pokefirered/src/wireless_communication_status_screen.c
2026-04-27 17:33:08 -04:00

507 lines
16 KiB
C

#include "global.h"
#include "gflib.h"
#include "task.h"
#include "new_menu_helpers.h"
#include "scanline_effect.h"
#include "m4a.h"
#include "dynamic_placeholder_text_util.h"
#include "overworld.h"
#include "strings.h"
#include "menu.h"
#include "librfu.h"
#include "link_rfu.h"
#include "union_room.h"
#include "constants/songs.h"
#include "constants/union_room.h"
#include "sloopsvc.h"
enum {
COLOR_NONE,
COLOR_NORMAL,
COLOR_TOTAL,
COLOR_TITLE,
COLOR_UNUSED,
};
enum {
GROUPTYPE_NONE = -1,
GROUPTYPE_TRADE,
GROUPTYPE_BATTLE,
GROUPTYPE_UNION,
GROUPTYPE_TOTAL,
NUM_GROUPTYPES
};
static struct
{
u32 groupCounts[NUM_GROUPTYPES];
u32 prevGroupCounts[NUM_GROUPTYPES];
u32 activities[NUM_TASK_DATA];
u8 taskId;
u8 rfuTaskId;
u8 filler[10];
} * sStatusScreen;
void Task_WirelessCommunicationScreen(u8 taskId);
static void CB2_InitWirelessCommunicationScreen(void);
static void WCSS_AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 * str, u8 x, u8 y, u8 palIdx);
static bool32 UpdateCommunicationCounts(u32 * counts, u32 * lastCounts, u32 * activities, u8 taskId);
static const u16 sPalettes[][16] = {
INCBIN_U16("graphics/wireless_status_screen/default.gbapal"),
{}, // All black. Never read
INCBIN_U16("graphics/wireless_status_screen/anim_00.gbapal"),
INCBIN_U16("graphics/wireless_status_screen/anim_01.gbapal"),
INCBIN_U16("graphics/wireless_status_screen/anim_02.gbapal"),
INCBIN_U16("graphics/wireless_status_screen/anim_03.gbapal"),
INCBIN_U16("graphics/wireless_status_screen/anim_04.gbapal"),
INCBIN_U16("graphics/wireless_status_screen/anim_05.gbapal"),
INCBIN_U16("graphics/wireless_status_screen/anim_06.gbapal"),
INCBIN_U16("graphics/wireless_status_screen/anim_07.gbapal"),
INCBIN_U16("graphics/wireless_status_screen/anim_08.gbapal"),
INCBIN_U16("graphics/wireless_status_screen/anim_09.gbapal"),
INCBIN_U16("graphics/wireless_status_screen/anim_10.gbapal"),
INCBIN_U16("graphics/wireless_status_screen/anim_11.gbapal"),
INCBIN_U16("graphics/wireless_status_screen/anim_12.gbapal"),
INCBIN_U16("graphics/wireless_status_screen/anim_13.gbapal")
};
static const u32 sBgTiles_Gfx[] = INCBIN_U32("graphics/wireless_status_screen/bg.4bpp.lz");
static const u16 sBgTiles_Tilemap[] = INCBIN_U16("graphics/wireless_status_screen/bg.bin");
static const struct BgTemplate sBgTemplates[] = {
{
.bg = 0,
.charBaseIndex = 2,
.mapBaseIndex = 31,
.screenSize = 0,
.paletteMode = 0,
.priority = 0,
.baseTile = 0x000
}, {
.bg = 1,
.charBaseIndex = 0,
.mapBaseIndex = 8,
.screenSize = 0,
.paletteMode = 0,
.priority = 1,
.baseTile = 0x000
}
};
static const struct WindowTemplate sWindowTemplates[] = {
{
.bg = 0,
.tilemapLeft = 3,
.tilemapTop = 0,
.width = 24,
.height = 3,
.paletteNum = 15,
.baseBlock = 0x001
}, {
.bg = 0,
.tilemapLeft = 3,
.tilemapTop = 4,
.width = 22,
.height = 15,
.paletteNum = 15,
.baseBlock = 0x049
}, {
.bg = 0,
.tilemapLeft = 25,
.tilemapTop = 4,
.width = 2,
.height = 15,
.paletteNum = 15,
.baseBlock = 0x193
}, DUMMY_WIN_TEMPLATE
};
// Unused
static const u8 *const sPlayersTextPtrs[] = {
gText_Dynamic0Players,
gText_Dynamic1Players,
gText_Dynamic2Players,
gText_Dynamic3Players
};
static const u8 *const sHeaderTexts[NUM_GROUPTYPES + 1] = {
[0] = gText_WirelessCommunicationStatus,
[GROUPTYPE_TRADE + 1] = gText_PeopleTrading,
[GROUPTYPE_BATTLE + 1] = gText_PeopleBattling,
[GROUPTYPE_UNION + 1] = gText_PeopleInUnionRoom,
[GROUPTYPE_TOTAL + 1] = gText_PeopleCommunicating
};
// Activity, group type, number of players
// 0 players means the number of players can change and should be counted dynamically
// GROUPTYPE_TOTAL have no unique group and are simply counted in the total of "people communicating".
