pokefirered/data/maps/SSAnne_Exterior/scripts.inc
2020-01-10 01:26:20 -05:00

68 lines
1.4 KiB
PHP

SSAnne_Exterior_MapScripts:: @ 8160840
map_script MAP_SCRIPT_ON_TRANSITION, SSAnne_Exterior_OnTransition
map_script MAP_SCRIPT_ON_FRAME_TABLE, SSAnne_Exterior_OnFrame
.byte 0
SSAnne_Exterior_OnTransition:: @ 816084B
setworldmapflag FLAG_WORLD_MAP_SSANNE_EXTERIOR
end
SSAnne_Exterior_OnFrame:: @ 816084F
map_script_2 VAR_MAP_SCENE_VERMILION_CITY, 1, SSAnne_Exterior_160859
.2byte 0
SSAnne_Exterior_160859:: @ 8160859
lockall
getplayerxy VAR_0x8004, VAR_0x8005
compare VAR_0x8005, 6
call_if_le EventScript_1608A1
compare VAR_0x8005, 7
call_if_ge EventScript_1608AC
fadenewbgm MUS_NAMINORI
delay 50
special Special_SSAnneDepartureCutscene
waitstate
removeobject 1
applymovement OBJ_EVENT_ID_PLAYER, Movement_1608B7
waitmovement 0
setvar VAR_MAP_SCENE_VERMILION_CITY, 2
setvar VAR_VERMILION_CITY_TICKET_CHECK_TRIGGER, 0
warp MAP_VERMILION_CITY, 255, 23, 34
waitstate
releaseall
end
EventScript_1608A1:: @ 81608A1
applymovement OBJ_EVENT_ID_PLAYER, Movement_1608C1
waitmovement 0
return
EventScript_1608AC:: @ 81608AC
applymovement OBJ_EVENT_ID_PLAYER, Movement_WalkInPlaceFastestDown
waitmovement 0
return
Movement_1608B7:: @ 81608B7
walk_up
walk_up
walk_up
walk_up
walk_up
walk_up
walk_up
walk_up
walk_up
step_end
Movement_1608C1:: @ 81608C1
walk_down
walk_down
walk_down
walk_down
walk_down
walk_down
walk_down
walk_down
walk_down
step_end