pokefirered/src/slot_machine.c

2344 lines
60 KiB
C

#include "global.h"
#include "gpu_regs.h"
#include "dma3.h"
#include "bg.h"
#include "palette.h"
#include "decompress.h"
#include "task.h"
#include "main.h"
#include "malloc.h"
#include "sound.h"
#include "coins.h"
#include "quest_log.h"
#include "overworld.h"
#include "slot_machine.h"
#include "menu.h"
#include "new_menu_helpers.h"
#include "text_window.h"
#include "random.h"
#include "trig.h"
#include "strings.h"
#include "constants/songs.h"
struct SlotMachineState
{
MainCallback savedCallback;
u16 machineidx;
u16 field_06;
u16 field_08;
u16 slotRewardClass;
u16 field_0C;
u16 bet;
u8 field_10;
u8 field_11;
bool32 field_14[3];
s16 field_20[3];
s16 field_26[3];
s16 field_2C[3];
s16 field_32[3];
u32 field_38;
u32 field_3C[5];
u16 payout;
};
struct SlotMachineGfxManager
{
u32 field_00[3];
struct Sprite * field_0C[3][5];
struct Sprite * field_48[4];
struct Sprite * field_58[4];
struct Sprite * field_68[2];
vu16 * field_70;
};
struct SlotMachineSetupTaskDataSub_0000
{
u16 unk0;
u8 unk2;
u8 unk3;
};
struct SlotMachineSetupTaskData
{
struct SlotMachineSetupTaskDataSub_0000 field_0000[8];
u8 field_0020;
// align 2
s32 field_0024;
u32 field_0028;
u16 field_002C[3][4];
u16 field_0044[3][4];
u8 field_005C[0x800];
u8 field_085C[0x800];
u8 field_105C[0x800];
u8 field_185C[0x800];
u8 field_205C[0x800];
}; // size: 285C
struct UnkStruct_8466C0C
{
const u16 * tiles;
u32 count;
};
static EWRAM_DATA struct SlotMachineState * sSlotMachineState = NULL;
static EWRAM_DATA struct SlotMachineGfxManager * sSlotMachineGfxManager = NULL;
static void sub_813F84C(struct SlotMachineState * ptr);
static void sub_813F898(void);
static void sub_813F92C(void);
static void sub_813F94C(void);
static void MainTask_SlotsGameLoop(u8 taskId);
static void MainTask_NoCoinsGameOver(u8 taskId);
static void MainTask_ShowHelp(u8 taskId);
static void MainTask_ConfirmExitGame(u8 taskId);
static void MainTask_DarnNoPayout(u8 taskId);
static void MainTask_WinHandlePayout(u8 taskId);
static void MainTask_ExitSlots(u8 taskId);
static void SetMainTask(TaskFunc taskFunc);
static void sub_8140060(u8 taskId);
static void sub_8140148(void);
static void sub_814016C(u16 whichReel, u16 whichReel2);
static bool32 sub_81401A0(u16);
static void sub_81401F0(u16 whichReel);
static void sub_81403BC(u16 whichReel);
static void sub_81404B8(u16 whichReel);
static bool32 sub_814054C(s32, s32, s32, s32, s32);
static bool32 sub_81406E8(s32, s32, s32);
static bool32 sub_81408F4(s32, s32);
static void sub_81409B4(void);
static void sub_8140A70(void);
static u16 sub_8140A80(void);
static void sub_8140C6C(struct SlotMachineGfxManager * manager);
static void sub_8140D7C(const s16 *, const s16 *);
static bool32 sub_814104C(void);
static void sub_8141094(void);
static struct SlotMachineSetupTaskData * sub_814112C(void);
static void sub_81410CC(u8 taskId);
static void sub_8141148(u16 a0, u8 a1);
static bool32 sub_8141180(u8 a0);
static bool8 sub_8141198(u8 *, struct SlotMachineSetupTaskData *);
static bool8 sub_8141460(u8 *, struct SlotMachineSetupTaskData *);
static bool8 sub_81414AC(u8 *, struct SlotMachineSetupTaskData *);
static bool8 sub_81414EC(u8 *, struct SlotMachineSetupTaskData *);
static bool8 sub_81414FC(u8 *, struct SlotMachineSetupTaskData *);
static bool8 sub_8141518(u8 *, struct SlotMachineSetupTaskData *);
static bool8 sub_8141558(u8 *, struct SlotMachineSetupTaskData *);
static bool8 sub_8141568(u8 *, struct SlotMachineSetupTaskData *);
static bool8 sub_8141578(u8 *, struct SlotMachineSetupTaskData *);
static bool8 sub_8141584(u8 *, struct SlotMachineSetupTaskData *);
static bool8 sub_81415C8(u8 *, struct SlotMachineSetupTaskData *);
static bool8 sub_8141610(u8 *, struct SlotMachineSetupTaskData *);
static bool8 sub_8141650(u8 *, struct SlotMachineSetupTaskData *);
static bool8 sub_8141690(u8 *, struct SlotMachineSetupTaskData *);
static bool8 sub_81416C8(u8 *, struct SlotMachineSetupTaskData *);
static bool8 sub_8141764(u8 *, struct SlotMachineSetupTaskData *);
static void sub_81417E4(const u8 * str);
static void sub_8141828(void);
static void sub_8141834(u16 * bgTilemapBuffer);
static void sub_81418C4(u16 * bgTilemapBuffer, u16 a0, u16 a1);
static void sub_814191C(u8 taskId);
static void sub_8141AB0(void);
static void sub_8141AD8(u8 a0);
static void sub_8141B18(void);
static void sub_8141B34(void);
static void sub_8141BA0(u8 a0);
static void sub_8141BE4(void);
static void sub_8141C30(u8, u8);
static const u8 gUnknown_8464890[][2] = {
{0x00, 0x03},
{0x00, 0x06},
{0x03, 0x06},
{0x01, 0x04},
{0x01, 0x07},
{0x04, 0x07},
{0x02, 0x05},
{0x02, 0x08},
{0x05, 0x08},
{0x00, 0x04},
{0x00, 0x08},
{0x04, 0x08},
{0x02, 0x04},
{0x02, 0x06},
{0x04, 0x06}
};
static const u8 gUnknown_84648AE[][3] = {
{0x00, 0x03, 0x06}, // top row
{0x01, 0x04, 0x07}, // middle row
{0x02, 0x05, 0x08}, // bottom row
{0x00, 0x04, 0x08}, // tl-br
{0x02, 0x04, 0x06} // bl-tr
};
static const u8 gUnknown_84648BD[][4] = {
{0x00, 0x04, 0x08, 0x03}, // tl-br
{0x00, 0x03, 0x06, 0x02}, // top row
{0x01, 0x04, 0x07, 0x01}, // middle row
{0x02, 0x05, 0x08, 0x02}, // bottom row
{0x02, 0x04, 0x06, 0x03} // bl-tr
};
static const u16 gUnknown_84648D2[][7] = {
{0x1fa1, 0x2eab, 0x3630, 0x39f3, 0x3bd4, 0x3bfc, 0x0049},
{0x1f97, 0x2ea2, 0x3627, 0x39e9, 0x3bca, 0x3bf8, 0x0049},
{0x1f91, 0x2e9b, 0x3620, 0x39e3, 0x3bc4, 0x3bf4, 0x0049},
{0x1f87, 0x2e92, 0x3617, 0x39d9, 0x3bba, 0x3bef, 0x0050},
{0x1f7f, 0x2e89, 0x360e, 0x39d1, 0x3bb2, 0x3bea, 0x0050},
{0x1fc9, 0x2efc, 0x3696, 0x3a63, 0x3c49, 0x3c8b, 0x0073},
};
static const u8 gUnknown_8464926[][21] = {
{0x00, 0x03, 0x04, 0x01, 0x02, 0x06, 0x02, 0x05, 0x00, 0x06, 0x03, 0x01, 0x04, 0x02, 0x06, 0x00, 0x05, 0x02, 0x01, 0x06, 0x02},
{0x00, 0x05, 0x04, 0x03, 0x01, 0x05, 0x04, 0x03, 0x02, 0x05, 0x04, 0x03, 0x00, 0x05, 0x04, 0x01, 0x03, 0x06, 0x05, 0x03, 0x04},
{0x00, 0x03, 0x06, 0x05, 0x02, 0x03, 0x06, 0x05, 0x02, 0x03, 0x05, 0x06, 0x02, 0x03, 0x05, 0x06, 0x02, 0x03, 0x05, 0x06, 0x01},
};
static const u16 gUnknown_8464966[] = {
0,
2,
6,
8,
15,
100,
300
};
static const u16 gUnknown_8464974[] = INCBIN_U16("graphics/slot_machine/unk_8464974.gbapal");
