pokefirered/src/wild_encounter.c
2025-03-15 00:23:39 +01:00

1128 lines
36 KiB
C

#include "global.h"
#include "random.h"
#include "battle_debug.h"
#include "wild_encounter.h"
#include "event_data.h"
#include "fieldmap.h"
#include "random.h"
#include "roamer.h"
#include "field_player_avatar.h"
#include "battle_setup.h"
#include "overworld.h"
#include "metatile_behavior.h"
#include "event_scripts.h"
#include "script.h"
#include "link.h"
#include "quest_log.h"
#include "safari_zone.h"
#include "rtc.h"
#include "constants/maps.h"
#include "constants/abilities.h"
#include "constants/item.h"
#include "constants/items.h"
#include "constants/weather.h"
#define MAX_ENCOUNTER_RATE 1600
enum
{
WILD_AREA_LAND,
WILD_AREA_WATER,
WILD_AREA_ROCKS,
WILD_AREA_FISHING,
};
#define WILD_CHECK_REPEL 0x1
#define WILD_CHECK_KEEN_EYE 0x2
#define HEADER_NONE 0xFFFF
struct WildEncounterData
{
u32 rngState;
u16 prevMetatileBehavior;
u16 encounterRateBuff;
u8 stepsSinceLastEncounter;
u8 abilityEffect;
u16 leadMonHeldItem;
};
static EWRAM_DATA struct WildEncounterData sWildEncounterData = {};
static EWRAM_DATA bool8 sWildEncountersDisabled = FALSE;
EWRAM_DATA bool8 gIsFishingEncounter = 0;
EWRAM_DATA bool8 gIsSurfingEncounter = 0;
EWRAM_DATA u16 gChainFishingDexNavStreak = 0;
static bool8 UnlockedTanobyOrAreNotInTanoby(void);
static u32 GenerateUnownPersonalityByLetter(u8 letter);
static void UpdateChainFishingStreak();
static bool8 IsWildLevelAllowedByRepel(u8 level);
static void ApplyFluteEncounterRateMod(u32 *rate);
static u8 GetMaxLevelOfSpeciesInWildTable(const struct WildPokemon *wildMon, u16 species, u8 area);
static u8 GetFluteEncounterRateModType(void);
static void ApplyCleanseTagEncounterRateMod(u32 *rate);
static bool8 IsLeadMonHoldingCleanseTag(void);
static u16 WildEncounterRandom(void);
static void AddToWildEncounterRateBuff(u8 encouterRate);
static bool8 TryGetAbilityInfluencedWildMonIndex(const struct WildPokemon *wildMon, u8 type, u16 ability, u8 *monIndex, u32 size);
static bool8 IsAbilityAllowingEncounter(u8 level);
#include "data/wild_encounters.h"
static const u8 sUnownLetterSlots[][LAND_WILD_COUNT] = {
// A A A A A A A A A A A ?
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27},
// C C C D D D H H H U U O
{ 2, 2, 2, 3, 3, 3, 7, 7, 7, 20, 20, 14},
// N N N N S S S S I I E E
{13, 13, 13, 13, 18, 18, 18, 18, 8, 8, 4, 4},
// P P L L J J R R R Q Q Q
{15, 15, 11, 11, 9, 9, 17, 17, 17, 16, 16, 16},
// Y Y T T G G G F F F K K
{24, 24, 19, 19, 6, 6, 6, 5, 5, 5, 10, 10},
// V V V W W W X X M M B B
{21, 21, 21, 22, 22, 22, 23, 23, 12, 12, 1, 1},
// Z Z Z Z Z Z Z Z Z Z Z !
{25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 26},
};
void DisableWildEncounters(bool8 state)
{
sWildEncountersDisabled = state;
}
u8 ChooseWildMonIndex_Land(void)
{
u8 wildMonIndex = 0;
bool8 swap = FALSE;
u8 rand = Random() % ENCOUNTER_CHANCE_LAND_MONS_TOTAL;
if (rand < ENCOUNTER_CHANCE_LAND_MONS_SLOT_0)
wildMonIndex = 0;
else if (rand >= ENCOUNTER_CHANCE_LAND_MONS_SLOT_0 && rand < ENCOUNTER_CHANCE_LAND_MONS_SLOT_1)
wildMonIndex = 1;
else if (rand >= ENCOUNTER_CHANCE_LAND_MONS_SLOT_1 && rand < ENCOUNTER_CHANCE_LAND_MONS_SLOT_2)
wildMonIndex = 2;
else if (rand >= ENCOUNTER_CHANCE_LAND_MONS_SLOT_2 && rand < ENCOUNTER_CHANCE_LAND_MONS_SLOT_3)
wildMonIndex = 3;
else if (rand >= ENCOUNTER_CHANCE_LAND_MONS_SLOT_3 && rand < ENCOUNTER_CHANCE_LAND_MONS_SLOT_4)
wildMonIndex = 4;
else if (rand >= ENCOUNTER_CHANCE_LAND_MONS_SLOT_4 && rand < ENCOUNTER_CHANCE_LAND_MONS_SLOT_5)
wildMonIndex = 5;
else if (rand >= ENCOUNTER_CHANCE_LAND_MONS_SLOT_5 && rand < ENCOUNTER_CHANCE_LAND_MONS_SLOT_6)
wildMonIndex = 6;
else if (rand >= ENCOUNTER_CHANCE_LAND_MONS_SLOT_6 && rand < ENCOUNTER_CHANCE_LAND_MONS_SLOT_7)
wildMonIndex = 7;
