.equ LOCALID_RIVAL, 1 .equ LOCALID_PROF_OAK, 2 PokemonLeague_ChampionsRoom_MapScripts:: map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, PokemonLeague_ChampionsRoom_OnWarp map_script MAP_SCRIPT_ON_RESUME, PokemonLeague_ChampionsRoom_OnResume map_script MAP_SCRIPT_ON_FRAME_TABLE, PokemonLeague_ChampionsRoom_OnFrame .byte 0 PokemonLeague_ChampionsRoom_OnResume:: setvar VAR_0x8004, 4 call PokemonLeague_EventScript_DoLightingEffect call_if_eq VAR_STARTER_MON, 2, PokemonLeague_ChampionsRoom_EventScript_CheckStopTriggerSquirtle call_if_eq VAR_STARTER_MON, 1, PokemonLeague_ChampionsRoom_EventScript_CheckStopTriggerBulbasaur call_if_eq VAR_STARTER_MON, 0, PokemonLeague_ChampionsRoom_EventScript_CheckStopTriggerCharmander end PokemonLeague_ChampionsRoom_EventScript_CheckStopTriggerSquirtle:: goto_if_defeated TRAINER_CHAMPION_FIRST_SQUIRTLE, PokemonLeague_ChampionsRoom_EventScript_StopSceneTrigger goto_if_defeated TRAINER_CHAMPION_REMATCH_SQUIRTLE, PokemonLeague_ChampionsRoom_EventScript_StopSceneTrigger return PokemonLeague_ChampionsRoom_EventScript_CheckStopTriggerBulbasaur:: goto_if_defeated TRAINER_CHAMPION_FIRST_BULBASAUR, PokemonLeague_ChampionsRoom_EventScript_StopSceneTrigger goto_if_defeated TRAINER_CHAMPION_REMATCH_BULBASAUR, PokemonLeague_ChampionsRoom_EventScript_StopSceneTrigger return PokemonLeague_ChampionsRoom_EventScript_CheckStopTriggerCharmander:: goto_if_defeated TRAINER_CHAMPION_FIRST_CHARMANDER, PokemonLeague_ChampionsRoom_EventScript_StopSceneTrigger goto_if_defeated TRAINER_CHAMPION_REMATCH_CHARMANDER, PokemonLeague_ChampionsRoom_EventScript_StopSceneTrigger return PokemonLeague_ChampionsRoom_EventScript_StopSceneTrigger:: setvar VAR_TEMP_1, 1 return PokemonLeague_ChampionsRoom_OnWarp:: map_script_2 VAR_TEMP_1, 0, PokemonLeague_ChampionsRoom_EventScript_TurnPlayerNorth .2byte 0 PokemonLeague_ChampionsRoom_EventScript_TurnPlayerNorth:: turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH end PokemonLeague_ChampionsRoom_OnFrame:: map_script_2 VAR_TEMP_1, 0, PokemonLeague_ChampionsRoom_EventScript_EnterRoom .2byte 0 PokemonLeague_ChampionsRoom_EventScript_EnterRoom:: lockall textcolor NPC_TEXT_COLOR_MALE setflag FLAG_TEMP_2 applymovement OBJ_EVENT_ID_PLAYER, PokemonLeague_ChampionsRoom_Movement_PlayerEnter waitmovement 0 delay 20 call_if_unset FLAG_SYS_GAME_CLEAR, PokemonLeague_ChampionsRoom_EventScript_Intro call_if_set FLAG_SYS_GAME_CLEAR, PokemonLeague_ChampionsRoom_EventScript_RematchIntro goto_if_questlog PokemonLeague_ChampionsRoom_EventScript_QuestLogEnd setflag FLAG_TEMP_3 setflag FLAG_TEMP_5 savebgm MUS_VICTORY_GYM_LEADER call_if_unset FLAG_SYS_CAN_LINK_WITH_RS, PokemonLeague_ChampionsRoom_EventScript_Battle call_if_set FLAG_SYS_CAN_LINK_WITH_RS, PokemonLeague_ChampionsRoom_EventScript_Rematch setflag FLAG_TEMP_4 clearflag FLAG_TEMP_5 setflag FLAG_DEFEATED_CHAMP setflag FLAG_TEMP_4 msgbox PokemonLeague_ChampionsRoom_Text_PostBattle playbgm MUS_SLOW_PALLET, 0 addobject LOCALID_PROF_OAK msgbox PokemonLeague_ChampionsRoom_Text_OakPlayer closemessage applymovement OBJ_EVENT_ID_PLAYER, PokemonLeague_ChampionsRoom_Movement_PlayerWatchOakEnter applymovement LOCALID_RIVAL, PokemonLeague_ChampionsRoom_Movement_RivalWatchOakEnter applymovement LOCALID_PROF_OAK, PokemonLeague_ChampionsRoom_Movement_OakEnter waitmovement 0 delay 25 specialvar VAR_RESULT, GetStarterSpecies bufferspeciesname STR_VAR_1, VAR_RESULT msgbox PokemonLeague_ChampionsRoom_Text_OakCongratulations applymovement LOCALID_PROF_OAK, Common_Movement_WalkInPlaceFasterRight applymovement