pokefirered/src/roamer.c
2020-02-21 15:00:56 -05:00

240 lines
7.9 KiB
C

#include "global.h"
#include "random.h"
#include "overworld.h"
#include "field_specials.h"
#include "constants/species.h"
#include "constants/maps.h"
#include "constants/region_map.h"
EWRAM_DATA u8 sLocationHistory[3][2] = {};
EWRAM_DATA u8 sRoamerLocation[2] = {};
#define saveRoamer (*(&gSaveBlock1Ptr->roamer))
enum
{
MAP_GRP = 0, // map group
MAP_NUM = 1, // map number
};
const u8 sRoamerLocations[][7] = {
{MAP_NUM(ROUTE1), MAP_NUM(ROUTE2), MAP_NUM(ROUTE21_NORTH), MAP_NUM(ROUTE22), 0xff, 0xff, 0xff},
{MAP_NUM(ROUTE2), MAP_NUM(ROUTE1), MAP_NUM(ROUTE3), MAP_NUM(ROUTE22), 0xff, 0xff, 0xff},
{MAP_NUM(ROUTE3), MAP_NUM(ROUTE2), MAP_NUM(ROUTE4), 0xff, 0xff, 0xff, 0xff},
{MAP_NUM(ROUTE4), MAP_NUM(ROUTE3), MAP_NUM(ROUTE5), MAP_NUM(ROUTE9), MAP_NUM(ROUTE24), 0xff, 0xff},
{MAP_NUM(ROUTE5), MAP_NUM(ROUTE4), MAP_NUM(ROUTE6), MAP_NUM(ROUTE7), MAP_NUM(ROUTE8), MAP_NUM(ROUTE9), MAP_NUM(ROUTE24)},
{MAP_NUM(ROUTE6), MAP_NUM(ROUTE5), MAP_NUM(ROUTE7), MAP_NUM(ROUTE8), MAP_NUM(ROUTE11), 0xff, 0xff},
{MAP_NUM(ROUTE7), MAP_NUM(ROUTE5), MAP_NUM(ROUTE6), MAP_NUM(ROUTE8), MAP_NUM(ROUTE16), 0xff, 0xff},
{MAP_NUM(ROUTE8), MAP_NUM(ROUTE5), MAP_NUM(ROUTE6), MAP_NUM(ROUTE7), MAP_NUM(ROUTE10), MAP_NUM(ROUTE12), 0xff},
{MAP_NUM(ROUTE9), MAP_NUM(ROUTE4), MAP_NUM(ROUTE5), MAP_NUM(ROUTE10), MAP_NUM(ROUTE24), 0xff, 0xff},
{MAP_NUM(ROUTE10), MAP_NUM(ROUTE8), MAP_NUM(ROUTE9), MAP_NUM(ROUTE12), 0xff, 0xff, 0xff},
{MAP_NUM(ROUTE11), MAP_NUM(ROUTE6), MAP_NUM(ROUTE12), 0xff, 0xff, 0xff, 0xff},
{MAP_NUM(ROUTE12), MAP_NUM(ROUTE10), MAP_NUM(ROUTE11), MAP_NUM(ROUTE13), 0xff, 0xff, 0xff},
{MAP_NUM(ROUTE13), MAP_NUM(ROUTE12), MAP_NUM(ROUTE14), 0xff, 0xff, 0xff, 0xff},
{MAP_NUM(ROUTE14), MAP_NUM(ROUTE13), MAP_NUM(ROUTE15), 0xff, 0xff, 0xff, 0xff},
{MAP_NUM(ROUTE15), MAP_NUM(ROUTE14), MAP_NUM(ROUTE18), MAP_NUM(ROUTE19), 0xff, 0xff, 0xff},
{MAP_NUM(ROUTE16), MAP_NUM(ROUTE7), MAP_NUM(ROUTE17), 0xff, 0xff, 0xff, 0xff},
{MAP_NUM(ROUTE17), MAP_NUM(ROUTE16), MAP_NUM(ROUTE18), 0xff, 0xff, 0xff, 0xff},
{MAP_NUM(ROUTE18), MAP_NUM(ROUTE15), MAP_NUM(ROUTE17), MAP_NUM(ROUTE19), 0xff, 0xff, 0xff},
{MAP_NUM(ROUTE19), MAP_NUM(ROUTE15), MAP_NUM(ROUTE18), MAP_NUM(ROUTE20), 0xff, 0xff, 0xff},
{MAP_NUM(ROUTE20), MAP_NUM(ROUTE19), MAP_NUM(ROUTE21_NORTH), 0xff, 0xff, 0xff, 0xff},
{MAP_NUM(ROUTE21_NORTH), MAP_NUM(ROUTE1), MAP_NUM(ROUTE20), 0xff, 0xff, 0xff, 0xff},