else if (rand >= ENCOUNTER_CHANCE_LAND_MONS_SLOT_7 && rand < ENCOUNTER_CHANCE_LAND_MONS_SLOT_8)
wildMonIndex = 8;
else if (rand >= ENCOUNTER_CHANCE_LAND_MONS_SLOT_8 && rand < ENCOUNTER_CHANCE_LAND_MONS_SLOT_9)
wildMonIndex = 9;
else if (rand >= ENCOUNTER_CHANCE_LAND_MONS_SLOT_9 && rand < ENCOUNTER_CHANCE_LAND_MONS_SLOT_10)
wildMonIndex = 10;
else
wildMonIndex = 11;
if (LURE_STEP_COUNT != 0 && (Random() % 10 < 2))
swap = TRUE;
if (swap)
wildMonIndex = 11 - wildMonIndex;
return wildMonIndex;
}
u8 ChooseWildMonIndex_WaterRock(void)
{
u8 wildMonIndex = 0;
bool8 swap = FALSE;
u8 rand = Random() % ENCOUNTER_CHANCE_WATER_MONS_TOTAL;
if (rand < ENCOUNTER_CHANCE_WATER_MONS_SLOT_0)
wildMonIndex = 0;
else if (rand >= ENCOUNTER_CHANCE_WATER_MONS_SLOT_0 && rand < ENCOUNTER_CHANCE_WATER_MONS_SLOT_1)
wildMonIndex = 1;
else if (rand >= ENCOUNTER_CHANCE_WATER_MONS_SLOT_1 && rand < ENCOUNTER_CHANCE_WATER_MONS_SLOT_2)
wildMonIndex = 2;
else if (rand >= ENCOUNTER_CHANCE_WATER_MONS_SLOT_2 && rand < ENCOUNTER_CHANCE_WATER_MONS_SLOT_3)
wildMonIndex = 3;
else
wildMonIndex = 4;
if (LURE_STEP_COUNT != 0 && (Random() % 10 < 2))
swap = TRUE;
if (swap)
wildMonIndex = 4 - wildMonIndex;
return wildMonIndex;
}
static u8 ChooseWildMonIndex_Fishing(u8 rod)
{
u8 wildMonIndex = 0;
bool8 swap = FALSE;
u8 rand = Random() % max(max(ENCOUNTER_CHANCE_FISHING_MONS_OLD_ROD_TOTAL, ENCOUNTER_CHANCE_FISHING_MONS_GOOD_ROD_TOTAL),
ENCOUNTER_CHANCE_FISHING_MONS_SUPER_ROD_TOTAL);
if (LURE_STEP_COUNT != 0 && (Random() % 10 < 2))
swap = TRUE;
switch (rod)
{
case OLD_ROD:
if (rand < ENCOUNTER_CHANCE_FISHING_MONS_OLD_ROD_SLOT_0)
wildMonIndex = 0;
else
wildMonIndex = 1;
if (swap)
wildMonIndex = 1 - wildMonIndex;
break;
case GOOD_ROD:
if (rand < ENCOUNTER_CHANCE_FISHING_MONS_GOOD_ROD_SLOT_2)
wildMonIndex = 2;
if (rand >= ENCOUNTER_CHANCE_FISHING_MONS_GOOD_ROD_SLOT_2 && rand < ENCOUNTER_CHANCE_FISHING_MONS_GOOD_ROD_SLOT_3)
wildMonIndex = 3;
if (rand >= ENCOUNTER_CHANCE_FISHING_MONS_GOOD_ROD_SLOT_3 && rand < ENCOUNTER_CHANCE_FISHING_MONS_GOOD_ROD_SLOT_4)
wildMonIndex = 4;
if (swap)
wildMonIndex = 6 - wildMonIndex;
break;
case SUPER_ROD:
if (rand < ENCOUNTER_CHANCE_FISHING_MONS_SUPER_ROD_SLOT_5)
wildMonIndex = 5;
if (rand >= ENCOUNTER_CHANCE_FISHING_MONS_SUPER_ROD_SLOT_5 && rand < ENCOUNTER_CHANCE_FISHING_MONS_SUPER_ROD_SLOT_6)
wildMonIndex = 6;
if (rand >= ENCOUNTER_CHANCE_FISHING_MONS_SUPER_ROD_SLOT_6 && rand < ENCOUNTER_CHANCE_FISHING_MONS_SUPER_ROD_SLOT_7)
wildMonIndex = 7;
if (rand >= ENCOUNTER_CHANCE_FISHING_MONS_SUPER_ROD_SLOT_7 && rand < ENCOUNTER_CHANCE_FISHING_MONS_SUPER_ROD_SLOT_8)
wildMonIndex = 8;
if (rand >= ENCOUNTER_CHANCE_FISHING_MONS_SUPER_ROD_SLOT_8 && rand < ENCOUNTER_CHANCE_FISHING_MONS_SUPER_ROD_SLOT_9)
wildMonIndex = 9;
if (swap)
wildMonIndex = 14 - wildMonIndex;
break;
}
return wildMonIndex;
}
static u8 ChooseWildMonLevel(const struct WildPokemon *wildPokemon, u8 wildMonIndex, u8 area)
{
u8 min;
u8 max;
u8 range;
u8 rand;
if (LURE_STEP_COUNT == 0)
{
// Make sure minimum level is less than maximum level
if (wildPokemon[wildMonIndex].maxLevel >= wildPokemon[wildMonIndex].minLevel)
{
min = wildPokemon[wildMonIndex].minLevel;
max = wildPokemon[wildMonIndex].maxLevel;
}
else
{
min = wildPokemon[wildMonIndex].maxLevel;
max = wildPokemon[wildMonIndex].minLevel;
}
range = max - min + 1;
rand = Random() % range;
// check ability for max level mon
if (!GetMonData(&gPlayerParty[0], MON_DATA_SANITY_IS_EGG))
{
u16 ability = GetMonAbility(&gPlayerParty[0]);
if (ability == ABILITY_HUSTLE || ability == ABILITY_VITAL_SPIRIT || ability == ABILITY_PRESSURE)
{
if (Random() % 2 == 0)
return max;
if (rand != 0)
rand--;
}
}
return min + rand;
}
else
{
// Looks for the max level of all slots that share the same species as the selected slot.
