pokefirered/include/calculate_base_damage.h
2018-11-09 12:33:20 -05:00

9 lines
314 B
C

#ifndef GUARD_CALCULATE_BASE_DAMAGE_H
#define GUARD_CALCULATE_BASE_DAMAGE_H
#include "global.h"
s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *defender, u32 move, u16 sideStatus, u16 powerOverride, u8 typeOverride, u8 bankAtk, u8 bankDef);
#endif // GUARD_CALCULATE_BASE_DAMAGE_H