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384 lines
15 KiB
C
384 lines
15 KiB
C
#ifndef GUARD_CONSTANTS_EVENT_OBJECTS_H
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#define GUARD_CONSTANTS_EVENT_OBJECTS_H
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#include "constants/map_event_ids.h"
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enum ObjectEventGfx
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{
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OBJ_EVENT_GFX_RED_NORMAL,
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OBJ_EVENT_GFX_RED_BIKE,
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OBJ_EVENT_GFX_RED_SURF,
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OBJ_EVENT_GFX_RED_FIELD_MOVE,
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OBJ_EVENT_GFX_RED_FISH,
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OBJ_EVENT_GFX_RED_VS_SEEKER,
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OBJ_EVENT_GFX_RED_VS_SEEKER_BIKE,
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OBJ_EVENT_GFX_GREEN_NORMAL,
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OBJ_EVENT_GFX_GREEN_BIKE,
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OBJ_EVENT_GFX_GREEN_SURF,
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OBJ_EVENT_GFX_GREEN_FIELD_MOVE,
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OBJ_EVENT_GFX_GREEN_FISH,
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OBJ_EVENT_GFX_GREEN_VS_SEEKER,
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OBJ_EVENT_GFX_GREEN_VS_SEEKER_BIKE,
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OBJ_EVENT_GFX_RS_BRENDAN,
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OBJ_EVENT_GFX_RS_MAY,
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OBJ_EVENT_GFX_LITTLE_BOY,
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OBJ_EVENT_GFX_LITTLE_GIRL,
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OBJ_EVENT_GFX_YOUNGSTER,
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OBJ_EVENT_GFX_BOY,
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OBJ_EVENT_GFX_BUG_CATCHER,
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OBJ_EVENT_GFX_SITTING_BOY,
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OBJ_EVENT_GFX_LASS,
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OBJ_EVENT_GFX_WOMAN_1,
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OBJ_EVENT_GFX_CRUSH_GIRL,
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OBJ_EVENT_GFX_MAN,
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OBJ_EVENT_GFX_ROCKER,
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OBJ_EVENT_GFX_FAT_MAN,
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OBJ_EVENT_GFX_WOMAN_2,
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OBJ_EVENT_GFX_BEAUTY,
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OBJ_EVENT_GFX_BALDING_MAN,
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OBJ_EVENT_GFX_WOMAN_3,
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OBJ_EVENT_GFX_OLD_MAN_1,
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OBJ_EVENT_GFX_OLD_MAN_2,
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OBJ_EVENT_GFX_OLD_MAN_LYING_DOWN,
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OBJ_EVENT_GFX_OLD_WOMAN,
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OBJ_EVENT_GFX_TUBER_M_WATER,
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OBJ_EVENT_GFX_TUBER_F,
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OBJ_EVENT_GFX_TUBER_M_LAND,
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OBJ_EVENT_GFX_CAMPER,
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OBJ_EVENT_GFX_PICNICKER,
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OBJ_EVENT_GFX_COOLTRAINER_M,
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OBJ_EVENT_GFX_COOLTRAINER_F,
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OBJ_EVENT_GFX_SWIMMER_M_WATER,
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OBJ_EVENT_GFX_SWIMMER_F_WATER,
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OBJ_EVENT_GFX_SWIMMER_M_LAND,
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OBJ_EVENT_GFX_SWIMMER_F_LAND,
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OBJ_EVENT_GFX_WORKER_M,
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OBJ_EVENT_GFX_WORKER_F,
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OBJ_EVENT_GFX_ROCKET_M,
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OBJ_EVENT_GFX_ROCKET_F,
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OBJ_EVENT_GFX_GBA_KID,
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OBJ_EVENT_GFX_POKE_MANIAC,
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OBJ_EVENT_GFX_BIKER,
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OBJ_EVENT_GFX_BLACK_BELT,
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OBJ_EVENT_GFX_SCIENTIST,
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OBJ_EVENT_GFX_HIKER,
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OBJ_EVENT_GFX_FISHER,
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OBJ_EVENT_GFX_CHANNELER,
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OBJ_EVENT_GFX_CHEF,
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OBJ_EVENT_GFX_POLICEMAN,
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OBJ_EVENT_GFX_GENTLEMAN,
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OBJ_EVENT_GFX_SAILOR,
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OBJ_EVENT_GFX_CAPTAIN,
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OBJ_EVENT_GFX_NURSE,
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OBJ_EVENT_GFX_CABLE_CLUB_RECEPTIONIST,
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OBJ_EVENT_GFX_UNION_ROOM_RECEPTIONIST,
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OBJ_EVENT_GFX_UNUSED_MALE_RECEPTIONIST,
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OBJ_EVENT_GFX_CLERK,
