FourIsland_IcefallCave_1F_MapScripts:: map_script MAP_SCRIPT_ON_RESUME, FourIsland_IcefallCave_1F_OnResume map_script MAP_SCRIPT_ON_LOAD, FourIsland_IcefallCave_1F_OnLoad map_script MAP_SCRIPT_ON_FRAME_TABLE, FourIsland_IcefallCave_1F_OnFrame .byte 0 FourIsland_IcefallCave_1F_OnResume:: setstepcallback STEP_CB_ICE end FourIsland_IcefallCave_1F_OnLoad:: special SetIcefallCaveCrackedIceMetatiles end FourIsland_IcefallCave_1F_OnFrame:: map_script_2 VAR_TEMP_1, 1, FourIsland_IcefallCave_1F_EventScript_FallDownHole .2byte 0 FourIsland_IcefallCave_1F_EventScript_FallDownHole:: lockall delay 20 applymovement OBJ_EVENT_ID_PLAYER, FourIsland_IcefallCave_1F_Movement_SetInvisible waitmovement 0 playse SE_FALL delay 60 warphole MAP_FOUR_ISLAND_ICEFALL_CAVE_B1F waitstate releaseall end FourIsland_IcefallCave_1F_Movement_SetInvisible:: set_invisible step_end