// A handful use NUM_GROUPTYPES, which is invalid, and are changed to GROUPTYPE_TOTAL in Emerald (and Revision 10)
// UB: GROUPTYPE_NONE (-1) can potentially be used as an index into a u8[4] in CountPlayersInGroupAndGetActivity.
static const u8 sActivityGroupInfo[][3] = {
{ACTIVITY_BATTLE_SINGLE, GROUPTYPE_BATTLE, 2},
{ACTIVITY_BATTLE_DOUBLE, GROUPTYPE_BATTLE, 2},
{ACTIVITY_BATTLE_MULTI, GROUPTYPE_BATTLE, 4},
{ACTIVITY_TRADE, GROUPTYPE_TRADE, 2},
{ACTIVITY_WONDER_CARD, GROUPTYPE_TOTAL, 2},
{ACTIVITY_WONDER_NEWS, GROUPTYPE_TOTAL, 2},
#if REVISION >= 0xA
{ACTIVITY_POKEMON_JUMP, GROUPTYPE_TOTAL, 0},
{ACTIVITY_BERRY_CRUSH, GROUPTYPE_TOTAL, 0},
{ACTIVITY_BERRY_PICK, GROUPTYPE_TOTAL, 0},
#else
{ACTIVITY_POKEMON_JUMP, NUM_GROUPTYPES, 0},
{ACTIVITY_BERRY_CRUSH, NUM_GROUPTYPES, 0},
{ACTIVITY_BERRY_PICK, NUM_GROUPTYPES, 0},
#endif
{ACTIVITY_SEARCH, GROUPTYPE_NONE, 0},
{ACTIVITY_SPIN_TRADE, GROUPTYPE_TRADE, 0},
{ACTIVITY_ITEM_TRADE, GROUPTYPE_NONE, 0},
#if REVISION >= 0xA
{ACTIVITY_RECORD_CORNER, GROUPTYPE_TOTAL, 0},
#else
{ACTIVITY_RECORD_CORNER, NUM_GROUPTYPES, 0},
#endif
{ACTIVITY_BERRY_BLENDER, GROUPTYPE_NONE, 0},
{ACTIVITY_NONE | IN_UNION_ROOM, GROUPTYPE_UNION, 1},
{ACTIVITY_BATTLE_SINGLE | IN_UNION_ROOM, GROUPTYPE_UNION, 2},
{ACTIVITY_TRADE | IN_UNION_ROOM, GROUPTYPE_UNION, 2},
{ACTIVITY_CHAT | IN_UNION_ROOM, GROUPTYPE_UNION, 0},
{ACTIVITY_CARD | IN_UNION_ROOM, GROUPTYPE_UNION, 2},
{ACTIVITY_PLYRTALK | IN_UNION_ROOM, GROUPTYPE_UNION, 1},
{ACTIVITY_NPCTALK | IN_UNION_ROOM, GROUPTYPE_UNION, 2},
{ACTIVITY_ACCEPT | IN_UNION_ROOM, GROUPTYPE_UNION, 1},
{ACTIVITY_DECLINE | IN_UNION_ROOM, GROUPTYPE_UNION, 1}
};
static void CB2_RunWirelessCommunicationScreen(void)
{
if (!IsDma3ManagerBusyWithBgCopy())
{
RunTasks();
RunTextPrinters();
AnimateSprites();
BuildOamBuffer();
UpdatePaletteFade();
}
}
static void VBlankCB_WirelessCommunicationScreen(void)