static const u16 gUnknown_8464994[] = INCBIN_U16("graphics/slot_machine/unk_8464994.gbapal");
static const u16 gUnknown_84649B4[] = INCBIN_U16("graphics/slot_machine/unk_84649b4.gbapal");
static const u16 gUnknown_84649D4[] = INCBIN_U16("graphics/slot_machine/unk_84649d4.gbapal");
static const u16 gUnknown_84649F4[] = INCBIN_U16("graphics/slot_machine/unk_84649f4.gbapal");
#if defined(FIRERED)
static const u32 gUnknown_8464A14[] = INCBIN_U32("graphics/slot_machine/unk_8464a14.4bpp.lz");
static const u16 gUnknown_846504C[] = INCBIN_U16("graphics/slot_machine/unk_846506c.gbapal");
static const u32 gUnknown_846506C[] = INCBIN_U32("graphics/slot_machine/unk_846506c.4bpp.lz");
#elif defined(LEAFGREEN)
static const u32 gUnknown_8464A14[] = INCBIN_U32("graphics/slot_machine/unk_lg_8464434.4bpp.lz");
static const u16 gUnknown_846504C[] = INCBIN_U16("graphics/slot_machine/unk_lg_8464a3c.gbapal");
static const u32 gUnknown_846506C[] = INCBIN_U32("graphics/slot_machine/unk_lg_8464a3c.4bpp.lz");
#endif
static const u16 gUnknown_8465524[] = INCBIN_U16("graphics/slot_machine/unk_8465524.gbapal");
static const u32 gUnknown_8465544[] = INCBIN_U32("graphics/slot_machine/unk_8465544.4bpp.lz");
static const struct CompressedSpriteSheet gUnknown_84655B0[] = {
{(const void *)gUnknown_8464A14, 0xe00, 0},
{(const void *)gUnknown_846506C, 0xc00, 1},
{(const void *)gUnknown_8465544, 0x280, 2},
};
static const struct SpritePalette gUnknown_84655C8[] = {
{gUnknown_8464974, 0},
{gUnknown_8464994, 1},
{gUnknown_84649B4, 2},
{gUnknown_84649D4, 3},
{gUnknown_84649F4, 4},
{gUnknown_846504C, 5},
{gUnknown_8465524, 6},
{NULL}
};
#if defined(FIRERED)
static const u16 gUnknown_8465608[] = {
2,
2,
0,
0,
2,
4,
3
};
#elif defined(LEAFGREEN)
static const u16 gUnknown_8465608[] = {
2,
2,
0,
3,
2,
1,
1
};
#endif
static const u16 gUnknown_8465616[] = {
0x0120, 0x011f, 0x011e, 0x011d, 0x011c, 0x011b, 0x011a, 0x0119, 0x0118, 0x0117, 0x0116, 0x0115, 0x0114, 0x0113, 0x0112, 0x0111,
0x0110, 0x010f, 0x010e, 0x010d, 0x010c, 0x010b, 0x010a, 0x0109, 0x0108, 0x0107, 0x0106, 0x0105, 0x0104, 0x0103, 0x0102, 0x0101,
0x0100, 0x0100, 0x0100, 0x0100, 0x0100, 0x0100, 0x0100, 0x0100, 0x0100, 0x0100, 0x0100, 0x0100, 0x0100, 0x0100, 0x0100, 0x0100,
0x0100, 0x0100, 0x0100, 0x0100, 0x0100, 0x0100, 0x0100, 0x0100, 0x0100, 0x0100, 0x0100, 0x0100, 0x0100, 0x0100, 0x0100, 0x0100,
0x0101, 0x0102, 0x0103, 0x0104, 0x0105, 0x0106, 0x0107, 0x0108, 0x0109, 0x010a, 0x010b, 0x010c, 0x010d, 0x010e, 0x010f, 0x0110,
0x0111, 0x0112, 0x0113, 0x0114, 0x0115, 0x0116, 0x0117, 0x0118, 0x0119, 0x011a, 0x011b, 0x011c, 0x011d, 0x011e, 0x011f, 0x0120
};
static const u8 gUnknown_84656D6[] = {
0x10, 0x10, 0x10, 0x10, 0x0f, 0x0e, 0x0d, 0x0d, 0x0c, 0x0b, 0x0a, 0x0a, 0x09, 0x08, 0x07, 0x07, 0x06, 0x05, 0x04, 0x04, 0x03, 0x02, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x03, 0x03, 0x04, 0x05, 0x06, 0x06, 0x07, 0x08, 0x09, 0x09, 0x0a, 0x0b, 0x0c, 0x0c, 0x0d, 0x0e, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f
};
static const struct OamData gUnknown_8465738 = {
.y = 0,
.affineMode = ST_OAM_AFFINE_NORMAL,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = FALSE,
.bpp = ST_OAM_4BPP,
.shape = ST_OAM_SQUARE,
.x = 0,
.matrixNum = 0,
.size = ST_OAM_SIZE_2,
.tileNum = 0,
.priority = 3,
.paletteNum = 0,
.affineParam = 0
};
static const union AnimCmd gUnknown_8465740[] = {
ANIMCMD_FRAME(0x00, 4),
ANIMCMD_END
};
static const union AnimCmd gUnknown_8465748[] = {
ANIMCMD_FRAME(0x10, 4),
ANIMCMD_END
};
static const union AnimCmd gUnknown_8465750[] = {
ANIMCMD_FRAME(0x20, 4),
ANIMCMD_END
};
static const union AnimCmd gUnknown_8465758[] = {
ANIMCMD_FRAME(0x30, 4),
ANIMCMD_END
};
static const union AnimCmd gUnknown_8465760[] = {
ANIMCMD_FRAME(0x40, 4),
ANIMCMD_END
};
static const union AnimCmd gUnknown_8465768[] = {
ANIMCMD_FRAME(0x50, 4),
ANIMCMD_END
};
static const union AnimCmd gUnknown_8465770[] = {
ANIMCMD_FRAME(0x60, 4),
ANIMCMD_END
};
static const union AnimCmd gUnknown_8465778[] = {
ANIMCMD_FRAME(0x20, 4),
ANIMCMD_END
};
static const union AnimCmd gUnknown_8465780[] = {
ANIMCMD_FRAME(0x30, 4),
ANIMCMD_END
};
static const union AnimCmd gUnknown_8465788[] = {
ANIMCMD_FRAME(0x40, 4),
ANIMCMD_END
};
static const union AnimCmd gUnknown_8465790[] = {
ANIMCMD_FRAME(0x50, 4),
ANIMCMD_END
};
static const union AnimCmd gUnknown_8465798[] = {
ANIMCMD_FRAME(0x60, 4),
ANIMCMD_END
};
static const union AnimCmd *const gUnknown_84657A0[] = {
gUnknown_8465740,
gUnknown_8465748,
gUnknown_8465750,
gUnknown_8465758,
gUnknown_8465760,
gUnknown_8465768,
gUnknown_8465770,
gUnknown_8465778,
gUnknown_8465780,
gUnknown_8465788,
gUnknown_8465790,
gUnknown_8465798
};
static const union AffineAnimCmd gUnknown_84657D0[] = {
AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 1),
AFFINEANIMCMD_END
};
static const union AffineAnimCmd *const gUnknown_84657E0[] = {
gUnknown_84657D0
};
static const struct SpriteTemplate gUnknown_84657E4 = {
0, 0, &gUnknown_8465738, gUnknown_84657A0, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
};
static const struct OamData gUnknown_84657FC = {
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = FALSE,
.bpp = ST_OAM_4BPP,
.shape = ST_OAM_V_RECTANGLE,
.x = 0,
.matrixNum = 0,
.size = ST_OAM_SIZE_0,
.tileNum = 0,
.priority = 1,
.paletteNum = 0,
.affineParam = 0
};
static const union AnimCmd gUnknown_8465804[] = {
ANIMCMD_FRAME(0x00, 4),
ANIMCMD_END
};
static const union AnimCmd gUnknown_846580C[] = {
ANIMCMD_FRAME(0x02, 4),
ANIMCMD_END
};
static const union AnimCmd gUnknown_8465814[] = {
ANIMCMD_FRAME(0x04, 4),
ANIMCMD_END
};
static const union AnimCmd gUnknown_846581C[] = {
ANIMCMD_FRAME(0x06, 4),
ANIMCMD_END
};
static const union AnimCmd gUnknown_8465824[] = {
ANIMCMD_FRAME(0x08, 4),
ANIMCMD_END
};
static const union AnimCmd gUnknown_846582C[] = {
ANIMCMD_FRAME(0x0a, 4),
ANIMCMD_END
};
static const union AnimCmd gUnknown_8465834[] = {
ANIMCMD_FRAME(0x0c, 4),
ANIMCMD_END
};
static const union AnimCmd gUnknown_846583C[] = {
ANIMCMD_FRAME(0x0e, 4),
ANIMCMD_END
};
static const union AnimCmd gUnknown_8465844[] = {
ANIMCMD_FRAME(0x10, 4),
ANIMCMD_END
};
static const union AnimCmd gUnknown_846584C[] = {
ANIMCMD_FRAME(0x12, 4),