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OBJ_EVENT_GFX_MG_DELIVERYMAN,
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OBJ_EVENT_GFX_TRAINER_TOWER_DUDE,
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OBJ_EVENT_GFX_PROF_OAK,
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OBJ_EVENT_GFX_BLUE,
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OBJ_EVENT_GFX_BILL,
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OBJ_EVENT_GFX_LANCE,
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OBJ_EVENT_GFX_AGATHA,
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OBJ_EVENT_GFX_DAISY,
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OBJ_EVENT_GFX_LORELEI,
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OBJ_EVENT_GFX_MR_FUJI,
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OBJ_EVENT_GFX_BRUNO,
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OBJ_EVENT_GFX_BROCK,
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OBJ_EVENT_GFX_MISTY,
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OBJ_EVENT_GFX_LT_SURGE,
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OBJ_EVENT_GFX_ERIKA,
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OBJ_EVENT_GFX_KOGA,
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OBJ_EVENT_GFX_SABRINA,
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OBJ_EVENT_GFX_BLAINE,
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OBJ_EVENT_GFX_GIOVANNI,
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OBJ_EVENT_GFX_MOM,
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OBJ_EVENT_GFX_CELIO,
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OBJ_EVENT_GFX_TEACHY_TV_HOST,
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OBJ_EVENT_GFX_GYM_GUY,
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OBJ_EVENT_GFX_ITEM_BALL,
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OBJ_EVENT_GFX_TOWN_MAP,
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OBJ_EVENT_GFX_POKEDEX,
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OBJ_EVENT_GFX_CUT_TREE,
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OBJ_EVENT_GFX_ROCK_SMASH_ROCK,
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OBJ_EVENT_GFX_PUSHABLE_BOULDER,
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OBJ_EVENT_GFX_FOSSIL,
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OBJ_EVENT_GFX_RUBY,
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OBJ_EVENT_GFX_SAPPHIRE,
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OBJ_EVENT_GFX_OLD_AMBER,
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OBJ_EVENT_GFX_GYM_SIGN,
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OBJ_EVENT_GFX_SIGN,
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OBJ_EVENT_GFX_TRAINER_TIPS,
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OBJ_EVENT_GFX_CLIPBOARD,
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OBJ_EVENT_GFX_METEORITE,
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OBJ_EVENT_GFX_LAPRAS_DOLL,
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OBJ_EVENT_GFX_SEAGALLOP,
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OBJ_EVENT_GFX_SNORLAX,
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OBJ_EVENT_GFX_SPEAROW,
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OBJ_EVENT_GFX_CUBONE,
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OBJ_EVENT_GFX_POLIWRATH,
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OBJ_EVENT_GFX_CLEFAIRY,
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OBJ_EVENT_GFX_PIDGEOT,
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OBJ_EVENT_GFX_JIGGLYPUFF,
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OBJ_EVENT_GFX_PIDGEY,
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OBJ_EVENT_GFX_CHANSEY,
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OBJ_EVENT_GFX_OMANYTE,
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OBJ_EVENT_GFX_KANGASKHAN,
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OBJ_EVENT_GFX_PIKACHU,
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OBJ_EVENT_GFX_PSYDUCK,
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OBJ_EVENT_GFX_NIDORAN_F,
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OBJ_EVENT_GFX_NIDORAN_M,
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OBJ_EVENT_GFX_NIDORINO,
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OBJ_EVENT_GFX_MEOWTH,
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OBJ_EVENT_GFX_SEEL,
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OBJ_EVENT_GFX_VOLTORB,
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OBJ_EVENT_GFX_SLOWPOKE,
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OBJ_EVENT_GFX_SLOWBRO,
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OBJ_EVENT_GFX_MACHOP,
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OBJ_EVENT_GFX_WIGGLYTUFF,
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OBJ_EVENT_GFX_DODUO,
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OBJ_EVENT_GFX_FEAROW,
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OBJ_EVENT_GFX_MACHOKE,
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OBJ_EVENT_GFX_LAPRAS,
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OBJ_EVENT_GFX_ZAPDOS,
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OBJ_EVENT_GFX_MOLTRES,
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OBJ_EVENT_GFX_ARTICUNO,
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OBJ_EVENT_GFX_MEWTWO,
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OBJ_EVENT_GFX_MEW,
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OBJ_EVENT_GFX_ENTEI,
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OBJ_EVENT_GFX_SUICUNE,
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OBJ_EVENT_GFX_RAIKOU,
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OBJ_EVENT_GFX_LUGIA,
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OBJ_EVENT_GFX_HO_OH,
