pokefirered/data/battle_anim_scripts.s
2019-12-04 14:54:52 -07:00

11099 lines
332 KiB
ArmAsm

#include "constants/battle.h"
#include "constants/battle_anim.h"
#include "constants/songs.h"
#include "constants/moves.h"
.include "asm/macros.inc"
.include "asm/macros/battle_anim_script.inc"
.section script_data, "aw", %progbits
.align 2
gMovesWithQuietBGM:: @ 81C68EC
.2byte MOVE_SING
.2byte MOVE_PERISH_SONG
.2byte MOVE_GRASS_WHISTLE
.2byte 0xFFFF
gBattleAnims_Moves::
.4byte Move_NONE
.4byte Move_NONE
.4byte Move_KARATE_CHOP
.4byte Move_DOUBLE_SLAP
.4byte Move_COMET_PUNCH
.4byte Move_MEGA_PUNCH
.4byte Move_PAY_DAY
.4byte Move_FIRE_PUNCH
.4byte Move_ICE_PUNCH
.4byte Move_THUNDER_PUNCH
.4byte Move_SCRATCH
.4byte Move_VICE_GRIP
.4byte Move_GUILLOTINE
.4byte Move_RAZOR_WIND
.4byte Move_SWORDS_DANCE
.4byte Move_CUT
.4byte Move_GUST
.4byte Move_WING_ATTACK
.4byte Move_WHIRLWIND
.4byte Move_FLY
.4byte Move_BIND
.4byte Move_SLAM
.4byte Move_VINE_WHIP
.4byte Move_STOMP
.4byte Move_DOUBLE_KICK
.4byte Move_MEGA_KICK
.4byte Move_JUMP_KICK
.4byte Move_ROLLING_KICK
.4byte Move_SAND_ATTACK
.4byte Move_HEADBUTT
.4byte Move_HORN_ATTACK
.4byte Move_FURY_ATTACK
.4byte Move_HORN_DRILL
.4byte Move_TACKLE
.4byte Move_BODY_SLAM
.4byte Move_WRAP
.4byte Move_TAKE_DOWN
.4byte Move_THRASH
.4byte Move_DOUBLE_EDGE
.4byte Move_TAIL_WHIP
.4byte Move_POISON_STING
.4byte Move_TWINEEDLE
.4byte Move_PIN_MISSILE
.4byte Move_LEER
.4byte Move_BITE
.4byte Move_GROWL
.4byte Move_ROAR
.4byte Move_SING
.4byte Move_SUPERSONIC
.4byte Move_SONIC_BOOM
.4byte Move_DISABLE
.4byte Move_ACID
.4byte Move_EMBER
.4byte Move_FLAMETHROWER
.4byte Move_MIST
.4byte Move_WATER_GUN
.4byte Move_HYDRO_PUMP
.4byte Move_SURF
.4byte Move_ICE_BEAM
.4byte Move_BLIZZARD
.4byte Move_PSYBEAM
.4byte Move_BUBBLE_BEAM
.4byte Move_AURORA_BEAM
.4byte Move_HYPER_BEAM
.4byte Move_PECK
.4byte Move_DRILL_PECK
.4byte Move_SUBMISSION
.4byte Move_LOW_KICK
.4byte Move_COUNTER
.4byte Move_SEISMIC_TOSS
.4byte Move_STRENGTH
.4byte Move_ABSORB
.4byte Move_MEGA_DRAIN
.4byte Move_LEECH_SEED
.4byte Move_GROWTH
.4byte Move_RAZOR_LEAF
.4byte Move_SOLAR_BEAM
.4byte Move_POISON_POWDER
.4byte Move_STUN_SPORE
.4byte Move_SLEEP_POWDER
.4byte Move_PETAL_DANCE
.4byte Move_STRING_SHOT
.4byte Move_DRAGON_RAGE
.4byte Move_FIRE_SPIN
.4byte Move_THUNDER_SHOCK
.4byte Move_THUNDERBOLT
.4byte Move_THUNDER_WAVE
.4byte Move_THUNDER
.4byte Move_ROCK_THROW
.4byte Move_EARTHQUAKE
.4byte Move_FISSURE
.4byte Move_DIG
.4byte Move_TOXIC
.4byte Move_CONFUSION
.4byte Move_PSYCHIC
.4byte Move_HYPNOSIS
.4byte Move_MEDITATE
.4byte Move_AGILITY
.4byte Move_QUICK_ATTACK
.4byte Move_RAGE
.4byte Move_TELEPORT
.4byte Move_NIGHT_SHADE
.4byte Move_MIMIC
.4byte Move_SCREECH
.4byte Move_DOUBLE_TEAM
.4byte Move_RECOVER
.4byte Move_HARDEN
.4byte Move_MINIMIZE
.4byte Move_SMOKESCREEN
.4byte Move_CONFUSE_RAY
.4byte Move_WITHDRAW
.4byte Move_DEFENSE_CURL
.4byte Move_BARRIER
.4byte Move_LIGHT_SCREEN
.4byte Move_HAZE
.4byte Move_REFLECT
.4byte Move_FOCUS_ENERGY
.4byte Move_BIDE
.4byte Move_METRONOME
.4byte Move_NONE
.4byte Move_SELF_DESTRUCT
.4byte Move_EGG_BOMB
.4byte Move_LICK
.4byte Move_SMOG
.4byte Move_SLUDGE
.4byte Move_BONE_CLUB
.4byte Move_FIRE_BLAST
.4byte Move_WATERFALL
.4byte Move_CLAMP
.4byte Move_SWIFT
.4byte Move_SKULL_BASH
.4byte Move_SPIKE_CANNON
.4byte Move_CONSTRICT
.4byte Move_AMNESIA
.4byte Move_KINESIS
.4byte Move_SOFT_BOILED
.4byte Move_HI_JUMP_KICK
.4byte Move_GLARE
.4byte Move_DREAM_EATER
.4byte Move_POISON_GAS
.4byte Move_BARRAGE
.4byte Move_LEECH_LIFE
.4byte Move_LOVELY_KISS
.4byte Move_SKY_ATTACK
.4byte Move_TRANSFORM
.4byte Move_BUBBLE
.4byte Move_DIZZY_PUNCH
.4byte Move_SPORE
.4byte Move_FLASH
.4byte Move_PSYWAVE
.4byte Move_SPLASH
.4byte Move_ACID_ARMOR
.4byte Move_CRABHAMMER
.4byte Move_EXPLOSION
.4byte Move_FURY_SWIPES
.4byte Move_BONEMERANG
.4byte Move_REST
.4byte Move_ROCK_SLIDE
.4byte Move_HYPER_FANG
.4byte Move_SHARPEN
.4byte Move_CONVERSION
.4byte Move_TRI_ATTACK
.4byte Move_SUPER_FANG
.4byte Move_SLASH
.4byte Move_SUBSTITUTE
.4byte Move_STRUGGLE
.4byte Move_SKETCH
.4byte Move_TRIPLE_KICK
.4byte Move_THIEF
.4byte Move_SPIDER_WEB
.4byte Move_MIND_READER
.4byte Move_NIGHTMARE
.4byte Move_FLAME_WHEEL
.4byte Move_SNORE
.4byte Move_CURSE
.4byte Move_FLAIL
.4byte Move_CONVERSION_2
.4byte Move_AEROBLAST
.4byte Move_COTTON_SPORE
.4byte Move_REVERSAL
.4byte Move_SPITE
.4byte Move_POWDER_SNOW
.4byte Move_PROTECT
.4byte Move_MACH_PUNCH
.4byte Move_SCARY_FACE
.4byte Move_FAINT_ATTACK
.4byte Move_SWEET_KISS
.4byte Move_BELLY_DRUM
.4byte Move_SLUDGE_BOMB
.4byte Move_MUD_SLAP
.4byte Move_OCTAZOOKA
.4byte Move_SPIKES
.4byte Move_ZAP_CANNON
.4byte Move_FORESIGHT
.4byte Move_DESTINY_BOND
.4byte Move_PERISH_SONG
.4byte Move_ICY_WIND
.4byte Move_DETECT
.4byte Move_BONE_RUSH
.4byte Move_LOCK_ON
.4byte Move_OUTRAGE
.4byte Move_SANDSTORM
.4byte Move_GIGA_DRAIN
.4byte Move_ENDURE
.4byte Move_CHARM
.4byte Move_ROLLOUT
.4byte Move_FALSE_SWIPE
.4byte Move_SWAGGER
.4byte Move_MILK_DRINK
.4byte Move_SPARK
.4byte Move_FURY_CUTTER
.4byte Move_STEEL_WING
.4byte Move_MEAN_LOOK
.4byte Move_ATTRACT
.4byte Move_SLEEP_TALK
.4byte Move_HEAL_BELL
.4byte Move_RETURN
.4byte Move_PRESENT
.4byte Move_FRUSTRATION
.4byte Move_SAFEGUARD
.4byte Move_PAIN_SPLIT
.4byte Move_SACRED_FIRE
.4byte Move_MAGNITUDE
.4byte Move_DYNAMIC_PUNCH
.4byte Move_MEGAHORN
.4byte Move_DRAGON_BREATH
.4byte Move_BATON_PASS
.4byte Move_ENCORE
.4byte Move_PURSUIT
.4byte Move_RAPID_SPIN
.4byte Move_SWEET_SCENT
.4byte Move_IRON_TAIL
.4byte Move_METAL_CLAW
.4byte Move_VITAL_THROW
.4byte Move_MORNING_SUN
.4byte Move_SYNTHESIS
.4byte Move_MOONLIGHT
.4byte Move_HIDDEN_POWER
.4byte Move_CROSS_CHOP
.4byte Move_TWISTER
.4byte Move_RAIN_DANCE
.4byte Move_SUNNY_DAY
.4byte Move_CRUNCH
.4byte Move_MIRROR_COAT
.4byte Move_PSYCH_UP
.4byte Move_EXTREME_SPEED
.4byte Move_ANCIENT_POWER
.4byte Move_SHADOW_BALL
.4byte Move_FUTURE_SIGHT
.4byte Move_ROCK_SMASH
.4byte Move_WHIRLPOOL
.4byte Move_BEAT_UP
.4byte Move_FAKE_OUT
.4byte Move_UPROAR
.4byte Move_STOCKPILE
.4byte Move_SPIT_UP
.4byte Move_SWALLOW
.4byte Move_HEAT_WAVE
.4byte Move_HAIL
.4byte Move_TORMENT
.4byte Move_FLATTER
.4byte Move_WILL_O_WISP
.4byte Move_MEMENTO
.4byte Move_FACADE
.4byte Move_FOCUS_PUNCH
.4byte Move_SMELLING_SALT
.4byte Move_FOLLOW_ME
.4byte Move_ANCIENT_POWER
.4byte Move_CHARGE
.4byte Move_TAUNT
.4byte Move_HELPING_HAND
.4byte Move_TRICK
.4byte Move_ROLE_PLAY
.4byte Move_WISH
.4byte Move_ASSIST
.4byte Move_INGRAIN
.4byte Move_SUPERPOWER
.4byte Move_MAGIC_COAT
.4byte Move_RECYCLE
.4byte Move_REVENGE
.4byte Move_BRICK_BREAK
.4byte Move_YAWN
.4byte Move_KNOCK_OFF
.4byte Move_ENDEAVOR
.4byte Move_ERUPTION
.4byte Move_SKILL_SWAP
.4byte Move_IMPRISON
.4byte Move_REFRESH
.4byte Move_GRUDGE
.4byte Move_SNATCH
.4byte Move_SECRET_POWER
.4byte Move_DIVE
.4byte Move_ARM_THRUST
.4byte Move_CAMOUFLAGE
.4byte Move_TAIL_GLOW
.4byte Move_LUSTER_PURGE
.4byte Move_MIST_BALL
.4byte Move_FEATHER_DANCE
.4byte Move_TEETER_DANCE
.4byte Move_BLAZE_KICK
.4byte Move_MUD_SPORT
.4byte Move_ICE_BALL
.4byte Move_NEEDLE_ARM
.4byte Move_SLACK_OFF
.4byte Move_HYPER_VOICE
.4byte Move_POISON_FANG
.4byte Move_CRUSH_CLAW
.4byte Move_BLAST_BURN
.4byte Move_HYDRO_CANNON
.4byte Move_METEOR_MASH
.4byte Move_ASTONISH
.4byte Move_WEATHER_BALL
.4byte Move_AROMATHERAPY
.4byte Move_FAKE_TEARS
.4byte Move_AIR_CUTTER
.4byte Move_OVERHEAT
.4byte Move_ODOR_SLEUTH
.4byte Move_ROCK_TOMB
.4byte Move_SILVER_WIND
.4byte Move_METAL_SOUND
.4byte Move_GRASS_WHISTLE
.4byte Move_TICKLE
.4byte Move_COSMIC_POWER
.4byte Move_WATER_SPOUT
.4byte Move_SIGNAL_BEAM
.4byte Move_SHADOW_PUNCH
.4byte Move_EXTRASENSORY
.4byte Move_SKY_UPPERCUT
.4byte Move_SAND_TOMB
.4byte Move_SHEER_COLD
.4byte Move_MUDDY_WATER
.4byte Move_BULLET_SEED
.4byte Move_AERIAL_ACE
.4byte Move_ICICLE_SPEAR
.4byte Move_IRON_DEFENSE
.4byte Move_BLOCK
.4byte Move_HOWL
.4byte Move_DRAGON_CLAW
.4byte Move_FRENZY_PLANT
.4byte Move_BULK_UP
.4byte Move_BOUNCE
.4byte Move_MUD_SHOT
.4byte Move_POISON_TAIL
.4byte Move_COVET
.4byte Move_VOLT_TACKLE
.4byte Move_MAGICAL_LEAF
.4byte Move_WATER_SPORT
.4byte Move_CALM_MIND
.4byte Move_LEAF_BLADE
.4byte Move_DRAGON_DANCE
.4byte Move_ROCK_BLAST
.4byte Move_SHOCK_WAVE
.4byte Move_WATER_PULSE
.4byte Move_DOOM_DESIRE
.4byte Move_PSYCHO_BOOST
.4byte Move_COUNT
gBattleAnims_StatusConditions::
.4byte Status_Poison
.4byte Status_Confusion
.4byte Status_Burn
.4byte Status_Infatuation
.4byte Status_Sleep
.4byte Status_Paralysis
.4byte Status_Freeze
.4byte Status_Curse
.4byte Status_Nightmare
gBattleAnims_General::
.4byte General_CastformChange
.4byte General_StatsChange
.4byte General_SubstituteFade
.4byte General_SubstituteAppear
.4byte General_PokeblockThrow
.4byte General_ItemKnockoff
.4byte General_TurnTrap
.4byte General_ItemEffect
.4byte General_SmokeballEscape
.4byte General_HangedOn
.4byte General_Rain
.4byte General_Sun
.4byte General_Sandstorm
.4byte General_Hail
.4byte General_LeechSeedDrain
.4byte General_MonHit
.4byte General_ItemSteal
.4byte General_SnatchMove
.4byte General_FutureSightHit
.4byte General_DoomDesireHit
.4byte General_FocusPunchSetUp
.4byte General_IngrainHeal
.4byte General_WishHeal
.4byte gUnknown_81D628A
.4byte gUnknown_81D6301
.4byte gUnknown_81D637B
.4byte gUnknown_81D6394
.4byte gUnknown_81D63DC
gBattleAnims_Special::
.4byte Special_LevelUp
.4byte Special_SwitchOutPlayerMon
.4byte Special_SwitchOutOpponentMon
.4byte Special_BallThrow
.4byte Special_SafariBallThrow
.4byte Special_SubstituteToMon
.4byte Special_MonToSubstitute
Move_NONE:: @ 81C6F34
loadspritegfx 10135
monbg 1
setalpha 12, 8
playsewithpan SE_W003, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1
waitforvisualfinish
clearmonbg 1
blendoff
end
Move_DOUBLE_SLAP:: @ 81C6F65
loadspritegfx 10135
monbg 1
setalpha 12, 8
choosetwoturnanim gUnknown_81C6F90, gUnknown_81C6FA4
gUnknown_81C6F76:: @ 81C6F76
createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1
playsewithpan SE_W003, 63
waitforvisualfinish
clearmonbg 1
blendoff
end
gUnknown_81C6F90:: @ 81C6F90
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -8, 0, 1, 2
goto gUnknown_81C6F76
gUnknown_81C6FA4:: @ 81C6FA4
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 8, 0, 1, 2
goto gUnknown_81C6F76
Move_POISON_POWDER:: @ 81C6FB8
loadspritegfx 10065
loadspritegfx 10150
loopsewithpan SE_W077, 63, 10, 6
createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, -30, -22, 117, 80, 5, 1
createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, 10, -22, 117, 80, -5, 1
createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, -25, -22, 117, 112, 5, 3
delay 15
createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, -5, -22, 117, 80, -5, 1
createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, 5, -22, 117, 96, 5, 1
createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, 0, -22, 117, 69, -5, 1
createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, -15, -22, 117, 112, 5, 2
delay 30
createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, -15, -22, 117, 112, 5, 2
createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, 15, -22, 117, 80, -5, 1
createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, -10, -22, 117, 96, 7, 2
createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, -5, -22, 117, 90, -8, 0
delay 20
createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, -10, -22, 117, 80, -5, 1
createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, 0, -22, 117, 89, 5, 2
createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, 20, -22, 117, 112, -8, 2
createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, 5, -22, 117, 80, 5, 1
waitforvisualfinish
end
Move_STUN_SPORE:: @ 81C70E9
loadspritegfx 10068
loopsewithpan SE_W077, 63, 10, 6
createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, -30, -22, 117, 80, 5, 1
createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, 10, -22, 117, 80, -5, 1
createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, -25, -22, 117, 112, 5, 3
delay 15
createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, -5, -22, 117, 80, -5, 1
createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, 5, -22, 117, 96, 5, 1
createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, 0, -22, 117, 69, -5, 1
createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, -15, -22, 117, 112, 5, 2
delay 30
createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, -15, -22, 117, 112, 5, 2
createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, 15, -22, 117, 80, -5, 1
createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, -10, -22, 117, 96, 7, 2
createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, -5, -22, 117, 90, -8, 0
delay 20
createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, -10, -22, 117, 80, -5, 1
createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, 0, -22, 117, 89, 5, 2
createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, 20, -22, 117, 112, -8, 2
createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, 5, -22, 117, 80, 5, 1
waitforvisualfinish
end
Move_SLEEP_POWDER:: @ 81C7217
loadspritegfx 10067
loopsewithpan SE_W077, 63, 10, 6
createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, -30, -22, 117, 80, 5, 1
createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, 10, -22, 117, 80, -5, 1
createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, -25, -22, 117, 112, 5, 3
delay 15
createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, -5, -22, 117, 80, -5, 1
createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, 5, -22, 117, 96, 5, 1
createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, 0, -22, 117, 69, -5, 1
createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, -15, -22, 117, 112, 5, 2
delay 30
createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, -15, -22, 117, 112, 5, 2
createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, 15, -22, 117, 80, -5, 1
createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, -10, -22, 117, 96, 7, 2
createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, -5, -22, 117, 90, -8, 0
delay 20
createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, -10, -22, 117, 80, -5, 1
createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, 0, -22, 117, 89, 5, 2
createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, 20, -22, 117, 112, -8, 2
createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, 5, -22, 117, 80, 5, 1
waitforvisualfinish
end
Move_SWIFT:: @ 81C7345
loadspritegfx 10174
loadspritegfx 10135
monbg 3
setalpha 12, 8
playsewithpan SE_W129, 192
createsprite gSwiftStarSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, 0, 22, 20, 1
delay 5
playsewithpan SE_W129, 192
createsprite gSwiftStarSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, 5, 22, -18, 1
delay 5
playsewithpan SE_W129, 192
createsprite gSwiftStarSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, -10, 22, 15, 1
createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 18, 1
createvisualtask AnimTask_ShakeMon2, 2, 3, 2, 0, 18, 1
delay 5
playsewithpan SE_W129, 192
createsprite gSwiftStarSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, 0, 22, -20, 1
delay 5
playsewithpan SE_W129, 192
createsprite gSwiftStarSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, 0, 22, 12, 1
delay 5
waitforvisualfinish
clearmonbg 3
blendoff
end
Move_STRENGTH:: @ 81C73FE
loadspritegfx 10135
monbg 3
setalpha 12, 8
playsewithpan SE_W036, 192
createvisualtask AnimTask_ShakeAndSinkMon, 5, 0, 2, 0, 96, 30
waitforvisualfinish
delay 10
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 4
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 1, 18, 6, 2, 4
delay 4
playsewithpan SE_W025B, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 16, 12, 1, 1
delay 4
playsewithpan SE_W025B, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -16, -12, 1, 1
delay 4
playsewithpan SE_W025B, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 3, 4, 1, 1
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 8, 1
waitforvisualfinish
clearmonbg 3
blendoff
end
Move_TACKLE:: @ 81C7492
loadspritegfx 10135
monbg 1
setalpha 12, 8
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4
delay 6
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1
playsewithpan SE_W004, 63
waitforvisualfinish
clearmonbg 1
blendoff
end
Move_BODY_SLAM:: @ 81C74D0
loadspritegfx 10135
monbg 3
setalpha 12, 8
playsewithpan SE_W036, 192
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, 0
waitforvisualfinish
delay 11
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 26, 0, 0, 5
delay 6
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 4, -10, 0, 1, 0
loopsewithpan SE_W025B, 63, 10, 2
delay 1
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -28, 0, 0, 3
waitforvisualfinish
createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 4, 0, 12, 1
waitforvisualfinish
delay 10
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 6
delay 5
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 6
waitforvisualfinish
clearmonbg 3
blendoff
end
Move_SUPERSONIC:: @ 81C755D
loadspritegfx 10163
monbg 2
monbgprio_2A 0
setalpha 12, 8
createvisualtask AnimTask_ShakeMon2, 2, 0, 2, 0, 8, 1
call gUnknown_81C759B
call gUnknown_81C759B
call gUnknown_81C759B
call gUnknown_81C759B
call gUnknown_81C759B
call gUnknown_81C759B
waitforvisualfinish
clearmonbg 2
blendoff
end
gUnknown_81C759B:: @ 81C759B
playsewithpan SE_W048, 192
createsprite gSupersonicWaveSpriteTemplate, ANIM_TARGET, 2, 16, 0, 0, 0, 30, 0
delay 2
return
Move_SCREECH:: @ 81C75B5
loadspritegfx 10164
createvisualtask AnimTask_ShakeMon2, 2, 0, 3, 0, 2, 1
call gUnknown_81C75E8
call gUnknown_81C75E8
delay 16
createvisualtask AnimTask_SwayMon, 5, 0, 6, 2048, 2, 1
waitforvisualfinish
end
gUnknown_81C75E8:: @ 81C75E8
playsewithpan SE_W103, 192
createsprite gScreechWaveSpriteTemplate, ANIM_TARGET, 2, 16, 0, 0, 0, 30, 0
delay 2
return
Move_FLAME_WHEEL:: @ 81C7602
loadspritegfx 10029
monbg 3
monbgprio_2A 1
createsprite gUnknown_83E5DFC, ANIM_ATTACKER, 3, 0, 0, 56, 0
playsewithpan SE_W172, 192
delay 2
createsprite gUnknown_83E5DFC, ANIM_ATTACKER, 3, 0, 0, 56, 4
playsewithpan SE_W172, 192
delay 2
createsprite gUnknown_83E5DFC, ANIM_ATTACKER, 3, 0, 0, 56, 8
playsewithpan SE_W172, 192
delay 2
createsprite gUnknown_83E5DFC, ANIM_ATTACKER, 3, 0, 0, 56, 12
playsewithpan SE_W172, 192
delay 2
createsprite gUnknown_83E5DFC, ANIM_ATTACKER, 3, 0, 0, 56, 16
playsewithpan SE_W172, 192
delay 2
createsprite gUnknown_83E5DFC, ANIM_ATTACKER, 3, 0, 0, 56, 20
playsewithpan SE_W172, 192
delay 2
createsprite gUnknown_83E5DFC, ANIM_ATTACKER, 3, 0, 0, 56, 24
playsewithpan SE_W172, 192
waitforvisualfinish
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 6
delay 4
createvisualtask AnimTask_ShakeMon, 2, 1, 5, 0, 8, 1
createvisualtask AnimTask_BlendMonInAndOut, 3, 1, 31, 12, 1, 1
playsewithpan SE_W172B, 63
call gUnknown_81D0950
delay 7
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 9
waitforvisualfinish
clearmonbg 3
end
createsprite gUnknown_83E5DFC, ANIM_ATTACKER, 3, 0, 0, 50
delay 4
return
Move_PIN_MISSILE:: @ 81C76FC
loadspritegfx 10161
loadspritegfx 10135
monbg 1
monbgprio_28 1
setalpha 12, 8
playsewithpan SE_W026, 192
createsprite gPinMissileSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, -8, -8, 20, -32
delay 15
createsprite gPinMissileSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, 8, 8, 20, -40
delay 4
playsewithpan SE_W030, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -8, -8, 1, 2
createvisualtask AnimTask_ShakeMon2, 2, 1, 3, 0, 2, 1
delay 9
createsprite gPinMissileSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, 0, 0, 20, -32
delay 4
playsewithpan SE_W030, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 8, 8, 1, 2
createvisualtask AnimTask_ShakeMon2, 2, 1, 3, 0, 2, 1
delay 14
playsewithpan SE_W030, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon2, 2, 1, 3, 0, 2, 1
waitforvisualfinish
clearmonbg 1
blendoff
end
Move_ICICLE_SPEAR:: @ 81C77C1
loadspritegfx 10262
loadspritegfx 10135
monbg 1
monbgprio_28 1
setalpha 12, 8
playsewithpan SE_W196, 192
createsprite gIcicleSpearSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, -8, -8, 20, -32
delay 15
createsprite gIcicleSpearSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, 8, 8, 20, -40
delay 4
playsewithpan SE_W030, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -8, -8, 1, 2
createvisualtask AnimTask_ShakeMon2, 2, 1, 3, 0, 2, 1
delay 9
createsprite gIcicleSpearSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, 0, 0, 20, -32
delay 4
playsewithpan SE_W030, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 8, 8, 1, 2
createvisualtask AnimTask_ShakeMon2, 2, 1, 3, 0, 2, 1
delay 14
playsewithpan SE_W030, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon2, 2, 1, 3, 0, 2, 1
waitforvisualfinish
clearmonbg 1
blendoff
end
Move_TAKE_DOWN:: @ 81C7886
loadspritegfx 10135
monbg 3
setalpha 12, 8
playsewithpan SE_W036, 192
createvisualtask AnimTask_WindUpLunge, 5, 0, -24, 8, 23, 10, 40, 10
delay 35
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, 0, 10, 0, 0
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 4, -10, 0, 1, 0
playsewithpan SE_W025B, 63
delay 1
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -16, 0, 0, 4
waitforvisualfinish
createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 4, 0, 12, 1
waitforvisualfinish
delay 2
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5
delay 3
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 7
waitforvisualfinish
clearmonbg 3
blendoff
end
Move_DOUBLE_EDGE:: @ 81C791A
loadspritegfx 10135
playsewithpan SE_W129, 192
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 4, 2, 32767, 10, 0, 0
waitforvisualfinish
delay 10
playsewithpan SE_W207, 192
waitplaysewithpan SE_W207, 192, 8
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 0, 18, 6, 2, 4
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 16, 16, 32767
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 0, 0, 4
delay 3
waitforvisualfinish
playsewithpan SE_W025B, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, -10, 0, 1, 0
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -32, 0, 0, 3
waitforvisualfinish
createvisualtask sub_8099980, 2, 8, -256, 0, 0
createvisualtask sub_8099980, 2, 8, -256, 1, 0
createvisualtask AnimTask_ShakeMonInPlace, 2, 0, 4, 0, 12, 1
createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 4, 0, 12, 1
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 16, 0, 32767
waitforvisualfinish
createvisualtask sub_8099980, 2, 8, -256, 0, 1
createvisualtask sub_8099980, 2, 8, -256, 1, 1
waitforvisualfinish
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5
delay 3
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 7
waitforvisualfinish
end
Move_POISON_STING:: @ 81C7A2D
loadspritegfx 10161
loadspritegfx 10135
loadspritegfx 10150
monbg 1
monbgprio_28 1
setalpha 12, 8
playsewithpan SE_W013B, 192
createsprite gLinearStingerSpriteTemplate, ANIM_TARGET, 2, 20, 0, -8, 0, 20
waitforvisualfinish
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 5, 1
playsewithpan SE_W030, 63
waitforvisualfinish
call gUnknown_81D575B
waitforvisualfinish
clearmonbg 1
blendoff
end
Move_TWINEEDLE:: @ 81C7A82
loadspritegfx 10161
loadspritegfx 10135
monbg 1
monbgprio_28 1
setalpha 12, 8
loopsewithpan SE_W013B, 192, 6, 2
createsprite gLinearStingerSpriteTemplate, ANIM_TARGET, 2, 10, -4, 0, -4, 20
createsprite gLinearStingerSpriteTemplate, ANIM_TARGET, 2, 20, 12, 10, 12, 20
delay 20
createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 5, 1
createsprite gUnknown_83E7C20, ANIM_ATTACKER, 3, 0, -4, 1, 3
loopsewithpan SE_W030, 63, 5, 2
delay 1
createsprite gUnknown_83E7C20, ANIM_ATTACKER, 3, 10, 12, 1, 3
waitforvisualfinish
clearmonbg 1
blendoff
end
Move_FIRE_BLAST:: @ 81C7AF5
loadspritegfx 10029
createsoundtask sub_80DCE10, 137, 138
call gUnknown_81C7B89
call gUnknown_81C7B89
call gUnknown_81C7B89
delay 24
createvisualtask sub_80BA7F8, 10, 1, 3, 0, 8, 0
waitforvisualfinish
delay 19
createvisualtask AnimTask_ShakeMon, 2, 1, 5, 0, 20, 1
call gUnknown_81C7BCD
delay 3
call gUnknown_81C7BCD
delay 3
call gUnknown_81C7BCD
delay 3
call gUnknown_81C7BCD
delay 3
call gUnknown_81C7BCD
delay 3
call gUnknown_81C7BCD
delay 3
call gUnknown_81C7BCD
delay 3
call gUnknown_81C7BCD
delay 3
call gUnknown_81C7BCD
waitforvisualfinish
createvisualtask sub_80BA7F8, 10, 1, 2, 8, 0, 0
waitforvisualfinish
end
gUnknown_81C7B89:: @ 81C7B89
createsprite gUnknown_83E5D94, ANIM_TARGET, 2, 0, 0, 0
createsprite gUnknown_83E5D94, ANIM_TARGET, 2, 0, 0, 51
createsprite gUnknown_83E5D94, ANIM_TARGET, 2, 0, 0, 102
createsprite gUnknown_83E5D94, ANIM_TARGET, 2, 0, 0, 153
createsprite gUnknown_83E5D94, ANIM_TARGET, 2, 0, 0, 204
delay 5
return
gUnknown_81C7BCD:: @ 81C7BCD
createsprite gUnknown_83E5DE4, ANIM_TARGET, 2, 0, 0, 10, 0, -2
createsprite gUnknown_83E5DE4, ANIM_TARGET, 2, 0, 0, 13, -2, 0
createsprite gUnknown_83E5DE4, ANIM_TARGET, 2, 0, 0, 13, 2, 0
createsprite gUnknown_83E5DE4, ANIM_TARGET, 2, 0, 0, 15, -2, 2
createsprite gUnknown_83E5DE4, ANIM_TARGET, 2, 0, 0, 15, 2, 2
return
Move_LEECH_SEED:: @ 81C7C23
loadspritegfx 10006
playsewithpan SE_W077, 192
createsprite gLeechSeedSpriteTemplate, ANIM_TARGET, 2, 15, 0, 0, 24, 35, -32
delay 8
playsewithpan SE_W077, 192
createsprite gLeechSeedSpriteTemplate, ANIM_TARGET, 2, 15, 0, -16, 24, 35, -40
delay 8
playsewithpan SE_W077, 192
createsprite gLeechSeedSpriteTemplate, ANIM_TARGET, 2, 15, 0, 16, 24, 35, -37
delay 12
loopsewithpan SE_W039, 63, 10, 8
waitforvisualfinish
end
Move_EMBER:: @ 81C7C79
loadspritegfx 10029
loopsewithpan SE_W052, 192, 5, 2
createsprite gEmberSpriteTemplate, ANIM_TARGET, 2, 20, 0, -16, 24, 20, 1
delay 4
createsprite gEmberSpriteTemplate, ANIM_TARGET, 2, 20, 0, 0, 24, 20, 1
delay 4
createsprite gEmberSpriteTemplate, ANIM_TARGET, 2, 20, 0, 16, 24, 20, 1
delay 16
playsewithpan SE_W172, 63
call gUnknown_81C7CD5
call gUnknown_81C7CD5
call gUnknown_81C7CD5
end
gUnknown_81C7CD5:: @ 81C7CD5
createsprite gEmberFlareSpriteTemplate, ANIM_TARGET, 2, -24, 24, 24, 24, 20, 1, 1
delay 4
return
Move_MEGA_PUNCH:: @ 81C7CED
loadspritegfx 10135
loadspritegfx 10143
monbg 1
delay 2
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 0, 16, 0
setalpha 12, 8
playsewithpan SE_W025, 63
createsprite gMegaPunchKickSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 0, 50
createvisualtask sub_80BA7F8, 10, 4, 2, 0, 7, 32767
delay 50
call gUnknown_81C7D89
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0
createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 22, 1
createvisualtask sub_80BA7F8, 10, 4, 2, 0, 0, 32767
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, 0, 8, 0, 0
playsewithpan SE_W233B, 63
waitforvisualfinish
clearmonbg 1
blendoff
delay 2
restorebg
waitbgfadein
end
gUnknown_81C7D89:: @ 81C7D89
delay 2
createvisualtask AnimTask_IsContest, 2,
jumpargeq 7, 1, gUnknown_81C7DC0
createvisualtask AnimTask_IsTargetPlayerSide, 2,
jumpargeq 7, 0, gUnknown_81C7DB2
jumpargeq 7, 1, gUnknown_81C7DB9
gUnknown_81C7DB1:: @ 81C7DB1
return
gUnknown_81C7DB2:: @ 81C7DB2
changebg 4
goto gUnknown_81C7DB1
gUnknown_81C7DB9:: @ 81C7DB9
changebg 5
goto gUnknown_81C7DB1
gUnknown_81C7DC0:: @ 81C7DC0
changebg 6
goto gUnknown_81C7DB1
Move_MEGA_KICK:: @ 81C7DC7
loadspritegfx 10135
loadspritegfx 10143
monbg 1
delay 2
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 0, 16, 0
setalpha 12, 8
playsewithpan SE_W025, 63
createsprite gMegaPunchKickSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 50
createvisualtask sub_80BA7F8, 10, 4, 2, 0, 7, 32767
delay 50
playsewithpan SE_W025B, 63
call gUnknown_81C7D89
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0
createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 22, 1
createvisualtask sub_80BA7F8, 10, 4, 2, 0, 0, 32767
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, 0, 8, 0, 0
waitforvisualfinish
clearmonbg 1
blendoff
delay 2
restorebg
waitbgfadein
end
Move_COMET_PUNCH:: @ 81C7E63
loadspritegfx 10135
loadspritegfx 10143
monbg 1
setalpha 12, 8
choosetwoturnanim gUnknown_81C7E91, gUnknown_81C7EB6
gUnknown_81C7E77:: @ 81C7E77
createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1
playsewithpan SE_W004, 63
waitforvisualfinish
clearmonbg 1
blendoff
end
gUnknown_81C7E91:: @ 81C7E91
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -8, -8, 1, 2
createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 3, -8, 0, 8, 1, 0
goto gUnknown_81C7E77
gUnknown_81C7EB6:: @ 81C7EB6
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 8, -8, 1, 2
createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 3, 8, 0, 8, 1, 0
goto gUnknown_81C7E77
Move_SONIC_BOOM:: @ 81C7EDB
loadspritegfx 10003
loadspritegfx 10135
monbg 3
monbgprio_28 1
setalpha 12, 8
call gUnknown_81C7F12
call gUnknown_81C7F12
call gUnknown_81C7F12
createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 10, 1
call gUnknown_81C7F2A
waitforvisualfinish
clearmonbg 3
blendoff
end
gUnknown_81C7F12:: @ 81C7F12
playsewithpan SE_W013B, 192
createsprite gSonicBoomSpriteTemplate, ANIM_TARGET, 2, 16, 0, 0, 0, 15
delay 4
return
gUnknown_81C7F2A:: @ 81C7F2A
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 2
delay 4
return
Move_THUNDER_SHOCK:: @ 81C7F3C
loadspritegfx 10001
loadspritegfx 10011
createvisualtask sub_80BA7F8, 10, 1, 0, 0, 6, 0
waitforvisualfinish
delay 10
createvisualtask sub_80AE220, 5, 0, -44, 0
playsewithpan SE_W085, 63
delay 9
createvisualtask sub_80BA7F8, 10, 4, 0, 0, 13, 0
waitforvisualfinish
createvisualtask sub_80BA7F8, 10, 4, 0, 13, 0, 0
waitforvisualfinish
delay 20
call gUnknown_81D58D4
waitforvisualfinish
delay 20
createvisualtask sub_80BA7F8, 10, 1, 0, 6, 0, 0
waitforvisualfinish
end
Move_THUNDERBOLT:: @ 81C7FAA
loadspritegfx 10001
loadspritegfx 10282
loadspritegfx 10011
createvisualtask sub_80BA7F8, 10, 1, 0, 0, 6, 0
waitforvisualfinish
delay 10
createvisualtask sub_80AE220, 5, 24, -52, 0
playsewithpan SE_W085, 63
delay 7
createvisualtask sub_80AE220, 5, -24, -52, 0
playsewithpan SE_W085, 63
delay 7
createvisualtask sub_80AE220, 5, 0, -60, 1
playsewithpan SE_W085, 63
delay 9
createvisualtask sub_80BA7F8, 10, 4, 0, 0, 13, 0
waitforvisualfinish
createvisualtask sub_80BA7F8, 10, 4, 0, 13, 0, 0
waitforvisualfinish
delay 20
createsprite gUnknown_83E6058, ANIM_TARGET, 3, 44, 0, 0, 3
createsprite gUnknown_83E6070, ANIM_TARGET, 4, 0, 0, 32, 44, 0, 40, 0, -32765
createsprite gUnknown_83E6070, ANIM_TARGET, 4, 0, 0, 32, 44, 64, 40, 1, -32765
createsprite gUnknown_83E6070, ANIM_TARGET, 4, 0, 0, 32, 44, 128, 40, 0, -32765
createsprite gUnknown_83E6070, ANIM_TARGET, 4, 0, 0, 32, 44, 192, 40, 2, -32765
createsprite gUnknown_83E6070, ANIM_TARGET, 4, 0, 0, 16, 44, 32, 40, 0, -32765
createsprite gUnknown_83E6070, ANIM_TARGET, 4, 0, 0, 16, 44, 96, 40, 1, -32765
createsprite gUnknown_83E6070, ANIM_TARGET, 4, 0, 0, 16, 44, 160, 40, 0, -32765
createsprite gUnknown_83E6070, ANIM_TARGET, 4, 0, 0, 16, 44, 224, 40, 2, -32765
playsewithpan SE_W063, 63
delay 0
createvisualtask sub_80BA7F8, 10, 1, 0, 2, 2, 0
delay 6
createvisualtask sub_80BA7F8, 10, 1, 0, 6, 6, 0
delay 6
createvisualtask sub_80BA7F8, 10, 1, 0, 2, 2, 0
delay 6
createvisualtask sub_80BA7F8, 10, 1, 0, 6, 6, 0
waitforvisualfinish
delay 20
waitplaysewithpan SE_W085B, 63, 19
call gUnknown_81D58D4
waitforvisualfinish
delay 20
createvisualtask sub_80BA7F8, 10, 1, 0, 6, 0, 0
waitforvisualfinish
end
Move_THUNDER_WAVE:: @ 81C8160
loadspritegfx 10001
loadspritegfx 10011
loadspritegfx 10173
createvisualtask sub_80BA7F8, 10, 1, 0, 0, 6, 0
waitforvisualfinish
delay 10
createvisualtask sub_80AE220, 5, 0, -48, 0
playsewithpan SE_W086, 63
delay 20
loopsewithpan SE_W085B, 63, 10, 4
createsprite gUnknown_83E60B8, ANIM_TARGET, 2, -16, -16
delay 4
createsprite gUnknown_83E60B8, ANIM_TARGET, 2, -16, 0
delay 4
createsprite gUnknown_83E60B8, ANIM_TARGET, 2, -16, 16
waitforvisualfinish
createvisualtask sub_80BA7F8, 10, 1, 0, 6, 0, 0
waitforvisualfinish
end
Move_BEAT_UP:: @ 81C81CF
loadspritegfx 10135
loadspritegfx 10143
monbg 1
setalpha 12, 8
choosetwoturnanim gUnknown_81C81E8, gUnknown_81C8259
gUnknown_81C81E3:: @ 81C81E3
waitforvisualfinish
clearmonbg 1
blendoff
end
gUnknown_81C81E8:: @ 81C81E8
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -20, -20, 1, 2
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, -20, -12, 8, 1, 0
createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1
playsewithpan SE_W233B, 63
delay 8
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 8, 0, 1, 2
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, 8, 8, 8, 1, 0
createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1
playsewithpan SE_W233B, 63
goto gUnknown_81C81E3
gUnknown_81C8259:: @ 81C8259
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 12, -20, 1, 2
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, 12, -12, 8, 1, 0
createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1
playsewithpan SE_W233B, 63
delay 8
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -12, 0, 1, 2
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, -12, 8, 8, 1, 0
createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1
playsewithpan SE_W233B, 63
goto gUnknown_81C81E3
Move_STOMP:: @ 81C82CA
loadspritegfx 10143
loadspritegfx 10135
monbg 1
setalpha 12, 8
playsewithpan SE_W104, 63
createsprite gUnknown_83E67D8, ANIM_ATTACKER, 3, 0, -32, 15
delay 19
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, -8, 1, 1
createvisualtask AnimTask_ShakeMon, 2, 1, 0, 4, 9, 1
playsewithpan SE_W025B, 63
waitforvisualfinish
clearmonbg 1
blendoff
end
Move_TAIL_WHIP:: @ 81C8311
loopsewithpan SE_W039, 192, 24, 3
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 0, 12, 4, 2, 3
waitforvisualfinish
end
Move_CUT:: @ 81C832A
loadspritegfx 10138
monbg 1
setalpha 12, 8
playsewithpan SE_W015, 63
createsprite gCuttingSliceSpriteTemplate, ANIM_ATTACKER, 2, 40, -32, 0
delay 5
createvisualtask AnimTask_ShakeMon, 2, 1, 0, 3, 10, 1
waitforvisualfinish
clearmonbg 1
blendoff
waitforvisualfinish
end
Move_HIDDEN_POWER:: @ 81C835C
loadspritegfx 10217
playsewithpan SE_W036, 192
createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, 0, 0
waitforvisualfinish
delay 30
createvisualtask AnimTask_BlendMonInAndOut, 5, 0, 20479, 12, 5, 1
delay 4
createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, 0, 0
playsewithpan SE_W179, 192
createsprite gHiddenPowerOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 0
createsprite gHiddenPowerOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 42
createsprite gHiddenPowerOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 84
createsprite gHiddenPowerOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 126
createsprite gHiddenPowerOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 168
createsprite gHiddenPowerOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 210
delay 52
setarg 7, 65535
playsewithpan SE_W115, 192
createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, 0, 0
createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 2, 0
createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 2, 32
createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 2, 64
createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 2, 96
createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 2, 128
createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 2, 160
createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 2, 192
createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 2, 224
end
Move_REVERSAL:: @ 81C8445
loadspritegfx 10236
loadspritegfx 10143
loadspritegfx 10135
playsewithpan SE_W197, 192
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 3, 32767, 8, 0, 0
waitforvisualfinish
delay 30
createvisualtask sub_80B9BDC, 2, 31, 3, 2, 0, 10, 32767
delay 10
playsewithpan SE_W179, 192
createsprite gReversalOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 0
createsprite gReversalOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 42
createsprite gReversalOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 84
createsprite gReversalOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 126
createsprite gReversalOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 168
createsprite gReversalOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 210
waitforvisualfinish
delay 20
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4
delay 8
playsewithpan SE_W233B, 63
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, 32767, 8, 0, 0
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 10, 1, 0
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1
createvisualtask sub_8099BD4, 5, 0, 1, 8, 1, 0
end
Move_PURSUIT:: @ 81C8520
loadspritegfx 10135
monbg 1
fadetobg 1
waitbgfadein
delay 0
setalpha 12, 8
choosetwoturnanim gUnknown_81C853F, gUnknown_81C8568
gUnknown_81C8536:: @ 81C8536
waitforvisualfinish
clearmonbg 1
blendoff
delay 0
restorebg
waitbgfadein
end
gUnknown_81C853F:: @ 81C853F
playsewithpan SE_W004, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2
createvisualtask sub_8099BD4, 5, 0, 1, 6, 1, 0
goto gUnknown_81C8536
gUnknown_81C8568:: @ 81C8568
playsewithpan SE_W004, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1
createvisualtask sub_8099BD4, 5, 0, 1, 6, 1, 0
goto gUnknown_81C8536
Move_SPIKE_CANNON:: @ 81C8591
loadspritegfx 10161
loadspritegfx 10135
monbg 1
monbgprio_28 1
setalpha 12, 8
createvisualtask AnimTask_WindUpLunge, 5, 0, -4, 0, 4, 6, 8, 4
waitforvisualfinish
loopsewithpan SE_W013B, 192, 5, 3
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5
createsprite gLinearStingerSpriteTemplate, ANIM_ATTACKER, 2, 10, -8, -8, -8, 20
createsprite gLinearStingerSpriteTemplate, ANIM_ATTACKER, 2, 18, 0, 0, 0, 20
createsprite gLinearStingerSpriteTemplate, ANIM_ATTACKER, 2, 26, 8, 8, 8, 20
waitforvisualfinish
createsprite gUnknown_83E7C20, ANIM_ATTACKER, 3, -8, -8, 1, 2
createsprite gUnknown_83E7C20, ANIM_ATTACKER, 3, 0, 0, 1, 2
createsprite gUnknown_83E7C20, ANIM_ATTACKER, 3, 8, 8, 1, 2
createvisualtask AnimTask_ShakeMon2, 2, 1, 3, 0, 7, 1
loopsewithpan SE_W030, 63, 5, 3
waitforvisualfinish
clearmonbg 1
blendoff
end
Move_SWORDS_DANCE:: @ 81C8644
loadspritegfx 10005
monbg 0
setalpha 12, 8
playsewithpan SE_W014, 192
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 0, 16, 6, 1, 4
createsprite gSwordsDanceBladeSpriteTemplate, ANIM_ATTACKER, 2, 0, 0
delay 22
createvisualtask sub_80B9F6C, 2, 10005, 2, 2, 32754, 16, 0, 0
waitforvisualfinish
clearmonbg 0
blendoff
delay 1
end
Move_PSYCH_UP:: @ 81C868A
loadspritegfx 10196
monbg 2
createvisualtask sub_80B9CE4, 2, 1, 2, 6, 1, 11, 0
setalpha 12, 8
loopsewithpan SE_W060B, 192, 5, 10
createsprite gUnknown_83E6DF8, ANIM_ATTACKER, 2, 0, 0, 0, 0
createvisualtask AnimTask_SwayMon, 5, 0, 5, 2560, 8, 0
delay 127
delay 4
playsewithpan SE_W060, 192
createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, 0, 1
createvisualtask sub_80BA7F8, 9, 2, 2, 10, 0, 1023
delay 30
clearmonbg 2
blendoff
waitforvisualfinish
end
Move_DIZZY_PUNCH:: @ 81C86FC
loadspritegfx 10073
loadspritegfx 10143
loadspritegfx 10135
monbg 1
setalpha 12, 8
call gUnknown_81C8817
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 5, 16, 8, 20, 1, 0
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, 16, 0, 1, 1
playsewithpan SE_W004, 63
createsprite gUnknown_83E67F0, ANIM_TARGET, 3, 16, 8, 160, -32
createsprite gUnknown_83E67F0, ANIM_TARGET, 3, 16, 8, -256, -40
createsprite gUnknown_83E67F0, ANIM_TARGET, 3, 16, 8, 128, -16
createsprite gUnknown_83E67F0, ANIM_TARGET, 3, 16, 8, 416, -38
createsprite gUnknown_83E67F0, ANIM_TARGET, 3, 16, 8, -128, -22
createsprite gUnknown_83E67F0, ANIM_TARGET, 3, 16, 8, -384, -31
delay 10
call gUnknown_81C8817
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 5, -16, -8, 20, 1, 0
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, -16, -16, 1, 1
playsewithpan SE_W233B, 63
createsprite gUnknown_83E67F0, ANIM_TARGET, 3, -16, -8, 160, -32
createsprite gUnknown_83E67F0, ANIM_TARGET, 3, -16, -8, -256, -40
createsprite gUnknown_83E67F0, ANIM_TARGET, 3, -16, -8, 128, -16
createsprite gUnknown_83E67F0, ANIM_TARGET, 3, -16, -8, 416, -38
createsprite gUnknown_83E67F0, ANIM_TARGET, 3, -16, -8, -128, -22
createsprite gUnknown_83E67F0, ANIM_TARGET, 3, -16, -8, -384, -31
waitforvisualfinish
clearmonbg 1
blendoff
end
gUnknown_81C8817:: @ 81C8817
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4
delay 6
createvisualtask AnimTask_ShakeMon2, 2, 1, 3, 0, 7, 1
return
Move_FIRE_SPIN:: @ 81C8836
loadspritegfx 10029
playsewithpan SE_W221B, 63
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 2, 47, 1
call gUnknown_81C885F