{
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
}
void ShowWirelessCommunicationScreen(void)
{
SetMainCallback2(CB2_InitWirelessCommunicationScreen);
}
static void CB2_InitWirelessCommunicationScreen(void)
{
SetGpuReg(REG_OFFSET_DISPCNT, 0);
sStatusScreen = AllocZeroed(sizeof(*sStatusScreen));
SetVBlankCallback(NULL);
ResetBgsAndClearDma3BusyFlags(FALSE);
InitBgsFromTemplates(0, sBgTemplates, ARRAY_COUNT(sBgTemplates));
SetBgTilemapBuffer(1, Alloc(BG_SCREEN_SIZE));
SetBgTilemapBuffer(0, Alloc(BG_SCREEN_SIZE));
DecompressAndLoadBgGfxUsingHeap(1, sBgTiles_Gfx, 0, 0, 0);
CopyToBgTilemapBuffer(1, sBgTiles_Tilemap, 0, 0);
InitWindows(sWindowTemplates);
DeactivateAllTextPrinters();
ResetPaletteFade();
ResetSpriteData();
ResetTasks();
ScanlineEffect_Stop();
m4aSoundVSyncOn();
SetVBlankCallback(VBlankCB_WirelessCommunicationScreen);
sStatusScreen->taskId = CreateTask(Task_WirelessCommunicationScreen, 0);
sStatusScreen->rfuTaskId = CreateTask_ListenToWireless();
sStatusScreen->prevGroupCounts[3] = 1;
ChangeBgX(0, 0, BG_COORD_SET);
ChangeBgY(0, 0, BG_COORD_SET);
ChangeBgX(1, 0, BG_COORD_SET);
ChangeBgY(1, 0, BG_COORD_SET);
LoadPalette(sPalettes, BG_PLTT_ID(0), PLTT_SIZE_4BPP);
Menu_LoadStdPalAt(BG_PLTT_ID(15));
DynamicPlaceholderTextUtil_Reset();
FillBgTilemapBufferRect(0, 0x000, 0, 0, 32, 32, 15);
CopyBgTilemapBufferToVram(1);
SetMainCallback2(CB2_RunWirelessCommunicationScreen);
RunTasks();
RunTextPrinters();
AnimateSprites();
BuildOamBuffer();
UpdatePaletteFade();
}
static void ExitWirelessCommunicationStatusScreen(void)
{
s32 i;
FreeAllWindowBuffers();
for (i = 0; i < (int)ARRAY_COUNT(sBgTemplates); i++)
Free(GetBgTilemapBuffer(i));
Free(sStatusScreen);
SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic);
}
// Cycle through palettes that relocate various shades of blue to create the wave effect at the bottom of the screen.