ANIMCMD_END
};
static const union AnimCmd *const gUnknown_8465854[] = {
gUnknown_8465804,
gUnknown_846580C,
gUnknown_8465814,
gUnknown_846581C,
gUnknown_8465824,
gUnknown_846582C,
gUnknown_8465834,
gUnknown_846583C,
gUnknown_8465844,
gUnknown_846584C
};
static const struct SpriteTemplate gUnknown_846587C = {
2, 6, &gUnknown_84657FC, gUnknown_8465854, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
};
static const struct OamData gUnknown_8465894 = {
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = FALSE,
.bpp = ST_OAM_4BPP,
.shape = ST_OAM_SQUARE,
.x = 0,
.matrixNum = 0,
.size = ST_OAM_SIZE_2,
.tileNum = 0,
.priority = 1,
.paletteNum = 0,
.affineParam = 0
};
static const union AnimCmd gUnknown_846589C[] = {
ANIMCMD_FRAME(0, 4),
ANIMCMD_END
};
static const union AnimCmd gUnknown_84658A4[] = {
ANIMCMD_FRAME( 0, 24),
ANIMCMD_FRAME(16, 24),
ANIMCMD_JUMP(0)
};
static const union AnimCmd gUnknown_84658B0[] = {
ANIMCMD_FRAME(32, 28),
ANIMCMD_FRAME(48, 28),
ANIMCMD_JUMP(0)
};
static const union AnimCmd gUnknown_84658BC[] = {
ANIMCMD_FRAME(64, 12),
ANIMCMD_FRAME(80, 12),
ANIMCMD_JUMP(0)
};
static const union AnimCmd *const gUnknown_84658C8[] = {
gUnknown_846589C,
gUnknown_84658A4,
gUnknown_84658B0,
gUnknown_84658BC
};
static const struct SpriteTemplate gUnknown_84658D8 = {
1, 5, &gUnknown_8465894, gUnknown_84658C8, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
};
bool8 (*const gUnknown_84658F0[])(u8 *, struct SlotMachineSetupTaskData *) = {
sub_8141198,
sub_8141460,
sub_81414AC,
sub_81414EC,
sub_81414FC,
sub_8141518,
sub_8141558,
sub_8141568,
sub_8141578,
sub_8141584,
sub_81415C8,
sub_8141610,
sub_8141650,
sub_8141690,
sub_81416C8,
sub_8141764
};
#if defined(FIRERED)
static const u16 gUnknown_8465930[] = INCBIN_U16("graphics/slot_machine/unk_8465930.gbapal");
static const u16 gUnknown_8465950[] = INCBIN_U16("graphics/slot_machine/unk_8465950.gbapal");
static const u16 gUnknown_8465970[] = INCBIN_U16("graphics/slot_machine/unk_8465970.gbapal");
static const u16 gUnknown_8465990[] = INCBIN_U16("graphics/slot_machine/unk_8465990.gbapal");
static const u16 gUnknown_84659B0[] = INCBIN_U16("graphics/slot_machine/unk_84659b0.gbapal");
static const u32 gUnknown_84659D0[] = INCBIN_U32("graphics/slot_machine/unk_84659d0.4bpp.lz");
static const u32 gUnknown_84661D4[] = INCBIN_U32("graphics/slot_machine/unk_84661d4.bin.lz");
static const u16 gUnknown_84664BC[] = INCBIN_U16("graphics/slot_machine/unk_84664bc.gbapal");
static const u16 gUnknown_84664DC[] = INCBIN_U16("graphics/slot_machine/unk_84664dc.gbapal","graphics/slot_machine/unk_84664fc.gbapal", "graphics/slot_machine/unk_846651c.gbapal");
#elif defined(LEAFGREEN)
static const u16 gUnknown_8465930[] = INCBIN_U16("graphics/slot_machine/unk_lg_84652bc.gbapal");
static const u16 gUnknown_8465950[] = INCBIN_U16("graphics/slot_machine/unk_lg_84652dc.gbapal");
static const u16 gUnknown_8465970[] = INCBIN_U16("graphics/slot_machine/unk_lg_84652fc.gbapal");
static const u16 gUnknown_8465990[] = INCBIN_U16("graphics/slot_machine/unk_lg_846531c.gbapal");
static const u16 gUnknown_84659B0[] = INCBIN_U16("graphics/slot_machine/unk_lg_846533c.gbapal");
static const u32 gUnknown_84659D0[] = INCBIN_U32("graphics/slot_machine/unk_lg_846535c.4bpp.lz");
static const u32 gUnknown_84661D4[] = INCBIN_U32("graphics/slot_machine/unk_lg_8465ab8.bin.lz");
static const u16 gUnknown_84664BC[] = INCBIN_U16("graphics/slot_machine/unk_lg_8465d9c.gbapal");
static const u16 gUnknown_84664DC[] = INCBIN_U16("graphics/slot_machine/unk_lg_8465dbc.gbapal","graphics/slot_machine/unk_lg_8465ddc.gbapal", "graphics/slot_machine/unk_lg_8465dfc.gbapal");
#endif
static const u32 gUnknown_846653C[] = INCBIN_U32("graphics/slot_machine/unk_846653c.4bpp.lz");
static const u16 gUnknown_84665C0[] = INCBIN_U16("graphics/slot_machine/unk_84665c0.gbapal");
static const u16 gUnknown_84665E0[] = INCBIN_U16("graphics/slot_machine/unk_84665e0.gbapal");
static const u16 gUnknown_8466600[] = INCBIN_U16("graphics/slot_machine/unk_8466600.gbapal");
#if defined(FIRERED)
static const u32 gUnknown_8466620[] = INCBIN_U32("graphics/slot_machine/unk_8466620.4bpp.lz");
static const u32 gUnknown_8466998[] = INCBIN_U32("graphics/slot_machine/unk_8466998.bin.lz");
#elif defined(LEAFGREEN)
static const u32 gUnknown_8466620[] = INCBIN_U32("graphics/slot_machine/unk_lg_8465f00.4bpp.lz");
static const u32 gUnknown_8466998[] = INCBIN_U32("graphics/slot_machine/unk_lg_8466278.bin.lz");
#endif
static const struct BgTemplate gUnknown_8466B10[] = {
{
.bg = 0,
.charBaseIndex = 0,
.mapBaseIndex = 29,
.screenSize = 0,
.paletteMode = 0,
.priority = 0,
.baseTile = 0x000
}, {
.bg = 3,
.charBaseIndex = 3,
.mapBaseIndex = 31,
.screenSize = 0,
.paletteMode = 0,
.priority = 3,
.baseTile = 0x000
}, {
.bg = 2,
.charBaseIndex = 2,
.mapBaseIndex = 30,
.screenSize = 0,
.paletteMode = 0,
.priority = 2,
.baseTile = 0x000
}, {
.bg = 1,
.charBaseIndex = 1,
.mapBaseIndex = 28,
.screenSize = 0,
.paletteMode = 0,
.priority = 0,
.baseTile = 0x000
}
};
static const struct WindowTemplate gUnknown_8466B20[] = {
{
.bg = 0,
.tilemapLeft = 5,
.tilemapTop = 15,
.width = 20,
.height = 4,
.paletteNum = 0x0f,
.baseBlock = 0x04f
}, {
.bg = 0,
.tilemapLeft = 0,
.tilemapTop = 0,
.width = 30,
.height = 2,
.paletteNum = 0x0e,
.baseBlock = 0x013
},
DUMMY_WIN_TEMPLATE
};
static const u16 gUnknown_8466B38[] = {
0x00a4, 0x00a5, 0x00a6, 0x00c4, 0x00c5, 0x00c6, 0x00c7, 0x00e7, 0x012c, 0x014c, 0x0191, 0x01b1, 0x01f6, 0x0216, 0x0217, 0x0218, 0x0219, 0x0237, 0x0238, 0x0239
};
static const u16 gUnknown_8466B60[] = {
0x00e4, 0x00e5, 0x00e6, 0x00f7, 0x00f8, 0x00f9, 0x0104, 0x0105, 0x0106, 0x0107, 0x010c, 0x0111, 0x0116, 0x0117, 0x0118, 0x0119, 0x0124, 0x0125, 0x0126, 0x0137, 0x0138, 0x0139
};
static const u16 gUnknown_8466B8C[] = {
0x0144, 0x0145, 0x0146, 0x0157, 0x0158, 0x0159, 0x0164, 0x0165, 0x0166, 0x0167, 0x016c, 0x0171, 0x0176, 0x0177, 0x0178, 0x0179, 0x0184, 0x0185, 0x0186, 0x0197, 0x0198, 0x0199
};
static const u16 gUnknown_8466BB8[] = {
0x01a4, 0x01a5, 0x01a6, 0x01b7, 0x01b8, 0x01b9, 0x01c4, 0x01c5, 0x01c6, 0x01c7, 0x01cc, 0x01d1, 0x01d6, 0x01d7, 0x01d8, 0x01d9, 0x01e4, 0x01e5, 0x01e6, 0x01f7, 0x01f8, 0x01f9
};
