#ifndef GUARD_CONSTANTS_MENU_H #define GUARD_CONSTANTS_MENU_H #define MULTI_B_PRESSED 127 #define SCR_MENU_CANCEL 127 #define SCR_MENU_UNSET 255 #define MAX_MULTICHOICE_WIDTH 28 #define MULTI_YESNO 0 #define MULTICHOICE_EEVEELUTIONS 1 #define MULTICHOICE_TRAINER_CARD_ICON_TINT 2 #define MULTICHOICE_HOF_QUIT 3 #define MULTICHOICE_EGGS_QUIT 4 #define MULTICHOICE_VICTORIES_QUIT 5 #define MULTICHOICE_HOF_EGGS_QUIT 6 #define MULTICHOICE_HOF_VICTORIES_QUIT 7 #define MULTICHOICE_EGGS_VICTORIES_QUIT 8 #define MULTICHOICE_HOF_EGGS_VICTORIES_QUIT 9 #define MULTICHOICE_EXIT 10 #define MULTICHOICE_EXIT_2 11 #define MULTICHOICE_EXIT_3 12 #define MULTICHOICE_BIKE_SHOP 13 #define MULTICHOICE_GAME_CORNER_POKEMON_PRIZES 14 #define MULTICHOICE_TRAINER_SCHOOL_WHITEBOARD 15 #define MULTICHOICE_YES_NO_INFO 16 #define MULTICHOICE_SINGLE_DOUBLE_MULTI_INFO_EXIT 17 #define MULTICHOICE_YES_NO_INFO_2 18 #define MULTI_CHALLENGEINFO 19 #define MULTICHOICE_ROOFTOP_B1F 20 #define MULTICHOICE_HELIX 21 #define MULTICHOICE_DOME 22 #define MULTICHOICE_AMBER 23 #define MULTICHOICE_HELIX_AMBER 24 #define MULTICHOICE_DOME_AMBER 25 #define MULTICHOICE_CELADON_VENDING_MACHINE 26 #define MULTICHOICE_GAME_CORNER_COIN_PURCHASE_COUNTER 27 #define MULTICHOICE_EXCELLENT_NOT_SO_BAD 28 #define MULTICHOICE_RIGHT_LEFT 29 #define MULTICHOICE_GAME_CORNER_TMPRIZES 30 #define MULTICHOICE_DEPT_STORE_ELEVATOR 31 #define MULTICHOICE_THIRSTY_GIRL_FRESH_WATER 32 #define MULTICHOICE_THIRSTY_GIRL_SODA_POP 33 #define MULTICHOICE_THIRSTY_GIRL_FRESH_WATER_SODA_POP 34 #define MULTICHOICE_THIRSTY_GIRL_LEMONADE 35 #define MULTICHOICE_THIRSTY_GIRL_FRESH_WATER_LEMONADE 36 #define MULTICHOICE_THIRSTY_GIRL_SODA_POP_LEMONADE 37 #define MULTICHOICE_THIRSTY_GIRL_FRESH_WATER_SODA_POP_LEMONADE 38 #define MULTICHOICE_TRADE_CENTER_COLOSSEUM 39 #define MULTICHOICE_LINK_WIRELESS 40 #define MULTICHOICE_GAME_CORNER_BATTLE_ITEM_PRIZES 41 #define MULTICHOICE_ROCKET_HIDEOUT_ELEVATOR 42 #define MULTICHOICE_LINKED_DIRECT_UNION 43 #define MULTICHOICE_ISLAND_23 44 #define MULTICHOICE_ISLAND_13 45 #define MULTICHOICE_ISLAND_12 46 #define MULTICHOICE_TRADE_COLOSSEUM_CRUSH 47 #define MULTICHOICE_48 48 #define MULTICHOICE_POKEJUMP_DODRIO 49 #define MULTICHOICE_TRADE_COLOSSEUM_2 50 #define MULTICHOICE_MUSHROOMS 51 #define MULTICHOICE_TRADE_COLOSSEUM_BLANK_CRUSH 52 #define MULTICHOICE_TRADE_COLOSSEUM_BLANK 53 #define MULTICHOICE_SEVII_NAVEL 54 #define MULTICHOICE_SEVII_BIRTH 55 #define MULTICHOICE_SEVII_NAVEL_BIRTH 56 #define MULTICHOICE_SEAGALLOP_123 57 #define MULTICHOICE_SEAGALLOP_V23 58 #define MULTICHOICE_SEAGALLOP_V13 59 #define MULTICHOICE_SEAGALLOP_V12 60 #define MULTICHOICE_SEAGALLOP_VERMILION 61 #define MULTI_SSTIDAL_BATTLE_FRONTIER 