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.gitignore
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Generate heal location constants automatically, move data back to a single file.
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2025-02-03 16:00:29 -05:00 |
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abilities.h
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compilable
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2025-10-03 02:02:20 +02:00 |
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battle_ai.h
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Update/battle engine to f777f07f9de1e3095527897225d4e93cb0fce02b (#102)
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2026-01-20 21:51:44 +01:00 |
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battle_anim_scripts.h
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added all battle animations
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2024-06-28 03:44:48 +02:00 |
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battle_anim.h
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Update/battle engine to f777f07f9de1e3095527897225d4e93cb0fce02b (#102)
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2026-01-20 21:51:44 +01:00 |
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battle_end_turn.h
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Update/battle engine to f777f07f9de1e3095527897225d4e93cb0fce02b (#102)
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2026-01-20 21:51:44 +01:00 |
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battle_move_effects.h
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Update/battle engine to f777f07f9de1e3095527897225d4e93cb0fce02b (#102)
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2026-01-20 21:51:44 +01:00 |
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battle_move_resolution.h
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Update/battle engine to f777f07f9de1e3095527897225d4e93cb0fce02b (#102)
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2026-01-20 21:51:44 +01:00 |
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battle_partner.h
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expansion update 2025-02-08
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2025-02-08 17:09:17 +01:00 |
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battle_script_commands.h
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Update/battle engine to f777f07f9de1e3095527897225d4e93cb0fce02b (#102)
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2026-01-20 21:51:44 +01:00 |
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battle_setup.h
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expansion update 2025-02-08
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2025-02-08 17:09:17 +01:00 |
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battle_string_ids.h
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Update/battle engine to f777f07f9de1e3095527897225d4e93cb0fce02b (#102)
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2026-01-20 21:51:44 +01:00 |
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battle_switch_in.h
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Update/battle engine to f777f07f9de1e3095527897225d4e93cb0fce02b (#102)
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2026-01-20 21:51:44 +01:00 |
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battle_tower.h
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added battle_controller_player_partner, added functionality for BATTLE_TYPE_INGAME_PARTNER with multi_2_vs_2, fixed issues in battle_controller_opponent
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2024-08-03 13:41:35 +02:00 |
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battle_z_move_effects.h
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experimental moves_info refactoring
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2024-04-28 00:27:33 +02:00 |
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battle.h
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Update/battle engine to f777f07f9de1e3095527897225d4e93cb0fce02b (#102)
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2026-01-20 21:51:44 +01:00 |
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berry.h
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first working berry tree implementation
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2024-11-19 13:51:07 +01:00 |
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cable_club.h
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Sync cable club
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2022-08-25 18:48:54 -04:00 |
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characters.h
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update tests + makefile
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2024-11-01 23:46:21 +01:00 |
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coins.h
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Document Celadon City scripts
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2020-01-25 13:18:46 -05:00 |
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contest.h
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Update/battle engine to f777f07f9de1e3095527897225d4e93cb0fce02b (#102)
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2026-01-20 21:51:44 +01:00 |
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cries.h
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Update/battle engine to f777f07f9de1e3095527897225d4e93cb0fce02b (#102)
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2026-01-20 21:51:44 +01:00 |
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daycare.h
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updated daycare/egg hatching:
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2024-05-26 21:04:00 +02:00 |
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decorations.h
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decompile main
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2017-12-17 13:22:46 -08:00 |
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difficulty.h
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expansion update 2025-02-08
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2025-02-08 17:09:17 +01:00 |
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easy_chat.h
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Sync global
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2021-11-19 20:36:59 -05:00 |
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egg_ids.h
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Update/battle engine to f777f07f9de1e3095527897225d4e93cb0fce02b (#102)
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2026-01-20 21:51:44 +01:00 |
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event_bg.h
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Sync map data macros
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2022-10-25 14:31:01 -04:00 |
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event_object_movement.h
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first working version with followers, OW_GFX_COMPRESS not functional
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2024-07-09 19:32:58 +02:00 |
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event_objects.h
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Merge 'pret/master' into porymap6-pret-merge
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2025-05-28 17:11:40 +02:00 |
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fame_checker.h
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update famechecker macro
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2019-10-20 20:20:45 -04:00 |
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field_effects.h
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ported dexnav from e-expansion
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2025-03-15 00:23:39 +01:00 |
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field_move.h
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config for hm-less field moves, more field move/effect refactoring
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2024-11-12 17:50:44 +01:00 |
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field_tasks.h
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Sync STEB_CB, WEATHER_SHADE
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2020-01-28 14:26:18 -05:00 |
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field_weather.h
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added drought, aligned with emerald
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2024-11-18 10:48:31 +01:00 |
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flags.h
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Update/battle engine to f777f07f9de1e3095527897225d4e93cb0fce02b (#102)
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2026-01-20 21:51:44 +01:00 |
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follower_npc.h
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expansion update 2025-04-30
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2025-04-30 23:25:45 +02:00 |
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followers.h
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first working version with followers, OW_GFX_COMPRESS not functional
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2024-07-09 19:32:58 +02:00 |
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form_change_types.h
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update controllers and fix remaining tests
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2025-11-14 18:13:35 +01:00 |
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game_stat.h
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ported dexnav from e-expansion
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2025-03-15 00:23:39 +01:00 |
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generational_changes.h
