#ifndef GUARD_TEXT_WINDOW_H #define GUARD_TEXT_WINDOW_H #include "global.h" struct TilesPal { u32 *tiles; u16 *pal; }; void rbox_fill_rectangle(u8 windowId); const u16 *GetTextWindowPalette(u8 id); const u16 *GetOverworldTextboxPalettePtr(void); void LoadMenuMessageWindowGfx(u8 windowId, u16 tileStart, u8 palette); void LoadStdWindowGfx(u8 windowId, u16 tileStart, u8 palette); void LoadUserWindowGfx(u8 windowId, u16 tileStart, u8 palette); void LoadUserWindowGfx2(u8 windowId, u16 tileStart, u8 palette); void LoadStdWindowGfxOnBg(u8 bgId, u16 tileStart, u8 palette); void DrawTextBorderOuter(u8 windowId, u16 tileStart, u8 palette); void DrawTextBorderInner(u8 windowId, u16 tileNum, u8 palNum); void LoadHelpMessageWindowGfx(u8 windowId, u16 destOffset, u8 palIdx); void LoadSignpostWindowGfx(u8 windowId, u16 destOffset, u8 palIdx); void LoadStdWindowTiles(u8 windowId, u16 destOffset); void LoadQuestLogWindowTiles(u8 windowId, u16 destOffset); #endif // GUARD_TEXT_WINDOW_H