pokefirered/graphics/battle_transitions
2019-07-25 14:15:41 +08:00
..
agatha_bg.pal battle transition data decomp 2019-07-24 05:52:16 +08:00
big_pokeball_tilemap.bin battle transition data decomp 2019-07-24 05:52:16 +08:00
big_pokeball_tileset.png battle transition data decomp 2019-07-24 05:52:16 +08:00
blue_bg.pal battle transition data decomp 2019-07-24 05:52:16 +08:00
bruno_bg.pal battle transition data decomp 2019-07-24 05:52:16 +08:00
green_bg.pal battle transition data decomp 2019-07-24 05:52:16 +08:00
grid_square_tileset.png matched all easy functions 2019-07-25 14:15:41 +08:00
lance_bg.pal battle transition data decomp 2019-07-24 05:52:16 +08:00
lorelei_bg.pal battle transition data decomp 2019-07-24 05:52:16 +08:00
red_bg.pal battle transition data decomp 2019-07-24 05:52:16 +08:00
sliding_pokeball_tilemap.bin battle transition data decomp 2019-07-24 05:52:16 +08:00
sliding_pokeball.pal battle transition data decomp 2019-07-24 05:52:16 +08:00
sliding_pokeball.png battle transition data decomp 2019-07-24 05:52:16 +08:00
unused_brendan.png battle transition data decomp 2019-07-24 05:52:16 +08:00
unused_lass.png battle transition data decomp 2019-07-24 05:52:16 +08:00
unused_trainer.pal battle transition data decomp 2019-07-24 05:52:16 +08:00
vs_frame.bin add battle terrain and transitions, replace more baserom 2018-10-13 21:43:22 +02:00
vs_frame.png add battle terrain and transitions, replace more baserom 2018-10-13 21:43:22 +02:00
vs.png add battle terrain and transitions, replace more baserom 2018-10-13 21:43:22 +02:00
vsbar_tilemap.bin battle transition data decomp 2019-07-24 05:52:16 +08:00
vsbar_tileset.png battle transition data decomp 2019-07-24 05:52:16 +08:00