U8("graphics/map_preview/dotted_hole/tilemap.bin.lz");
static const u8 sCeruleanCaveMapPreviewPalette[] = INCBIN_U8("graphics/map_preview/cerulean_cave/tiles.gbapal");
static const u8 sCeruleanCaveMapPreviewTiles[] = INCBIN_U8("graphics/map_preview/cerulean_cave/tiles.4bpp.lz");
static const u8 sCeruleanCaveMapPreviewTilemap[] = INCBIN_U8("graphics/map_preview/cerulean_cave/tilemap.bin.lz");
static const u8 sDiglettsCaveMapPreviewPalette[] = INCBIN_U8("graphics/map_preview/digletts_cave/tiles.gbapal");
static const u8 sDiglettsCaveMapPreviewTiles[] = INCBIN_U8("graphics/map_preview/digletts_cave/tiles.4bpp.lz");
static const u8 sDiglettsCaveMapPreviewTilemap[] = INCBIN_U8("graphics/map_preview/digletts_cave/tilemap.bin.lz");
static const u8 sLostCaveMapPreviewPalette[] = INCBIN_U8("graphics/map_preview/lost_cave/tiles.gbapal");
static const u8 sLostCaveMapPreviewTiles[] = INCBIN_U8("graphics/map_preview/lost_cave/tiles.4bpp.lz");
static const u8 sLostCaveMapPreviewTilemap[] = INCBIN_U8("graphics/map_preview/lost_cave/tilemap.bin.lz");
static const u8 sBerryForestMapPreviewPalette[] = INCBIN_U8("graphics/map_preview/berry_forest/tiles.gbapal");
static const u8 sBerryForestMapPreviewTiles[] = INCBIN_U8("graphics/map_preview/berry_forest/tiles.4bpp.lz");
static const u8 sBerryForestMapPreviewTilemap[] = INCBIN_U8("graphics/map_preview/berry_forest/tilemap.bin.lz");
static const u8 sIcefallCaveMapPreviewPalette[] = INCBIN_U8("graphics/map_preview/icefall_cave/tiles.gbapal");
static const u8 sIcefallCaveMapPreviewTiles[] = INCBIN_U8("graphics/map_preview/icefall_cave/tiles.4bpp.lz");
static const u8 sIcefallCaveMapPreviewTilemap[] = INCBIN_U8("graphics/map_preview/icefall_cave/tilemap.bin.lz");
static const u8 sAlteringCaveMapPreviewPalette[] = INCBIN_U8("graphics/map_preview/altering_cave/tiles.gbapal");
static const u8 sAlteringCaveMapPreviewTiles[] = INCBIN_U8("graphics/map_preview/altering_cave/tiles.4bpp.lz");
static const u8 sAlteringCaveMapPreviewTilemap[] = INCBIN_U8("graphics/map_preview/altering_cave/tilemap.bin.lz");
static const struct MapPreviewScreen sMapPreviewScreenData[MPS_COUNT] = {
[MPS_VIRIDIAN_FOREST] = {
.mapsec = MAPSEC_VIRIDIAN_FOREST,
.type = MPS_TYPE_FOREST,
.flagId = FLAG_WORLD_MAP_VIRIDIAN_FOREST,
.tilesptr = sViridianForestMapPreviewTiles,
.tilemapptr = sViridianForestMapPreviewTilemap,
.palptr = sViridianForestMapPreviewPalette
},
[MPS_MT_MOON] = {
.mapsec = MAPSEC_MT_MOON,
.type = MPS_TYPE_CAVE,
