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46 lines
1.2 KiB
C
46 lines
1.2 KiB
C
#ifndef GUARD_ITEM_MENU_H
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#define GUARD_ITEM_MENU_H
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#include "global.h"
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#include "task.h"
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#include "constants/item_menu.h"
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// Exported type declarations
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// Exported RAM declarations
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struct BagStruct
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{
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MainCallback bagCallback;
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u8 location;
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bool8 bagOpen;
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u16 pocket;
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u16 itemsAbove[3];
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u16 cursorPos[3];
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};
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extern struct BagStruct gBagMenuState;
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extern u16 gSpecialVar_ItemId;
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// Exported ROM declarations
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void sub_81AAC50(void);
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void sub_81AAC70(void);
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void CB2_SetUpReshowBattleScreenAfterMenu(void);
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void ResetBagCursorPositions(void);
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void InitPokedudeBag(u8);
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void CB2_BagMenuFromStartMenu(void);
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void MoveItemSlotInList(struct ItemSlot * itemSlots_, u32 from, u32 to_);
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void ItemMenu_StartFadeToExitCallback(u8 taskId);
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void Bag_BeginCloseWin0Animation(void);
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void ItemMenu_SetExitCallback(void (*)(void));
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void DisplayItemMessageInBag(u8 taskId, u8 fontId, const u8 * string, TaskFunc followUpFunc);
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void Task_ReturnToBagFromContextMenu(u8 taskId);
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void CB2_BagMenuFromBattle(void);
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void InitOldManBag(void);
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void Pocket_CalculateNItemsAndMaxShowed(u8 pocketId);
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void PocketCalculateInitialCursorPosAndItemsAbove(u8 pocketId);
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void GoToBagMenu(u8 menuType, u8 pocket, MainCallback callback);
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#endif //GUARD_ITEM_MENU_H
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