call gUnknown_81C885F
call gUnknown_81C885F
waitforvisualfinish
end
gUnknown_81C885F:: @ 81C885F
createsprite gUnknown_83E7438, ANIM_TARGET, 2, 0, 28, 528, 30, 13, 50, 1
delay 2
createsprite gUnknown_83E7438, ANIM_TARGET, 2, 0, 32, 480, 20, 16, -46, 1
delay 2
createsprite gUnknown_83E7438, ANIM_TARGET, 2, 0, 33, 576, 20, 8, 42, 1
delay 2
createsprite gUnknown_83E7438, ANIM_TARGET, 2, 0, 31, 400, 25, 11, -42, 1
delay 2
createsprite gUnknown_83E7438, ANIM_TARGET, 2, 0, 28, 512, 25, 16, 46, 1
delay 2
createsprite gUnknown_83E7438, ANIM_TARGET, 2, 0, 33, 464, 30, 15, -50, 1
delay 2
return
Move_FURY_CUTTER:: @ 81C88EA
loadspritegfx 10138
monbg 1
setalpha 12, 8
playsewithpan SE_W013, 63
createvisualtask AnimTask_IsFuryCutterHitRight, 2,
jumpargeq 7, 0, gUnknown_81C8947
goto gUnknown_81C8959
gUnknown_81C890A:: @ 81C890A
createvisualtask AnimTask_GetFuryCutterHitCount, 2,
jumpargeq 7, 1, gUnknown_81C892E
jumpargeq 7, 2, gUnknown_81C896B
jumpargeq 7, 3, gUnknown_81C8985
goto gUnknown_81C899F
gUnknown_81C892E:: @ 81C892E
delay 5
createvisualtask AnimTask_ShakeMon, 2, 1, 0, 3, 10, 1
waitforvisualfinish
clearmonbg 1
blendoff
waitforvisualfinish
end
gUnknown_81C8947:: @ 81C8947
createsprite gCuttingSliceSpriteTemplate, ANIM_ATTACKER, 2, 40, -32, 0
goto gUnknown_81C890A
gUnknown_81C8959:: @ 81C8959
createsprite gCuttingSliceSpriteTemplate, ANIM_ATTACKER, 2, 40, -32, 1
goto gUnknown_81C890A
gUnknown_81C896B:: @ 81C896B
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, 10505, 4, 0, 0
goto gUnknown_81C892E
gUnknown_81C8985:: @ 81C8985
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 3, 10505, 4, 0, 0
goto gUnknown_81C892E
gUnknown_81C899F:: @ 81C899F
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 3, 10505, 4, 0, 0
goto gUnknown_81C892E
Move_SELF_DESTRUCT:: @ 81C89B9
loadspritegfx 10198
createvisualtask sub_80BA7F8, 10, 2, 1, 0, 9, 31
createvisualtask AnimTask_ShakeMon2, 5, 4, 6, 0, 38, 1
createvisualtask AnimTask_ShakeMon2, 5, 5, 6, 0, 38, 1
createvisualtask AnimTask_ShakeMon2, 5, 6, 6, 0, 38, 1
createvisualtask AnimTask_ShakeMon2, 5, 7, 6, 0, 38, 1
createvisualtask AnimTask_ShakeMon2, 5, 8, 6, 0, 38, 1
call gUnknown_81C8A3F
call gUnknown_81C8A3F
waitforvisualfinish
createvisualtask sub_80BA7F8, 10, 2, 1, 9, 0, 31
end
gUnknown_81C8A3F:: @ 81C8A3F
playsewithpan SE_W120, 192
createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 0, 1
delay 6
playsewithpan SE_W120, 192
createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 24, -24, 0, 1
delay 6
playsewithpan SE_W120, 192
createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, -16, 16, 0, 1
delay 6
playsewithpan SE_W120, 192
createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, -24, -12, 0, 1
delay 6
playsewithpan SE_W120, 192
createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 16, 16, 0, 1
delay 6
return
Move_SLAM:: @ 81C8AA9
loadspritegfx 10056
loadspritegfx 10135
monbg 1
setalpha 12, 8
playsewithpan SE_W004, 192
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 3, 0, 4
delay 1
createsprite gSlamHitSpriteTemplate, ANIM_ATTACKER, 2, 0, 0
delay 3
playsewithpan SE_W025B, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -12, 10, 0, 3
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5
delay 3
createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 0, 3, 6, 1
waitforvisualfinish
delay 5
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 6
waitforvisualfinish
clearmonbg 1
blendoff
end
Move_VINE_WHIP:: @ 81C8B31
loadspritegfx 10287
playsewithpan SE_W026, 192
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 6
delay 6
playsewithpan SE_W010, 63
createsprite gVineWhipSpriteTemplate, ANIM_TARGET, 2, 0, 0
delay 6
createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 6, 1
end
Move_DRILL_PECK:: @ 81C8B68
loadspritegfx 10135
loadspritegfx 10162
createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 0
playsewithpan SE_W029, 192
waitforvisualfinish
delay 2
createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 1
delay 2
loopsewithpan SE_W030, 63, 4, 8
createvisualtask sub_80B2868, 5,
createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 18, 1
waitforvisualfinish
createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 2
waitforvisualfinish
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 6
waitforvisualfinish
end
Move_WATERFALL:: @ 81C8BC1
loadspritegfx 10148
loadspritegfx 10155
loadspritegfx 10141
monbg 3
setalpha 12, 8
createvisualtask AnimTask_ShakeMon, 5, 0, 0, 2, 23, 1
delay 5
playsewithpan SE_W152, 192
createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, 10, 10, 25, 0
delay 4
playsewithpan SE_W152, 192
createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, -15, 0, 25, 0
delay 4
playsewithpan SE_W152, 192
createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, 20, 10, 25, 0
delay 4
playsewithpan SE_W152, 192
createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, 0, -10, 25, 0
delay 4
playsewithpan SE_W152, 192
createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, -10, 15, 25, 0
delay 4
playsewithpan SE_W152, 192
createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, 25, 20, 25, 0
delay 4
playsewithpan SE_W152, 192
createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, -20, 20, 25, 0
delay 4
playsewithpan SE_W152, 192
createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, 12, 0, 25, 0
waitforvisualfinish
delay 10
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 5
delay 6
call gUnknown_81C8CA2
waitforvisualfinish
clearmonbg 3
blendoff
end
gUnknown_81C8CA2:: @ 81C8CA2
playsewithpan SE_W127, 63
createvisualtask AnimTask_ShakeMon2, 5, 1, 4, 0, 17, 1
createsprite gUnknown_83E7C38, ANIM_ATTACKER, 3, 0, 20, 1, 1
createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, 20
createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, 20
delay 2
createsprite gUnknown_83E7C38, ANIM_ATTACKER, 3, 0, 15, 1, 1
createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, 15
createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, 15
delay 2
createsprite gUnknown_83E7C38, ANIM_ATTACKER, 3, 0, 10, 1, 1
createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, 10
createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, 10
delay 2
createsprite gUnknown_83E7C38, ANIM_ATTACKER, 3, 0, 5, 1, 1
createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, 5
createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, 5
delay 2
createsprite gUnknown_83E7C38, ANIM_ATTACKER, 3, 0, 0, 1, 1
createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, 0
createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, 0
delay 2
createsprite gUnknown_83E7C38, ANIM_ATTACKER, 3, 0, -5, 1, 1
createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, -5
createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, -5
delay 2
createsprite gUnknown_83E7C38, ANIM_ATTACKER, 3, 0, -10, 1, 1
createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, -10
createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, -10
delay 2
createsprite gUnknown_83E7C38, ANIM_ATTACKER, 3, 0, -15, 1, 1
createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, -15
createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, -15
delay 2
createsprite gUnknown_83E7C38, ANIM_ATTACKER, 3, 0, -20, 1, 1
createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, -20
createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, -20
return
Move_EXPLOSION:: @ 81C8E15
loadspritegfx 10198
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 8, 9, 8474, 8, 0, 8
createvisualtask AnimTask_ShakeMon2, 5, 4, 8, 0, 40, 1
createvisualtask AnimTask_ShakeMon2, 5, 5, 8, 0, 40, 1
createvisualtask AnimTask_ShakeMon2, 5, 6, 8, 0, 40, 1
createvisualtask AnimTask_ShakeMon2, 5, 7, 8, 0, 40, 1
createvisualtask AnimTask_ShakeMon2, 5, 8, 8, 0, 40, 1
call gUnknown_81C8EB2
call gUnknown_81C8EB2
waitforvisualfinish
createvisualtask sub_80BA7F8, 10, 1, 1, 16, 16, 32767
delay 50
createvisualtask sub_80BA7F8, 10, 1, 3, 16, 0, 32767
end
gUnknown_81C8EB2:: @ 81C8EB2
playsewithpan SE_W153, 192
createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 0, 1
delay 6
playsewithpan SE_W153, 192
createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 24, -24, 0, 1
delay 6
playsewithpan SE_W153, 192
createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, -16, 16, 0, 1
delay 6
playsewithpan SE_W153, 192
createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, -24, -12, 0, 1
delay 6
playsewithpan SE_W153, 192
createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 16, 16, 0, 1
delay 6
return
Move_DEFENSE_CURL:: @ 81C8F1C
loadspritegfx 10234
loopsewithpan SE_W161, 192, 18, 3
createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, 0, 0
createvisualtask AnimTask_DefenseCurlDeformMon, 5,
waitforvisualfinish
createsprite gEclipsingOrbSpriteTemplate, ANIM_ATTACKER, 2, 0, 6, 0, 1
waitforvisualfinish
createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, 0, 1
waitforvisualfinish
end
Move_PROTECT:: @ 81C8F55
loadspritegfx 10280
monbg 2
monbgprio_28 0
waitplaysewithpan SE_W115, 192, 16
createsprite gProtectWallSpriteTemplate, ANIM_ATTACKER, 2, 24, 0, 90
waitforvisualfinish
clearmonbg 2
end
Move_DETECT:: @ 81C8F72
loadspritegfx 10071
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 9, 0
waitforvisualfinish
createvisualtask sub_80BA7F8, 10, 2, 1, 0, 9, 32767
delay 18
playsewithpan SE_W197, 192
createsprite gSpriteTemplate_83BF480, ANIM_ATTACKER, 13, 20, -20
waitforvisualfinish
delay 10
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 9, 0, 0
createvisualtask sub_80BA7F8, 10, 2, 2, 9, 0, 32767
waitforvisualfinish
end
Move_FRUSTRATION:: @ 81C8FD0
loadspritegfx 10135
loadspritegfx 10087
monbg 3
setalpha 12, 8
createvisualtask AnimTask_GetFrustrationPowerLevel, 1,
jumpargeq 7, 0, gUnknown_81C9004
jumpargeq 7, 1, gUnknown_81C910A
jumpargeq 7, 2, gUnknown_81C91D7
goto gUnknown_81C9253
gUnknown_81C8FFF:: @ 81C8FFF
waitforvisualfinish
clearmonbg 3
blendoff
end
gUnknown_81C9004:: @ 81C9004
playsewithpan SE_W082, 192
createvisualtask AnimTask_ShakeMon2, 5, 0, 1, 0, 15, 1
createvisualtask sub_80BA7F8, 10, 2, 3, 0, 9, 31
waitforvisualfinish
delay 20
playsewithpan SE_W207B, 192
createsprite gAngerMarkSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, -28
waitforvisualfinish
playsewithpan SE_W207B, 192
createsprite gAngerMarkSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, -28
waitforvisualfinish
delay 10
createvisualtask AnimTask_SwayMon, 5, 0, 16, 6144, 8, 0
delay 5
createvisualtask AnimTask_ShakeMon2, 5, 1, 4, 0, 30, 1
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 0
playsewithpan SE_W004, 63
delay 5
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 24, 8, 1, 0
playsewithpan SE_W004, 63
delay 5
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -24, -16, 1, 0
playsewithpan SE_W004, 63
delay 5
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 8, 4, 1, 0
playsewithpan SE_W004, 63
delay 5
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -16, 19, 1, 0
playsewithpan SE_W004, 63
delay 5
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 18, -18, 1, 0
playsewithpan SE_W004, 63
waitforvisualfinish
createvisualtask sub_80BA7F8, 10, 2, 3, 9, 0, 31
goto gUnknown_81C8FFF
gUnknown_81C910A:: @ 81C910A
playsewithpan SE_W082, 192
createvisualtask AnimTask_ShakeMon2, 5, 0, 1, 0, 15, 1
createvisualtask sub_80BA7F8, 10, 2, 3, 0, 9, 31
waitforvisualfinish
delay 20
playsewithpan SE_W207B, 192
createsprite gAngerMarkSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, -28
waitforvisualfinish
delay 5
createvisualtask AnimTask_StrongFrustrationGrowAndShrink, 5,
delay 7
playsewithpan SE_W004, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 8, 1, 1
createvisualtask AnimTask_ShakeMon2, 5, 1, 4, 0, 6, 1
delay 14
playsewithpan SE_W004, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 12, -6, 1, 1
createvisualtask AnimTask_ShakeMon2, 5, 1, 4, 0, 6, 1
delay 14
playsewithpan SE_W004, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -12, -6, 1, 1
createvisualtask AnimTask_ShakeMon2, 5, 1, 4, 0, 6, 1
waitforvisualfinish
createvisualtask sub_80BA7F8, 10, 2, 3, 9, 0, 31
goto gUnknown_81C8FFF
gUnknown_81C91D7:: @ 81C91D7
playsewithpan SE_W207B, 192
createsprite gAngerMarkSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, -28
waitforvisualfinish
delay 5
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4
delay 6
playsewithpan SE_W004, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, 4, 1, 1
createvisualtask AnimTask_ShakeMon2, 2, 1, 3, 0, 6, 1
waitforvisualfinish
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4
delay 6
playsewithpan SE_W004, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -4, 1, 2
createvisualtask AnimTask_ShakeMon2, 2, 1, 3, 0, 6, 1
goto gUnknown_81C8FFF
gUnknown_81C9253:: @ 81C9253
createsprite gWeakFrustrationAngerMarkSpriteTemplate, ANIM_ATTACKER, 2, 20, -28
waitforvisualfinish
delay 10
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 10, 2
delay 12
playsewithpan SE_W004, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon2, 2, 1, 1, 0, 6, 1
goto gUnknown_81C8FFF
Move_SAFEGUARD:: @ 81C9297
loadspritegfx 10244
monbg 2
setalpha 8, 8
playsewithpan SE_W208, 192
createsprite gGuardRingSpriteTemplate, ANIM_ATTACKER, 2,
delay 4
createsprite gGuardRingSpriteTemplate, ANIM_ATTACKER, 2,
delay 4
createsprite gGuardRingSpriteTemplate, ANIM_ATTACKER, 2,
waitforvisualfinish
playsewithpan SE_REAPOKE, 192
createvisualtask sub_80B9BDC, 2, 10, 0, 2, 0, 10, 32767
waitforvisualfinish
clearmonbg 2
blendoff
end
Move_PAIN_SPLIT:: @ 81C92D9
loadspritegfx 10239
createsprite gPainSplitProjectileSpriteTemplate, ANIM_ATTACKER, 2, -8, -42, 0
createsprite gPainSplitProjectileSpriteTemplate, ANIM_TARGET, 2, -8, -42, 1
delay 10
playsewithpan SE_W207B, 0
createvisualtask AnimTask_PainSplitMovement, 2, 0, 0
createvisualtask AnimTask_PainSplitMovement, 2, 1, 0
waitforvisualfinish
createsprite gPainSplitProjectileSpriteTemplate, ANIM_ATTACKER, 2, -24, -42, 0
createsprite gPainSplitProjectileSpriteTemplate, ANIM_TARGET, 2, -24, -42, 1
delay 10
playsewithpan SE_W207B, 0
createvisualtask AnimTask_PainSplitMovement, 2, 0, 1
createvisualtask AnimTask_PainSplitMovement, 2, 1, 1
waitforvisualfinish
createsprite gPainSplitProjectileSpriteTemplate, ANIM_ATTACKER, 2, 8, -42, 0
createsprite gPainSplitProjectileSpriteTemplate, ANIM_TARGET, 2, 8, -42, 1
delay 10
playsewithpan SE_W207B, 0
createvisualtask AnimTask_PainSplitMovement, 2, 0, 2
createvisualtask AnimTask_PainSplitMovement, 2, 1, 2
end
Move_VICE_GRIP:: @ 81C9381
loadspritegfx 10138
loadspritegfx 10135
monbg 3
setalpha 12, 8
playsewithpan SE_W011, 63
createsprite gViceGripSpriteTemplate, ANIM_ATTACKER, 2, 0
createsprite gViceGripSpriteTemplate, ANIM_ATTACKER, 2, 1
delay 9
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon2, 5, 1, 2, 0, 5, 1
waitforvisualfinish
clearmonbg 3
blendoff
end
Move_GUILLOTINE:: @ 81C93C9
loadspritegfx 10138
loadspritegfx 10135
monbg 3
setalpha 12, 8
fadetobgfromset 12, 13, 14
waitbgfadein
playsewithpan SE_W011, 63
createsprite gGuillotineSpriteTemplate, ANIM_ATTACKER, 2, 0
createsprite gGuillotineSpriteTemplate, ANIM_ATTACKER, 2, 1
createvisualtask sub_80BA7F8, 10, 4, 2, 0, 16, 0
delay 9
createvisualtask AnimTask_ShakeMon2, 5, 1, 2, 0, 23, 1
delay 46
createvisualtask AnimTask_ShakeMon2, 5, 1, 4, 0, 8, 1
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 0
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, 0, 8, 0, 0
playsewithpan SE_W013, 63
waitforvisualfinish
clearmonbg 3
blendoff
restorebg
waitbgfadein
end
Move_PAY_DAY:: @ 81C9455
loadspritegfx 10100
loadspritegfx 10135
monbg 1
monbgprio_28 1
setalpha 12, 8
playsewithpan SE_W013B, 192
createsprite gCoinThrowSpriteTemplate, ANIM_ATTACKER, 2, 20, 0, 0, 0, 1152
waitforvisualfinish
playsewithpan SE_W006, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, 0, 0, 1, 2
createsprite gFallingCoinSpriteTemplate, ANIM_ATTACKER, 2,
createvisualtask AnimTask_ShakeMon2, 2, 1, 1, 0, 6, 1
waitforvisualfinish
clearmonbg 1
blendoff
end
Move_OUTRAGE:: @ 81C94A8
loadspritegfx 10029
loopsewithpan SE_W082, 192, 8, 3
createvisualtask sub_80B9BDC, 2, 7, 2, 5, 3, 8, 430
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 0, 12, 6, 5, 4
delay 0
createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, 1280, 0, 3
delay 0
createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, -1280, 0, 3
delay 0
createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, 0, 1280, 3
delay 0
createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, 0, -1280, 3
delay 0
createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 40, 1
createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, 1280, 768, 3
delay 0
createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, -1280, 768, 3
delay 0
createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, 1280, -768, 3
delay 0
createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, -1280, -768, 3
delay 0
createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, 1280, 0, 3
call gUnknown_81C95AF
call gUnknown_81C95AF
waitforvisualfinish
end
gUnknown_81C95AF:: @ 81C95AF
delay 3
createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, -1280, 0, 3
delay 0
createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, 0, 1280, 3
delay 0
createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, 0, -1280, 3
delay 0
createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, 1280, 768, 3
delay 0
createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, -1280, 768, 3
delay 0
createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, 1280, -768, 3
delay 0
createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, -1280, -768, 3
return
Move_SPARK:: @ 81C9643
loadspritegfx 10135
loadspritegfx 10011
delay 0
createvisualtask sub_80B9BDC, 2, 3, -31, 1, 5, 5, 23551
playsewithpan SE_W085B, 192
createsprite gUnknown_83E5FC4, ANIM_ATTACKER, 0, 32, 24, 190, 12, 0, 1, 0
delay 0
createsprite gUnknown_83E5FC4, ANIM_ATTACKER, 0, 80, 24, 22, 12, 0, 1, 0
createsprite gUnknown_83E5FC4, ANIM_ATTACKER, 0, 156, 24, 121, 13, 0, 1, 1
delay 0
createvisualtask sub_80B9BDC, 2, 3, -31, 1, 0, 0, 23551
delay 10
createvisualtask sub_80B9BDC, 2, 3, -31, 1, 5, 5, 23551
playsewithpan SE_W085B, 192
createsprite gUnknown_83E5FC4, ANIM_ATTACKER, 0, 100, 24, 60, 10, 0, 1, 0
createsprite gUnknown_83E5FC4, ANIM_ATTACKER, 0, 170, 24, 42, 11, 0, 1, 1
delay 0
createsprite gUnknown_83E5FC4, ANIM_ATTACKER, 0, 238, 24, 165, 10, 0, 1, 1
delay 0
createvisualtask sub_80B9BDC, 2, 3, -31, 1, 0, 0, 23551
delay 20
createvisualtask sub_80B9BDC, 2, 3, -31, 1, 7, 7, 23551
playsewithpan SE_W085B, 192
createsprite gUnknown_83E6070, ANIM_ATTACKER, 4, 0, 0, 32, 12, 0, 20, 0, 0
createsprite gUnknown_83E6070, ANIM_ATTACKER, 4, 0, 0, 32, 12, 64, 20, 1, 0
createsprite gUnknown_83E6070, ANIM_ATTACKER, 4, 0, 0, 32, 12, 128, 20, 0, 0
createsprite gUnknown_83E6070, ANIM_ATTACKER, 4, 0, 0, 32, 12, 192, 20, 2, 0
createsprite gUnknown_83E6070, ANIM_ATTACKER, 4, 0, 0, 16, 12, 32, 20, 0, 0
createsprite gUnknown_83E6070, ANIM_ATTACKER, 4, 0, 0, 16, 12, 96, 20, 1, 0
createsprite gUnknown_83E6070, ANIM_ATTACKER, 4, 0, 0, 16, 12, 160, 20, 0, 0
createsprite gUnknown_83E6070, ANIM_ATTACKER, 4, 0, 0, 16, 12, 224, 20, 2, 0
delay 4
waitforvisualfinish
createvisualtask sub_80B9BDC, 2, 3, -31, 1, 0, 0, 23551
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4
delay 4
playsewithpan SE_W063, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1
waitforvisualfinish
createvisualtask sub_80B9BDC, 2, 4, -31, 2, 0, 6, 23551
call gUnknown_81D58D4
waitforvisualfinish
end
Move_ATTRACT:: @ 81C985A
loadspritegfx 10216
loopsewithpan SE_W204, 192, 12, 3
createvisualtask AnimTask_SwayMon, 5, 0, 12, 4096, 4, 0
delay 15
createsprite gRedHeartProjectileSpriteTemplate, ANIM_TARGET, 3, 20, -8
waitforvisualfinish
playsewithpan SE_W213, 63
createsprite gRedHeartBurstSpriteTemplate, ANIM_TARGET, 3, 160, -32
createsprite gRedHeartBurstSpriteTemplate, ANIM_TARGET, 3, -256, -40
createsprite gRedHeartBurstSpriteTemplate, ANIM_TARGET, 3, 128, -16
createsprite gRedHeartBurstSpriteTemplate, ANIM_TARGET, 3, 416, -38
createsprite gRedHeartBurstSpriteTemplate, ANIM_TARGET, 3, -128, -22
createsprite gRedHeartBurstSpriteTemplate, ANIM_TARGET, 3, -384, -31
waitforvisualfinish
waitplaysewithpan SE_W213B, 0, 15
createvisualtask AnimTask_HeartsBackground, 5,
createsprite gRedHeartRisingSpriteTemplate, ANIM_ATTACKER, 40, 16, 256, 0
createsprite gRedHeartRisingSpriteTemplate, ANIM_ATTACKER, 40, 224, 240, 15
createsprite gRedHeartRisingSpriteTemplate, ANIM_ATTACKER, 40, 126, 272, 30
createsprite gRedHeartRisingSpriteTemplate, ANIM_ATTACKER, 40, 80, 224, 45
createsprite gRedHeartRisingSpriteTemplate, ANIM_ATTACKER, 40, 170, 272, 60
createsprite gRedHeartRisingSpriteTemplate, ANIM_ATTACKER, 40, 40, 256, 75
createsprite gRedHeartRisingSpriteTemplate, ANIM_ATTACKER, 40, 112, 256, 90
createsprite gRedHeartRisingSpriteTemplate, ANIM_ATTACKER, 40, 200, 272, 90
delay 75
createvisualtask sub_80B9BDC, 2, 4, 4, 4, 0, 10, 28479
end
Move_GROWTH:: @ 81C9953
call gUnknown_81C9960
waitforvisualfinish
call gUnknown_81C9960
waitforvisualfinish
end
gUnknown_81C9960:: @ 81C9960
createvisualtask sub_80B9BDC, 2, 2, 0, 2, 0, 8, 32767
playsewithpan SE_W036, 192
createvisualtask AnimTask_ScaleMonAndRestore, 5, -3, -3, 16, 0, 0
return
Move_WHIRLWIND:: @ 81C9989
loadspritegfx 10162
createsprite gUnknown_83E6C84, ANIM_ATTACKER, 2, 0, -8, 1, 60, 0
createsprite gUnknown_83E6C84, ANIM_ATTACKER, 2, 0, 0, 1, 60, 1
createsprite gUnknown_83E6C84, ANIM_ATTACKER, 2, 0, 8, 1, 60, 2
createsprite gUnknown_83E6C84, ANIM_ATTACKER, 2, 0, 16, 1, 60, 3
createsprite gUnknown_83E6C84, ANIM_ATTACKER, 2, 0, 24, 1, 60, 4
createsprite gUnknown_83E6C84, ANIM_ATTACKER, 2, 0, 32, 1, 60, 0
delay 5
loopsewithpan SE_W104, 63, 10, 4
createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 15, 1
delay 29
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 1, 12, 6, 1, 5
delay 7
playsewithpan SE_W081, 63
createvisualtask sub_80995FC, 5, 1, 8
waitforvisualfinish
end
Move_CONFUSE_RAY:: @ 81C9A31
loadspritegfx 10013
monbg 3
fadetobg 2
waitbgfadein
createvisualtask sub_80DD444, 2, -64, 63, 2, 0
createvisualtask sub_80B9E58, 2, 10013, 0, 6, 0, 14, 351
createsprite gUnknown_83E75C4, ANIM_TARGET, 2, 28, 0, 288
waitforvisualfinish
setalpha 8, 8
playsewithpan SE_W081B, 63
createsprite gUnknown_83E75DC, ANIM_TARGET, 2, 0, -16
waitforvisualfinish
delay 0
blendoff
clearmonbg 3
restorebg
waitbgfadein
end
Move_LOCK_ON:: @ 81C9A84
loadspritegfx 10014
createsprite gLockOnTargetSpriteTemplate, ANIM_ATTACKER, 40,
createsprite gLockOnMoveTargetSpriteTemplate, ANIM_ATTACKER, 40, 1
createsprite gLockOnMoveTargetSpriteTemplate, ANIM_ATTACKER, 40, 2
createsprite gLockOnMoveTargetSpriteTemplate, ANIM_ATTACKER, 40, 3
createsprite gLockOnMoveTargetSpriteTemplate, ANIM_ATTACKER, 40, 4
delay 120
setarg 7, 65535
waitforvisualfinish
end
Move_MEAN_LOOK:: @ 81C9ABA
loadspritegfx 10187
monbg 3
playsewithpan SE_W060, 192
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 16, 0
loopsewithpan SE_W109, 63, 15, 4
waitplaysewithpan SE_W043, 63, 85
createsprite gMeanLookEyeSpriteTemplate, ANIM_ATTACKER, 2,
delay 120
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 16, 0, 0
delay 30
clearmonbg 3
waitforvisualfinish
end
Move_ROCK_THROW:: @ 81C9AFF
loadspritegfx 10058
createsprite gUnknown_83E7B88, ANIM_TARGET, 2, 6, 1, 15, 1
createsprite gUnknown_83E73B4, ANIM_TARGET, 2, 0, 1, 0, 0
playsewithpan SE_W088, 63
delay 6
createsprite gUnknown_83E73B4, ANIM_TARGET, 2, 19, 1, 10, 0
playsewithpan SE_W088, 63
delay 6
createsprite gUnknown_83E73B4, ANIM_TARGET, 2, -23, 2, -10, 0
playsewithpan SE_W088, 63
createvisualtask AnimTask_ShakeMon, 2, 1, 0, 5, 20, 1
delay 6
createsprite gUnknown_83E73B4, ANIM_TARGET, 2, -15, 1, -10, 0
playsewithpan SE_W088, 63
delay 6
createsprite gUnknown_83E73B4, ANIM_TARGET, 2, 23, 2, 10, 0
playsewithpan SE_W088, 63
waitforvisualfinish
end
Move_ROCK_SLIDE:: @ 81C9B8B
loadspritegfx 10058
monbg 3
createsprite gUnknown_83E7B88, ANIM_ATTACKER, 2, 7, 1, 11, 1
createsprite gUnknown_83E73B4, ANIM_TARGET, 2, -5, 1, -5, 1
playsewithpan SE_W088, 63
delay 2
createsprite gUnknown_83E73B4, ANIM_TARGET, 2, 5, 0, 6, 1
playsewithpan SE_W088, 63
delay 2
createsprite gUnknown_83E73B4, ANIM_TARGET, 2, 19, 1, 10, 1
playsewithpan SE_W088, 63
delay 2
createsprite gUnknown_83E73B4, ANIM_TARGET, 2, -23, 2, -10, 1
playsewithpan SE_W088, 63
createvisualtask AnimTask_ShakeMon, 2, 1, 0, 5, 50, 1
createvisualtask AnimTask_ShakeMon, 2, 3, 0, 5, 50, 1
delay 2
call gUnknown_81C9C23
call gUnknown_81C9C23
waitforvisualfinish
clearmonbg 3
end
gUnknown_81C9C23:: @ 81C9C23
createsprite gUnknown_83E73B4, ANIM_TARGET, 2, -20, 0, -10, 1
playsewithpan SE_W088, 63
delay 2
createsprite gUnknown_83E73B4, ANIM_TARGET, 2, 28, 1, 10, 1
playsewithpan SE_W088, 63
delay 2
createsprite gUnknown_83E73B4, ANIM_TARGET, 2, -10, 1, -5, 1
playsewithpan SE_W088, 63
delay 2
createsprite gUnknown_83E73B4, ANIM_TARGET, 2, 10, 0, 6, 1
playsewithpan SE_W088, 63
delay 2
createsprite gUnknown_83E73B4, ANIM_TARGET, 2, 24, 1, 10, 1
playsewithpan SE_W088, 63
delay 2
createsprite gUnknown_83E73B4, ANIM_TARGET, 2, -32, 2, -10, 1
playsewithpan SE_W088, 63
delay 2
createsprite gUnknown_83E73B4, ANIM_TARGET, 2, -20, 0, -10, 1
playsewithpan SE_W088, 63
delay 2
createsprite gUnknown_83E73B4, ANIM_TARGET, 2, 30, 2, 10, 1
playsewithpan SE_W088, 63
delay 2
return
Move_THIEF:: @ 81C9CCC
loadspritegfx 10135
monbg 1
delay 1
fadetobg 1
waitbgfadein
setalpha 12, 8
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4
delay 6
playsewithpan SE_W233, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon2, 2, 1, 1, 0, 8, 1
waitforvisualfinish
delay 20
clearmonbg 1
blendoff
restorebg
waitbgfadein
end
Move_BUBBLE_BEAM:: @ 81C9D13
loadspritegfx 10146
loadspritegfx 10155
monbg 1
monbgprio_28 1
setalpha 12, 8
delay 1
call gUnknown_81C9D4D
createvisualtask AnimTask_SwayMon, 5, 0, 3, 3072, 8, 1
call gUnknown_81C9D4D
call gUnknown_81C9D4D
waitforvisualfinish
call gUnknown_81D57CC
waitforvisualfinish
clearmonbg 1
blendoff
end
gUnknown_81C9D4D:: @ 81C9D4D
createsprite gUnknown_83E58E0, ANIM_ATTACKER, 2, 18, 0, 35, 70, 0, 256, 50
playsewithpan SE_W145, 192
delay 3
createsprite gUnknown_83E58E0, ANIM_ATTACKER, 2, 18, 0, 20, 40, -10, 256, 50
playsewithpan SE_W145, 192
delay 3
createsprite gUnknown_83E58E0, ANIM_ATTACKER, 2, 18, 0, 10, -60, 0, 256, 50
playsewithpan SE_W145, 192
delay 3
createsprite gUnknown_83E58E0, ANIM_ATTACKER, 2, 18, 0, 15, -15, 10, 256, 50
playsewithpan SE_W145, 192
delay 3
createsprite gUnknown_83E58E0, ANIM_ATTACKER, 2, 18, 0, 30, 10, -10, 256, 50
playsewithpan SE_W145, 192
delay 3
createsprite gUnknown_83E58E0, ANIM_ATTACKER, 2, 18, 0, 25, -30, 10, 256, 50
playsewithpan SE_W145, 192
delay 3
return
Move_ICY_WIND:: @ 81C9DF0
loadspritegfx 10141
loadspritegfx 10142
monbg 3
createvisualtask sub_80BA7F8, 10, 11, 4, 0, 4, 0
fadetobg 15
waitbgfadeout
playsewithpan SE_W196, 0
waitbgfadein
waitforvisualfinish
panse_1B SE_W016, 192, 63, 2, 0
call gUnknown_81C9E48
delay 5
call gUnknown_81C9E48
playsewithpan SE_W016B, 63
delay 55
call gUnknown_81D55E2
waitforvisualfinish
clearmonbg 3
restorebg
waitbgfadeout
createvisualtask sub_80BA7F8, 10, 11, 4, 4, 0, 0
waitbgfadein
end
gUnknown_81C9E48:: @ 81C9E48
createsprite gUnknown_83E6410, ANIM_TARGET, 40, 0, 0, 0, 0, 72, 1
delay 5
createsprite gUnknown_83E6410, ANIM_TARGET, 40, 0, 10, 0, 10, 72, 1
delay 5
createsprite gUnknown_83E6410, ANIM_TARGET, 40, 0, -10, 0, -10, 72, 1
delay 5
createsprite gUnknown_83E6410, ANIM_TARGET, 40, 0, 15, 0, 15, 72, 1
delay 5
createsprite gUnknown_83E6410, ANIM_TARGET, 40, 0, -5, 0, -5, 72, 1
return
Move_SMOKESCREEN:: @ 81C9EB0
loadspritegfx 10016
loadspritegfx 10017
playsewithpan SE_W104, 192
createsprite gBlackBallSpriteTemplate, ANIM_TARGET, 2, 20, 0, 0, 0, 35, -25
waitforvisualfinish
createvisualtask AnimTask_SmokescreenImpact, 2,
delay 2
playsewithpan SE_W028, 63
createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, -12, 104, 0, 75
createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, -12, 72, 1, 75
createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, -6, 56, 1, 75
createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, -6, 88, 0, 75
createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 0, 56, 0, 75
createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 0, 88, 1, 75
createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 6, 72, 0, 75
createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 6, 104, 1, 75
createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 12, 72, 0, 75
createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 12, 56, 1, 75
createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 18, 80, 0, 75
createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 18, 72, 1, 75
waitforvisualfinish
end
Move_CONVERSION:: @ 81C9FA9
loadspritegfx 10018
monbg 2
monbgprio_28 0
setalpha 16, 0
delay 0
playsewithpan SE_W129, 192
createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -24, -24
delay 3
createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -8, -24
delay 3
createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 8, -24
delay 3
createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 24, -24
delay 3
playsewithpan SE_W129, 192
createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -24, -8
delay 3
createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -8, -8
delay 3
createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 8, -8
delay 3
createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 24, -8
delay 3
playsewithpan SE_W129, 192
createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -24, 8
delay 3
createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -8, 8
delay 3
createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 8, 8
delay 3
createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 24, 8
delay 3
playsewithpan SE_W129, 192
createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -24, 24
delay 3
createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -8, 24
delay 3
createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 8, 24
delay 3
createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 24, 24
delay 20
playsewithpan SE_W112, 192
createvisualtask sub_80B9F6C, 2, 10018, 1, 1, 14335, 12, 0, 0
delay 6
createvisualtask AnimTask_ConversionAlphaBlend, 5,
waitforvisualfinish
delay 1
clearmonbg 2
blendoff
end
Move_CONVERSION_2:: @ 81CA0BE
loadspritegfx 10018
monbg 3
monbgprio_2A 1
setalpha 0, 16
delay 0
playsewithpan SE_W112, 63
createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -24, -24, 60
createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -8, -24, 65
createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 8, -24, 70
createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 24, -24, 75
createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -24, -8, 80
createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -8, -8, 85
createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 8, -8, 90
createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 24, -8, 95
createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -24, 8, 100
createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -8, 8, 105
createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 8, 8, 110
createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 24, 8, 115
createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -24, 24, 120
createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -8, 24, 125
createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 8, 24, 130
createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 24, 24, 135
createvisualtask AnimTask_Conversion2AlphaBlend, 5,
delay 60
playsewithpan SE_W129, 63
delay 10
playsewithpan SE_W129, 63
delay 10
playsewithpan SE_W129, 63
delay 10
playsewithpan SE_W129, 63
delay 10
playsewithpan SE_W129, 63
delay 10
playsewithpan SE_W129, 63
delay 10
playsewithpan SE_W129, 63
delay 10
playsewithpan SE_W129, 63
waitforvisualfinish
clearmonbg 3
blendoff
end
Move_ROLLING_KICK:: @ 81CA1DA
loadspritegfx 10143
loadspritegfx 10135
monbg 1
setalpha 12, 8
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 0, 18, 6, 1, 4
playsewithpan SE_W104, 192
delay 6
playsewithpan SE_W104, 192
waitforvisualfinish
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 0, 0, 4
createsprite gUnknown_83E6758, ANIM_ATTACKER, 2, -24, 0, 48, 10, 160, 0
delay 5
playsewithpan SE_W233B, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -8, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 2, 1, 5, 0, 6, 1
waitforvisualfinish
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 1, 8
clearmonbg 1
blendoff
end
Move_HEADBUTT:: @ 81CA25D
loadspritegfx 10135
createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 0
playsewithpan SE_W029, 192
waitforvisualfinish
delay 2
createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 1
waitforvisualfinish
createvisualtask AnimTask_ShakeMonInPlace, 2, 0, 2, 0, 4, 1
createvisualtask AnimTask_ShakeMon, 2, 1, 5, 0, 6, 1
createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 2
createsprite gUnknown_83E7C98, ANIM_TARGET, 3, 0, 0, 1, 1
playsewithpan SE_W233B, 63
waitforvisualfinish
end
Move_HORN_ATTACK:: @ 81CA2BA
loadspritegfx 10135
loadspritegfx 10020
createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 0
playsewithpan SE_W029, 192
waitforvisualfinish
delay 2
createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 1
createsprite gHornHitSpriteTemplate, ANIM_TARGET, 4, 0, 0, 10
waitforvisualfinish
createvisualtask AnimTask_ShakeMonInPlace, 2, 0, 2, 0, 4, 1
createvisualtask AnimTask_ShakeMon, 2, 1, 5, 0, 6, 1
createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 2
createsprite gUnknown_83E7C98, ANIM_TARGET, 3, 0, 0, 1, 1
playsewithpan SE_W030, 63
waitforvisualfinish
end
Move_FURY_ATTACK:: @ 81CA327
loadspritegfx 10135
loadspritegfx 10020
createvisualtask sub_8099980, 2, 4, 256, 0, 2
choosetwoturnanim gUnknown_81CA358, gUnknown_81CA37E
gUnknown_81CA345:: @ 81CA345
createvisualtask AnimTask_ShakeMon, 2, 1, 5, 0, 6, 1
waitforvisualfinish
end
gUnknown_81CA358:: @ 81CA358
createsprite gHornHitSpriteTemplate, ANIM_TARGET, 4, 8, 8, 10
waitforvisualfinish
createsprite gUnknown_83E7C98, ANIM_TARGET, 3, 0, 0, 1, 1
playsewithpan SE_W030, 63
goto gUnknown_81CA345
gUnknown_81CA37E:: @ 81CA37E
createsprite gHornHitSpriteTemplate, ANIM_TARGET, 4, -8, -8, 10
waitforvisualfinish
createsprite gUnknown_83E7C98, ANIM_TARGET, 3, 0, 0, 1, 1
playsewithpan SE_W030, 63
goto gUnknown_81CA345
Move_HORN_DRILL:: @ 81CA3A4
loadspritegfx 10135
loadspritegfx 10020
jumpifcontest gUnknown_81CA50A
fadetobg 7
waitbgfadeout
createvisualtask sub_80BB82C, 5, -2304, 768, 1, -1
gUnknown_81CA3C1:: @ 81CA3C1
waitbgfadein
setalpha 12, 8
createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 0
playsewithpan SE_W029, 192
waitforvisualfinish
delay 2
createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 1
createsprite gHornHitSpriteTemplate, ANIM_TARGET, 4, 0, 0, 12
waitforvisualfinish
playse SE_BAN
createvisualtask AnimTask_ShakeMonInPlace, 2, 0, 2, 0, 40, 1
createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 10, 0, 40, 1
createsprite gUnknown_83E7C98, ANIM_TARGET, 3, 0, 0, 1, 3
playsewithpan SE_W030, 63
delay 4
createsprite gUnknown_83E7C98, ANIM_TARGET, 3, 0, 2, 1, 3
playsewithpan SE_W030, 63
delay 4
createsprite gUnknown_83E7C98, ANIM_TARGET, 3, -4, 3, 1, 3
playsewithpan SE_W030, 63
delay 4
createsprite gUnknown_83E7C98, ANIM_TARGET, 3, -8, -5, 1, 3
playsewithpan SE_W030, 63
delay 4
createsprite gUnknown_83E7C98, ANIM_TARGET, 3, 4, -12, 1, 3
playsewithpan SE_W030, 63
delay 4
createsprite gUnknown_83E7C98, ANIM_TARGET, 3, 16, 0, 1, 3
playsewithpan SE_W030, 63
delay 4
createsprite gUnknown_83E7C98, ANIM_TARGET, 3, 5, 18, 1, 3
playsewithpan SE_W030, 63
delay 4
createsprite gUnknown_83E7C98, ANIM_TARGET, 3, -17, 12, 1, 2
playsewithpan SE_W030, 63
delay 4
createsprite gUnknown_83E7C98, ANIM_TARGET, 3, -21, -15, 1, 2
playsewithpan SE_W030, 63
delay 4
createsprite gUnknown_83E7C98, ANIM_TARGET, 3, 8, -27, 1, 2
playsewithpan SE_W030, 63
delay 4
createsprite gUnknown_83E7C98, ANIM_TARGET, 3, 32, 0, 1, 2
playsewithpan SE_W030, 63
delay 4
createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 2
waitforvisualfinish
restorebg
waitbgfadeout
setarg 7, 65535
waitbgfadein
end
gUnknown_81CA50A:: @ 81CA50A
fadetobg 8
waitbgfadeout
createvisualtask sub_80BB82C, 5, 2304, 768, 0, -1
goto gUnknown_81CA3C1
Move_THRASH:: @ 81CA521
loadspritegfx 10135
loadspritegfx 10143
createvisualtask AnimTask_ThrashMoveMonHorizontal, 2,
createvisualtask AnimTask_ThrashMoveMonVertical, 2,
createsprite gUnknown_83E6728, ANIM_TARGET, 3, 1, 10, 0
createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 4, 0, 7, 1
playsewithpan SE_W004, 63
delay 28
createsprite gUnknown_83E6728, ANIM_TARGET, 3, 1, 10, 1
createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 4, 0, 7, 1
playsewithpan SE_W233B, 63
delay 28
createsprite gUnknown_83E6728, ANIM_TARGET, 3, 1, 10, 3
createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 8, 0, 16, 1
playsewithpan SE_W025B, 63
end
Move_SING:: @ 81CA5A0
loadspritegfx 10072
monbg 3
createvisualtask AnimTask_MusicNotesRainbowBlend, 2,
waitforvisualfinish
panse_1B SE_W047, 192, 63, 2, 0
createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 7, 0, 12
delay 5
createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 6, 1, 12
delay 5
createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 1, 2, 12
delay 5
createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 3, 12
delay 5
createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 3, 0, 12
delay 4
createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 1, 12
delay 4
createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 5, 2, 12
delay 4
createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 6, 3, 12
delay 4
createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 0, 12
delay 4
createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 1, 12
delay 4
createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 1, 2, 12
delay 4
createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 5, 3, 12
delay 4
waitforvisualfinish
clearmonbg 3
createvisualtask AnimTask_MusicNotesClearRainbowBlend, 2,
waitforvisualfinish
end
Move_LOW_KICK:: @ 81CA674
loadspritegfx 10143
loadspritegfx 10135
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 0, 0, 4
createsprite gUnknown_83E6758, ANIM_TARGET, 2, -24, 28, 40, 8, 160, 0
delay 4
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -8, 8, 1, 2
createvisualtask sub_8099980, 2, 6, 384, 1, 2
playsewithpan SE_W233B, 63
waitforvisualfinish
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 1, 4
end
Move_EARTHQUAKE:: @ 81CA6D1
createvisualtask sub_80B94B4, 5, 5, 10, 50
createvisualtask sub_80B94B4, 5, 4, 10, 50
playsewithpan SE_W089, 0
delay 10
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, 0, 14, 32767, 14
delay 16
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, 0, 14, 32767, 14
end
Move_FISSURE:: @ 81CA71E
loadspritegfx 10074
createvisualtask sub_80B94B4, 3, 5, 10, 50
createvisualtask sub_80B94B4, 3, 1, 10, 50
playsewithpan SE_W089, 63
delay 8
call gUnknown_81CA79F
delay 15
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, 0, 14, 32767, 14
delay 15
call gUnknown_81CA7F0
delay 15
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, 0, 14, 32767, 14
delay 15
call gUnknown_81CA79F
delay 50
fadetobg 21
waitbgfadeout
createvisualtask sub_80B9800, 5, 1, 5, -1
waitbgfadein
delay 40
restorebg
waitbgfadeout
setarg 7, 65535
waitbgfadein
end
gUnknown_81CA79F:: @ 81CA79F
createsprite gUnknown_83E7AAC, ANIM_TARGET, 2, 1, 0, 12, -48, -16, 24
createsprite gUnknown_83E7AAC, ANIM_TARGET, 2, 1, 0, 16, -16, -10, 24
createsprite gUnknown_83E7AAC, ANIM_TARGET, 2, 1, 1, 14, -52, -18, 24
createsprite gUnknown_83E7AAC, ANIM_TARGET, 2, 1, 1, 12, -32, -16, 24
playsewithpan SE_W091, 63
return
gUnknown_81CA7F0:: @ 81CA7F0
createsprite gUnknown_83E7AAC, ANIM_TARGET, 2, 1, 0, 12, -24, -16, 24
createsprite gUnknown_83E7AAC, ANIM_TARGET, 2, 1, 0, 16, -38, -10, 24
createsprite gUnknown_83E7AAC, ANIM_TARGET, 2, 1, 1, 14, -20, -18, 24
createsprite gUnknown_83E7AAC, ANIM_TARGET, 2, 1, 1, 12, -36, -16, 24
playsewithpan SE_W091, 63
return
Move_DIG:: @ 81CA841
choosetwoturnanim gUnknown_81CA84B, gUnknown_81CA8A6
gUnknown_81CA84A:: @ 81CA84A
end
gUnknown_81CA84B:: @ 81CA84B