max = GetMaxLevelOfSpeciesInWildTable(wildPokemon, wildPokemon[wildMonIndex].species, area);
if (max > 0)
return max + 1;
else // Failsafe
return wildPokemon[wildMonIndex].maxLevel + 1;
}
}
u16 GetCurrentMapWildMonHeaderId(void)
{
u16 i;
for (i = 0; ; i++)
{
const struct WildPokemonHeader * wildHeader = &gWildMonHeaders[i];
if (wildHeader->mapGroup == MAP_GROUP(UNDEFINED))
break;
if (gWildMonHeaders[i].mapGroup == gSaveBlock1Ptr->location.mapGroup &&
gWildMonHeaders[i].mapNum == gSaveBlock1Ptr->location.mapNum)
{
if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(SIX_ISLAND_ALTERING_CAVE) &&
gSaveBlock1Ptr->location.mapNum == MAP_NUM(SIX_ISLAND_ALTERING_CAVE))
{
u16 alteringCaveId = VarGet(VAR_ALTERING_CAVE_WILD_SET);
if (alteringCaveId >= NUM_ALTERING_CAVE_TABLES)
alteringCaveId = 0;
i += alteringCaveId;
}
if (!UnlockedTanobyOrAreNotInTanoby())
break;
return i;
}
}
return HEADER_NONE;
}
static bool8 UnlockedTanobyOrAreNotInTanoby(void)
{
if (FlagGet(FLAG_SYS_UNLOCKED_TANOBY_RUINS))
return TRUE;
if (gSaveBlock1Ptr->location.mapGroup != MAP_GROUP(SEVEN_ISLAND_TANOBY_RUINS_DILFORD_CHAMBER))
return TRUE;
if (!(gSaveBlock1Ptr->location.mapNum == MAP_NUM(SEVEN_ISLAND_TANOBY_RUINS_MONEAN_CHAMBER)
|| gSaveBlock1Ptr->location.mapNum == MAP_NUM(SEVEN_ISLAND_TANOBY_RUINS_LIPTOO_CHAMBER)
|| gSaveBlock1Ptr->location.mapNum == MAP_NUM(SEVEN_ISLAND_TANOBY_RUINS_WEEPTH_CHAMBER)
|| gSaveBlock1Ptr->location.mapNum == MAP_NUM(SEVEN_ISLAND_TANOBY_RUINS_DILFORD_CHAMBER)
|| gSaveBlock1Ptr->location.mapNum == MAP_NUM(SEVEN_ISLAND_TANOBY_RUINS_SCUFIB_CHAMBER)
|| gSaveBlock1Ptr->location.mapNum == MAP_NUM(SEVEN_ISLAND_TANOBY_RUINS_RIXY_CHAMBER)
|| gSaveBlock1Ptr->location.mapNum == MAP_NUM(SEVEN_ISLAND_TANOBY_RUINS_VIAPOIS_CHAMBER)
))
return TRUE;
return FALSE;
}
u8 PickWildMonNature(void)
{
// check synchronize for a Pokémon with the same ability
if (OW_SYNCHRONIZE_NATURE < GEN_9
&& !GetMonData(&gPlayerParty[0], MON_DATA_SANITY_IS_EGG)
&& GetMonAbility(&gPlayerParty[0]) == ABILITY_SYNCHRONIZE
&& (OW_SYNCHRONIZE_NATURE == GEN_8 || Random() % 2 == 0))
{
return GetMonData(&gPlayerParty[0], MON_DATA_PERSONALITY) % NUM_NATURES;
}
// random nature
return Random() % NUM_NATURES;
}
void CreateWildMon(u16 species, u8 level, u8 unownSlot)
{
u32 personality;
s8 chamber;
bool32 checkCuteCharm;
u8 unownLetter = NUM_UNOWN_FORMS;
ZeroEnemyPartyMons();
switch (gSpeciesInfo[species].genderRatio)
{
case MON_MALE:
case MON_FEMALE:
case MON_GENDERLESS:
checkCuteCharm = FALSE;
break;
}
if (species == SPECIES_UNOWN) {
chamber = gSaveBlock1Ptr->location.mapNum - MAP_NUM(SEVEN_ISLAND_TANOBY_RUINS_MONEAN_CHAMBER);
unownLetter = sUnownLetterSlots[chamber][unownSlot];
}
if (checkCuteCharm
&& !GetMonData(&gPlayerParty[0], MON_DATA_SANITY_IS_EGG)
&& GetMonAbility(&gPlayerParty[0]) == ABILITY_CUTE_CHARM
&& Random() % 3 != 0)
{
u16 leadingMonSpecies = GetMonData(&gPlayerParty[0], MON_DATA_SPECIES);
u32 leadingMonPersonality = GetMonData(&gPlayerParty[0], MON_DATA_PERSONALITY);
u8 gender = GetGenderFromSpeciesAndPersonality(leadingMonSpecies, leadingMonPersonality);
// misses mon is genderless check, although no genderless mon can have cute charm as ability
if (gender == MON_FEMALE)
gender = MON_MALE;
else
gender = MON_FEMALE;
CreateMonWithGenderNatureLetter(&gEnemyParty[0], species, level, USE_RANDOM_IVS, gender, PickWildMonNature(), unownLetter);
return;
}
if (species != SPECIES_UNOWN)
{
CreateMonWithNature(&gEnemyParty[0], species, level, USE_RANDOM_IVS, PickWildMonNature());
}
else
{
personality = GenerateUnownPersonalityByLetter(unownLetter);
CreateMon(&gEnemyParty[0], species, level, USE_RANDOM_IVS, TRUE, personality, FALSE, 0);
}
}
static u32 GenerateUnownPersonalityByLetter(u8 letter)
{
u32 personality;
do
{
personality = (Random() << 16) | Random();
} while (GetUnownLetterByPersonalityLoByte(personality) != letter);
return personality;
}
u8 GetUnownLetterByPersonalityLoByte(u32 personality)
{
return GET_UNOWN_LETTER(personality);
}
