mirror of
https://github.com/pret/pokefirered.git
synced 2026-05-11 14:35:05 -05:00
added ability capsule and ability patch functionality removed unused ribbons to free space in pokemonsubstruct3 for hidden ability
785 lines
24 KiB
C
785 lines
24 KiB
C
#include "global.h"
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#include "random.h"
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#include "wild_encounter.h"
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#include "event_data.h"
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#include "fieldmap.h"
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#include "random.h"
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#include "roamer.h"
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#include "field_player_avatar.h"
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#include "battle_setup.h"
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#include "overworld.h"
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#include "metatile_behavior.h"
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#include "event_scripts.h"
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#include "script.h"
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#include "link.h"
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#include "quest_log.h"
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#include "constants/maps.h"
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#include "constants/abilities.h"
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#include "constants/items.h"
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#define MAX_ENCOUNTER_RATE 1600
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#define HEADER_NONE 0xFFFF
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struct WildEncounterData
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{
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u32 rngState;
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u16 prevMetatileBehavior;
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u16 encounterRateBuff;
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u8 stepsSinceLastEncounter;
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u8 abilityEffect;
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u16 leadMonHeldItem;
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};
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static EWRAM_DATA struct WildEncounterData sWildEncounterData = {};
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static EWRAM_DATA bool8 sWildEncountersDisabled = FALSE;
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static bool8 UnlockedTanobyOrAreNotInTanoby(void);
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static u32 GenerateUnownPersonalityByLetter(u8 letter);
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static bool8 IsWildLevelAllowedByRepel(u8 level);
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static void ApplyFluteEncounterRateMod(u32 *rate);
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static u8 GetFluteEncounterRateModType(void);
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static void ApplyCleanseTagEncounterRateMod(u32 *rate);
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static bool8 IsLeadMonHoldingCleanseTag(void);
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static u16 WildEncounterRandom(void);
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static void AddToWildEncounterRateBuff(u8 encouterRate);
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#include "data/wild_encounters.h"
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static const u8 sUnownLetterSlots[][LAND_WILD_COUNT] = {
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// A A A A A A A A A A A ?
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{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27},
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// C C C D D D H H H U U O
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{ 2, 2, 2, 3, 3, 3, 7, 7, 7, 20, 20, 14},
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// N N N N S S S S I I E E
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{13, 13, 13, 13, 18, 18, 18, 18, 8, 8, 4, 4},
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// P P L L J J R R R Q Q Q
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{15, 15, 11, 11, 9, 9, 17, 17, 17, 16, 16, 16},
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// Y Y T T G G G F F F K K
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{24, 24, 19, 19, 6, 6, 6, 5, 5, 5, 10, 10},
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// V V V W W W X X M M B B
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{21, 21, 21, 22, 22, 22, 23, 23, 12, 12, 1, 1},
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// Z Z Z Z Z Z Z Z Z Z Z !
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{25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 26},
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};
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void DisableWildEncounters(bool8 state)
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{
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sWildEncountersDisabled = state;
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}
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static u8 ChooseWildMonIndex_Land(void)