loadspritegfx 10074
loadspritegfx 10281
createsprite gUnknown_83E7AC4, ANIM_ATTACKER, 1, 0, 0, 180
createsprite gUnknown_83E7AC4, ANIM_ATTACKER, 1, 0, 1, 180
monbg_22 0
delay 1
createvisualtask sub_80B8E94, 2, 0
delay 6
call gUnknown_81CA90A
call gUnknown_81CA90A
call gUnknown_81CA90A
call gUnknown_81CA90A
call gUnknown_81CA90A
waitforvisualfinish
clearmonbg_23 0
delay 1
createvisualtask sub_80B8E94, 2, 1
goto gUnknown_81CA84A
gUnknown_81CA8A6:: @ 81CA8A6
loadspritegfx 10135
loadspritegfx 10281
createvisualtask sub_80B90EC, 2, 0
waitforvisualfinish
monbg 0
createsprite gUnknown_83E7AC4, ANIM_ATTACKER, 1, 0, 0, 48
createsprite gUnknown_83E7AC4, ANIM_ATTACKER, 1, 0, 1, 48
delay 1
createvisualtask sub_80B90EC, 2, 1
delay 16
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -8, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 2, 1, 5, 0, 6, 1
playsewithpan SE_W025B, 192
clearmonbg 0
goto gUnknown_81CA84A
gUnknown_81CA90A:: @ 81CA90A
createsprite gUnknown_83E7AAC, ANIM_ATTACKER, 2, 0, 0, 12, 4, -16, 18
createsprite gUnknown_83E7AAC, ANIM_ATTACKER, 2, 0, 0, 16, 4, -10, 18
createsprite gUnknown_83E7AAC, ANIM_ATTACKER, 2, 0, 1, 14, 4, -18, 18
createsprite gUnknown_83E7AAC, ANIM_ATTACKER, 2, 0, 1, 12, 4, -16, 18
playsewithpan SE_W091, 192
delay 32
return
Move_MEDITATE:: @ 81CA95D
call gUnknown_81D59BB
createvisualtask sub_80B3418, 2,
playsewithpan SE_W029, 192
delay 16
playsewithpan SE_W036, 192
waitforvisualfinish
call gUnknown_81D59C7
end
Move_AGILITY:: @ 81CA97A
monbg 2
setalpha 12, 8
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 0, 24, 6, 4, 4
createvisualtask sub_80BAB98, 2, 0, 4, 7, 10
playsewithpan SE_W104, 192
delay 12
playsewithpan SE_W104, 192
delay 12
playsewithpan SE_W104, 192
delay 12
playsewithpan SE_W104, 192
delay 12
playsewithpan SE_W104, 192
delay 12
waitforvisualfinish
clearmonbg 2
blendoff
delay 1
end
Move_QUICK_ATTACK:: @ 81CA9C4
loadspritegfx 10135
monbg 2
setalpha 12, 8
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 0, 24, 6, 1, 5
createvisualtask sub_80BAB98, 2, 0, 4, 7, 3
playsewithpan SE_W026, 192
delay 4
createvisualtask AnimTask_ShakeMon, 2, 1, 5, 0, 6, 1
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, 0, 0, 1, 1
playsewithpan SE_W233B, 63
waitforvisualfinish
clearmonbg 2
blendoff
waitforvisualfinish
end
Move_RAGE:: @ 81CAA1C
loadspritegfx 10135
loadspritegfx 10087
monbg 1
setalpha 12, 8
createvisualtask AnimTask_BlendMonInAndOut, 3, 0, 31, 10, 0, 2
createsprite gAngerMarkSpriteTemplate, ANIM_ATTACKER, 2, 0, -20, -28
playsewithpan SE_W207B, 192
delay 20
createsprite gAngerMarkSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, -28
playsewithpan SE_W207B, 192
waitforvisualfinish
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 6
delay 4
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
createvisualtask sub_8099BD4, 2, 1, 1, 10, 1, 0
playsewithpan SE_W233B, 63
waitforvisualfinish
clearmonbg 1
end
Move_TELEPORT:: @ 81CAA92
call gUnknown_81D59BB
createvisualtask sub_80B3480, 2,
playsewithpan SE_W100, 192
delay 15
call gUnknown_81D59C7
waitforvisualfinish
end
Move_DOUBLE_TEAM:: @ 81CAAAB
monbg 2
setalpha 12, 8
createvisualtask AnimTask_DoubleTeam, 2,
playsewithpan SE_W104, 192
delay 32
playsewithpan SE_W104, 192
delay 24
playsewithpan SE_W104, 192
delay 16
playsewithpan SE_W104, 192
delay 8
playsewithpan SE_W104, 192
delay 8
playsewithpan SE_W104, 192
delay 8
playsewithpan SE_W104, 192
delay 8
playsewithpan SE_W104, 192
delay 8
playsewithpan SE_W104, 192
waitforvisualfinish
clearmonbg 2
blendoff
delay 1
end
Move_MINIMIZE:: @ 81CAAF2
setalpha 10, 8
createvisualtask AnimTask_Minimize, 2,
loopsewithpan SE_W107, 192, 34, 3
waitforvisualfinish
blendoff
end
Move_METRONOME:: @ 81CAB05
loadspritegfx 10064
loadspritegfx 10209
createsprite gThoughtBubbleSpriteTemplate, ANIM_ATTACKER, 11, 0, 100
playsewithpan SE_W118, 192
delay 6
createsprite gMetronomeFingerSpriteTemplate, ANIM_ATTACKER, 12, 0
delay 24
loopsewithpan SE_W039, 192, 22, 3
waitforvisualfinish
end
Move_SKULL_BASH:: @ 81CAB2F
choosetwoturnanim gUnknown_81CAB39, gUnknown_81CAB86
gUnknown_81CAB38:: @ 81CAB38
end
gUnknown_81CAB39:: @ 81CAB39
call gUnknown_81CAB49
call gUnknown_81CAB49
waitforvisualfinish
goto gUnknown_81CAB38
gUnknown_81CAB49:: @ 81CAB49
createsprite gUnknown_83D4EB4, ANIM_ATTACKER, 2, 0, -24, 0, 0, 10, 0
playsewithpan SE_W036, 192
waitforvisualfinish
createvisualtask sub_8099980, 2, 16, 96, 0, 2
waitforvisualfinish
createsprite gUnknown_83D4EB4, ANIM_ATTACKER, 2, 0, 24, 0, 0, 10, 1
waitforvisualfinish
return
gUnknown_81CAB86:: @ 81CAB86
loadspritegfx 10135
createvisualtask AnimTask_SkullBashPosition, 2, 0
playsewithpan SE_W036, 192
waitforvisualfinish
playse SE_BAN
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, 0, 14, 32767, 14
createvisualtask AnimTask_ShakeMonInPlace, 2, 0, 2, 0, 40, 1
createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 10, 0, 40, 1
createsprite gUnknown_83E7C98, ANIM_TARGET, 4, 0, 0, 1, 0
loopsewithpan SE_W025B, 63, 8, 3
waitforvisualfinish
createvisualtask AnimTask_SkullBashPosition, 2, 1
goto gUnknown_81CAB38
Move_AMNESIA:: @ 81CABF5
loadspritegfx 10093
call gUnknown_81D59BB
delay 8
createsprite gUnknown_83E6FF4, ANIM_ATTACKER, 20,
playsewithpan SE_W118, 192
delay 54
loopsewithpan SE_W118, 192, 16, 3
waitforvisualfinish
call gUnknown_81D59C7
end
Move_KINESIS:: @ 81CAC19
loadspritegfx 10075
loadspritegfx 10097
playsewithpan SE_W060, 192
call gUnknown_81D59BB
createsprite gUnknown_83E6F8C, ANIM_ATTACKER, 20,
createsprite gKinesisZapEnergySpriteTemplate, ANIM_ATTACKER, 19, 32, -8, 0
createsprite gKinesisZapEnergySpriteTemplate, ANIM_ATTACKER, 19, 32, 16, 1
loopsewithpan SE_W109, 192, 21, 2
delay 60
playsewithpan SE_W146, 192
delay 30
loopsewithpan SE_W146, 192, 20, 2
delay 70
playsewithpan SE_W207B, 192
waitforvisualfinish
call gUnknown_81D59C7
end
Move_GLARE:: @ 81CAC6A
loadspritegfx 10248
loadspritegfx 10218
createvisualtask AnimTask_GlareEyeDots, 5, 0
playsewithpan SE_W060B, 192
waitforvisualfinish
createvisualtask sub_80BA7F8, 5, 1, 0, 0, 16, 0
waitforvisualfinish
createsprite gEyeSparkleSpriteTemplate, ANIM_ATTACKER, 0, -16, -8
createsprite gEyeSparkleSpriteTemplate, ANIM_ATTACKER, 0, 16, -8
createvisualtask AnimTask_ScaryFace, 5,
playsewithpan SE_W043, 192
delay 2
createvisualtask sub_80ADAD8, 3, 20, 1, 0
waitforvisualfinish
createvisualtask sub_80BA7F8, 5, 1, 0, 16, 0, 0
end
Move_BARRAGE:: @ 81CACD3
loadspritegfx 10254
createvisualtask AnimTask_BarrageBall, 3,
playsewithpan SE_W207, 192
delay 24
createsprite gUnknown_83E7B88, ANIM_ATTACKER, 2, 8, 1, 40, 1
createvisualtask AnimTask_ShakeMon, 3, 1, 0, 4, 20, 1
createvisualtask AnimTask_ShakeMon, 3, 3, 0, 4, 20, 1
loopsewithpan SE_W070, 63, 8, 2
end
Move_SKY_ATTACK:: @ 81CAD1B
choosetwoturnanim gUnknown_81CAD25, gUnknown_81CAE2E
gUnknown_81CAD24:: @ 81CAD24
end
gUnknown_81CAD25:: @ 81CAD25
monbg 3
setalpha 12, 11
createvisualtask AnimTask_GetTargetIsAttackerPartner, 5, 7
jumpargeq 7, 0, gUnknown_81CAD40
goto gUnknown_81CADB7
gUnknown_81CAD40:: @ 81CAD40
createvisualtask sub_80BA7F8, 10, 27, 1, 0, 12, 0
waitforvisualfinish
delay 12
createvisualtask sub_80BA7F8, 10, 2, 1, 8, 0, 0
createvisualtask sub_80B94B4, 5, 0, 2, 16
loopsewithpan SE_W287, 192, 4, 8
createvisualtask sub_80BA7F8, 10, 2, 1, 0, 15, 32767
delay 20
createvisualtask sub_80BA7F8, 10, 2, 1, 15, 0, 32767
waitforvisualfinish
createvisualtask sub_80BA7F8, 10, 25, 1, 8, 0, 0
waitforvisualfinish
clearmonbg 3
blendoff
goto gUnknown_81CAD24
gUnknown_81CADB7:: @ 81CADB7
createvisualtask sub_80BA83C, 10, 1, 1, 0, 12, 0
waitforvisualfinish
delay 12
createvisualtask sub_80BA7F8, 10, 2, 1, 8, 0, 0
createvisualtask sub_80B94B4, 5, 0, 2, 16
playsewithpan SE_W287, 192
delay 8
createvisualtask sub_80BA7F8, 10, 2, 1, 0, 15, 32767
delay 20
createvisualtask sub_80BA7F8, 10, 2, 1, 15, 0, 32767
waitforvisualfinish
createvisualtask sub_80BA83C, 10, 4, 1, 8, 0, 0
waitforvisualfinish
clearmonbg 3
blendoff
goto gUnknown_81CAD24
gUnknown_81CAE2E:: @ 81CAE2E
loadspritegfx 10135
loadspritegfx 10284
call gUnknown_81D59CF
monbg 0
createvisualtask sub_80BA7F8, 10, 2, 0, 0, 16, 32767
delay 4
createvisualtask sub_80B78E0, 5, 0
waitforvisualfinish
createvisualtask sub_80DD410, 5, 231, -64
createsprite gUnknown_83E6DB4, ANIM_TARGET, 2,
delay 14
createvisualtask AnimTask_ShakeMon2, 2, 1, 10, 0, 18, 1
createvisualtask sub_80DD3DC, 5, 134, 63
delay 20
createvisualtask sub_80B79DC, 5, 1
delay 2
createvisualtask sub_80BA7F8, 10, 2, 0, 15, 0, 32767
waitforvisualfinish
clearmonbg 0
call gUnknown_81D59FF
goto gUnknown_81CAD24
Move_FLASH:: @ 81CAEB3
playsewithpan SE_W043, 192
createvisualtask sub_80BB660, 2,
waitforvisualfinish
end
Move_SPLASH:: @ 81CAEC0
createvisualtask AnimTask_Splash, 2, 0, 3
delay 8
loopsewithpan SE_W039, 192, 38, 3
waitforvisualfinish
end
Move_ACID_ARMOR:: @ 81CAED5
monbg 0
setalpha 15, 0
createvisualtask AnimTask_AcidArmor, 2, 0
playsewithpan SE_W151, 192
waitforvisualfinish
blendoff
clearmonbg 0
delay 1
end
Move_SHARPEN:: @ 81CAEEE
loadspritegfx 10185
createsprite gSharpenSphereSpriteTemplate, ANIM_ATTACKER, 2,
waitforvisualfinish
end
Move_SUPER_FANG:: @ 81CAEFA
loadspritegfx 10192
createvisualtask AnimTask_ShakeMonInPlace, 2, 0, 1, 0, 20, 1
playsewithpan SE_W082, 192
waitforvisualfinish
createvisualtask AnimTask_ShakeMonInPlace, 2, 0, 3, 0, 48, 1
createvisualtask AnimTask_BlendMonInAndOut, 2, 0, 1247, 12, 4, 1
waitforvisualfinish
delay 20
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4
delay 4
createsprite gSuperFangSpriteTemplate, ANIM_TARGET, 2,
playsewithpan SE_W044, 63
delay 8
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, 2143, 14, 32767, 14
createvisualtask AnimTask_ShakeMon, 2, 1, 0, 7, 12, 1
waitforvisualfinish
blendoff
end
Move_SLASH:: @ 81CAF7B
loadspritegfx 10183
createsprite gSlashSliceSpriteTemplate, ANIM_TARGET, 2, 1, -8, 0
playsewithpan SE_W013, 63
delay 4
createsprite gSlashSliceSpriteTemplate, ANIM_TARGET, 2, 1, 8, 0
createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 18, 1
playsewithpan SE_W013, 63
waitforvisualfinish
end
Move_STRUGGLE:: @ 81CAFB5
loadspritegfx 10135
loadspritegfx 10215
monbg 1
setalpha 12, 8
createvisualtask AnimTask_ShakeMonInPlace, 2, 0, 3, 0, 12, 4
createsprite gMovementWavesSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 2
createsprite gMovementWavesSpriteTemplate, ANIM_ATTACKER, 2, 0, 1, 2
loopsewithpan SE_W029, 192, 12, 4
waitforvisualfinish
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 3, 0, 6, 1
playsewithpan SE_W025B, 63
waitforvisualfinish
clearmonbg 1
blendoff
end
Move_SKETCH:: @ 81CB01B
loadspritegfx 10002
monbg 1
createvisualtask sub_80A8874, 2,
createsprite gPencilSpriteTemplate, ANIM_TARGET, 2,
waitforvisualfinish
clearmonbg 1
createvisualtask AnimTask_Splash, 2, 0, 2
loopsewithpan SE_W039, 192, 38, 2
end
Move_NIGHTMARE:: @ 81CB043
fadetobg 2
waitbgfadein
jumpifcontest gUnknown_81CB06F
monbg 3
createvisualtask sub_80B58AC, 2,
createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 40, 1
playsewithpan SE_W171, 63
waitforvisualfinish
clearmonbg 3
restorebg
waitbgfadein
end
gUnknown_81CB06F:: @ 81CB06F
createvisualtask AnimTask_BlendMonInAndOut, 2, 0, 32767, 10, 2, 1
createvisualtask AnimTask_ShakeMon, 2, 0, 3, 0, 32, 1
playsewithpan SE_W171, 63
waitforvisualfinish
restorebg
waitbgfadein
end
Move_FLAIL:: @ 81CB099
loadspritegfx 10135
monbg 1
setalpha 12, 8
createvisualtask AnimTask_FlailMovement, 2, 0
loopsewithpan SE_W029, 192, 8, 2
waitforvisualfinish
createsprite gUnknown_83E7C50, ANIM_TARGET, 3, 1, 3
createvisualtask sub_8099BD4, 2, 0, 1, 30, 1, 0
playsewithpan SE_W025B, 63
waitforvisualfinish
clearmonbg 1
blendoff
end
Move_SPITE:: @ 81CB0D6
fadetobg 2
playsewithpan SE_W060, 192
waitbgfadein
monbg 3
createvisualtask sub_80B9BDC, 2, 2, 2, 6, 0, 8, 32767
createvisualtask sub_80B5AAC, 2,
loopsewithpan SE_W060, 63, 20, 3
waitforvisualfinish
restorebg
waitbgfadein
clearmonbg 1
end
Move_MACH_PUNCH:: @ 81CB105
loadspritegfx 10135
loadspritegfx 10143
monbg 2
createvisualtask AnimTask_GetAttackerSide, 2,
jumpargeq 7, 1, gUnknown_81CB186
fadetobg 9
gUnknown_81CB11E:: @ 81CB11E
waitbgfadeout
createvisualtask sub_80BB82C, 5, -2304, 0, 1, -1
waitbgfadein
delay 0
setalpha 9, 8
createvisualtask sub_8077030, 2, 28968, 10
playsewithpan SE_W026, 192
delay 6
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 8, 1, 0
playsewithpan SE_W004, 63
createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1
waitforvisualfinish
clearmonbg 2
blendoff
restorebg
waitbgfadeout
setarg 7, 65535
waitbgfadein
end
gUnknown_81CB186:: @ 81CB186
fadetobg 10
goto gUnknown_81CB11E
Move_FORESIGHT:: @ 81CB18D
loadspritegfx 10258
monbg 3
monbgprio_28 1
setalpha 16, 0
createsprite gForesightMagnifyingGlassSpriteTemplate, ANIM_TARGET, 2, 1
delay 17
loopsewithpan SE_W166, 63, 16, 4
delay 48
delay 24
playsewithpan SE_W166, 63
delay 10
createvisualtask AnimTask_BlendMonInAndOut, 5, 1, 32767, 12, 2, 1
playsewithpan SE_W197, 63
waitforvisualfinish
blendoff
clearmonbg 3
end
Move_DESTINY_BOND:: @ 81CB1CC
loadspritegfx 10188
fadetobg 2
playsewithpan SE_W060, 192
waitbgfadein
createvisualtask sub_80B6020, 5, 0, 48
playsewithpan SE_W109, 192
delay 48
createvisualtask AnimTask_ShakeMonInPlace, 2, 0, 2, 0, 24, 1
createvisualtask sub_80BA83C, 2, 6, 1, 0, 12, 30653
delay 24
createvisualtask sub_80BA83C, 2, 6, 1, 12, 0, 30653
playsewithpan SE_W171, 63
waitforvisualfinish
restorebg
waitbgfadein
blendoff
clearmonbg 5
end
Move_ENDURE:: @ 81CB227
loadspritegfx 10184
playsewithpan SE_W082, 192
call gUnknown_81CB267
delay 8
createvisualtask sub_80B9BDC, 2, 2, 2, 2, 0, 11, 31
createvisualtask AnimTask_ShakeMon2, 2, 0, 1, 0, 32, 1
call gUnknown_81CB267
delay 8
call gUnknown_81CB267
waitforvisualfinish
end
gUnknown_81CB267:: @ 81CB267
createsprite gEndureEnergySpriteTemplate, ANIM_ATTACKER, 2, 0, -24, 26, 2
delay 4
createsprite gEndureEnergySpriteTemplate, ANIM_ATTACKER, 2, 0, 14, 28, 1
delay 4
createsprite gEndureEnergySpriteTemplate, ANIM_ATTACKER, 2, 0, -5, 10, 2
delay 4
createsprite gEndureEnergySpriteTemplate, ANIM_ATTACKER, 2, 0, 28, 26, 3
delay 4
createsprite gEndureEnergySpriteTemplate, ANIM_ATTACKER, 2, 0, -12, 0, 1
return
Move_CHARM:: @ 81CB2BB
loadspritegfx 10210
createvisualtask AnimTask_RockMonBackAndForth, 5, 0, 2, 0
createsprite gMagentaHeartSpriteTemplate, ANIM_ATTACKER, 3, 0, 20
playsewithpan SE_W204, 192
delay 15
createsprite gMagentaHeartSpriteTemplate, ANIM_ATTACKER, 3, -20, 20
playsewithpan SE_W204, 192
delay 15
createsprite gMagentaHeartSpriteTemplate, ANIM_ATTACKER, 3, 20, 20
playsewithpan SE_W204, 192
waitforvisualfinish
end
Move_ROLLOUT:: @ 81CB2FE
loadspritegfx 10135
loadspritegfx 10074
loadspritegfx 10058
monbg 3
monbgprio_28 1
setalpha 12, 8
createvisualtask sub_80B4BD0, 2,
waitforvisualfinish
createvisualtask sub_8099BD4, 2, 0, 1, 30, 1, 0
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 1, 2
playsewithpan SE_W025B, 63
waitforvisualfinish
clearmonbg 3
blendoff
end
Move_FALSE_SWIPE:: @ 81CB33F
loadspritegfx 10286
loadspritegfx 10135
createsprite gFalseSwipeSliceSpriteTemplate, ANIM_TARGET, 2,
playsewithpan SE_W233, 63
delay 16
createsprite gFalseSwipePositionedSliceSpriteTemplate, ANIM_TARGET, 2, 0
playsewithpan SE_W104, 63
delay 2
createsprite gFalseSwipePositionedSliceSpriteTemplate, ANIM_TARGET, 2, 16
delay 2
createsprite gFalseSwipePositionedSliceSpriteTemplate, ANIM_TARGET, 2, 32
playsewithpan SE_W104, 63
delay 2
createsprite gFalseSwipePositionedSliceSpriteTemplate, ANIM_TARGET, 2, 48
delay 2
createsprite gFalseSwipePositionedSliceSpriteTemplate, ANIM_TARGET, 2, 64
playsewithpan SE_W104, 63
delay 2
createsprite gFalseSwipePositionedSliceSpriteTemplate, ANIM_TARGET, 2, 80
delay 2
waitforvisualfinish
createvisualtask AnimTask_ShakeMon, 2, 1, 5, 0, 6, 1
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, 0, 0, 1, 3
playsewithpan SE_W004, 63
end
Move_SWAGGER:: @ 81CB3C6
loadspritegfx 10086
loadspritegfx 10087
createvisualtask AnimTask_GrowAndShrink, 2,
playsewithpan SE_W207, 192
waitforvisualfinish
createsprite gBreathPuffSpriteTemplate, ANIM_ATTACKER, 2,
loopsewithpan SE_W207, 192, 4, 2
waitforvisualfinish
delay 24
createsprite gAngerMarkSpriteTemplate, ANIM_TARGET, 2, 1, -20, -28
playsewithpan SE_W207B, 63
delay 12
createsprite gAngerMarkSpriteTemplate, ANIM_TARGET, 2, 1, 20, -28
playsewithpan SE_W207B, 63
waitforvisualfinish
end
Move_MILK_DRINK:: @ 81CB40E
loadspritegfx 10099
loadspritegfx 10203
loadspritegfx 10031
monbg 1
createsprite gMilkBottleSpriteTemplate, ANIM_ATTACKER, 2,
delay 40
playsewithpan SE_W152, 192
delay 12
playsewithpan SE_W152, 192
delay 20
playsewithpan SE_W152, 192
waitforvisualfinish
createsprite gThinRingExpandingSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 0
playsewithpan SE_W208, 192
waitforvisualfinish
clearmonbg 1
call gUnknown_81D5712
waitforvisualfinish
end
Move_MAGNITUDE:: @ 81CB450
createvisualtask AnimTask_IsPowerOver99, 2,
waitforvisualfinish
jumpargeq 15, 0, gUnknown_81CB469
jumpargeq 15, 1, gUnknown_81CB48E
gUnknown_81CB468:: @ 81CB468
end
gUnknown_81CB469:: @ 81CB469
createvisualtask sub_80B94B4, 5, 5, 0, 50
createvisualtask sub_80B94B4, 5, 4, 0, 50
loopsewithpan SE_W070, 63, 8, 10
goto gUnknown_81CB468
gUnknown_81CB48E:: @ 81CB48E
createvisualtask sub_80B94B4, 5, 5, 0, 50
createvisualtask sub_80B94B4, 5, 4, 0, 50
loopsewithpan SE_W070, 63, 8, 10
delay 10
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, 0, 14, 32767, 14
delay 16
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, 0, 14, 32767, 14
goto gUnknown_81CB468
Move_RAPID_SPIN:: @ 81CB4E1
loadspritegfx 10135
loadspritegfx 10229
monbg 0
createsprite gRapidSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 32, -32, 40, -2
createvisualtask AnimTask_RapinSpinMonElevation, 2, 0, 2, 0
loopsewithpan SE_W013B, 192, 8, 4
waitforvisualfinish
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 2
createvisualtask sub_8099BD4, 2, 0, 1, 10, 1, 0
playsewithpan SE_W003, 63
waitforvisualfinish
delay 8
createvisualtask AnimTask_RapinSpinMonElevation, 2, 0, 2, 1
loopsewithpan SE_W013B, 192, 8, 4
waitforvisualfinish
clearmonbg 0
end
Move_MOONLIGHT:: @ 81CB54E
loadspritegfx 10194
loadspritegfx 10195
loadspritegfx 10031
setalpha 0, 16
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 16, 0
waitforvisualfinish
createsprite gMoonSpriteTemplate, ANIM_ATTACKER, 2, 120, 56
createvisualtask sub_8076048, 3, 0, 16, 16, 0, 1
playsewithpan SE_W236, 0
delay 30
createsprite gMoonlightSparkleSpriteTemplate, ANIM_ATTACKER, 40, -12, 0
delay 30
createsprite gMoonlightSparkleSpriteTemplate, ANIM_ATTACKER, 40, -24, 0
delay 30
createsprite gMoonlightSparkleSpriteTemplate, ANIM_ATTACKER, 40, 21, 0
delay 30
createsprite gMoonlightSparkleSpriteTemplate, ANIM_ATTACKER, 40, 0, 0
delay 30
createsprite gMoonlightSparkleSpriteTemplate, ANIM_ATTACKER, 40, 10, 0
delay 20
createvisualtask AnimTask_FadeScreenBlue, 2,
waitforvisualfinish
call gUnknown_81D56C9
waitforvisualfinish
end
Move_EXTREME_SPEED:: @ 81CB5DE
loadspritegfx 10207
loadspritegfx 10135
createvisualtask AnimTask_GetAttackerSide, 2,
jumpargeq 7, 1, gUnknown_81CB695
fadetobg 9
gUnknown_81CB5F5:: @ 81CB5F5
waitbgfadeout
createvisualtask sub_80BB82C, 5, -2304, 0, 1, -1
waitbgfadein
createvisualtask AnimTask_StretchAttacker, 2,
loopsewithpan SE_W013B, 192, 8, 3
waitforvisualfinish
delay 1
createvisualtask sub_80BC12C, 2,
monbg 1
setalpha 12, 8
delay 18
createvisualtask AnimTask_ExtremeSpeedImpact, 2,
delay 2
playsewithpan SE_W004, 63
createsprite gUnknown_83E7C68, ANIM_TARGET, 2, 1, 0, -12, 3
delay 10
playsewithpan SE_W004, 63
createsprite gUnknown_83E7C68, ANIM_TARGET, 2, 1, 0, 12, 3
delay 10
playsewithpan SE_W233B, 63
createsprite gUnknown_83E7C68, ANIM_TARGET, 2, 1, 0, 0, 3
waitforvisualfinish
createvisualtask AnimTask_SpeedDust, 2,
delay 10
createvisualtask AnimTask_ExtremeSpeedMonReappear, 2,
loopsewithpan SE_W104, 192, 8, 4
waitforvisualfinish
restorebg
waitbgfadeout
setarg 7, 65535
waitbgfadein
clearmonbg 1
blendoff
delay 1
setarg 7, 4096
delay 1
end
gUnknown_81CB695:: @ 81CB695
fadetobg 10
goto gUnknown_81CB5F5
Move_UPROAR:: @ 81CB69C
loadspritegfx 10225
loadspritegfx 10203
monbg 3
createvisualtask AnimTask_UproarDistortion, 2, 0
createsprite gUproarRingSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 0, 0, 31, 8
playsewithpan SE_W253, 192
createsprite gJaggedMusicNoteSpriteTemplate, ANIM_ATTACKER, 2, 0, 29, -12, 0
createsprite gJaggedMusicNoteSpriteTemplate, ANIM_ATTACKER, 2, 0, -12, -29, 1
delay 16
createvisualtask AnimTask_UproarDistortion, 2, 0
createsprite gUproarRingSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 0, 0, 31, 8
playsewithpan SE_W253, 192
createsprite gJaggedMusicNoteSpriteTemplate, ANIM_ATTACKER, 2, 0, 12, -29, 1
createsprite gJaggedMusicNoteSpriteTemplate, ANIM_ATTACKER, 2, 0, -29, -12, 0
delay 16
createvisualtask AnimTask_UproarDistortion, 2, 0
createsprite gUproarRingSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 0, 0, 31, 8
playsewithpan SE_W253, 192
createsprite gJaggedMusicNoteSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, -24, 1
createsprite gJaggedMusicNoteSpriteTemplate, ANIM_ATTACKER, 2, 0, -24, -24, 0
waitforvisualfinish
clearmonbg 3
end
Move_HEAT_WAVE:: @ 81CB766
loadspritegfx 10261
createvisualtask AnimTask_BlendParticle, 5, 10261, 0, 6, 6, 31
createvisualtask AnimTask_LoadSandstormBackground, 5, 1
createvisualtask AnimTask_BlendBackground, 6, 6, 31
panse_1B SE_W257, 192, 63, 2, 0
delay 4
createvisualtask sub_80AD800, 5,
delay 12
createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 10, 2304, 96, 1
delay 10
createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 90, 2048, 96, 1
delay 10
createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 50, 2560, 96, 1
delay 10
createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 20, 2304, 96, 1
delay 10
createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 70, 1984, 96, 1
delay 10
createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 0, 2816, 96, 1
delay 10
createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 60, 2560, 96, 1
end
Move_HAIL:: @ 81CB816
loadspritegfx 10263
loadspritegfx 10141
createvisualtask sub_80BA7F8, 10, 1, 3, 0, 6, 0
waitforvisualfinish
createvisualtask AnimTask_Hail1, 5,
loopsewithpan SE_W258, 0, 8, 10
waitforvisualfinish
createvisualtask sub_80BA7F8, 10, 1, 3, 6, 0, 0
end
Move_TORMENT:: @ 81CB84E
loadspritegfx 10087
loadspritegfx 10209
createvisualtask AnimTask_TormentAttacker, 2,
waitforvisualfinish
createvisualtask AnimTask_BlendMonInAndOut, 2, 1, 31, 10, 1, 1
createsprite gAngerMarkSpriteTemplate, ANIM_TARGET, 2, 1, -20, -28
playsewithpan SE_W207B, 63
delay 20
createsprite gAngerMarkSpriteTemplate, ANIM_TARGET, 2, 1, 20, -28
playsewithpan SE_W207B, 63
end
Move_MEMENTO:: @ 81CB892
setalpha 0, 16
delay 1
createvisualtask sub_80B85B8, 2,
delay 1
createvisualtask sub_80B7DA4, 5,
playsewithpan SE_W060, 192
delay 48
playsewithpan SE_W060B, 192
waitforvisualfinish
createvisualtask sub_80B8664, 2,
delay 12
setalpha 0, 16
delay 1
monbg_22 1
createvisualtask sub_80B8070, 5,
playsewithpan SE_W060, 63
waitforvisualfinish
clearmonbg_23 1
delay 1
blendoff
delay 1
end
Move_FACADE:: @ 81CB8D6
loadspritegfx 10243
createvisualtask AnimTask_SquishAndSweatDroplets, 2, 0, 3
createvisualtask AnimTask_FacadeColorBlend, 2, 0, 72
loopsewithpan SE_W207, 192, 24, 3
end
Move_SMELLING_SALT:: @ 81CB8F6
loadspritegfx 10247
loadspritegfx 10255
createsprite gSmellingSaltsHandSpriteTemplate, ANIM_TARGET, 2, 1, 0, 2
createsprite gSmellingSaltsHandSpriteTemplate, ANIM_TARGET, 2, 1, 1, 2
delay 32
createvisualtask AnimTask_SmellingSaltsSquish, 3, 1, 2
loopsewithpan SE_W003, 63, 12, 2
waitforvisualfinish
delay 4
createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 6, 2
createsprite gSmellingSaltExclamationSpriteTemplate, ANIM_TARGET, 2, 1, 8, 3
loopsewithpan SE_W207B, 63, 16, 3
end
Move_FOLLOW_ME:: @ 81CB951
loadspritegfx 10064
createsprite gFollowMeFingerSpriteTemplate, ANIM_ATTACKER, 2, 0
playsewithpan SE_W039, 192
delay 18
playsewithpan SE_W213, 192
delay 71
loopsewithpan SE_W039, 192, 22, 3
end
Move_CHARGE:: @ 81CB970
loadspritegfx 10211
loadspritegfx 10212
loadspritegfx 10213
monbg 0
setalpha 12, 8
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 4, 0
waitforvisualfinish
createvisualtask sub_80AE540, 2, 0, 60, 2, 12
playsewithpan SE_W268, 192
delay 30
playsewithpan SE_W268, 192
delay 30
playsewithpan SE_W268, 192
createsprite gUnknown_83E61D4, ANIM_ATTACKER, 2, 0
delay 25
playsewithpan SE_W268, 192
delay 20
playsewithpan SE_W268, 192
delay 15
playsewithpan SE_W268, 192
delay 10
delay 6
loopsewithpan SE_W268, 192, 6, 5
waitforvisualfinish
createsprite gUnknown_83E6204, ANIM_ATTACKER, 2, 0, 16, 16
delay 2
createsprite gUnknown_83E6204, ANIM_ATTACKER, 2, 0, -16, -16
playsewithpan SE_W085B, 192
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 4, 4, 0, 0
clearmonbg 0
blendoff
end
Move_TAUNT:: @ 81CBA0B
loadspritegfx 10214
loadspritegfx 10209
loadspritegfx 10087
createsprite gThoughtBubbleSpriteTemplate, ANIM_ATTACKER, 11, 0, 45
playsewithpan SE_W118, 192
delay 6
createsprite gTauntFingerSpriteTemplate, ANIM_ATTACKER, 12, 0
delay 4
loopsewithpan SE_W039, 192, 16, 2
waitforvisualfinish
delay 8
createsprite gAngerMarkSpriteTemplate, ANIM_TARGET, 2, 1, -20, -28
playsewithpan SE_W207B, 63
waitforvisualfinish
delay 12
createsprite gAngerMarkSpriteTemplate, ANIM_TARGET, 2, 1, 20, -28
playsewithpan SE_W207B, 63
end
Move_HELPING_HAND:: @ 81CBA5F
loadspritegfx 10247
createvisualtask AnimTask_HelpingHandAttackerMovement, 5,
createsprite gHelpingHandClapSpriteTemplate, ANIM_ATTACKER, 40, 0
createsprite gHelpingHandClapSpriteTemplate, ANIM_ATTACKER, 40, 1
delay 19
playsewithpan SE_W227, 0
createvisualtask AnimTask_ShakeMon2, 2, 2, 2, 0, 5, 1
delay 14
playsewithpan SE_W227, 0
createvisualtask AnimTask_ShakeMon2, 2, 2, 2, 0, 5, 1
delay 20
playsewithpan SE_W227, 0
createvisualtask AnimTask_ShakeMon2, 2, 2, 3, 0, 10, 1
createvisualtask AnimTask_BlendMonInAndOut, 2, 2, 1023, 12, 1, 1
end
Move_ASSIST:: @ 81CBAD2
loadspritegfx 10252
createsprite gAssistPawprintSpriteTemplate, ANIM_ATTACKER, 50, 112, -16, 140, 128, 36
delay 2
createsprite gAssistPawprintSpriteTemplate, ANIM_ATTACKER, 50, 208, 128, -16, 48, 36
playsewithpan SE_W010, 0
delay 2
createsprite gAssistPawprintSpriteTemplate, ANIM_ATTACKER, 50, -16, 112, 256, -16, 36
playsewithpan SE_W010, 0
delay 2
createsprite gAssistPawprintSpriteTemplate, ANIM_ATTACKER, 50, 108, 128, 84, -16, 36
playsewithpan SE_W010, 0
delay 2
createsprite gAssistPawprintSpriteTemplate, ANIM_ATTACKER, 50, -16, 56, 256, 56, 36
playsewithpan SE_W010, 0
end
Move_SUPERPOWER:: @ 81CBB43
loadspritegfx 10212
loadspritegfx 10256
loadspritegfx 10257
monbg 2
monbgprio_28 0
setalpha 12, 8
createsprite gUnknown_83E6864, ANIM_TARGET, 2, 0
playsewithpan SE_W025, 192
delay 20
createsprite gUnknown_83E7B88, ANIM_ATTACKER, 2, 4, 1, 180, 1
createvisualtask sub_80DD410, 5, 227, 0
delay 40
createsprite gUnknown_83E687C, ANIM_ATTACKER, 41, 200, 96, 1, 120
delay 8
createsprite gUnknown_83E687C, ANIM_ATTACKER, 41, 20, 248, 4, 112
delay 8
createsprite gUnknown_83E687C, ANIM_ATTACKER, 41, 130, 160, 2, 104
delay 8
createsprite gUnknown_83E687C, ANIM_ATTACKER, 41, 160, 192, 0, 96
delay 8
createsprite gUnknown_83E687C, ANIM_ATTACKER, 41, 60, 288, 3, 88
delay 74
createsprite gUnknown_83E6894, ANIM_TARGET, 3, 0
playsewithpan SE_W207, 192
delay 16
createvisualtask AnimTask_ShakeMon2, 2, 1, 8, 0, 16, 1
playsewithpan SE_W025B, 63
waitforvisualfinish
clearmonbg 2
blendoff
delay 1
end
Move_RECYCLE:: @ 81CBBFE
loadspritegfx 10278
monbg 0
setalpha 0, 16
delay 1
createsprite gRecycleSpriteTemplate, ANIM_ATTACKER, 2,
loopsewithpan SE_W036, 192, 24, 3
waitforvisualfinish
createvisualtask AnimTask_BlendMonInAndOut, 5, 0, 32767, 12, 2, 1
playsewithpan SE_W036, 192
waitforvisualfinish
blendoff
clearmonbg 0
delay 1
end
Move_BRICK_BREAK:: @ 81CBC32
loadspritegfx 10167
loadspritegfx 10135
loadspritegfx 10143
loadspritegfx 10208
choosetwoturnanim gUnknown_81CBC47, gUnknown_81CBD16
gUnknown_81CBC47:: @ 81CBC47
monbg 1
setalpha 12, 8
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 3, 8
delay 4
delay 1
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -18, -18, 1, 1
createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 2, -18, -18, 10, 1, 0
playsewithpan SE_W233, 63
delay 20
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 3, 8
delay 5
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 18, 18, 1, 1
createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 2, 18, 18, 10, 1, 0
playsewithpan SE_W233, 63
delay 20
createvisualtask AnimTask_WindUpLunge, 2, 0, -24, 0, 24, 10, 24, 3
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 6, 0
delay 37
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1
createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 10, 1, 0
playsewithpan SE_W233B, 63
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 6, 0, 0
waitforvisualfinish
clearmonbg 1
end
gUnknown_81CBD16:: @ 81CBD16
monbg 1
setalpha 12, 8
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 3, 8
delay 4
createsprite gUnknown_83E6808, ANIM_ATTACKER, 3, 1, 0, 0, 90, 10
delay 1
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -18, -18, 1, 1
createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 2, -18, -18, 10, 1, 0
playsewithpan SE_W233, 63
delay 20
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 3, 8
delay 5
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 18, 18, 1, 1
createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 2, 18, 18, 10, 1, 0
playsewithpan SE_W233, 63
delay 20
createvisualtask AnimTask_WindUpLunge, 2, 0, -24, 0, 24, 10, 24, 3
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 6, 0
delay 37
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1
createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 10, 1, 0
playsewithpan SE_W233B, 63
waitforvisualfinish
createsprite gUnknown_83E6820, ANIM_ATTACKER, 2, 1, 0, -8, -12
createsprite gUnknown_83E6820, ANIM_ATTACKER, 2, 1, 1, 8, -12
createsprite gUnknown_83E6820, ANIM_ATTACKER, 2, 1, 2, -8, 12
createsprite gUnknown_83E6820, ANIM_ATTACKER, 2, 1, 3, 8, 12
playsewithpan SE_W280, 63
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 6, 0, 0
waitforvisualfinish
clearmonbg 1
end
Move_YAWN:: @ 81CBE37
loadspritegfx 10242
createvisualtask AnimTask_DeepInhale, 2, 0
playsewithpan SE_W281, 192
waitforvisualfinish
createsprite gYawnCloudSpriteTemplate, ANIM_TARGET, 5, 2
playsewithpan SE_W255, 192
delay 4
createsprite gYawnCloudSpriteTemplate, ANIM_TARGET, 5, 1
delay 4
createsprite gYawnCloudSpriteTemplate, ANIM_TARGET, 5, 0
waitforvisualfinish
createvisualtask AnimTask_DeepInhale, 2, 1
playsewithpan SE_W281, 63
end
Move_ENDEAVOR:: @ 81CBE7A
loadspritegfx 10243
loadspritegfx 10135
createvisualtask AnimTask_SquishAndSweatDroplets, 2, 0, 2
loopsewithpan SE_W039, 192, 24, 2
createvisualtask AnimTask_BlendMonInAndOut, 5, 0, 703, 12, 1, 2
delay 6
createvisualtask sub_8099BD4, 5, 0, 1, 8, 1, 0
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 12, -12, 1, 2
playsewithpan SE_W003, 63
delay 24
createvisualtask sub_8099BD4, 5, 0, 1, 8, 1, 0
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -12, 12, 1, 2
playsewithpan SE_W004, 63
end
Move_ERUPTION:: @ 81CBEEF
loadspritegfx 10201
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 2, 0, 4, 31
waitforvisualfinish
createvisualtask sub_80ACEA4, 2,
waitplaysewithpan SE_W153, 192, 60
waitforvisualfinish
createvisualtask sub_80ACEA4, 2,
waitplaysewithpan SE_W153, 192, 60
waitforvisualfinish
delay 30
createsprite gUnknown_83E5E60, ANIM_ATTACKER, 40, 200, -32, 0, 100, 0
createsprite gUnknown_83E5E60, ANIM_ATTACKER, 40, 30, -32, 16, 90, 1
createsprite gUnknown_83E5E60, ANIM_ATTACKER, 40, 150, -32, 32, 60, 2
createsprite gUnknown_83E5E60, ANIM_ATTACKER, 40, 90, -32, 48, 80, 3
createsprite gUnknown_83E5E60, ANIM_ATTACKER, 40, 110, -32, 64, 50, 0
createsprite gUnknown_83E5E60, ANIM_ATTACKER, 40, 60, -32, 80, 70, 1
delay 22
createvisualtask sub_80B94B4, 5, 5, 8, 60
createvisualtask sub_80B94B4, 5, 4, 8, 60
loopsewithpan SE_W088, 63, 16, 12
delay 80
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 40, 31, 4, 4, 0, 31
end
Move_SKILL_SWAP:: @ 81CBFBC
loadspritegfx 10251
call gUnknown_81D59BB
createvisualtask sub_80B3834, 3, 1
createvisualtask AnimTask_BlendMonInAndOut, 5, 1, 32767, 12, 3, 1
loopsewithpan SE_W179, 192, 24, 3
delay 16
createvisualtask sub_80B3834, 3, 0
createvisualtask AnimTask_BlendMonInAndOut, 5, 0, 32767, 12, 3, 1
waitforvisualfinish
call gUnknown_81D59C7
end
Move_IMPRISON:: @ 81CC007
loadspritegfx 10249
loadspritegfx 10250
call gUnknown_81D59BB
monbg 3
createvisualtask sub_80B3584, 5,
delay 8
loopsewithpan SE_W030, 192, 8, 5
waitforvisualfinish
delay 4
createsprite gUnknown_83E705C, ANIM_ATTACKER, 5, 0, 40
createvisualtask sub_80B94B4, 5, 4, 1, 10
playsewithpan SE_W063, 192
clearmonbg 3
call gUnknown_81D59C7
end
Move_GRUDGE:: @ 81CC04A
loadspritegfx 10253
monbg 0
monbgprio_29
fadetobg 2
playsewithpan SE_W060, 192
waitbgfadein
createvisualtask sub_80B68C8, 3,
loopsewithpan SE_W052, 192, 16, 4
delay 10
delay 80
playsewithpan SE_W171, 63
waitforvisualfinish
restorebg
waitbgfadein
clearmonbg 0
end
Move_CAMOUFLAGE:: @ 81CC072
monbg 2
monbgprio_28 0
setalpha 16, 0
createvisualtask AnimTask_SetCamouflageBlend, 5, 2, 3, 0, 14
delay 16
createvisualtask sub_80B78E0, 2, 4
playsewithpan SE_W185, 192
waitforvisualfinish
delay 8
createvisualtask AnimTask_SetCamouflageBlend, 5, 2, 0, 0, 0
waitforvisualfinish
createvisualtask sub_80B79DC, 2, 1
waitforvisualfinish
blendoff
clearmonbg 2
end
Move_TAIL_GLOW:: @ 81CC0B8
loadspritegfx 10212
monbg 0
setalpha 12, 8
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 4, 0
waitforvisualfinish
createsprite gUnknown_83E7378, ANIM_ATTACKER, 66, 0
delay 18
loopsewithpan SE_W234, 192, 16, 6
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 4, 4, 0, 0
clearmonbg 0
blendoff
delay 1
end
Move_LUSTER_PURGE:: @ 81CC0FB
loadspritegfx 10267
loadspritegfx 10135
fadetobg 3
waitbgfadeout
createvisualtask AnimTask_FadeScreenToWhite, 5,
waitbgfadein
monbg 0
setalpha 12, 8
playsewithpan SE_W076, 192
createsprite gUnknown_83E7148, ANIM_ATTACKER, 41, 0, 0, 0, 0
delay 20
createvisualtask sub_80BA83C, 5, 5, 2, 0, 16, -1
createvisualtask AnimTask_BlendParticle, 5, 10267, 2, 0, 16, -1
waitforvisualfinish
createvisualtask AnimTask_BlendParticle, 5, 10135, 0, 12, 12, 23552
waitforvisualfinish
createsprite gUnknown_83E7C50, ANIM_TARGET, 3, 1, 2
createvisualtask sub_80DD3DC, 5, 208, 63
delay 3
createsprite gUnknown_83E7C50, ANIM_TARGET, 3, 1, 2
createvisualtask sub_80DD3DC, 5, 208, 63
delay 3
createsprite gUnknown_83E7C50, ANIM_TARGET, 3, 1, 2
createvisualtask sub_80DD3DC, 5, 208, 63
delay 3
createsprite gUnknown_83E7C50, ANIM_TARGET, 3, 1, 2
createvisualtask sub_80DD3DC, 5, 208, 63
delay 3
createsprite gUnknown_83E7C50, ANIM_TARGET, 3, 1, 2
createvisualtask sub_80DD3DC, 5, 208, 63
delay 3
createsprite gUnknown_83E7C50, ANIM_TARGET, 3, 1, 2
createvisualtask sub_80DD3DC, 5, 208, 63
waitforvisualfinish
createvisualtask sub_80BA83C, 5, 5, 2, 16, 0, -1
createvisualtask sub_80B94B4, 5, 1, 5, 14
waitforvisualfinish
clearmonbg 0
blendoff
call gUnknown_81D59C7
end
Move_MIST_BALL:: @ 81CC212
loadspritegfx 10155
loadspritegfx 10270
delay 0
playsewithpan SE_W081, 192
createsprite gUnknown_83E64E8, ANIM_TARGET, 0, 0, 0, 0, 0, 30, 0
waitforvisualfinish
playsewithpan SE_W028, 63
createvisualtask AnimTask_ShakeMon, 2, 1, 5, 0, 10, 0
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 1, 1, 1, 32279, 16, 32767, 16
delay 0
playsewithpan SE_W114, 0
createvisualtask AnimTask_LoadMistTiles, 5,
createvisualtask sub_80BA7F8, 10, 4, 3, 0, 16, 32767
delay 8
createvisualtask AnimTask_ShakeMon, 2, 1, 4, 0, 70, 0
delay 70
createvisualtask sub_80BA7F8, 10, 4, 2, 16, 0, 32767
end
Move_FEATHER_DANCE:: @ 81CC2A1
loadspritegfx 10270
monbg 3
monbgprio_29
playsewithpan SE_W080, 63
delay 0
createsprite gUnknown_83E6C00, ANIM_TARGET, 0, 0, -16, 64, 2, 104, 11304, 32, 1
delay 6
createsprite gUnknown_83E6C00, ANIM_TARGET, 0, 0, -16, 32, 2, 104, 11304, 32, 1
createsprite gUnknown_83E6C00, ANIM_TARGET, 0, 0, -16, 0, 2, 104, 11304, 32, 1
delay 6
createsprite gUnknown_83E6C00, ANIM_TARGET, 0, 0, -16, 224, 2, 104, 11304, 32, 1
createsprite gUnknown_83E6C00, ANIM_TARGET, 0, 0, -16, 128, 2, 104, 11304, 32, 1
delay 6
createsprite gUnknown_83E6C00, ANIM_TARGET, 0, 0, -16, 192, 2, 104, 11304, 32, 1
createsprite gUnknown_83E6C00, ANIM_TARGET, 0, 0, -16, 160, 2, 104, 11304, 32, 1
delay 6
createsprite gUnknown_83E6C00, ANIM_TARGET, 0, 0, -16, 96, 2, 104, 11304, 32, 1
waitforvisualfinish
clearmonbg 3
end
Move_TEETER_DANCE:: @ 81CC371
loadspritegfx 10072
loadspritegfx 10073
createvisualtask AnimTask_TeeterDanceMovement, 5,
createsprite gFastFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, 16, -2
playsewithpan SE_W298, 192
delay 24
createsprite gFastFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, -2
playsewithpan SE_W298, 192
delay 24
createsprite gFastFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, -16, -2
playsewithpan SE_W298, 192
delay 24
createsprite gFastFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 1, -8, -2
playsewithpan SE_W298, 192
delay 24
createsprite gFastFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 2, 8, -2
playsewithpan SE_W298, 192
end
Move_MUD_SPORT:: @ 81CC3DC
loadspritegfx 10074
createvisualtask AnimTask_Splash, 2, 0, 6
delay 24
createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 0, -4, -16
createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 0, 4, -12
playsewithpan SE_W091, 192
delay 32
createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 0, -3, -12
createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 0, 5, -14
playsewithpan SE_W091, 192
delay 32
createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 0, -5, -18
createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 0, 3, -14
playsewithpan SE_W091, 192
delay 16
createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 1, 220, 60
waitplaysewithpan SE_W145B, 0, 15
delay 2
createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 1, 60, 100
waitplaysewithpan SE_W145B, 0, 25
delay 2
createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 1, 140, 55
waitplaysewithpan SE_W145B, 0, 14
delay 2
createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 1, 180, 50
waitplaysewithpan SE_W145B, 0, 10
delay 2
createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 1, 20, 90
waitplaysewithpan SE_W145B, 0, 22
delay 2
createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 1, 90, 90
waitplaysewithpan SE_W145B, 0, 22
delay 2
createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 1, 160, 60
waitplaysewithpan SE_W145B, 0, 15
delay 2
createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 1, 30, 90
waitplaysewithpan SE_W145B, 0, 22
delay 2
createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 1, 120, 60
waitplaysewithpan SE_W145B, 0, 15
delay 2
createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 1, 200, 40
waitplaysewithpan SE_W145B, 0, 10
end
Move_NEEDLE_ARM:: @ 81CC513
loadspritegfx 10266
loadspritegfx 10135
loadspritegfx 10143
loopsewithpan SE_W030, 63, 2, 16
createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 0, -32, 16
delay 2
createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 22, -22, 16
delay 2
createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 30, 0, 16
delay 2
createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 20, 20, 16
delay 2
createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 0, 28, 16
delay 2
createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, -19, 19, 16
delay 2
createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, -27, 0, 16
delay 2
createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, -18, -18, 16
delay 2
createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 0, -25, 16
delay 2
createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 17, -17, 16
delay 2
createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 23, 0, 16
delay 2
createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 16, 16, 16
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 18, 1
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 8, 1, 0
playsewithpan SE_W233B, 63
createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 1, 0, -24, 10
createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 1, 17, -17, 10
createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 1, 24, 0, 10
createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 1, 17, 17, 10
createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 1, 0, 24, 10
createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 1, -17, 17, 10
createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 1, -24, 0, 10
createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 1, -17, -17, 10
end
Move_SLACK_OFF:: @ 81CC6C3
loadspritegfx 10031
createvisualtask AnimTask_SlackOffSquish, 2, 0
playsewithpan SE_W281, 192
waitforvisualfinish
call gUnknown_81D56C9
waitforvisualfinish
end
Move_CRUSH_CLAW:: @ 81CC6DB
loadspritegfx 10167
loadspritegfx 10039
loadspritegfx 10208
monbg 1
setalpha 12, 8
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4
delay 4
createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 18, 1
createsprite gUnknown_83E79E8, ANIM_TARGET, 2, -10, -10, 0
createsprite gUnknown_83E79E8, ANIM_TARGET, 2, -10, 10, 0
playsewithpan SE_W013, 63
delay 12
createsprite gUnknown_83E79E8, ANIM_TARGET, 2, 10, -10, 1
createsprite gUnknown_83E79E8, ANIM_TARGET, 2, 10, 10, 1
playsewithpan SE_W013, 63
waitforvisualfinish
waitforvisualfinish
blendoff
clearmonbg 1
end
Move_AROMATHERAPY:: @ 81CC74B
playsewithpan SE_W080, 0
loadspritegfx 10159
loadspritegfx 10203
loadspritegfx 10049
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 1, 0, 0, 7, 13293
delay 1
monbg 0
delay 1
createsprite gAromatherapySmallFlowerSpriteTemplate, ANIM_ATTACKER, 0, 24, 16, 0, 2, 2, 0, 0
createsprite gAromatherapySmallFlowerSpriteTemplate, ANIM_ATTACKER, 66, 64, 24, 0, 3, 1, 1, 0
createsprite gAromatherapyBigFlowerSpriteTemplate, ANIM_ATTACKER, 0, 16, 24, 0, 2, 1, 0, 0
delay 20
createsprite gAromatherapySmallFlowerSpriteTemplate, ANIM_ATTACKER, 66, 48, 12, 0, 4, 3, 1, 0
createsprite gAromatherapySmallFlowerSpriteTemplate, ANIM_ATTACKER, 0, 100, 16, 0, 3, 2, 0, 0
createsprite gAromatherapySmallFlowerSpriteTemplate, ANIM_ATTACKER, 0, 74, 24, 180, 3, 2, 0, 0
delay 10
createsprite gAromatherapySmallFlowerSpriteTemplate, ANIM_ATTACKER, 66, 80, 30, 0, 4, 1, 1, 0
createsprite gAromatherapySmallFlowerSpriteTemplate, ANIM_ATTACKER, 0, 128, 12, 0, 3, 3, 0, 0
createsprite gAromatherapyBigFlowerSpriteTemplate, ANIM_ATTACKER, 0, 90, 16, 0, 2, 1, 0, 0
waitforvisualfinish
clearmonbg 0
delay 1
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 1, 0, 7, 0, 13293
delay 1
playsewithpan SE_W287, 192
createvisualtask sub_80E2084, 2, 1
waitforvisualfinish
playsewithpan SE_W234, 192
createsprite gSparklingStarsSpriteTemplate, ANIM_ATTACKER, 16, -15, 0, 0, 0, 32, 60, 1
delay 8
createsprite gSparklingStarsSpriteTemplate, ANIM_ATTACKER, 16, 12, -5, 0, 0, 32, 60, 1
waitforvisualfinish
playsewithpan SE_REAPOKE, 192
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 43, 3, 10, 0, 13293
createsprite gBlendThinRingExpandingSpriteTemplate, ANIM_ATTACKER, 16, 0, 0, 0, 1
waitforvisualfinish
end
Move_FAKE_TEARS:: @ 81CC8AD
loadspritegfx 10155
loadspritegfx 10209
loadspritegfx 10072
createvisualtask AnimTask_BlendParticle, 5, 10155, 0, 4, 4, 32108
waitforvisualfinish
createvisualtask AnimTask_RockMonBackAndForth, 5, 0, 2, 1
loopsewithpan SE_W039, 192, 12, 4
delay 8
createsprite gUnknown_83E7998, ANIM_ATTACKER, 2, 0, 0
createsprite gUnknown_83E7998, ANIM_ATTACKER, 2, 0, 1
delay 8
createsprite gUnknown_83E7998, ANIM_ATTACKER, 2, 0, 2
createsprite gUnknown_83E7998, ANIM_ATTACKER, 2, 0, 3
delay 8
createsprite gUnknown_83E7998, ANIM_ATTACKER, 2, 0, 0
createsprite gUnknown_83E7998, ANIM_ATTACKER, 2, 0, 1
delay 8
createsprite gUnknown_83E7998, ANIM_ATTACKER, 2, 0, 2
createsprite gUnknown_83E7998, ANIM_ATTACKER, 2, 0, 3
waitforvisualfinish
end
Move_AIR_CUTTER:: @ 81CC93D
loadspritegfx 10003
loadspritegfx 10138
loadspritegfx 10135
delay 0
monbg 3
setalpha 12, 8
delay 0
createvisualtask AnimTask_AirCutterProjectile, 2, 32, -24, 1536, 2, 128
waitforvisualfinish
playsewithpan SE_W015, 63
createsprite gAirCutterSliceSpriteTemplate, ANIM_ATTACKER, 2, 40, -32, 0, 2
delay 5
createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 8, 1
createvisualtask AnimTask_ShakeMon2, 2, 3, 2, 0, 8, 1
waitforvisualfinish
blendoff
clearmonbg 3
delay 0
end
Move_ODOR_SLEUTH:: @ 81CC99F
monbg 1
createvisualtask AnimTask_OdorSleuthMovement, 5,
delay 24
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 3, 4
playsewithpan SE_W207, 192
delay 6
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 3, 4
playsewithpan SE_W207, 192
waitforvisualfinish
clearmonbg 1
delay 1
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, -1, 16, -1, 0
playsewithpan SE_W043, 192
end
Move_GRASS_WHISTLE:: @ 81CC9E9
loadspritegfx 10072
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 4, 13298
waitforvisualfinish
createvisualtask AnimTask_MusicNotesRainbowBlend, 2,
waitforvisualfinish
panse_1B SE_W320, 192, 63, 2, 0
createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 7, 1, 0
delay 5
createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 6, 1, 0
delay 5
createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 1, 1, 0
delay 5
createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 1, 0
delay 5
createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 3, 1, 0
delay 4
createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 1, 0
delay 4
createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 5, 1, 0
delay 4
createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 6, 1, 0
delay 4
createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 1, 0
delay 4
createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 1, 0
delay 4
createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 1, 1, 0
delay 4
createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 5, 1, 0
delay 4
waitforvisualfinish
createvisualtask AnimTask_MusicNotesClearRainbowBlend, 2,
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 4, 4, 0, 13298
waitforvisualfinish
end
Move_TICKLE:: @ 81CCADC
loadspritegfx 10218
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 0, 0, 16, 0
waitforvisualfinish
createsprite gEyeSparkleSpriteTemplate, ANIM_ATTACKER, 0, -16, -8
createsprite gEyeSparkleSpriteTemplate, ANIM_ATTACKER, 0, 16, -8
playsewithpan SE_W197, 192
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 0, 16, 0, 0
waitforvisualfinish
delay 20
createvisualtask AnimTask_SwayMon, 3, 0, 6, 1280, 3, 0
delay 12
createvisualtask AnimTask_RockMonBackAndForth, 3, 1, 6, 2
loopsewithpan SE_W039, 63, 8, 8
waitforvisualfinish
end
Move_WATER_SPOUT:: @ 81CCB48
loadspritegfx 10268
loadspritegfx 10148
monbg 3
setalpha 12, 8
createvisualtask sub_80ABB28, 5,
playsewithpan SE_W029, 192
delay 44
playsewithpan SE_W291, 192
waitforvisualfinish
delay 16
createvisualtask sub_80AC00C, 5,
playsewithpan SE_W057, 63
clearmonbg 3
blendoff
end
Move_SHADOW_PUNCH:: @ 81CCB76
loadspritegfx 10135
loadspritegfx 10143
fadetobg 2
waitbgfadein
monbg 2
setalpha 9, 8
createvisualtask sub_8077030, 2, 0, 13
playsewithpan SE_W026, 192
delay 6
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 8, 1, 0
playsewithpan SE_W004, 63
createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1
waitforvisualfinish
clearmonbg 2
blendoff
restorebg
waitbgfadein
end
Move_EXTRASENSORY:: @ 81CCBD1
call gUnknown_81D59BB
monbg 3
setalpha 12, 8
createvisualtask AnimTask_BlendMonInAndOut, 5, 0, 891, 12, 1, 1
createvisualtask sub_80B3A58, 5, 0
playsewithpan SE_W020, 63
waitforvisualfinish
createvisualtask AnimTask_BlendMonInAndOut, 5, 0, 891, 12, 1, 1
createvisualtask sub_80B3A58, 5, 1
playsewithpan SE_W020, 63
waitforvisualfinish
createvisualtask sub_80B3C78, 5, 0
createvisualtask sub_80B3A58, 5, 2
playsewithpan SE_W043, 192
waitforvisualfinish
blendoff
clearmonbg 3
call gUnknown_81D59C7
end
Move_AERIAL_ACE:: @ 81CCC39
loadspritegfx 10138
monbg 1
setalpha 12, 8
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 0, 24, 6, 1, 5
createvisualtask sub_80BAB98, 2, 0, 4, 7, 3
createsprite gCuttingSliceSpriteTemplate, ANIM_ATTACKER, 2, 40, -32, 0
playsewithpan SE_W013B, 192
delay 5
createvisualtask AnimTask_ShakeMon, 2, 1, 0, 3, 10, 1
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, 0, 10, 0, 0
playsewithpan SE_W013, 63
waitforvisualfinish
clearmonbg 1
blendoff
end
Move_IRON_DEFENSE:: @ 81CCCA3
loopsewithpan SE_REAPOKE, 192, 28, 2
createvisualtask AnimTask_MetallicShine, 5, 0, 0, 0
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 8, 2, -1, 14, -1, 0
waitforvisualfinish
end
Move_BLOCK:: @ 81CCCCD
loadspritegfx 10250
createsprite gBlockXSpriteTemplate, ANIM_TARGET, 66,
playsewithpan SE_W207, 63
end
Move_HOWL:: @ 81CCCDC
loadspritegfx 10053
createvisualtask AnimTask_DeepInhale, 2, 0
delay 12
call gUnknown_81CDB06
createvisualtask sub_80DD06C, 2, 0, 3
waitforvisualfinish
delay 30
end
Move_BULK_UP:: @ 81CCCFE
loadspritegfx 10086
createvisualtask AnimTask_GrowAndShrink, 2,
playsewithpan SE_W207, 192
waitforvisualfinish
createsprite gBreathPuffSpriteTemplate, ANIM_ATTACKER, 2,
loopsewithpan SE_W207, 192, 4, 2
waitforvisualfinish
end
Move_COVET:: @ 81CCD1C
loadspritegfx 10210
loadspritegfx 10224
createvisualtask AnimTask_RockMonBackAndForth, 5, 0, 2, 0
createsprite gMagentaHeartSpriteTemplate, ANIM_ATTACKER, 3, 0, 20
playsewithpan SE_W204, 192
delay 15
createsprite gMagentaHeartSpriteTemplate, ANIM_ATTACKER, 3, -20, 20
playsewithpan SE_W204, 192
delay 15
createsprite gMagentaHeartSpriteTemplate, ANIM_ATTACKER, 3, 20, 20
playsewithpan SE_W204, 192
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 8, 1
loopsewithpan SE_W146, 63, 4, 3
end
Move_VOLT_TACKLE:: @ 81CCD79
loadspritegfx 10001
loadspritegfx 10212
loadspritegfx 10213
monbg 0
setalpha 12, 8
createvisualtask sub_80BA7F8, 10, 1, 0, 0, 8, 0
waitforvisualfinish
createsprite gUnknown_83E621C, ANIM_ATTACKER, 1,
playsewithpan SE_W268, 192
waitforvisualfinish
clearmonbg 0
blendoff
delay 8
createvisualtask sub_80AEA10, 5, 0
playsewithpan SE_W085, 192
waitforvisualfinish
createvisualtask sub_80AEA10, 5, 1
playsewithpan SE_W085, 63
waitforvisualfinish
createvisualtask sub_80AEA10, 5, 2
playsewithpan SE_W085, 192
waitforvisualfinish
createvisualtask sub_80AEA10, 5, 3
playsewithpan SE_W085, 63
waitforvisualfinish
createvisualtask sub_80AEA10, 5, 4
playsewithpan SE_W085, 192
delay 8
createvisualtask AnimTask_ShakeMon2, 2, 1, 10, 0, 18, 1
playsewithpan SE_W120, 63
createsprite gUnknown_83E6204, ANIM_ATTACKER, 2, 1, 16, 16
delay 2
createsprite gUnknown_83E6204, ANIM_ATTACKER, 2, 1, -16, -16
delay 8
createvisualtask sub_80AE8A0, 5,
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 2, 0, 3, 0, 9, 1
playsewithpan SE_W085B, 192
createsprite gUnknown_83E6204, ANIM_ATTACKER, 2, 0, 16, 16
delay 2
createsprite gUnknown_83E6204, ANIM_ATTACKER, 2, 0, -16, -16
waitforvisualfinish
createvisualtask sub_80BA7F8, 10, 1, 0, 8, 0, 0
waitforvisualfinish
end
Move_WATER_SPORT:: @ 81CCE71
loadspritegfx 10268
createvisualtask sub_80AC328, 5,
delay 8
playsewithpan SE_W057, 192
delay 44
playsewithpan SE_W057, 192
delay 44
playsewithpan SE_W057, 192
delay 44
panse_1B SE_W057, 192, 63, 2, 0
end
Move_CALM_MIND:: @ 81CCE97
loadspritegfx 10203
monbg 2
createvisualtask sub_80BA83C, 5, 0, 0, 0, 16, 0
waitforvisualfinish
createvisualtask sub_80BB9B0, 5, 1
waitforvisualfinish
createsprite gThinRingShrinkingSpriteTemplate, ANIM_ATTACKER, 40, 0, 0, 0, 0
playsewithpan SE_W048, 192
delay 14
createsprite gThinRingShrinkingSpriteTemplate, ANIM_ATTACKER, 40, 0, 0, 0, 0
playsewithpan SE_W048, 192
delay 14
createsprite gThinRingShrinkingSpriteTemplate, ANIM_ATTACKER, 40, 0, 0, 0, 0
playsewithpan SE_W048, 192
waitforvisualfinish
createvisualtask sub_80BB9B0, 5, 0
visible 0
waitforvisualfinish
createvisualtask sub_80BA83C, 5, 0, 0, 16, 0, 0
waitforvisualfinish
clearmonbg 2
end
Move_LEAF_BLADE:: @ 81CCF17
loadspritegfx 10063
loadspritegfx 10285
createvisualtask AnimTask_LeafBlade, 5,
delay 2
createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 8, 1
playsewithpan SE_W015, 63
delay 50
createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 8, 1
playsewithpan SE_W015, 63
delay 50
createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 8, 1
playsewithpan SE_W015, 63
waitforvisualfinish
monbg 1
setalpha 12, 8
delay 12
createvisualtask AnimTask_ShakeMon2, 2, 1, 8, 0, 18, 1
createsprite gUnknown_83E7C80, ANIM_TARGET, 2, 0, 0, 1, 36
playsewithpan SE_W043, 63
waitforvisualfinish
clearmonbg 1
blendoff
end
Move_DRAGON_DANCE:: @ 81CCF9A
loadspritegfx 10249
monbg 0
monbgprio_28 0
delay 1
createvisualtask sub_80B75E0, 5,
playsewithpan SE_W100, 192
delay 8
createvisualtask sub_8076288, 5, 10249, 19456, 14, 0, 3
createsprite gUnknown_83E7848, ANIM_ATTACKER, 2, 0
createsprite gUnknown_83E7848, ANIM_ATTACKER, 2, 43
createsprite gUnknown_83E7848, ANIM_ATTACKER, 2, 85
createsprite gUnknown_83E7848, ANIM_ATTACKER, 2, 128
createsprite gUnknown_83E7848, ANIM_ATTACKER, 2, 170
createsprite gUnknown_83E7848, ANIM_ATTACKER, 2, 213
delay 30
playsewithpan SE_W100, 192
delay 30
playsewithpan SE_W100, 192
waitforvisualfinish
clearmonbg 0
delay 1
end
Move_SHOCK_WAVE:: @ 81CD009
loadspritegfx 10211
loadspritegfx 10212
loadspritegfx 10001
loadspritegfx 10037
monbg 0
setalpha 12, 8
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 4, 0
waitforvisualfinish
createvisualtask sub_80AE540, 2, 0, 20, 0, 2
playsewithpan SE_W268, 192
delay 12
createsprite gUnknown_83E6290, ANIM_ATTACKER, 2,
delay 30
createvisualtask sub_80AECE0, 5,
delay 12
waitforvisualfinish
createvisualtask sub_80AEFA0, 5,
playsewithpan SE_W161B, 63
waitforvisualfinish
createvisualtask AnimTask_ShakeMon, 2, 1, 0, 6, 18, 1
createvisualtask sub_80BA7F8, 5, 1, 3, 16, 0, 32767
createvisualtask sub_80BA7F8, 5, 4, 0, 16, 16, 0
delay 4
createvisualtask sub_80BA7F8, 5, 4, 0, 0, 0, 0
waitforvisualfinish
clearmonbg 0
blendoff
end
Move_HARDEN:: @ 81CD0AB
loopsewithpan SE_W231, 192, 28, 2
createvisualtask AnimTask_MetallicShine, 5, 0, 0, 0
waitforvisualfinish
end
Move_BELLY_DRUM:: @ 81CD0C0
loadspritegfx 10072
loadspritegfx 10193
createvisualtask AnimTask_MusicNotesRainbowBlend, 2,
waitforvisualfinish
call gUnknown_81CD18D
createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 0, 0
playsewithpan SE_W187, 192
delay 15
call gUnknown_81CD172
createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 1, 0
playsewithpan SE_W187, 192
delay 15
call gUnknown_81CD18D
createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, 3, 3, 128
playsewithpan SE_W187, 192
delay 7
call gUnknown_81CD172
createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 128
playsewithpan SE_W187, 192
delay 7
call gUnknown_81CD18D
createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, 1, 1, 0
playsewithpan SE_W187, 192
delay 7
call gUnknown_81CD172
createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 3, 0
playsewithpan SE_W187, 192
waitforvisualfinish
createvisualtask AnimTask_MusicNotesClearRainbowBlend, 2,
waitforvisualfinish
end
gUnknown_81CD172:: @ 81CD172
createsprite gBellyDrumHandSpriteTemplate, ANIM_ATTACKER, 3, 0
createvisualtask AnimTask_ShakeMon, 2, 0, 0, 8, 2, 1
return
gUnknown_81CD18D:: @ 81CD18D
createsprite gBellyDrumHandSpriteTemplate, ANIM_ATTACKER, 3, 1
createvisualtask AnimTask_ShakeMon, 2, 0, 0, 8, 2, 1
return
Move_MIND_READER:: @ 81CD1A8
loadspritegfx 10189
loadspritegfx 10190
loadspritegfx 10191
monbg 4
playsewithpan SE_W109, 63
createsprite gOpeningEyeSpriteTemplate, ANIM_ATTACKER, 5, 0, 0, 1, 0
createsprite gWhiteHaloSpriteTemplate, ANIM_ATTACKER, 5,
delay 40
playsewithpan SE_W043, 63
createvisualtask sub_80B9BDC, 2, 1, 1, 2, 0, 10, 0
call gUnknown_81CD1EF
waitforvisualfinish
clearmonbg 4
end
gUnknown_81CD1EF:: @ 81CD1EF
createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 70, 0, 6
createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 40, 40, 6
createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 10, -60, 6
createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -50, -40, 6
createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -40, 40, 6
createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 50, -50, 6
delay 2
createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 50, -30, 6
createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 60, 10, 6
createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 0, 60, 6
createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 0, -40, 6
createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -60, 20, 6
createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -60, -30, 6
delay 2
createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -50, 50, 6
createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -60, 20, 6
createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -40, -40, 6
createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 20, -60, 6
createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 50, -50, 6
createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 35, 40, 6
delay 2
return
Move_ICE_PUNCH:: @ 81CD2E0
monbg 3
setalpha 12, 8
loadspritegfx 10141
loadspritegfx 10135
loadspritegfx 10143
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 7, 0
createvisualtask sub_80BA7F8, 10, 4, 2, 0, 9, 32588
delay 20
playsewithpan SE_W081, 63
createsprite gUnknown_83E6360, ANIM_ATTACKER, 2, 0
createsprite gUnknown_83E6360, ANIM_ATTACKER, 2, 64
createsprite gUnknown_83E6360, ANIM_ATTACKER, 2, 128
createsprite gUnknown_83E6360, ANIM_ATTACKER, 2, 192
delay 5
createsprite gUnknown_83E6348, ANIM_ATTACKER, 2, 32
createsprite gUnknown_83E6348, ANIM_ATTACKER, 2, 96
createsprite gUnknown_83E6348, ANIM_ATTACKER, 2, 160
createsprite gUnknown_83E6348, ANIM_ATTACKER, 2, 224
delay 17
createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 4, 0, -10, 8, 1, 0
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, -10, 1, 1
playsewithpan SE_W004, 63
delay 2
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 5, 3, 1
waitforvisualfinish
delay 15
call gUnknown_81D540A
delay 5
createvisualtask sub_80BA7F8, 10, 4, 2, 9, 0, 32588
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 7, 0, 0
waitforvisualfinish
clearmonbg 3
blendoff
end
Move_REST:: @ 81CD3CB
playsewithpan SE_W173, 192
loadspritegfx 10228
createsprite gSleepLetterZSpriteTemplate, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0
delay 20
createsprite gSleepLetterZSpriteTemplate, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0
delay 20
createsprite gSleepLetterZSpriteTemplate, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0
waitforvisualfinish
end
Move_CONFUSION:: @ 81CD40B
monbg 3
call gUnknown_81D59BB
setalpha 8, 8
createvisualtask AnimTask_ShakeMon2, 2, 0, 1, 0, 10, 1
createvisualtask sub_80B9BDC, 2, 2, 0, 2, 0, 8, 32767
waitforvisualfinish
playsewithpan SE_W048, 63
createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 15, 1
createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, 1, 1
waitforvisualfinish
clearmonbg 3
blendoff
delay 1
call gUnknown_81D59C7
end
Move_PSYCHIC:: @ 81CD46C
monbg 3
call gUnknown_81D59BB
setalpha 8, 8
createvisualtask AnimTask_ShakeMon2, 2, 0, 1, 0, 10, 1
createvisualtask sub_80B9BDC, 2, 2, 0, 2, 0, 8, 767
waitforvisualfinish
loopsewithpan SE_W048, 63, 10, 3
createvisualtask AnimTask_ShakeMon, 2, 1, 5, 0, 15, 1
createvisualtask AnimTask_ScaleMonAndRestore, 5, -6, -6, 15, 1, 1
waitforvisualfinish
clearmonbg 3
blendoff
delay 1
call gUnknown_81D59C7
end
Move_FUTURE_SIGHT:: @ 81CD4CF
goto gUnknown_81CD4DD
gUnknown_81CD4D4:: @ 81CD4D4
waitforvisualfinish
delay 1
call gUnknown_81D59C7
end
gUnknown_81CD4DD:: @ 81CD4DD
monbg 2
playsewithpan SE_W060, 192
call gUnknown_81D59BB
setalpha 8, 8
playsewithpan SE_W048, 192
createvisualtask sub_80B9BDC, 2, 2, 0, 2, 0, 8, 32767
createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, 0, 1
waitforvisualfinish
clearmonbg 2
blendoff
goto gUnknown_81CD4D4
monbg 3
playsewithpan SE_W060, 192
call gUnknown_81D59BB
setalpha 8, 8
playsewithpan SE_W048, 63
waitplaysewithpan SE_W048, 63, 8
createvisualtask AnimTask_ShakeMon, 2, 1, 4, 0, 15, 1
createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 15, 1, 1
waitforvisualfinish
createvisualtask AnimTask_ShakeMon, 2, 1, 4, 0, 24, 1
waitforvisualfinish
clearmonbg 3
blendoff
goto gUnknown_81CD4D4
Move_THUNDER:: @ 81CD570
loadspritegfx 10037
fadetobg 11
waitbgfadeout
createvisualtask sub_80BB82C, 5, -256, 0, 1, -1
waitbgfadein
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 16, 0
delay 16
createvisualtask sub_80BA0E8, 2, 257, 257, 257
playsewithpan SE_W086, 63
delay 1
createsprite gUnknown_83E5F38, ANIM_TARGET, 2, 16, -36
delay 1
createsprite gUnknown_83E5F38, ANIM_TARGET, 2, 16, -20
delay 1
createsprite gUnknown_83E5F38, ANIM_TARGET, 2, 16, 12
delay 20
createsprite gUnknown_83E5F38, ANIM_TARGET, 6, -16, -32
playsewithpan SE_W086, 63
delay 1
createsprite gUnknown_83E5F38, ANIM_TARGET, 6, -16, -16
delay 1
createsprite gUnknown_83E5F38, ANIM_TARGET, 6, -16, 16
playsewithpan SE_W086, 63
delay 5
createvisualtask sub_80BA0E8, 2, 257, 257, 257
delay 1
createsprite gUnknown_83E5F38, ANIM_TARGET, 2, 24, -32
delay 1
createsprite gUnknown_83E5F38, ANIM_TARGET, 2, 24, -16
delay 1
createsprite gUnknown_83E5F38, ANIM_TARGET, 2, 24, 16
delay 30
createvisualtask sub_80BA0E8, 2, 257, 257, 257
delay 5
createvisualtask sub_80BA0E8, 2, 257, 257, 257
delay 1
createsprite gUnknown_83E5F38, ANIM_TARGET, 2, 0, -32
playsewithpan SE_W161B, 63
delay 1
createsprite gUnknown_83E5F38, ANIM_TARGET, 2, 0, -16
delay 1
createsprite gUnknown_83E5F38, ANIM_TARGET, 2, 0, 16
delay 10
createvisualtask sub_80BA0E8, 2, 257, 257, 257
delay 1
createvisualtask sub_80ADAD8, 2, 30, 3, 1, 0
delay 2
createvisualtask sub_80BA0E8, 2, 257, 257, 257
delay 1
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_TARGET, 2, 1, 2, 16, 0, 0
waitforvisualfinish
restorebg
waitbgfadeout
setarg 7, 65535
waitbgfadein
end
Move_THUNDER_PUNCH:: @ 81CD6CA
loadspritegfx 10135
loadspritegfx 10143
loadspritegfx 10037
monbg 1
setalpha 12, 8
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 16, 0
waitforvisualfinish
playsewithpan SE_W004, 63
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 8, 1, 0
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1
delay 1
createvisualtask sub_80BA0E8, 2, 257, 257, 257
delay 1
createsprite gUnknown_83E5F38, ANIM_TARGET, 2, 0, -48
delay 1
createsprite gUnknown_83E5F38, ANIM_ATTACKER, 2, 0, -16
delay 1
createsprite gUnknown_83E5F38, ANIM_ATTACKER, 2, 0, 16
delay 1
playsewithpan SE_W161B, 63
createvisualtask sub_80BA0E8, 2, 257, 257, 257
delay 2
createvisualtask AnimTask_ShakeMon, 2, 1, 0, 3, 15, 1
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2
delay 1
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 16, 0, 0
delay 20
waitforvisualfinish
clearmonbg 1
blendoff
end
Move_SACRED_FIRE:: @ 81CD793
loadspritegfx 10033
loadspritegfx 10035
loopsewithpan SE_W221, 192, 7, 5
createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, -32, 0, 50, 5, -2, 0
delay 1
createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 66, -20, -10, 50, 5, -1, -1
delay 1
createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 66, 0, -16, 50, 5, 0, -1
delay 1
createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 66, 20, -10, 50, 5, 1, -1
delay 1
createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, 32, 0, 50, 5, 2, 0
delay 1
createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, 20, 10, 50, 5, 1, 1
delay 1
createvisualtask sub_80BA0E8, 2, 257, 257, 257
delay 1
createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, 0, 16, 50, 5, 0, 1
delay 1
createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, -20, 10, 50, 5, -1, 1
createvisualtask sub_80BA0E8, 2, 257, 257, 257
delay 1
waitforvisualfinish
playsewithpan SE_W221B, 63
createsprite gUnknown_83E5C70, ANIM_TARGET, 2, -16, 0, 70, 16, 0, 1
delay 10
playsewithpan SE_W221B, 63
createsprite gUnknown_83E5C70, ANIM_TARGET, 2, 0, 0, 70, 16, 0, 1
delay 10
playsewithpan SE_W221B, 63
createsprite gUnknown_83E5C70, ANIM_TARGET, 2, 16, 0, 80, 16, 0, 1
delay 1
createvisualtask sub_80BA0E8, 2, 257, 257, 257
delay 1
waitforvisualfinish
createvisualtask sub_80BA0E8, 2, 257, 257, 257
delay 1
playsewithpan SE_W172B, 63
createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, -1, 0
delay 1
createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, 0, 1
delay 1
createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, -1, -1
delay 1
createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, 2, 1
delay 1
createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, 1, -1
delay 1
createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, -1, 1
delay 1
createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, 1, -2
delay 1
createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, 3, 1
waitforvisualfinish
end
Move_SCRATCH:: @ 81CD97A
loadspritegfx 10137
monbg 1
setalpha 12, 8
playsewithpan SE_W010, 63
createsprite gScratchSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0
createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1
waitforvisualfinish
clearmonbg 1
blendoff
waitforvisualfinish
end
Move_DRAGON_BREATH:: @ 81CD9AC
loadspritegfx 10029
monbg 3
monbgprio_28 1
loopsewithpan SE_W172, 192, 7, 7
createsprite gUnknown_83E77A4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
delay 2
createsprite gUnknown_83E77A4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
delay 2
createvisualtask sub_80BA7F8, 10, 4, 1, 0, 9, 31
createsprite gUnknown_83E77A4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
delay 2
createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 21, 1
createsprite gUnknown_83E77A4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
delay 2
createsprite gUnknown_83E77A4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
delay 2
createsprite gUnknown_83E77A4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
delay 2
createsprite gUnknown_83E77A4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
delay 2
createsprite gUnknown_83E77A4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
delay 2
createsprite gUnknown_83E77A4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
delay 2
createsprite gUnknown_83E77A4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
delay 2
createsprite gUnknown_83E77A4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
waitforvisualfinish
createvisualtask sub_80BA7F8, 10, 4, 1, 9, 0, 31
waitforvisualfinish
clearmonbg 3
end
Move_ROAR:: @ 81CDAC0
loadspritegfx 10053
monbg 0
monbgprio_28 0
setalpha 8, 8
createvisualtask sub_80DD148, 2, 0, 2
createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, 0, 1
call gUnknown_81CDB06
delay 20
createvisualtask sub_80995FC, 5, 1, 2
waitforvisualfinish
clearmonbg 0
blendoff
waitforvisualfinish
createvisualtask sub_80DD2F4, 5,
waitforvisualfinish
end
gUnknown_81CDB06:: @ 81CDB06
createsprite gRoarNoiseLineSpriteTemplate, ANIM_ATTACKER, 2, 24, -8, 0
createsprite gRoarNoiseLineSpriteTemplate, ANIM_ATTACKER, 2, 24, 0, 2
createsprite gRoarNoiseLineSpriteTemplate, ANIM_ATTACKER, 2, 24, 8, 1
delay 15
createsprite gRoarNoiseLineSpriteTemplate, ANIM_ATTACKER, 2, 24, -8, 0
createsprite gRoarNoiseLineSpriteTemplate, ANIM_ATTACKER, 2, 24, 0, 2
createsprite gRoarNoiseLineSpriteTemplate, ANIM_ATTACKER, 2, 24, 8, 1
return
Move_GROWL:: @ 81CDB57
loadspritegfx 10053
createvisualtask sub_80DD148, 2, 0, 255
call gUnknown_81CDB06
delay 10
createvisualtask AnimTask_ShakeMon2, 2, 1, 1, 0, 9, 1
createvisualtask AnimTask_ShakeMon2, 2, 3, 1, 0, 9, 1
waitforvisualfinish
createvisualtask sub_80DD2F4, 5,
waitforvisualfinish
end
Move_SNORE:: @ 81CDB98
loadspritegfx 10197
monbg 2
setalpha 8, 8
call gUnknown_81CDBB1
delay 30
call gUnknown_81CDBB1
waitforvisualfinish
clearmonbg 2
blendoff
end
gUnknown_81CDBB1:: @ 81CDBB1
playsewithpan SE_W173, 192
createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 7, 0, 1
createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 7, 1
createsprite gUnknown_83E7B88, ANIM_ATTACKER, 2, 6, 1, 14, 0, 0
createsprite gSnoreZSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, -42, -38, 24, 0, 0
createsprite gSnoreZSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 0, -42, 24, 0, 0
createsprite gSnoreZSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 42, -38, 24, 0, 0
return
Move_LIGHT_SCREEN:: @ 81CDC28
loadspritegfx 10070
loadspritegfx 10166
setalpha 0, 16
waitplaysewithpan SE_W115, 192, 15
createsprite gUnknown_83E6E10, ANIM_ATTACKER, 1, 40, 0, 10166
delay 10
call gUnknown_81CDC4F
waitforvisualfinish
delay 1
blendoff
end
gUnknown_81CDC4F:: @ 81CDC4F
createsprite gUnknown_83E6ED4, ANIM_ATTACKER, 2, 23, 0, 0, 1
delay 6
createsprite gUnknown_83E6ED4, ANIM_ATTACKER, 2, 31, -8, 0, 1
delay 5
createsprite gUnknown_83E6ED4, ANIM_ATTACKER, 2, 30, 20, 0, 1
delay 7
createsprite gUnknown_83E6ED4, ANIM_ATTACKER, 2, 10, -15, 0, 1
delay 6
createsprite gUnknown_83E6ED4, ANIM_ATTACKER, 2, 20, 10, 0, 1
delay 6
createsprite gUnknown_83E6ED4, ANIM_ATTACKER, 2, 10, 18, 0, 1
return
Move_MIRROR_COAT:: @ 81CDCB4
loadspritegfx 10070
loadspritegfx 10168
setalpha 0, 16
createsprite gUnknown_83E6E40, ANIM_ATTACKER, 1, 40, 0, 10168
delay 10
playsewithpan SE_W115, 192
call gUnknown_81CDC4F
waitforvisualfinish
delay 1
blendoff
end
Move_REFLECT:: @ 81CDCDA
loadspritegfx 10071
loadspritegfx 10167
setalpha 0, 16
waitplaysewithpan SE_W115, 192, 15
createsprite gUnknown_83E6E28, ANIM_ATTACKER, 1, 40, 0, 10167
delay 20
createsprite gUnknown_83E6EA4, ANIM_ATTACKER, 2, 30, 0, 0, 1
delay 7
createsprite gUnknown_83E6EA4, ANIM_ATTACKER, 2, 19, -12, 0, 1
delay 7
createsprite gUnknown_83E6EA4, ANIM_ATTACKER, 2, 10, 20, 0, 1
waitforvisualfinish
delay 1
blendoff
end
Move_BARRIER:: @ 81CDD2D
loadspritegfx 10169
setalpha 0, 16
waitplaysewithpan SE_W112, 192, 15
createsprite gUnknown_83E6E58, ANIM_ATTACKER, 3, 40, 0, 10169
waitforvisualfinish
delay 1
blendoff
end
Move_BUBBLE:: @ 81CDD4A
loadspritegfx 10146
loadspritegfx 10155
monbg 1
setalpha 12, 8
delay 1
createsprite gUnknown_83E58E0, ANIM_ATTACKER, 2, 18, 0, 15, -15, 10, 128, 100
playsewithpan SE_W145, 192
waitplaysewithpan SE_W145B, 63, 100
delay 6
createsprite gUnknown_83E58E0, ANIM_ATTACKER, 2, 18, 0, 35, 37, 40, 128, 100
playsewithpan SE_W145, 192
waitplaysewithpan SE_W145B, 63, 100
delay 6
createsprite gUnknown_83E58E0, ANIM_ATTACKER, 2, 18, 0, 10, -37, 30, 128, 100
playsewithpan SE_W145, 192
waitplaysewithpan SE_W145B, 63, 100
delay 6
createsprite gUnknown_83E58E0, ANIM_ATTACKER, 2, 18, 0, 30, 10, 15, 128, 100
playsewithpan SE_W145, 192
waitplaysewithpan SE_W145B, 63, 100
delay 6
createsprite gUnknown_83E58E0, ANIM_ATTACKER, 2, 18, 0, 20, 33, 20, 128, 100
playsewithpan SE_W145, 192
waitplaysewithpan SE_W145B, 63, 100
delay 6
createsprite gUnknown_83E58E0, ANIM_ATTACKER, 2, 18, 0, 25, -30, 10, 128, 100
playsewithpan SE_W145, 192
waitplaysewithpan SE_W145B, 63, 100
waitforvisualfinish
call gUnknown_81D583D
waitforvisualfinish
clearmonbg 1
blendoff
end
Move_SMOG:: @ 81CDE20
loadspritegfx 10172
monbg 3
monbgprio_29
setalpha 12, 8
loopsewithpan SE_W054, 63, 17, 10
call gUnknown_81CDE85
call gUnknown_81CDE85
call gUnknown_81CDE85
call gUnknown_81CDE85
call gUnknown_81CDE85
call gUnknown_81CDE85
call gUnknown_81CDE85
delay 120
loopsewithpan SE_W092, 63, 18, 2
createvisualtask sub_80B9BDC, 2, 4, 2, 2, 0, 12, 26650
delay 10
createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 15, 1
waitforvisualfinish
clearmonbg 3
blendoff
end
gUnknown_81CDE85:: @ 81CDE85
createsprite gUnknown_83E64BC, ANIM_ATTACKER, 2, 0, -24, 48, 240, 1, 0
delay 7
return
Move_FAINT_ATTACK:: @ 81CDE9B
loadspritegfx 10135
monbg 0
fadetobg 1
waitbgfadein
delay 0
playsewithpan SE_W185, 192
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 0, 18, 6, 1, 3
createvisualtask sub_80B78E0, 2, 1
waitforvisualfinish
clearmonbg 0
invisible 0
delay 1
createvisualtask sub_80BC12C, 2,
monbg 1
setalpha 12, 8
delay 1
playsewithpan SE_W233B, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 1
createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 9, 1
waitforvisualfinish
clearmonbg 1
blendoff
delay 1
setarg 7, 4096
delay 32
createvisualtask sub_80B7A80, 2,
monbg 0
createvisualtask sub_80B79DC, 2, 1
waitforvisualfinish
clearmonbg 0
delay 1
restorebg
waitbgfadein
end
Move_SAND_ATTACK:: @ 81CDF22
loadspritegfx 10074
monbg 2
monbgprio_28 0
setalpha 12, 8
playsewithpan SE_W028, 192
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, -10, 0, 0, 3
waitforvisualfinish
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 2
call gUnknown_81CDF72
call gUnknown_81CDF72
call gUnknown_81CDF72
call gUnknown_81CDF72
call gUnknown_81CDF72
call gUnknown_81CDF72
waitforvisualfinish
clearmonbg 2
blendoff
end
gUnknown_81CDF72:: @ 81CDF72
createsprite gUnknown_83E7A58, ANIM_TARGET, 2, 15, 15, 20, 0, 0
createsprite gUnknown_83E7A58, ANIM_TARGET, 2, 15, 15, 20, 10, 10
createsprite gUnknown_83E7A58, ANIM_TARGET, 2, 15, 15, 20, -10, -10
createsprite gUnknown_83E7A58, ANIM_TARGET, 2, 15, 15, 20, 20, 5
createsprite gUnknown_83E7A58, ANIM_TARGET, 2, 15, 15, 20, -20, -5
delay 2
return
Move_MUD_SLAP:: @ 81CDFCA
loadspritegfx 10074
playsewithpan SE_W028, 192
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, -10, 0, 0, 3
waitforvisualfinish
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 2
call gUnknown_81CE010
call gUnknown_81CE010
call gUnknown_81CE010
call gUnknown_81CE010
call gUnknown_81CE010
call gUnknown_81CE010
waitforvisualfinish
end
gUnknown_81CE010:: @ 81CE010
createsprite gUnknown_83E7A7C, ANIM_TARGET, 2, 15, 15, 20, 0, 0
createsprite gUnknown_83E7A7C, ANIM_TARGET, 2, 15, 15, 20, 10, 5
createsprite gUnknown_83E7A7C, ANIM_TARGET, 2, 15, 15, 20, -10, -5
createsprite gUnknown_83E7A7C, ANIM_TARGET, 2, 15, 15, 20, 20, 10
createsprite gUnknown_83E7A7C, ANIM_TARGET, 2, 15, 15, 20, -20, -10
delay 2
return
Move_DRAGON_RAGE:: @ 81CE068
loadspritegfx 10029
loadspritegfx 10035
playsewithpan SE_W082, 192
createvisualtask AnimTask_ShakeMon, 5, 0, 0, 2, 40, 1
waitforvisualfinish
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_TARGET, 2, 0, 15, 0, 0, 4
waitforvisualfinish
createsprite gUnknown_83E7830, ANIM_TARGET, 2, 30, 15, 0, 10, 10
waitforvisualfinish
loopsewithpan SE_W172B, 63, 11, 3
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 3, 25, 1
createsprite gUnknown_83E77D8, ANIM_TARGET, 66, 1, 5, 0
delay 1
createsprite gUnknown_83E77D8, ANIM_TARGET, 66, 1, -10, -15
delay 1
createsprite gUnknown_83E77D8, ANIM_TARGET, 2, 1, 0, 25
delay 1
createsprite gUnknown_83E77D8, ANIM_TARGET, 66, 1, 15, 5
delay 1
createsprite gUnknown_83E77D8, ANIM_TARGET, 66, 1, -25, 0
delay 1
createsprite gUnknown_83E77D8, ANIM_TARGET, 2, 1, 30, 30
delay 1
createsprite gUnknown_83E77D8, ANIM_TARGET, 2, 1, -27, 25
delay 1
createsprite gUnknown_83E77D8, ANIM_TARGET, 66, 1, 0, 8
waitforvisualfinish
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_TARGET, 66, 0, 0, 4
waitforvisualfinish
end
Move_RAIN_DANCE:: @ 81CE145
loadspritegfx 10115
playsewithpan SE_W240, 192
createvisualtask sub_80BA7F8, 10, 1921, 2, 0, 4, 0
waitforvisualfinish
createvisualtask sub_80AABC0, 2, 0, 3, 120
createvisualtask sub_80AABC0, 2, 0, 3, 120
delay 120
delay 30
waitforvisualfinish
createvisualtask sub_80BA7F8, 10, 1921, 2, 4, 0, 0
waitforvisualfinish
end
Move_BITE:: @ 81CE190
loadspritegfx 10139
loadspritegfx 10135
monbg 1
setalpha 12, 8
playsewithpan SE_W044, 63
createsprite gUnknown_83E7930, ANIM_ATTACKER, 2, 0, -32, 0, 0, 819, 10
createsprite gUnknown_83E7930, ANIM_ATTACKER, 2, 0, 32, 4, 0, -819, 10
delay 10
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 4, 7, 1
waitforvisualfinish
clearmonbg 1
blendoff
delay 1
end
Move_CRUNCH:: @ 81CE1EE
loadspritegfx 10139
loadspritegfx 10135
monbg 1
fadetobg 1
waitbgfadein
setalpha 12, 8
playsewithpan SE_W044, 63
createsprite gUnknown_83E7930, ANIM_ATTACKER, 2, -32, -32, 1, 819, 819, 10
createsprite gUnknown_83E7930, ANIM_ATTACKER, 2, 32, 32, 5, -819, -819, 10
delay 10
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -8, 0, 1, 1
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 7, 5, 2
waitforvisualfinish
playsewithpan SE_W044, 63
createsprite gUnknown_83E7930, ANIM_ATTACKER, 2, 32, -32, 7, -819, 819, 10
createsprite gUnknown_83E7930, ANIM_ATTACKER, 2, -32, 32, 3, 819, -819, 10
delay 10
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 8, 0, 1, 1
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 8, 4, 2
waitforvisualfinish
clearmonbg 1
blendoff
delay 1
restorebg
waitbgfadein
end
Move_CLAMP:: @ 81CE29E
loadspritegfx 10145
loadspritegfx 10135
monbg 1
setalpha 12, 8
playsewithpan SE_W011, 63
createsprite gUnknown_83E7948, ANIM_ATTACKER, 2, -32, 0, 2, 819, 0, 10
createsprite gUnknown_83E7948, ANIM_ATTACKER, 2, 32, 0, 6, -819, 0, 10
delay 10
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 5, 1, 3, 0, 5, 1
waitforvisualfinish
clearmonbg 1
blendoff
waitforvisualfinish
end
Move_ICE_BEAM:: @ 81CE2FB
monbg 1
monbgprio_28 1
setalpha 12, 8
loadspritegfx 10141
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 7, 0
waitforvisualfinish
createsoundtask mas_80DCF38, 176, -64, 63, 4, 4, 0, 10
createsprite gUnknown_83E63A4, ANIM_ATTACKER, 2, 20, 12, 0, 12, 20
createsprite gUnknown_83E63A4, ANIM_ATTACKER, 2, 20, -12, 0, -12, 20
delay 1
call gUnknown_81CE3FC
call gUnknown_81CE3FC
call gUnknown_81CE3FC
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 4, -31, 0, 7, 32384
createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 25, 1
call gUnknown_81CE3FC
call gUnknown_81CE3FC
call gUnknown_81CE3FC
call gUnknown_81CE3FC
call gUnknown_81CE3FC
call gUnknown_81CE3FC
call gUnknown_81CE3FC
call gUnknown_81CE3FC
createsprite gUnknown_83E638C, ANIM_ATTACKER, 2, 20, 0, 0, 0, 11
delay 1
createsprite gUnknown_83E638C, ANIM_ATTACKER, 2, 20, 0, 0, 0, 11
waitforvisualfinish
delay 20
call gUnknown_81D540A
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 4, 5, 7, 0, 32384
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 7, 0, 0
waitforvisualfinish
clearmonbg 1
blendoff
end
gUnknown_81CE3FC:: @ 81CE3FC
createsprite gUnknown_83E63A4, ANIM_ATTACKER, 2, 20, 12, 0, 12, 20
createsprite gUnknown_83E63A4, ANIM_ATTACKER, 2, 20, -12, 0, -12, 20
createsprite gUnknown_83E638C, ANIM_ATTACKER, 2, 20, 0, 0, 0, 11
delay 1
return
Move_WITHDRAW:: @ 81CE432
playsewithpan SE_W029, 192
createvisualtask AnimTask_Withdraw, 5,
waitforvisualfinish
end
Move_AURORA_BEAM:: @ 81CE43F
loadspritegfx 10140
fadetobg 20
waitbgfadein
playsewithpan SE_W062, 192
setarg 7, 0
createvisualtask sub_80AAF60, 10, 130
call gUnknown_81CE4C6
createvisualtask AnimTask_ShakeMon2, 5, 1, 1, 0, 17, 1
call gUnknown_81CE4C6
call gUnknown_81CE4C6
call gUnknown_81CE4C6
setarg 7, 65535
createsoundtask mas_80DCF38, 176, -64, 63, 3, 6, 0, 10
createvisualtask AnimTask_ShakeMon2, 5, 1, 2, 0, 40, 1
call gUnknown_81CE4C6
call gUnknown_81CE4C6
call gUnknown_81CE4C6
call gUnknown_81CE4C6
call gUnknown_81CE4C6
call gUnknown_81CE4C6
waitforvisualfinish
restorebg
waitbgfadein
end
gUnknown_81CE4C6:: @ 81CE4C6
createsprite gUnknown_83E592C, ANIM_TARGET, 2, 20, 0, 0, 0, 17
delay 1
createsprite gUnknown_83E592C, ANIM_TARGET, 2, 20, 0, 0, 0, 17
delay 1
createsprite gUnknown_83E592C, ANIM_TARGET, 2, 20, 0, 0, 0, 17
delay 1
createsprite gUnknown_83E592C, ANIM_TARGET, 2, 20, 0, 0, 0, 17
delay 1
return
Move_SOLAR_BEAM:: @ 81CE513
loadspritegfx 10147
choosetwoturnanim gUnknown_81CE521, gUnknown_81CE61E
gUnknown_81CE51F:: @ 81CE51F
waitforvisualfinish
end
gUnknown_81CE521:: @ 81CE521
monbg 2
setalpha 12, 8
createvisualtask sub_80B9BDC, 2, 2, 1, 4, 0, 11, 12287
playsewithpan SE_W025, 192
call gUnknown_81CE54B
waitforvisualfinish
clearmonbg 2
blendoff
goto gUnknown_81CE51F
gUnknown_81CE54B:: @ 81CE54B
createsprite gPowerAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, 40, 40, 16
delay 2
createsprite gPowerAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, -40, -40, 16
delay 2
createsprite gPowerAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, 0, 40, 16
delay 2
createsprite gPowerAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, 0, -40, 16
delay 2
createsprite gPowerAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, 40, -20, 16
delay 2
createsprite gPowerAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, 40, 20, 16
delay 2
createsprite gPowerAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, -40, -20, 16
delay 2
createsprite gPowerAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, -40, 20, 16
delay 2
createsprite gPowerAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, -20, 30, 16
delay 2
createsprite gPowerAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, 20, -30, 16
delay 2
createsprite gPowerAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, -20, -30, 16
delay 2
createsprite gPowerAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, 20, 30, 16