.flagId = FLAG_WORLD_MAP_MT_MOON_1F,
.tilesptr = sMtMoonMapPreviewTiles,
.tilemapptr = sMtMoonMapPreviewTilemap,
.palptr = sMtMoonMapPreviewPalette
},
[MPS_DIGLETTS_CAVE] = {
.mapsec = MAPSEC_DIGLETTS_CAVE,
.type = MPS_TYPE_CAVE,
.flagId = FLAG_WORLD_MAP_DIGLETTS_CAVE_B1F,
.tilesptr = sDiglettsCaveMapPreviewTiles,
.tilemapptr = sDiglettsCaveMapPreviewTilemap,
.palptr = sDiglettsCaveMapPreviewPalette
},
[MPS_ROCK_TUNNEL] = {
.mapsec = MAPSEC_ROCK_TUNNEL,
.type = MPS_TYPE_CAVE,
.flagId = FLAG_WORLD_MAP_ROCK_TUNNEL_1F,
.tilesptr = sRockTunnelMapPreviewTiles,
.tilemapptr = sRockTunnelMapPreviewTilemap,
.palptr = sRockTunnelMapPreviewPalette
},
[MPS_POKEMON_TOWER] = {
.mapsec = MAPSEC_POKEMON_TOWER,
.type = MPS_TYPE_CAVE,
.flagId = FLAG_WORLD_MAP_POKEMON_TOWER_1F,
.tilesptr = sPokemonTowerMapPreviewTiles,
.tilemapptr = sPokemonTowerMapPreviewTilemap,
.palptr = sPokemonTowerMapPreviewPalette
},
[MPS_SAFARI_ZONE] = {
.mapsec = MAPSEC_KANTO_SAFARI_ZONE,
.type = MPS_TYPE_FOREST,
.flagId = FLAG_WORLD_MAP_SAFARI_ZONE_CENTER,
.tilesptr = sSafariZoneMapPreviewTiles,
.tilemapptr = sSafariZoneMapPreviewTilemap,
.palptr = sSafariZoneMapPreviewPalette
},
[MPS_SEAFOAM_ISLANDS] = {
.mapsec = MAPSEC_SEAFOAM_ISLANDS,
.type = MPS_TYPE_CAVE,
.flagId = FLAG_WORLD_MAP_SEAFOAM_ISLANDS_1F,
.tilesptr = sSeafoamIslandsMapPreviewTiles,
.tilemapptr = sSeafoamIslandsMapPreviewTilemap,
.palptr = sSeafoamIslandsMapPreviewPalette
},
[MPS_POKEMON_MANSION] = {
.mapsec = MAPSEC_POKEMON_MANSION,
.type = MPS_TYPE_FOREST,
.flagId = FLAG_WORLD_MAP_POKEMON_MANSION_1F,
.tilesptr = sPokemonMansionMapPreviewTiles,
.tilemapptr = sPokemonMansionMapPreviewTilemap,
.palptr = sPokemonMansionMapPreviewPalette
},
[MPS_ROCKET_HIDEOUT] = {
.mapsec = MAPSEC_ROCKET_HIDEOUT,
.type = MPS_TYPE_FOREST,
.flagId = FLAG_WORLD_MAP_ROCKET_HIDEOUT_B1F,
.tilesptr = sRocketHideoutMapPreviewTiles,
.tilemapptr = sRocketHideoutMapPreviewTilemap,
.palptr = sRocketHideoutMapPreviewPalette
},
[MPS_SILPH_CO] = {
.mapsec = MAPSEC_SILPH_CO,
.type = MPS_TYPE_CAVE,
.flagId = FLAG_WORLD_MAP_SILPH_CO_1F,
.tilesptr = sSilphCoMapPreviewTiles,
.tilemapptr = sSilphCoMapPreviewTilemap,
.palptr = sSilphCoMapPreviewPalette
},
[MPS_VICTORY_ROAD] = {
.mapsec = MAPSEC_KANTO_VICTORY_ROAD,
.type = MPS_TYPE_CAVE,
.flagId = FLAG_WORLD_MAP_VICTORY_ROAD_1F,
.tilesptr = sVictoryRoadMapPreviewTiles,
.tilemapptr = sVictoryRoadMapPreviewTilemap,
.palptr = sVictoryRoadMapPreviewPalette
},
[MPS_CERULEAN_CAVE] = {
.mapsec = MAPSEC_CERULEAN_CAVE,