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OBJ_EVENT_GFX_CELEBI,
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OBJ_EVENT_GFX_KABUTO,
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OBJ_EVENT_GFX_DEOXYS_D,
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OBJ_EVENT_GFX_DEOXYS_A,
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OBJ_EVENT_GFX_DEOXYS_N,
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OBJ_EVENT_GFX_SS_ANNE,
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OBJ_EVENT_GFX_POKE_BALL,
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OBJ_EVENT_GFX_BERRY_TREE,
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OBJ_EVENT_GFX_BERRY_TREE_EARLY_STAGES,
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OBJ_EVENT_GFX_BERRY_TREE_LATE_STAGES,
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OBJ_EVENT_GFX_OW_MON,
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OBJ_EVENT_GFX_AZUMARILL,
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OBJ_EVENT_GFX_AZURILL,
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OBJ_EVENT_GFX_DUSCLOPS,
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OBJ_EVENT_GFX_KIRLIA,
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OBJ_EVENT_GFX_SKITTY,
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OBJ_EVENT_GFX_SUDOWOODO,
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OBJ_EVENT_GFX_WINGULL,
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OBJ_EVENT_GFX_ZIGZAGOON_2,
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OBJ_EVENT_GFX_RICH_BOY,
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OBJ_EVENT_GFX_COOK,
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OBJ_EVENT_GFX_CYCLING_TRIATHLETE_F,
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OBJ_EVENT_GFX_CYCLING_TRIATHLETE_M,
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OBJ_EVENT_GFX_EXPERT_F,
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OBJ_EVENT_GFX_EXPERT_M,
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OBJ_EVENT_GFX_GIRL_1,
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OBJ_EVENT_GFX_GIRL_2,
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OBJ_EVENT_GFX_GIRL_3,
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OBJ_EVENT_GFX_HEX_MANIAC,
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OBJ_EVENT_GFX_MANIAC,
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OBJ_EVENT_GFX_NINJA_BOY,
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OBJ_EVENT_GFX_POKEFAN_F,
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OBJ_EVENT_GFX_POKEFAN_M,
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OBJ_EVENT_GFX_PSYCHIC_M,
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OBJ_EVENT_GFX_REPORTER_F,
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OBJ_EVENT_GFX_REPORTER_M,
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OBJ_EVENT_GFX_RUNNING_TRIATHLETE_F,
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OBJ_EVENT_GFX_RUNNING_TRIATHLETE_M,
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OBJ_EVENT_GFX_SCHOOL_KID_M,
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OBJ_EVENT_GFX_STEVEN,
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OBJ_EVENT_GFX_SCOTT,
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OBJ_EVENT_GFX_ANABEL,
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OBJ_EVENT_GFX_BRANDON,
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OBJ_EVENT_GFX_GRETA,
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OBJ_EVENT_GFX_LUCY,
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OBJ_EVENT_GFX_NOLAND,
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OBJ_EVENT_GFX_SPENSER,
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OBJ_EVENT_GFX_TUCKER,
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NUM_OBJ_EVENT_GFX,
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};
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// FRLG equivalents:
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#define OBJ_EVENT_GFX_TWIN OBJ_EVENT_GFX_LITTLE_GIRL
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#define OBJ_EVENT_GFX_BOY_1 OBJ_EVENT_GFX_BOY
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#define OBJ_EVENT_GFX_BOY_2 OBJ_EVENT_GFX_BOY
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#define OBJ_EVENT_GFX_BOY_3 OBJ_EVENT_GFX_BOY
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#define OBJ_EVENT_GFX_LINK_RECEPTIONIST OBJ_EVENT_GFX_UNION_ROOM_RECEPTIONIST
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#define OBJ_EVENT_GFX_MART_EMPLOYEE OBJ_EVENT_GFX_CLERK
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#define OBJ_EVENT_GFX_SS_TIDAL OBJ_EVENT_GFX_SEAGALLOP
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#define OBJ_EVENT_GFX_TEALA OBJ_EVENT_GFX_CABLE_CLUB_RECEPTIONIST
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#define OBJ_EVENT_GFX_OLD_MAN OBJ_EVENT_GFX_OLD_MAN_2
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#define OBJ_EVENT_GFX_MAN_1 OBJ_EVENT_GFX_MAN
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#define OBJ_EVENT_GFX_MAN_2 OBJ_EVENT_GFX_MAN
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#define OBJ_EVENT_GFX_MAN_3 OBJ_EVENT_GFX_MAN
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#define OBJ_EVENT_GFX_MAN_4 OBJ_EVENT_GFX_MAN
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#define OBJ_EVENT_GFX_MAN_5 OBJ_EVENT_GFX_MAN
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#define OBJ_EVENT_GFX_WOMAN_4 OBJ_EVENT_GFX_WOMAN_3
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#define OBJ_EVENT_GFX_WOMAN_5 OBJ_EVENT_GFX_WOMAN_2
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#define OBJ_EVENT_GFX_TUBER_M OBJ_EVENT_GFX_TUBER_M_LAND
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// These are dynamic object gfx ids.
