pokefirered/data/maps/Route22/scripts.inc
2024-10-15 02:51:08 -04:00

235 lines
5.7 KiB
C++

Route22_MapScripts::
.byte 0
Route22_EventScript_EarlyRivalTriggerTop::
lockall
setvar VAR_TEMP_1, 0
goto Route22_EventScript_EarlyRival
end
Route22_EventScript_EarlyRivalTriggerMid::
lockall
setvar VAR_TEMP_1, 1
setobjectxyperm LOCALID_ROUTE22_RIVAL, 25, 5
goto Route22_EventScript_EarlyRival
end
Route22_EventScript_EarlyRivalTriggerBottom::
lockall
setvar VAR_TEMP_1, 2
setobjectxyperm LOCALID_ROUTE22_RIVAL, 25, 5
goto Route22_EventScript_EarlyRival
end
Route22_EventScript_EarlyRival::
textcolor NPC_TEXT_COLOR_MALE
playbgm MUS_ENCOUNTER_RIVAL, 0
addobject LOCALID_ROUTE22_RIVAL
call_if_eq VAR_TEMP_1, 0, Route22_EventScript_EarlyRivalApproach
call_if_eq VAR_TEMP_1, 1, Route22_EventScript_EarlyRivalApproach
call_if_eq VAR_TEMP_1, 2, Route22_EventScript_EarlyRivalApproachBottom
delay 6
msgbox Route22_Text_EarlyRivalIntro
call_if_eq VAR_STARTER_MON, 2, Route22_EventScript_EarlyRivalSquirtle
call_if_eq VAR_STARTER_MON, 1, Route22_EventScript_EarlyRivalBulbasaur
call_if_eq VAR_STARTER_MON, 0, Route22_EventScript_EarlyRivalCharmander
msgbox Route22_Text_EarlyRivalPostBattle
closemessage
delay 10
playbgm MUS_RIVAL_EXIT, 0
call_if_eq VAR_TEMP_1, 0, Route22_EventScript_EarlyRivalExit
call_if_eq VAR_TEMP_1, 1, Route22_EventScript_EarlyRivalExit
call_if_eq VAR_TEMP_1, 2, Route22_EventScript_EarlyRivalExitBottom
fadedefaultbgm
removeobject LOCALID_ROUTE22_RIVAL
setvar VAR_MAP_SCENE_ROUTE22, 2
releaseall
end
Route22_EventScript_EarlyRivalApproach::
applymovement LOCALID_ROUTE22_RIVAL, Route22_Movement_RivalApproach
waitmovement 0
return
Route22_EventScript_EarlyRivalApproachBottom::
applymovement LOCALID_ROUTE22_RIVAL, Route22_Movement_RivalApproachBottom
applymovement LOCALID_PLAYER, Route22_Movement_PlayerFaceRival
waitmovement 0
return
Route22_EventScript_EarlyRivalSquirtle::
trainerbattle_earlyrival TRAINER_RIVAL_ROUTE22_EARLY_SQUIRTLE, 0, Route22_Text_EarlyRivalDefeat, Text_RivalVictory
return
Route22_EventScript_EarlyRivalBulbasaur::
trainerbattle_earlyrival TRAINER_RIVAL_ROUTE22_EARLY_BULBASAUR, 0, Route22_Text_EarlyRivalDefeat, Text_RivalVictory
return
Route22_EventScript_EarlyRivalCharmander::
trainerbattle_earlyrival TRAINER_RIVAL_ROUTE22_EARLY_CHARMANDER, 0, Route22_Text_EarlyRivalDefeat, Text_RivalVictory
return
Route22_EventScript_EarlyRivalExit::
applymovement LOCALID_ROUTE22_RIVAL, Route22_Movement_EarlyRivalExit
waitmovement 0
return
Route22_EventScript_EarlyRivalExitBottom::
applymovement LOCALID_ROUTE22_RIVAL, Route22_Movement_EarlyRivalExitBottom
waitmovement 0
return
Route22_Movement_UnusedRivalExit:: @ 8
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
step_end
Route22_Movement_EarlyRivalExit::
walk_down
walk_right
walk_right
walk_right
walk_right
walk_right
walk_down