.type = MPS_TYPE_CAVE,
.flagId = FLAG_WORLD_MAP_CERULEAN_CAVE_1F,
.tilesptr = sCeruleanCaveMapPreviewTiles,
.tilemapptr = sCeruleanCaveMapPreviewTilemap,
.palptr = sCeruleanCaveMapPreviewPalette
},
[MPS_POWER_PLANT] = {
.mapsec = MAPSEC_POWER_PLANT,
.type = MPS_TYPE_FOREST,
.flagId = FLAG_WORLD_MAP_POWER_PLANT,
.tilesptr = sPowerPlantMapPreviewTiles,
.tilemapptr = sPowerPlantMapPreviewTilemap,
.palptr = sPowerPlantMapPreviewPalette
},
[MPS_MT_EMBER] = {
.mapsec = MAPSEC_MT_EMBER,
.type = MPS_TYPE_CAVE,
.flagId = FLAG_WORLD_MAP_MT_EMBER_EXTERIOR,
.tilesptr = sMtEmberMapPreviewTiles,
.tilemapptr = sMtEmberMapPreviewTilemap,
.palptr = sMtEmberMapPreviewPalette
},
[MPS_ROCKET_WAREHOUSE] = {
.mapsec = MAPSEC_ROCKET_WAREHOUSE,
.type = MPS_TYPE_FOREST,
.flagId = FLAG_WORLD_MAP_THREE_ISLAND_BERRY_FOREST,
.tilesptr = sRocketWarehouseMapPreviewTiles,
.tilemapptr = sRocketWarehouseMapPreviewTilemap,
.palptr = sRocketWarehouseMapPreviewPalette
},
[MPS_MONEAN_CHAMBER] = {
.mapsec = MAPSEC_MONEAN_CHAMBER,
.type = MPS_TYPE_CAVE,
.flagId = FLAG_WORLD_MAP_SEVEN_ISLAND_TANOBY_RUINS_MONEAN_CHAMBER,
.tilesptr = sMoneanChamberMapPreviewTiles,
.tilemapptr = sMoneanChamberMapPreviewTilemap,
.palptr = sMoneanChamberMapPreviewPalette
},
[MPS_DOTTED_HOLE] = {
.mapsec = MAPSEC_DOTTED_HOLE,
.type = MPS_TYPE_CAVE,
.flagId = FLAG_WORLD_MAP_SIX_ISLAND_DOTTED_HOLE_1F,
.tilesptr = sDottedHoleMapPreviewTiles,
.tilemapptr = sDottedHoleMapPreviewTilemap,
.palptr = sDottedHoleMapPreviewPalette
},
[MPS_BERRY_FOREST] = {
.mapsec = MAPSEC_BERRY_FOREST,
.type = MPS_TYPE_FOREST,
.flagId = FLAG_WORLD_MAP_THREE_ISLAND_BERRY_FOREST,
.tilesptr = sBerryForestMapPreviewTiles,
.tilemapptr = sBerryForestMapPreviewTilemap,
.palptr = sBerryForestMapPreviewPalette
},
[MPS_ICEFALL_CAVE] = {
.mapsec = MAPSEC_ICEFALL_CAVE,
.type = MPS_TYPE_CAVE,
.flagId = FLAG_WORLD_MAP_FOUR_ISLAND_ICEFALL_CAVE_ENTRANCE,
.tilesptr = sIcefallCaveMapPreviewTiles,
.tilemapptr = sIcefallCaveMapPreviewTilemap,
.palptr = sIcefallCaveMapPreviewPalette
},
[MPS_LOST_CAVE] = {
.mapsec = MAPSEC_LOST_CAVE,
.type = MPS_TYPE_CAVE,
.flagId = FLAG_WORLD_MAP_FIVE_ISLAND_LOST_CAVE_ENTRANCE,
.tilesptr = sLostCaveMapPreviewTiles,
.tilemapptr = sLostCaveMapPreviewTilemap,
.palptr = sLostCaveMapPreviewPalette
},
[MPS_ALTERING_CAVE] = {
.mapsec = MAPSEC_ALTERING_CAVE,
.type = MPS_TYPE_CAVE,
.flagId = FLAG_WORLD_MAP_SIX_ISLAND_ALTERING_CAVE,
.tilesptr = sAlteringCaveMapPreviewTiles,
.tilemapptr = sAlteringCaveMapPreviewTilemap,