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// They correspond with the values of the VAR_OBJ_GFX_ID_X vars.
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// More info about them in include/constants/vars.h
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#define OBJ_EVENT_GFX_VARS (NUM_OBJ_EVENT_GFX + 1)
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#define OBJ_EVENT_GFX_VAR_0 (OBJ_EVENT_GFX_VARS + 0x0) // 240
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#define OBJ_EVENT_GFX_VAR_1 (OBJ_EVENT_GFX_VARS + 0x1)
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#define OBJ_EVENT_GFX_VAR_2 (OBJ_EVENT_GFX_VARS + 0x2)
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#define OBJ_EVENT_GFX_VAR_3 (OBJ_EVENT_GFX_VARS + 0x3)
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#define OBJ_EVENT_GFX_VAR_4 (OBJ_EVENT_GFX_VARS + 0x4)
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#define OBJ_EVENT_GFX_VAR_5 (OBJ_EVENT_GFX_VARS + 0x5)
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#define OBJ_EVENT_GFX_VAR_6 (OBJ_EVENT_GFX_VARS + 0x6)
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#define OBJ_EVENT_GFX_VAR_7 (OBJ_EVENT_GFX_VARS + 0x7)
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#define OBJ_EVENT_GFX_VAR_8 (OBJ_EVENT_GFX_VARS + 0x8)
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#define OBJ_EVENT_GFX_VAR_9 (OBJ_EVENT_GFX_VARS + 0x9)
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#define OBJ_EVENT_GFX_VAR_A (OBJ_EVENT_GFX_VARS + 0xA)
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#define OBJ_EVENT_GFX_VAR_B (OBJ_EVENT_GFX_VARS + 0xB)
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#define OBJ_EVENT_GFX_VAR_C (OBJ_EVENT_GFX_VARS + 0xC)
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#define OBJ_EVENT_GFX_VAR_D (OBJ_EVENT_GFX_VARS + 0xD)
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#define OBJ_EVENT_GFX_VAR_E (OBJ_EVENT_GFX_VARS + 0xE)
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#define OBJ_EVENT_GFX_VAR_F (OBJ_EVENT_GFX_VARS + 0xF) // 255
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#define OBJ_EVENT_MON (1u << 14)
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#define OBJ_EVENT_MON_SHINY (1u << 13)
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#define OBJ_EVENT_MON_FEMALE (1u << 12)
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#define OBJ_EVENT_MON_SPECIES_MASK (~(7u << 12))
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// Used to call a specific species' follower graphics. Useful for static encounters.
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#define OBJ_EVENT_GFX_SPECIES(name) (SPECIES_##name + OBJ_EVENT_MON)
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#define OBJ_EVENT_GFX_SPECIES_SHINY(name) (SPECIES_##name + OBJ_EVENT_MON + OBJ_EVENT_MON_SHINY)
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#define OBJ_EVENT_GFX_SPECIES_FEMALE(name) (SPECIES_##name + OBJ_EVENT_MON + OBJ_EVENT_MON_FEMALE)
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#define OBJ_EVENT_GFX_SPECIES_SHINY_FEMALE(name) (SPECIES_##name + OBJ_EVENT_MON + OBJ_EVENT_MON_SHINY + OBJ_EVENT_MON_FEMALE)
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#define OW_SPECIES(x) ((x)->graphicsId & OBJ_EVENT_MON_SPECIES_MASK)
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#define OW_SHINY(x) ((x)->graphicsId & OBJ_EVENT_MON_SHINY)
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#define OW_FEMALE(x) ((x)->graphicsId & OBJ_EVENT_MON_FEMALE)
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// Whether Object Event is an OW pokemon
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#define IS_OW_MON_OBJ(obj) ((obj)->graphicsId & OBJ_EVENT_MON)
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#define SHADOW_SIZE_S 0
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#define SHADOW_SIZE_M 1
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#define SHADOW_SIZE_L 2
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#define SHADOW_SIZE_XL 3
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#define SHADOW_SIZE_XL_BATTLE_ONLY SHADOW_SIZE_XL // Battle-only definition for XL shadow size.