{MAP_NUM(ROUTE22), MAP_NUM(ROUTE1), MAP_NUM(ROUTE2), MAP_NUM(ROUTE23), 0xff, 0xff, 0xff},
{MAP_NUM(ROUTE23), MAP_NUM(ROUTE22), MAP_NUM(ROUTE2), 0xff, 0xff, 0xff, 0xff},
{MAP_NUM(ROUTE24), MAP_NUM(ROUTE4), MAP_NUM(ROUTE5), MAP_NUM(ROUTE9), 0xff, 0xff, 0xff},
{MAP_NUM(ROUTE25), MAP_NUM(ROUTE24), MAP_NUM(ROUTE9), 0xff, 0xff, 0xff, 0xff},
{0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff}
};
void ClearRoamerData(void)
{
u32 i;
gSaveBlock1Ptr->roamer = (struct Roamer){};
sRoamerLocation[MAP_GRP] = 0;
sRoamerLocation[MAP_NUM] = 0;
for (i = 0; i < 3; i++)
{
sLocationHistory[i][MAP_GRP] = 0;
sLocationHistory[i][MAP_NUM] = 0;
}
}
#define GetRoamerSpecies() ({\
u16 a;\
switch (ScrSpecial_GetStarter())\
{\
default:\
a = SPECIES_RAIKOU;\
break;\
case SPECIES_BULBASAUR:\
a = SPECIES_ENTEI;\
break;\
case SPECIES_CHARMANDER:\
a = SPECIES_SUICUNE;\
break;\
}\
a;\
})
void CreateInitialRoamerMon(void)
{
struct Pokemon * tmpMon = &gEnemyParty[0];
u16 roamerMon;
CreateMon(tmpMon, (roamerMon = GetRoamerSpecies()), 50, 0x20, 0, 0, 0, 0);
saveRoamer.species = roamerMon;
saveRoamer.level = 50;
saveRoamer.status = 0;
saveRoamer.active = TRUE;
saveRoamer.ivs = GetMonData(tmpMon, MON_DATA_IVS);
saveRoamer.personality = GetMonData(tmpMon, MON_DATA_PERSONALITY);
saveRoamer.hp = GetMonData(tmpMon, MON_DATA_MAX_HP);
saveRoamer.cool = GetMonData(tmpMon, MON_DATA_COOL);
saveRoamer.beauty = GetMonData(tmpMon, MON_DATA_BEAUTY);
saveRoamer.cute = GetMonData(tmpMon, MON_DATA_CUTE);
saveRoamer.smart = GetMonData(tmpMon, MON_DATA_SMART);
saveRoamer.tough = GetMonData(tmpMon, MON_DATA_TOUGH);
sRoamerLocation[MAP_GRP] = 3;
sRoamerLocation[MAP_NUM] = sRoamerLocations[Random() % (ARRAY_COUNT(sRoamerLocations) - 1)][0];
}
void InitRoamer(void)
{
ClearRoamerData();
CreateInitialRoamerMon();
}
void UpdateLocationHistoryForRoamer(void)
{
sLocationHistory[2][MAP_GRP] = sLocationHistory[1][MAP_GRP];
sLocationHistory[2][MAP_NUM] = sLocationHistory[1][MAP_NUM];
sLocationHistory[1][MAP_GRP] = sLocationHistory[0][MAP_GRP];
sLocationHistory[1][MAP_NUM] = sLocationHistory[0][MAP_NUM];
sLocationHistory[0][MAP_GRP] = gSaveBlock1Ptr->location.mapGroup;
sLocationHistory[0][MAP_NUM] = gSaveBlock1Ptr->location.mapNum;
}
void RoamerMoveToOtherLocationSet(void)
{
u8 mapNum = 0;
struct Roamer *roamer = &saveRoamer;
if (!roamer->active)
return;
sRoamerLocation[MAP_GRP] = 3;
while (1)
{
mapNum = sRoamerLocations[Random() % (ARRAY_COUNT(sRoamerLocations) - 1)][0];