delay 2
createsprite gPowerAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, -40, 0, 16
delay 2
createsprite gPowerAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, 40, 0, 16
delay 2
return
gUnknown_81CE61E:: @ 81CE61E
call gUnknown_81D5A07
panse_1B SE_W076, 192, 63, 2, 0
createvisualtask AnimTask_CreateSmallSolarbeamOrbs, 5,
createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 0
delay 4
createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 1
delay 4
createvisualtask sub_80BA7F8, 10, 4, 1, 0, 10, 1017
createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 2
delay 4
createvisualtask AnimTask_ShakeMon2, 5, 1, 2, 0, 65, 1
createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 3
delay 4
createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 4
delay 4
createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 5
delay 4
createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 6
delay 4
call gUnknown_81CE6F0
call gUnknown_81CE6F0
waitforvisualfinish
createvisualtask sub_80BA7F8, 10, 4, 1, 10, 0, 1017
call gUnknown_81D5A41
goto gUnknown_81CE51F
gUnknown_81CE6F0:: @ 81CE6F0
createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 0
delay 4
createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 1
delay 4
createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 2
delay 4
createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 3
delay 4
createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 4
delay 4
createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 5
delay 4
createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 6
delay 4
return
Move_BLIZZARD:: @ 81CE768
loadspritegfx 10141
monbg 3
createvisualtask AnimTask_GetAttackerSide, 2,
jumpargeq 7, 1, gUnknown_81CE8ED
fadetobg 9
gUnknown_81CE77E:: @ 81CE77E
waitbgfadeout
createvisualtask sub_80BB82C, 5, -2304, 0, 1, -1
waitbgfadein
waitforvisualfinish
panse_1B SE_W059, 192, 63, 2, 0
call gUnknown_81CE7B8
call gUnknown_81CE7B8
playsewithpan SE_W059B, 63
waitforvisualfinish
call gUnknown_81D548E
waitforvisualfinish
clearmonbg 3
delay 20
restorebg
waitbgfadeout
setarg 7, 65535
waitbgfadein
end
gUnknown_81CE7B8:: @ 81CE7B8
createsprite gUnknown_83E6410, ANIM_ATTACKER, 40, 0, -10, 0, -10, 72, 1
createsprite gUnknown_83E6428, ANIM_ATTACKER, 40, 0, 0, 0, 0, 80, 0, 0, 1
delay 3
createsprite gUnknown_83E6410, ANIM_ATTACKER, 40, 0, -15, 0, -15, 72, 1
createsprite gUnknown_83E6428, ANIM_ATTACKER, 40, 0, -10, 0, -10, 80, 0, 0, 1
delay 3
createsprite gUnknown_83E6410, ANIM_ATTACKER, 40, 0, -5, 0, -5, 72, 1
createsprite gUnknown_83E6428, ANIM_ATTACKER, 40, 0, 10, 0, 10, 80, 0, 0, 1
delay 3
createsprite gUnknown_83E6410, ANIM_ATTACKER, 40, 0, -10, 0, -10, 72, 1
createsprite gUnknown_83E6428, ANIM_ATTACKER, 40, 0, -20, 0, -20, 80, 0, 0, 1
delay 3
createsprite gUnknown_83E6410, ANIM_ATTACKER, 40, 0, -20, 0, -20, 72, 1
createsprite gUnknown_83E6428, ANIM_ATTACKER, 40, 0, 15, 0, 15, 80, 0, 0, 1
delay 3
createsprite gUnknown_83E6410, ANIM_ATTACKER, 40, 0, -15, 0, -15, 72, 1
createsprite gUnknown_83E6428, ANIM_ATTACKER, 40, 0, -20, 0, -20, 80, 0, 0, 1
delay 3
createsprite gUnknown_83E6410, ANIM_ATTACKER, 40, 0, -25, 0, -25, 72, 1
createsprite gUnknown_83E6428, ANIM_ATTACKER, 40, 0, 20, 0, 20, 80, 0, 0, 1
delay 3
return
gUnknown_81CE8ED:: @ 81CE8ED
fadetobg 10
goto gUnknown_81CE77E
Move_POWDER_SNOW:: @ 81CE8F4
loadspritegfx 10141
monbg 3
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 1, 0, 3, 0
waitforvisualfinish
panse_1B SE_W016, 192, 63, 2, 0
call gUnknown_81CE93E
call gUnknown_81CE93E
playsewithpan SE_W016B, 63
waitforvisualfinish
waitsound
call gUnknown_81D548E
waitforvisualfinish
clearmonbg 3
delay 20
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 1, 3, 0, 0
end
gUnknown_81CE93E:: @ 81CE93E
createsprite gUnknown_83E6440, ANIM_ATTACKER, 40, 0, 0, 0, 0, 56, 4, 4, 1
delay 3
createsprite gUnknown_83E6440, ANIM_ATTACKER, 40, 0, -10, 0, -10, 56, 4, 4, 1
delay 3
createsprite gUnknown_83E6440, ANIM_ATTACKER, 40, 0, 10, 0, 10, 56, -4, 3, 1
delay 3
createsprite gUnknown_83E6440, ANIM_ATTACKER, 40, 0, -20, 0, -20, 56, -4, 5, 1
delay 3
createsprite gUnknown_83E6440, ANIM_ATTACKER, 40, 0, 15, 0, 15, 56, 4, 4, 1
delay 3
createsprite gUnknown_83E6440, ANIM_ATTACKER, 40, 0, -20, 0, -20, 56, 4, 4, 1
delay 3
createsprite gUnknown_83E6440, ANIM_ATTACKER, 40, 0, 20, 0, 20, 56, 4, 4, 1
delay 3
return
Move_HYDRO_PUMP:: @ 81CE9EE
loadspritegfx 10149
loadspritegfx 10148
monbg 3
monbgprio_28 1
setalpha 12, 8
createvisualtask AnimTask_ShakeMon, 5, 0, 0, 2, 40, 1
delay 6
panse_1B SE_W056, 192, 63, 2, 0
createvisualtask sub_80AB100, 5, 100
call gUnknown_81CEA8D
call gUnknown_81CEA8D
call gUnknown_81CEA8D
createvisualtask AnimTask_ShakeMon, 5, 1, 3, 0, 37, 1
call gUnknown_81CEACE
call gUnknown_81CEA8D
call gUnknown_81CEA8D
call gUnknown_81CEACE
call gUnknown_81CEA8D
call gUnknown_81CEA8D
call gUnknown_81CEACE
call gUnknown_81CEA8D
call gUnknown_81CEA8D
call gUnknown_81CEACE
call gUnknown_81CEA8D
call gUnknown_81CEA8D
call gUnknown_81CEACE
delay 1
delay 1
call gUnknown_81CEACE
waitforvisualfinish
clearmonbg 3
blendoff
end
gUnknown_81CEA8D:: @ 81CEA8D
createsprite gUnknown_83E595C, ANIM_ATTACKER, 3, 10, 10, 0, 16
createsprite gUnknown_83E595C, ANIM_ATTACKER, 3, 10, 10, 0, -16
delay 1
createsprite gUnknown_83E595C, ANIM_ATTACKER, 3, 10, 10, 0, 16
createsprite gUnknown_83E595C, ANIM_ATTACKER, 3, 10, 10, 0, -16
delay 1
return
gUnknown_81CEACE:: @ 81CEACE
createsprite gUnknown_83E7C38, ANIM_ATTACKER, 4, 0, 15, 1, 1
createsprite gUnknown_83E7C38, ANIM_ATTACKER, 4, 0, -15, 1, 1
return
Move_SIGNAL_BEAM:: @ 81CEAED
loadspritegfx 10264
loadspritegfx 10265
loadspritegfx 10073
createvisualtask AnimTask_ShakeMon, 5, 0, 0, 2, 25, 1
delay 6
panse_1B SE_W062, 192, 63, 1, 0
createvisualtask sub_80AB100, 5, 100
call gUnknown_81CEBB4
call gUnknown_81CEBB4
call gUnknown_81CEBB4
call gUnknown_81CEBB4
call gUnknown_81CEBB4
call gUnknown_81CEBB4
createvisualtask AnimTask_ShakeMon, 5, 1, 3, 0, 25, 1
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 4, 8, 5, 31, 8, 961, 8
call gUnknown_81CEBB4
call gUnknown_81CEBB4
call gUnknown_81CEBB4
call gUnknown_81CEBB4
call gUnknown_81CEBB4
call gUnknown_81CEBB4
call gUnknown_81CEBB4
call gUnknown_81CEBB4
call gUnknown_81CEBB4
call gUnknown_81CEBB4
call gUnknown_81CEBB4
call gUnknown_81CEBB4
call gUnknown_81CEBB4
call gUnknown_81CEBB4
call gUnknown_81CEBB4
call gUnknown_81CEBB4
call gUnknown_81CEBB4
waitforvisualfinish
end
gUnknown_81CEBB4:: @ 81CEBB4
createsprite gUnknown_83E598C, ANIM_TARGET, 3, 10, 10, 0, 16
createsprite gUnknown_83E59A4, ANIM_TARGET, 3, 10, 10, 0, -16
delay 1
return
Move_ABSORB:: @ 81CEBD5
loadspritegfx 10147
loadspritegfx 10031
loadspritegfx 10135
monbg 3
monbgprio_2A 1
setalpha 12, 8
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 4, 13293
waitforvisualfinish
playsewithpan SE_W071, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
delay 2
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 5, 5, 1
waitforvisualfinish
delay 3
call gUnknown_81CEC44
waitforvisualfinish
delay 15
call gUnknown_81D56C9
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 4, 0, 13293
waitforvisualfinish
clearmonbg 3
blendoff
end
gUnknown_81CEC44:: @ 81CEC44
playsewithpan SE_W152, 63
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26
delay 4
playsewithpan SE_W152, 63
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, -5, -8, 26
delay 4
playsewithpan SE_W152, 63
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -5, 15, 16, 33
delay 4
playsewithpan SE_W152, 63
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, -15, -16, 36
delay 4
playsewithpan SE_W152, 63
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26
delay 4
playsewithpan SE_W152, 63
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, -5, -8, 26
delay 4
playsewithpan SE_W152, 63
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -10, 20, 20, 39
delay 4
playsewithpan SE_W152, 63
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 5, -18, -20, 35
delay 4
return
Move_MEGA_DRAIN:: @ 81CECED
loadspritegfx 10147
loadspritegfx 10031
loadspritegfx 10135
monbg 3
monbgprio_2A 1
setalpha 12, 8
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 8, 13293
waitforvisualfinish
playsewithpan SE_W071, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 1
delay 2
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 5, 5, 1
waitforvisualfinish
delay 3
call gUnknown_81CED5C
waitforvisualfinish
delay 15
call gUnknown_81D56C9
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 8, 0, 13293
waitforvisualfinish
clearmonbg 3
blendoff
end
gUnknown_81CED5C:: @ 81CED5C
playsewithpan SE_W145C, 63
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 5, -18, -20, 35
delay 4
playsewithpan SE_W145C, 63
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, -5, -8, 26
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -10, 20, 20, 39
delay 4
playsewithpan SE_W145C, 63
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -5, 15, 16, 33
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, -5, -8, 26
delay 4
playsewithpan SE_W145C, 63
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, -15, -16, 36
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26
delay 4
playsewithpan SE_W145C, 63
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, -15, -16, 36
delay 4
playsewithpan SE_W145C, 63
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, -5, -8, 26
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -5, 15, 16, 33
delay 4
playsewithpan SE_W145C, 63
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -10, 20, 20, 39
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, -5, -8, 26
delay 4
playsewithpan SE_W145C, 63
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 5, -18, -20, 35
delay 4
return
Move_GIGA_DRAIN:: @ 81CEE7D
loadspritegfx 10147
loadspritegfx 10031
loadspritegfx 10135
monbg 3
monbgprio_2A 1
setalpha 12, 8
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 12, 13293
waitforvisualfinish
playsewithpan SE_W071, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0
delay 2
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 5, 5, 1
waitforvisualfinish
delay 3
call gUnknown_81CEEEC
waitforvisualfinish
delay 15
call gUnknown_81D56C9
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 12, 0, 13293
waitforvisualfinish
clearmonbg 3
blendoff
end
gUnknown_81CEEEC:: @ 81CEEEC
playsewithpan SE_W202, 63
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 5, -18, -40, 35
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -10, 20, 20, 39
delay 4
playsewithpan SE_W202, 63
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 28, 26
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, -5, -8, 26
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -10, 20, 40, 39
delay 4
playsewithpan SE_W202, 63
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, -5, -8, 26
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -5, 15, 16, 33
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, -5, -32, 26
delay 4
playsewithpan SE_W202, 63
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, -15, -16, 36
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, -5, -8, 26
delay 4
playsewithpan SE_W202, 63
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -5, 15, 16, 33
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, -15, -16, 36
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26
delay 4
playsewithpan SE_W202, 63
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -5, 15, 16, 33
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, -5, -40, 26
delay 4
playsewithpan SE_W202, 63
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -5, 15, 36, 33
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, -5, -8, 26
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -10, 20, 20, 39
delay 4
playsewithpan SE_W202, 63
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 5, -18, -20, 35
delay 4
return
Move_LEECH_LIFE:: @ 81CF085
loadspritegfx 10161
loadspritegfx 10147
delay 1
loadspritegfx 10031
loadspritegfx 10135
monbg 3
monbgprio_2A 1
setalpha 12, 8
delay 1
createsprite gUnknown_83E7278, ANIM_ATTACKER, 2, -20, 15, 12
waitforvisualfinish
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
playsewithpan SE_W071, 63
delay 2
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 5, 5, 1
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 7, 0
waitforvisualfinish
call gUnknown_81CEC44
waitforvisualfinish
delay 15
call gUnknown_81D56C9
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 7, 0, 0
waitforvisualfinish
clearmonbg 3
blendoff
end
Move_SYNTHESIS:: @ 81CF107
loadspritegfx 10031
loadspritegfx 10049
createvisualtask sub_80B9BDC, 2, 2, 2, 2, 0, 16, 19451
playsewithpan SE_W025, 192
call gUnknown_81D569E
waitforvisualfinish
call gUnknown_81D56C9
waitforvisualfinish
end
Move_TOXIC:: @ 81CF131
loadspritegfx 10151
loadspritegfx 10150
call gUnknown_81CF14B
call gUnknown_81CF14B
waitforvisualfinish
delay 15
call gUnknown_81D575B
waitforvisualfinish
end
gUnknown_81CF14B:: @ 81CF14B
createsprite gUnknown_83E69AC, ANIM_TARGET, 2, -24, 16, 1, 1
playsewithpan SE_W092, 63
delay 15
createsprite gUnknown_83E69AC, ANIM_TARGET, 2, 8, 16, 1, 1
playsewithpan SE_W092, 63
delay 15
createsprite gUnknown_83E69AC, ANIM_TARGET, 2, -8, 16, 1, 1
playsewithpan SE_W092, 63
delay 15
createsprite gUnknown_83E69AC, ANIM_TARGET, 2, 24, 16, 1, 1
playsewithpan SE_W092, 63
delay 15
return
Move_SLUDGE:: @ 81CF1A0
loadspritegfx 10150
playsewithpan SE_W145C, 192
createsprite gUnknown_83E6A20, ANIM_TARGET, 2, 20, 0, 40, 0
waitforvisualfinish
createvisualtask AnimTask_ShakeMon, 5, 1, 3, 0, 5, 1
createvisualtask sub_80B9BDC, 2, 4, 1, 2, 0, 12, 31774
call gUnknown_81D575B
waitforvisualfinish
end
Move_SLUDGE_BOMB:: @ 81CF1E2
loadspritegfx 10150
call gUnknown_81CF2F2
call gUnknown_81CF2F2
call gUnknown_81CF2F2
call gUnknown_81CF2F2
call gUnknown_81CF2F2
call gUnknown_81CF2F2
call gUnknown_81CF2F2
call gUnknown_81CF2F2
call gUnknown_81CF2F2
call gUnknown_81CF2F2
createvisualtask AnimTask_ShakeMon2, 5, 1, 3, 0, 15, 1
createvisualtask sub_80B9BDC, 2, 4, 1, 2, 0, 12, 31774
createsprite gUnknown_83E6A50, ANIM_TARGET, 2, 42, 27, 20
createsprite gUnknown_83E6A50, ANIM_TARGET, 2, -27, 44, 20
createsprite gUnknown_83E6A50, ANIM_TARGET, 2, 39, -28, 20
createsprite gUnknown_83E6A50, ANIM_TARGET, 2, -42, -42, 20
playsewithpan SE_W091, 63
delay 5
createsprite gUnknown_83E6A50, ANIM_TARGET, 2, 0, 40, 20
createsprite gUnknown_83E6A50, ANIM_TARGET, 2, -8, -44, 20
createsprite gUnknown_83E6A50, ANIM_TARGET, 2, -46, -28, 20
createsprite gUnknown_83E6A50, ANIM_TARGET, 2, 46, 9, 20
playsewithpan SE_W091, 63
delay 5
createsprite gUnknown_83E6A50, ANIM_TARGET, 2, 42, 0, 20
createsprite gUnknown_83E6A50, ANIM_TARGET, 2, -43, -12, 20
createsprite gUnknown_83E6A50, ANIM_TARGET, 2, 16, -46, 20
createsprite gUnknown_83E6A50, ANIM_TARGET, 2, -16, 44, 20
playsewithpan SE_W091, 63
delay 0
waitsound
waitforvisualfinish
call gUnknown_81D575B
waitforvisualfinish
end
gUnknown_81CF2F2:: @ 81CF2F2
playsewithpan SE_W145C, 192
createsprite gUnknown_83E6A20, ANIM_TARGET, 2, 20, 0, 40, 0
delay 3
return
Move_ACID:: @ 81CF308
loadspritegfx 10150
monbg 3
createsprite gUnknown_83E6A38, ANIM_TARGET, 2, 20, 0, 40, 1, 0, 0
playsewithpan SE_W145C, 192
delay 5
createsprite gUnknown_83E6A38, ANIM_TARGET, 2, 20, 0, 40, 1, 24, 0
playsewithpan SE_W145C, 192
delay 5
createsprite gUnknown_83E6A38, ANIM_TARGET, 2, 20, 0, 40, 1, -24, 0
playsewithpan SE_W145C, 192
delay 15
createvisualtask AnimTask_ShakeMon2, 5, 1, 2, 0, 10, 1
createvisualtask AnimTask_ShakeMon2, 5, 3, 2, 0, 10, 1
createvisualtask sub_80B9BDC, 2, 20, 2, 2, 0, 12, 31774
createsprite gUnknown_83E6A84, ANIM_TARGET, 2, 0, -22, 0, 15, 55
playsewithpan SE_W145, 63
delay 10
createsprite gUnknown_83E6A84, ANIM_TARGET, 2, -26, -24, 0, 15, 55
playsewithpan SE_W145, 63
delay 10
createsprite gUnknown_83E6A84, ANIM_TARGET, 2, 15, -27, 0, 15, 50
playsewithpan SE_W145, 63
delay 10
createsprite gUnknown_83E6A84, ANIM_TARGET, 2, -15, -17, 0, 10, 45
playsewithpan SE_W145, 63
delay 10
createsprite gUnknown_83E6A84, ANIM_TARGET, 2, 27, -22, 0, 15, 50
playsewithpan SE_W145, 63
waitforvisualfinish
clearmonbg 3
end
Move_BONEMERANG:: @ 81CF402
loadspritegfx 10000
loadspritegfx 10135
monbg 3
monbgprio_28 1
setalpha 12, 8
playsewithpan SE_W155, 192
createsprite gUnknown_83E7A28, ANIM_ATTACKER, 2,
delay 20
playsewithpan SE_W030, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 1
createvisualtask AnimTask_ShakeMon, 5, 1, 5, 0, 5, 1
delay 17
playsewithpan SE_W233, 192
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, -4
waitforvisualfinish
clearmonbg 3
blendoff
end
Move_BONE_CLUB:: @ 81CF456
loadspritegfx 10000
loadspritegfx 10135
monbg 3
monbgprio_28 1
setalpha 12, 8
playsewithpan SE_W155, 63
createsprite gUnknown_83E7A40, ANIM_ATTACKER, 2, -42, -25, 0, 0, 15
delay 12
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 1
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 5, 5, 1
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 7, 5, 1, 0, 10, 0, 0
playsewithpan SE_W233B, 63
waitforvisualfinish
clearmonbg 3
blendoff
end
Move_BONE_RUSH:: @ 81CF4B8
loadspritegfx 10000
loadspritegfx 10135
monbg 3
setalpha 12, 8
playsewithpan SE_W155, 63
createsprite gUnknown_83E7A40, ANIM_ATTACKER, 2, -42, -25, 0, 0, 15
delay 12
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 3, 5, 1
playsewithpan SE_W030, 63
waitforvisualfinish
clearmonbg 3
blendoff
end
Move_SPIKES:: @ 81CF503
loadspritegfx 10152
monbg 3
playsewithpan SE_W026, 192
waitplaysewithpan SE_W030, 63, 28
createsprite gSpikesSpriteTemplate, ANIM_TARGET, 2, 20, 0, 0, 24, 30
delay 10
playsewithpan SE_W026, 192
waitplaysewithpan SE_W030, 63, 28
createsprite gSpikesSpriteTemplate, ANIM_TARGET, 2, 20, 0, -24, 24, 30
delay 10
waitplaysewithpan SE_W030, 63, 28
createsprite gSpikesSpriteTemplate, ANIM_TARGET, 2, 20, 0, 24, 24, 30
waitforvisualfinish
clearmonbg 3
end
Move_MEGAHORN:: @ 81CF55A
loadspritegfx 10153
loadspritegfx 10135
monbg 3
playsewithpan SE_W082, 192
jumpifcontest gUnknown_81CF631
fadetobg 7
waitbgfadeout
createvisualtask sub_80BB82C, 5, -2304, 768, 1, -1
gUnknown_81CF57D:: @ 81CF57D
waitbgfadein
setalpha 12, 8
createvisualtask AnimTask_ShakeMon, 5, 0, 2, 0, 15, 1
waitforvisualfinish
delay 10
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 6
delay 3
createsprite gUnknown_83E7224, ANIM_ATTACKER, 3, -42, 25, 0, 0, 6
delay 4
playsewithpan SE_W011, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -16, 4, 1, 4
waitforvisualfinish
createvisualtask AnimTask_ShakeMonInPlace, 2, 1, -4, 1, 12, 1
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 7, 5, 1, 32767, 10, 0, 0
delay 10
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 11
delay 3
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 7
waitforvisualfinish
waitforvisualfinish
clearmonbg 3
blendoff
restorebg
waitbgfadeout
setarg 7, 65535
waitbgfadein
end
gUnknown_81CF631:: @ 81CF631
fadetobg 8
waitbgfadeout
createvisualtask sub_80BB82C, 5, 2304, 768, 0, -1
goto gUnknown_81CF57D
Move_GUST:: @ 81CF648
loadspritegfx 10009
loadspritegfx 10135
monbg 3
monbgprio_28 1
setalpha 12, 8
playsewithpan SE_W016, 63
createsprite gUnknown_83E6AE8, ANIM_ATTACKER, 2, 0, -16
createvisualtask sub_80B194C, 5, 1, 70
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 5, 1, 1, 0, 7, 1
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
playsewithpan SE_W016B, 63
waitforvisualfinish
clearmonbg 3
blendoff
end
Move_WING_ATTACK:: @ 81CF699
loadspritegfx 10009
loadspritegfx 10135
monbg 3
monbgprio_28 1
setalpha 12, 8
loopsewithpan SE_W017, 192, 20, 2
createvisualtask AnimTask_TranslateMonElliptical, 2, 0, 12, 4, 1, 4
createvisualtask sub_80B194C, 5, 1, 70
createsprite gUnknown_83E6B1C, ANIM_ATTACKER, 2, -25, 0, 0, 0, 20
createsprite gUnknown_83E6B1C, ANIM_ATTACKER, 2, 25, 0, 0, 0, 20
delay 24
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 9
delay 17
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 16, 0, 1, 1
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -16, 0, 1, 1
loopsewithpan SE_W003, 63, 5, 2
waitforvisualfinish
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 11
waitforvisualfinish
clearmonbg 3
blendoff
end
Move_PECK:: @ 81CF736
loadspritegfx 10135
playsewithpan SE_W030, 63
createvisualtask sub_8099A78, 2, 3, -768, 1, 2
createsprite gUnknown_83E7C98, ANIM_TARGET, 3, -12, 0, 1, 3
waitforvisualfinish
end
Move_AEROBLAST:: @ 81CF75D
loadspritegfx 10154
loadspritegfx 10135
monbg 3
call gUnknown_81D59CF
monbgprio_28 1
setalpha 12, 8
call gUnknown_81CF7B9
createvisualtask AnimTask_ShakeMon, 5, 1, 5, 0, 50, 1
call gUnknown_81CF7B9
call gUnknown_81CF7B9
call gUnknown_81CF7B9
call gUnknown_81CF7B9
waitforvisualfinish
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0
playsewithpan SE_W013, 63
waitforvisualfinish
clearmonbg 3
blendoff
delay 0
call gUnknown_81D59FF
end
gUnknown_81CF7B9:: @ 81CF7B9
playsewithpan SE_W026, 192
createsprite gUnknown_83E6B4C, ANIM_ATTACKER, 2, 14, -12, 0, -12, 15, 0, 0
createsprite gUnknown_83E6B4C, ANIM_ATTACKER, 2, 26, 8, 12, 8, 15, 0, 0
delay 3
playsewithpan SE_W026, 192
createsprite gUnknown_83E6B4C, ANIM_ATTACKER, 2, 14, -12, 0, -12, 15, 1, 0
createsprite gUnknown_83E6B4C, ANIM_ATTACKER, 2, 26, 8, 12, 8, 15, 1, 0
delay 3
playsewithpan SE_W026, 192
createsprite gUnknown_83E6B4C, ANIM_ATTACKER, 2, 14, -12, 0, -12, 15, 2, 0
createsprite gUnknown_83E6B4C, ANIM_ATTACKER, 2, 26, 8, 12, 8, 15, 2, 0
delay 3
playsewithpan SE_W026, 192
createsprite gUnknown_83E6B4C, ANIM_ATTACKER, 2, 14, -12, 0, -12, 15, 3, 0
createsprite gUnknown_83E6B4C, ANIM_ATTACKER, 2, 26, 8, 12, 8, 15, 3, 0
delay 3
return
Move_WATER_GUN:: @ 81CF87A
loadspritegfx 10155
loadspritegfx 10148
monbg 3
monbgprio_28 1
setalpha 12, 8
createsprite gUnknown_83E5A80, ANIM_ATTACKER, 2, 20, 0, 0, 0, 40, -25
playsewithpan SE_W145, 192
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 5, 1, 1, 0, 8, 1
createsprite gUnknown_83E7C38, ANIM_ATTACKER, 4, 0, 0, 1, 2
createsprite gUnknown_83E5A98, ANIM_ATTACKER, 2, 0, -15, 0, 15, 55
playsewithpan SE_W152, 63
delay 10
createsprite gUnknown_83E5A98, ANIM_ATTACKER, 2, 15, -20, 0, 15, 50
playsewithpan SE_W152, 63
delay 10
createsprite gUnknown_83E5A98, ANIM_ATTACKER, 2, -15, -10, 0, 10, 45
playsewithpan SE_W152, 63
waitforvisualfinish
clearmonbg 3
blendoff
end
Move_CRABHAMMER:: @ 81CF907
loadspritegfx 10141
loadspritegfx 10148
monbg 3
setalpha 12, 8
createsprite gUnknown_83E7C38, ANIM_ATTACKER, 4, 0, 0, 1, 0
playsewithpan SE_W233B, 63
delay 1
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, 32429, 10, 0, 0
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -24, 0, 0, 4
waitforvisualfinish
delay 8
waitforvisualfinish
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 4
waitforvisualfinish
loopsewithpan SE_W152, 63, 20, 3
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 4, 8, 1
createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, 10, 10, 20, 1
delay 4
createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, 20, -20, 20, 1
delay 4
createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, -15, 15, 20, 1
delay 4
createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, 0, 0, 20, 1
delay 4
createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, -10, -20, 20, 1
delay 4
createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, 16, -8, 20, 1
delay 4
createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, 5, 8, 20, 1
delay 4
createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, -16, 0, 20, 1
waitforvisualfinish
clearmonbg 3
blendoff
end
Move_SURF:: @ 81CFA01
createvisualtask sub_80AB38C, 2, 0
delay 24
panse_1B SE_W057, 192, 63, 2, 0
waitforvisualfinish
end
Move_FLAMETHROWER:: @ 81CFA15
loadspritegfx 10029
monbg 3
monbgprio_28 1
setalpha 12, 8
createvisualtask AnimTask_ShakeMon, 5, 0, 0, 2, 46, 1
delay 6
createvisualtask sub_80AB100, 5, 100
panse_1B SE_W053, 192, 63, 2, 0
call gUnknown_81CFA8F
call gUnknown_81CFA8F
call gUnknown_81CFA8F
createvisualtask AnimTask_ShakeMon, 5, 1, 3, 0, 43, 1
call gUnknown_81CFA8F
call gUnknown_81CFA8F
call gUnknown_81CFA8F
call gUnknown_81CFA8F
call gUnknown_81CFA8F
call gUnknown_81CFA8F
call gUnknown_81CFA8F
call gUnknown_81CFA8F
waitforvisualfinish
clearmonbg 3
blendoff
end
gUnknown_81CFA8F:: @ 81CFA8F
createsprite gUnknown_83E59D0, ANIM_ATTACKER, 3, 10, 10, 0, 16
delay 2
createsprite gUnknown_83E59D0, ANIM_ATTACKER, 3, 10, 10, 0, 16
delay 2
return
Move_SANDSTORM:: @ 81CFAB2
loadspritegfx 10261
playsewithpan SE_W201, 0
createvisualtask AnimTask_LoadSandstormBackground, 5, 0
delay 16
createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 10, 2304, 96, 0
delay 10
createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 90, 2048, 96, 0
delay 10
createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 50, 2560, 96, 0
delay 10
createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 20, 2304, 96, 0
delay 10
createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 70, 1984, 96, 0
delay 10
createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 0, 2816, 96, 0
delay 10
createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 60, 2560, 96, 0
end
Move_WHIRLPOOL:: @ 81CFB3A
loadspritegfx 10149
monbg 3
monbgprio_28 1
setalpha 12, 8
delay 0
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 0, 7, 23968
playsewithpan SE_W250, 63
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 2, 50, 1
call gUnknown_81CFB92
call gUnknown_81CFB92
call gUnknown_81CFB92
delay 12
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 7, 0, 23968
waitforvisualfinish
clearmonbg 3
end
gUnknown_81CFB92:: @ 81CFB92
createsprite gUnknown_83E7420, ANIM_TARGET, 2, 0, 28, 384, 50, 8, 50, 1
delay 2
createsprite gUnknown_83E7420, ANIM_TARGET, 2, 0, 32, 240, 40, 11, -46, 1
delay 2
createsprite gUnknown_83E7420, ANIM_TARGET, 2, 0, 33, 416, 40, 4, 42, 1
delay 2
createsprite gUnknown_83E7420, ANIM_TARGET, 2, 0, 31, 288, 45, 6, -42, 1
delay 2
createsprite gUnknown_83E7420, ANIM_TARGET, 2, 0, 28, 448, 45, 11, 46, 1
delay 2
createsprite gUnknown_83E7420, ANIM_TARGET, 2, 0, 33, 464, 50, 10, -50, 1
delay 2
return
Move_FLY:: @ 81CFC1D
loadspritegfx 10156
loadspritegfx 10135
choosetwoturnanim gUnknown_81CFC2E, gUnknown_81CFC46
gUnknown_81CFC2C:: @ 81CFC2C
waitforvisualfinish
end
gUnknown_81CFC2E:: @ 81CFC2E
playsewithpan SE_W019, 192
createsprite gUnknown_83E6BB8, ANIM_ATTACKER, 2, 0, 0, 13, 336
goto gUnknown_81CFC2C
gUnknown_81CFC46:: @ 81CFC46
monbg 3
setalpha 12, 8
playsewithpan SE_W104, 192
createsprite gUnknown_83E6BD0, ANIM_ATTACKER, 2, 20
delay 20
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0
createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1
playsewithpan SE_W013, 63
waitforvisualfinish
clearmonbg 3
blendoff
goto gUnknown_81CFC2C
Move_BOUNCE:: @ 81CFC87
loadspritegfx 10156
loadspritegfx 10135
choosetwoturnanim gUnknown_81CFC97, gUnknown_81CFCAB
gUnknown_81CFC96:: @ 81CFC96
end
gUnknown_81CFC97:: @ 81CFC97
playsewithpan SE_W100, 192
createsprite gUnknown_83E6CD0, ANIM_ATTACKER, 2, 0, 0
goto gUnknown_81CFC96
gUnknown_81CFCAB:: @ 81CFCAB
monbg 3
setalpha 12, 8
playsewithpan SE_W207, 63
createsprite gUnknown_83E6CFC, ANIM_TARGET, 3,
delay 7
playsewithpan SE_W025B, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 0
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 5, 11, 1
waitforvisualfinish
clearmonbg 3
blendoff
goto gUnknown_81CFC96
Move_KARATE_CHOP:: @ 81CFCEA
loadspritegfx 10143
loadspritegfx 10135
monbg 3
monbgprio_28 1
setalpha 12, 8
playsewithpan SE_W104, 63
createsprite gUnknown_83E66E0, ANIM_ATTACKER, 2, -16, 0, 0, 0, 10, 1, 3, 0
waitforvisualfinish
playsewithpan SE_W004, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 5, 1, 4, 0, 6, 1
waitforvisualfinish
clearmonbg 3
blendoff
end
Move_CROSS_CHOP:: @ 81CFD3C
loadspritegfx 10143
loadspritegfx 10285
monbg 3
setalpha 12, 8
playsewithpan SE_W025, 63
createsprite gUnknown_83E6740, ANIM_ATTACKER, 2, 0, 0, 0
createsprite gUnknown_83E6740, ANIM_ATTACKER, 2, 0, 0, 1
delay 40
playsewithpan SE_W013, 63
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, 32767, 10, 0, 10
createsprite gUnknown_83E7C80, ANIM_ATTACKER, 3, 0, 0, 1, 20
createvisualtask AnimTask_ShakeMon, 5, 1, 7, 0, 9, 1
waitforvisualfinish
clearmonbg 3
blendoff
end
Move_JUMP_KICK:: @ 81CFDA5
loadspritegfx 10143
loadspritegfx 10135
monbg 3
setalpha 12, 8
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4
delay 3
createsprite gUnknown_83E66F8, ANIM_ATTACKER, 2, -16, 8, 0, 0, 10, 1, 1, 1
playsewithpan SE_W026, 63
waitforvisualfinish
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, 0, 0, 1, 1
createvisualtask AnimTask_ShakeMon, 5, 1, 5, 0, 7, 1
playsewithpan SE_W004, 63
waitforvisualfinish
clearmonbg 3
blendoff
end
Move_HI_JUMP_KICK:: @ 81CFE02
loadspritegfx 10143
loadspritegfx 10135
monbg 3
setalpha 12, 8
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, -24, 0, 0, 8
waitforvisualfinish
delay 10
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 3
delay 2
createsprite gUnknown_83E66F8, ANIM_ATTACKER, 2, -16, 8, 0, 0, 10, 1, 1, 1
playsewithpan SE_W026, 63
waitforvisualfinish
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 1
playsewithpan SE_W233B, 63
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -28, 0, 0, 3
delay 3
createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 3, 0, 11, 1
waitforvisualfinish
delay 5
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 6
waitforvisualfinish
clearmonbg 3
blendoff
end
Move_DOUBLE_KICK:: @ 81CFE98
loadspritegfx 10143
loadspritegfx 10135
monbg 3
setalpha 12, 8
createsprite gUnknown_83E6728, ANIM_ATTACKER, 3, 1, 20, 1
createvisualtask AnimTask_ShakeMon, 5, 1, 4, 0, 6, 1
playsewithpan SE_W233B, 63
waitforvisualfinish
waitforvisualfinish
clearmonbg 3
blendoff
end
Move_TRIPLE_KICK:: @ 81CFECB
loadspritegfx 10143
loadspritegfx 10135
monbg 3
setalpha 12, 8
playsewithpan SE_W233B, 63
jumpifmoveturn 0, gUnknown_81CFEF0
jumpifmoveturn 1, gUnknown_81CFF26
goto gUnknown_81CFF5C
gUnknown_81CFEEB:: @ 81CFEEB
waitforvisualfinish
clearmonbg 3
blendoff
end
gUnknown_81CFEF0:: @ 81CFEF0
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, -16, -8, 20, 1, 1
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -16, -16, 1, 2
createvisualtask AnimTask_ShakeMon, 5, 1, 4, 0, 6, 1
goto gUnknown_81CFEEB
gUnknown_81CFF26:: @ 81CFF26
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 8, 8, 20, 1, 1
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 8, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 5, 1, 4, 0, 6, 1
goto gUnknown_81CFEEB
gUnknown_81CFF5C:: @ 81CFF5C
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 20, 1, 1
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, -8, 1, 1
createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1
goto gUnknown_81CFEEB
Move_DYNAMIC_PUNCH:: @ 81CFF92
loadspritegfx 10143
loadspritegfx 10135
loadspritegfx 10198
loadspritegfx 10007
delay 1
monbg 3
setalpha 12, 8
playsewithpan SE_W233B, 63
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, 0, 0, 20, 1, 0
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 0
createvisualtask AnimTask_ShakeMon, 5, 1, 5, 0, 7, 1
delay 1
waitsound
playsewithpan SE_W120, 63
createvisualtask AnimTask_ShakeMon2, 5, 1, 5, 0, 28, 1
createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1
delay 6
playsewithpan SE_W120, 63
createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 24, -24, 1, 1
delay 6
playsewithpan SE_W120, 63
createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, -16, 16, 1, 1
delay 6
playsewithpan SE_W120, 63
createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, -24, -12, 1, 1
delay 6
playsewithpan SE_W120, 63
createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 16, 16, 1, 1
waitforvisualfinish
clearmonbg 3
blendoff
end
Move_COUNTER:: @ 81D005A
loadspritegfx 10135
loadspritegfx 10143
monbg 3
setalpha 12, 8
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 0, 18, 6, 1, 4
playsewithpan SE_W233, 192
waitforvisualfinish
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 0, 0, 4
delay 4
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -15, 18, 1, 0
playsewithpan SE_W233B, 63
delay 1
createvisualtask AnimTask_ShakeMon, 2, 1, 5, 0, 25, 1
createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 3, -15, 18, 8, 1, 0
delay 3
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, -4, 1, 0
playsewithpan SE_W233B, 63
delay 1
createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 3, 0, -4, 8, 1, 0
delay 3
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 15, 9, 1, 0
playsewithpan SE_W233B, 63
delay 1
createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 3, 15, 9, 8, 1, 0
delay 5
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5
waitforvisualfinish
clearmonbg 3
blendoff
end
Move_VITAL_THROW:: @ 81D0129
loadspritegfx 10135
monbg 3
setalpha 12, 8
playsewithpan SE_W233, 192
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 0, 12, 4, 1, 2
waitforvisualfinish
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 0, 0, 4
delay 2
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1
playsewithpan SE_W233B, 63
delay 1
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -24, 0, 0, 4
waitforvisualfinish
delay 3
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 7
delay 11
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 10
waitforvisualfinish
clearmonbg 3
blendoff
end
Move_ROCK_SMASH:: @ 81D01A4
loadspritegfx 10058
loadspritegfx 10135
loadspritegfx 10143
monbg 3
setalpha 12, 8
delay 1
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1
createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 8, 1, 0
playsewithpan SE_W233B, 63
createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 5, 1
waitforvisualfinish
playsewithpan SE_W088, 63
createsprite gUnknown_83E73CC, ANIM_ATTACKER, 2, 0, 0, 20, 24, 14, 2
createsprite gUnknown_83E73CC, ANIM_ATTACKER, 2, 5, 0, -20, 24, 14, 1
createsprite gUnknown_83E73CC, ANIM_ATTACKER, 2, 0, 5, 20, -24, 14, 2
createsprite gUnknown_83E73CC, ANIM_ATTACKER, 2, -5, 0, -20, -24, 14, 2
createsprite gUnknown_83E73CC, ANIM_ATTACKER, 2, 0, -5, 30, 18, 8, 2
createsprite gUnknown_83E73CC, ANIM_ATTACKER, 2, 0, 0, 30, -18, 8, 2
createsprite gUnknown_83E73CC, ANIM_ATTACKER, 2, 0, 0, -30, 18, 8, 2
createsprite gUnknown_83E73CC, ANIM_ATTACKER, 2, 0, 0, -30, -18, 8, 2
createvisualtask AnimTask_ShakeMon, 2, 1, 0, 3, 7, 1
waitforvisualfinish
clearmonbg 3
blendoff
end
Move_SUBMISSION:: @ 81D029C
loadspritegfx 10135
monbg 3
setalpha 12, 8
playsewithpan SE_W104, 192
waitplaysewithpan SE_W004, 63, 10
waitplaysewithpan SE_W104, 192, 20
waitplaysewithpan SE_W004, 63, 30
waitplaysewithpan SE_W104, 192, 40
waitplaysewithpan SE_W004, 63, 50
waitplaysewithpan SE_W104, 192, 60
waitplaysewithpan SE_W004, 63, 70
waitplaysewithpan SE_W104, 192, 80
waitplaysewithpan SE_W004, 63, 90
createvisualtask AnimTask_TranslateMonElliptical, 2, 0, -18, 6, 6, 4
createvisualtask AnimTask_TranslateMonElliptical, 2, 1, 18, 6, 6, 4
call gUnknown_81D030B
call gUnknown_81D030B
call gUnknown_81D030B
waitforvisualfinish
clearmonbg 3
blendoff
end
gUnknown_81D030B:: @ 81D030B
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, -12, 1, 1
delay 8
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -12, 8, 1, 1
delay 8
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 12, 0, 1, 1
delay 8
return
Move_SUNNY_DAY:: @ 81D033F
loadspritegfx 10157
monbg 2
setalpha 13, 3
createvisualtask sub_80BA7F8, 10, 1921, 1, 0, 6, 32767
waitforvisualfinish
panse_26 SE_W080, 192, 63, 1, 0
call gUnknown_81D038B
call gUnknown_81D038B
call gUnknown_81D038B
call gUnknown_81D038B
waitforvisualfinish
createvisualtask sub_80BA7F8, 10, 1921, 1, 6, 0, 32767
waitforvisualfinish
clearmonbg 2
blendoff
end
gUnknown_81D038B:: @ 81D038B
createsprite gUnknown_83E5D18, ANIM_ATTACKER, 40,
delay 6
return
Move_COTTON_SPORE:: @ 81D0395
loadspritegfx 10158
monbg 3
monbgprio_28 1
loopsewithpan SE_W077, 63, 18, 10
call gUnknown_81D03B5
call gUnknown_81D03B5
call gUnknown_81D03B5
waitforvisualfinish
clearmonbg 3
end
gUnknown_81D03B5:: @ 81D03B5
createsprite gSporeParticleSpriteTemplate, ANIM_ATTACKER, 2, 0, -20, 85, 80, 0
delay 12
createsprite gSporeParticleSpriteTemplate, ANIM_ATTACKER, 2, 0, -10, 170, 80, 0
delay 12
createsprite gSporeParticleSpriteTemplate, ANIM_ATTACKER, 2, 0, -15, 0, 80, 0
delay 12
return
Move_SPORE:: @ 81D03EF
loadspritegfx 10158
monbg 3
setalpha 12, 8
createvisualtask AnimTask_SporeDoubleBattle, 2,
loopsewithpan SE_W077, 63, 16, 11
call gUnknown_81D041A
call gUnknown_81D041A
call gUnknown_81D041A
waitforvisualfinish
delay 1
clearmonbg 3
blendoff
end
gUnknown_81D041A:: @ 81D041A
createsprite gSporeParticleSpriteTemplate, ANIM_TARGET, 2, 0, -20, 85, 80, 1
delay 12
createsprite gSporeParticleSpriteTemplate, ANIM_TARGET, 2, 0, -10, 170, 80, 1
delay 12
createsprite gSporeParticleSpriteTemplate, ANIM_TARGET, 2, 0, -15, 0, 80, 1
delay 12
return
Move_PETAL_DANCE:: @ 81D0454
loadspritegfx 10159
loadspritegfx 10135
monbg 3
setalpha 12, 8
playsewithpan SE_W080, 192
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 0, 12, 6, 6, 3
createsprite gPetalDanceBigFlowerSpriteTemplate, ANIM_ATTACKER, 2, 0, -24, 8, 140
createsprite gPetalDanceSmallFlowerSpriteTemplate, ANIM_ATTACKER, 2, 16, -24, 8, 100
createsprite gPetalDanceSmallFlowerSpriteTemplate, ANIM_ATTACKER, 2, -16, -24, 8, 100
delay 15
createsprite gPetalDanceBigFlowerSpriteTemplate, ANIM_ATTACKER, 2, 0, -24, 8, 140
createsprite gPetalDanceSmallFlowerSpriteTemplate, ANIM_ATTACKER, 2, 32, -24, 8, 100
createsprite gPetalDanceSmallFlowerSpriteTemplate, ANIM_ATTACKER, 2, -32, -24, 8, 100
delay 15
createsprite gPetalDanceBigFlowerSpriteTemplate, ANIM_ATTACKER, 2, 0, -24, 8, 140
createsprite gPetalDanceSmallFlowerSpriteTemplate, ANIM_ATTACKER, 2, 24, -24, 8, 100
createsprite gPetalDanceSmallFlowerSpriteTemplate, ANIM_ATTACKER, 2, -24, -24, 8, 100
delay 30
createsprite gPetalDanceSmallFlowerSpriteTemplate, ANIM_ATTACKER, 2, 16, -24, 0, 100
createsprite gPetalDanceSmallFlowerSpriteTemplate, ANIM_ATTACKER, 2, -16, -24, 0, 100
delay 30
createsprite gPetalDanceSmallFlowerSpriteTemplate, ANIM_ATTACKER, 2, 20, -16, 14, 80
createsprite gPetalDanceSmallFlowerSpriteTemplate, ANIM_ATTACKER, 2, -20, -14, 16, 80
waitforvisualfinish
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 5
delay 3
playsewithpan SE_W025B, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 0
createvisualtask AnimTask_ShakeMon, 2, 1, 6, 0, 8, 1
waitforvisualfinish
delay 8
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 7
waitforvisualfinish
clearmonbg 3
blendoff
end
Move_RAZOR_LEAF:: @ 81D058C
loadspritegfx 10063
loadspritegfx 10160
loadspritegfx 10135
monbg 3
setalpha 12, 8
delay 1
loopsewithpan SE_W077, 192, 10, 5
createsprite gRazorLeafParticleSpriteTemplate, ANIM_ATTACKER, 2, -3, -2, 10
delay 2
createsprite gRazorLeafParticleSpriteTemplate, ANIM_ATTACKER, 2, -1, -1, 15
delay 2
createsprite gRazorLeafParticleSpriteTemplate, ANIM_ATTACKER, 2, -4, -4, 7
delay 2
createsprite gRazorLeafParticleSpriteTemplate, ANIM_ATTACKER, 2, 3, -3, 11
delay 2
createsprite gRazorLeafParticleSpriteTemplate, ANIM_ATTACKER, 2, -1, -6, 8
delay 2
createsprite gRazorLeafParticleSpriteTemplate, ANIM_ATTACKER, 2, 2, -1, 12
delay 2
createsprite gRazorLeafParticleSpriteTemplate, ANIM_ATTACKER, 2, -3, -4, 13
delay 2
createsprite gRazorLeafParticleSpriteTemplate, ANIM_ATTACKER, 2, 4, -5, 7
delay 2
createsprite gRazorLeafParticleSpriteTemplate, ANIM_ATTACKER, 2, 2, -6, 11
delay 2
createsprite gRazorLeafParticleSpriteTemplate, ANIM_ATTACKER, 2, -3, -5, 8
delay 60
playsewithpan SE_W013B, 192
createsprite gRazorLeafCutterSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, 0, 22, 20, 1
createsprite gRazorLeafCutterSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, 0, 22, -20, 1
delay 20
playsewithpan SE_W013, 63
createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 8, 1
createvisualtask AnimTask_ShakeMon2, 2, 3, 2, 0, 8, 1
waitforvisualfinish
clearmonbg 3
blendoff
end
Move_ANCIENT_POWER:: @ 81D0693
loadspritegfx 10058
loadspritegfx 10135
monbg 3
setalpha 12, 8
createsprite gUnknown_83E7B88, ANIM_ATTACKER, 2, 4, 1, 10, 1
createsprite gUnknown_83E74C0, ANIM_ATTACKER, 2, 20, 32, -48, 50, 2
createsprite gUnknown_83E74C0, ANIM_ATTACKER, 2, 0, 32, -38, 25, 5
createsprite gUnknown_83E74C0, ANIM_ATTACKER, 2, 32, 32, -28, 40, 3
createsprite gUnknown_83E74C0, ANIM_ATTACKER, 2, -20, 32, -48, 50, 2
createsprite gUnknown_83E74C0, ANIM_ATTACKER, 2, 20, 32, -28, 60, 1
createsprite gUnknown_83E74C0, ANIM_ATTACKER, 2, 0, 32, -28, 30, 4
