PowerPlant_MapScripts:: map_script MAP_SCRIPT_ON_RESUME, PowerPlant_OnResume map_script MAP_SCRIPT_ON_TRANSITION, PowerPlant_OnTransition .byte 0 PowerPlant_OnResume:: call_if_set FLAG_SYS_SPECIAL_WILD_BATTLE, PowerPlant_EventScript_TryRemoveStaticMon end PowerPlant_EventScript_TryRemoveStaticMon:: specialvar VAR_RESULT, GetBattleOutcome goto_if_ne VAR_RESULT, B_OUTCOME_CAUGHT, EventScript_Return removeobject VAR_LAST_TALKED return PowerPlant_OnTransition:: setworldmapflag FLAG_WORLD_MAP_POWER_PLANT call_if_unset FLAG_FOUGHT_ZAPDOS, PowerPlant_EventScript_ShowZapdos call_if_unset FLAG_FOUGHT_POWER_PLANT_ELECTRODE_1, PowerPlant_EventScript_ShowElectrode1 call_if_unset FLAG_FOUGHT_POWER_PLANT_ELECTRODE_2, PowerPlant_EventScript_ShowElectrode2 end PowerPlant_EventScript_ShowZapdos:: clearflag FLAG_HIDE_ZAPDOS return PowerPlant_EventScript_ShowElectrode1:: clearflag FLAG_HIDE_POWER_PLANT_ELECTRODE_1 return PowerPlant_EventScript_ShowElectrode2:: clearflag FLAG_HIDE_POWER_PLANT_ELECTRODE_2 return PowerPlant_EventScript_Zapdos:: goto_if_questlog EventScript_ReleaseEnd special QuestLog_CutRecording lock faceplayer setwildbattle SPECIES_ZAPDOS, 50 waitse playmoncry SPECIES_ZAPDOS, CRY_MODE_ENCOUNTER message Text_Gyaoo waitmessage waitmoncry delay 10 playbgm MUS_ENCOUNTER_GYM_LEADER, 0 waitbuttonpress setflag FLAG_SYS_SPECIAL_WILD_BATTLE special StartLegendaryBattle waitstate clearflag FLAG_SYS_SPECIAL_WILD_BATTLE specialvar VAR_RESULT, GetBattleOutcome goto_if_eq VAR_RESULT, B_OUTCOME_WON, PowerPlant_EventScript_DefeatedZapdos goto_if_eq VAR_RESULT, B_OUTCOME_RAN, PowerPlant_EventScript_RanFromZapdos goto_if_eq VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED, PowerPlant_EventScript_RanFromZapdos setflag FLAG_FOUGHT_ZAPDOS release end PowerPlant_EventScript_DefeatedZapdos:: setflag FLAG_FOUGHT_ZAPDOS goto EventScript_RemoveStaticMon end PowerPlant_EventScript_RanFromZapdos:: setvar VAR_0x8004, SPECIES_ZAPDOS goto EventScript_MonFlewAway end PowerPlant_EventScript_Electrode1:: goto_if_questlog EventScript_ReleaseEnd lock faceplayer setwildbattle SPECIES_ELECTRODE, 34 waitse playmoncry SPECIES_ELECTRODE, CRY_MODE_ENCOUNTER delay 40 waitmoncry setflag FLAG_SYS_SPECIAL_WILD_BATTLE dowildbattle clearflag FLAG_SYS_SPECIAL_WILD_BATTLE special QuestLog_CutRecording specialvar VAR_RESULT, GetBattleOutcome goto_if_eq VAR_RESULT, B_OUTCOME_WON, PowerPlant_EventScript_FoughtElectrode1 goto_if_eq VAR_RESULT, B_OUTCOME_RAN, PowerPlant_EventScript_FoughtElectrode1 goto_if_eq VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED, PowerPlant_EventScript_FoughtElectrode1 setflag FLAG_FOUGHT_POWER_PLANT_ELECTRODE_1 release end PowerPlant_EventScript_FoughtElectrode1:: setflag FLAG_FOUGHT_POWER_PLANT_ELECTRODE_1 goto EventScript_RemoveStaticMon end PowerPlant_EventScript_Electrode2:: goto_if_questlog EventScript_ReleaseEnd lock faceplayer setwildbattle SPECIES_ELECTRODE, 34 waitse playmoncry SPECIES_ELECTRODE, CRY_MODE_ENCOUNTER delay 40 waitmoncry setflag FLAG_SYS_SPECIAL_WILD_BATTLE dowildbattle clearflag FLAG_SYS_SPECIAL_WILD_BATTLE special QuestLog_CutRecording specialvar VAR_RESULT, GetBattleOutcome goto_if_eq VAR_RESULT, B_OUTCOME_WON, PowerPlant_EventScript_FoughtElectrode2 goto_if_eq VAR_RESULT, B_OUTCOME_RAN, PowerPlant_EventScript_FoughtElectrode2 goto_if_eq VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED, PowerPlant_EventScript_FoughtElectrode2 setflag FLAG_FOUGHT_POWER_PLANT_ELECTRODE_2 release end PowerPlant_EventScript_FoughtElectrode2:: setflag FLAG_FOUGHT_POWER_PLANT_ELECTRODE_2 goto EventScript_RemoveStaticMon end