pokefirered/include/data2.h
2019-07-14 05:31:17 +08:00

29 lines
853 B
C

#ifndef GUARD_DATA2_H
#define GUARD_DATA2_H
#include "global.h"
struct MonCoords
{
// This would use a bitfield, but some function
// uses it as a u8 and casting won't match.
u8 coords; // u8 x:4, y:4;
u8 y_offset;
};
extern struct MonCoords gTrainerBackPicCoords[];
extern struct MonCoords gTrainerFrontPicCoords[];
extern const u8 gSpeciesNames[][POKEMON_NAME_LENGTH + 1];
extern const u8 gMoveNames[][13];
extern const u8 gAbilityNames[][13];
extern const u8 gTypeNames[][7];
extern const struct CompressedSpritePalette gMonPaletteTable[];
extern const struct CompressedSpritePalette gMonShinyPaletteTable[];
extern const union AnimCmd *const *const gTrainerBackAnimsPtrTable[];
extern const union AnimCmd *const *const gTrainerFrontAnimsPtrTable[];
extern const union AnimCmd *const gUnknown_82349BC[];
#endif // GUARD_DATA2_H