LOCALID_RIVAL, Common_Movement_WalkInPlaceFasterLeft waitmovement 0 msgbox PokemonLeague_ChampionsRoom_Text_OakImDisappointedRival closemessage applymovement LOCALID_PROF_OAK, Common_Movement_WalkInPlaceFasterDown waitmovement 0 delay 20 msgbox PokemonLeague_ChampionsRoom_Text_OakPlayerComeWithMe closemessage delay 13 applymovement LOCALID_PROF_OAK, PokemonLeague_ChampionsRoom_Movement_OakExit applymovement OBJ_EVENT_ID_PLAYER, PokemonLeague_ChampionsRoom_Movement_PlayerExit waitmovement 0 setvar VAR_TEMP_1, 1 warp MAP_POKEMON_LEAGUE_HALL_OF_FAME, 5, 12 waitstate releaseall end PokemonLeague_ChampionsRoom_EventScript_QuestLogEnd:: call PokemonLeague_ChampionsRoom_EventScript_StopSceneTrigger releaseall end PokemonLeague_ChampionsRoom_EventScript_Battle:: call_if_eq VAR_STARTER_MON, 2, PokemonLeague_ChampionsRoom_EventScript_BattleSquirtle call_if_eq VAR_STARTER_MON, 1, PokemonLeague_ChampionsRoom_EventScript_BattleBulbasaur call_if_eq VAR_STARTER_MON, 0, PokemonLeague_ChampionsRoom_EventScript_BattleCharmander return PokemonLeague_ChampionsRoom_EventScript_Rematch:: call_if_eq VAR_STARTER_MON, 2, PokemonLeague_ChampionsRoom_EventScript_RematchSquirtle call_if_eq VAR_STARTER_MON, 1, PokemonLeague_ChampionsRoom_EventScript_RematchBulbasaur call_if_eq VAR_STARTER_MON, 0, PokemonLeague_ChampionsRoom_EventScript_RematchCharmander return PokemonLeague_ChampionsRoom_EventScript_Intro:: msgbox PokemonLeague_ChampionsRoom_Text_Intro return PokemonLeague_ChampionsRoom_EventScript_RematchIntro:: msgbox PokemonLeague_ChampionsRoom_Text_RematchIntro return PokemonLeague_ChampionsRoom_EventScript_BattleSquirtle:: trainerbattle_no_intro TRAINER_CHAMPION_FIRST_SQUIRTLE, PokemonLeague_ChampionsRoom_Text_Defeat return PokemonLeague_ChampionsRoom_EventScript_BattleBulbasaur:: trainerbattle_no_intro TRAINER_CHAMPION_FIRST_BULBASAUR, PokemonLeague_ChampionsRoom_Text_Defeat return PokemonLeague_ChampionsRoom_EventScript_BattleCharmander:: trainerbattle_no_intro TRAINER_CHAMPION_FIRST_CHARMANDER, PokemonLeague_ChampionsRoom_Text_Defeat return PokemonLeague_ChampionsRoom_EventScript_RematchSquirtle:: trainerbattle_no_intro TRAINER_CHAMPION_REMATCH_SQUIRTLE, PokemonLeague_ChampionsRoom_Text_Defeat return PokemonLeague_ChampionsRoom_EventScript_RematchBulbasaur:: trainerbattle_no_intro TRAINER_CHAMPION_REMATCH_BULBASAUR, PokemonLeague_ChampionsRoom_Text_Defeat return PokemonLeague_ChampionsRoom_EventScript_RematchCharmander:: trainerbattle_no_intro TRAINER_CHAMPION_REMATCH_CHARMANDER, PokemonLeague_ChampionsRoom_Text_Defeat return PokemonLeague_ChampionsRoom_Movement_PlayerEnter:: walk_up walk_up walk_up walk_up walk_up walk_up walk_up walk_up walk_up walk_up step_end PokemonLeague_ChampionsRoom_Movement_PlayerExit:: delay_16 walk_left walk_up walk_up walk_up walk_right walk_up walk_up walk_up walk_up delay_8 set_invisible step_end PokemonLeague_ChampionsRoom_Movement_PlayerWatchOakEnter:: delay_8 walk_in_place_faster_down delay_16 delay_16 delay_16 delay_16 delay_16 delay_16 delay_16 walk_in_place_faster_left step_end PokemonLeague_ChampionsRoom_Movement_OakEnter:: delay_16 delay_16 walk_up walk_up walk_up walk_up walk_up walk_left walk_up walk_up walk_in_place_faster_down delay_16 step_end PokemonLeague_ChampionsRoom_Movement_OakExit:: walk_up walk_up walk_right walk_up walk_up walk_up walk_up delay_8 set_invisible step_end PokemonLeague_ChampionsRoom_Movement_RivalWatchOakEnter:: delay_16 delay_16 delay_16 delay_16 delay_16 delay_16 delay_16 delay_16 delay_16 walk_in_place_faster_left step_end