SilphCo_3F_MapScripts:: map_script MAP_SCRIPT_ON_LOAD, SilphCo_3F_OnLoad .byte 0 SilphCo_3F_OnLoad:: call_if_unset FLAG_SILPH_3F_DOOR_1, EventScript_Close3FDoor1 call_if_unset FLAG_SILPH_3F_DOOR_2, EventScript_Close3FDoor2 end SilphCo_3F_EventScript_WorkerM:: lock faceplayer goto_if_ge VAR_MAP_SCENE_SILPH_CO_11F, 1, SilphCo_3F_EventScript_WorkerMRocketsGone msgbox SilphCo_3F_Text_WhatAmIToDo release end SilphCo_3F_EventScript_WorkerMRocketsGone:: msgbox SilphCo_3F_Text_YouAndYourMonsSavedUs release end SilphCo_3F_EventScript_FloorSign:: msgbox SilphCo_3F_Text_FloorSign, MSGBOX_SIGN end SilphCo_3F_EventScript_Jose:: trainerbattle_single TRAINER_SCIENTIST_JOSE, SilphCo_3F_Text_JoseIntro, SilphCo_3F_Text_JoseDefeat msgbox SilphCo_3F_Text_JosePostBattle, MSGBOX_AUTOCLOSE end SilphCo_3F_EventScript_Grunt:: trainerbattle_single TRAINER_TEAM_ROCKET_GRUNT_25, SilphCo_3F_Text_GruntIntro, SilphCo_3F_Text_GruntDefeat msgbox SilphCo_3F_Text_GruntPostBattle, MSGBOX_AUTOCLOSE end