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64 lines
2.8 KiB
C
64 lines
2.8 KiB
C
#ifndef GUARD_DATA_H
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#define GUARD_DATA_H
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#include "global.h"
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#define SPECIES_SHINY_TAG 500
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#define TRAINER_ENCOUNTER_MUSIC(trainer)((gTrainers[trainer].encounterMusic_gender & 0x7F))
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struct MonCoords
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{
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// This would use a bitfield, but some function
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// uses it as a u8 and casting won't match.
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u8 size; // u8 width:4, height:4;
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u8 y_offset;
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};
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#define MON_COORDS_SIZE(width, height)(DIV_ROUND_UP(width, 8) << 4 | DIV_ROUND_UP(height, 8))
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#define GET_MON_COORDS_WIDTH(size)((size >> 4) * 8)
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#define GET_MON_COORDS_HEIGHT(size)((size & 0xF) * 8)
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extern const u8 gSpeciesNames[][POKEMON_NAME_LENGTH + 1];
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extern const u8 gMoveNames[][MOVE_NAME_LENGTH + 1];
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extern const u8 gTrainerClassNames[][13];
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extern const struct MonCoords gMonFrontPicCoords[];
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extern const struct CompressedSpriteSheet gMonFrontPicTable[];
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extern const struct MonCoords gMonBackPicCoords[];
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extern const struct CompressedSpriteSheet gMonBackPicTable[];
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extern const struct CompressedSpritePalette gMonPaletteTable[];
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extern const struct CompressedSpritePalette gMonShinyPaletteTable[];
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extern const union AnimCmd *const *const gTrainerFrontAnimsPtrTable[];
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extern const struct MonCoords gTrainerFrontPicCoords[];
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extern const struct CompressedSpriteSheet gTrainerFrontPicTable[];
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extern const struct CompressedSpriteSheet gTrainerBackPicTable[];
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extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
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extern const union AnimCmd *const *const gTrainerBackAnimsPtrTable[];
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extern const struct MonCoords gTrainerBackPicCoords[];
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extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[];
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extern const struct CompressedSpriteSheet gSpriteSheet_EnemyShadow;
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extern const struct SpriteTemplate gSpriteTemplate_EnemyShadow;
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extern const u8 gEnemyMonElevation[NUM_SPECIES];
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extern const u8 *const gBattleAnims_General[];
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extern const u8 *const gBattleAnims_Special[];
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extern const union AnimCmd *const gAnims_MonPic[];
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extern const union AffineAnimCmd *const gAffineAnims_BattleSpritePlayerSide[];
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extern const union AffineAnimCmd *const gAffineAnims_BattleSpriteOpponentSide[];
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extern const struct SpriteFrameImage gBattlerPicTable_PlayerLeft[];
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extern const struct SpriteFrameImage gBattlerPicTable_OpponentLeft[];
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extern const struct SpriteFrameImage gBattlerPicTable_PlayerRight[];
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extern const struct SpriteFrameImage gBattlerPicTable_OpponentRight[];
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extern const struct SpriteFrameImage gTrainerBackPicTable_Red[];
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extern const struct SpriteFrameImage gTrainerBackPicTable_Leaf[];
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extern const struct SpriteFrameImage gTrainerBackPicTable_Pokedude[];
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extern const struct SpriteFrameImage gTrainerBackPicTable_OldMan[];
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extern const struct SpriteFrameImage gTrainerBackPicTable_RSBrendan[];
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extern const struct SpriteFrameImage gTrainerBackPicTable_RSMay[];
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#endif // GUARD_DATA_H
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