static const u16 gUnknown_8466BE4[] = {
0x0204, 0x0205, 0x0206, 0x0224, 0x0225, 0x0226, 0x01e7, 0x0207, 0x018c, 0x01ac, 0x0131, 0x0151, 0x00d6, 0x00f6, 0x00b7, 0x00b8, 0x00b9, 0x00d7, 0x00d8, 0x00d9
};
static const struct UnkStruct_8466C0C gUnknown_8466C0C[] = {
{ gUnknown_8466B38, NELEMS(gUnknown_8466B38) },
{ gUnknown_8466B60, NELEMS(gUnknown_8466B60) },
{ gUnknown_8466B8C, NELEMS(gUnknown_8466B8C) },
{ gUnknown_8466BB8, NELEMS(gUnknown_8466BB8) },
{ gUnknown_8466BE4, NELEMS(gUnknown_8466BE4) }
};
static const u8 gUnknown_8466C34[2] = {2, 4};
static const struct WindowTemplate gUnknown_8466C38 = {
.bg = 0,
.tilemapLeft = 19,
.tilemapTop = 9,
.width = 6,
.height = 4,
.paletteNum = 15,
.baseBlock = 0x9F
};
static const u16 gUnknown_8466C40[][4] = {
{0x0229, 0x022a, 0x0249, 0x024a},
{0x022e, 0x022f, 0x024e, 0x024f},
{0x0233, 0x0234, 0x0253, 0x0254}
};
void PlaySlotMachine(u16 machineIdx, MainCallback savedCallback)
{
ResetTasks();
sSlotMachineState = Alloc(sizeof(*sSlotMachineState));
if (sSlotMachineState == NULL)
SetMainCallback2(savedCallback);
else
{
if (machineIdx > 5)
machineIdx = 0;
sSlotMachineState->machineidx = machineIdx;
sSlotMachineState->savedCallback = savedCallback;
sub_813F84C(sSlotMachineState);
SetMainCallback2(sub_813F898);
}
}
static void sub_813F84C(struct SlotMachineState * ptr)
{
s32 i;
ptr->field_06 = 0;
ptr->bet = 0;
ptr->payout = 0;
// for whatever reason, the loop does not use the ptr param
for (i = 0; i < 3; i++)
{
sSlotMachineState->field_14[i] = FALSE;
sSlotMachineState->field_20[i] = 0;
sSlotMachineState->field_26[i] = 0;
sSlotMachineState->field_2C[i] = 21;
}
}
static void sub_813F898(void)
{
RunTasks();
AnimateSprites();
BuildOamBuffer();
switch (gMain.state)
{
case 0:
if (sub_814104C())
{
SetMainCallback2(sSlotMachineState->savedCallback);
sub_813F92C();
}
else
{
sub_8141148(0, 0);
gMain.state++;
}
break;
case 1:
if (!sub_8141180(0))
{
sSlotMachineState->field_10 = CreateTask(MainTask_SlotsGameLoop, 0);
sSlotMachineState->field_11 = CreateTask(sub_8140060, 1);
SetMainCallback2(sub_813F94C);
}
break;
}
}
static void sub_813F92C(void)
{
sub_8141094();
if (sSlotMachineState != NULL)
{
Free(sSlotMachineState);
sSlotMachineState = NULL;
}
}
static void sub_813F94C(void)
{
RunTasks();
AnimateSprites();
BuildOamBuffer();
UpdatePaletteFade();
}
static void MainTask_SlotsGameLoop(u8 taskId)
{
s16 * data = gTasks[taskId].data;
switch (data[0])
{
case 0:
if (GetCoins() == 0)
{
SetMainTask(MainTask_NoCoinsGameOver);
}
else if (JOY_NEW(DPAD_DOWN))
{
sSlotMachineState->bet++;
RemoveCoins(1);
PlaySE(SE_REGI);
sub_8141148(8, 0);
sub_8141148(2, 1);
data[0] = 1;
}
else if (JOY_NEW(R_BUTTON))
{
s32 toAdd = 3 - sSlotMachineState->bet;
if (GetCoins() >= toAdd)
{
sSlotMachineState->bet = 3;
RemoveCoins(toAdd);
}
else
{
sSlotMachineState->bet += GetCoins();
SetCoins(0);
}
PlaySE(SE_REGI);
sub_8141148(8, 0);
sub_8141148(2, 1);
data[0] = 1;
}
else if (JOY_NEW(A_BUTTON) && sSlotMachineState->bet != 0)
{
data[0] = 2;
}
else if (JOY_NEW(B_BUTTON))
{
SetMainTask(MainTask_ConfirmExitGame);
}
else if (JOY_NEW(DPAD_RIGHT))
{
SetMainTask(MainTask_ShowHelp);
}
break;
case 1:
if (!sub_8141180(0) && !sub_8141180(1))
{
if (sSlotMachineState->bet == 3 || GetCoins() == 0)
data[0] = 2;
else
data[0] = 0;
}
break;
case 2:
sub_811539C();
sub_81409B4();
sub_8140148();
sSlotMachineState->field_06 = 0;
sub_8141148(3, 0);
data[0] = 3;
break;
case 3:
if (!sub_8141180(0))
{
if (JOY_NEW(A_BUTTON))
{
PlaySE(SE_JYUNI);
sub_814016C(sSlotMachineState->field_06, sSlotMachineState->field_06);
sub_8141C30(sSlotMachineState->field_06, 0);
data[0] = 4;
}
}
break;
case 4:
if (sub_81401A0(sSlotMachineState->field_06) == 0 && !sub_8141180(0))
{
sSlotMachineState->field_06++;
if (sSlotMachineState->field_06 >= 3)
{
sSlotMachineState->slotRewardClass = sub_8140A80();
sSlotMachineState->bet = 0;
sSlotMachineState->field_06 = 0;
if (sSlotMachineState->slotRewardClass == 0)
SetMainTask(MainTask_DarnNoPayout);
else
{
if (sSlotMachineState->slotRewardClass == 6)
IncrementGameStat(GAME_STAT_SLOT_JACKPOTS);
sub_8140A70();
SetMainTask(MainTask_WinHandlePayout);
}
}
else
data[0] = 3;
}
break;
}
}
static void MainTask_NoCoinsGameOver(u8 taskId)
{
s16 * data = gTasks[taskId].data;
switch (data[0])
{
case 0:
sub_8141148(9, 0);
data[0]++;
break;
case 1:
if (!sub_8141180(0))
data[0]++;
break;
case 2:
if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
SetMainTask(MainTask_ExitSlots);
break;
}
}
static void MainTask_ShowHelp(u8 taskId)
{
s16 * data = gTasks[taskId].data;
switch (data[0])
{
case 0:
sub_8141148(14, 0);
data[0]++;
break;
case 1:
if (!sub_8141180(0))
data[0]++;
break;
case 2:
if (JOY_NEW(DPAD_LEFT))
{
sub_8141148(15, 0);
data[0]++;
}
break;
case 3:
if (!sub_8141180(0))
SetMainTask(MainTask_SlotsGameLoop);
break;
}
}
static void MainTask_ConfirmExitGame(u8 taskId)
{
s16 * data = gTasks[taskId].data;
switch (data[0])
{
case 0:
sub_8141148(10, 0);
data[0]++;
break;
case 1:
if (!sub_8141180(0))
data[0]++;
break;
case 2:
switch (Menu_ProcessInputNoWrapClearOnChoose())
{
case 0:
AddCoins(sSlotMachineState->bet);
sub_8141148(8, 0);
data[0] = 3;
break;
case 1:
case -1:
sub_8141148(11, 0);
data[0] = 4;
break;
}
break;
case 3:
if (!sub_8141180(0))
SetMainTask(MainTask_ExitSlots);
break;
case 4:
if (!sub_8141180(0))
SetMainTask(MainTask_SlotsGameLoop);
break;
}
}
static void MainTask_DarnNoPayout(u8 taskId)
{
s16 * data = gTasks[taskId].data;
switch (data[0])
{
case 0:
sub_8141148(6, 0);
data[1] = 0;
data[0]++;
break;
case 1:
data[1]++;
if (data[1] > 60)
{
sub_8141148(7, 0);
sub_8141148(2, 1);
sub_8141148(13, 2);
data[0]++;
}
break;
case 2:
if (!sub_8141180(0) && !sub_8141180(1) && !sub_8141180(2))
SetMainTask(MainTask_SlotsGameLoop);
break;
}
}
static void MainTask_WinHandlePayout(u8 taskId)
{
s16 * data = gTasks[taskId].data;
switch (data[0])
{
case 0:
if (sSlotMachineState->slotRewardClass == 5 || sSlotMachineState->slotRewardClass == 6)
PlayFanfare(MUS_ME_B_BIG);
else
PlayFanfare(MUS_ME_B_SMALL);
sub_8141148(8, 0);
sub_8141148(4, 1);
data[1] = 8;
data[0]++;
break;
case 1:
data[1]++;
if (data[1] > 120)
{
data[1] = 8;
if (JOY_HELD(A_BUTTON))
data[1] = 2;
data[0]++;
}
break;