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{
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u8 rand = Random() % ENCOUNTER_CHANCE_LAND_MONS_TOTAL;
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if (rand < ENCOUNTER_CHANCE_LAND_MONS_SLOT_0)
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return 0;
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else if (rand >= ENCOUNTER_CHANCE_LAND_MONS_SLOT_0 && rand < ENCOUNTER_CHANCE_LAND_MONS_SLOT_1)
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return 1;
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else if (rand >= ENCOUNTER_CHANCE_LAND_MONS_SLOT_1 && rand < ENCOUNTER_CHANCE_LAND_MONS_SLOT_2)
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return 2;
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else if (rand >= ENCOUNTER_CHANCE_LAND_MONS_SLOT_2 && rand < ENCOUNTER_CHANCE_LAND_MONS_SLOT_3)
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return 3;
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else if (rand >= ENCOUNTER_CHANCE_LAND_MONS_SLOT_3 && rand < ENCOUNTER_CHANCE_LAND_MONS_SLOT_4)
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return 4;
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else if (rand >= ENCOUNTER_CHANCE_LAND_MONS_SLOT_4 && rand < ENCOUNTER_CHANCE_LAND_MONS_SLOT_5)
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return 5;
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else if (rand >= ENCOUNTER_CHANCE_LAND_MONS_SLOT_5 && rand < ENCOUNTER_CHANCE_LAND_MONS_SLOT_6)
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return 6;
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else if (rand >= ENCOUNTER_CHANCE_LAND_MONS_SLOT_6 && rand < ENCOUNTER_CHANCE_LAND_MONS_SLOT_7)
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return 7;
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else if (rand >= ENCOUNTER_CHANCE_LAND_MONS_SLOT_7 && rand < ENCOUNTER_CHANCE_LAND_MONS_SLOT_8)
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return 8;
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else if (rand >= ENCOUNTER_CHANCE_LAND_MONS_SLOT_8 && rand < ENCOUNTER_CHANCE_LAND_MONS_SLOT_9)
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return 9;
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else if (rand >= ENCOUNTER_CHANCE_LAND_MONS_SLOT_9 && rand < ENCOUNTER_CHANCE_LAND_MONS_SLOT_10)
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return 10;
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else
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return 11;
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}
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static u8 ChooseWildMonIndex_WaterRock(void)
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{
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u8 rand = Random() % ENCOUNTER_CHANCE_WATER_MONS_TOTAL;
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if (rand < ENCOUNTER_CHANCE_WATER_MONS_SLOT_0)
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return 0;
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else if (rand >= ENCOUNTER_CHANCE_WATER_MONS_SLOT_0 && rand < ENCOUNTER_CHANCE_WATER_MONS_SLOT_1)
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return 1;
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else if (rand >= ENCOUNTER_CHANCE_WATER_MONS_SLOT_1 && rand < ENCOUNTER_CHANCE_WATER_MONS_SLOT_2)
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return 2;
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else if (rand >= ENCOUNTER_CHANCE_WATER_MONS_SLOT_2 && rand < ENCOUNTER_CHANCE_WATER_MONS_SLOT_3)
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return 3;
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else
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return 4;
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}
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static u8 ChooseWildMonIndex_Fishing(u8 rod)
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{
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u8 wildMonIndex = 0;
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u8 rand = Random() % max(max(ENCOUNTER_CHANCE_FISHING_MONS_OLD_ROD_TOTAL, ENCOUNTER_CHANCE_FISHING_MONS_GOOD_ROD_TOTAL),
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ENCOUNTER_CHANCE_FISHING_MONS_SUPER_ROD_TOTAL);
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switch (rod)
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{
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case OLD_ROD:
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if (rand < ENCOUNTER_CHANCE_FISHING_MONS_OLD_ROD_SLOT_0)
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wildMonIndex = 0;
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else
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wildMonIndex = 1;
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break;
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case GOOD_ROD:
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if (rand < ENCOUNTER_CHANCE_FISHING_MONS_GOOD_ROD_SLOT_2)
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wildMonIndex = 2;
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if (rand >= ENCOUNTER_CHANCE_FISHING_MONS_GOOD_ROD_SLOT_2 && rand < ENCOUNTER_CHANCE_FISHING_MONS_GOOD_ROD_SLOT_3)
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wildMonIndex = 3;