static void CyclePalette(s16 * counter, s16 * palIdx)
{
s32 idx;
if (++(*counter) > 5)
{
if (++(*palIdx) == (int)ARRAY_COUNT(sPalettes) - 2)
*palIdx = 0;
*counter = 0;
}
idx = *palIdx + 2; // +2 skips over default.pal and the empty black palette after it
LoadPalette(sPalettes[idx], BG_PLTT_ID(0), PLTT_SIZEOF(8));
}
static void PrintHeaderTexts(void)
{
s32 i;
u32 width;
FillWindowPixelBuffer(0, PIXEL_FILL(0));
FillWindowPixelBuffer(1, PIXEL_FILL(0));
FillWindowPixelBuffer(2, PIXEL_FILL(0));
// Print title
width = 192 - GetStringWidth(FONT_NORMAL_COPY_2, sHeaderTexts[0], 0);
WCSS_AddTextPrinterParameterized(0, FONT_NORMAL_COPY_2, sHeaderTexts[0], width / 2, 6, COLOR_TITLE);
// Print label for each group (excluding total)
for (i = 0; i < NUM_GROUPTYPES - 1; i++)
WCSS_AddTextPrinterParameterized(1, FONT_NORMAL_COPY_2, sHeaderTexts[i + 1], 0, 30 * i + 10, COLOR_NORMAL);
// Print label for total
WCSS_AddTextPrinterParameterized(1, FONT_NORMAL_COPY_2, sHeaderTexts[i + 1], 0, 30 * i + 10, COLOR_TOTAL);
PutWindowTilemap(0);
CopyWindowToVram(0, COPYWIN_GFX);
PutWindowTilemap(1);
CopyWindowToVram(1, COPYWIN_GFX);
}
#define tState data[0]
void Task_WirelessCommunicationScreen(u8 taskId)
{
s32 i;
switch (gTasks[taskId].tState)
{
case 0:
PrintHeaderTexts();
gTasks[taskId].tState++;
break;
case 1:
BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB_BLACK);
ShowBg(1);
CopyBgTilemapBufferToVram(0);
ShowBg(0);
gTasks[taskId].tState++;
break;
case 2:
if (!gPaletteFade.active)
gTasks[taskId].tState++;
break;
case 3:
if (UpdateCommunicationCounts(sStatusScreen->groupCounts, sStatusScreen->prevGroupCounts, sStatusScreen->activities, sStatusScreen->rfuTaskId))
{
FillWindowPixelBuffer(2, PIXEL_FILL(0));
for (i = 0; i < NUM_GROUPTYPES; i++)
{
ConvertIntToDecimalStringN(gStringVar4, sStatusScreen->groupCounts[i], STR_CONV_MODE_RIGHT_ALIGN, 2);
if (i != GROUPTYPE_TOTAL)
WCSS_AddTextPrinterParameterized(2, FONT_NORMAL_COPY_2, gStringVar4, 4, 30 * i + 10, COLOR_NORMAL);
else
WCSS_AddTextPrinterParameterized(2, FONT_NORMAL_COPY_2, gStringVar4, 4, 100, COLOR_TOTAL);
}
PutWindowTilemap(2);
CopyWindowToVram(2, COPYWIN_FULL);
}
#if REVISION >= 0xA
if (JOY_NEW(A_BUTTON) || JOY_NEW(B_BUTTON) || svc_53())
#else
if (JOY_NEW(A_BUTTON) || JOY_NEW(B_BUTTON))
#endif
{
PlaySE(SE_SELECT);
gTasks[sStatusScreen->rfuTaskId].data[15] = 0xFF;
gTasks[taskId].tState++;
}
CyclePalette(&gTasks[taskId].data[7], &gTasks[taskId].data[8]);
break;
case 4:
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
gTasks[taskId].tState++;
break;
case 5:
if (!gPaletteFade.active)
{
SetMainCallback2(ExitWirelessCommunicationStatusScreen);
DestroyTask(taskId);
}
break;
}
}
static void WCSS_AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 * str, u8 x, u8 y, u8 mode)
{
u8 textColor[3];
switch (mode)
{
case COLOR_NONE: // Unused. Default to usual text colors
textColor[0] = TEXT_COLOR_TRANSPARENT;
textColor[1] = TEXT_COLOR_DARK_GRAY;
textColor[2] = TEXT_COLOR_LIGHT_GRAY;
break;
case COLOR_NORMAL:
textColor[0] = TEXT_COLOR_TRANSPARENT;
textColor[1] = TEXT_COLOR_WHITE;
textColor[2] = TEXT_COLOR_LIGHT_GRAY;