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#define F_INANIMATE (1 << 6)
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#define F_DISABLE_REFLECTION_PALETTE_LOAD (1 << 7)
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#define TRACKS_NONE 0
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#define TRACKS_FOOT 1
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#define TRACKS_BIKE_TIRE 2
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#define TRACKS_SLITHER 3
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#define TRACKS_SPOT 4
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#define TRACKS_BUG 5
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#define OBJ_KIND_NORMAL 0
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#define OBJ_KIND_CLONE 255
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// Each object event template gets an ID that can be used to refer to it in scripts and elsewhere.
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// This is referred to as the "local id" (and it's really just 1 + its index in the templates array).
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// There are a few special IDs reserved for objects that don't have templates in the map data -- one for the player
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// in regular offline play, five for linked players while playing Berry Blender, and one for an invisible object that
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// can be spawned for the camera to track instead of the player. Additionally, the value 0 is reserved as an "empty" indicator.
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#define LOCALID_NONE 0
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#define LOCALID_CAMERA 127
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#define LOCALID_BERRY_BLENDER_PLAYER_END 240 // This will use 5 (MAX_RFU_PLAYERS) IDs ending at 240, i.e. 236-240
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#define LOCALID_PLAYER 255
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// Special object event local ids
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// Aliases for old names. "object event id" normally refers to an index into gObjectEvents, which these are not.
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#define OBJ_EVENT_ID_DYNAMIC_BASE 0xF0
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#define OBJ_EVENT_ID_CAMERA LOCALID_CAMERA
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#define OBJ_EVENT_ID_PLAYER LOCALID_PLAYER
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#define OBJ_EVENT_ID_FOLLOWER 254
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#define OBJ_EVENT_ID_NPC_FOLLOWER 253
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#define OBJ_EVENT_PAL_TAG_PLAYER_RED 0x1100
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#define OBJ_EVENT_PAL_TAG_PLAYER_RED_REFLECTION 0x1101
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#define OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION 0x1102
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#define OBJ_EVENT_PAL_TAG_NPC_BLUE 0x1103
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#define OBJ_EVENT_PAL_TAG_NPC_PINK 0x1104
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#define OBJ_EVENT_PAL_TAG_NPC_GREEN 0x1105
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#define OBJ_EVENT_PAL_TAG_NPC_WHITE 0x1106
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#define OBJ_EVENT_PAL_TAG_NPC_BLUE_REFLECTION 0x1107
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#define OBJ_EVENT_PAL_TAG_NPC_PINK_REFLECTION 0x1108
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#define OBJ_EVENT_PAL_TAG_NPC_GREEN_REFLECTION 0x1109
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#define OBJ_EVENT_PAL_TAG_NPC_WHITE_REFLECTION 0x110A
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#define OBJ_EVENT_PAL_TAG_RS_QUINTY_PLUMP 0x110B
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#define OBJ_EVENT_PAL_TAG_RS_QUINTY_PLUMP_REFLECTION 0x110C
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#define OBJ_EVENT_PAL_TAG_RS_TRUCK 0x110D
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#define OBJ_EVENT_PAL_TAG_RS_MACHOKE 0x110E
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#define OBJ_EVENT_PAL_TAG_RS_POOCHYENA 0x110F
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#define OBJ_EVENT_PAL_TAG_PLAYER_GREEN 0x1110
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#define OBJ_EVENT_PAL_TAG_PLAYER_GREEN_REFLECTION 0x1111
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#define OBJ_EVENT_PAL_TAG_RS_MOVING_BOX 0x1112
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#define OBJ_EVENT_PAL_TAG_METEORITE 0x1113
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#define OBJ_EVENT_PAL_TAG_SEAGALLOP 0x1114
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#define OBJ_EVENT_PAL_TAG_SS_ANNE 0x1115
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#define OBJ_EVENT_PAL_TAG_RS_PLAYER_UNDERWATER 0x1116
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#define OBJ_EVENT_PAL_TAG_RS_KYOGRE 0x1117