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if (rand >= ENCOUNTER_CHANCE_FISHING_MONS_GOOD_ROD_SLOT_3 && rand < ENCOUNTER_CHANCE_FISHING_MONS_GOOD_ROD_SLOT_4)
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wildMonIndex = 4;
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break;
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case SUPER_ROD:
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if (rand < ENCOUNTER_CHANCE_FISHING_MONS_SUPER_ROD_SLOT_5)
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wildMonIndex = 5;
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if (rand >= ENCOUNTER_CHANCE_FISHING_MONS_SUPER_ROD_SLOT_5 && rand < ENCOUNTER_CHANCE_FISHING_MONS_SUPER_ROD_SLOT_6)
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wildMonIndex = 6;
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if (rand >= ENCOUNTER_CHANCE_FISHING_MONS_SUPER_ROD_SLOT_6 && rand < ENCOUNTER_CHANCE_FISHING_MONS_SUPER_ROD_SLOT_7)
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wildMonIndex = 7;
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if (rand >= ENCOUNTER_CHANCE_FISHING_MONS_SUPER_ROD_SLOT_7 && rand < ENCOUNTER_CHANCE_FISHING_MONS_SUPER_ROD_SLOT_8)
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wildMonIndex = 8;
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if (rand >= ENCOUNTER_CHANCE_FISHING_MONS_SUPER_ROD_SLOT_8 && rand < ENCOUNTER_CHANCE_FISHING_MONS_SUPER_ROD_SLOT_9)
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wildMonIndex = 9;
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break;
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}
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return wildMonIndex;
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}
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static u8 ChooseWildMonLevel(const struct WildPokemon * info)
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{
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u8 lo;
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u8 hi;
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u8 mod;
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u8 res;
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if (info->maxLevel >= info->minLevel)
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{
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lo = info->minLevel;
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hi = info->maxLevel;
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}
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else
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{
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lo = info->maxLevel;
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hi = info->minLevel;
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}
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mod = hi - lo + 1;
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res = Random() % mod;
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return lo + res;
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}
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static u16 GetCurrentMapWildMonHeaderId(void)
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{
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u16 i;
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for (i = 0; ; i++)
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{
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const struct WildPokemonHeader * wildHeader = &gWildMonHeaders[i];
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if (wildHeader->mapGroup == MAP_GROUP(UNDEFINED))
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break;
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if (gWildMonHeaders[i].mapGroup == gSaveBlock1Ptr->location.mapGroup &&
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gWildMonHeaders[i].mapNum == gSaveBlock1Ptr->location.mapNum)
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{
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if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(SIX_ISLAND_ALTERING_CAVE) &&
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gSaveBlock1Ptr->location.mapNum == MAP_NUM(SIX_ISLAND_ALTERING_CAVE))
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{
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u16 alteringCaveId = VarGet(VAR_ALTERING_CAVE_WILD_SET);
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if (alteringCaveId >= NUM_ALTERING_CAVE_TABLES)
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alteringCaveId = 0;
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i += alteringCaveId;
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}
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if (!UnlockedTanobyOrAreNotInTanoby())
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break;
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return i;
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}
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}
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return HEADER_NONE;
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}
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static bool8 UnlockedTanobyOrAreNotInTanoby(void)
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{
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if (FlagGet(FLAG_SYS_UNLOCKED_TANOBY_RUINS))