break;
case COLOR_TOTAL:
textColor[0] = TEXT_COLOR_TRANSPARENT;
textColor[1] = TEXT_COLOR_RED;
textColor[2] = TEXT_COLOR_LIGHT_RED;
break;
case COLOR_TITLE:
textColor[0] = TEXT_COLOR_TRANSPARENT;
textColor[1] = TEXT_COLOR_LIGHT_GREEN;
textColor[2] = TEXT_COLOR_GREEN;
break;
case COLOR_UNUSED:
textColor[0] = TEXT_COLOR_TRANSPARENT;
textColor[1] = TEXT_COLOR_WHITE;
textColor[2] = TEXT_COLOR_DARK_GRAY;
break;
// default: UB
}
AddTextPrinterParameterized4(windowId, fontId, x, y, fontId == FONT_SMALL ? 0 : 1, 0, textColor, TEXT_SKIP_DRAW, str);
}
static u32 CountPlayersInGroupAndGetActivity(struct RfuPlayer *player, u32 *groupCounts)
{
u32 activity = player->rfu.data.activity;
s32 i, j;
#define group_activity(i) (sActivityGroupInfo[(i)][0])
#define group_type(i) (sActivityGroupInfo[(i)][1])
#define group_players(i) (sActivityGroupInfo[(i)][2])
#if REVISION >= 0xA || defined(UBFIX)
if (player->groupScheduledAnim == UNION_ROOM_SPAWN_IN)
{
for (i = 0; i < ARRAY_COUNT(sActivityGroupInfo); i++)
{
u8 type = group_type(i);
if (type < NUM_GROUPTYPES && activity == group_activity(i))
{
u8 k = group_players(i);
if (k == 0)
{
for (j = 0; j < RFU_CHILD_MAX; j++)
if (player->rfu.data.partnerInfo[j] != 0)
k++;
k++;
}
groupCounts[type] += k;
break;
}
}
}
#else
for (i = 0; i < ARRAY_COUNT(sActivityGroupInfo); i++)
{
if (activity == group_activity(i) && player->groupScheduledAnim == UNION_ROOM_SPAWN_IN)
{
if (group_players(i) == 0)
{
s32 k;
for (k = 0, j = 0; j < RFU_CHILD_MAX; j++)
if (player->rfu.data.partnerInfo[j] != 0)
k++;
k++;
groupCounts[group_type(i)] += k;
}
else
{
groupCounts[group_type(i)] += group_players(i);
}
}
}
#endif
#undef group_activity
#undef group_type
#undef group_players
return activity;
}
static bool32 HaveCountsChanged(const u32 * curCounts, const u32 * prevCounts)
{
s32 i;
for (i = 0; i < NUM_GROUPTYPES; i++)
{
if (curCounts[i] != prevCounts[i])
return TRUE;
}
return FALSE;
}
static bool32 UpdateCommunicationCounts(u32 * groupCounts, u32 * prevGroupCounts, u32 * activities, u8 taskId)
{
bool32 activitiesUpdated = FALSE;
u32 groupCountBuffer[NUM_GROUPTYPES] = {0, 0, 0, 0};
struct WirelessLink_Group *group = (void *)gTasks[taskId].data;
s32 i, activity;
for (i = 0; i < NUM_TASK_DATA; i++)
{
activity = CountPlayersInGroupAndGetActivity(&group->playerList->players[i], groupCountBuffer);
if (activity != activities[i])
{
activities[i] = activity;
activitiesUpdated = TRUE;
}
}
if (HaveCountsChanged(groupCountBuffer, prevGroupCounts))
{
memcpy(groupCounts, groupCountBuffer, sizeof(groupCountBuffer));
memcpy(prevGroupCounts, groupCountBuffer, sizeof(groupCountBuffer));
groupCounts[GROUPTYPE_TOTAL] =
groupCounts[GROUPTYPE_TRADE] + groupCounts[GROUPTYPE_BATTLE] +
groupCounts[GROUPTYPE_UNION]
#if defined(BUGFIX) || REVISION >= 0xA
+ groupCounts[GROUPTYPE_TOTAL] // Missing count for activities not in above groups
#endif
;
#if defined(BUGFIX) || REVISION >= 0xA
activitiesUpdated = TRUE;
#else
return TRUE;
#endif
}
#if defined(BUGFIX) || REVISION >= 0xA
return activitiesUpdated;
#else
if (activitiesUpdated == TRUE)
return TRUE;
return FALSE;
#endif
}