#define TRY_GET_ABILITY_INFLUENCED_WILD_MON_INDEX(wildPokemon, type, ability, ptr, count) TryGetAbilityInfluencedWildMonIndex(wildPokemon, type, ability, ptr, count)
static bool8 TryGenerateWildMon(const struct WildPokemonInfo * wildMonInfo, u8 area, u8 flags)
{
u8 wildMonIndex = 0;
u8 level;
switch (area)
{
case WILD_AREA_LAND:
if (TRY_GET_ABILITY_INFLUENCED_WILD_MON_INDEX(wildMonInfo->wildPokemon, TYPE_STEEL, ABILITY_MAGNET_PULL, &wildMonIndex, LAND_WILD_COUNT))
break;
if (TRY_GET_ABILITY_INFLUENCED_WILD_MON_INDEX(wildMonInfo->wildPokemon, TYPE_ELECTRIC, ABILITY_STATIC, &wildMonIndex, LAND_WILD_COUNT))
break;
if (OW_LIGHTNING_ROD == GEN_8 && TRY_GET_ABILITY_INFLUENCED_WILD_MON_INDEX(wildMonInfo->wildPokemon, TYPE_ELECTRIC, ABILITY_LIGHTNING_ROD, &wildMonIndex, LAND_WILD_COUNT))
break;
if (OW_FLASH_FIRE == GEN_8 && TRY_GET_ABILITY_INFLUENCED_WILD_MON_INDEX(wildMonInfo->wildPokemon, TYPE_FIRE, ABILITY_FLASH_FIRE, &wildMonIndex, LAND_WILD_COUNT))
break;
if (OW_HARVEST == GEN_8 && TRY_GET_ABILITY_INFLUENCED_WILD_MON_INDEX(wildMonInfo->wildPokemon, TYPE_GRASS, ABILITY_HARVEST, &wildMonIndex, LAND_WILD_COUNT))
break;
if (OW_STORM_DRAIN == GEN_8 && TRY_GET_ABILITY_INFLUENCED_WILD_MON_INDEX(wildMonInfo->wildPokemon, TYPE_WATER, ABILITY_STORM_DRAIN, &wildMonIndex, LAND_WILD_COUNT))
break;
wildMonIndex = ChooseWildMonIndex_Land();
break;
case WILD_AREA_WATER:
if (TRY_GET_ABILITY_INFLUENCED_WILD_MON_INDEX(wildMonInfo->wildPokemon, TYPE_STEEL, ABILITY_MAGNET_PULL, &wildMonIndex, WATER_WILD_COUNT))
break;
if (TRY_GET_ABILITY_INFLUENCED_WILD_MON_INDEX(wildMonInfo->wildPokemon, TYPE_ELECTRIC, ABILITY_STATIC, &wildMonIndex, WATER_WILD_COUNT))
break;
if (OW_LIGHTNING_ROD == GEN_8 && TRY_GET_ABILITY_INFLUENCED_WILD_MON_INDEX(wildMonInfo->wildPokemon, TYPE_ELECTRIC, ABILITY_LIGHTNING_ROD, &wildMonIndex, WATER_WILD_COUNT))
break;
if (OW_FLASH_FIRE == GEN_8 && TRY_GET_ABILITY_INFLUENCED_WILD_MON_INDEX(wildMonInfo->wildPokemon, TYPE_FIRE, ABILITY_FLASH_FIRE, &wildMonIndex, WATER_WILD_COUNT))
break;
if (OW_HARVEST == GEN_8 && TRY_GET_ABILITY_INFLUENCED_WILD_MON_INDEX(wildMonInfo->wildPokemon, TYPE_GRASS, ABILITY_HARVEST, &wildMonIndex, WATER_WILD_COUNT))
break;
if (OW_STORM_DRAIN == GEN_8 && TRY_GET_ABILITY_INFLUENCED_WILD_MON_INDEX(wildMonInfo->wildPokemon, TYPE_WATER, ABILITY_STORM_DRAIN, &wildMonIndex, WATER_WILD_COUNT))
break;
wildMonIndex = ChooseWildMonIndex_WaterRock();
break;
case WILD_AREA_ROCKS:
wildMonIndex = ChooseWildMonIndex_WaterRock();
break;
}
level = ChooseWildMonLevel(wildMonInfo->wildPokemon, wildMonIndex, area);
if (flags & WILD_CHECK_REPEL && !IsWildLevelAllowedByRepel(level))
return FALSE;
if (flags & WILD_CHECK_KEEN_EYE && !IsAbilityAllowingEncounter(level))
return FALSE;
CreateWildMon(wildMonInfo->wildPokemon[wildMonIndex].species, level, wildMonIndex);
return TRUE;
}
static u16 GenerateFishingEncounter(const struct WildPokemonInfo * wildMonInfo, u8 rod)
{
u8 wildMonIndex = ChooseWildMonIndex_Fishing(rod);
u16 wildMonSpecies = wildMonInfo->wildPokemon[wildMonIndex].species;
u8 level = ChooseWildMonLevel(wildMonInfo->wildPokemon, wildMonIndex, WILD_AREA_FISHING);
UpdateChainFishingStreak();
CreateWildMon(wildMonSpecies, level, wildMonIndex);
return wildMonSpecies;
}
static bool8 DoWildEncounterRateDiceRoll(u16 encounterRate)
{
if (WildEncounterRandom() % MAX_ENCOUNTER_RATE < encounterRate)
return TRUE;
return FALSE;
}
static bool8 DoWildEncounterRateTest(u32 encounterRate, bool8 ignoreAbility)
{
encounterRate *= 16;
if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_MACH_BIKE | PLAYER_AVATAR_FLAG_ACRO_BIKE))
encounterRate = encounterRate * 80 / 100;
encounterRate += sWildEncounterData.encounterRateBuff * 16 / 200;
ApplyFluteEncounterRateMod(&encounterRate);
ApplyCleanseTagEncounterRateMod(&encounterRate);
if (LURE_STEP_COUNT != 0)
encounterRate *= 2;
if (!ignoreAbility && !GetMonData(&gPlayerParty[0], MON_DATA_SANITY_IS_EGG))
{
u32 ability = GetMonAbility(&gPlayerParty[0]);
if (ability == ABILITY_STENCH)
encounterRate /= 2;
else if (ability == ABILITY_ILLUMINATE)
encounterRate *= 2;
else if (ability == ABILITY_WHITE_SMOKE)
encounterRate /= 2;
