#ifndef GUARD_LIST_MENU_H #define GUARD_LIST_MENU_H #include "global.h" #include "window.h" #define LIST_NOTHING_CHOSEN -1 #define LIST_CANCEL -2 #define LIST_HEADER -3 #define LIST_NO_MULTIPLE_SCROLL 0 #define LIST_MULTIPLE_SCROLL_DPAD 1 #define LIST_MULTIPLE_SCROLL_L_R 2 enum { SCROLL_ARROW_LEFT, SCROLL_ARROW_RIGHT, SCROLL_ARROW_UP, SCROLL_ARROW_DOWN, }; struct ListMenuItem { const u8 *label; s32 index; }; struct ListMenu; struct ListMenuTemplate { const struct ListMenuItem *items; void (* moveCursorFunc)(s32 itemIndex, bool8 onInit, struct ListMenu *list); void (* itemPrintFunc)(u8 windowId, s32 itemId, u8 y); u16 totalItems; u16 maxShowed; u8 windowId; u8 header_X; u8 item_X; u8 cursor_X; u8 upText_Y:4; // x1, x2, x4, x8 = xF u8 cursorPal:4; // x10, x20, x40, x80 = xF0 u8 fillValue:4; // x1, x2, x4, x8 = xF u8 cursorShadowPal:4; // x10, x20, x40, x80 = xF0 u8 lettersSpacing:3; u8 itemVerticalPadding:3; u8 scrollMultiple:2; // x40, x80 = xC0 u8 fontId:6; // x1, x2, x4, x8, x10, x20 = x3F u8 cursorKind:2; // x40, x80 }; struct ListMenu { struct ListMenuTemplate template; u16 scrollOffset; u16 selectedRow; u8 unk_1C; u8 unk_1D; u8 taskId; u8 unk_1F; }; struct ListMenuWindowRect { u8 x; u8 y; u8 width; u8 height; u8 palNum; }; extern struct ListMenuTemplate gUnknown_03006310; extern struct ListMenuTemplate gMultiuseListMenuTemplate; // Exported ROM declarations u8 ListMenuInit(struct ListMenuTemplate *template, u16 a1, u16 a2); s32 ListMenuHandleInput(u8 id); void ListMenuGetScrollAndRow(u8 a0, u16 *a1, u16 *a2); void sub_81AE6C8(u8 a0, u16 *a1, u16 *a2); void DestroyListMenu(u8, u16 *, u16 *); u16 ListMenuGetYCoordForPrintingArrowCursor(u8); void sub_8107D38(u8, u8); s32 DoMysteryGiftListMenu(const struct WindowTemplate *windowTemplate, const struct ListMenuTemplate *listMenuTemplate, u8 arg2, u16 tileNum, u16 palNum); void ListMenuDefaultCursorMoveFunc(s32, u8, struct ListMenu *); void sub_8107BD0(u8 taskId, u8 attr, s32 value); #endif //GUARD_LIST_MENU_H