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return TRUE;
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if (gSaveBlock1Ptr->location.mapGroup != MAP_GROUP(SEVEN_ISLAND_TANOBY_RUINS_DILFORD_CHAMBER))
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return TRUE;
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if (!(gSaveBlock1Ptr->location.mapNum == MAP_NUM(SEVEN_ISLAND_TANOBY_RUINS_MONEAN_CHAMBER)
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|| gSaveBlock1Ptr->location.mapNum == MAP_NUM(SEVEN_ISLAND_TANOBY_RUINS_LIPTOO_CHAMBER)
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|| gSaveBlock1Ptr->location.mapNum == MAP_NUM(SEVEN_ISLAND_TANOBY_RUINS_WEEPTH_CHAMBER)
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|| gSaveBlock1Ptr->location.mapNum == MAP_NUM(SEVEN_ISLAND_TANOBY_RUINS_DILFORD_CHAMBER)
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|| gSaveBlock1Ptr->location.mapNum == MAP_NUM(SEVEN_ISLAND_TANOBY_RUINS_SCUFIB_CHAMBER)
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|| gSaveBlock1Ptr->location.mapNum == MAP_NUM(SEVEN_ISLAND_TANOBY_RUINS_RIXY_CHAMBER)
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|| gSaveBlock1Ptr->location.mapNum == MAP_NUM(SEVEN_ISLAND_TANOBY_RUINS_VIAPOIS_CHAMBER)
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))
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return TRUE;
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return FALSE;
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}
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static void GenerateWildMon(u16 species, u8 level, u8 slot)
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{
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u32 personality;
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s8 chamber;
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ZeroEnemyPartyMons();
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if (species != SPECIES_UNOWN)
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{
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CreateMonWithNature(&gEnemyParty[0], species, level, USE_RANDOM_IVS, Random() % NUM_NATURES);
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}
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else
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{
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chamber = gSaveBlock1Ptr->location.mapNum - MAP_NUM(SEVEN_ISLAND_TANOBY_RUINS_MONEAN_CHAMBER);
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personality = GenerateUnownPersonalityByLetter(sUnownLetterSlots[chamber][slot]);
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CreateMon(&gEnemyParty[0], species, level, USE_RANDOM_IVS, TRUE, personality, FALSE, 0);
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}
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}
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static u32 GenerateUnownPersonalityByLetter(u8 letter)
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{
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u32 personality;
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do
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{
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personality = (Random() << 16) | Random();
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} while (GetUnownLetterByPersonalityLoByte(personality) != letter);
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return personality;
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}
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u8 GetUnownLetterByPersonalityLoByte(u32 personality)
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{
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return GET_UNOWN_LETTER(personality);
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}
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enum
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{
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WILD_AREA_LAND,
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WILD_AREA_WATER,
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WILD_AREA_ROCKS,
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WILD_AREA_FISHING,
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};
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#define WILD_CHECK_REPEL 0x1
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#define WILD_CHECK_KEEN_EYE 0x2
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static bool8 TryGenerateWildMon(const struct WildPokemonInfo * info, u8 area, u8 flags)
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{
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u8 slot = 0;
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u8 level;
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switch (area)
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{
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case WILD_AREA_LAND:
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slot = ChooseWildMonIndex_Land();
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break;
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case WILD_AREA_WATER:
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slot = ChooseWildMonIndex_WaterRock();
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break;
