pokefirered/include/battle_util2.h
2019-07-31 07:58:08 +08:00

11 lines
224 B
C

#ifndef GUARD_BATTLE_UTIL2_H
#define GUARD_BATTLE_UTIL2_H
#include "global.h"
void AllocateBattleResources(void);
void FreeBattleResources(void);
void AdjustFriendshipOnBattleFaint(u8 bank);
#endif // GUARD_BATTLE_UTIL_H