else if (ability == ABILITY_ARENA_TRAP)
encounterRate *= 2;
else if (ability == ABILITY_SAND_VEIL && gSaveBlock1Ptr->weather == WEATHER_SANDSTORM)
encounterRate /= 2;
else if (ability == ABILITY_SNOW_CLOAK && gSaveBlock1Ptr->weather == WEATHER_SNOW)
encounterRate /= 2;
else if (ability == ABILITY_QUICK_FEET)
encounterRate /= 2;
else if (ability == ABILITY_INFILTRATOR && OW_INFILTRATOR == GEN_8)
encounterRate /= 2;
else if (ability == ABILITY_NO_GUARD)
encounterRate *= 2;
}
if (encounterRate > MAX_ENCOUNTER_RATE)
encounterRate = MAX_ENCOUNTER_RATE;
return DoWildEncounterRateDiceRoll(encounterRate);
}
static u8 GetAbilityEncounterRateModType(void)
{
sWildEncounterData.abilityEffect = 0;
if (!GetMonData(&gPlayerParty[0], MON_DATA_SANITY_IS_EGG))
{
u16 ability = GetMonAbility(&gPlayerParty[0]);
if (ability == ABILITY_STENCH)
sWildEncounterData.abilityEffect = 1;
else if (ability == ABILITY_ILLUMINATE)
sWildEncounterData.abilityEffect = 2;
else if (ability == ABILITY_WHITE_SMOKE)
sWildEncounterData.abilityEffect = 1;
else if (ability == ABILITY_ARENA_TRAP)
sWildEncounterData.abilityEffect = 2;
else if (ability == ABILITY_SAND_VEIL && gSaveBlock1Ptr->weather == WEATHER_SANDSTORM)
sWildEncounterData.abilityEffect = 1;
else if (ability == ABILITY_SNOW_CLOAK && gSaveBlock1Ptr->weather == WEATHER_SNOW)
sWildEncounterData.abilityEffect = 1;
else if (ability == ABILITY_QUICK_FEET)
sWildEncounterData.abilityEffect = 1;
else if (ability == ABILITY_INFILTRATOR && OW_INFILTRATOR == GEN_8)
sWildEncounterData.abilityEffect = 1;
else if (ability == ABILITY_NO_GUARD)
sWildEncounterData.abilityEffect = 2;
}
return sWildEncounterData.abilityEffect;
}
static bool8 DoGlobalWildEncounterDiceRoll(void)
{
if ((Random() % 100) >= 60)
return FALSE;
return TRUE;
}
bool8 TryStandardWildLandEncounter(u16 headerId, u32 currMetatileAttrs, u16 previousMetatileBehavior)
{
struct Roamer * roamer;
if (gWildMonHeaders[headerId].landMonsInfo == NULL)
return FALSE;
if (previousMetatileBehavior != ExtractMetatileAttribute(currMetatileAttrs, METATILE_ATTRIBUTE_BEHAVIOR) && !DoGlobalWildEncounterDiceRoll())
return FALSE;
if (DoWildEncounterRateTest(gWildMonHeaders[headerId].landMonsInfo->encounterRate, FALSE) != TRUE)
{
AddToWildEncounterRateBuff(gWildMonHeaders[headerId].landMonsInfo->encounterRate);
return FALSE;
}
if (TryStartRoamerEncounter() == TRUE)
{
roamer = &gSaveBlock1Ptr->roamer;
if (!IsWildLevelAllowedByRepel(roamer->level))
{
return FALSE;
}
StartRoamerBattle();
return TRUE;
}
// try a regular wild land encounter
if (TryGenerateWildMon(gWildMonHeaders[headerId].landMonsInfo, WILD_AREA_LAND, WILD_CHECK_REPEL) == TRUE)
{
if (TryDoDoubleWildBattle())
{
struct Pokemon mon1 = gEnemyParty[0];
TryGenerateWildMon(gWildMonHeaders[headerId].landMonsInfo, WILD_AREA_LAND, WILD_CHECK_KEEN_EYE);
gEnemyParty[1] = mon1;
StartDoubleWildBattle();
}
else
{
StartWildBattle();
}
return TRUE;
}
AddToWildEncounterRateBuff(gWildMonHeaders[headerId].landMonsInfo->encounterRate);
return FALSE;
}
bool8 TryStandardWildSurfEncounter(u16 headerId, u32 currMetatileAttrs, u16 previousMetatileBehavior)
{
struct Roamer * roamer;
if (gWildMonHeaders[headerId].waterMonsInfo == NULL)
return FALSE;
if (previousMetatileBehavior != ExtractMetatileAttribute(currMetatileAttrs, METATILE_ATTRIBUTE_BEHAVIOR) && !DoGlobalWildEncounterDiceRoll())
return FALSE;
if (DoWildEncounterRateTest(gWildMonHeaders[headerId].waterMonsInfo->encounterRate, FALSE) != TRUE)
{
AddToWildEncounterRateBuff(gWildMonHeaders[headerId].waterMonsInfo->encounterRate);
return FALSE;
}
if (TryStartRoamerEncounter() == TRUE)
{
roamer = &gSaveBlock1Ptr->roamer;
if (!IsWildLevelAllowedByRepel(roamer->level))
{
return FALSE;
}
StartRoamerBattle();
return TRUE;
}
// try a regular surfing encounter
if (TryGenerateWildMon(gWildMonHeaders[headerId].waterMonsInfo, WILD_AREA_WATER, WILD_CHECK_REPEL) == TRUE)
{
gIsSurfingEncounter = TRUE;
if (TryDoDoubleWildBattle())
{
struct Pokemon mon1 = gEnemyParty[0];
TryGenerateWildMon(gWildMonHeaders[headerId].waterMonsInfo, WILD_AREA_WATER, WILD_CHECK_KEEN_EYE);