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Update/battle engine to f777f07f9de1e3095527897225d4e93cb0fce02b (#102)
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2026-01-20 21:51:44 +01:00 |
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global.h
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battle engine update
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2025-11-14 16:41:44 +01:00 |
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help_system.h
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Use explicit initializers for help text
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2020-03-05 01:12:29 -05:00 |
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hold_effects.h
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Update/battle engine to f777f07f9de1e3095527897225d4e93cb0fce02b (#102)
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2026-01-20 21:51:44 +01:00 |
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item_effects.h
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Update/battle engine to f777f07f9de1e3095527897225d4e93cb0fce02b (#102)
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2026-01-20 21:51:44 +01:00 |
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item.h
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update tests and fix remaining issues
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2025-10-03 16:36:49 +02:00 |
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items.h
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Update/battle engine to f777f07f9de1e3095527897225d4e93cb0fce02b (#102)
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2026-01-20 21:51:44 +01:00 |
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map_scripts.h
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Use map_script constants, name unique map_script labels
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2020-01-08 19:16:57 -05:00 |
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map_types.h
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Start documenting region map
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2020-04-01 17:32:22 -04:00 |
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maps.h
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Sync map macro change with pokeemerald
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2024-08-27 13:57:07 -04:00 |
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menu.h
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add dynamic multi choice
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2025-02-16 17:52:50 +01:00 |
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metatile_behaviors.h
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add sideway stairs handling
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2025-03-22 14:01:52 +01:00 |
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metatile_labels.h
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Remove non-existent tilesets from label comments and alphabetize
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2024-01-18 14:42:20 -05:00 |
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move_relearner.h
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battle engine update
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2025-11-14 16:41:44 +01:00 |
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moves.h
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Update/battle engine to f777f07f9de1e3095527897225d4e93cb0fce02b (#102)
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2026-01-20 21:51:44 +01:00 |
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mystery_gift.h
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Clean up mystery gift sync, document wonder news
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2022-11-22 01:58:30 -05:00 |
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opponents.h
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update debug menu
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2025-05-30 17:17:13 +02:00 |
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party_menu.h
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fix frostbite
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2025-12-20 02:35:07 +01:00 |
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pokedex.h
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hoenn -> kanto, update displaydexinfo for hgss/emerald dex
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2025-11-15 21:10:07 +01:00 |
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pokemon_icon.h
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sync pokemon_icon.c
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2025-05-02 02:01:08 +02:00 |
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pokemon_sprite_visualizer.h
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terrain refactor
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2024-07-02 20:51:55 +02:00 |
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pokemon.h
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Update/battle engine to f777f07f9de1e3095527897225d4e93cb0fce02b (#102)
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2026-01-20 21:51:44 +01:00 |
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quest_log.h
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Quest log doc cleanup
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2023-08-18 15:40:57 -04:00 |
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regions.h
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hgss dex compilable
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2025-11-15 14:32:49 +01:00 |
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rgb.h
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added all battle animations
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2024-06-28 03:44:48 +02:00 |
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rtc.h
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hgss dex compilable
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2025-11-15 14:32:49 +01:00 |
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seagallop.h
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script_menu data
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2019-10-25 13:23:46 -04:00 |
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songs.h
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pret merge
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2024-06-28 15:26:36 +02:00 |
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sound.h
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Synced sound.c
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2022-07-29 18:15:25 -04:00 |
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species.h
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add mega dimension mega evolutions
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2025-12-22 13:45:32 +01:00 |
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teaching_types.h
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Update/battle engine to f777f07f9de1e3095527897225d4e93cb0fce02b (#102)
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2026-01-20 21:51:44 +01:00 |
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tms_hms.h
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tmhm enum refactor
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2024-08-28 14:06:58 +02:00 |
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trade.h
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Sync trade
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2022-12-15 15:41:42 -05:00 |
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trainer_card.h
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Sync trainer_card.c
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2020-02-27 17:15:27 -05:00 |
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trainer_fan_club.h
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Continue documenting quest log
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2022-11-11 02:10:16 -05:00 |
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trainer_slide.h
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Update/battle engine to f777f07f9de1e3095527897225d4e93cb0fce02b (#102)
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2026-01-20 21:51:44 +01:00 |
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trainer_tower.h
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Improve documentation of trainer tower sets
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2021-04-28 20:44:15 -04:00 |
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trainer_types.h
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Address review comments
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2020-04-10 10:57:20 -04:00 |
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trainers.h
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Update/battle engine to f777f07f9de1e3095527897225d4e93cb0fce02b (#102)
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2026-01-20 21:51:44 +01:00 |
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union_room.h
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Sync union room
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2022-11-08 01:19:15 -05:00 |
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vars.h
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Update/battle engine to f777f07f9de1e3095527897225d4e93cb0fce02b (#102)
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2026-01-20 21:51:44 +01:00 |
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vs_seeker.h
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fix vs seeker (#98)
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2026-01-01 21:07:13 +01:00 |
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weather.h
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expansion update 2025-04-30
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2025-04-30 23:25:45 +02:00 |