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case WILD_AREA_ROCKS:
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slot = ChooseWildMonIndex_WaterRock();
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break;
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}
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level = ChooseWildMonLevel(&info->wildPokemon[slot]);
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if (flags == WILD_CHECK_REPEL && !IsWildLevelAllowedByRepel(level))
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{
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return FALSE;
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}
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GenerateWildMon(info->wildPokemon[slot].species, level, slot);
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return TRUE;
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}
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static u16 GenerateFishingEncounter(const struct WildPokemonInfo * info, u8 rod)
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{
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u8 slot = ChooseWildMonIndex_Fishing(rod);
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u8 level = ChooseWildMonLevel(&info->wildPokemon[slot]);
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GenerateWildMon(info->wildPokemon[slot].species, level, slot);
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return info->wildPokemon[slot].species;
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}
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static bool8 DoWildEncounterRateDiceRoll(u16 encounterRate)
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{
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if (WildEncounterRandom() % MAX_ENCOUNTER_RATE < encounterRate)
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return TRUE;
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return FALSE;
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}
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static bool8 DoWildEncounterRateTest(u32 encounterRate, bool8 ignoreAbility)
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{
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encounterRate *= 16;
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if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_MACH_BIKE | PLAYER_AVATAR_FLAG_ACRO_BIKE))
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encounterRate = encounterRate * 80 / 100;
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encounterRate += sWildEncounterData.encounterRateBuff * 16 / 200;
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ApplyFluteEncounterRateMod(&encounterRate);
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ApplyCleanseTagEncounterRateMod(&encounterRate);
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if (!ignoreAbility)
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{
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switch (sWildEncounterData.abilityEffect)
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{
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case 1:
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encounterRate /= 2;
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break;
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case 2:
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encounterRate *= 2;
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break;
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}
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}
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if (encounterRate > MAX_ENCOUNTER_RATE)
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encounterRate = MAX_ENCOUNTER_RATE;
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return DoWildEncounterRateDiceRoll(encounterRate);
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}
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static u8 GetAbilityEncounterRateModType(void)
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{
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sWildEncounterData.abilityEffect = 0;
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if (!GetMonData(&gPlayerParty[0], MON_DATA_SANITY_IS_EGG))
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{
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u16 ability = GetMonAbility(&gPlayerParty[0]);
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if (ability == ABILITY_STENCH)
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sWildEncounterData.abilityEffect = 1;
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else if (ability == ABILITY_ILLUMINATE)
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sWildEncounterData.abilityEffect = 2;
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}
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return sWildEncounterData.abilityEffect;
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}
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static bool8 DoGlobalWildEncounterDiceRoll(void)
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{
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if ((Random() % 100) >= 60)
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return FALSE;
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return TRUE;