gEnemyParty[1] = mon1;
StartDoubleWildBattle();
}
else
{
StartWildBattle();
}
return TRUE;
}
AddToWildEncounterRateBuff(gWildMonHeaders[headerId].waterMonsInfo->encounterRate);
return FALSE;
}
bool8 StandardWildEncounter(u32 currMetatileAttrs, u16 previousMetatileBehavior)
{
u16 headerId;
if (sWildEncountersDisabled == TRUE)
return FALSE;
headerId = GetCurrentMapWildMonHeaderId();
if (headerId == HEADER_NONE)
return FALSE;
if (ExtractMetatileAttribute(currMetatileAttrs, METATILE_ATTRIBUTE_ENCOUNTER_TYPE) == TILE_ENCOUNTER_LAND)
return TryStandardWildLandEncounter(headerId, currMetatileAttrs, previousMetatileBehavior);
else if (ExtractMetatileAttribute(currMetatileAttrs, METATILE_ATTRIBUTE_ENCOUNTER_TYPE) == TILE_ENCOUNTER_WATER
|| (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING) && MetatileBehavior_IsBridge(ExtractMetatileAttribute(currMetatileAttrs, METATILE_ATTRIBUTE_BEHAVIOR)) == TRUE))
return TryStandardWildSurfEncounter(headerId, currMetatileAttrs, previousMetatileBehavior);
return FALSE;
}
void RockSmashWildEncounter(void)
{
u16 headerIdx = GetCurrentMapWildMonHeaderId();
if (headerIdx == HEADER_NONE)
gSpecialVar_Result = FALSE;
else if (gWildMonHeaders[headerIdx].rockSmashMonsInfo == NULL)
gSpecialVar_Result = FALSE;
else if (DoWildEncounterRateTest(gWildMonHeaders[headerIdx].rockSmashMonsInfo->encounterRate, TRUE) != TRUE)
gSpecialVar_Result = FALSE;
else if (TryGenerateWildMon(gWildMonHeaders[headerIdx].rockSmashMonsInfo, WILD_AREA_ROCKS, WILD_CHECK_REPEL) == TRUE)
{
StartWildBattle();
gSpecialVar_Result = TRUE;
}
else
gSpecialVar_Result = FALSE;
}
bool8 SweetScentWildEncounter(void)
{
s16 x, y;
u16 headerId;
PlayerGetDestCoords(&x, &y);
headerId = GetCurrentMapWildMonHeaderId();
if (headerId == HEADER_NONE)
return FALSE;
if (MapGridGetMetatileAttributeAt(x, y, METATILE_ATTRIBUTE_ENCOUNTER_TYPE) == TILE_ENCOUNTER_LAND)
{
if (TryStartRoamerEncounter() == TRUE)
{
StartRoamerBattle();
return TRUE;
}
if (gWildMonHeaders[headerId].landMonsInfo == NULL)
return FALSE;
TryGenerateWildMon(gWildMonHeaders[headerId].landMonsInfo, WILD_AREA_LAND, 0);
StartWildBattle();
return TRUE;
}
else if (MapGridGetMetatileAttributeAt(x, y, METATILE_ATTRIBUTE_ENCOUNTER_TYPE) == TILE_ENCOUNTER_WATER)
{
if (TryStartRoamerEncounter() == TRUE)
{
StartRoamerBattle();
return TRUE;
}
if (gWildMonHeaders[headerId].waterMonsInfo == NULL)
return FALSE;
TryGenerateWildMon(gWildMonHeaders[headerId].waterMonsInfo, WILD_AREA_WATER, 0);
StartWildBattle();
return TRUE;
}
return FALSE;
}
bool8 DoesCurrentMapHaveFishingMons(void)
{
u16 headerIdx = GetCurrentMapWildMonHeaderId();
if (headerIdx == HEADER_NONE)
return FALSE;
if (gWildMonHeaders[headerIdx].fishingMonsInfo == NULL)
return FALSE;
return TRUE;
}
u32 CalculateChainFishingShinyRolls(void)
{
return (2 * min(gChainFishingDexNavStreak, FISHING_CHAIN_SHINY_STREAK_MAX));
}
static void UpdateChainFishingStreak()
{
if (!I_FISHING_CHAIN)
return;
if (gChainFishingDexNavStreak >= FISHING_CHAIN_LENGTH_MAX)
return;
gChainFishingDexNavStreak++;
}
void FishingWildEncounter(u8 rod)
{
gIsFishingEncounter = TRUE;
GenerateFishingEncounter(gWildMonHeaders[GetCurrentMapWildMonHeaderId()].fishingMonsInfo, rod);
IncrementGameStat(GAME_STAT_FISHING_CAPTURES);
StartWildBattle();
}
u16 GetLocalWildMon(bool8 *isWaterMon)
{
u16 headerId;
const struct WildPokemonInfo *landMonsInfo;
const struct WildPokemonInfo *waterMonsInfo;
*isWaterMon = FALSE;
headerId = GetCurrentMapWildMonHeaderId();
if (headerId == HEADER_NONE)
return SPECIES_NONE;
landMonsInfo = gWildMonHeaders[headerId].landMonsInfo;
waterMonsInfo = gWildMonHeaders[headerId].waterMonsInfo;
// Neither
if (landMonsInfo == NULL && waterMonsInfo == NULL)
return SPECIES_NONE;
// Land Pokémon
else if (landMonsInfo != NULL && waterMonsInfo == NULL)
return landMonsInfo->wildPokemon[ChooseWildMonIndex_Land()].species;
// Water Pokémon
else if (landMonsInfo == NULL && waterMonsInfo != NULL)
{
*isWaterMon = TRUE;
return waterMonsInfo->wildPokemon[ChooseWildMonIndex_WaterRock()].species;
}