createvisualtask AnimTask_ShakeMon2, 2, 0, 1, 0, 30, 1
playsewithpan SE_W082, 192
delay 10
createsprite gUnknown_83E74C0, ANIM_ATTACKER, 2, 15, 32, -48, 25, 5
createsprite gUnknown_83E74C0, ANIM_ATTACKER, 2, -10, 32, -42, 30, 4
delay 10
createsprite gUnknown_83E74C0, ANIM_ATTACKER, 2, 0, 32, -42, 25, 5
createsprite gUnknown_83E74C0, ANIM_ATTACKER, 2, -25, 32, -48, 30, 4
waitforvisualfinish
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 16, 0, 0, 4
delay 3
playsewithpan SE_W120, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1
createvisualtask AnimTask_ShakeMon2, 2, 1, 3, 0, 6, 1
waitforvisualfinish
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 7
waitforvisualfinish
clearmonbg 3
blendoff
end
Move_OCTAZOOKA:: @ 81D07BB
loadspritegfx 10030
loadspritegfx 10017
playsewithpan SE_W025B, 192
createsprite gOctazookaBallSpriteTemplate, ANIM_TARGET, 2, 20, 0, 0, 0, 20, 0
waitforvisualfinish
playsewithpan SE_W120, 63
createsprite gOctazookaSmokeSpriteTemplate, ANIM_TARGET, 2, 8, 8, 1, 0
delay 2
createsprite gOctazookaSmokeSpriteTemplate, ANIM_TARGET, 2, -8, -8, 1, 0
delay 2
createsprite gOctazookaSmokeSpriteTemplate, ANIM_TARGET, 2, 8, -8, 1, 0
delay 2
createsprite gOctazookaSmokeSpriteTemplate, ANIM_TARGET, 2, -8, 8, 1, 0
waitforvisualfinish
end
Move_MIST:: @ 81D0821
loadspritegfx 10144
monbg 2
setalpha 12, 8
loopsewithpan SE_W054, 192, 20, 15
call gUnknown_81D086C
call gUnknown_81D086C
call gUnknown_81D086C
call gUnknown_81D086C
call gUnknown_81D086C
call gUnknown_81D086C
call gUnknown_81D086C
delay 32
createvisualtask sub_80B9BDC, 2, 10, 8, 2, 0, 14, 32767
waitforvisualfinish
clearmonbg 2
blendoff
end
gUnknown_81D086C:: @ 81D086C
createsprite gUnknown_83E64A4, ANIM_ATTACKER, 2, 0, -24, 48, 240, 0, 1
delay 7
return
Move_HAZE:: @ 81D0882
waitforvisualfinish
playsewithpan SE_W114, 0
createvisualtask AnimTask_Haze1, 5,
delay 30
createvisualtask sub_80BA7F8, 10, 1920, 2, 0, 16, 0
delay 90
createvisualtask sub_80BA7F8, 10, 1920, 1, 16, 0, 0
end
Move_FIRE_PUNCH:: @ 81D08B5
loadspritegfx 10143
loadspritegfx 10029
loadspritegfx 10135
monbg 3
setalpha 12, 8
createvisualtask sub_80BA7F8, 10, 4, 2, 0, 9, 31
createsprite gUnknown_83E5BE0, ANIM_TARGET, 1, 0
createsprite gUnknown_83E5BE0, ANIM_TARGET, 1, 64
createsprite gUnknown_83E5BE0, ANIM_TARGET, 1, 128
createsprite gUnknown_83E5BE0, ANIM_TARGET, 1, 196
playsewithpan SE_W172, 63
waitforvisualfinish
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, 0, 0, 8, 1, 0
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 1
createvisualtask AnimTask_ShakeMon, 2, 1, 0, 3, 15, 1
call gUnknown_81D0950
delay 4
playsewithpan SE_W007, 63
waitforvisualfinish
createvisualtask sub_80BA7F8, 10, 4, 0, 9, 0, 31
waitforvisualfinish
clearmonbg 3
blendoff
end
gUnknown_81D0950:: @ 81D0950
createsprite gUnknown_83E5BF8, ANIM_TARGET, 1, 0, 10, 192, 176, 40
createsprite gUnknown_83E5BF8, ANIM_TARGET, 1, 0, 10, -192, 240, 40
createsprite gUnknown_83E5BF8, ANIM_TARGET, 1, 0, 10, 192, -160, 40
createsprite gUnknown_83E5BF8, ANIM_TARGET, 1, 0, 10, -192, -112, 40
createsprite gUnknown_83E5BF8, ANIM_TARGET, 1, 0, 10, 160, 48, 40
createsprite gUnknown_83E5BF8, ANIM_TARGET, 1, 0, 10, -224, -32, 40
createsprite gUnknown_83E5BF8, ANIM_TARGET, 1, 0, 10, 112, -128, 40
return
Move_LEER:: @ 81D09C8
loadspritegfx 10027
monbg 0
monbgprio_28 0
setalpha 8, 8
playsewithpan SE_W043, 192
createsprite gLeerSpriteTemplate, ANIM_ATTACKER, 2, 24, -12
createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, 0, 1
waitforvisualfinish
delay 10
createvisualtask AnimTask_ShakeMon2, 2, 1, 1, 0, 9, 1
createvisualtask AnimTask_ShakeMon2, 2, 3, 1, 0, 9, 1
waitforvisualfinish
clearmonbg 0
blendoff
delay 1
waitforvisualfinish
end
Move_DREAM_EATER:: @ 81D0A1F
loadspritegfx 10147
loadspritegfx 10031
monbg 3
monbgprio_2A 1
playsewithpan SE_W060, 192
call gUnknown_81D59BB
setalpha 8, 8
playsewithpan SE_W107, 63
createvisualtask AnimTask_ShakeMon, 2, 1, 5, 0, 15, 1
createvisualtask AnimTask_ScaleMonAndRestore, 5, -6, -6, 15, 1, 1
waitforvisualfinish
setalpha 12, 8
createvisualtask AnimTask_ShakeMon, 2, 1, 0, 2, 25, 1
call gUnknown_81D0A89
waitforvisualfinish
delay 15
call gUnknown_81D56C9
waitforvisualfinish
clearmonbg 3
blendoff
delay 1
call gUnknown_81D59C7
end
gUnknown_81D0A89:: @ 81D0A89
playsewithpan SE_W207, 63
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 5, -18, -40, 35
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -10, 20, 20, 39
delay 4
playsewithpan SE_W207, 63
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 28, 26
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, -5, -8, 26
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -10, 20, 40, 39
delay 4
playsewithpan SE_W207, 63
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, -5, -8, 26
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -5, 15, 16, 33
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, -5, -32, 26
delay 4
playsewithpan SE_W207, 63
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, -15, -16, 36
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, -5, -8, 26
delay 4
playsewithpan SE_W207, 63
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -5, 15, 16, 33
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, -15, -16, 36
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26
delay 4
playsewithpan SE_W207, 63
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -5, 15, 16, 33
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, -5, -40, 26
delay 4
playsewithpan SE_W207, 63
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -5, 15, 36, 33
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, -5, -8, 26
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -10, 20, 20, 39
delay 4
playsewithpan SE_W207, 63
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 5, -18, -20, 35
delay 4
return
Move_POISON_GAS:: @ 81D0C22
loadspritegfx 10172
loadspritegfx 10150
delay 0
monbg 3
monbgprio_29
setalpha 12, 8
delay 0
playsewithpan SE_W054, 192
createsprite gUnknown_83E6514, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0
delay 4
playsewithpan SE_W054, 192
createsprite gUnknown_83E6514, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0
delay 4
playsewithpan SE_W054, 192
createsprite gUnknown_83E6514, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0
delay 4
playsewithpan SE_W054, 192
createsprite gUnknown_83E6514, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0
delay 4
playsewithpan SE_W054, 192
createsprite gUnknown_83E6514, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0
delay 4
playsewithpan SE_W054, 192
createsprite gUnknown_83E6514, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0
delay 40
loopsewithpan SE_W054, 63, 28, 6
createvisualtask sub_80B9BDC, 2, 4, 6, 2, 0, 12, 26650
waitforvisualfinish
blendoff
clearmonbg 3
delay 0
end
Move_BIND:: @ 81D0D00
createvisualtask AnimTask_SwayMon, 5, 0, 6, 3328, 4, 0
goto gUnknown_81D0D16
gUnknown_81D0D16:: @ 81D0D16
playsewithpan SE_W020, 63
call gUnknown_81D0D26
call gUnknown_81D0D26
waitforvisualfinish
end
gUnknown_81D0D26:: @ 81D0D26
createvisualtask AnimTask_ScaleMonAndRestore, 5, 10, -5, 5, 1, 0
delay 16
return
Move_WRAP:: @ 81D0D3A
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 0, 6, 4, 2, 4
goto gUnknown_81D0D16
Move_PSYBEAM:: @ 81D0D50
loadspritegfx 10163
playsewithpan SE_W060, 192
call gUnknown_81D59BB
createsoundtask mas_80DCF38, 193, -64, 63, 3, 4, 0, 15
call gUnknown_81D0DD4
call gUnknown_81D0DD4
createvisualtask AnimTask_SwayMon, 5, 0, 6, 2048, 4, 1
createvisualtask sub_80B9BDC, 2, 4, 2, 2, 0, 12, 32351
call gUnknown_81D0DD4
call gUnknown_81D0DD4
call gUnknown_81D0DD4
call gUnknown_81D0DD4
call gUnknown_81D0DD4
call gUnknown_81D0DD4
call gUnknown_81D0DD4
call gUnknown_81D0DD4
call gUnknown_81D0DD4
waitforvisualfinish
delay 1
call gUnknown_81D59C7
end
gUnknown_81D0DD4:: @ 81D0DD4
createsprite gUnknown_83E6EEC, ANIM_TARGET, 2, 16, 0, 0, 0, 13, 0
delay 4
return
Move_HYPNOSIS:: @ 81D0DEA
loadspritegfx 10163
call gUnknown_81D59BB
call gUnknown_81D0E1D
call gUnknown_81D0E1D
call gUnknown_81D0E1D
createvisualtask sub_80B9BDC, 2, 4, 2, 2, 0, 12, 32351
waitforvisualfinish
delay 1
call gUnknown_81D59C7
end
gUnknown_81D0E1D:: @ 81D0E1D
playsewithpan SE_W048, 192
createsprite gUnknown_83E6EEC, ANIM_TARGET, 2, 0, 8, 0, 8, 27, 0
createsprite gUnknown_83E6EEC, ANIM_TARGET, 2, 16, -8, 0, -8, 27, 0
delay 6
return
Move_PSYWAVE:: @ 81D0E4A
loadspritegfx 10165
playsewithpan SE_W060, 192
call gUnknown_81D59BB
createvisualtask sub_80AB100, 5, 100
createsoundtask mas_80DCF38, 196, -64, 63, 2, 9, 0, 10
call gUnknown_81D0EAD
call gUnknown_81D0EAD
createvisualtask sub_80B9BDC, 2, 4, 1, 4, 0, 12, 32351
call gUnknown_81D0EAD
call gUnknown_81D0EAD
call gUnknown_81D0EAD
call gUnknown_81D0EAD
waitforvisualfinish
delay 1
call gUnknown_81D59C7
end
gUnknown_81D0EAD:: @ 81D0EAD
createsprite gUnknown_83E59E8, ANIM_TARGET, 3, 10, 10, 0, 16
delay 4
createsprite gUnknown_83E59E8, ANIM_TARGET, 3, 10, 10, 0, 16
delay 4
return
Move_ZAP_CANNON:: @ 81D0ED0
loadspritegfx 10171
loadspritegfx 10011
playsewithpan SE_W086, 192
createsprite gUnknown_83E5FDC, ANIM_TARGET, 3, 10, 0, 0, 0, 30, 0
createsprite gUnknown_83E6008, ANIM_TARGET, 4, 10, 0, 16, 30, 0, 40, 0
createsprite gUnknown_83E6008, ANIM_TARGET, 4, 10, 0, 16, 30, 64, 40, 1
createsprite gUnknown_83E6008, ANIM_TARGET, 4, 10, 0, 16, 30, 128, 40, 0
createsprite gUnknown_83E6008, ANIM_TARGET, 4, 10, 0, 16, 30, 192, 40, 2
createsprite gUnknown_83E6008, ANIM_TARGET, 4, 10, 0, 8, 30, 32, 40, 0
createsprite gUnknown_83E6008, ANIM_TARGET, 4, 10, 0, 8, 30, 96, 40, 1
createsprite gUnknown_83E6008, ANIM_TARGET, 4, 10, 0, 8, 30, 160, 40, 0
createsprite gUnknown_83E6008, ANIM_TARGET, 4, 10, 0, 8, 30, 224, 40, 2
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 5, 1
delay 15
waitplaysewithpan SE_W085B, 63, 19
call gUnknown_81D58D4
waitforvisualfinish
end
Move_STEEL_WING:: @ 81D0FB5
loadspritegfx 10009
loadspritegfx 10135
loopsewithpan SE_W231, 192, 28, 2
createvisualtask AnimTask_MetallicShine, 5, 0, 0, 0
waitforvisualfinish
monbg 3
monbgprio_28 1
setalpha 12, 8
loopsewithpan SE_W017, 192, 20, 2
createvisualtask AnimTask_TranslateMonElliptical, 2, 0, 12, 4, 1, 4
createvisualtask sub_80B194C, 5, 1, 70
createsprite gUnknown_83E6B1C, ANIM_ATTACKER, 2, -25, 0, 0, 0, 20
createsprite gUnknown_83E6B1C, ANIM_ATTACKER, 2, 25, 0, 0, 0, 20
delay 24
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 9
delay 17
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 16, 0, 1, 1
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -16, 0, 1, 1
playsewithpan SE_W013, 63
waitforvisualfinish
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 11
waitforvisualfinish
clearmonbg 3
blendoff
end
Move_IRON_TAIL:: @ 81D1064
loadspritegfx 10135
loopsewithpan SE_W231, 192, 28, 2
createvisualtask AnimTask_MetallicShine, 5, 1, 0, 0
waitforvisualfinish
monbg 1
setalpha 12, 8
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4
delay 6
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1
playsewithpan SE_W233B, 63
waitforvisualfinish
createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, 0, 1
clearmonbg 1
blendoff
waitforvisualfinish
end
Move_POISON_TAIL:: @ 81D10C2
loadspritegfx 10135
loadspritegfx 10150
loopsewithpan SE_W231, 192, 28, 2
createvisualtask AnimTask_MetallicShine, 5, 1, 1, 23768
waitforvisualfinish
monbg 1
setalpha 12, 8
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4
delay 6
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1
playsewithpan SE_W233B, 63
waitforvisualfinish
createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, 0, 1
clearmonbg 1
blendoff
call gUnknown_81D575B
waitforvisualfinish
end
Move_METAL_CLAW:: @ 81D1128
loadspritegfx 10039
loopsewithpan SE_W231, 192, 28, 2
createvisualtask AnimTask_MetallicShine, 5, 0, 0, 0
waitforvisualfinish
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4
delay 2
playsewithpan SE_W013, 63
createsprite gUnknown_83E79E8, ANIM_TARGET, 2, -10, -10, 0
createsprite gUnknown_83E79E8, ANIM_TARGET, 2, -10, 10, 0
createsprite gUnknown_83E7B88, ANIM_ATTACKER, 2, -4, 1, 10, 3, 1
delay 8
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4
delay 2
playsewithpan SE_W013, 63
createsprite gUnknown_83E79E8, ANIM_TARGET, 2, 10, -10, 1
createsprite gUnknown_83E79E8, ANIM_TARGET, 2, 10, 10, 1
createsprite gUnknown_83E7B88, ANIM_ATTACKER, 2, -4, 1, 10, 3, 1
waitforvisualfinish
end
Move_NIGHT_SHADE:: @ 81D11BB
monbg 0
monbgprio_28 0
playsewithpan SE_W060, 192
fadetobg 2
waitbgfadein
delay 10
playsewithpan SE_W043, 192
createvisualtask sub_80B54E8, 5, 85
delay 70
createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 12, 1
createvisualtask sub_80B9BDC, 2, 4, 0, 2, 0, 13, 0
waitforvisualfinish
clearmonbg 0
delay 1
restorebg
waitbgfadein
end
Move_EGG_BOMB:: @ 81D1203
loadspritegfx 10198
loadspritegfx 10175
playsewithpan SE_W039, 192
createsprite gEggThrowSpriteTemplate, ANIM_TARGET, 2, 10, 0, 0, 0, 25, -32
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 16, 1
createsprite gExplosionSpriteTemplate, ANIM_TARGET, 4, 6, 5, 1, 0
playsewithpan SE_W120, 63
delay 3
createsprite gExplosionSpriteTemplate, ANIM_TARGET, 4, -16, -15, 1, 0
playsewithpan SE_W120, 63
delay 3
createsprite gExplosionSpriteTemplate, ANIM_TARGET, 4, 16, -5, 1, 0
playsewithpan SE_W120, 63
delay 3
createsprite gExplosionSpriteTemplate, ANIM_TARGET, 4, -12, 18, 1, 0
playsewithpan SE_W120, 63
delay 3
createsprite gExplosionSpriteTemplate, ANIM_TARGET, 4, 0, 5, 1, 0
playsewithpan SE_W120, 63
delay 3
waitforvisualfinish
end
Move_SHADOW_BALL:: @ 81D129D
loadspritegfx 10176
fadetobg 2
waitbgfadein
delay 15
createsoundtask mas_80DCF38, 161, -64, 63, 5, 5, 0, 5
createsprite gShadowBallSpriteTemplate, ANIM_TARGET, 2, 16, 16, 8
waitforvisualfinish
playsewithpan SE_W028, 63
createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 8, 1
waitforvisualfinish
restorebg
waitbgfadein
end
Move_LICK:: @ 81D12E0
loadspritegfx 10177
delay 15
playsewithpan SE_W122, 63
createsprite gUnknown_83E763C, ANIM_TARGET, 2, 0, 0
createvisualtask AnimTask_ShakeMon2, 2, 1, 1, 0, 16, 1
waitforvisualfinish
end
Move_FOCUS_ENERGY:: @ 81D1307
loadspritegfx 10184
playsewithpan SE_W082, 192
call gUnknown_81CB267
delay 8
createvisualtask sub_80B9BDC, 2, 2, 2, 2, 0, 11, 32767
createvisualtask AnimTask_ShakeMon2, 2, 0, 1, 0, 32, 1
call gUnknown_81CB267
delay 8
call gUnknown_81CB267
waitforvisualfinish
end
Move_BIDE:: @ 81D1347
choosetwoturnanim gUnknown_81D1351, gUnknown_81D137D
end
gUnknown_81D1351:: @ 81D1351
loopsewithpan SE_W036, 192, 9, 2
createvisualtask sub_80B9BDC, 2, 2, 2, 2, 0, 11, 31
createvisualtask AnimTask_ShakeMon2, 2, 0, 1, 0, 32, 1
waitforvisualfinish
end
gUnknown_81D137D:: @ 81D137D
loadspritegfx 10135
monbg 3
setalpha 12, 8
loopsewithpan SE_W036, 192, 9, 2
createvisualtask sub_80BA7F8, 10, 2, 2, 0, 11, 31
createvisualtask AnimTask_ShakeMon2, 2, 0, 1, 0, 32, 1
waitforvisualfinish
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 4
waitforvisualfinish
createvisualtask AnimTask_ShakeMonInPlace, 2, 0, 2, 0, 12, 1
createvisualtask AnimTask_ShakeMon2, 2, 1, 3, 0, 16, 1
playsewithpan SE_W004, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, 18, -8, 1, 1
delay 5
playsewithpan SE_W004, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, -18, 8, 1, 1
delay 5
playsewithpan SE_W004, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, -8, -5, 1, 1
waitforvisualfinish
delay 5
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 7
waitforvisualfinish
createvisualtask sub_80BA7F8, 10, 2, 2, 11, 0, 31
waitforvisualfinish
clearmonbg 3
blendoff
end
Move_STRING_SHOT:: @ 81D1446
loadspritegfx 10179
loadspritegfx 10180
monbg 3
delay 0
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 5, 1, 2, 0, 9, 0
waitforvisualfinish
loopsewithpan SE_W081, 192, 9, 6
call gUnknown_81D1504
call gUnknown_81D1504
call gUnknown_81D1504
call gUnknown_81D1504
call gUnknown_81D1504
call gUnknown_81D1504
call gUnknown_81D1504
call gUnknown_81D1504
call gUnknown_81D1504
call gUnknown_81D1504
call gUnknown_81D1504
call gUnknown_81D1504
call gUnknown_81D1504
call gUnknown_81D1504
call gUnknown_81D1504
call gUnknown_81D1504
call gUnknown_81D1504
call gUnknown_81D1504
waitforvisualfinish
playsewithpan SE_W081B, 63
createsprite gUnknown_83E72A8, ANIM_TARGET, 2, 0, 10
delay 4
createsprite gUnknown_83E72A8, ANIM_TARGET, 2, 0, -2
delay 4
createsprite gUnknown_83E72A8, ANIM_TARGET, 2, 0, 22
waitforvisualfinish
clearmonbg 3
delay 1
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 5, 1, 2, 9, 0, 0
end
gUnknown_81D1504:: @ 81D1504
createsprite gWebThreadSpriteTemplate, ANIM_TARGET, 2, 20, 0, 512, 20, 1
delay 1
return
Move_SPIDER_WEB:: @ 81D1518
loadspritegfx 10181
loadspritegfx 10180
monbg 3
delay 0
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 5, 1, 2, 0, 9, 0
waitforvisualfinish
monbgprio_28 1
loopsewithpan SE_W081, 192, 9, 6
call gUnknown_81D15A5
call gUnknown_81D15A5
call gUnknown_81D15A5
call gUnknown_81D15A5
call gUnknown_81D15A5
call gUnknown_81D15A5
call gUnknown_81D15A5
call gUnknown_81D15A5
call gUnknown_81D15A5
call gUnknown_81D15A5
call gUnknown_81D15A5
call gUnknown_81D15A5
call gUnknown_81D15A5
call gUnknown_81D15A5
waitforvisualfinish
playsewithpan SE_W081B, 63
createsprite gSpiderWebSpriteTemplate, ANIM_ATTACKER, 2,
waitforvisualfinish
clearmonbg 3
delay 1
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 5, 1, 2, 9, 0, 0
end
gUnknown_81D15A5:: @ 81D15A5
createsprite gWebThreadSpriteTemplate, ANIM_TARGET, 2, 20, 0, 512, 20, 0
delay 1
return
Move_RAZOR_WIND:: @ 81D15B9
choosetwoturnanim gUnknown_81D15C4, gUnknown_81D1614
gUnknown_81D15C2:: @ 81D15C2
waitforvisualfinish
end
gUnknown_81D15C4:: @ 81D15C4
loadspritegfx 10009
playsewithpan SE_W016, 192
createsprite gRazorWindTornadoSpriteTemplate, ANIM_ATTACKER, 2, 32, 0, 16, 16, 0, 7, 40
createsprite gRazorWindTornadoSpriteTemplate, ANIM_ATTACKER, 2, 32, 0, 16, 16, 85, 7, 40
createsprite gRazorWindTornadoSpriteTemplate, ANIM_ATTACKER, 2, 32, 0, 16, 16, 170, 7, 40
waitforvisualfinish
playsewithpan SE_W016B, 192
goto gUnknown_81D15C2
gUnknown_81D1614:: @ 81D1614
loadspritegfx 10154
loadspritegfx 10135
monbg 1
setalpha 12, 8
playsewithpan SE_W013B, 192
createsprite gUnknown_83E6B4C, ANIM_ATTACKER, 2, 14, 8, 0, 0, 22, 2, 1
delay 2
playsewithpan SE_W013B, 192
createsprite gUnknown_83E6B4C, ANIM_ATTACKER, 2, 14, -8, 16, 14, 22, 1, 1
delay 2
playsewithpan SE_W013B, 192
createsprite gUnknown_83E6B4C, ANIM_ATTACKER, 2, 14, 12, -16, -14, 22, 0, 1
delay 17
playsewithpan SE_W013, 63
createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 10, 1
createvisualtask AnimTask_ShakeMon2, 2, 3, 2, 0, 10, 1
waitforvisualfinish
clearmonbg 1
blendoff
goto gUnknown_81D15C2
Move_DISABLE:: @ 81D169F
loadspritegfx 10071
monbg 1
monbgprio_28 1
setalpha 8, 8
playsewithpan SE_W197, 192
createsprite gSpriteTemplate_83BF480, ANIM_ATTACKER, 13, 24, -16
waitforvisualfinish
createvisualtask AnimTask_GrowAndGreyscale, 5,
loopsewithpan SE_W020, 63, 15, 4
waitforvisualfinish
delay 1
clearmonbg 1
blendoff
end
Move_RECOVER:: @ 81D16CD
loadspritegfx 10147
loadspritegfx 10031
monbg 2
setalpha 12, 8
loopsewithpan SE_W025, 192, 13, 3
createvisualtask sub_80B9BDC, 2, 2, 0, 6, 0, 11, 12287
call gUnknown_81D170D
call gUnknown_81D170D
call gUnknown_81D170D
waitforvisualfinish
clearmonbg 2
blendoff
delay 1
call gUnknown_81D56C9
waitforvisualfinish
end
gUnknown_81D170D:: @ 81D170D
createsprite gPowerAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, 40, -10, 13
delay 3
createsprite gPowerAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, -35, -10, 13
delay 3
createsprite gPowerAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, 15, -40, 13
delay 3
createsprite gPowerAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, -10, -32, 13
delay 3
createsprite gPowerAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, 25, -20, 13
delay 3
createsprite gPowerAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, -40, -20, 13
delay 3
createsprite gPowerAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, 5, -40, 13
delay 3
return
Move_MIMIC:: @ 81D1777
loadspritegfx 10147
monbg_22 3
setalpha 11, 5
panse_1B SE_W107, 63, 192, 253, 0
createvisualtask sub_80A2F0C, 5, 128, 24
delay 15
createsprite gMimicOrbSpriteTemplate, ANIM_TARGET, 2, -12, 24
delay 10
setarg 7, 65535
waitforvisualfinish
playsewithpan SE_W036, 192
createvisualtask sub_80B9BDC, 2, 2, 0, 2, 0, 11, 32767
waitforvisualfinish
clearmonbg_23 3
blendoff
end
Move_CONSTRICT:: @ 81D17C1
loadspritegfx 10186
loopsewithpan SE_W010, 63, 6, 4
createsprite gConstrictBindingSpriteTemplate, ANIM_TARGET, 4, 0, 16, 0, 2
delay 7
createsprite gConstrictBindingSpriteTemplate, ANIM_TARGET, 3, 0, 0, 0, 2
createsprite gConstrictBindingSpriteTemplate, ANIM_TARGET, 2, 0, 8, 1, 2
delay 7
createsprite gConstrictBindingSpriteTemplate, ANIM_TARGET, 3, 0, -8, 1, 2
delay 8
createvisualtask AnimTask_ShakeMon2, 2, 1, 3, 0, 6, 1
delay 20
playsewithpan SE_W020, 63
setarg 7, 65535
waitforvisualfinish
end
Move_CURSE:: @ 81D1829
choosetwoturnanim gUnknown_81D1832, gUnknown_81D18AF
gUnknown_81D1832:: @ 81D1832
loadspritegfx 10199
loadspritegfx 10200
monbg 2
createvisualtask sub_80B63B4, 5,
waitforvisualfinish
delay 20
createsprite gUnknown_83E7680, ANIM_ATTACKER, 2,
delay 60
call gUnknown_81D1899
delay 41
call gUnknown_81D1899
delay 41
call gUnknown_81D1899
waitforvisualfinish
clearmonbg 2
delay 1
monbg 3
playsewithpan SE_W171, 63
createsprite gUnknown_83E7698, ANIM_TARGET, 2,
createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 14, 1
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 16, 0, 0
waitforvisualfinish
clearmonbg 3
end
gUnknown_81D1899:: @ 81D1899
createvisualtask AnimTask_ShakeMon2, 2, 0, 4, 0, 10, 0
playsewithpan SE_W020, 192
return
gUnknown_81D18AF:: @ 81D18AF
createvisualtask AnimTask_SwayMon, 5, 0, 10, 1536, 3, 0
waitforvisualfinish
delay 10
call gUnknown_81D18CA
waitforvisualfinish
end
gUnknown_81D18CA:: @ 81D18CA
playsewithpan SE_W082, 192
createvisualtask sub_80BACEC, 5,
createvisualtask sub_80B9BDC, 5, 2, 4, 2, 0, 10, 31
return
Move_SOFT_BOILED:: @ 81D18E9
loadspritegfx 10202
loadspritegfx 10203
loadspritegfx 10031
monbg 2
playsewithpan SE_W039, 192
createvisualtask AnimTask_ShakeMon, 2, 0, 0, 2, 6, 1
createsprite gSoftBoiledEggSpriteTemplate, ANIM_ATTACKER, 4, 0, 16, 0
createsprite gSoftBoiledEggSpriteTemplate, ANIM_ATTACKER, 4, 0, 16, 1
delay 120
delay 7
playsewithpan SE_W030, 192
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 10, 0, 31500
createsprite gThinRingExpandingSpriteTemplate, ANIM_ATTACKER, 3, 31, 16, 0, 1
delay 8
createsprite gThinRingExpandingSpriteTemplate, ANIM_ATTACKER, 3, 31, 16, 0, 1
delay 60
setarg 7, 65535
waitforvisualfinish
clearmonbg 2
call gUnknown_81D5712
end
Move_HEAL_BELL:: @ 81D196B
loadspritegfx 10205
loadspritegfx 10206
loadspritegfx 10203
createvisualtask sub_80BA7F8, 10, 10, 0, 0, 10, 32767
waitforvisualfinish
createvisualtask sub_80A96B4, 5,
createsprite gBellSpriteTemplate, ANIM_ATTACKER, 2, 0, -24, 0, 1
delay 12
createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, 48, -18, 35, 0, 0
createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, -48, 20, 30, 1, 1
createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, -38, -29, 30, 2, 2
createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, 36, 18, 30, 3, 3
call gUnknown_81D1B2F
delay 33
createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, 19, 26, 35, 4, 4
createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, -34, -12, 30, 5, 5
createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, 41, -20, 34, 6, 2
createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, -15, 26, 32, 7, 0
call gUnknown_81D1B2F
delay 33
createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, -48, 18, 31, 0, 2
createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, 48, -20, 30, 2, 5
createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, 38, 29, 33, 4, 3
createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, -36, -18, 30, 6, 1
call gUnknown_81D1B2F
waitforvisualfinish
createvisualtask sub_80A9760, 5,
waitforvisualfinish
unloadspritegfx 10205
unloadspritegfx 10206
unloadspritegfx 10203
loadspritegfx 10049
playsewithpan SE_W234, 192
createsprite gSparklingStarsSpriteTemplate, ANIM_ATTACKER, 16, -15, 0, 0, 0, 32, 60, 1
delay 8
createsprite gSparklingStarsSpriteTemplate, ANIM_ATTACKER, 16, 12, -5, 0, 0, 32, 60, 1
waitforvisualfinish
unloadspritegfx 10049
loadspritegfx 10203
playsewithpan SE_REAPOKE, 192
createvisualtask sub_80BA83C, 10, 4, 3, 10, 0, 31500
createvisualtask sub_80BA7F8, 10, 10, 3, 10, 0, 32767
createsprite gBlendThinRingExpandingSpriteTemplate, ANIM_ATTACKER, 16, 0, 0, 0, 1
end
gUnknown_81D1B2F:: @ 81D1B2F
createvisualtask sub_80BA83C, 10, 4, 3, 8, 0, 31500
createvisualtask sub_80BA7F8, 10, 10, 3, 2, 10, 32767
createsprite gThinRingExpandingSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, 0, 1
playsewithpan SE_W215, 192
return
Move_FAKE_OUT:: @ 81D1B65
playsewithpan SE_W260, 0
createvisualtask AnimTask_FakeOut, 5,
waitforvisualfinish
playsewithpan SE_W166, 63
createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 5, 1
createvisualtask sub_80A9A20, 3,
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 16, 0, 32767
end
Move_SCARY_FACE:: @ 81D1BA0
loadspritegfx 10218
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 27, 3, 0, 16, 0
playsewithpan SE_W060, 192
waitforvisualfinish
delay 10
playsewithpan SE_W043, 192
createvisualtask AnimTask_ScaryFace, 5,
delay 13
createsprite gEyeSparkleSpriteTemplate, ANIM_ATTACKER, 0, -16, -8
createsprite gEyeSparkleSpriteTemplate, ANIM_ATTACKER, 0, 16, -8
waitforvisualfinish
createvisualtask sub_80ADAD8, 3, 20, 1, 0
playsewithpan SE_W081B, 63
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 27, 3, 16, 0, 0
waitforvisualfinish
end
Move_SWEET_KISS:: @ 81D1C03
loadspritegfx 10216
loadspritegfx 10220
createsprite gAngelSpriteTemplate, ANIM_TARGET, 2, 16, -48
playsewithpan SE_W215, 63
delay 23
playsewithpan SE_W215, 63
delay 23
playsewithpan SE_W215, 63
waitforvisualfinish
createsprite gRedHeartBurstSpriteTemplate, ANIM_TARGET, 3, 160, -30
playsewithpan SE_W213, 63
createsprite gRedHeartBurstSpriteTemplate, ANIM_TARGET, 3, -256, -42
createsprite gRedHeartBurstSpriteTemplate, ANIM_TARGET, 3, 128, -14
createsprite gRedHeartBurstSpriteTemplate, ANIM_TARGET, 3, 416, -38
createsprite gRedHeartBurstSpriteTemplate, ANIM_TARGET, 3, -128, -22
createsprite gRedHeartBurstSpriteTemplate, ANIM_TARGET, 3, -384, -31
end
Move_LOVELY_KISS:: @ 81D1C6C
loadspritegfx 10219
loadspritegfx 10221
createsprite gDevilSpriteTemplate, ANIM_TARGET, 2, 0, -24
playsewithpan SE_W060B, 63
waitforvisualfinish
playsewithpan SE_W213, 63
createsprite gPinkHeartSpriteTemplate, ANIM_TARGET, 3, -256, -42
createsprite gPinkHeartSpriteTemplate, ANIM_TARGET, 3, 128, -14
createsprite gPinkHeartSpriteTemplate, ANIM_TARGET, 3, 416, -38
createsprite gPinkHeartSpriteTemplate, ANIM_TARGET, 3, -128, -22
end
Move_FURY_SWIPES:: @ 81D1CB3
loadspritegfx 10222
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 5, 5
delay 4
playsewithpan SE_W010, 63
createsprite gFurySwipesSpriteTemplate, ANIM_TARGET, 2, 16, 0, 1
createvisualtask AnimTask_ShakeMon2, 2, 1, 3, 0, 5, 1
delay 10
createsprite gHorizontalLungeSpriteTemplate, ANIM_TARGET, 2, 5, 5
delay 4
playsewithpan SE_W010, 63
createsprite gFurySwipesSpriteTemplate, ANIM_TARGET, 2, -16, 0, 0
createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 7, 1
end
Move_INGRAIN:: @ 81D1D17
loadspritegfx 10223
loadspritegfx 10147
createsprite gIngrainRootSpriteTemplate, ANIM_ATTACKER, 2, 16, 26, -1, 2, 150
playsewithpan SE_W010, 192
delay 10
createsprite gIngrainRootSpriteTemplate, ANIM_ATTACKER, 2, -32, 20, 1, 1, 140
playsewithpan SE_W010, 192
delay 10
createsprite gIngrainRootSpriteTemplate, ANIM_ATTACKER, 2, 32, 22, 1, 0, 130
playsewithpan SE_W010, 192
delay 10
createsprite gIngrainRootSpriteTemplate, ANIM_ATTACKER, 2, -16, 25, -1, 3, 120
playsewithpan SE_W010, 192
delay 40
createsprite gIngrainOrbSpriteTemplate, ANIM_ATTACKER, 3, 32, 26, -1, 3, 30
delay 5
playsewithpan SE_W145C, 192
delay 5
createsprite gIngrainOrbSpriteTemplate, ANIM_ATTACKER, 3, -48, 20, 1, 2, 30
playsewithpan SE_W145C, 192
delay 5
playsewithpan SE_W145C, 192
delay 5
createsprite gIngrainOrbSpriteTemplate, ANIM_ATTACKER, 3, 48, 26, -2, 3, 18
playsewithpan SE_W145C, 192
delay 10
waitforvisualfinish
end
Move_PRESENT:: @ 81D1DC8
loadspritegfx 10224
createvisualtask AnimTask_IsHealingMove, 2,
createsprite gPresentSpriteTemplate, ANIM_TARGET, 2, 0, -5, 10, 2, -1
playsewithpan SE_W039, 192
delay 14
playsewithpan SE_W145B, 192
delay 14
playsewithpan SE_W145B, 0
delay 20
playsewithpan SE_W145B, 63
waitforvisualfinish
jumpargeq 7, 0, gUnknown_81D1E0B
jumpargeq 7, 1, gUnknown_81D1E76
end
gUnknown_81D1E0B:: @ 81D1E0B
loadspritegfx 10198
playsewithpan SE_W120, 63
createsprite gExplosionSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1
delay 6
playsewithpan SE_W120, 63
createsprite gExplosionSpriteTemplate, ANIM_TARGET, 3, 24, -24, 1, 1
delay 6
playsewithpan SE_W120, 63
createsprite gExplosionSpriteTemplate, ANIM_TARGET, 3, -16, 16, 1, 1
delay 6
playsewithpan SE_W120, 63
createsprite gExplosionSpriteTemplate, ANIM_TARGET, 3, -24, -12, 1, 1
delay 6
playsewithpan SE_W120, 63
createsprite gExplosionSpriteTemplate, ANIM_TARGET, 3, 16, 16, 1, 1
end
gUnknown_81D1E76:: @ 81D1E76
loadspritegfx 10195
loadspritegfx 10031
playsewithpan SE_W234, 63
createsprite gPresentHealParticleSpriteTemplate, ANIM_TARGET, 4, -16, 32, -3, 1
delay 3
createsprite gPresentHealParticleSpriteTemplate, ANIM_TARGET, 4, 16, 32, -3, -1
delay 3
createsprite gPresentHealParticleSpriteTemplate, ANIM_TARGET, 4, 32, 32, -3, 1
delay 3
createsprite gPresentHealParticleSpriteTemplate, ANIM_TARGET, 4, -32, 32, -3, 1
delay 3
createsprite gPresentHealParticleSpriteTemplate, ANIM_TARGET, 4, 0, 32, -3, 1
delay 3
createsprite gPresentHealParticleSpriteTemplate, ANIM_TARGET, 4, -8, 32, -3, 1
delay 3
createsprite gPresentHealParticleSpriteTemplate, ANIM_TARGET, 4, -8, 32, -3, 1
delay 3
createsprite gPresentHealParticleSpriteTemplate, ANIM_TARGET, 4, 24, 32, -3, 1
delay 3
createsprite gPresentHealParticleSpriteTemplate, ANIM_TARGET, 4, -24, 32, -3, 1
waitforvisualfinish
waitsound
call gUnknown_81D5712
end
Move_BATON_PASS:: @ 81D1F1F
loadspritegfx 10226
playsewithpan SE_W226, 192
createvisualtask sub_80B9BDC, 2, 31, 1, 2, 0, 11, 31455
createsprite gBatonPassPokeballSpriteTemplate, ANIM_ATTACKER, 2,
end
Move_PERISH_SONG:: @ 81D1F41
loadspritegfx 10206
createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 0
createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 1, 1, 16
createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 2, 1, 32
createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 3, 2, 48
createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 4, 2, 64
createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 5, 0, 80
createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 6, 0, 96
createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 7, 1, 112
createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 8, 2, 128
createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 9, 0, 144
createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 10, 2, 160
createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 11, 0, 176
createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 12, 1, 192
createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 13, 3, 208
createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 14, 3, 224
createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 15, 0, 240
createsprite gPerishSongMusicNote2SpriteTemplate, ANIM_ATTACKER, 4, 15, 0, 0
delay 20
panse_1B SE_W195, 192, 63, 2, 0
delay 80
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 0, 16, 0
createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, 4, 0
createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, 5, 0
createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, 6, 0
createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, 7, 0
delay 100
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 16, 0, 0
createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, 4, 1
createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, 5, 1
createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, 6, 1
createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, 7, 1
waitforvisualfinish
end
Move_SLEEP_TALK:: @ 81D20AA
loadspritegfx 10228
createvisualtask AnimTask_SwayMon, 5, 0, 4, 4096, 2, 0
delay 20
createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -1
playsewithpan SE_W173, 192
delay 6
createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -1
delay 6
createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -1
delay 20
createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -5
playsewithpan SE_W173, 192
delay 6
createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -5
delay 6
createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -5
delay 20
createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -3
playsewithpan SE_W173, 192
delay 6
createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -3
delay 6
createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -3
waitforvisualfinish
end
Move_HYPER_FANG:: @ 81D2165
loadspritegfx 10192
playsewithpan SE_W044, 63
delay 1
delay 2
createvisualtask AnimTask_IsContest, 2,
jumpargeq 7, 1, gUnknown_81D21C5
createvisualtask AnimTask_IsTargetPlayerSide, 2,
jumpargeq 7, 0, gUnknown_81D21B7
goto gUnknown_81D21BE
gUnknown_81D2193:: @ 81D2193
waitbgfadeout
createsprite gFangSpriteTemplate, ANIM_TARGET, 2,
waitbgfadein
createvisualtask AnimTask_ShakeMon, 3, 1, 0, 10, 10, 1
playsewithpan SE_W043, 63
delay 20
restorebg
waitbgfadein
waitforvisualfinish
end
gUnknown_81D21B7:: @ 81D21B7
fadetobg 4
goto gUnknown_81D2193
gUnknown_81D21BE:: @ 81D21BE
fadetobg 5
goto gUnknown_81D2193
gUnknown_81D21C5:: @ 81D21C5
fadetobg 6
goto gUnknown_81D2193
Move_TRI_ATTACK:: @ 81D21CC
loadspritegfx 10230
createsprite gTriAttackTriangleSpriteTemplate, ANIM_TARGET, 2, 16, 0
playsewithpan SE_W161, 192
delay 20
playsewithpan SE_W161, 192
delay 20
createsoundtask mas_80DCF38, 213, -64, 63, 5, 6, 0, 7
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 16, 0
delay 16
loadspritegfx 10033
createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, -1, 0
playsewithpan SE_W172B, 63
createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, 0, 1
delay 1
createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, -1, -1
delay 1
createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, 2, 1
delay 1
createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, 1, -1
delay 1
createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, -1, 1
delay 1
createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, 1, -2
delay 1
createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, 3, 1
delay 2
createvisualtask sub_80ADAD8, 2, 20, 3, 1, 1
waitforvisualfinish
loadspritegfx 10037
createvisualtask sub_80BA0E8, 2, 257, 257, 257
playsewithpan SE_W161B, 63
createsprite gUnknown_83E5F38, ANIM_TARGET, 2, 0, -48
delay 1
createsprite gUnknown_83E5F38, ANIM_TARGET, 2, 0, -16
delay 1
createsprite gUnknown_83E5F38, ANIM_TARGET, 2, 0, 16
delay 20
createvisualtask sub_80ADAD8, 2, 20, 3, 1, 0
delay 2
createvisualtask sub_80BA0E8, 2, 257, 257, 257
waitforvisualfinish
loadspritegfx 10141
call gUnknown_81D540A
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 16, 0, 0
waitforvisualfinish
end
Move_WILL_O_WISP:: @ 81D2340
loadspritegfx 10232
loadspritegfx 10231
monbg 3
monbgprio_2A 1
playsewithpan SE_W052, 192
waitplaysewithpan SE_W052, 192, 10
createvisualtask sub_80DD444, 2, -64, -64, 1, 0
createsprite gUnknown_83E5EB4, ANIM_ATTACKER, 2, 0, 0, 0
delay 3
createsprite gUnknown_83E5EB4, ANIM_ATTACKER, 3, 0, 0, 1
delay 3
createsprite gUnknown_83E5EB4, ANIM_ATTACKER, 4, 0, 0, 2
delay 3
createsprite gUnknown_83E5EB4, ANIM_ATTACKER, 4, 0, 0, 3
delay 40
createvisualtask sub_80DD444, 2, -64, 63, 2, 0
waitforvisualfinish
monbgprio_29
playsewithpan SE_W172B, 63
createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 13, 1
createsprite gUnknown_83E5EE4, ANIM_ATTACKER, 2, 0
createsprite gUnknown_83E5EE4, ANIM_ATTACKER, 2, 42
createsprite gUnknown_83E5EE4, ANIM_ATTACKER, 2, 84
createsprite gUnknown_83E5EE4, ANIM_ATTACKER, 2, 126
createsprite gUnknown_83E5EE4, ANIM_ATTACKER, 2, 168
createsprite gUnknown_83E5EE4, ANIM_ATTACKER, 2, 210
waitforvisualfinish
clearmonbg 3
end
Move_ENCORE:: @ 81D23FE
loadspritegfx 10227
loadspritegfx 10247
createvisualtask AnimTask_CreateSpotlight, 2,
createvisualtask sub_80BAB38, 2, 248, 3, 0, 10, 0
waitforvisualfinish
createsprite gSpotlightSpriteTemplate, ANIM_TARGET, 2, 0, -8
createsprite gClappingHandSpriteTemplate, ANIM_ATTACKER, 2, -2, 0, 0, 0, 9
createsprite gClappingHandSpriteTemplate, ANIM_ATTACKER, 2, 2, 0, 1, 0, 9
createsprite gClappingHand2SpriteTemplate, ANIM_ATTACKER, 3, -2, 0, 0, 0, 9
createsprite gClappingHand2SpriteTemplate, ANIM_ATTACKER, 3, 2, 0, 1, 0, 9
delay 16
createvisualtask sub_80DD410, 5, 216, 63
createvisualtask AnimTask_SwayMon, 5, 1, 8, 1536, 5, 1
waitforvisualfinish
createvisualtask sub_80BAB38, 2, 248, 3, 10, 0, 1
waitforvisualfinish
createvisualtask AnimTask_RemoveSpotlight, 2,
end
Move_TRICK:: @ 81D24A5
loadspritegfx 10224
loadspritegfx 10207
createsprite gTrickBagSpriteTemplate, ANIM_ATTACKER, 2, -40, 80
createsprite gTrickBagSpriteTemplate, ANIM_ATTACKER, 2, -40, 208
delay 16
playsewithpan SE_W166, 0
createvisualtask sub_80A9A20, 3,
createvisualtask sub_80A9AB0, 3,
delay 30
playsewithpan SE_W104, 0
delay 24
playsewithpan SE_W104, 0
delay 16
playsewithpan SE_W104, 0
delay 16
playsewithpan SE_W104, 0
delay 16
playsewithpan SE_W104, 0
delay 16
playsewithpan SE_W104, 0
delay 16
playsewithpan SE_W213, 0
createvisualtask AnimTask_ShakeMon, 3, 0, 5, 0, 7, 2
createvisualtask AnimTask_ShakeMon, 3, 1, 5, 0, 7, 2
waitforvisualfinish
end
Move_WISH:: @ 81D2523
loadspritegfx 10233
loadspritegfx 10049
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 0, 10, 0
waitforvisualfinish
panse_27 SE_W115, 63, 192, 253, 0
createsprite gWishStarSpriteTemplate, ANIM_ATTACKER, 40,
waitforvisualfinish
delay 60
loopsewithpan SE_W215, 192, 16, 3
call gUnknown_81D569E
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 10, 0, 0
waitforvisualfinish
end
Move_STOCKPILE:: @ 81D256B
loadspritegfx 10235
playsewithpan SE_W025, 192
createvisualtask sub_80B9BDC, 2, 2, 8, 1, 0, 12, 32767
createvisualtask AnimTask_StockpileDeformMon, 5,
call gUnknown_81D25A9
call gUnknown_81D25A9
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 0, 12, 0, 32767
end
gUnknown_81D25A9:: @ 81D25A9
createsprite gStockpileAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, 55, 55, 13
delay 1
createsprite gStockpileAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, -55, -55, 13
delay 1
createsprite gStockpileAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, 0, 55, 13
delay 1
createsprite gStockpileAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, 0, -55, 13
delay 1
createsprite gStockpileAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, 55, -34, 13
delay 1
createsprite gStockpileAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, 55, 34, 13
delay 1
createsprite gStockpileAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, -55, -34, 13
delay 1
createsprite gStockpileAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, -55, 34, 13
delay 1
return
Move_SPIT_UP:: @ 81D2622
loadspritegfx 10237
loadspritegfx 10135
playsewithpan SE_W036, 192
createvisualtask AnimTask_SpitUpDeformMon, 5,
createvisualtask AnimTask_ShakeMon2, 2, 0, 1, 0, 8, 2
delay 45
playsewithpan SE_W255, 192
delay 3
createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 0, 12
createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 32, 12
createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 64, 12
createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 96, 12
createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 128, 12
createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 160, 12
createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 192, 12
createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 224, 12
delay 5
jumpifmoveturn 2, gUnknown_81D26EF
jumpifmoveturn 3, gUnknown_81D2718
gUnknown_81D26B2:: @ 81D26B2
delay 5
createvisualtask sub_8099BD4, 2, 0, 1, 8, 1, 0
playsewithpan SE_W003, 63
