mirror of
https://github.com/pret/pokefirered.git
synced 2026-04-19 07:57:19 -05:00
* revision 10 changes * add rev10 to github actions * add no-intro entry for leafgreen rev10
77 lines
2.4 KiB
C
77 lines
2.4 KiB
C
#ifndef GUARD_CONFIG_H
|
|
#define GUARD_CONFIG_H
|
|
|
|
#include "global.h"
|
|
|
|
// In the Generation 3 games, Asserts were used in various debug builds.
|
|
// Ruby/Sapphire and Emerald do not have these asserts while Fire Red
|
|
// still has them in the ROM. This is because the developers forgot
|
|
// to define NDEBUG before release, however this has been changed as
|
|
// Ruby's actual debug build does not use the AGBPrint features.
|
|
|
|
// Revision 10 disabled asserts in some other way, comment out NDEBUG there to bring them back.
|
|
#if REVISION >= 0xA
|
|
#define NDEBUG
|
|
#endif
|
|
|
|
// Fire Red likely forgot to define NDEBUG/NOAGBPRN before release, leading
|
|
// to the inclusion of asserts in the retail ROM.
|
|
// Revision 10 disabled asserts in some other way, but isagbprint/etc is still present there.
|
|
|
|
#if !defined(NDEBUG) || REVISION >= 0xA
|
|
#define PRETTY_PRINT_OFF (0)
|
|
#define PRETTY_PRINT_MINI_PRINTF (1)
|
|
#define PRETTY_PRINT_LIBC (2)
|
|
|
|
#define LOG_HANDLER_AGB_PRINT (0)
|
|
#define LOG_HANDLER_NOCASH_PRINT (1)
|
|
#define LOG_HANDLER_MGBA_PRINT (2)
|
|
|
|
// Use this switch to choose a handler for pretty printing.
|
|
// NOTE: mini_printf supports a custom pretty printing formatter to display preproc encoded strings. (%S)
|
|
// some libc distributions (especially dkp arm-libc) will fail to link pretty printing.
|
|
#define PRETTY_PRINT_HANDLER (PRETTY_PRINT_OFF)
|
|
|
|
// Use this switch to choose a handler for printf output.
|
|
// NOTE: These will only work on the respective emulators and should not be used in a productive environment.
|
|
// Some emulators or real hardware might (and is allowed to) crash if they are used.
|
|
// AGB_PRINT is supported on respective debug units.
|
|
|
|
#define LOG_HANDLER (LOG_HANDLER_AGB_PRINT)
|
|
#endif // NDEBUG
|
|
|
|
// Define the game version for use elsewhere
|
|
#if defined(FIRERED)
|
|
#define GAME_VERSION VERSION_FIRE_RED
|
|
#else // Default version seems to be LeafGreen
|
|
#define GAME_VERSION VERSION_LEAF_GREEN
|
|
#endif // GAME_VERSION
|
|
|
|
// rev1 renamed the source folder for reasons
|
|
#if REVISION == 0
|
|
#define CODE_ROOT "C:/WORK/POKeFRLG/src/pm_lgfr_ose/source/"
|
|
#else
|
|
#define CODE_ROOT "C:/WORK/POKeFRLG/Src/pm_lgfr_ose/source/"
|
|
#endif // REVISION
|
|
|
|
#define ABSPATH(x) (CODE_ROOT x)
|
|
|
|
#ifdef ENGLISH
|
|
#define UNITS_IMPERIAL
|
|
#else
|
|
#define UNITS_METRIC
|
|
#endif // ENGLISH
|
|
|
|
// Crashes may occur due to section reordering in the modern build,
|
|
// so we force BUGFIX here.
|
|
#if MODERN
|
|
#ifndef BUGFIX
|
|
#define BUGFIX
|
|
#endif // BUGFIX
|
|
#ifndef UBFIX
|
|
#define UBFIX
|
|
#endif // UBFIX
|
|
#endif // MODERN
|
|
|
|
#endif // GUARD_CONFIG_H
|