.palptr = sAlteringCaveMapPreviewPalette
},
[MPS_PATTERN_BUSH] = {
.mapsec = MAPSEC_PATTERN_BUSH,
.type = MPS_TYPE_FOREST,
.flagId = FLAG_WORLD_MAP_SIX_ISLAND_PATTERN_BUSH,
.tilesptr = sViridianForestMapPreviewTiles,
.tilemapptr = sViridianForestMapPreviewTilemap,
.palptr = sViridianForestMapPreviewPalette
},
[MPS_LIPTOO_CHAMBER] = {
.mapsec = MAPSEC_LIPTOO_CHAMBER,
.type = MPS_TYPE_CAVE,
.flagId = FLAG_WORLD_MAP_SEVEN_ISLAND_TANOBY_RUINS_MONEAN_CHAMBER,
.tilesptr = sMoneanChamberMapPreviewTiles,
.tilemapptr = sMoneanChamberMapPreviewTilemap,
.palptr = sMoneanChamberMapPreviewPalette
},
[MPS_WEEPTH_CHAMBER] = {
.mapsec = MAPSEC_WEEPTH_CHAMBER,
.type = MPS_TYPE_CAVE,
.flagId = FLAG_WORLD_MAP_SEVEN_ISLAND_TANOBY_RUINS_MONEAN_CHAMBER,
.tilesptr = sMoneanChamberMapPreviewTiles,
.tilemapptr = sMoneanChamberMapPreviewTilemap,
.palptr = sMoneanChamberMapPreviewPalette
},
[MPS_TDILFORD_CHAMBER] = {
.mapsec = MAPSEC_DILFORD_CHAMBER,
.type = MPS_TYPE_CAVE,
.flagId = FLAG_WORLD_MAP_SEVEN_ISLAND_TANOBY_RUINS_MONEAN_CHAMBER,
.tilesptr = sMoneanChamberMapPreviewTiles,
.tilemapptr = sMoneanChamberMapPreviewTilemap,
.palptr = sMoneanChamberMapPreviewPalette
},
[MPS_SCUFIB_CHAMBER] = {
.mapsec = MAPSEC_SCUFIB_CHAMBER,
.type = MPS_TYPE_CAVE,
.flagId = FLAG_WORLD_MAP_SEVEN_ISLAND_TANOBY_RUINS_MONEAN_CHAMBER,
.tilesptr = sMoneanChamberMapPreviewTiles,
.tilemapptr = sMoneanChamberMapPreviewTilemap,
.palptr = sMoneanChamberMapPreviewPalette
},
[MPS_RIXY_CHAMBER] = {
.mapsec = MAPSEC_RIXY_CHAMBER,
.type = MPS_TYPE_CAVE,
.flagId = FLAG_WORLD_MAP_SEVEN_ISLAND_TANOBY_RUINS_MONEAN_CHAMBER,
.tilesptr = sMoneanChamberMapPreviewTiles,
.tilemapptr = sMoneanChamberMapPreviewTilemap,
.palptr = sMoneanChamberMapPreviewPalette
},
[MPS_VIAPOIS_CHAMBER] = {
.mapsec = MAPSEC_VIAPOIS_CHAMBER,
.type = MPS_TYPE_CAVE,
.flagId = FLAG_WORLD_MAP_SEVEN_ISLAND_TANOBY_RUINS_MONEAN_CHAMBER,
.tilesptr = sMoneanChamberMapPreviewTiles,
.tilemapptr = sMoneanChamberMapPreviewTilemap,
.palptr = sMoneanChamberMapPreviewPalette
}
};
static const struct WindowTemplate sMapNameWindow = {
.bg = 0,
.tilemapLeft = 0,
.tilemapTop = 0,
.width = 13,
.height = 2,
.paletteNum = 14,
.baseBlock = 0x1C2
};
static const struct BgTemplate sMapPreviewBgTemplate[1] = {
{
.mapBaseIndex = 31
}
};
static u8 GetMapPreviewScreenIdx(u8 mapsec)
{
s32 i;
for (i = 0; i < MPS_COUNT; i++)
{
if (sMapPreviewScreenData[i].mapsec == mapsec)
{
return i;
}
}
return MPS_COUNT;
}
bool8 MapHasPreviewScreen(u8 mapsec, u8 type)
{
u8 idx;