62 #define MULTICHOICE_JOIN_OR_LEAD 63 #define MULTICHOICE_TRAINER_TOWER_MODE 64 #define MULTI_FRONTIER_RULES 65 #define MULTI_FRONTIER_PASS_INFO 66 #define MULTI_FRONTIER_GAMBLER_BET 67 #define MULTI_LEVEL_MODE 68 #define MULTI_BATTLE_FACTORY_RULES 69 #define MULTI_GO_ON_RECORD_REST_RETIRE 70 #define MULTI_GO_ON_REST_RETIRE 71 #define MULTI_GO_ON_RECORD_RETIRE 72 #define MULTI_GO_ON_RETIRE 73 #define MULTI_BATTLE_ARENA_RULES 74 #define MULTI_BATTLE_DOME_RULES 75 #define MULTI_TOURNEY_WITH_RECORD 76 #define MULTI_TOURNEY_NO_RECORD 77 #define MULTI_BATTLE_PALACE_RULES 78 #define MULTI_BATTLE_PYRAMID_RULES 79 #define MULTI_BATTLE_PIKE_RULES 80 #define MULTI_FRONTIER_ITEM_CHOOSE 81 #define MULTI_BATTLE_TOWER_RULES 82 #define MULTI_BATTLE_TOWER_FEELINGS 83 #define MULTI_LINK_LEADER 84 #define MULTI_SATISFACTION 85 #define MULTICHOICE_NONE 255 enum ScrollMulti { LISTMENU_BADGES, LISTMENU_SILPHCO_FLOORS, LISTMENU_ROCKET_HIDEOUT_FLOORS, LISTMENU_DEPT_STORE_FLOORS, LISTMENU_WIRELESS_LECTURE_HEADERS, LISTMENU_BERRY_POWDER, LISTMENU_TRAINER_TOWER_FLOORS, SCROLL_MULTI_BF_RECEPTIONIST, SCROLL_MULTI_BF_MOVE_TUTOR_1, SCROLL_MULTI_BF_MOVE_TUTOR_2, SCROLL_MULTI_BF_EXCHANGE_CORNER_DECOR_VENDOR_1, SCROLL_MULTI_BF_EXCHANGE_CORNER_DECOR_VENDOR_2, SCROLL_MULTI_BF_EXCHANGE_CORNER_VITAMIN_VENDOR, SCROLL_MULTI_BF_EXCHANGE_CORNER_HOLD_ITEM_VENDOR, SCROLL_MULTI_NONE = 99, }; #define MAX_SCROLL_MULTI_ON_SCREEN 6 #define MAX_SCROLL_MULTI_LENGTH 16 // Std String Ids #define STDSTRING_COOL 0 #define STDSTRING_BEAUTY 1 #define STDSTRING_CUTE 2 #define STDSTRING_SMART 3 #define STDSTRING_TOUGH 4 #define STDSTRING_COOL2 5 #define STDSTRING_BEAUTY2 6 #define STDSTRING_CUTE2 7 #define STDSTRING_SMART2 8 #define STDSTRING_TOUGH2 9 #define STDSTRING_ITEMS 10 #define STDSTRING_KEY_ITEMS 11 #define STDSTRING_POKEBALLS 12 #define STDSTRING_TMHMS 13 #define STDSTRING_BERRIES 14 #define STDSTRING_BOULDER_BADGE 15 #define STDSTRING_CASCADE_BADGE 16 #define STDSTRING_THUNDER_BADGE 17 #define STDSTRING_RAINBOW_BADGE 18 #define STDSTRING_SOUL_BADGE 19 #define STDSTRING_MARSH_BADGE 20 #define STDSTRING_VOLCANO_BADGE 21 #define STDSTRING_EARTH_BADGE 22 #define STDSTRING_COINS 23 #define STDSTRING_ITEMS_POCKET 24 #define STDSTRING_KEY_ITEMS_POCKET 25 #define STDSTRING_POKEBALLS_POCKET 26 #define STDSTRING_TM_CASE 27 #define STDSTRING_BERRY_POUCH 28 #define STDSTRING_SINGLE 29 #define STDSTRING_DOUBLE 30 #define STDSTRING_MULTI 31 #define STDSTRING_MULTI_LINK 32 #define STDSTRING_BATTLE_DOME 33 #define STDSTRING_BATTLE_FACTORY 34 #define STDSTRING_BATTLE_PALACE 35 #define STDSTRING_BATTLE_ARENA 36 #define STDSTRING_BATTLE_PIKE 37 #define STDSTRING_BATTLE_PYRAMID 38 #endif //GUARD_CONSTANTS_MENU_H