createsprite gUnknown_83E7C98, ANIM_TARGET, 3, -12, 10, 1, 1
delay 5
playsewithpan SE_W003, 63
createsprite gUnknown_83E7C98, ANIM_TARGET, 3, 12, -10, 1, 1
waitforvisualfinish
end
gUnknown_81D26EF:: @ 81D26EF
createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 16
createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 80
createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 144
createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 208
goto gUnknown_81D26B2
gUnknown_81D2718:: @ 81D2718
createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 16
createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 48
createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 80
createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 112
createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 144
createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 176
createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 208
createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 240
goto gUnknown_81D26B2
Move_SWALLOW:: @ 81D2765
loadspritegfx 10236
loadspritegfx 10031
playsewithpan SE_W036, 192
createvisualtask AnimTask_SwallowDeformMon, 5,
createvisualtask AnimTask_ShakeMon2, 2, 0, 1, 0, 8, 2
delay 38
playsewithpan SE_W255, 192
createvisualtask AnimTask_ShakeMon2, 2, 0, 2, 0, 12, 1
call gUnknown_81D27B6
jumpifmoveturn 2, gUnknown_81D27F8
jumpifmoveturn 3, gUnknown_81D2802
gUnknown_81D27AF:: @ 81D27AF
waitforvisualfinish
call gUnknown_81D56C9
end
gUnknown_81D27B6:: @ 81D27B6
createsprite gSwallowBlueOrbSpriteTemplate, ANIM_ATTACKER, 2, 0, -8
delay 1
createsprite gSwallowBlueOrbSpriteTemplate, ANIM_ATTACKER, 2, -24, -8
delay 1
createsprite gSwallowBlueOrbSpriteTemplate, ANIM_ATTACKER, 2, 16, -8
delay 1
createsprite gSwallowBlueOrbSpriteTemplate, ANIM_ATTACKER, 2, -16, -8
delay 1
createsprite gSwallowBlueOrbSpriteTemplate, ANIM_ATTACKER, 2, 24, -8
delay 1
return
gUnknown_81D27F8:: @ 81D27F8
call gUnknown_81D27B6
goto gUnknown_81D27AF
gUnknown_81D2802:: @ 81D2802
call gUnknown_81D27B6
call gUnknown_81D27B6
goto gUnknown_81D27AF
Move_TRANSFORM:: @ 81D2811
monbg 0
playsewithpan SE_W100, 192
waitplaysewithpan SE_W107, 192, 48
createvisualtask AnimTask_TransformMon, 2, 0
waitforvisualfinish
clearmonbg 0
end
Move_MORNING_SUN:: @ 81D2829
loadspritegfx 10241
loadspritegfx 10031
createvisualtask AnimTask_MorningSunLightBeam, 5,
delay 8
createvisualtask sub_80BA7F8, 10, 1921, 8, 0, 12, 32767
delay 14
call gUnknown_81D28AF
call gUnknown_81D28AF
call gUnknown_81D28AF
call gUnknown_81D28AF
call gUnknown_81D28AF
call gUnknown_81D28AF
call gUnknown_81D28AF
call gUnknown_81D28AF
call gUnknown_81D28AF
call gUnknown_81D28AF
call gUnknown_81D28AF
call gUnknown_81D28AF
call gUnknown_81D28AF
call gUnknown_81D28AF
call gUnknown_81D28AF
createvisualtask sub_80BA7F8, 10, 1921, 3, 12, 0, 32767
waitforvisualfinish
waitsound
call gUnknown_81D56C9
end
gUnknown_81D28AF:: @ 81D28AF
createsprite gGreenStarSpriteTemplate, ANIM_ATTACKER, 2, 30, 640
delay 5
return
Move_SWEET_SCENT:: @ 81D28BD
loadspritegfx 10238
playsewithpan SE_W230, 192
createsprite gSweetScentPetalSpriteTemplate, ANIM_ATTACKER, 2, 100, 0, 100
delay 25
setpan 0
call gUnknown_81D2901
createsprite gSweetScentPetalSpriteTemplate, ANIM_ATTACKER, 2, 55, 0
setpan 63
createvisualtask sub_80B9BDC, 2, 20, 1, 5, 5, 13, 22207
call gUnknown_81D2901
waitforvisualfinish
end
gUnknown_81D2901:: @ 81D2901
createsprite gSweetScentPetalSpriteTemplate, ANIM_ATTACKER, 2, 70, 1, 64
delay 2
createsprite gSweetScentPetalSpriteTemplate, ANIM_ATTACKER, 2, 60, 0, 64
delay 5
createsprite gSweetScentPetalSpriteTemplate, ANIM_ATTACKER, 2, 80, 1, 64
delay 2
createsprite gSweetScentPetalSpriteTemplate, ANIM_ATTACKER, 2, 58, 0, 120
delay 2
createsprite gSweetScentPetalSpriteTemplate, ANIM_ATTACKER, 2, 100, 0, 120
delay 2
createsprite gSweetScentPetalSpriteTemplate, ANIM_ATTACKER, 2, 90, 0, 64
delay 2
createsprite gSweetScentPetalSpriteTemplate, ANIM_ATTACKER, 2, 48, 0, 64
delay 2
createsprite gSweetScentPetalSpriteTemplate, ANIM_ATTACKER, 2, 95, 1, 80
delay 2
createsprite gSweetScentPetalSpriteTemplate, ANIM_ATTACKER, 2, 100, 0, 120
delay 2
createsprite gSweetScentPetalSpriteTemplate, ANIM_ATTACKER, 2, 75, 1, 64
delay 2
createsprite gSweetScentPetalSpriteTemplate, ANIM_ATTACKER, 2, 85, 0, 120
delay 2
return
Move_HYPER_BEAM:: @ 81D29A7
loadspritegfx 10147
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 4, 0, 16, 0
waitforvisualfinish
delay 10
playsewithpan SE_W063, 192
createvisualtask AnimTask_ShakeMon2, 2, 0, 1, 0, 4, 1
waitforvisualfinish
delay 30
createsoundtask mas_80DCF38, 240, -64, 63, 1, 15, 0, 5
createvisualtask AnimTask_ShakeMon, 2, 0, 0, 4, 50, 1
createvisualtask sub_80B9F6C, 2, 10147, 1, 12, 31, 16, 0, 0
call gUnknown_81D2AD8
call gUnknown_81D2AD8
call gUnknown_81D2AD8
call gUnknown_81D2AD8
call gUnknown_81D2AD8
createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 50, 1
createvisualtask sub_80BA7F8, 10, 4, 2, 0, 11, 26425
call gUnknown_81D2AD8
call gUnknown_81D2AD8
call gUnknown_81D2AD8
call gUnknown_81D2AD8
call gUnknown_81D2AD8
call gUnknown_81D2AD8
call gUnknown_81D2AD8
call gUnknown_81D2AD8
call gUnknown_81D2AD8
call gUnknown_81D2AD8
call gUnknown_81D2AD8
call gUnknown_81D2AD8
call gUnknown_81D2AD8
call gUnknown_81D2AD8
call gUnknown_81D2AD8
call gUnknown_81D2AD8
call gUnknown_81D2AD8
call gUnknown_81D2AD8
call gUnknown_81D2AD8
call gUnknown_81D2AD8
call gUnknown_81D2AD8
createvisualtask sub_80BA7F8, 10, 4, 2, 11, 0, 26425
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 4, 16, 0, 0
end
gUnknown_81D2AD8:: @ 81D2AD8
createsprite gHyperBeamOrbSpriteTemplate, ANIM_TARGET, 2,
createsprite gHyperBeamOrbSpriteTemplate, ANIM_TARGET, 2,
delay 1
return
Move_FLATTER:: @ 81D2AE9
loadspritegfx 10227
loadspritegfx 10240
createvisualtask sub_80DD410, 5, 216, 63
createvisualtask AnimTask_CreateSpotlight, 2,
createvisualtask sub_80BAB38, 2, 248, 3, 0, 10, 0
waitforvisualfinish
createsprite gFlatterSpotlightSpriteTemplate, ANIM_TARGET, 2, 0, -8, 80
delay 0
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 5, 2, 1
delay 10
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 5, 2, 1
delay 0
createvisualtask sub_80DD3DC, 5, 222, -64
call gUnknown_81D2BD2
call gUnknown_81D2BD2
call gUnknown_81D2BD2
call gUnknown_81D2BD2
call gUnknown_81D2BD2
call gUnknown_81D2BD2
call gUnknown_81D2BD2
call gUnknown_81D2BD2
call gUnknown_81D2BD2
call gUnknown_81D2BD2
call gUnknown_81D2BD2
call gUnknown_81D2BD2
call gUnknown_81D2BD2
call gUnknown_81D2BD2
call gUnknown_81D2BD2
call gUnknown_81D2BD2
call gUnknown_81D2BD2
call gUnknown_81D2BD2
call gUnknown_81D2BD2
delay 5
createvisualtask sub_80DD3DC, 5, 222, 63
waitforvisualfinish
createvisualtask sub_80BAB38, 2, 248, 3, 10, 0, 1
waitforvisualfinish
createvisualtask AnimTask_RemoveSpotlight, 2,
end
gUnknown_81D2BD2:: @ 81D2BD2
createsprite gFlatterConfettiSpriteTemplate, ANIM_ATTACKER, 40, 0
createsprite gFlatterConfettiSpriteTemplate, ANIM_ATTACKER, 40, 1
return
Move_ROLE_PLAY:: @ 81D2BE5
monbg 2
createvisualtask sub_80BA7F8, 10, 4, 2, 0, 16, 32767
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 10, 0
waitforvisualfinish
playsewithpan SE_W161, 192
waitplaysewithpan SE_W197, 192, 30
createvisualtask AnimTask_RolePlaySilhouette, 2,
waitforvisualfinish
clearmonbg 2
createvisualtask sub_80BA7F8, 10, 4, 2, 16, 0, 32767
delay 8
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 10, 0, 0
end
Move_REFRESH:: @ 81D2C42
loadspritegfx 10203
loadspritegfx 10049
playsewithpan SE_W287, 192
createvisualtask sub_80E2084, 2, 0
waitforvisualfinish
playsewithpan SE_W234, 192
call gUnknown_81D569E
waitforvisualfinish
playsewithpan SE_REAPOKE, 192
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 10, 0, 31500
createsprite gThinRingExpandingSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 0, 0
end
Move_BLAZE_KICK:: @ 81D2C85
loadspritegfx 10135
loadspritegfx 10143
loadspritegfx 10029
monbg 1
setalpha 12, 8
playsewithpan SE_W172, 63
createsprite gUnknown_83E678C, ANIM_TARGET, 3, 0, 0, 1, 30
createvisualtask sub_80BA7F8, 10, 4, 2, 0, 7, 32767
delay 30
playsewithpan SE_W007, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 0
createvisualtask AnimTask_ShakeMon2, 2, 1, 3, 0, 14, 1
createvisualtask sub_80BA7F8, 10, 4, 2, 0, 0, 32767
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, 0, 8, 0, 0
call gUnknown_81D0950
waitforvisualfinish
clearmonbg 1
blendoff
end
Move_HYPER_VOICE:: @ 81D2D0D
loadspritegfx 10203
call gUnknown_81D2D1F
waitforvisualfinish
delay 8
call gUnknown_81D2D1F
waitforvisualfinish
end
gUnknown_81D2D1F:: @ 81D2D1F
createvisualtask sub_80DD334, 5,
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 8, 0, 1023
createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 5, 0, 0
createsprite gHyperVoiceRingSpriteTemplate, ANIM_ATTACKER, 0, 45, 0, 0, 0, 0, 0, 1
createvisualtask AnimTask_ShakeMon2, 2, 1, 1, 0, 6, 1
createvisualtask AnimTask_ShakeMon2, 2, 3, 1, 0, 6, 1
createvisualtask sub_80BA47C, 2, 1, 0, 6, 1
createvisualtask sub_80DD2F4, 5,
return
Move_SAND_TOMB:: @ 81D2D96
loadspritegfx 10074
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 0, 7, 563
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 2, 43, 1
playsewithpan SE_W328, 63
call gUnknown_81D2DE3
call gUnknown_81D2DE3
call gUnknown_81D2DE3
delay 22
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 7, 0, 563
waitforvisualfinish
end
gUnknown_81D2DE3:: @ 81D2DE3
createsprite gUnknown_83E73E4, ANIM_TARGET, 2, 0, 32, 528, 30, 10, 50, 1
delay 2
createsprite gUnknown_83E73E4, ANIM_TARGET, 2, 0, 36, 480, 20, 13, -46, 1
delay 2
createsprite gUnknown_83E73E4, ANIM_TARGET, 2, 0, 37, 576, 20, 5, 42, 1
delay 2
createsprite gUnknown_83E73E4, ANIM_TARGET, 2, 0, 35, 400, 25, 8, -42, 1
delay 2
createsprite gUnknown_83E73E4, ANIM_TARGET, 2, 0, 32, 512, 25, 13, 46, 1
delay 2
createsprite gUnknown_83E73E4, ANIM_TARGET, 2, 0, 37, 464, 30, 12, -50, 1
delay 2
return
Move_SHEER_COLD:: @ 81D2E6E
fadetobg 15
waitbgfadeout
playsewithpan SE_W196, 0
waitbgfadein
loadspritegfx 10010
monbg 3
monbgprio_28 1
setalpha 12, 8
createvisualtask sub_80783FC, 2,
waitplaysewithpan SE_W258, 63, 17
waitforvisualfinish
clearmonbg 3
blendoff
restorebg
waitbgfadein
end
Move_ARM_THRUST:: @ 81D2E93
loadspritegfx 10143
loadspritegfx 10135
monbgprio_28 1
setalpha 12, 8
createvisualtask sub_8099980, 5, 8, 5, 0, 0
delay 6
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 3
delay 4
playsewithpan SE_W207, 63
createsprite gUnknown_83E68AC, ANIM_TARGET, 2, 10, -8, 14, 3
waitforvisualfinish
createvisualtask sub_8099980, 5, 8, 5, 0, 1
playsewithpan SE_W003, 63
choosetwoturnanim gUnknown_81D2F00, gUnknown_81D2F14
gUnknown_81D2EEC:: @ 81D2EEC
createvisualtask AnimTask_ShakeMon, 5, 1, 4, 0, 6, 1
waitforvisualfinish
blendoff
end
gUnknown_81D2F00:: @ 81D2F00
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 8, 0, 1, 2
goto gUnknown_81D2EEC
gUnknown_81D2F14:: @ 81D2F14
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -8, 0, 1, 2
goto gUnknown_81D2EEC
Move_MUDDY_WATER:: @ 81D2F28
panse_1B SE_W250, 192, 63, 2, 0
createvisualtask sub_80AB38C, 2, 1
waitforvisualfinish
end
Move_BULLET_SEED:: @ 81D2F3A
loadspritegfx 10006
createsprite gBulletSeedSpriteTemplate, ANIM_TARGET, 2, 20, 0
delay 5
createsprite gBulletSeedSpriteTemplate, ANIM_TARGET, 2, 20, 0
delay 5
createsprite gBulletSeedSpriteTemplate, ANIM_TARGET, 2, 20, 0
delay 5
createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 30, 1
createsprite gBulletSeedSpriteTemplate, ANIM_TARGET, 2, 20, 0
delay 5
createsprite gBulletSeedSpriteTemplate, ANIM_TARGET, 2, 20, 0
delay 5
createsprite gBulletSeedSpriteTemplate, ANIM_TARGET, 2, 20, 0
delay 5
createsprite gBulletSeedSpriteTemplate, ANIM_TARGET, 2, 20, 0
delay 5
createsprite gBulletSeedSpriteTemplate, ANIM_TARGET, 2, 20, 0
delay 5
createsprite gBulletSeedSpriteTemplate, ANIM_TARGET, 2, 20, 0
delay 5
createsprite gBulletSeedSpriteTemplate, ANIM_TARGET, 2, 20, 0
waitforvisualfinish
end
Move_DRAGON_CLAW:: @ 81D2FD0
loadspritegfx 10029
loadspritegfx 10039
playsewithpan SE_W221B, 192
createvisualtask sub_80BA7F8, 10, 2, 4, 0, 8, 639
createvisualtask AnimTask_ShakeMon, 5, 0, 0, 2, 15, 1
call gUnknown_81D31AD
call gUnknown_81D31AD
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4
createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 28, 528, 30, 13, 50, 0
delay 2
createvisualtask sub_80DD3DC, 5, 129, 63
createsprite gUnknown_83E79E8, ANIM_TARGET, 2, -10, -10, 0
createsprite gUnknown_83E79E8, ANIM_TARGET, 2, -10, 10, 0
createsprite gUnknown_83E7B88, ANIM_ATTACKER, 2, -4, 1, 10, 3, 1
createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 32, 480, 20, 16, -46, 0
delay 2
createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 33, 576, 20, 8, 42, 0
delay 2
createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 31, 400, 25, 11, -42, 0
delay 2
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4
createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 28, 512, 25, 16, 46, 0
delay 2
createvisualtask sub_80DD3DC, 5, 129, 63
createsprite gUnknown_83E79E8, ANIM_TARGET, 2, 10, -10, 1
createsprite gUnknown_83E79E8, ANIM_TARGET, 2, 10, 10, 1
createsprite gUnknown_83E7B88, ANIM_ATTACKER, 2, -4, 1, 10, 3, 1
createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 33, 464, 30, 15, -50, 0
delay 2
createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 28, 528, 30, 13, 50, 0
delay 2
createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 32, 480, 20, 16, -46, 0
delay 2
createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 33, 576, 20, 8, 42, 0
delay 2
createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 31, 400, 25, 11, -42, 0
delay 2
createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 28, 512, 25, 16, 46, 0
delay 2
createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 33, 464, 30, 15, -50, 0
createvisualtask sub_80BA7F8, 10, 2, 4, 8, 0, 639
waitforvisualfinish
end
gUnknown_81D31AD:: @ 81D31AD
createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 28, 528, 30, 13, 50, 0
delay 2
createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 32, 480, 20, 16, -46, 0
delay 2
createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 33, 576, 20, 8, 42, 0
delay 2
createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 31, 400, 25, 11, -42, 0
delay 2
createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 28, 512, 25, 16, 46, 0
delay 2
createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 33, 464, 30, 15, -50, 0
delay 2
return
end
Move_MUD_SHOT:: @ 81D3239
loadspritegfx 10259
monbg 3
monbgprio_28 1
setalpha 12, 8
createvisualtask AnimTask_ShakeMon, 5, 0, 0, 2, 46, 1
delay 6
createvisualtask sub_80AB100, 5, 100
panse_1B SE_W250, 192, 63, 1, 0
call gUnknown_81D32B3
call gUnknown_81D32B3
call gUnknown_81D32B3
createvisualtask AnimTask_ShakeMon, 5, 1, 3, 0, 43, 1
call gUnknown_81D32B3
call gUnknown_81D32B3
call gUnknown_81D32B3
call gUnknown_81D32B3
call gUnknown_81D32B3
call gUnknown_81D32B3
call gUnknown_81D32B3
call gUnknown_81D32B3
waitforvisualfinish
clearmonbg 3
blendoff
end
gUnknown_81D32B3:: @ 81D32B3
createsprite gUnknown_83E5974, ANIM_ATTACKER, 3, 10, 10, 0, 16
delay 2
createsprite gUnknown_83E5974, ANIM_ATTACKER, 3, 10, 10, 0, 16
delay 2
return
Move_METEOR_MASH:: @ 81D32D6
loadspritegfx 10233
loadspritegfx 10135
loadspritegfx 10143
panse_1B SE_W112, 192, 63, 3, 0
fadetobg 16
waitbgfadein
waitforvisualfinish
createsprite gMeteorMashStarSpriteTemplate, ANIM_TARGET, 3, -48, -64, 72, 32, 30
delay 10
createsprite gMeteorMashStarSpriteTemplate, ANIM_TARGET, 3, -112, -64, 8, 32, 30
delay 40
createsprite gUnknown_83E678C, ANIM_TARGET, 3, 0, 0, 0, 30
createsprite gMeteorMashStarSpriteTemplate, ANIM_TARGET, 3, -80, -64, 40, 32, 30
delay 20
playsewithpan SE_W233B, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1
createvisualtask AnimTask_ShakeMon2, 2, 1, 5, 0, 20, 1
waitforvisualfinish
delay 10
restorebg
waitbgfadein
waitforvisualfinish
end
Move_REVENGE:: @ 81D335D
loadspritegfx 10245
monbg 1
setalpha 12, 8
playsewithpan SE_W036, 192
createsprite gUnknown_83E6900, ANIM_ATTACKER, 2, 10, -10
waitforvisualfinish
createvisualtask sub_80B9BDC, 2, 2, 0, 4, 2, 8, 31
waitforvisualfinish
unloadspritegfx 10245
loadspritegfx 10246
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4
delay 4
playsewithpan SE_W207, 63
createsprite gUnknown_83E6948, ANIM_TARGET, 2, 10, -10
waitforvisualfinish
unloadspritegfx 10246
loadspritegfx 10135
createvisualtask AnimTask_ShakeMon2, 2, 1, 3, 0, 10, 1
createsprite gUnknown_83E7CB0, ANIM_TARGET, 3, -10, -8, 1, 1, 8
playsewithpan SE_W233B, 63
delay 8
createsprite gUnknown_83E7CB0, ANIM_TARGET, 3, 10, 8, 1, 1, 8
playsewithpan SE_W025B, 63
waitforvisualfinish
clearmonbg 1
blendoff
end
Move_POISON_FANG:: @ 81D33F4
loadspritegfx 10192
loadspritegfx 10150
playsewithpan SE_W044, 63
createsprite gFangSpriteTemplate, ANIM_TARGET, 2,
delay 10
createvisualtask AnimTask_ShakeMon, 3, 1, 3, 0, 10, 1
waitforvisualfinish
createvisualtask sub_80B9BDC, 2, 4, 0, 4, 0, 12, 26650
call gUnknown_81D575B
waitforvisualfinish
end
Move_SUBSTITUTE:: @ 81D3433
playsewithpan SE_W213, 192
createvisualtask AnimTask_MonToSubstitute, 2,
end
Move_FRENZY_PLANT:: @ 81D343F
loadspritegfx 10223
loadspritegfx 10135
monbg 1
monbgprio_28 1
setalpha 12, 8
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 1, 2, 0, 5, 0
waitforvisualfinish
createsprite gFrenzyPlantRootSpriteTemplate, ANIM_ATTACKER, 2, 10, 8, 2, 0, 0, 100
playsewithpan SE_W010, 192
delay 5
createsprite gFrenzyPlantRootSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, -2, 0, 1, 95
playsewithpan SE_W010, 213
delay 5
createsprite gFrenzyPlantRootSpriteTemplate, ANIM_ATTACKER, 2, 30, 8, -4, 0, 0, 90
playsewithpan SE_W010, 234
delay 5
createsprite gFrenzyPlantRootSpriteTemplate, ANIM_ATTACKER, 2, 40, -8, 4, 0, 1, 85
playsewithpan SE_W010, 0
delay 5
createsprite gFrenzyPlantRootSpriteTemplate, ANIM_ATTACKER, 2, 50, 8, 0, 0, 0, 85
playsewithpan SE_W010, 21
delay 5
createsprite gFrenzyPlantRootSpriteTemplate, ANIM_ATTACKER, 2, 60, -8, -2, 0, 1, 85
playsewithpan SE_W010, 42
delay 5
createsprite gFrenzyPlantRootSpriteTemplate, ANIM_ATTACKER, 2, 75, 8, 0, 0, 0, 85
playsewithpan SE_W010, 63
delay 5
createsprite gFrenzyPlantRootSpriteTemplate, ANIM_ATTACKER, 2, 85, 16, 6, 0, 3, 80
playsewithpan SE_W010, 63
delay 5
createsprite gFrenzyPlantRootSpriteTemplate, ANIM_ATTACKER, 2, 85, -16, -6, 0, 2, 75
playsewithpan SE_W010, 63
delay 5
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -10, 1, 3
playsewithpan SE_W003, 63
createvisualtask AnimTask_ShakeMon, 3, 1, 8, 0, 20, 1
delay 3
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, 8, 1, 3
playsewithpan SE_W003, 63
delay 3
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, -3, 1, 2
playsewithpan SE_W003, 63
delay 3
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -3, 1, 1, 2
playsewithpan SE_W003, 63
delay 2
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, 1, 1, 1
playsewithpan SE_W003, 63
delay 2
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 10, 1, 1
playsewithpan SE_W003, 63
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 1, 2, 5, 0, 0
waitforvisualfinish
clearmonbg 1
blendoff
end
Move_METAL_SOUND:: @ 81D35E3
loadspritegfx 10260
monbg 3
monbgprio_2A 1
createvisualtask AnimTask_ShakeMon2, 2, 0, 2, 0, 8, 1
call gUnknown_81D3616
call gUnknown_81D3616
call gUnknown_81D3616
call gUnknown_81D3616
waitforvisualfinish
clearmonbg 3
delay 0
waitforvisualfinish
end
gUnknown_81D3616:: @ 81D3616
panse_1B SE_W103, 192, 63, 2, 0
createsprite gMetalSoundSpriteTemplate, ANIM_TARGET, 2, 16, 0, 0, 0, 30, 0
delay 2
return
Move_FOCUS_PUNCH:: @ 81D3633
goto gUnknown_81D363A
gUnknown_81D3638:: @ 81D3638
waitforvisualfinish
end
gUnknown_81D363A:: @ 81D363A
loadspritegfx 10135
loadspritegfx 10143
delay 1
createvisualtask AnimTask_IsContest, 2,
jumpargeq 7, 1, gUnknown_81D36F3
createvisualtask AnimTask_IsTargetPlayerSide, 2,
jumpargeq 7, 0, gUnknown_81D36E5
jumpargeq 7, 1, gUnknown_81D36EC
gUnknown_81D3668:: @ 81D3668
waitbgfadein
monbg 3
setalpha 12, 8
playsewithpan SE_W207, 63
createsprite gUnknown_83E697C, ANIM_TARGET, 2,
delay 10
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 0
createvisualtask AnimTask_ShakeMon, 5, 1, 8, 0, 24, 1
delay 8
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, 2, 1, 0
playsewithpan SE_W233B, 63
delay 8
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, -6, 1, 0
playsewithpan SE_W233B, 63
delay 8
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 8, 1, 0
playsewithpan SE_W025B, 63
waitforvisualfinish
restorebg
waitbgfadein
clearmonbg 3
blendoff
goto gUnknown_81D3638
gUnknown_81D36E5:: @ 81D36E5
fadetobg 4
goto gUnknown_81D3668
gUnknown_81D36EC:: @ 81D36EC
fadetobg 5
goto gUnknown_81D3668
gUnknown_81D36F3:: @ 81D36F3
fadetobg 6
goto gUnknown_81D3668
Move_RETURN:: @ 81D36FA
loadspritegfx 10135
monbg 3
setalpha 12, 8
createvisualtask AnimTask_GetReturnPowerLevel, 2,
delay 2
jumpargeq 7, 0, gUnknown_81D3730
jumpargeq 7, 1, gUnknown_81D3782
jumpargeq 7, 2, gUnknown_81D37E2
jumpargeq 7, 3, gUnknown_81D38FD
gUnknown_81D372B:: @ 81D372B
waitforvisualfinish
clearmonbg 3
blendoff
end
gUnknown_81D3730:: @ 81D3730
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 16, 1, 0
createvisualtask sub_80DD410, 5, 160, -64
waitforvisualfinish
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 16, 1, 0
createvisualtask sub_80DD410, 5, 160, -64
delay 5
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2
createvisualtask sub_80DD3DC, 5, 132, 63
goto gUnknown_81D372B
gUnknown_81D3782:: @ 81D3782
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, 0
createvisualtask sub_80DD410, 5, 160, -64
waitforvisualfinish
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, 0
createvisualtask sub_80DD410, 5, 160, -64
waitforvisualfinish
delay 11
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 5, 4
delay 6
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2
createvisualtask sub_80DD3DC, 5, 134, 63
goto gUnknown_81D372B
gUnknown_81D37E2:: @ 81D37E2
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, 0
createvisualtask sub_80DD410, 5, 160, -64
waitforvisualfinish
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, 0
createvisualtask sub_80DD410, 5, 160, -64
waitforvisualfinish
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, 0
createvisualtask sub_80DD410, 5, 160, -64
waitforvisualfinish
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, 0
createvisualtask sub_80DD410, 5, 160, -64
waitforvisualfinish
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2
createvisualtask sub_80DD3DC, 5, 116, 63
createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1
delay 8
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, 10, 1, 2
createvisualtask sub_80DD3DC, 5, 116, 63
createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1
delay 8
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 3, -5, 1, 2
createvisualtask sub_80DD3DC, 5, 116, 63
createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1
delay 8
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -5, 3, 1, 2
createvisualtask sub_80DD3DC, 5, 116, 63
createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1
goto gUnknown_81D372B
gUnknown_81D38FD:: @ 81D38FD
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 0, 6, 0
waitforvisualfinish
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 16, 1, 0
createvisualtask sub_80DD410, 5, 160, -64
delay 8
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 3, -5, 1, 2
createvisualtask sub_80DD3DC, 5, 116, 63
waitforvisualfinish
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 12, 1, 0
createvisualtask sub_80DD410, 5, 160, -64
delay 5
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2
createvisualtask sub_80DD3DC, 5, 116, 63
createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1
waitforvisualfinish
delay 4
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 8, 1, 0
createvisualtask sub_80DD410, 5, 160, -64
delay 5
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2
createvisualtask sub_80DD3DC, 5, 116, 63
createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1
waitforvisualfinish
delay 2
createvisualtask sub_80BAB98, 2, 0, 4, 5, 1
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 4, 1, 0
createvisualtask sub_80DD410, 5, 160, -64
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2
createvisualtask sub_80DD3DC, 5, 116, 63
createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1
createvisualtask sub_80BAB98, 2, 0, 4, 5, 1
waitforvisualfinish
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 4, 2, 0
createvisualtask sub_80DD410, 5, 160, -64
delay 5
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2
createvisualtask sub_80DD3DC, 5, 116, 63
createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1
createvisualtask sub_80BAB98, 2, 0, 4, 5, 1
waitforvisualfinish
call gUnknown_81D3B35
call gUnknown_81D3B35
call gUnknown_81D3B35
call gUnknown_81D3B35
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 0
createvisualtask sub_80DD3DC, 5, 134, 63
createvisualtask AnimTask_ShakeMon, 5, 1, 8, 0, 24, 1
delay 6
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, 10, 1, 0
createvisualtask sub_80DD3DC, 5, 134, 63
delay 6
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 3, -5, 1, 0
createvisualtask sub_80DD3DC, 5, 134, 63
delay 6
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -5, 3, 1, 0
createvisualtask sub_80DD3DC, 5, 134, 63
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 6, 0, 0
goto gUnknown_81D372B
gUnknown_81D3B35:: @ 81D3B35
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 4, 3, 0
createvisualtask sub_80DD410, 5, 160, -64
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
createvisualtask sub_80DD3DC, 5, 116, 63
createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1
createvisualtask sub_80BAB98, 2, 0, 4, 5, 1
waitforvisualfinish
return
Move_COSMIC_POWER:: @ 81D3B89
loadspritegfx 10049
createvisualtask sub_80DD410, 5, 236, 0
playsewithpan SE_W322, 0
createvisualtask sub_80BB7DC, 2, 0, 0, 15, 0
waitforvisualfinish
fadetobg 16
waitbgfadeout
createvisualtask sub_80BB82C, 2, 0, 128, 0, -1
waitbgfadein
delay 70
createvisualtask sub_80DD3DC, 5, 221, -64
createsprite gGrantingStarsSpriteTemplate, ANIM_ATTACKER, 2, -15, 0, 0, 0, 32, 60
delay 8
createsprite gGrantingStarsSpriteTemplate, ANIM_ATTACKER, 2, 12, -5, 0, 0, 32, 60
delay 40
createvisualtask sub_80BB7DC, 2, 0, 15, 0, 0
waitforvisualfinish
restorebg
waitbgfadeout
setarg 7, 65535
waitbgfadein
waitforvisualfinish
end
Move_BLAST_BURN:: @ 81D3C0E
loadspritegfx 10035
loadspritegfx 10135
monbg 3
setalpha 12, 8
playsewithpan SE_W221, 192
createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, -32, 0, 24, 0, 0, 0
createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, -20, -10, 24, 0, 0, 0
createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 66, 0, -16, 24, 0, 0, 0
createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 66, 20, -10, 24, 0, 0, 0
createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 66, 32, 0, 24, 0, 0, 0
createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 66, 20, 10, 24, 0, 0, 0
createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, 0, 16, 24, 0, 0, 0
createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, -20, 10, 24, 0, 0, 0
delay 25
playsewithpan SE_W172B, 192
createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, -64, 0, 24, 0, 0, 0
createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 6, -40, -20, 24, 0, 0, 0
createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 70, 0, -32, 24, 0, 0, 0
createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 70, 40, -20, 24, 0, 0, 0
createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1
createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 66, 64, 0, 24, 0, 0, 0
createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 66, 40, 20, 24, 0, 0, 0
createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, 0, 32, 24, 0, 0, 0
createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, -40, 20, 24, 0, 0, 0
createvisualtask sub_80BA0E8, 2, 257, 257, 257
delay 25
playsewithpan SE_W172B, 192
createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, -96, 0, 24, 0, 0, 0
createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 6, -60, -30, 24, 0, 0, 0
createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 70, 0, -48, 24, 0, 0, 0
createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 70, 60, -30, 24, 0, 0, 0
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -4, 3, 1, 0
createvisualtask AnimTask_ShakeMon, 5, 1, 12, 0, 20, 1
createvisualtask sub_80BA47C, 2, 2, 0, 10, 1
createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 66, 96, 0, 24, 0, 0, 0
createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 66, 60, 30, 24, 0, 0, 0
createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, 0, 48, 24, 0, 0, 0
createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, -60, 30, 24, 0, 0, 0
createvisualtask sub_80BA0E8, 2, 257, 257, 257
waitforvisualfinish
clearmonbg 3
blendoff
end
Move_ROCK_TOMB:: @ 81D3E50
loadspritegfx 10250
loadspritegfx 10058
createvisualtask sub_80BA47C, 2, 2, 0, 10, 1
waitforvisualfinish
createsprite gUnknown_83E7508, ANIM_TARGET, 2, 20, 12, 64, 114, 0
delay 8
createvisualtask sub_80BA47C, 2, 0, 2, 3, 1
playsewithpan SE_W070, 63
delay 8
createsprite gUnknown_83E7508, ANIM_TARGET, 2, -20, 12, 64, 98, 0
delay 8
createvisualtask sub_80BA47C, 2, 0, 2, 3, 1
playsewithpan SE_W070, 63
delay 8
createsprite gUnknown_83E7508, ANIM_TARGET, 66, 3, 6, 64, 82, 0
delay 8
createvisualtask sub_80BA47C, 2, 0, 2, 3, 1
playsewithpan SE_W070, 63
delay 8
createsprite gUnknown_83E7508, ANIM_TARGET, 2, -3, 13, 64, 66, 0
delay 8
createvisualtask sub_80BA47C, 2, 0, 2, 3, 1
playsewithpan SE_W070, 63
delay 24
playsewithpan SE_W063, 63
createsprite gUnknown_83E705C, ANIM_TARGET, 5, 1, 50
createvisualtask AnimTask_ShakeMon, 5, 1, 3, 0, 20, 1
createvisualtask sub_80BA47C, 2, 2, 0, 10, 1
waitforvisualfinish
end
Move_SILVER_WIND:: @ 81D3F37
loadspritegfx 10271
panse_1B SE_W016, 192, 63, 2, 0
playsewithpan SE_W234, 0
delay 0
monbg 3
monbgprio_29
delay 0
createvisualtask sub_80BA83C, 10, 1, 0, 0, 4, 0
createvisualtask AnimTask_GetTargetSide, 2,
jumpargeq 7, 1, gUnknown_81D4138
fadetobg 22
waitbgfadeout
createvisualtask sub_80BB82C, 5, 1536, 0, 0, -1
gUnknown_81D3F7E:: @ 81D3F7E
delay 0
createvisualtask sub_80BA7F8, 10, 1, 0, 4, 4, 0
waitbgfadein
createsprite gSilverWindBigSparkSpriteTemplate, ANIM_TARGET, 66, -32, 16, 0, 6, 2, 3, 1
createsprite gSilverWindBigSparkSpriteTemplate, ANIM_TARGET, 66, -8, 18, 64, 3, 2, 2, 1
createsprite gSilverWindBigSparkSpriteTemplate, ANIM_ATTACKER, 120, -24, 18, 90, 5, 1, 2, 1
createsprite gSilverWindBigSparkSpriteTemplate, ANIM_ATTACKER, 120, -40, 14, 128, 4, 1, 2, 1
delay 0
createsprite gSilverWindMediumSparkSpriteTemplate, ANIM_TARGET, 66, -32, 16, 0, 6, 2, 3, 1
createsprite gSilverWindMediumSparkSpriteTemplate, ANIM_TARGET, 66, -8, 18, 64, 3, 2, 2, 1
createsprite gSilverWindMediumSparkSpriteTemplate, ANIM_ATTACKER, 120, -24, 18, 90, 5, 1, 2, 1
createsprite gSilverWindMediumSparkSpriteTemplate, ANIM_ATTACKER, 120, -40, 14, 128, 4, 1, 2, 1
delay 0
createsprite gSilverWindSmallSparkSpriteTemplate, ANIM_TARGET, 66, -32, 16, 0, 6, 2, 3, 1
createsprite gSilverWindSmallSparkSpriteTemplate, ANIM_TARGET, 66, -8, 18, 64, 3, 2, 2, 1
createsprite gSilverWindSmallSparkSpriteTemplate, ANIM_ATTACKER, 120, -24, 18, 90, 5, 1, 2, 1
createsprite gSilverWindSmallSparkSpriteTemplate, ANIM_ATTACKER, 120, -40, 14, 128, 4, 1, 2, 1
delay 6
createsprite gSilverWindBigSparkSpriteTemplate, ANIM_TARGET, 66, -4, 16, 0, 6, 1, 2, 1
createsprite gSilverWindBigSparkSpriteTemplate, ANIM_TARGET, 66, -16, 12, 192, 5, 2, 3, 1
delay 0
createsprite gSilverWindMediumSparkSpriteTemplate, ANIM_TARGET, 66, -4, 16, 0, 6, 1, 2, 1
createsprite gSilverWindMediumSparkSpriteTemplate, ANIM_TARGET, 66, -16, 12, 192, 5, 2, 3, 1
delay 0
createsprite gSilverWindSmallSparkSpriteTemplate, ANIM_TARGET, 66, -4, 16, 0, 6, 1, 2, 1
createsprite gSilverWindSmallSparkSpriteTemplate, ANIM_TARGET, 66, -16, 12, 192, 5, 2, 3, 1
waitforvisualfinish
playsewithpan SE_W016B, 63
clearmonbg 3
delay 0
restorebg
waitbgfadeout
createvisualtask sub_80BA83C, 10, 1, 0, 4, 0, 0
setarg 7, 65535
waitbgfadein
end
gUnknown_81D4138:: @ 81D4138
fadetobg 23
waitbgfadeout
createvisualtask sub_80BB82C, 5, -1536, 0, 0, -1
goto gUnknown_81D3F7E
Move_SNATCH:: @ 81D414F
playsewithpan SE_W036, 192
createvisualtask AnimTask_WindUpLunge, 5, 0, -12, 4, 10, 10, 12, 6
end
Move_DIVE:: @ 81D4169
loadspritegfx 10272
loadspritegfx 10273
choosetwoturnanim gUnknown_81D4178, gUnknown_81D41CD
gUnknown_81D4178:: @ 81D4178
loadspritegfx 10156
playsewithpan SE_W029, 192
createsprite gUnknown_83E6D40, ANIM_ATTACKER, 2, 0, 0, 13, 336
waitforvisualfinish
playsewithpan SE_W291, 192
createsprite gUnknown_83E6D7C, ANIM_ATTACKER, 3, 0
call gUnknown_81D41B6
call gUnknown_81D41B6
call gUnknown_81D41B6
call gUnknown_81D41B6
call gUnknown_81D41B6
end
gUnknown_81D41B6:: @ 81D41B6
createsprite gUnknown_83E6D94, ANIM_ATTACKER, 5, 0, 0
createsprite gUnknown_83E6D94, ANIM_ATTACKER, 5, 1, 0
return
gUnknown_81D41CD:: @ 81D41CD
loadspritegfx 10148
loadspritegfx 10155
monbg 3
setalpha 12, 8
playsewithpan SE_W153, 63
createsprite gUnknown_83E6D7C, ANIM_TARGET, 3, 1
call gUnknown_81D420C
call gUnknown_81D420C
call gUnknown_81D420C
call gUnknown_81D420C
call gUnknown_81D420C
delay 12
call gUnknown_81C8CA2
waitforvisualfinish
visible 0
clearmonbg 3
blendoff
end
gUnknown_81D420C:: @ 81D420C
createsprite gUnknown_83E6D94, ANIM_TARGET, 5, 0, 1
createsprite gUnknown_83E6D94, ANIM_TARGET, 5, 1, 1
return
Move_ROCK_BLAST:: @ 81D4223
loadspritegfx 10058
loadspritegfx 10135
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 6
delay 3
playsewithpan SE_W207, 192
createsprite gUnknown_83E7548, ANIM_TARGET, 2, 16, 0, 0, 0, 25, 257
waitforvisualfinish
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1
playsewithpan SE_W088, 63
createsprite gUnknown_83E73CC, ANIM_TARGET, 2, 0, 0, 20, 24, 14, 2
createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 5, 1
createsprite gUnknown_83E73CC, ANIM_TARGET, 2, 5, 0, -20, 24, 14, 1
createsprite gUnknown_83E73CC, ANIM_TARGET, 2, 0, 5, 20, -24, 14, 2
createsprite gUnknown_83E73CC, ANIM_TARGET, 2, -5, 0, -20, -24, 14, 2
waitforvisualfinish
end
Move_OVERHEAT:: @ 81D42C0
loadspritegfx 10029
loadspritegfx 10135
monbg 3
setalpha 12, 18
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 5, 28
waitforvisualfinish
createvisualtask sub_80BBE10, 5,
waitforvisualfinish
createvisualtask sub_80BBE6C, 5, 0, 1
delay 1
createvisualtask sub_80BBFA4, 5, 0
delay 1
playsewithpan SE_W082, 192
createvisualtask sub_80BBE6C, 5, 1, 0
delay 1
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 1, 0, 13, 28
createvisualtask AnimTask_ShakeMon, 5, 0, 2, 0, 15, 1
waitforvisualfinish
playsewithpan SE_W172B, 192
createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 0, 30, 25, -20
createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 32, 30, 25, -20
createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 64, 30, 25, -20
createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 96, 30, 25, -20
createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 128, 30, 25, -20
createsprite gUnknown_83E7860, ANIM_ATTACKER, 66, 1, 160, 30, 25, -20
createsprite gUnknown_83E7860, ANIM_ATTACKER, 66, 1, 192, 30, 25, -20
createsprite gUnknown_83E7860, ANIM_ATTACKER, 66, 1, 224, 30, 25, -20
delay 5
createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 0, 30, 25, 0
createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 32, 30, 25, 0
createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 64, 30, 25, 0
createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 96, 30, 25, 0
createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 128, 30, 25, 0
createsprite gUnknown_83E7860, ANIM_ATTACKER, 66, 1, 160, 30, 25, 0
createsprite gUnknown_83E7860, ANIM_ATTACKER, 66, 1, 192, 30, 25, 0
createsprite gUnknown_83E7860, ANIM_ATTACKER, 66, 1, 224, 30, 25, 0
delay 5
createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 0, 30, 25, 10
createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 32, 30, 25, 10
createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 64, 30, 25, 10
createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 96, 30, 25, 10
createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 128, 30, 25, 10
createsprite gUnknown_83E7860, ANIM_ATTACKER, 66, 1, 160, 30, 25, 10
createsprite gUnknown_83E7860, ANIM_ATTACKER, 66, 1, 192, 30, 25, 10
createsprite gUnknown_83E7860, ANIM_ATTACKER, 66, 1, 224, 30, 25, 10
delay 5
waitforvisualfinish
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -5, 3, 1, 0
playsewithpan SE_W007, 63
createvisualtask AnimTask_ShakeMon, 2, 1, 10, 0, 25, 1
delay 6
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 8, -5, 1, 0
playsewithpan SE_W007, 63
delay 8
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 10, 10, 1, 0
playsewithpan SE_W007, 63
delay 8
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 0
playsewithpan SE_W007, 63
createvisualtask sub_80BBFA4, 5, 1
delay 1
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, -1, 0, 13, 19026
createvisualtask AnimTask_ShakeMon, 5, 0, 3, 0, 15, 1
waitforvisualfinish
createvisualtask sub_80BBF08, 5, 0, 1
delay 1
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 5, 0, 28
waitforvisualfinish
clearmonbg 3
blendoff
waitforvisualfinish
delay 15
createvisualtask sub_80BBF08, 5, 1, 0
delay 1
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 0, 13, 0, 19026
waitforvisualfinish
createvisualtask sub_80BBE3C, 5,
waitforvisualfinish
end
Move_HYDRO_CANNON:: @ 81D45B2
loadspritegfx 10149
loadspritegfx 10148
monbg 3
setalpha 12, 8
playsewithpan SE_W057, 192
createsprite gUnknown_83E5A38, ANIM_TARGET, 2,
delay 10
createvisualtask sub_80BA0E8, 2, 257, 257, 257
delay 30
panse_1B SE_W056, 192, 63, 2, 0
call gUnknown_81D467C
createvisualtask AnimTask_ShakeMon, 5, 1, 10, 0, 40, 1
createsprite gUnknown_83E7C38, ANIM_TARGET, 2, 0, 0, 1, 0
call gUnknown_81D467C
createsprite gUnknown_83E7C38, ANIM_TARGET, 2, 0, 0, 1, 0
call gUnknown_81D467C
createsprite gUnknown_83E7C38, ANIM_TARGET, 2, 0, 0, 1, 0
call gUnknown_81D467C
createsprite gUnknown_83E7C38, ANIM_TARGET, 2, 0, 0, 1, 0
call gUnknown_81D467C
createsprite gUnknown_83E7C38, ANIM_TARGET, 2, 0, 0, 1, 0
call gUnknown_81D467C
createsprite gUnknown_83E7C38, ANIM_TARGET, 2, 0, 0, 1, 0
waitforvisualfinish
createvisualtask sub_80BA0E8, 2, 257, 257, 257
waitforvisualfinish
clearmonbg 3
blendoff
end
gUnknown_81D467C:: @ 81D467C
createsprite gUnknown_83E5A50, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257
delay 1
createsprite gUnknown_83E5A50, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257
delay 1
createsprite gUnknown_83E5A50, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257
delay 1
createsprite gUnknown_83E5A50, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257
delay 1
createsprite gUnknown_83E5A50, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257
return
Move_ASTONISH:: @ 81D46E4
loadspritegfx 10273
playsewithpan SE_W227, 192
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 6
delay 25
createsprite gUnknown_83E6D94, ANIM_TARGET, 5, 0, 1
playsewithpan SE_W166, 63
createsprite gUnknown_83E6D94, ANIM_TARGET, 5, 1, 1
createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 5, 1
createvisualtask sub_80A9A20, 3,
waitforvisualfinish
end
Move_SEISMIC_TOSS:: @ 81D472C
loadspritegfx 10135
loadspritegfx 10058
setarg 7, 0
monbg 3
setalpha 12, 8
waitforvisualfinish
createvisualtask AnimTask_GetSeismicTossDamageLevel, 3,
delay 1
fadetobg 17
waitbgfadeout
createvisualtask sub_80B5188, 3,
playsewithpan SE_W327, 0
waitbgfadein
waitforvisualfinish
createvisualtask sub_80B51EC, 3,
jumpargeq 7, 0, gUnknown_81D477F
jumpargeq 7, 1, gUnknown_81D4790
jumpargeq 7, 2, gUnknown_81D47A8
gUnknown_81D4774:: @ 81D4774
restorebg
waitbgfadeout
setarg 7, 4095
waitbgfadein
clearmonbg 3
blendoff
end
gUnknown_81D477F:: @ 81D477F
call gUnknown_81D47C7
delay 16
call gUnknown_81D4828
goto gUnknown_81D4774
gUnknown_81D4790:: @ 81D4790
call gUnknown_81D47C7
delay 14
call gUnknown_81D4828
delay 14
call gUnknown_81D47C7
goto gUnknown_81D4774
gUnknown_81D47A8:: @ 81D47A8
call gUnknown_81D4828
delay 10
call gUnknown_81D47C7
delay 10
call gUnknown_81D4828
delay 10
call gUnknown_81D47C7
goto gUnknown_81D4774
gUnknown_81D47C7:: @ 81D47C7
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -10, -8, 1, 1
