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18 lines
382 B
C
18 lines
382 B
C
#ifndef GUARD_BATTLE_TERRAIN_H
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#define GUARD_BATTLE_TERRAIN_H
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#include "constants/battle.h"
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#include "battle_bg.h"
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struct BattleTerrain {
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u8 name[26];
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u16 naturePower;
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u16 secretPowerEffect;
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u8 camouflageType;
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struct BattleBackground background;
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};
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extern const struct BattleTerrain gBattleTerrainInfo[BATTLE_TERRAIN_COUNT];
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#endif // GUARD_BATTLE_TERRAIN_H
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