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}
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bool8 StandardWildEncounter(u32 currMetatileAttrs, u16 previousMetatileBehavior)
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{
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u16 headerId;
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struct Roamer * roamer;
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if (sWildEncountersDisabled == TRUE)
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return FALSE;
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headerId = GetCurrentMapWildMonHeaderId();
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if (headerId != HEADER_NONE)
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{
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if (ExtractMetatileAttribute(currMetatileAttrs, METATILE_ATTRIBUTE_ENCOUNTER_TYPE) == TILE_ENCOUNTER_LAND)
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{
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if (gWildMonHeaders[headerId].landMonsInfo == NULL)
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return FALSE;
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else if (previousMetatileBehavior != ExtractMetatileAttribute(currMetatileAttrs, METATILE_ATTRIBUTE_BEHAVIOR) && !DoGlobalWildEncounterDiceRoll())
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return FALSE;
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if (DoWildEncounterRateTest(gWildMonHeaders[headerId].landMonsInfo->encounterRate, FALSE) != TRUE)
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{
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AddToWildEncounterRateBuff(gWildMonHeaders[headerId].landMonsInfo->encounterRate);
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return FALSE;
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}
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else if (TryStartRoamerEncounter() == TRUE)
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{
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roamer = &gSaveBlock1Ptr->roamer;
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if (!IsWildLevelAllowedByRepel(roamer->level))
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{
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return FALSE;
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}
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StartRoamerBattle();
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return TRUE;
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}
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else
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{
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// try a regular wild land encounter
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if (TryGenerateWildMon(gWildMonHeaders[headerId].landMonsInfo, WILD_AREA_LAND, WILD_CHECK_REPEL) == TRUE)
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{
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StartWildBattle();
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return TRUE;
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}
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else
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{
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AddToWildEncounterRateBuff(gWildMonHeaders[headerId].landMonsInfo->encounterRate);
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}
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}
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}
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else if (ExtractMetatileAttribute(currMetatileAttrs, METATILE_ATTRIBUTE_ENCOUNTER_TYPE) == TILE_ENCOUNTER_WATER
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|| (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING) && MetatileBehavior_IsBridge(ExtractMetatileAttribute(currMetatileAttrs, METATILE_ATTRIBUTE_BEHAVIOR)) == TRUE))
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{
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if (gWildMonHeaders[headerId].waterMonsInfo == NULL)
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return FALSE;
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else if (previousMetatileBehavior != ExtractMetatileAttribute(currMetatileAttrs, METATILE_ATTRIBUTE_BEHAVIOR) && !DoGlobalWildEncounterDiceRoll())
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return FALSE;
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else if (DoWildEncounterRateTest(gWildMonHeaders[headerId].waterMonsInfo->encounterRate, FALSE) != TRUE)
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{
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AddToWildEncounterRateBuff(gWildMonHeaders[headerId].waterMonsInfo->encounterRate);
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return FALSE;
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}
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if (TryStartRoamerEncounter() == TRUE)
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{
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roamer = &gSaveBlock1Ptr->roamer;
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if (!IsWildLevelAllowedByRepel(roamer->level))
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{
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return FALSE;