playsewithpan SE_W070, 63
createvisualtask AnimTask_ShakeMon, 2, 1, 0, 3, 5, 1
createsprite gUnknown_83E7560, ANIM_TARGET, 2, -12, 27, 2, 3
createsprite gUnknown_83E7560, ANIM_TARGET, 2, 8, 28, 3, 4
createsprite gUnknown_83E7560, ANIM_TARGET, 2, -4, 30, 2, 3
createsprite gUnknown_83E7560, ANIM_TARGET, 2, 12, 25, 4, 4
return
gUnknown_81D4828:: @ 81D4828
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 10, -8, 1, 1
playsewithpan SE_W088, 63
createvisualtask AnimTask_ShakeMon, 2, 1, 0, 3, 5, 1
createsprite gUnknown_83E7560, ANIM_TARGET, 2, -12, 32, 3, 4
createsprite gUnknown_83E7560, ANIM_TARGET, 2, 8, 31, 2, 2
createsprite gUnknown_83E7560, ANIM_TARGET, 2, -4, 28, 2, 3
createsprite gUnknown_83E7560, ANIM_TARGET, 2, 12, 30, 4, 3
return
Move_MAGIC_COAT:: @ 81D4889
loadspritegfx 10170
setalpha 0, 16
waitplaysewithpan SE_W112, 192, 15
createsprite gUnknown_83E6E70, ANIM_ATTACKER, 3, 40, 0, 10170
waitforvisualfinish
delay 1
blendoff
end
Move_WATER_PULSE:: @ 81D48A6
loadspritegfx 10155
loadspritegfx 10288
monbg 1
monbgprio_28 1
playsewithpan SE_W145C, 192
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 0, 7, 29472
delay 10
createsprite gUnknown_83E5B70, ANIM_ATTACKER, 66, 100, 100, 8, 1, 20, 40, 0
createsprite gUnknown_83E5B70, ANIM_ATTACKER, 66, 20, 100, 16, 2, 10, 35, 1
createsprite gUnknown_83E5B70, ANIM_ATTACKER, 66, 200, 80, 8, 1, 40, 20, 0
createsprite gUnknown_83E5B70, ANIM_ATTACKER, 66, 80, 60, 10, 3, 20, 50, 0
createsprite gUnknown_83E5B70, ANIM_ATTACKER, 66, 140, 100, 16, 1, 20, 30, 1
playsewithpan SE_W145C, 63
waitforvisualfinish
playsewithpan SE_W202, 192
createsprite gWaterPulseRingSpriteTemplate, ANIM_TARGET, 2, 0, 0, 40, 15
delay 5
playsewithpan SE_W202, 192
createsprite gWaterPulseRingSpriteTemplate, ANIM_TARGET, 2, 0, 0, 40, 15
delay 5
playsewithpan SE_W202, 192
createsprite gWaterPulseRingSpriteTemplate, ANIM_TARGET, 2, 0, 0, 40, 15
delay 13
createvisualtask AnimTask_ShakeMon, 2, 1, 0, 8, 18, 1
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 7, 0, 29472
waitforvisualfinish
clearmonbg 3
end
Move_PSYCHO_BOOST:: @ 81D499B
loadspritegfx 10212
monbg 2
fadetobg 3
waitbgfadeout
createvisualtask AnimTask_FadeScreenToWhite, 5,
waitbgfadein
delay 6
createvisualtask sub_80B9BDC, 2, 1, 2, 8, 0, 10, 0
delay 0
monbgprio_28 0
setalpha 8, 8
delay 10
createvisualtask AnimTask_ShakeMon, 2, 0, 3, 0, 240, 0
loopsewithpan SE_W060B, 192, 14, 10
createsprite gUnknown_83E71D0, ANIM_ATTACKER, 2,
delay 110
loopsewithpan SE_W060B, 192, 7, 10
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 2, 1, -8, 1, 24, 1
playsewithpan SE_W043, 63
waitforvisualfinish
clearmonbg 2
blendoff
call gUnknown_81D59C7
end
Move_KNOCK_OFF:: @ 81D4A0F
loadspritegfx 10277
loadspritegfx 10135
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 6
delay 4
playsewithpan SE_W233, 63
createsprite gKnockOffStrikeSpriteTemplate, ANIM_TARGET, 2, -16, -16
delay 8
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 5, 1, 32767, 10, 0, 0
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 2
playsewithpan SE_W004, 63
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -12, 10, 0, 3
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5
delay 3
createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 0, 3, 6, 1
delay 5
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 6
delay 10
waitforvisualfinish
end
Move_DOOM_DESIRE:: @ 81D4A9F
createvisualtask sub_80B8B38, 2,
delay 1
monbg 2
createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, 1, 0
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 4, 0
waitforvisualfinish
setalpha 8, 8
playsewithpan SE_W060, 192
createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, 0, 1
waitforvisualfinish
delay 20
createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, 1, 1
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 4, 0, 0
waitforvisualfinish
clearmonbg 2
blendoff
end
loadspritegfx 10198
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 0, 16, 32767
waitforvisualfinish
delay 10
createvisualtask AnimTask_DoomDesireLightBeam, 5,
delay 5
playsewithpan SE_W109, 192
delay 10
playsewithpan SE_W109, 0
delay 10
playsewithpan SE_W109, 63
delay 23
createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 10, 0, 20, 1
playsewithpan SE_W120, 63
createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1
delay 6
playsewithpan SE_W120, 63
createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 24, -24, 1, 1
delay 6
playsewithpan SE_W120, 63
createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, -16, 16, 1, 1
delay 6
playsewithpan SE_W120, 63
createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, -24, -12, 1, 1
delay 6
playsewithpan SE_W120, 63
createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 16, 16, 1, 1
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 16, 0, 32767
waitforvisualfinish
end
Move_SKY_UPPERCUT:: @ 81D4BC1
loadspritegfx 10135
monbg 3
monbgprio_28 1
fadetobg 17
waitbgfadeout
playsewithpan SE_W327, 192
createvisualtask sub_80B1530, 5, 55
waitbgfadein
setalpha 12, 8
delay 38
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 28, 0, 0, 5
delay 4
createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 6, 1
playsewithpan SE_W233B, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -28, 28, 1, 1
delay 1
playsewithpan SE_W233B, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -15, 8, 1, 1
playsewithpan SE_W233B, 63
delay 1
playsewithpan SE_W233B, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -5, -12, 1, 1
delay 1
playsewithpan SE_W233B, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, -32, 1, 1
delay 1
playsewithpan SE_W233B, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 5, -52, 1, 1
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -26, 16, 1, 4
delay 4
createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 0, 3, 6, 1
delay 30
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 6
delay 4
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 6
clearmonbg 3
blendoff
restorebg
waitbgfadeout
setarg 7, 65535
waitbgfadein
end
Move_SECRET_POWER:: @ 81D4CBA
createvisualtask AnimTask_GetBattleTerrain, 5,
jumpargeq 0, 0, Move_NEEDLE_ARM
jumpargeq 0, 1, Move_MAGICAL_LEAF
jumpargeq 0, 2, Move_MUD_SHOT
jumpargeq 0, 3, Move_WATERFALL
jumpargeq 0, 4, Move_SURF
jumpargeq 0, 5, Move_BUBBLE_BEAM
jumpargeq 0, 6, Move_ROCK_THROW
jumpargeq 0, 7, Move_BITE
jumpargeq 0, 8, Move_STRENGTH
goto Move_SLAM
Move_TWISTER:: @ 81D4D0E
loadspritegfx 10063
loadspritegfx 10135
loadspritegfx 10058
monbg 3
monbgprio_28 1
playsewithpan SE_W239, 63
createsprite gTwisterLeafParticleSpriteTemplate, ANIM_TARGET, 2, 120, 70, 5, 70, 30
delay 1
createsprite gTwisterLeafParticleSpriteTemplate, ANIM_TARGET, 2, 115, 55, 6, 60, 25
delay 1
createsprite gTwisterLeafParticleSpriteTemplate, ANIM_TARGET, 2, 115, 60, 7, 60, 30
createsprite gTwisterLeafParticleSpriteTemplate, ANIM_TARGET, 2, 115, 55, 10, 60, 30
delay 3
createsprite gUnknown_83E7578, ANIM_TARGET, 2, 100, 50, 4, 50, 26
delay 1
createsprite gTwisterLeafParticleSpriteTemplate, ANIM_TARGET, 2, 105, 25, 8, 60, 20
delay 1
createsprite gTwisterLeafParticleSpriteTemplate, ANIM_TARGET, 2, 115, 40, 10, 48, 30
delay 3
createsprite gUnknown_83E7578, ANIM_TARGET, 2, 120, 30, 6, 45, 25
createsprite gTwisterLeafParticleSpriteTemplate, ANIM_TARGET, 2, 115, 35, 10, 60, 30
delay 3
createsprite gUnknown_83E7578, ANIM_TARGET, 2, 105, 20, 8, 40, 0
delay 3
createsprite gTwisterLeafParticleSpriteTemplate, ANIM_TARGET, 2, 20, 255, 15, 32, 0
createsprite gTwisterLeafParticleSpriteTemplate, ANIM_TARGET, 2, 110, 10, 8, 32, 20
waitforvisualfinish
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -32, -16, 1, 3
playsewithpan SE_W004, 63
createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 3, 0, 12, 1
createvisualtask AnimTask_ShakeMonInPlace, 2, 3, 3, 0, 12, 1
delay 4
createsprite gUnknown_83E7C50, ANIM_TARGET, 3, 1, 3
playsewithpan SE_W004, 63
delay 4
createsprite gUnknown_83E7C50, ANIM_TARGET, 3, 1, 3
playsewithpan SE_W004, 63
delay 4
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 32, 20, 1, 3
playsewithpan SE_W004, 63
waitforvisualfinish
clearmonbg 3
blendoff
end
Move_MAGICAL_LEAF:: @ 81D4E6D
loadspritegfx 10063
loadspritegfx 10160
loadspritegfx 10135
monbg 3
setalpha 12, 8
delay 1
loopsewithpan SE_W077, 192, 10, 5
createvisualtask sub_80A41C4, 5,
createsprite gRazorLeafParticleSpriteTemplate, ANIM_ATTACKER, 2, -3, -2, 10
delay 2
createsprite gRazorLeafParticleSpriteTemplate, ANIM_ATTACKER, 2, -1, -1, 15
delay 2
createsprite gRazorLeafParticleSpriteTemplate, ANIM_ATTACKER, 2, -4, -4, 7
delay 2
createsprite gRazorLeafParticleSpriteTemplate, ANIM_ATTACKER, 2, 3, -3, 11
delay 2
createsprite gRazorLeafParticleSpriteTemplate, ANIM_ATTACKER, 2, -1, -6, 8
delay 2
createsprite gRazorLeafParticleSpriteTemplate, ANIM_ATTACKER, 2, 2, -1, 12
delay 2
createsprite gRazorLeafParticleSpriteTemplate, ANIM_ATTACKER, 2, -3, -4, 13
delay 2
createsprite gRazorLeafParticleSpriteTemplate, ANIM_ATTACKER, 2, 4, -5, 7
delay 2
createsprite gRazorLeafParticleSpriteTemplate, ANIM_ATTACKER, 2, 2, -6, 11
delay 2
createsprite gRazorLeafParticleSpriteTemplate, ANIM_ATTACKER, 2, -3, -5, 8
delay 60
playsewithpan SE_W013B, 192
createsprite gRazorLeafCutterSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, 0, 32, 20, 0
createsprite gRazorLeafCutterSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, 0, 32, -20, 0
delay 30
playsewithpan SE_W013, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, -10, -4, 1, 2
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, 10, 4, 1, 2
createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 8, 1
delay 20
setarg 7, 65535
waitforvisualfinish
clearmonbg 3
blendoff
end
Move_ICE_BALL:: @ 81D4F8E
loadspritegfx 10043
loadspritegfx 10141
createvisualtask AnimTask_GetRolloutCounter, 5, 0
jumpargeq 0, 4, gUnknown_81D5005
gUnknown_81D4FA5:: @ 81D4FA5
playsewithpan SE_W196, 192
createsprite gUnknown_83E665C, ANIM_TARGET, 2, 15, 0, -12, -16, 30, -40
delay 28
playsewithpan SE_W280, 63
createvisualtask AnimTask_GetRolloutCounter, 5, 0
jumpargeq 0, 0, gUnknown_81D5016
jumpargeq 0, 1, gUnknown_81D5045
jumpargeq 0, 2, gUnknown_81D507E
jumpargeq 0, 3, gUnknown_81D50C1
jumpargeq 0, 4, gUnknown_81D5109
gUnknown_81D4FF3:: @ 81D4FF3
createvisualtask AnimTask_GetRolloutCounter, 5, 0
jumpargeq 0, 4, gUnknown_81D500C
gUnknown_81D5004:: @ 81D5004
end
gUnknown_81D5005:: @ 81D5005
fadetobg 15
goto gUnknown_81D4FA5
gUnknown_81D500C:: @ 81D500C
waitbgfadein
delay 45
restorebg
waitbgfadein
goto gUnknown_81D5004
gUnknown_81D5016:: @ 81D5016
createvisualtask sub_8099BD4, 2, 0, 1, 8, 1, 0
call gUnknown_81D5151
call gUnknown_81D5151
call gUnknown_81D5151
call gUnknown_81D5151
call gUnknown_81D5151
goto gUnknown_81D4FF3
gUnknown_81D5045:: @ 81D5045
createvisualtask sub_8099BD4, 2, 0, 1, 10, 1, 0
call gUnknown_81D5151
call gUnknown_81D5151
call gUnknown_81D5151
call gUnknown_81D5151
call gUnknown_81D5151
call gUnknown_81D5151
call gUnknown_81D5151
goto gUnknown_81D4FF3
gUnknown_81D507E:: @ 81D507E
createvisualtask sub_8099BD4, 2, 0, 1, 14, 1, 0
call gUnknown_81D5151
call gUnknown_81D5151
call gUnknown_81D5151
call gUnknown_81D5151
call gUnknown_81D5151
call gUnknown_81D5151
call gUnknown_81D5151
call gUnknown_81D5151
call gUnknown_81D5151
goto gUnknown_81D4FF3
gUnknown_81D50C1:: @ 81D50C1
createvisualtask sub_8099BD4, 2, 0, 1, 18, 1, 0
call gUnknown_81D5151
call gUnknown_81D5151
call gUnknown_81D5151
call gUnknown_81D5151
call gUnknown_81D5151
call gUnknown_81D5151
call gUnknown_81D5151
call gUnknown_81D5151
call gUnknown_81D5151
call gUnknown_81D5151
goto gUnknown_81D4FF3
gUnknown_81D5109:: @ 81D5109
createvisualtask sub_8099BD4, 2, 0, 1, 30, 1, 0
call gUnknown_81D5151
call gUnknown_81D5151
call gUnknown_81D5151
call gUnknown_81D5151
call gUnknown_81D5151
call gUnknown_81D5151
call gUnknown_81D5151
call gUnknown_81D5151
call gUnknown_81D5151
call gUnknown_81D5151
goto gUnknown_81D4FF3
gUnknown_81D5151:: @ 81D5151
createsprite gUnknown_83E6674, ANIM_TARGET, 4, -12, -16
return
Move_WEATHER_BALL:: @ 81D515D
loadspritegfx 10283
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 8, 1, 0
delay 8
playsewithpan SE_W207, 192
createsprite gSpriteTemplate_83BF434, ANIM_ATTACKER, 2,
waitforvisualfinish
delay 15
playsewithpan SE_W197, 0
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 5, 1, 32767, 10, 0, 0
waitforvisualfinish
createvisualtask AnimTask_GetWeather, 2,
delay 1
jumpargeq 7, 0, gUnknown_81D51C8
jumpargeq 7, 1, gUnknown_81D5205
jumpargeq 7, 2, gUnknown_81D5269
jumpargeq 7, 3, gUnknown_81D52CD
jumpargeq 7, 4, gUnknown_81D536D
gUnknown_81D51C8:: @ 81D51C8
loadspritegfx 10135
createsprite gSpriteTemplate_83BF44C, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0
waitforvisualfinish
playsewithpan SE_W025B, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, -10, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 2, 1, 0, 3, 8, 1
waitforvisualfinish
end
gUnknown_81D5205:: @ 81D5205
loadspritegfx 10029
createsprite gUnknown_83E5E14, ANIM_TARGET, 2, -30, -100, 25, 1, 40, 10
playsewithpan SE_W172, 63
delay 10
createsprite gUnknown_83E5E14, ANIM_TARGET, 2, -30, -100, 25, 1, -40, 20
playsewithpan SE_W172, 63
delay 10
createsprite gUnknown_83E5E14, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0
playsewithpan SE_W172, 63
waitforvisualfinish
playsewithpan SE_W172B, 63
createvisualtask AnimTask_ShakeMon, 2, 1, 0, 3, 8, 1
waitforvisualfinish
end
gUnknown_81D5269:: @ 81D5269
loadspritegfx 10155
createsprite gUnknown_83E5BA0, ANIM_TARGET, 2, -30, -100, 25, 1, 50, 10
playsewithpan SE_W152, 63
delay 8
createsprite gUnknown_83E5BA0, ANIM_TARGET, 2, -30, -100, 25, 1, -20, 20
playsewithpan SE_W152, 63
delay 13
createsprite gUnknown_83E5BA0, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0
playsewithpan SE_W152, 63
waitforvisualfinish
createvisualtask AnimTask_ShakeMon, 2, 1, 0, 3, 8, 1
playsewithpan SE_W202, 63
waitforvisualfinish
end
gUnknown_81D52CD:: @ 81D52CD
loadspritegfx 10058
createsprite gUnknown_83E7590, ANIM_TARGET, 2, -30, -100, 25, 1, 30, 0
playsewithpan SE_W088, 63
delay 5
createsprite gUnknown_83E7590, ANIM_TARGET, 2, -30, -100, 25, 1, -40, 20
playsewithpan SE_W088, 63
delay 14
createsprite gUnknown_83E7590, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0
playsewithpan SE_W088, 63
waitforvisualfinish
playsewithpan SE_W070, 63
createsprite gUnknown_83E7560, ANIM_TARGET, 2, -12, 27, 2, 3
createsprite gUnknown_83E7560, ANIM_TARGET, 2, 8, 28, 3, 4
createsprite gUnknown_83E7560, ANIM_TARGET, 2, -4, 30, 2, 3
createsprite gUnknown_83E7560, ANIM_TARGET, 2, 12, 25, 4, 4
createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 8, 1
waitforvisualfinish
end
gUnknown_81D536D:: @ 81D536D
loadspritegfx 10263
loadspritegfx 10141
createsprite gUnknown_83E65BC, ANIM_TARGET, 2, -30, -100, 25, 25, -40, 20
playsewithpan SE_W258, 63
delay 10
createsprite gUnknown_83E65BC, ANIM_TARGET, 2, -30, -100, 25, 25, 40, 0
playsewithpan SE_W258, 63
delay 10
createsprite gUnknown_83E65BC, ANIM_TARGET, 2, -30, -100, 25, 25, 0, 0
playsewithpan SE_W258, 63
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 8, 1
playsewithpan SE_W196, 63
call gUnknown_81D540A
waitforvisualfinish
end
Move_COUNT:: @ 81D53D9
loadspritegfx 10135
monbg 1
setalpha 12, 8
playsewithpan SE_W003, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1
waitforvisualfinish
clearmonbg 1
blendoff
end
gUnknown_81D540A:: @ 81D540A
createsprite gUnknown_83E63E0, ANIM_TARGET, 2, -10, -10, 0
playsewithpan SE_W196, 63
delay 4
createsprite gUnknown_83E63F8, ANIM_TARGET, 2, 10, 20, 0
playsewithpan SE_W196, 63
delay 4
createsprite gUnknown_83E63E0, ANIM_TARGET, 2, -5, 10, 0
playsewithpan SE_W196, 63
delay 4
createsprite gUnknown_83E63F8, ANIM_TARGET, 2, 17, -12, 0
playsewithpan SE_W196, 63
delay 4
createsprite gUnknown_83E63F8, ANIM_TARGET, 2, -15, 15, 0
playsewithpan SE_W196, 63
delay 4
createsprite gUnknown_83E63F8, ANIM_TARGET, 2, 0, 0, 0
playsewithpan SE_W196, 63
delay 4
createsprite gUnknown_83E63E0, ANIM_TARGET, 2, 20, 2, 0
playsewithpan SE_W196, 63
return
gUnknown_81D548E:: @ 81D548E
createsprite gUnknown_83E63E0, ANIM_TARGET, 2, -10, -10, 1
playsewithpan SE_W196, 63
delay 4
createsprite gUnknown_83E63F8, ANIM_TARGET, 2, 10, 20, 1
playsewithpan SE_W196, 63
delay 4
createsprite gUnknown_83E63E0, ANIM_TARGET, 2, -29, 0, 1
playsewithpan SE_W196, 63
delay 4
createsprite gUnknown_83E63F8, ANIM_TARGET, 2, 29, -20, 1
playsewithpan SE_W196, 63
delay 4
createsprite gUnknown_83E63E0, ANIM_TARGET, 2, -5, 10, 1
playsewithpan SE_W196, 63
delay 4
createsprite gUnknown_83E63F8, ANIM_TARGET, 2, 17, -12, 1
playsewithpan SE_W196, 63
delay 4
createsprite gUnknown_83E63E0, ANIM_TARGET, 2, -20, 0, 1
playsewithpan SE_W196, 63
delay 4
createsprite gUnknown_83E63F8, ANIM_TARGET, 2, -15, 15, 1
playsewithpan SE_W196, 63
delay 4
createsprite gUnknown_83E63F8, ANIM_TARGET, 2, 26, -5, 1
playsewithpan SE_W196, 63
delay 4
createsprite gUnknown_83E63F8, ANIM_TARGET, 2, 0, 0, 1
playsewithpan SE_W196, 63
delay 4
createsprite gUnknown_83E63E0, ANIM_TARGET, 2, 20, 2, 1
playsewithpan SE_W196, 63
return
loopsewithpan SE_W196, 63, 6, 4
createsprite gUnknown_83E647C, ANIM_TARGET, 2, 0, 24, 0
delay 4
createsprite gUnknown_83E647C, ANIM_TARGET, 2, 8, 24, 0
createsprite gUnknown_83E647C, ANIM_TARGET, 2, -8, 24, 0
delay 4
createsprite gUnknown_83E647C, ANIM_TARGET, 2, 16, 24, 0
createsprite gUnknown_83E647C, ANIM_TARGET, 2, -16, 24, 0
delay 4
createsprite gUnknown_83E647C, ANIM_TARGET, 2, 24, 24, 0
createsprite gUnknown_83E647C, ANIM_TARGET, 2, -24, 24, 0
delay 4
createsprite gUnknown_83E647C, ANIM_TARGET, 2, 32, 24, 0
createsprite gUnknown_83E647C, ANIM_TARGET, 2, -32, 24, 0
return
gUnknown_81D55E2:: @ 81D55E2
loopsewithpan SE_W196, 63, 6, 4
createsprite gUnknown_83E647C, ANIM_TARGET, 2, 0, 24, 1
delay 4
createsprite gUnknown_83E647C, ANIM_TARGET, 2, 8, 24, 1
createsprite gUnknown_83E647C, ANIM_TARGET, 2, -8, 24, 1
delay 4
createsprite gUnknown_83E647C, ANIM_TARGET, 2, 16, 24, 1
createsprite gUnknown_83E647C, ANIM_TARGET, 2, -16, 24, 1
delay 4
createsprite gUnknown_83E647C, ANIM_TARGET, 2, 24, 24, 1
createsprite gUnknown_83E647C, ANIM_TARGET, 2, -24, 24, 1
delay 4
createsprite gUnknown_83E647C, ANIM_TARGET, 2, 32, 24, 1
createsprite gUnknown_83E647C, ANIM_TARGET, 2, -32, 24, 1
delay 4
createsprite gUnknown_83E647C, ANIM_TARGET, 2, 40, 24, 1
createsprite gUnknown_83E647C, ANIM_TARGET, 2, -40, 24, 1
delay 4
createsprite gUnknown_83E647C, ANIM_TARGET, 2, 48, 24, 1
createsprite gUnknown_83E647C, ANIM_TARGET, 2, -48, 24, 1
return
gUnknown_81D569E:: @ 81D569E
createsprite gGrantingStarsSpriteTemplate, ANIM_ATTACKER, 2, -15, 0, 0, 0, 32, 60
delay 8
createsprite gGrantingStarsSpriteTemplate, ANIM_ATTACKER, 2, 12, -5, 0, 0, 32, 60
delay 8
return
gUnknown_81D56C9:: @ 81D56C9
playsewithpan SE_W071B, 192
createsprite gHealingBlueStarSpriteTemplate, ANIM_ATTACKER, 2, 0, -5, 0, 0
delay 7
createsprite gHealingBlueStarSpriteTemplate, ANIM_ATTACKER, 2, -15, 10, 0, 0
delay 7
createsprite gHealingBlueStarSpriteTemplate, ANIM_ATTACKER, 2, -15, -15, 0, 0
delay 7
createsprite gHealingBlueStarSpriteTemplate, ANIM_ATTACKER, 2, 10, -5, 0, 0
delay 7
return
gUnknown_81D5712:: @ 81D5712
playsewithpan SE_W071B, 63
createsprite gHealingBlueStarSpriteTemplate, ANIM_TARGET, 2, 0, -5, 1, 0
delay 7
createsprite gHealingBlueStarSpriteTemplate, ANIM_TARGET, 2, -15, 10, 1, 0
delay 7
createsprite gHealingBlueStarSpriteTemplate, ANIM_TARGET, 2, -15, -15, 1, 0
delay 7
createsprite gHealingBlueStarSpriteTemplate, ANIM_TARGET, 2, 10, -5, 1, 0
delay 7
return
gUnknown_81D575B:: @ 81D575B
createsprite gPoisonBubbleSpriteTemplate, ANIM_TARGET, 2, 10, 10, 0
playsewithpan SE_W092, 63
delay 6
createsprite gPoisonBubbleSpriteTemplate, ANIM_TARGET, 2, 20, -20, 0
playsewithpan SE_W092, 63
delay 6
createsprite gPoisonBubbleSpriteTemplate, ANIM_TARGET, 2, -20, 15, 0
playsewithpan SE_W092, 63
delay 6
createsprite gPoisonBubbleSpriteTemplate, ANIM_TARGET, 2, 0, 0, 0
playsewithpan SE_W092, 63
delay 6
createsprite gPoisonBubbleSpriteTemplate, ANIM_TARGET, 2, -20, -20, 0
playsewithpan SE_W092, 63
delay 6
createsprite gPoisonBubbleSpriteTemplate, ANIM_TARGET, 2, 16, -8, 0
playsewithpan SE_W092, 63
return
gUnknown_81D57CC:: @ 81D57CC
createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 10, 10, 0
playsewithpan SE_W145C, 63
delay 6
createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 20, -20, 0
playsewithpan SE_W145C, 63
delay 6
createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, -20, 15, 0
playsewithpan SE_W145C, 63
delay 6
createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 0
playsewithpan SE_W145C, 63
delay 6
createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, -20, -20, 0
playsewithpan SE_W145C, 63
delay 6
createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 16, -8, 0
playsewithpan SE_W145C, 63
return
gUnknown_81D583D:: @ 81D583D
createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 10, 10, 1
playsewithpan SE_W145C, 63
delay 6
createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, -28, -10, 1
playsewithpan SE_W145C, 63
delay 6
createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 20, -20, 1
playsewithpan SE_W145C, 63
delay 6
createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, -20, 15, 1
playsewithpan SE_W145C, 63
delay 6
createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1
playsewithpan SE_W145C, 63
delay 6
createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 27, 8, 1
playsewithpan SE_W145C, 63
delay 6
createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, -20, -20, 1
playsewithpan SE_W145C, 63
delay 6
createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 16, -8, 1
playsewithpan SE_W145C, 63
return
gUnknown_81D58D4:: @ 81D58D4
playsewithpan SE_W085B, 63
createsprite gElectricitySpriteTemplate, ANIM_TARGET, 2, 5, 0, 5, 0
delay 2
createsprite gElectricitySpriteTemplate, ANIM_TARGET, 2, -5, 10, 5, 1
delay 2
createsprite gElectricitySpriteTemplate, ANIM_TARGET, 2, 15, 20, 5, 2
delay 2
createsprite gElectricitySpriteTemplate, ANIM_TARGET, 2, -15, -10, 5, 0
delay 2
createsprite gElectricitySpriteTemplate, ANIM_TARGET, 2, 25, 0, 5, 1
delay 2
createsprite gElectricitySpriteTemplate, ANIM_TARGET, 2, -8, 8, 5, 2
delay 2
createsprite gElectricitySpriteTemplate, ANIM_TARGET, 2, 2, -8, 5, 0
delay 2
createsprite gElectricitySpriteTemplate, ANIM_TARGET, 2, -20, 15, 5, 1
return
gUnknown_81D595F:: @ 81D595F
loopsewithpan SE_W146, 63, 13, 6
createsprite gConfusionDuckSpriteTemplate, ANIM_TARGET, 2, 0, -15, 0, 3, 90
createsprite gConfusionDuckSpriteTemplate, ANIM_TARGET, 2, 0, -15, 51, 3, 90
createsprite gConfusionDuckSpriteTemplate, ANIM_TARGET, 2, 0, -15, 102, 3, 90
createsprite gConfusionDuckSpriteTemplate, ANIM_TARGET, 2, 0, -15, 153, 3, 90
createsprite gConfusionDuckSpriteTemplate, ANIM_TARGET, 2, 0, -15, 204, 3, 90
return
gUnknown_81D59BB:: @ 81D59BB
fadetobg 3
waitbgfadeout
createvisualtask AnimTask_SetPsychicBackground, 5,
waitbgfadein
return
gUnknown_81D59C7:: @ 81D59C7
restorebg
waitbgfadeout
setarg 7, 65535
waitbgfadein
return
gUnknown_81D59CF:: @ 81D59CF
jumpifcontest gUnknown_81D59E8
fadetobg 18
waitbgfadeout
createvisualtask sub_80BB82C, 5, -2304, 768, 1, -1
gUnknown_81D59E6:: @ 81D59E6
waitbgfadein
return
gUnknown_81D59E8:: @ 81D59E8
fadetobg 19
waitbgfadeout
createvisualtask sub_80BB82C, 5, 2304, 768, 0, -1
goto gUnknown_81D59E6
gUnknown_81D59FF:: @ 81D59FF
restorebg
waitbgfadeout
setarg 7, 65535
waitbgfadein
return
gUnknown_81D5A07:: @ 81D5A07
createvisualtask AnimTask_IsContest, 2,
jumpargeq 7, 1, gUnknown_81D5A2C
createvisualtask AnimTask_IsTargetPlayerSide, 2,
jumpargeq 7, 0, gUnknown_81D5A3A
goto gUnknown_81D5A33
gUnknown_81D5A2A:: @ 81D5A2A
waitbgfadein
return
gUnknown_81D5A2C:: @ 81D5A2C
fadetobg 26
goto gUnknown_81D5A2A
gUnknown_81D5A33:: @ 81D5A33
fadetobg 25
goto gUnknown_81D5A2A
gUnknown_81D5A3A:: @ 81D5A3A
fadetobg 24
goto gUnknown_81D5A2A
gUnknown_81D5A41:: @ 81D5A41
restorebg
waitbgfadein
return
Status_Poison:: @ 81D5A44
loopsewithpan SE_W092, 63, 13, 6
createvisualtask AnimTask_ShakeMon2, 2, 0, 1, 0, 18, 2
createvisualtask sub_80B9BDC, 2, 2, 2, 2, 0, 12, 31774
end
Status_Confusion:: @ 81D5A6F
loadspritegfx 10073
call gUnknown_81D595F
end
Status_Burn:: @ 81D5A78
loadspritegfx 10029
playsewithpan SE_W172, 63
call gUnknown_81D5A90
call gUnknown_81D5A90
call gUnknown_81D5A90
waitforvisualfinish
end
gUnknown_81D5A90:: @ 81D5A90
createsprite gUnknown_83E5D7C, ANIM_TARGET, 2, -24, 24, 24, 24, 20, 1, 1
delay 4
return
Status_Infatuation:: @ 81D5AA8
loadspritegfx 10210
playsewithpan SE_W204, 192
createsprite gMagentaHeartSpriteTemplate, ANIM_ATTACKER, 3, 0, 20
delay 15
playsewithpan SE_W204, 192
createsprite gMagentaHeartSpriteTemplate, ANIM_ATTACKER, 3, -20, 20
delay 15
playsewithpan SE_W204, 192
createsprite gMagentaHeartSpriteTemplate, ANIM_ATTACKER, 3, 20, 20
end
Status_Sleep:: @ 81D5ADD
loadspritegfx 10228
playsewithpan SE_W173, 192
createsprite gSleepLetterZSpriteTemplate, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0
delay 30
createsprite gSleepLetterZSpriteTemplate, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0
end
Status_Paralysis:: @ 81D5B09
loadspritegfx 10011
createvisualtask AnimTask_ShakeMon2, 2, 0, 1, 0, 10, 1
call gUnknown_81D58D4
end
Status_Freeze:: @ 81D5B23
playsewithpan SE_W196, 0
loadspritegfx 10010
monbg 3
monbgprio_28 1
waitplaysewithpan SE_W258, 63, 17
createvisualtask sub_80783FC, 2,
waitforvisualfinish
clearmonbg 3
end
Status_Curse:: @ 81D5B3E
loadspritegfx 10200
monbg 3
playsewithpan SE_W171, 63
createsprite gUnknown_83E7698, ANIM_TARGET, 2,
createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 14, 1
waitforvisualfinish
clearmonbg 3
end
Status_Nightmare:: @ 81D5B63
loadspritegfx 10221
monbg 3
playsewithpan SE_W171, 63
createsprite gUnknown_83E76B0, ANIM_TARGET, 2,
createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 14, 1
waitforvisualfinish
clearmonbg 3
end
General_CastformChange:: @ 81D5B88
createvisualtask AnimTask_IsMonInvisible, 2,
jumpargeq 7, 1, gUnknown_81D5BB4
goto gUnknown_81D5B9C
gUnknown_81D5B9C:: @ 81D5B9C
monbg 0
playsewithpan SE_W100, 192
waitplaysewithpan SE_W107, 192, 48
createvisualtask AnimTask_TransformMon, 2, 1
waitforvisualfinish
clearmonbg 0
end
gUnknown_81D5BB4:: @ 81D5BB4
createvisualtask AnimTask_CastformGfxChange, 2, 1
end
General_StatsChange:: @ 81D5BBE
createvisualtask AnimTask_StatsChange, 5,
waitforvisualfinish
end
General_SubstituteFade:: @ 81D5BC7
monbg 0
createvisualtask sub_80F15C8, 5,
createvisualtask sub_80BA7F8, 10, 2, 0, 0, 16, 32767
waitforvisualfinish
delay 1
clearmonbg 0
delay 2
blendoff
createvisualtask sub_80BA7F8, 10, 2, 0, 0, 0, 32767
createvisualtask sub_80F1420, 2, 1
end
General_SubstituteAppear:: @ 81D5C04
createvisualtask AnimTask_MonToSubstitute, 2,
end
General_PokeblockThrow:: @ 81D5C0C
createvisualtask sub_80F1C8C, 2, 0
createvisualtask AnimTask_LoadPokeblockGfx, 2,
delay 0
waitplaysewithpan SE_W026, 192, 22
createsprite gPokeblockSpriteTemplate, ANIM_TARGET, 3, -18, 12, 0, 32
delay 50
loopsewithpan SE_W039, 63, 19, 2
createvisualtask AnimTask_SwayMon, 5, 1, 8, 1536, 2, 1
waitforvisualfinish
createvisualtask AnimTask_FreePokeblockGfx, 2,
end
General_ItemKnockoff:: @ 81D5C54
loadspritegfx 10224
createsprite gKnockOffItemSpriteTemplate, ANIM_TARGET, 2,
end
General_TurnTrap:: @ 81D5C5F
createvisualtask AnimTask_GetTrappedMoveAnimId, 5,
jumpargeq 0, 1, gUnknown_81D5CD3
jumpargeq 0, 2, gUnknown_81D5CF8
jumpargeq 0, 3, gUnknown_81D5D4C
jumpargeq 0, 4, gUnknown_81D5DA9
goto gUnknown_81D5C8B
gUnknown_81D5C8B:: @ 81D5C8B
loadspritegfx 10186
loopsewithpan SE_W010, 63, 6, 2
createsprite gConstrictBindingSpriteTemplate, ANIM_TARGET, 4, 0, 16, 0, 1
delay 7
createsprite gConstrictBindingSpriteTemplate, ANIM_TARGET, 2, 0, 8, 1, 1
delay 3
createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 8, 1
delay 20
setarg 7, 65535
playsewithpan SE_W020, 63
waitforvisualfinish
end
gUnknown_81D5CD3:: @ 81D5CD3
loadspritegfx 10029
playsewithpan SE_W221B, 63
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 2, 30, 1
call gUnknown_81C885F
call gUnknown_81C885F
waitforvisualfinish
stopsound
end
gUnknown_81D5CF8:: @ 81D5CF8
loadspritegfx 10149
monbg 3
monbgprio_28 1
setalpha 12, 8
delay 0
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 0, 7, 23968
playsewithpan SE_W250, 63
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 2, 30, 1
call gUnknown_81CFB92
call gUnknown_81CFB92
delay 12
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 7, 0, 23968
waitforvisualfinish
stopsound
clearmonbg 3
end
gUnknown_81D5D4C:: @ 81D5D4C
loadspritegfx 10145
loadspritegfx 10135
monbg 1
setalpha 12, 8
playsewithpan SE_W011, 63
createsprite gUnknown_83E7948, ANIM_ATTACKER, 2, -32, 0, 2, 819, 0, 10
createsprite gUnknown_83E7948, ANIM_ATTACKER, 2, 32, 0, 6, -819, 0, 10
delay 10
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 5, 1, 3, 0, 5, 1
waitforvisualfinish
clearmonbg 1
blendoff
waitforvisualfinish
end
gUnknown_81D5DA9:: @ 81D5DA9
loadspritegfx 10074
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 0, 7, 563
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 2, 30, 1
playsewithpan SE_W328, 63
call gUnknown_81D2DE3
call gUnknown_81D2DE3
delay 22
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 7, 0, 563
waitforvisualfinish
stopsound
end
General_ItemEffect:: @ 81D5DF2
loadspritegfx 10203
loadspritegfx 10049
delay 0
playsewithpan SE_W036, 192
createvisualtask sub_8099A78, 2, 16, 128, 0, 2
waitforvisualfinish
playsewithpan SE_W036, 192
createvisualtask sub_8099A78, 2, 16, 128, 0, 2
waitforvisualfinish
playsewithpan SE_W036, 192
createvisualtask sub_8099A78, 2, 16, 128, 0, 2
waitforvisualfinish
playsewithpan SE_W234, 192
call gUnknown_81D569E
waitforvisualfinish
playsewithpan SE_REAPOKE, 192
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 3, 7, 0, 26609
createsprite gThinRingExpandingSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 0, 0
waitforvisualfinish
end
General_SmokeballEscape:: @ 81D5E66
loadspritegfx 10242
monbg 0
setalpha 12, 4
delay 0
playsewithpan SE_BOWA2, 63
createsprite gSmokeBallEscapeCloudSpriteTemplate, ANIM_TARGET, 0, 0, 32, 28, 30
delay 4
playsewithpan SE_BOWA2, 63
createsprite gSmokeBallEscapeCloudSpriteTemplate, ANIM_ATTACKER, 127, 2, 12, 20, 30
delay 12
playsewithpan SE_BOWA2, 63
createsprite gSmokeBallEscapeCloudSpriteTemplate, ANIM_ATTACKER, 126, 2, -28, 4, 30
delay 12
playsewithpan SE_BOWA2, 63
createsprite gSmokeBallEscapeCloudSpriteTemplate, ANIM_ATTACKER, 124, 2, 14, -20, 30
delay 4
playsewithpan SE_BOWA2, 63
createvisualtask sub_80B78E0, 2, 2
createsprite gSmokeBallEscapeCloudSpriteTemplate, ANIM_ATTACKER, 123, 3, 4, 4, 30
delay 14
playsewithpan SE_BOWA2, 63
createsprite gSmokeBallEscapeCloudSpriteTemplate, ANIM_ATTACKER, 122, 3, -14, 18, 46
delay 0
createsprite gSmokeBallEscapeCloudSpriteTemplate, ANIM_ATTACKER, 121, 3, 14, -14, 46
delay 0
createsprite gSmokeBallEscapeCloudSpriteTemplate, ANIM_ATTACKER, 120, 3, -12, -10, 46
delay 0
createsprite gSmokeBallEscapeCloudSpriteTemplate, ANIM_ATTACKER, 119, 3, 14, 14, 46
delay 0
createsprite gSmokeBallEscapeCloudSpriteTemplate, ANIM_ATTACKER, 118, 3, 0, 0, 46
waitforvisualfinish
clearmonbg 0
invisible 0
delay 0
blendoff
end
General_HangedOn:: @ 81D5F42
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 2, 7, 0, 9, 31
playsewithpan SE_W082, 192
createvisualtask sub_80E1C48, 5, 30, 128, 0, 1, 2, 0, 1
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 2, 4, 9, 0, 31
waitforvisualfinish
delay 6
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 0, 0, 0, 15
end
General_Rain:: @ 81D5F8F
loadspritegfx 10115
playsewithpan SE_W240, 192
createvisualtask sub_80BA7F8, 10, 1921, 2, 0, 4, 0
waitforvisualfinish
createvisualtask sub_80AABC0, 2, 0, 3, 60
createvisualtask sub_80AABC0, 2, 0, 3, 60
delay 50
waitforvisualfinish
createvisualtask sub_80BA7F8, 10, 1921, 2, 4, 0, 0
waitforvisualfinish
end
General_Sun:: @ 81D5FD8
goto Move_SUNNY_DAY
General_Sandstorm:: @ 81D5FDD
goto Move_SANDSTORM
General_Hail:: @ 81D5FE2
goto Move_HAIL
General_LeechSeedDrain:: @ 81D5FE7
createvisualtask AnimTask_GetBattlersFromArg, 5,
delay 0
goto Move_ABSORB
General_MonHit:: @ 81D5FF5
loadspritegfx 10135
monbg 1
setalpha 12, 8
playsewithpan SE_W003, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1
waitforvisualfinish
clearmonbg 1
blendoff
end
General_ItemSteal:: @ 81D6026
loadspritegfx 10224
createvisualtask sub_80BC0FC, 2,
createvisualtask AnimTask_TargetToEffectBattler, 2,
delay 1
createsprite gItemStealSpriteTemplate, ANIM_ATTACKER, 2, 0, -5, 10, 2, -1
end
General_SnatchMove:: @ 81D604B
loadspritegfx 10224
createvisualtask sub_80BC060, 2,
call gUnknown_81D6476
delay 1
createvisualtask AnimTask_SwayMon, 2, 0, 5, 5120, 4, 1
waitforvisualfinish
createvisualtask AnimTask_IsTargetSameSide, 2,
jumpargeq 7, 0, gUnknown_81D6089
goto gUnknown_81D6099
gUnknown_81D6082:: @ 81D6082
waitforvisualfinish
call gUnknown_81D6496
end
gUnknown_81D6089:: @ 81D6089
playsewithpan SE_W104, 192
createvisualtask AnimTask_SnatchOpposingMonMove, 2,
goto gUnknown_81D6082
gUnknown_81D6099:: @ 81D6099
playsewithpan SE_W104, 192
createvisualtask AnimTask_SnatchPartnerMove, 2,
goto gUnknown_81D6082
General_FutureSightHit:: @ 81D60A9
createvisualtask sub_80BC0DC, 2,
monbg 3
playsewithpan SE_W060, 192
call gUnknown_81D59BB
setalpha 8, 8
playsewithpan SE_W048, 63
waitplaysewithpan SE_W048, 63, 8
createvisualtask AnimTask_ShakeMon, 2, 1, 4, 0, 15, 1
createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 15, 1, 1
waitforvisualfinish
createvisualtask AnimTask_ShakeMon, 2, 1, 4, 0, 24, 1
waitforvisualfinish
clearmonbg 3
blendoff
waitforvisualfinish
delay 1
call gUnknown_81D59C7
end
General_DoomDesireHit:: @ 81D6108
createvisualtask sub_80BC0DC, 2,
loadspritegfx 10198
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 0, 16, 32767
waitforvisualfinish
delay 10
createvisualtask AnimTask_DoomDesireLightBeam, 5,
delay 9
playsewithpan SE_W109, 192
delay 9
playsewithpan SE_W109, 0
delay 9
playsewithpan SE_W109, 63
delay 25
createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 10, 0, 20, 1
playsewithpan SE_W120, 63
createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1
delay 6
playsewithpan SE_W120, 63
createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 24, -24, 1, 1
delay 6
playsewithpan SE_W120, 63
createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, -16, 16, 1, 1
delay 6
playsewithpan SE_W120, 63
createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, -24, -12, 1, 1
delay 6
playsewithpan SE_W120, 63
createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 16, 16, 1, 1
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 16, 0, 32767
waitforvisualfinish
end
General_FocusPunchSetUp:: @ 81D61CD
loadspritegfx 10184
playsewithpan SE_W082, 192
call gUnknown_81CB267
delay 8
createvisualtask sub_80B9BDC, 2, 2, 2, 2, 0, 11, 31
createvisualtask AnimTask_ShakeMon2, 2, 0, 1, 0, 32, 1
call gUnknown_81CB267
delay 8
call gUnknown_81CB267
waitforvisualfinish
end
General_IngrainHeal:: @ 81D620D
loadspritegfx 10147
loadspritegfx 10031
monbg 3
setalpha 12, 8
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 4, 13293
waitforvisualfinish
delay 3
call gUnknown_81CEC44
waitforvisualfinish
delay 15
call gUnknown_81D56C9
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 4, 0, 13293
waitforvisualfinish
clearmonbg 3
blendoff
end
General_WishHeal:: @ 81D6250
loadspritegfx 10031
loadspritegfx 10049
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 0, 10, 0
waitforvisualfinish
playsewithpan SE_W025, 192
call gUnknown_81D569E
waitforvisualfinish
call gUnknown_81D56C9
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 10, 0, 0
end
gUnknown_81D628A:: @ 81D628A
createvisualtask sub_80F1C8C, 2, 1
waitforvisualfinish
loadspritegfx 10273
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 0, 10, 26336
createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 10, 1
delay 20
createsprite gUnknown_83E6D94, ANIM_TARGET, 5, 0, 1
playsewithpan SE_W166, 63
createsprite gUnknown_83E6D94, ANIM_TARGET, 5, 1, 1
createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 5, 1
createvisualtask sub_80A9A20, 3,
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 10, 0, 26336
waitforvisualfinish
end
gUnknown_81D6301:: @ 81D6301
createvisualtask sub_80F1C8C, 2, 1
waitforvisualfinish
fadetobg 2
waitbgfadeout
monbg_22 0
createvisualtask sub_80B6BBC, 2,
waitbgfadein
loopsewithpan SE_W060, 63, 20, 3
waitforvisualfinish
clearmonbg_23 0
delay 1
loadspritegfx 10273
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, -1, 0, 6, 27349
createsprite gUnknown_83E6D94, ANIM_TARGET, 5, 0, 1
createsprite gUnknown_83E6D94, ANIM_TARGET, 5, 1, 1
createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 5, 1
createvisualtask sub_80A9A20, 3,
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, -1, 6, 0, 27349
waitforvisualfinish
restorebg
waitbgfadein
end
gUnknown_81D637B:: @ 81D637B
monbg 0
playsewithpan SE_W100, 192
waitplaysewithpan SE_W107, 192, 48
createvisualtask AnimTask_TransformMon, 2, 255
waitsound
waitforvisualfinish
clearmonbg 0
end
gUnknown_81D6394:: @ 81D6394
createvisualtask sub_80F1C8C, 2, 0
waitforvisualfinish
loadspritegfx 10058
loadspritegfx 10135
delay 0
waitplaysewithpan SE_W026, 192, 22
createsprite gUnknown_840C210, ANIM_TARGET, 3, -17, 14, 8, 0
delay 50
monbg 3
setalpha 12, 8
delay 0
playsewithpan SE_W003, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -4, -20, 1, 2
waitforvisualfinish
clearmonbg 3
blendoff
waitforvisualfinish
end
gUnknown_81D63DC:: @ 81D63DC
createvisualtask sub_80F1CE4, 2,
waitforvisualfinish
jumpargeq 7, 0, gUnknown_81D63FD
jumpargeq 7, 1, gUnknown_81D6425
jumpargeq 7, 2, gUnknown_81D644E
end
gUnknown_81D63FD:: @ 81D63FD
playsewithpan SE_W036, 63
createvisualtask sub_8099A78, 2, 16, 96, 0, 2
waitforvisualfinish
playsewithpan SE_W036, 63
createvisualtask sub_8099A78, 2, 16, -96, 0, 2
end
gUnknown_81D6425:: @ 81D6425
loadspritegfx 10087
createsprite gAngerMarkSpriteTemplate, ANIM_TARGET, 2, 1, 20, -20
playsewithpan SE_W207B, 63
waitforvisualfinish
delay 12
createsprite gAngerMarkSpriteTemplate, ANIM_TARGET, 2, 1, -20, -20
playsewithpan SE_W207B, 63
end
gUnknown_81D644E:: @ 81D644E
playsewithpan SE_W036, 63
createvisualtask sub_8099A78, 2, 8, 136, 0, 2
waitforvisualfinish
playsewithpan SE_W036, 63
createvisualtask sub_8099A78, 2, 8, 136, 0, 2
end
gUnknown_81D6476:: @ 81D6476
createvisualtask AnimTask_IsAttackerBehindSubstitute, 2,
jumpargeq 7, 1, gUnknown_81D6487
gUnknown_81D6485:: @ 81D6485
waitforvisualfinish
return
gUnknown_81D6487:: @ 81D6487
createvisualtask sub_80F1420, 2, 1
waitforvisualfinish
goto gUnknown_81D6485
gUnknown_81D6496:: @ 81D6496
createvisualtask AnimTask_IsAttackerBehindSubstitute, 2,
jumpargeq 7, 1, gUnknown_81D64A7
gUnknown_81D64A5:: @ 81D64A5
waitforvisualfinish
return
gUnknown_81D64A7:: @ 81D64A7
createvisualtask sub_80F1420, 2, 0
waitforvisualfinish
goto gUnknown_81D64A5
Special_LevelUp:: @ 81D64B6
playsewithpan SE_EXPMAX, 0
createvisualtask sub_80EF0B4, 2,
delay 0
createvisualtask sub_80EF1A0, 5, 0, 0
waitforvisualfinish
createvisualtask sub_80EF180, 2,
end
Special_SwitchOutPlayerMon:: @ 81D64D7
createvisualtask sub_80EF344, 2,
delay 10
createvisualtask sub_80EF298, 2,
end
Special_SwitchOutOpponentMon:: @ 81D64E8
createvisualtask sub_80EF344, 2,
delay 10
createvisualtask sub_80EF298, 2,
end
Special_BallThrow:: @ 81D64F9
createvisualtask sub_80EF490, 2,
delay 0
playsewithpan SE_NAGERU, 0
createvisualtask sub_80EF5AC, 2,
createvisualtask AnimTask_IsBallBlockedByTrainerOrDodged, 2,
jumpargeq 7, 65535, gUnknown_81D652D
jumpargeq 7, 65534, gUnknown_81D6555
gUnknown_81D6524:: @ 81D6524
waitforvisualfinish
createvisualtask sub_80EF4B8, 2,
end
gUnknown_81D652D:: @ 81D652D
loadspritegfx 10135
delay 25
monbg 3
setalpha 12, 8
delay 0
playsewithpan SE_W003, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -4, -20, 1, 2
waitforvisualfinish
clearmonbg 3
blendoff
goto gUnknown_81D6524
gUnknown_81D6555:: @ 81D6555
delay 16
createvisualtask AnimTask_WindUpLunge, 2, 1, 48, 6, 16, 48, -48, 16
playsewithpan SE_W036, 63
waitplaysewithpan SE_W036, 63, 48
waitforvisualfinish
goto gUnknown_81D6524
Special_SafariBallThrow:: @ 81D657B
createvisualtask sub_80EF490, 2,
delay 0
createvisualtask sub_80EF6D4, 2,
waitforvisualfinish
createvisualtask sub_80EF4B8, 2,
end
Special_SubstituteToMon:: @ 81D6594
createvisualtask sub_80F1420, 2, 1
end
Special_MonToSubstitute:: @ 81D659E
createvisualtask sub_80F1420, 2, 0
end