#ifndef GUARD_TILESETS_H #define GUARD_TILESETS_H extern const u32 gTilesetTiles_General[]; extern const u16 gTilesetPalettes_General[][16]; extern const u32 gTilesetTiles_GenericBuilding1[]; extern const u16 gTilesetPalettes_GenericBuilding1[][16]; extern const u32 gTilesetTiles_DepartmentStore[]; extern const u16 gTilesetPalettes_DepartmentStore[][16]; extern const struct Tileset gTileset_Building; extern const struct Tileset gTileset_GenericBuilding1; extern const struct Tileset gTileset_General; extern const struct Tileset gTileset_PalletTown; extern const struct Tileset gTileset_ViridianCity; extern const struct Tileset gTileset_PewterCity; extern const struct Tileset gTileset_SaffronCity; extern const struct Tileset gTileset_CeruleanCity; extern const struct Tileset gTileset_LavenderTown; extern const struct Tileset gTileset_VermilionCity; extern const struct Tileset gTileset_CeladonCity; extern const struct Tileset gTileset_FuchsiaCity; extern const struct Tileset gTileset_CinnabarIsland; extern const struct Tileset gTileset_SeviiIslands123; extern const struct Tileset gTileset_SeviiIslands45; extern const struct Tileset gTileset_SeviiIslands67; extern const struct Tileset gTileset_DepartmentStore; extern const struct Tileset gTileset_PokemonCenter; extern const struct Tileset gTileset_SilphCo; extern const struct Tileset gTileset_SSAnne; extern const struct Tileset gTileset_SeaCottage; extern const struct Tileset gTileset_TrainerTower; extern const struct Tileset gTileset_BattleArena; extern const struct Tileset gTileset_BattleDome; extern const struct Tileset gTileset_BattleFactory; extern const struct Tileset gTileset_BattleFrontierBuilding; extern const struct Tileset gTileset_BattleFrontierInside; extern const struct Tileset gTileset_BattleFrontierOutside; extern const struct Tileset gTileset_BattleFrontierOutsideEast; extern const struct Tileset gTileset_BattleFrontierOutsideWest; extern const struct Tileset gTileset_BattlePalaceBuilding; extern const struct Tileset gTileset_BattlePalaceGeneral; extern const struct Tileset gTileset_BattlePike; extern const struct Tileset gTileset_BattlePyramid; #endif // GUARD_TILESETS_H