case 2:
if (!sub_8141180(0))
{
if (IsFanfareTaskInactive() && JOY_NEW(START_BUTTON))
{
AddCoins(sSlotMachineState->payout);
sSlotMachineState->payout = 0;
}
else
{
data[1]--;
if (data[1] == 0)
{
if (IsFanfareTaskInactive())
PlaySE(SE_PIN);
if (sSlotMachineState->payout != 0)
{
AddCoins(1);
sSlotMachineState->payout--;
}
data[1] = 8;
if (JOY_HELD(A_BUTTON))
data[1] = 2;
}
}
sub_8141148(8, 0);
if (sSlotMachineState->payout == 0)
data[0]++;
}
break;
case 3:
if (IsFanfareTaskInactive() && !sub_8141180(0))
{
sub_8141148(5, 0);
data[0]++;
}
break;
case 4:
if (!sub_8141180(0))
{
sub_8141148(2, 0);
sub_8141148(13, 1);
data[0]++;
}
break;
case 5:
if (!sub_8141180(0) && !sub_8141180(1))
SetMainTask(MainTask_SlotsGameLoop);
break;
}
}
static void MainTask_ExitSlots(u8 taskId)
{
s16 * data = gTasks[taskId].data;
switch (data[0])
{
case 0:
sub_8141148(1, 0);
data[0]++;
break;
case 1:
if (!sub_8141180(0))
{
SetMainCallback2(sSlotMachineState->savedCallback);
sub_813F92C();
}
break;
}
}
static void SetMainTask(TaskFunc taskFunc)
{
gTasks[sSlotMachineState->field_10].func = taskFunc;
gTasks[sSlotMachineState->field_10].data[0] = 0;
}
static void sub_8140060(u8 taskId)
{
// taskId is never used
s32 i;
for (i = 0; i < 3; i++)
{
if (sSlotMachineState->field_14[i] || sSlotMachineState->field_26[i] != 0)
{
if (sSlotMachineState->field_26[i] != 0 || sSlotMachineState->field_20[i] != sSlotMachineState->field_2C[i])
{
sSlotMachineState->field_26[i]++;
if (sSlotMachineState->field_26[i] > 2)
{
sSlotMachineState->field_26[i] = 0;
sSlotMachineState->field_20[i]--;
if (sSlotMachineState->field_20[i] < 0)
sSlotMachineState->field_20[i] = 20;
}
if (sSlotMachineState->field_20[i] != sSlotMachineState->field_2C[i])
continue;
}
sSlotMachineState->field_2C[i] = 21;
sSlotMachineState->field_14[i] = FALSE;
}
}
sub_8140D7C(sSlotMachineState->field_20, sSlotMachineState->field_26);
}
static void sub_8140148(void)
{
s32 i;
for (i = 0; i < 3; i++)
{
sSlotMachineState->field_14[i] = TRUE;
}
}
static void sub_814016C(u16 whichReel, u16 whichReel2)
{
switch (whichReel2)
{
case 0:
sub_81401F0(whichReel);
break;
case 1:
sub_81403BC(whichReel);
break;
case 2:
sub_81404B8(whichReel);
break;
}
}
static bool32 sub_81401A0(u16 whichReel)
{
return sSlotMachineState->field_14[whichReel];
}
static s16 sub_81401B4(u16 whichReel)
{
s16 position = sSlotMachineState->field_20[whichReel];
if (sSlotMachineState->field_26[whichReel] != 0)
{
position--;
if (position < 0)
position = 20;
}
return position;
}
static void sub_81401F0(u16 whichReel)
{
s32 i, j;
s16 r2;
u8 sp0[5];
s16 sp0C = sub_81401B4(whichReel);
s32 r8 = 0;
if (sSlotMachineState->field_08 == 0 && whichReel == 0)
{
for (i = 0; i < 5; i++)
{
for (j = 0, r2 = sp0C - i + 1; j < 3; j++, r2++)
{
if (r2 >= 21)
r2 = 0;
if (sub_81408F4(1, gUnknown_8464926[whichReel][r2]))
break;
}
if (j == 3)
{
sp0[r8] = i;
r8++;
}
}
}
else if (sSlotMachineState->field_08 != 1 || whichReel == 0)
{
for (i = 0, r2 = sp0C + 1; i < 3; i++, r2++)
{
if (r2 >= 21)
r2 = 0;
if (sub_81408F4(sSlotMachineState->field_08, gUnknown_8464926[whichReel][r2]))
{
sp0[0] = 0;
r8 = 1;
break;
}
}
for (i = 0, r2 = sp0C; i < 4; i++, r2--)
{
if (r2 < 0)
r2 = 20;
if (sub_81408F4(sSlotMachineState->field_08, gUnknown_8464926[whichReel][r2]))
{
sp0[r8] = i + 1;
r8++;
}
}
}
if (r8 == 0)
{
r2 = Random() % 5;
}
else
{
r2 = sp0[Random() % r8];
}
r2 = sp0C - r2;
if (r2 < 0)
r2 += 21;
sSlotMachineState->field_32[0] = whichReel;
sSlotMachineState->field_2C[whichReel] = r2;
}
static void sub_81403BC(u16 whichReel)
{
s16 r2, r4, r7, sp10;
s32 i;
s32 r6;
u8 sp4[5];
r7 = sSlotMachineState->field_32[0];
r4 = sSlotMachineState->field_20[r7] + 1;
if (r4 >= 21)
r4 = 0;
sp10 = sub_81401B4(whichReel);
r2 = sp10 + 1;
if (r2 >= 21)
r2 = 0;
r6 = 0;
for (i = 0; i < 5; i++)
{
if (sub_814054C(r7, r4, whichReel, r2, sSlotMachineState->field_08))
{
sp4[r6] = i;
r6++;
}
r2--;
if (r2 < 0)
r2 = 20;
}
if (r6 == 0)
{
sSlotMachineState->field_38 = 0;
if (sSlotMachineState->field_08 == 5 || sSlotMachineState->field_08 == 6)
r2 = 4;
else
r2 = 0;
}
else
{
sSlotMachineState->field_38 = 1;
r2 = sp4[0];
}
r2 = sp10 - r2;
if (r2 < 0)
r2 += 21;
sSlotMachineState->field_32[1] = whichReel;
sSlotMachineState->field_2C[whichReel] = r2;
}
static void sub_81404B8(u16 whichReel)
{
s32 i;
s32 r6;
s32 r9;
s32 r4;
s32 r2;
u8 sp0[5];
r9 = sub_81401B4(whichReel);
r4 = r9;
r6 = 0;
for (i = 0; i < 5; i++)
{
if (sub_81406E8(whichReel, r4, sSlotMachineState->field_08))
{
sp0[r6] = i;
r6++;
}
r4--;
if (r4 < 0)
r4 = 20;
}
if (r6 == 0)
{
if (sSlotMachineState->field_08 == 5 || sSlotMachineState->field_08 == 6)
r2 = 4;
else
r2 = 0;
}
else
r2 = sp0[0];
r2 = r9 - r2;
if (r2 < 0)
r2 += 21;
sSlotMachineState->field_2C[whichReel] = r2;
}
static bool32 sub_814054C(s32 a0, s32 a1, s32 a2, s32 a3, s32 a4)
{
s32 i;
s32 r5;
u8 sp0[9] = {};
for (i = 0; i < 9; i++)
sp0[i] = 7;
for (i = 0; i < 3; i++)
{
sp0[3 * a0 + i] = gUnknown_8464926[a0][a1];
sp0[3 * a2 + i] = gUnknown_8464926[a2][a3];
a1++;
if (a1 >= 21)
a1 = 0;
a3++;
if (a3 >= 21)
a3 = 0;
}
switch (a4)
{
case 0:
for (i = 0; i < 3; i++)
{
if (sub_81408F4(1, sp0[i]))
return FALSE;
}
for (i = 0; i < 15; i++)
{
if (sp0[gUnknown_8464890[i][0]] == sp0[gUnknown_8464890[i][1]])
return TRUE;
}
return FALSE;
case 1:
if (a0 == 0 || a2 == 0)
{
if (a0 == 1 || a2 == 1)
{
for (i = 0; i < 15; i += 3)
{
if (sp0[gUnknown_8464890[i][0]] == sp0[gUnknown_8464890[i][1]])
return FALSE;
}
}
for (i = 0; i < 3; i++)
{
if (sub_81408F4(a4, sp0[i]))
return TRUE;
}
return FALSE;
}
else
return TRUE;
case 2:
if (a0 == 2 || a2 == 2)
{
for (i = 0; i < 9; i++)
{
if (sub_81408F4(a4, sp0[i]))
return TRUE;
}
return FALSE; // wrong level
}
}
for (i = 0; i < 15; i++)
{
if (sp0[gUnknown_8464890[i][0]] == sp0[gUnknown_8464890[i][1]] && sub_81408F4(a4, sp0[gUnknown_8464890[i][0]]))
return TRUE;
}
return FALSE;
}
static bool32 sub_81406E8(s32 a0, s32 a1, s32 a2)
{
u8 sp0[9];
s32 r3, r6;
s32 i;
r6++; r6--;
r6 = sSlotMachineState->field_20[sSlotMachineState->field_32[0]] + 1;
r3 = sSlotMachineState->field_20[sSlotMachineState->field_32[1]] + 1;
a1++;
if (r6 >= 21)
r6 = 0;
if (r3 >= 21)
r3 = 0;
if (a1 >= 21)
a1 = 0;
for (i = 0; i < 3; i++)
{