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}
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StartRoamerBattle();
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return TRUE;
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}
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else // try a regular surfing encounter
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{
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if (TryGenerateWildMon(gWildMonHeaders[headerId].waterMonsInfo, WILD_AREA_WATER, WILD_CHECK_REPEL) == TRUE)
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{
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StartWildBattle();
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return TRUE;
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}
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else
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{
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AddToWildEncounterRateBuff(gWildMonHeaders[headerId].waterMonsInfo->encounterRate);
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}
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}
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}
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}
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return FALSE;
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}
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void RockSmashWildEncounter(void)
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{
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u16 headerIdx = GetCurrentMapWildMonHeaderId();
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|
if (headerIdx == HEADER_NONE)
|
|
gSpecialVar_Result = FALSE;
|
|
else if (gWildMonHeaders[headerIdx].rockSmashMonsInfo == NULL)
|
|
gSpecialVar_Result = FALSE;
|
|
else if (DoWildEncounterRateTest(gWildMonHeaders[headerIdx].rockSmashMonsInfo->encounterRate, TRUE) != TRUE)
|
|
gSpecialVar_Result = FALSE;
|
|
else if (TryGenerateWildMon(gWildMonHeaders[headerIdx].rockSmashMonsInfo, WILD_AREA_ROCKS, WILD_CHECK_REPEL) == TRUE)
|
|
{
|
|
StartWildBattle();
|
|
gSpecialVar_Result = TRUE;
|
|
}
|
|
else
|
|
gSpecialVar_Result = FALSE;
|
|
}
|
|
|
|
bool8 SweetScentWildEncounter(void)
|
|
{
|
|
s16 x, y;
|
|
u16 headerId;
|
|
|
|
PlayerGetDestCoords(&x, &y);
|
|
headerId = GetCurrentMapWildMonHeaderId();
|
|
if (headerId != HEADER_NONE)
|
|
{
|
|
if (MapGridGetMetatileAttributeAt(x, y, METATILE_ATTRIBUTE_ENCOUNTER_TYPE) == TILE_ENCOUNTER_LAND)
|
|
{
|
|
if (TryStartRoamerEncounter() == TRUE)
|
|
{
|
|
StartRoamerBattle();
|
|
return TRUE;
|
|
}
|
|
|
|
if (gWildMonHeaders[headerId].landMonsInfo == NULL)
|
|
return FALSE;
|
|
|
|
TryGenerateWildMon(gWildMonHeaders[headerId].landMonsInfo, WILD_AREA_LAND, 0);
|
|
|
|
StartWildBattle();
|
|
return TRUE;
|
|
}
|
|
else if (MapGridGetMetatileAttributeAt(x, y, METATILE_ATTRIBUTE_ENCOUNTER_TYPE) == TILE_ENCOUNTER_WATER)
|
|
{
|
|
if (TryStartRoamerEncounter() == TRUE)
|
|
{
|
|
StartRoamerBattle();
|
|
return TRUE;
|
|
}
|
|
|
|
if (gWildMonHeaders[headerId].waterMonsInfo == NULL)
|
|
return FALSE;
|
|
|
|
TryGenerateWildMon(gWildMonHeaders[headerId].waterMonsInfo, WILD_AREA_WATER, 0);
|
|
StartWildBattle();
|
|
return TRUE;
|
|
}
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
bool8 DoesCurrentMapHaveFishingMons(void)
|
|
{
|
|
u16 headerIdx = GetCurrentMapWildMonHeaderId();
|
|
if (headerIdx == HEADER_NONE)
|
|
return FALSE;
|
|
if (gWildMonHeaders[headerIdx].fishingMonsInfo == NULL)
|
|
return FALSE;
|
|
return TRUE;
|
|
}
|
|
|
|
void FishingWildEncounter(u8 rod)
|
|
{
|
|
GenerateFishingEncounter(gWildMonHeaders[GetCurrentMapWildMonHeaderId()].fishingMonsInfo, rod);
|
|
IncrementGameStat(GAME_STAT_FISHING_CAPTURES);
|
|
StartWildBattle();
|
|
}
|
|
|
|
u16 GetLocalWildMon(bool8 *isWaterMon)
|
|
{
|
|
u16 headerId;
|
|
const struct WildPokemonInfo * landMonsInfo;
|
|
const struct WildPokemonInfo * waterMonsInfo;
|
|
|
|
*isWaterMon = FALSE;
|
|
headerId = GetCurrentMapWildMonHeaderId();
|
|
if (headerId == HEADER_NONE)
|
|
return SPECIES_NONE;
|
|
landMonsInfo = gWildMonHeaders[headerId].landMonsInfo;
|
|
waterMonsInfo = gWildMonHeaders[headerId].waterMonsInfo;
|
|
// Neither
|
|
if (landMonsInfo == NULL && waterMonsInfo == NULL)
|
|
return SPECIES_NONE;
|
|
// Land Pokemon
|
|
else if (landMonsInfo != NULL && waterMonsInfo == NULL)
|
|
return landMonsInfo->wildPokemon[ChooseWildMonIndex_Land()].species;
|
|
// Water Pokemon
|
|
else if (landMonsInfo == NULL && waterMonsInfo != NULL)
|
|
{
|
|
*isWaterMon = TRUE;
|
|
return waterMonsInfo->wildPokemon[ChooseWildMonIndex_WaterRock()].species;
|
|
}
|
|
// Either land or water Pokemon
|
|
if ((Random() % 100) < 80)
|
|
{
|
|
return landMonsInfo->wildPokemon[ChooseWildMonIndex_Land()].species;
|
|
}
|
|
else
|
|
{
|
|
*isWaterMon = TRUE;
|
|
return waterMonsInfo->wildPokemon[ChooseWildMonIndex_WaterRock()].species;
|
|
}
|
|
}
|
|
|
|
u16 GetLocalWaterMon(void)
|
|
{
|
|
u16 headerId = GetCurrentMapWildMonHeaderId();
|
|
|
|
if (headerId != HEADER_NONE)
|
|
{
|
|
const struct WildPokemonInfo * waterMonsInfo = gWildMonHeaders[headerId].waterMonsInfo;
|
|
|
|
if (waterMonsInfo)
|
|
return waterMonsInfo->wildPokemon[ChooseWildMonIndex_WaterRock()].species;
|
|
}
|
|
return SPECIES_NONE;
|
|
}
|
|
|
|
bool8 UpdateRepelCounter(void)
|
|
{
|
|
u16 steps;
|
|
|
|