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#define OBJ_EVENT_PAL_TAG_RS_KYOGRE_REFLECTION 0x1118
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#define OBJ_EVENT_PAL_TAG_RS_GROUDON 0x1119
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#define OBJ_EVENT_PAL_TAG_RS_GROUDON_REFLECTION 0x111A
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#define OBJ_EVENT_PAL_TAG_RS_SUBMARINE_SHADOW 0x111B
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#define OBJ_EVENT_PAL_TAG_NPC_1 0x111C // emerald
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#define OBJ_EVENT_PAL_TAG_NPC_2 0x111D // emerald
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#define OBJ_EVENT_PAL_TAG_NPC_3 0x111E // emerald
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#define OBJ_EVENT_PAL_TAG_NPC_4 0x111F // emerald
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#define OBJ_EVENT_PAL_TAG_DYNAMIC 0x1120
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#if OW_FOLLOWERS_POKEBALLS
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// Vanilla
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#define OBJ_EVENT_PAL_TAG_BALL_MASTER 0x1150
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#define OBJ_EVENT_PAL_TAG_BALL_ULTRA 0x1151
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#define OBJ_EVENT_PAL_TAG_BALL_GREAT 0x1152
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#define OBJ_EVENT_PAL_TAG_BALL_SAFARI 0x1153
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#define OBJ_EVENT_PAL_TAG_BALL_NET 0x1154
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#define OBJ_EVENT_PAL_TAG_BALL_DIVE 0x1155
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#define OBJ_EVENT_PAL_TAG_BALL_NEST 0x1156
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#define OBJ_EVENT_PAL_TAG_BALL_REPEAT 0x1157
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#define OBJ_EVENT_PAL_TAG_BALL_TIMER 0x1158
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#define OBJ_EVENT_PAL_TAG_BALL_LUXURY 0x1159
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#define OBJ_EVENT_PAL_TAG_BALL_PREMIER 0x115A
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// Gen IV/Sinnoh
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#define OBJ_EVENT_PAL_TAG_BALL_DUSK 0x115B
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#define OBJ_EVENT_PAL_TAG_BALL_HEAL 0x115C
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#define OBJ_EVENT_PAL_TAG_BALL_QUICK 0x115D
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#define OBJ_EVENT_PAL_TAG_BALL_CHERISH 0x115E
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#define OBJ_EVENT_PAL_TAG_BALL_PARK 0x115F
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// Gen II/Johto Apricorns
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#define OBJ_EVENT_PAL_TAG_BALL_FAST 0x1160
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#define OBJ_EVENT_PAL_TAG_BALL_LEVEL 0x1161
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#define OBJ_EVENT_PAL_TAG_BALL_LURE 0x1162
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#define OBJ_EVENT_PAL_TAG_BALL_HEAVY 0x1163
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#define OBJ_EVENT_PAL_TAG_BALL_LOVE 0x1164
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#define OBJ_EVENT_PAL_TAG_BALL_FRIEND 0x1165
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#define OBJ_EVENT_PAL_TAG_BALL_MOON 0x1166
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#define OBJ_EVENT_PAL_TAG_BALL_SPORT 0x1167
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// Gen V
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#define OBJ_EVENT_PAL_TAG_BALL_DREAM 0x1168
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// Gen VII
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#define OBJ_EVENT_PAL_TAG_BALL_BEAST 0x1169
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// Gen VIII
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#define OBJ_EVENT_PAL_TAG_BALL_STRANGE 0x116A
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#endif //OW_FOLLOWERS_POKEBALLS
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// Used as a placeholder follower graphic
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#define OBJ_EVENT_PAL_TAG_SUBSTITUTE 0x7611
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#define OBJ_EVENT_PAL_TAG_EMOTES 0x8002
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// Not a real OW palette tag; used for the white flash applied to followers
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#define OBJ_EVENT_PAL_TAG_WHITE (OBJ_EVENT_PAL_TAG_NONE - 1)
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#define OBJ_EVENT_PAL_TAG_NONE 0x11FF
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// This + localId is used as the tileTag
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// for compressed graphicsInfos
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// '(C)ompressed (E)vent'
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#define COMP_OW_TILE_TAG_BASE 0xCE00
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#endif // GUARD_CONSTANTS_EVENT_OBJECTS_H
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