// Either land or water Pokémon
if ((Random() % 100) < 80)
{
return landMonsInfo->wildPokemon[ChooseWildMonIndex_Land()].species;
}
else
{
*isWaterMon = TRUE;
return waterMonsInfo->wildPokemon[ChooseWildMonIndex_WaterRock()].species;
}
}
u16 GetLocalWaterMon(void)
{
u16 headerId = GetCurrentMapWildMonHeaderId();
if (headerId != HEADER_NONE)
{
const struct WildPokemonInfo * waterMonsInfo = gWildMonHeaders[headerId].waterMonsInfo;
if (waterMonsInfo)
return waterMonsInfo->wildPokemon[ChooseWildMonIndex_WaterRock()].species;
}
return SPECIES_NONE;
}
bool8 UpdateRepelCounter(void)
{
u16 repelLureVar = VarGet(VAR_REPEL_STEP_COUNT);
u16 steps = REPEL_LURE_STEPS(repelLureVar);
bool32 isLure = IS_LAST_USED_LURE(repelLureVar);
if (InUnionRoom() == TRUE)
return FALSE;
if (gQuestLogState == QL_STATE_PLAYBACK)
return FALSE;
if (steps != 0)
{
steps--;
if (!isLure)
{
VarSet(VAR_REPEL_STEP_COUNT, steps);
if (steps == 0)
{
ScriptContext_SetupScript(EventScript_SprayWoreOff);
return TRUE;
}
}
else
{
VarSet(VAR_REPEL_STEP_COUNT, steps | REPEL_LURE_MASK);
if (steps == 0)
{
ScriptContext_SetupScript(EventScript_SprayWoreOff);
return TRUE;
}
}
}
return FALSE;
}
static bool8 IsWildLevelAllowedByRepel(u8 wildLevel)
{
u8 i;
if (!REPEL_STEP_COUNT)
return TRUE;
for (i = 0; i < PARTY_SIZE; i++)
{
if (GetMonData(&gPlayerParty[i], MON_DATA_HP) && !GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG))
{
u8 ourLevel = GetMonData(&gPlayerParty[i], MON_DATA_LEVEL);
if (wildLevel < ourLevel)
return FALSE;
else
return TRUE;
}
}
return FALSE;
}
static bool8 IsAbilityAllowingEncounter(u8 level)
{
u16 ability;
if (GetMonData(&gPlayerParty[0], MON_DATA_SANITY_IS_EGG))
return TRUE;
ability = GetMonAbility(&gPlayerParty[0]);
if (ability == ABILITY_KEEN_EYE || ability == ABILITY_INTIMIDATE)
{
u8 playerMonLevel = GetMonData(&gPlayerParty[0], MON_DATA_LEVEL);
if (playerMonLevel > 5 && level <= playerMonLevel - 5 && !(Random() % 2))
return FALSE;
}
return TRUE;
}
static bool8 TryGetRandomWildMonIndexByType(const struct WildPokemon *wildMon, u8 type, u8 numMon, u8 *monIndex)
{
u8 validIndexes[numMon]; // variable length array, an interesting feature
u8 i, validMonCount;
for (i = 0; i < numMon; i++)
validIndexes[i] = 0;
for (validMonCount = 0, i = 0; i < numMon; i++)
{
if (gSpeciesInfo[wildMon[i].species].types[0] == type || gSpeciesInfo[wildMon[i].species].types[1] == type)
validIndexes[validMonCount++] = i;
}
if (validMonCount == 0 || validMonCount == numMon)
return FALSE;
*monIndex = validIndexes[Random() % validMonCount];
return TRUE;
}
static u8 GetMaxLevelOfSpeciesInWildTable(const struct WildPokemon *wildMon, u16 species, u8 area)
{
u8 i, maxLevel = 0, numMon = 0;
switch (area)
{
case WILD_AREA_LAND:
numMon = LAND_WILD_COUNT;
break;
case WILD_AREA_WATER:
numMon = WATER_WILD_COUNT;
break;
case WILD_AREA_ROCKS:
numMon = ROCK_WILD_COUNT;
break;
}
for (i = 0; i < numMon; i++)
{
if (wildMon[i].species == species && wildMon[i].maxLevel > maxLevel)
maxLevel = wildMon[i].maxLevel;
}
return maxLevel;
}
static bool8 TryGetAbilityInfluencedWildMonIndex(const struct WildPokemon *wildMon, u8 type, u16 ability, u8 *monIndex, u32 size)
{
if (GetMonData(&gPlayerParty[0], MON_DATA_SANITY_IS_EGG))
return FALSE;
else if (GetMonAbility(&gPlayerParty[0]) != ability)
return FALSE;
else if (Random() % 2 != 0)
return FALSE;
return TryGetRandomWildMonIndexByType(wildMon, type, size, monIndex);
}
static void ApplyFluteEncounterRateMod(u32 *encounterRate)
{
switch (GetFluteEncounterRateModType())
{
case 1:
*encounterRate += *encounterRate / 2;
break;
case 2:
*encounterRate = *encounterRate / 2;
break;
}
}
static u8 GetFluteEncounterRateModType(void)
{
if (FlagGet(FLAG_SYS_WHITE_FLUTE_ACTIVE) == TRUE)
return 1;
else if (FlagGet(FLAG_SYS_BLACK_FLUTE_ACTIVE) == TRUE)
return 2;
else
return 0;
}
static void ApplyCleanseTagEncounterRateMod(u32 *encounterRate)
{
if (IsLeadMonHoldingCleanseTag())
*encounterRate = *encounterRate * 2 / 3;
}
static bool8 IsLeadMonHoldingCleanseTag(void)
{
if (sWildEncounterData.leadMonHeldItem == ITEM_CLEANSE_TAG)