if (InUnionRoom() == TRUE)
|
|
return FALSE;
|
|
|
|
if (gQuestLogState == QL_STATE_PLAYBACK)
|
|
return FALSE;
|
|
|
|
steps = VarGet(VAR_REPEL_STEP_COUNT);
|
|
|
|
if (steps != 0)
|
|
{
|
|
steps--;
|
|
VarSet(VAR_REPEL_STEP_COUNT, steps);
|
|
if (steps == 0)
|
|
{
|
|
ScriptContext_SetupScript(EventScript_RepelWoreOff);
|
|
return TRUE;
|
|
}
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
static bool8 IsWildLevelAllowedByRepel(u8 wildLevel)
|
|
{
|
|
u8 i;
|
|
|
|
if (!VarGet(VAR_REPEL_STEP_COUNT))
|
|
return TRUE;
|
|
|
|
for (i = 0; i < PARTY_SIZE; i++)
|
|
{
|
|
if (GetMonData(&gPlayerParty[i], MON_DATA_HP) && !GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG))
|
|
{
|
|
u8 ourLevel = GetMonData(&gPlayerParty[i], MON_DATA_LEVEL);
|
|
|
|
if (wildLevel < ourLevel)
|
|
return FALSE;
|
|
else
|
|
return TRUE;
|
|
}
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static void ApplyFluteEncounterRateMod(u32 *encounterRate)
|
|
{
|
|
switch (GetFluteEncounterRateModType())
|
|
{
|
|
case 1:
|
|
*encounterRate += *encounterRate / 2;
|
|
break;
|
|
case 2:
|
|
*encounterRate = *encounterRate / 2;
|
|
break;
|
|
}
|
|
}
|
|
|
|
static u8 GetFluteEncounterRateModType(void)
|
|
{
|
|
if (FlagGet(FLAG_SYS_WHITE_FLUTE_ACTIVE) == TRUE)
|
|
return 1;
|
|
else if (FlagGet(FLAG_SYS_BLACK_FLUTE_ACTIVE) == TRUE)
|
|
return 2;
|
|
else
|
|
return 0;
|
|
}
|
|
|
|
static void ApplyCleanseTagEncounterRateMod(u32 *encounterRate)
|
|
{
|
|
if (IsLeadMonHoldingCleanseTag())
|
|
*encounterRate = *encounterRate * 2 / 3;
|
|
}
|
|
|
|
static bool8 IsLeadMonHoldingCleanseTag(void)
|
|
{
|
|
if (sWildEncounterData.leadMonHeldItem == ITEM_CLEANSE_TAG)
|
|
return TRUE;
|
|
else
|
|
return FALSE;
|
|
}
|
|
|
|
void SeedWildEncounterRng(u16 seed)
|
|
{
|
|
sWildEncounterData.rngState = seed;
|
|
ResetEncounterRateModifiers();
|
|
}
|
|
|
|
static u16 WildEncounterRandom(void)
|
|
{
|
|
sWildEncounterData.rngState = ISO_RANDOMIZE2(sWildEncounterData.rngState);
|
|
return sWildEncounterData.rngState >> 16;
|
|
}
|
|
|
|
static u8 GetMapBaseEncounterCooldown(u8 encounterType)
|
|
{
|
|
u16 headerIdx = GetCurrentMapWildMonHeaderId();
|
|
if (headerIdx == HEADER_NONE)
|
|
return 0xFF;
|
|
if (encounterType == TILE_ENCOUNTER_LAND)
|
|
{
|
|
if (gWildMonHeaders[headerIdx].landMonsInfo == NULL)
|
|
return 0xFF;
|
|
if (gWildMonHeaders[headerIdx].landMonsInfo->encounterRate >= 80)
|
|
return 0;
|
|
if (gWildMonHeaders[headerIdx].landMonsInfo->encounterRate < 10)
|
|
return 8;
|
|
return 8 - (gWildMonHeaders[headerIdx].landMonsInfo->encounterRate / 10);
|
|
}
|
|
if (encounterType == TILE_ENCOUNTER_WATER)
|
|
{
|
|
if (gWildMonHeaders[headerIdx].waterMonsInfo == NULL)
|
|
return 0xFF;
|
|
if (gWildMonHeaders[headerIdx].waterMonsInfo->encounterRate >= 80)
|
|
return 0;
|
|
if (gWildMonHeaders[headerIdx].waterMonsInfo->encounterRate < 10)
|
|
return 8;
|
|
return 8 - (gWildMonHeaders[headerIdx].waterMonsInfo->encounterRate / 10);
|
|
}
|
|
return 0xFF;
|
|
}
|
|
|
|
void ResetEncounterRateModifiers(void)
|
|
{
|
|
sWildEncounterData.encounterRateBuff = 0;
|
|
sWildEncounterData.stepsSinceLastEncounter = 0;
|
|
}
|
|
|
|
static bool8 HandleWildEncounterCooldown(u32 currMetatileAttrs)
|
|
{
|
|
u8 encounterType = ExtractMetatileAttribute(currMetatileAttrs, METATILE_ATTRIBUTE_ENCOUNTER_TYPE);
|
|
u32 minSteps;
|
|
u32 encRate;
|
|
if (encounterType == TILE_ENCOUNTER_NONE)
|
|
return FALSE;
|
|
minSteps = GetMapBaseEncounterCooldown(encounterType);
|
|
if (minSteps == 0xFF)
|
|
return FALSE;
|
|
minSteps *= 256;
|
|
encRate = 5 * 256;
|
|
switch (GetFluteEncounterRateModType())
|
|
{
|
|
case 1:
|
|
minSteps -= minSteps / 2;
|
|
encRate += encRate / 2;
|
|
break;
|
|
case 2:
|
|
minSteps *= 2;
|
|
encRate /= 2;
|
|
break;
|
|
}
|
|
sWildEncounterData.leadMonHeldItem = GetMonData(&gPlayerParty[0], MON_DATA_HELD_ITEM);
|
|
if (IsLeadMonHoldingCleanseTag() == TRUE)
|
|
{
|
|
minSteps += minSteps / 3;
|
|
encRate -= encRate / 3;
|
|
}
|
|
switch (GetAbilityEncounterRateModType())
|
|
{
|
|
case 1:
|
|
minSteps *= 2;
|
|
encRate /= 2;
|
|
break;
|
|
case 2:
|
|
minSteps /= 2;
|
|
encRate *= 2;
|
|
break;
|
|
}
|
|
minSteps /= 256;
|
|
encRate /= 256;
|
|
if (sWildEncounterData.stepsSinceLastEncounter >= minSteps)
|
|
return TRUE;
|
|
sWildEncounterData.stepsSinceLastEncounter++;
|
|
if ((Random() % 100) < encRate)
|
|
return TRUE;
|
|
return FALSE;
|
|
}
|
|
|
|
bool8 TryStandardWildEncounter(u32 currMetatileAttrs)
|
|
{
|
|
if (!HandleWildEncounterCooldown(currMetatileAttrs))
|
|
{
|
|
sWildEncounterData.prevMetatileBehavior = ExtractMetatileAttribute(currMetatileAttrs, METATILE_ATTRIBUTE_BEHAVIOR);
|
|
return FALSE;
|
|
}
|
|
else if (StandardWildEncounter(currMetatileAttrs, sWildEncounterData.prevMetatileBehavior) == TRUE)
|
|
{
|
|
sWildEncounterData.encounterRateBuff = 0;
|
|
sWildEncounterData.stepsSinceLastEncounter = 0;
|
|
sWildEncounterData.prevMetatileBehavior = ExtractMetatileAttribute(currMetatileAttrs, METATILE_ATTRIBUTE_BEHAVIOR);
|
|
return TRUE;
|
|
}
|
|
else
|
|
{
|
|
sWildEncounterData.prevMetatileBehavior = ExtractMetatileAttribute(currMetatileAttrs, METATILE_ATTRIBUTE_BEHAVIOR);
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
static void AddToWildEncounterRateBuff(u8 encounterRate)
|
|
{
|
|
if (VarGet(VAR_REPEL_STEP_COUNT) == 0)
|
|
sWildEncounterData.encounterRateBuff += encounterRate;
|
|
else
|
|
sWildEncounterData.encounterRateBuff = 0;
|
|
}
|