#ifndef GUARD_SCRIPT_POKEMON_UTIL_H #define GUARD_SCRIPT_POKEMON_UTIL_H u32 ScriptGiveMon(u16 species, u8 level, u16 item); u32 ScriptGiveMonParameterized(u16, u8, u16, u8, u8, u8, u8, u8 *, u8 *, u16 *, bool8, bool8, u8); bool8 ScriptGiveEgg(u16 species); void ScriptSetMonMoveSlot(u8 partyIdx, u16 move, u8 slot); void HealPlayerParty(void); void ReducePlayerPartyToThree(void); void CreateScriptedWildMon(u16 species, u8 level, u16 item); #endif //GUARD_SCRIPT_POKEMON_UTIL_H