walk_down
walk_down
walk_down
walk_down
walk_down
step_end
Route22_Movement_EarlyRivalExitBottom::
walk_right
walk_right
walk_right
walk_right
walk_down
walk_down
walk_down
walk_down
walk_down
walk_down
walk_down
step_end
Route22_Movement_RivalApproach::
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
step_end
Route22_Movement_RivalApproachBottom::
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_in_place_faster_down
step_end
Route22_Movement_PlayerFaceRival::
delay_16
delay_16
delay_16
delay_16
delay_16
delay_16
delay_16
delay_8
walk_in_place_faster_up
step_end
Route22_EventScript_LateRivalTriggerTop::
lockall
setvar VAR_TEMP_1, 0
goto Route22_EventScript_LateRival
end
Route22_EventScript_LateRivalTriggerMid::
lockall
setvar VAR_TEMP_1, 1
setobjectxyperm LOCALID_ROUTE22_RIVAL, 25, 5
goto Route22_EventScript_LateRival
end
Route22_EventScript_LateRivalTriggerBottom::
lockall
setvar VAR_TEMP_1, 2
setobjectxyperm LOCALID_ROUTE22_RIVAL, 25, 5
goto Route22_EventScript_LateRival
end
Route22_EventScript_LateRival::
textcolor NPC_TEXT_COLOR_MALE
playbgm MUS_ENCOUNTER_RIVAL, 0
addobject LOCALID_ROUTE22_RIVAL
call_if_eq VAR_TEMP_1, 0, Route22_EventScript_LateRivalApproach
call_if_eq VAR_TEMP_1, 1, Route22_EventScript_LateRivalApproach
call_if_eq VAR_TEMP_1, 2, Route22_EventScript_LateRivalApproachBottom
msgbox Route22_Text_LateRivalIntro
setvar VAR_LAST_TALKED, LOCALID_ROUTE22_RIVAL
call_if_eq VAR_STARTER_MON, 2, Route22_EventScript_LateRivalSquirtle
call_if_eq VAR_STARTER_MON, 1, Route22_EventScript_LateRivalBulbasaur
call_if_eq VAR_STARTER_MON, 0, Route22_EventScript_LateRivalCharmander
msgbox Route22_Text_LateRivalPostBattle
closemessage
delay 10
playbgm MUS_RIVAL_EXIT, 0
applymovement LOCALID_ROUTE22_RIVAL, Route22_Movement_LateRivalExit
waitmovement 0
fadedefaultbgm
removeobject LOCALID_ROUTE22_RIVAL
setvar VAR_MAP_SCENE_ROUTE22, 4
releaseall
end
Route22_EventScript_LateRivalApproach::
applymovement LOCALID_ROUTE22_RIVAL, Route22_Movement_RivalApproach
waitmovement 0
return
Route22_EventScript_LateRivalApproachBottom::
applymovement LOCALID_ROUTE22_RIVAL, Route22_Movement_RivalApproachBottom
applymovement LOCALID_PLAYER, Route22_Movement_PlayerFaceRival
waitmovement 0
return
Route22_EventScript_LateRivalSquirtle::
trainerbattle_no_intro TRAINER_RIVAL_ROUTE22_LATE_SQUIRTLE, Route22_Text_LateRivalDefeat
return
Route22_EventScript_LateRivalBulbasaur::
trainerbattle_no_intro TRAINER_RIVAL_ROUTE22_LATE_BULBASAUR, Route22_Text_LateRivalDefeat
return
Route22_EventScript_LateRivalCharmander::
trainerbattle_no_intro TRAINER_RIVAL_ROUTE22_LATE_CHARMANDER, Route22_Text_LateRivalDefeat
return
Route22_Movement_LateRivalExit::
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
step_end
Route22_EventScript_LeagueGateSign::
msgbox Route22_Text_LeagueGateSign, MSGBOX_SIGN
end