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17 lines
502 B
C
17 lines
502 B
C
#ifndef GUARD_EVENT_OBJECT_LOCK_H
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#define GUARD_EVENT_OBJECT_LOCK_H
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#include "global.h"
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bool8 NativeScript_WaitPlayerStopMoving(void);
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void ScriptFreezeObjectEvents(void);
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bool8 NativeScript_WaitPlayerAndTargetNPCStopMoving(void);
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void LockSelectedObjectEvent(void);
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void sub_8098630(void);
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bool8 sub_8098734(void);
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void ClearPlayerHeldMovementAndUnfreezeObjectEvents(void);
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bool8 walkrun_is_standing_still(void);
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void UnionRoom_UnlockPlayerAndChatPartner(void);
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#endif // GUARD_EVENT_OBJECT_LOCK_H
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