sp0[sSlotMachineState->field_32[0] * 3 + i] = gUnknown_8464926[sSlotMachineState->field_32[0]][r6];
sp0[sSlotMachineState->field_32[1] * 3 + i] = gUnknown_8464926[sSlotMachineState->field_32[1]][r3];
sp0[a0 * 3 + i] = gUnknown_8464926[a0][a1];
if (++r6 >= 21)
r6 = 0;
if (++r3 >= 21)
r3 = 0;
if (++a1 >= 21)
a1 = 0;
}
switch (a2)
{
case 0:
for (i = 0; i < 3; i++)
{
if (sub_81408F4(1, sp0[i]))
return FALSE;
}
for (i = 0; i < 5; i++)
{
if (sp0[gUnknown_84648AE[i][0]] == sp0[gUnknown_84648AE[i][1]] && sp0[gUnknown_84648AE[i][0]] == sp0[gUnknown_84648AE[i][2]])
return FALSE;
}
return TRUE;
case 1:
for (i = 0; i < 5; i++)
{
if (sp0[gUnknown_84648AE[i][0]] == sp0[gUnknown_84648AE[i][1]] && sub_81408F4(a2, sp0[gUnknown_84648AE[i][0]]))
return FALSE;
}
for (i = 0; i < 3; i++)
{
if (sub_81408F4(a2, sp0[i]))
return TRUE;
}
return FALSE;
case 2:
for (i = 0; i < 5; i++)
{
if (sp0[gUnknown_84648AE[i][0]] == sp0[gUnknown_84648AE[i][1]] && sub_81408F4(a2, sp0[gUnknown_84648AE[i][0]]))
return TRUE;
}
return FALSE;
}
for (i = 0; i < 5; i++)
{
if (sp0[gUnknown_84648AE[i][0]] == sp0[gUnknown_84648AE[i][1]] && sp0[gUnknown_84648AE[i][0]] == sp0[gUnknown_84648AE[i][2]] && sub_81408F4(a2, sp0[gUnknown_84648AE[i][0]]))
return TRUE;
}
return FALSE;
}
static bool32 sub_81408F4(s32 a0, s32 a1)
{
switch (a0)
{
case 0:
return a1 ^ 4 ? TRUE : FALSE;
case 1:
case 2:
return a1 == 4 ? TRUE : FALSE;
case 3:
return a1 == 5 || a1 == 6 ? TRUE : FALSE;
case 4:
return a1 == 2 || a1 == 3 ? TRUE : FALSE;
case 5:
return a1 == 1 ? TRUE : FALSE;
case 6:
return a1 == 0 ? TRUE : FALSE;
default:
return FALSE;
}
}
static u8 sub_814096C(s32 a0)
{
switch (a0)
{
default:
case 4:
return 1;
case 5:
case 6:
return 3;
case 2:
case 3:
return 4;
case 1:
return 5;
case 0:
return 6;
}
}
static void sub_81409B4(void)
{
u16 r2 = Random() / 4;
s32 i;
const u16 * r4 = gUnknown_84648D2[sSlotMachineState->machineidx];
for (i = 0; i < 6; i++)
{
if (r2 < r4[i])
break;
}
if (sSlotMachineState->field_08 < 5)
{
if (sSlotMachineState->field_0C == 0)
{
if ((Random() & 0x3FFF) < r4[6])
sSlotMachineState->field_0C = (Random() & 1) ? 5 : 60;
}
if (sSlotMachineState->field_0C != 0)
{
if (i == 0 && (Random() & 0x3FFF) < 0x2CCC)
sSlotMachineState->field_0C = (Random() & 1) ? 5 : 60;
sSlotMachineState->field_0C--;
}
sSlotMachineState->field_08 = i;
}
}
static void sub_8140A70(void)
{
sSlotMachineState->field_08 = 0;
}
static u16 sub_8140A80(void)
{
u8 sp0[9] = {};
s32 i;
s32 r4, r3, r2;
s32 r9;
for (i = 0; i < 5; i++)
sSlotMachineState->field_3C[i] = 0;
r9 = 0;
r4 = sSlotMachineState->field_20[0];
r3 = sSlotMachineState->field_20[1];
r2 = sSlotMachineState->field_20[2];
for (i = 0; i < 3; i++)
{
r4++;
if (r4 >= 21)
r4 = 0;
r3++;
if (r3 >= 21)
r3 = 0;
r2++;
if (r2 >= 21)
r2 = 0;
sp0[0 * 3 + i] = gUnknown_8464926[0][r4];
sp0[1 * 3 + i] = gUnknown_8464926[1][r3];
sp0[2 * 3 + i] = gUnknown_8464926[2][r2];
}
sSlotMachineState->payout = 0;
for (i = 0; i < 5; i++)
{
if (sSlotMachineState->bet >= gUnknown_84648BD[i][3])
{
if (sub_81408F4(1, sp0[gUnknown_84648BD[i][0]]))
r3 = sub_81408F4(2, sp0[gUnknown_84648BD[i][1]]) ? 2 : 1;
else if (sp0[gUnknown_84648BD[i][0]] == sp0[gUnknown_84648BD[i][1]] && sp0[gUnknown_84648BD[i][0]] == sp0[gUnknown_84648BD[i][2]])
r3 = sub_814096C(sp0[gUnknown_84648BD[i][0]]);
else
r3 = 0;
if (r3 != 0)
{
sSlotMachineState->field_3C[i] = 1;
sSlotMachineState->payout += gUnknown_8464966[r3];
}
if (r3 > r9)
r9 = r3;
}
}
return r9;
}
static u16 sub_8140BDC(void)
{
return sSlotMachineState->payout;
}
static u8 sub_8140BEC(void)
{
return sSlotMachineState->bet;
}
static bool32 sub_8140BF8(s32 a0)
{
return sSlotMachineState->field_3C[a0];
}
static bool32 sub_8140C0C(void)
{
s32 i;
for (i = 0; i < NELEMS(gUnknown_84655B0); i++)
LoadCompressedSpriteSheet(&gUnknown_84655B0[i]);
LoadSpritePalettes(gUnknown_84655C8);
sSlotMachineGfxManager = Alloc(sizeof(*sSlotMachineGfxManager));
if (sSlotMachineGfxManager == NULL)
return FALSE;
sub_8140C6C(sSlotMachineGfxManager);
return TRUE;
}
static void sub_8140C50(void)
{
if (sSlotMachineGfxManager != NULL)
{
Free(sSlotMachineGfxManager);
sSlotMachineGfxManager = NULL;
}
}
static void sub_8140C6C(struct SlotMachineGfxManager * manager)
{
s32 i, j;
for (i = 0; i < 3; i++)
{
manager->field_00[i] = 0;
for (j = 0; j < 5; j++)
{
manager->field_0C[i][j] = NULL;
}
}
}
static void sub_8140CA0(void)
{
struct Sprite * sprite;
s32 i, j;
s32 spriteId;
s32 animId;
for (i = 0; i < 3; i++)
{
for (j = 0; j < 5; j++)
{
spriteId = CreateSprite(&gUnknown_84657E4, 80 + 40 * i, 44 + 24 * j, 2);
animId = gUnknown_8464926[i][j];
sprite = &gSprites[spriteId];
StartSpriteAnim(sprite, animId);
sprite->oam.paletteNum = IndexOfSpritePaletteTag(gUnknown_8465608[animId]);
sprite->data[0] = i;
sprite->data[1] = j;
sprite->data[2] = j;
sprite->data[3] = 0;
sprite->oam.matrixNum = 0;
sSlotMachineGfxManager->field_0C[i][j] = sprite;
sSlotMachineGfxManager->field_70 = (vu16 *)(OAM + 0 * sizeof(struct OamData) + offsetof(struct OamData, affineParam));
}
}
}
static void sub_8140D7C(const s16 * a0, const s16 * a1)
{
s32 i, j;
s32 r6, r10;
for (i = 0; i < 3; i++)
{
r6 = *a0;
r10 = *a1 * 8;
for (j = 0; j < 5; j++)
{
sSlotMachineGfxManager->field_0C[i][j]->pos2.y = r10;
{
s32 r4 = gUnknown_8464926[i][r6];
struct Sprite * sprite = sSlotMachineGfxManager->field_0C[i][j];
StartSpriteAnim(sprite, r4);
}
{
s32 r4 = gUnknown_8464926[i][r6];
struct Sprite * sprite = sSlotMachineGfxManager->field_0C[i][j];
StartSpriteAnim(sprite, r4);
}
sSlotMachineGfxManager->field_0C[i][j]->oam.paletteNum = IndexOfSpritePaletteTag(gUnknown_8465608[gUnknown_8464926[i][r6]]);
r6++;
if (r6 >= 21)
r6 = 0;
}
a0++;
a1++;
}
}
static void sub_8140E40(void)
{
s32 vcount = REG_VCOUNT - 0x2B;
if (vcount >= 0 && vcount < 0x54)
{
*sSlotMachineGfxManager->field_70 = gUnknown_8465616[vcount];
REG_BLDY = gUnknown_84656D6[vcount];
}
else
{
*sSlotMachineGfxManager->field_70 = 0x100;
REG_BLDY = 0;
}
}
static void sub_8140E9C(void)
{
s32 i;
s32 spriteId;
for (i = 0; i < 4; i++)
{
spriteId = CreateSprite(&gUnknown_846587C, 0x55 + 7 * i, 30, 0);
sSlotMachineGfxManager->field_48[i] = &gSprites[spriteId];
spriteId = CreateSprite(&gUnknown_846587C, 0x85 + 7 * i, 30, 0);