if (sRoamerLocation[MAP_NUM] != mapNum)
{
sRoamerLocation[MAP_NUM] = mapNum;
return;
}
}
}
void RoamerMove(void)
{
u8 locSet = 0;
if ((Random() % 16) == 0)
{
RoamerMoveToOtherLocationSet();
}
else
{
struct Roamer *roamer = &saveRoamer;
if (!roamer->active)
return;
while (locSet < (ARRAY_COUNT(sRoamerLocations) - 1))
{
if (sRoamerLocation[MAP_NUM] == sRoamerLocations[locSet][0])
{
u8 mapNum;
while (1)
{
mapNum = sRoamerLocations[locSet][(Random() % 6) + 1];
if (!(sLocationHistory[2][MAP_GRP] == 3 && sLocationHistory[2][MAP_NUM] == mapNum) && mapNum != 0xFF)
break;
}
sRoamerLocation[MAP_NUM] = mapNum;
return;
}
locSet++;
}
}
}
bool8 IsRoamerAt(u8 mapGroup, u8 mapNum)
{
struct Roamer *roamer = &saveRoamer;
if (roamer->active && mapGroup == sRoamerLocation[MAP_GRP] && mapNum == sRoamerLocation[MAP_NUM])
return TRUE;
else
return FALSE;
}
void CreateRoamerMonInstance(void)
{
struct Pokemon *mon;
struct Roamer *roamer;
mon = &gEnemyParty[0];
ZeroEnemyPartyMons();
roamer = &saveRoamer;
CreateMonWithIVsPersonality(mon, roamer->species, roamer->level, roamer->ivs, roamer->personality);
SetMonData(mon, MON_DATA_STATUS, &gSaveBlock1Ptr->roamer.status);
SetMonData(mon, MON_DATA_HP, &gSaveBlock1Ptr->roamer.hp);
SetMonData(mon, MON_DATA_COOL, &gSaveBlock1Ptr->roamer.cool);
SetMonData(mon, MON_DATA_BEAUTY, &gSaveBlock1Ptr->roamer.beauty);
SetMonData(mon, MON_DATA_CUTE, &gSaveBlock1Ptr->roamer.cute);
SetMonData(mon, MON_DATA_SMART, &gSaveBlock1Ptr->roamer.smart);
SetMonData(mon, MON_DATA_TOUGH, &gSaveBlock1Ptr->roamer.tough);
}
bool8 TryStartRoamerEncounter(void)
{
if (IsRoamerAt(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum) == TRUE && (Random() % 4) == 0)
{
CreateRoamerMonInstance();
return TRUE;
}
else
{
return FALSE;
}
}
void UpdateRoamerHPStatus(struct Pokemon *mon)
{
saveRoamer.hp = GetMonData(mon, MON_DATA_HP);
saveRoamer.status = GetMonData(mon, MON_DATA_STATUS);
RoamerMoveToOtherLocationSet();
}
void SetRoamerInactive(void)
{
struct Roamer *roamer = &saveRoamer;
roamer->active = FALSE;
}
void GetRoamerLocation(u8 *mapGroup, u8 *mapNum)
{
*mapGroup = sRoamerLocation[MAP_GRP];
*mapNum = sRoamerLocation[MAP_NUM];
}
u16 GetRoamerLocationMapSectionId(void)
{
struct Roamer *roamer = &saveRoamer;
if (!saveRoamer.active)
return MAPSEC_NONE;
return Overworld_GetMapHeaderByGroupAndId(sRoamerLocation[MAP_GRP], sRoamerLocation[MAP_NUM])->regionMapSectionId;
}