return TRUE;
else
return FALSE;
}
void SeedWildEncounterRng(u16 seed)
{
sWildEncounterData.rngState = seed;
ResetEncounterRateModifiers();
}
static u16 WildEncounterRandom(void)
{
sWildEncounterData.rngState = ISO_RANDOMIZE2(sWildEncounterData.rngState);
return sWildEncounterData.rngState >> 16;
}
static u8 GetMapBaseEncounterCooldown(u8 encounterType)
{
u16 headerIdx = GetCurrentMapWildMonHeaderId();
if (headerIdx == HEADER_NONE)
return 0xFF;
if (encounterType == TILE_ENCOUNTER_LAND)
{
if (gWildMonHeaders[headerIdx].landMonsInfo == NULL)
return 0xFF;
if (gWildMonHeaders[headerIdx].landMonsInfo->encounterRate >= 80)
return 0;
if (gWildMonHeaders[headerIdx].landMonsInfo->encounterRate < 10)
return 8;
return 8 - (gWildMonHeaders[headerIdx].landMonsInfo->encounterRate / 10);
}
if (encounterType == TILE_ENCOUNTER_WATER)
{
if (gWildMonHeaders[headerIdx].waterMonsInfo == NULL)
return 0xFF;
if (gWildMonHeaders[headerIdx].waterMonsInfo->encounterRate >= 80)
return 0;
if (gWildMonHeaders[headerIdx].waterMonsInfo->encounterRate < 10)
return 8;
return 8 - (gWildMonHeaders[headerIdx].waterMonsInfo->encounterRate / 10);
}
return 0xFF;
}
void ResetEncounterRateModifiers(void)
{
sWildEncounterData.encounterRateBuff = 0;
sWildEncounterData.stepsSinceLastEncounter = 0;
}
static bool8 HandleWildEncounterCooldown(u32 currMetatileAttrs)
{
u8 encounterType = ExtractMetatileAttribute(currMetatileAttrs, METATILE_ATTRIBUTE_ENCOUNTER_TYPE);
u32 minSteps;
u32 encRate;
if (encounterType == TILE_ENCOUNTER_NONE)
return FALSE;
minSteps = GetMapBaseEncounterCooldown(encounterType);
if (minSteps == 0xFF)
return FALSE;
minSteps *= 256;
encRate = 5 * 256;
switch (GetFluteEncounterRateModType())
{
case 1:
minSteps -= minSteps / 2;
encRate += encRate / 2;
break;
case 2:
minSteps *= 2;
encRate /= 2;
break;
}
sWildEncounterData.leadMonHeldItem = GetMonData(&gPlayerParty[0], MON_DATA_HELD_ITEM);
if (IsLeadMonHoldingCleanseTag() == TRUE)
{
minSteps += minSteps / 3;
encRate -= encRate / 3;
}
switch (GetAbilityEncounterRateModType())
{
case 1:
minSteps *= 2;
encRate /= 2;
break;
case 2:
minSteps /= 2;
encRate *= 2;
break;
}
minSteps /= 256;
encRate /= 256;
if (sWildEncounterData.stepsSinceLastEncounter >= minSteps)
return TRUE;
sWildEncounterData.stepsSinceLastEncounter++;
if ((Random() % 100) < encRate)
return TRUE;
return FALSE;
}
bool8 TryStandardWildEncounter(u32 currMetatileAttrs)
{
if (!HandleWildEncounterCooldown(currMetatileAttrs))
{
sWildEncounterData.prevMetatileBehavior = ExtractMetatileAttribute(currMetatileAttrs, METATILE_ATTRIBUTE_BEHAVIOR);
return FALSE;
}
else if (StandardWildEncounter(currMetatileAttrs, sWildEncounterData.prevMetatileBehavior) == TRUE)
{
sWildEncounterData.encounterRateBuff = 0;
sWildEncounterData.stepsSinceLastEncounter = 0;
sWildEncounterData.prevMetatileBehavior = ExtractMetatileAttribute(currMetatileAttrs, METATILE_ATTRIBUTE_BEHAVIOR);
return TRUE;
}
else
{
sWildEncounterData.prevMetatileBehavior = ExtractMetatileAttribute(currMetatileAttrs, METATILE_ATTRIBUTE_BEHAVIOR);
return FALSE;
}
}
static void AddToWildEncounterRateBuff(u8 encounterRate)
{
if (REPEL_STEP_COUNT == 0)
sWildEncounterData.encounterRateBuff += encounterRate;
else
sWildEncounterData.encounterRateBuff = 0;
}
bool8 TryDoDoubleWildBattle(void)
{
if (GetSafariZoneFlag()
|| (B_DOUBLE_WILD_REQUIRE_2_MONS == TRUE && GetMonsStateToDoubles() != PLAYER_HAS_TWO_USABLE_MONS))
return FALSE;
else if (B_FLAG_FORCE_DOUBLE_WILD != 0 && FlagGet(B_FLAG_FORCE_DOUBLE_WILD))
return TRUE;
else if (B_DOUBLE_WILD_CHANCE != 0 && ((Random() % 100) + 1 <= B_DOUBLE_WILD_CHANCE))
return TRUE;
return FALSE;
}
u8 ChooseHiddenMonIndex(void)
{
#ifdef ENCOUNTER_CHANCE_HIDDEN_MONS_TOTAL
u8 rand = Random() % ENCOUNTER_CHANCE_HIDDEN_MONS_TOTAL;
if (rand < ENCOUNTER_CHANCE_HIDDEN_MONS_SLOT_0)
return 0;
else if (rand >= ENCOUNTER_CHANCE_HIDDEN_MONS_SLOT_0 && rand < ENCOUNTER_CHANCE_HIDDEN_MONS_SLOT_1)
return 1;
else
return 2;
#else
return 0xFF;
#endif
}
bool32 MapHasNoEncounterData(void)
{
return (GetCurrentMapWildMonHeaderId() == HEADER_NONE);
}