sSlotMachineGfxManager->field_58[i] = &gSprites[spriteId];
}
}
static void sub_8140F2C(void)
{
s32 coins = GetCoins();
s32 payout = sub_8140BDC();
s32 i;
s32 divisor = 1000;
s32 quotient;
for (i = 0; i < 4; i++)
{
quotient = coins / divisor;
StartSpriteAnim(sSlotMachineGfxManager->field_48[i], quotient);
coins -= quotient * divisor;
quotient = payout / divisor;
StartSpriteAnim(sSlotMachineGfxManager->field_58[i], quotient);
payout -= quotient * divisor;
divisor /= 10;
}
}
static void sub_8140FC4(void)
{
s32 spriteId;
spriteId = CreateSprite(&gUnknown_84658D8, 0x10, 0x88, 1);
sSlotMachineGfxManager->field_68[0] = &gSprites[spriteId];
spriteId = CreateSprite(&gUnknown_84658D8, 0xE0, 0x88, 1);
sSlotMachineGfxManager->field_68[1] = &gSprites[spriteId];
sSlotMachineGfxManager->field_68[1]->hFlip = TRUE;
}
static void sub_8141020(u8 a0)
{
s32 i;
for (i = 0; i < 2; i++)
{
StartSpriteAnim(sSlotMachineGfxManager->field_68[i], a0);
}
}
static bool32 sub_814104C(void)
{
s32 i;
struct SlotMachineSetupTaskData * ptr = Alloc(sizeof(struct SlotMachineSetupTaskData));
if (ptr == NULL)
return FALSE;
for (i = 0; i < 8; i++)
ptr->field_0000[i].unk3 = 0;
ptr->field_0028 = 0;
SetWordTaskArg(CreateTask(sub_81410CC, 2), 0, (uintptr_t)ptr);
return FALSE;
}
static void sub_8141094(void)
{
if (FuncIsActiveTask(sub_81410CC))
{
Free(sub_814112C());
DestroyTask(FindTaskIdByFunc(sub_81410CC));
}
sub_8140C50();
FreeAllWindowBuffers();
}
static void sub_81410CC(u8 taskId)
{
struct SlotMachineSetupTaskData * ptr = (void *)GetWordTaskArg(taskId, 0);
s32 i;
for (i = 0; i < 8; i++)
{
if (ptr->field_0000[i].unk3)
ptr->field_0000[i].unk3 = gUnknown_84658F0[ptr->field_0000[i].unk0](&ptr->field_0000[i].unk2, ptr);
}
}
static void sub_8141118(void)
{
TransferPlttBuffer();
LoadOam();
ProcessSpriteCopyRequests();
}
static struct SlotMachineSetupTaskData * sub_814112C(void)
{
return (void *)GetWordTaskArg(FindTaskIdByFunc(sub_81410CC), 0);
}
static void sub_8141148(u16 a0, u8 a1)
{
struct SlotMachineSetupTaskData * ptr = sub_814112C();
ptr->field_0000[a1].unk0 = a0;
ptr->field_0000[a1].unk2 = 0;
ptr->field_0000[a1].unk3 = gUnknown_84658F0[a0](&ptr->field_0000[a1].unk2, ptr);
}
static bool32 sub_8141180(u8 a0)
{
return sub_814112C()->field_0000[a0].unk3;
}
static inline void LoadColor(u16 color, u16 *pal)
{
*pal = color;
LoadPalette(pal, 0x00, 0x02);
}
static bool8 sub_8141198(u8 * state, struct SlotMachineSetupTaskData * ptr)
{
u16 pal[2];
u8 textColor[3];
u32 x;
switch (*state)
{
case 0:
BlendPalettes(0xFFFFFFFF, 16, RGB_BLACK);
(*state)++;
break;
case 1:
SetVBlankCallback(NULL);
ResetSpriteData();
FreeAllSpritePalettes();
RequestDma3Fill(0, (void *)OAM, OAM_SIZE, 1);
RequestDma3Fill(0, (void *)VRAM, 0x20, 1);
RequestDma3Fill(0, (void *)(VRAM + 0xC000), 0x20, 1);
SetGpuReg(REG_OFFSET_DISPCNT, 0);
ResetBgPositions();
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, gUnknown_8466B10, NELEMS(gUnknown_8466B10));
InitWindows(gUnknown_8466B20);
SetBgTilemapBuffer(3, ptr->field_205C);
FillBgTilemapBufferRect_Palette0(3, 0, 0, 0, 32, 32);
CopyBgTilemapBufferToVram(3);
ResetTempTileDataBuffers();
DecompressAndCopyTileDataToVram(2, gUnknown_84659D0, 0, 0x00, 0);
DecompressAndCopyTileDataToVram(2, gUnknown_846653C, 0, 0xC0, 0);
SetBgTilemapBuffer(2, ptr->field_185C);
CopyToBgTilemapBuffer(2, gUnknown_84661D4, 0, 0x00);
CopyBgTilemapBufferToVram(2);
LoadPalette(gUnknown_8465930, 0x00, 0xA0);
LoadPalette(gUnknown_84664BC, 0x50, 0x20);
LoadPalette(gUnknown_84665C0, 0x70, 0x60);
LoadColor(RGB(30, 30, 31), pal);
LoadUserWindowBorderGfx(0, 0x00A, 0xD0);
sub_814FDA0(0, 0x001, 0xF0);
SetBgTilemapBuffer(0, ptr->field_085C);
FillBgTilemapBufferRect_Palette0(0, 0, 0, 2, 32, 30);
DecompressAndCopyTileDataToVram(1, gUnknown_8466620, 0, 0, 0);
DecompressAndCopyTileDataToVram(1, gUnknown_8466998, 0, 0, 1);
CopyBgTilemapBufferToVram(1);
LoadPalette(stdpal_get(2), 0xE0, 0x20);
FillWindowPixelBuffer(1, 0xFF);
PutWindowTilemap(1);
x = 0xEC - GetStringWidth(0, gString_SlotMachineControls, 0);
textColor[0] = 15;
textColor[1] = 1;
textColor[2] = 2;
AddTextPrinterParameterized3(1, 0, x, 0, textColor, 0, gString_SlotMachineControls);
CopyBgTilemapBufferToVram(0);
SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 | 0x20 | DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON);
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG3 | BLDCNT_TGT1_OBJ | BLDCNT_TGT1_BD | BLDCNT_EFFECT_DARKEN);
sub_8140C0C();
sub_8140CA0();
sub_8140E9C();
sub_8140FC4();
sub_8140F2C();
BlendPalettes(0xFFFFFFFF, 0x10, RGB_BLACK);
SetVBlankCallback(sub_8141118);
SetHBlankCallback(sub_8140E40);
(*state)++;
break;
case 2:
if (!FreeTempTileDataBuffersIfPossible())
{
ShowBg(0);
ShowBg(3);
ShowBg(2);
HideBg(1);
sub_8141B34();
BlendPalettes(0xFFFFFFFF, 0x10, RGB_BLACK);
BeginNormalPaletteFade(0xFFFFFFFF, -1, 16, 0, RGB_BLACK);
EnableInterrupts(INTR_FLAG_VBLANK | INTR_FLAG_HBLANK);
(*state)++;
}
break;
case 3:
UpdatePaletteFade();
if (!gPaletteFade.active)
return FALSE;
break;
}
return TRUE;
}
static bool8 sub_8141460(u8 * state, struct SlotMachineSetupTaskData * ptr)
{
switch (*state)
{
case 0:
BeginNormalPaletteFade(0xFFFFFFFF, -1, 0, 16, 0);
(*state)++;
break;
case 1:
if (!gPaletteFade.active)
return FALSE;
break;
}
return TRUE;
}
static bool8 sub_81414AC(u8 * state, struct SlotMachineSetupTaskData * ptr)
{
switch (*state)
{
case 0:
sub_8141834(GetBgTilemapBuffer(2));
CopyBgTilemapBufferToVram(2);
(*state)++;
break;
case 1:
if (!IsDma3ManagerBusyWithBgCopy())
return FALSE;
break;
}
return TRUE;
}
static bool8 sub_81414EC(u8 * state, struct SlotMachineSetupTaskData * ptr)
{
sub_8141020(1);
return FALSE;
}
static bool8 sub_81414FC(u8 * state, struct SlotMachineSetupTaskData * ptr)
{
sub_8141020(2);
CreateTask(sub_814191C, 3);
return FALSE;
}
static bool8 sub_8141518(u8 * state, struct SlotMachineSetupTaskData * ptr)
{
switch (*state)
{
case 0:
sub_8141AB0();
(*state)++;
break;
case 1:
if (!FuncIsActiveTask(sub_814191C))
{
sub_8141020(0);
return FALSE;
}
break;
}
return TRUE;
}
static bool8 sub_8141558(u8 * state, struct SlotMachineSetupTaskData * ptr)
{
sub_8141020(3);
return FALSE;
}
static bool8 sub_8141568(u8 * state, struct SlotMachineSetupTaskData * ptr)