idx = GetMapPreviewScreenIdx(mapsec);
if (idx != MPS_COUNT)
{
if (type == MPS_TYPE_ANY)
{
return TRUE;
}
else
{
return sMapPreviewScreenData[idx].type == type ? TRUE : FALSE;
}
}
else
{
return FALSE;
}
}
bool32 MapHasPreviewScreen_HandleQLState2(u8 mapsec, u8 type)
{
if (gQuestLogState == QL_STATE_PLAYBACK)
{
return FALSE;
}
else
{
return MapHasPreviewScreen(mapsec, type);
}
}
void MapPreview_InitBgs(void)
{
InitBgsFromTemplates(0, sMapPreviewBgTemplate, NELEMS(sMapPreviewBgTemplate));
ShowBg(0);
}
void MapPreview_LoadGfx(u8 mapsec)
{
u8 idx;
idx = GetMapPreviewScreenIdx(mapsec);
if (idx != MPS_COUNT)
{
ResetTempTileDataBuffers();
LoadPalette(sMapPreviewScreenData[idx].palptr, BG_PLTT_ID(13), 3 * PLTT_SIZE_4BPP);
DecompressAndCopyTileDataToVram(0, sMapPreviewScreenData[idx].tilesptr, 0, 0, 0);
if (GetBgTilemapBuffer(0) == NULL)
{
SetBgTilemapBuffer(0, Alloc(BG_SCREEN_SIZE));
sAllocedBg0TilemapBuffer = TRUE;
}
else
{
sAllocedBg0TilemapBuffer = FALSE;
}
CopyToBgTilemapBuffer(0, sMapPreviewScreenData[idx].tilemapptr, 0, 0x000);
CopyBgTilemapBufferToVram(0);
}
}
void MapPreview_Unload(s32 windowId)
{
RemoveWindow(windowId);
if (sAllocedBg0TilemapBuffer)
{
Free(GetBgTilemapBuffer(0));
}
}
bool32 MapPreview_IsGfxLoadFinished(void)
{
return FreeTempTileDataBuffersIfPossible();
}
void MapPreview_StartForestTransition(u8 mapsec)
{
u8 taskId;
taskId = CreateTask(Task_RunMapPreviewScreenForest, 0);
gTasks[taskId].data[2] = GetBgAttribute(0, BG_ATTR_PRIORITY);
gTasks[taskId].data[4] = GetGpuReg(REG_OFFSET_BLDCNT);
gTasks[taskId].data[5] = GetGpuReg(REG_OFFSET_BLDALPHA);
gTasks[taskId].data[3] = GetGpuReg(REG_OFFSET_DISPCNT);
gTasks[taskId].data[6] = GetGpuReg(REG_OFFSET_WININ);
gTasks[taskId].data[7] = GetGpuReg(REG_OFFSET_WINOUT);
gTasks[taskId].data[10] = MapPreview_GetDuration(mapsec);
gTasks[taskId].data[8] = 16;
gTasks[taskId].data[9] = 0;
SetBgAttribute(0, BG_ATTR_PRIORITY, 0);
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG0 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_BG2 | BLDCNT_TGT2_BG3 | BLDCNT_TGT2_OBJ | BLDCNT_TGT2_BD);
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(16, 0));
SetGpuRegBits(REG_OFFSET_WININ, WININ_WIN0_CLR | WININ_WIN1_CLR);
SetGpuRegBits(REG_OFFSET_WINOUT, WINOUT_WIN01_CLR);
gTasks[taskId].data[11] = MapPreview_CreateMapNameWindow(mapsec);
LockPlayerFieldControls();
}
u16 MapPreview_CreateMapNameWindow(u8 mapsec)
{
u16 windowId;
u32 xctr;
#ifdef BUGFIX
// Fixes access violations indicated below.