{
sub_8141020(FALSE);
return FALSE;
}
static bool8 sub_8141578(u8 * state, struct SlotMachineSetupTaskData * ptr)
{
sub_8140F2C();
return FALSE;
}
static bool8 sub_8141584(u8 * state, struct SlotMachineSetupTaskData * ptr)
{
switch (*state)
{
case 0:
sub_81417E4(gString_OutOfCoins);
CopyWindowToVram(0, 3);
(*state)++;
break;
case 1:
if (!IsDma3ManagerBusyWithBgCopy())
return FALSE;
break;
}
return TRUE;
}
static bool8 sub_81415C8(u8 * state, struct SlotMachineSetupTaskData * ptr)
{
switch (*state)
{
case 0:
sub_81417E4(gString_QuitPlaying);
sub_8141AD8(0);
CopyWindowToVram(0, 3);
(*state)++;
break;
case 1:
if (!IsDma3ManagerBusyWithBgCopy())
return FALSE;
break;
}
return TRUE;
}
static bool8 sub_8141610(u8 * state, struct SlotMachineSetupTaskData * ptr)
{
switch (*state)
{
case 0:
sub_8141828();
sub_8141B18();
CopyWindowToVram(0, 3);
(*state)++;
break;
case 1:
if (!IsDma3ManagerBusyWithBgCopy())
return FALSE;
break;
}
return TRUE;
}
static bool8 sub_8141650(u8 * state, struct SlotMachineSetupTaskData * ptr)
{
switch (*state)
{
case 0:
sub_8141BA0(ptr->field_0020);
CopyBgTilemapBufferToVram(2);
(*state)++;
break;
case 1:
if (!IsDma3ManagerBusyWithBgCopy())
return FALSE;
break;
}
return TRUE;
}
static bool8 sub_8141690(u8 * state, struct SlotMachineSetupTaskData * ptr)
{
switch (*state)
{
case 0:
sub_8141BE4();
CopyBgTilemapBufferToVram(2);
(*state)++;
break;
case 1:
if (!IsDma3ManagerBusyWithBgCopy())
return FALSE;
break;
}
return TRUE;
}
static bool8 sub_81416C8(u8 * state, struct SlotMachineSetupTaskData * ptr)
{
switch (*state)
{
case 0:
SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON);
SetGpuReg(REG_OFFSET_WININ, 0x3F);
SetGpuReg(REG_OFFSET_WINOUT, 0x3D);
SetGpuReg(REG_OFFSET_WIN0H, 0x00);
SetGpuReg(REG_OFFSET_WIN1H, 0xA0);
ShowBg(1);
PlaySE(SE_WIN_OPEN);
ptr->field_0024 = 0;
(*state)++;
break;
case 1:
ptr->field_0024 += 16;
if (ptr->field_0024 >= 256)
{
ptr->field_0024 = 256;
(*state)++;
}
ChangeBgX(1, 256 * (256 - ptr->field_0024), 0);
SetGpuReg(REG_OFFSET_WIN0H, ptr->field_0024);
break;
case 2:
return FALSE;
}
return TRUE;
}
static bool8 sub_8141764(u8 * state, struct SlotMachineSetupTaskData * ptr)
{
switch (*state)
{
case 0:
PlaySE(SE_WIN_OPEN);
(*state)++;
// fallthrough
case 1:
ptr->field_0024 -= 16;
if (ptr->field_0024 <= 0)
{
ptr->field_0024 = 0;
(*state)++;
}
ChangeBgX(1, 256 * (256 - ptr->field_0024), 0);
SetGpuReg(REG_OFFSET_WIN0H, ptr->field_0024);
break;
case 2:
HideBg(1);
ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON);
(*state)++;
break;
case 3:
return FALSE;
}
return TRUE;
}
static void sub_81417E4(const u8 * str)
{
FillWindowPixelBuffer(0, 0x11);
PutWindowTilemap(0);
DrawTextBorderOuter(0, 0x001, 15);
AddTextPrinterParameterized5(0, 2, str, 1, 2, -1, NULL, 1, 2);
}
static void sub_8141828(void)
{
rbox_fill_rectangle(0);
}
static void sub_8141834(u16 * bgTilemapBuffer)
{
switch (sub_8140BEC())
{
case 0:
sub_81418C4(bgTilemapBuffer, 0, 4);
sub_81418C4(bgTilemapBuffer, 1, 4);
sub_81418C4(bgTilemapBuffer, 2, 4);
sub_81418C4(bgTilemapBuffer, 3, 4);
sub_81418C4(bgTilemapBuffer, 4, 4);
break;
case 3:
sub_81418C4(bgTilemapBuffer, 0, 5);
sub_81418C4(bgTilemapBuffer, 4, 5);
case 2:
sub_81418C4(bgTilemapBuffer, 1, 5);
sub_81418C4(bgTilemapBuffer, 3, 5);
case 1:
sub_81418C4(bgTilemapBuffer, 2, 5);
break;
}
}
static void sub_81418C4(u16 * bgTilemapBuffer, u16 whichLine, u16 paletteNum)
{
s32 i;
const u16 * tileIdxs = gUnknown_8466C0C[whichLine].tiles;
u16 palMask = (paletteNum & 0xF) << 12;
for (i = 0; i < gUnknown_8466C0C[whichLine].count; i++)
{
bgTilemapBuffer[*tileIdxs] &= 0x0FFF;
bgTilemapBuffer[*tileIdxs] |= palMask;
tileIdxs++;
}
}
static void sub_814191C(u8 taskId)
{
s16 * data = gTasks[taskId].data;
s32 i;
switch (data[0])
{
case 0:
LoadPalette(gUnknown_84664BC, 0x60, 0x20);
for (i = 0; i < 5; i++)
{
if (sub_8140BF8(i))
sub_81418C4(GetBgTilemapBuffer(2), i, 6);
}
CopyBgTilemapBufferToVram(2);
data[0]++;
break;
case 1:
if (data[1] == 0)
{
u16 y = gSineTable[data[2]] >> 7;
LoadPalette(&gUnknown_84664DC[16 * y], 0x10, 0x20);
data[2] += 32;
data[2] &= 0x7F;
data[1] = 8;
}
else
data[1]--;
if (data[3] == 0)
{
data[4] += 8;
data[4] &= 0x7F;
data[5] = gSineTable[data[4]] >> 5;
BlendPalettes(0x00000040, data[5], RGB_BLACK);
}
else
{
data[4]++;
if (data[4] > 1)
{
data[4] = 0;
data[5]++;
data[5] &= 1;
BlendPalettes(0x00000040, data[5] * 8, RGB_BLACK);
}
}
for (i = 0; i < NELEMS(gUnknown_8466C34); i++)
{
gPlttBufferFaded[gUnknown_8466C34[i] + 0x60] = gPlttBufferUnfaded[gUnknown_8466C34[i] + 0x60];
}
break;
case 2:
for (i = 0; i < 5; i++)
{
if (sub_8140BF8(i))
sub_81418C4(GetBgTilemapBuffer(2), i, 4);
}
LoadPalette(gUnknown_8465950, 0x10, 0x20);
CopyBgTilemapBufferToVram(2);
data[0]++;
break;
case 3:
if (!IsDma3ManagerBusyWithBgCopy())
DestroyTask(taskId);
break;
}
}
static void sub_8141AB0(void)
{
gTasks[FindTaskIdByFunc(sub_814191C)].data[0] = 2;
}
static void sub_8141AD8(u8 cursorPos)
{
CreateYesNoMenu(&gUnknown_8466C38, 2, 0, 2, 10, 13, cursorPos);
Menu_MoveCursorNoWrapAround(cursorPos);
sub_814112C()->field_0028 = TRUE;
}
static void sub_8141B18(void)
{
struct SlotMachineSetupTaskData * data = sub_814112C();
if (data->field_0028)
{
DestroyYesNoMenu();
data->field_0028 = FALSE;
}
}
static void sub_8141B34(void)
{
s32 i, j;
struct SlotMachineSetupTaskData * data = sub_814112C();
u16 * buffer = GetBgTilemapBuffer(2);
for (i = 0; i < 3; i++)
{
for (j = 0; j < 4; j++)
{
u16 idx = gUnknown_8466C40[i][j];
data->field_0044[i][j] = buffer[idx];
data->field_002C[i][j] = j + 0xC0;
}
}
}
static void sub_8141BA0(u8 reel)
{
if (reel < 3)
{
s32 i;
struct SlotMachineSetupTaskData * data = sub_814112C();
u16 * buffer = GetBgTilemapBuffer(2);
for (i = 0; i < 4; i++)
{
u16 idx = gUnknown_8466C40[reel][i];
buffer[idx] = data->field_002C[reel][i];
}
}
}
static void sub_8141BE4(void)
{
s32 i, j;
struct SlotMachineSetupTaskData * data = sub_814112C();
u16 * buffer = GetBgTilemapBuffer(2);
for (i = 0; i < 3; i++)
{
for (j = 0; j < 4; j++)
{
u16 idx = gUnknown_8466C40[i][j];
buffer[idx] = data->field_0044[i][j];
}
}
}
static void sub_8141C30(u8 a0, u8 a1)
{
sub_814112C()->field_0020 = a0;
sub_8141148(12, a1);
}