u8 color[3];
#else
u8 color[0];
#endif
windowId = AddWindow(&sMapNameWindow);
FillWindowPixelBuffer(windowId, PIXEL_FILL(1));
PutWindowTilemap(windowId);
color[0] = TEXT_COLOR_WHITE; // Access violation
color[1] = TEXT_COLOR_RED; // Access violation
color[2] = TEXT_COLOR_LIGHT_GRAY; // Access violation
GetMapName(gStringVar4, mapsec, 0);
xctr = 104 - GetStringWidth(FONT_NORMAL, gStringVar4, 0);
AddTextPrinterParameterized4(windowId, FONT_NORMAL, xctr / 2, 2, 0, 0, color/* Access violation */, -1, gStringVar4);
return windowId;
}
bool32 ForestMapPreviewScreenIsRunning(void)
{
if (FuncIsActiveTask(Task_RunMapPreviewScreenForest) == TRUE)
{
return FALSE;
}
else
{
return TRUE;
}
}
static void Task_RunMapPreviewScreenForest(u8 taskId)
{
s16 * data;
data = gTasks[taskId].data;
switch (data[0])
{
case 0:
if (!MapPreview_IsGfxLoadFinished() && !IsDma3ManagerBusyWithBgCopy())
{
CopyWindowToVram(data[11], COPYWIN_FULL);
data[0]++;
}
break;
case 1:
if (!IsDma3ManagerBusyWithBgCopy())
{
FadeInFromBlack();
data[0]++;
}
break;
case 2:
if (IsWeatherNotFadingIn())
{
Overworld_PlaySpecialMapMusic();
data[0]++;
}
break;
case 3:
data[1]++;
if (data[1] > data[10])
{
data[1] = 0;
data[0]++;
}
break;
case 4:
switch (data[1])
{
case 0:
data[9]++;
if (data[9] > 16)
{
data[9] = 16;
}
break;
case 1:
data[8]--;
if (data[8] < 0)
{
data[8] = 0;
}
break;
}
data[1] = (data[1] + 1) % 3;
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(data[8], data[9]));
if (data[8] == 0 && data[9] == 16)
{
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 32, 32);
CopyBgTilemapBufferToVram(0);
data[0]++;
}
break;
case 5:
if (!IsDma3ManagerBusyWithBgCopy())
{
MapPreview_Unload(data[11]);
SetBgAttribute(0, BG_ATTR_PRIORITY, data[2]);
SetGpuReg(REG_OFFSET_DISPCNT, data[3]);
SetGpuReg(REG_OFFSET_BLDCNT, data[4]);
SetGpuReg(REG_OFFSET_BLDALPHA, data[5]);
SetGpuReg(REG_OFFSET_WININ, data[6]);
SetGpuReg(REG_OFFSET_WINOUT, data[7]);
DestroyTask(taskId);
}
break;
}
}
const struct MapPreviewScreen * GetDungeonMapPreviewScreenInfo(u8 mapsec)
{
u8 idx;
idx = GetMapPreviewScreenIdx(mapsec);
if (idx == MPS_COUNT)
{
return NULL;
}
else
{
return &sMapPreviewScreenData[idx];
}
}
u16 MapPreview_GetDuration(u8 mapsec)
{
u8 idx;
u16 flagId;
idx = GetMapPreviewScreenIdx(mapsec);
if (idx == MPS_COUNT)
{
return 0;
}
flagId = sMapPreviewScreenData[idx].flagId;
if (sMapPreviewScreenData[idx].type == MPS_TYPE_CAVE)
{
if (!FlagGet(flagId))
{
return 120;
}
else
{
return 40;
}
}
else {
if (sHasVisitedMapBefore)
{
return 120;
}
else
{
return 40;
}
}
}
void MapPreview_SetFlag(u16 flagId)
{
if (!FlagGet(flagId))
{
sHasVisitedMapBefore = TRUE;
}
else
{
sHasVisitedMapBefore = FALSE;
}
FlagSet(flagId);
}