EventScript_DoTrainerBattleFromApproach:: lock special PlayTrainerEncounterMusic special EndTrainerApproach waitstate goto EventScript_DoTrainerBattle EventScript_TryDoNormalTrainerBattle:: lock faceplayer applymovement VAR_LAST_TALKED, Movement_RevealTrainer waitmovement 0 specialvar VAR_RESULT, Script_HasTrainerBeenFought compare VAR_RESULT, FALSE goto_if_ne EventScript_NoTrainerBattle special PlayTrainerEncounterMusic special SetUpTrainerMovement goto EventScript_DoTrainerBattle EventScript_NoTrainerBattle:: ontrainerbattleend EventScript_TryDoDoubleTrainerBattle:: lock faceplayer call EventScript_RevealTrainer specialvar VAR_RESULT, Script_HasTrainerBeenFought compare VAR_RESULT, FALSE goto_if_ne EventScript_NoDoubleTrainerBattle special HasEnoughMonsForDoubleBattle compare VAR_RESULT, PLAYER_HAS_TWO_USABLE_MONS goto_if_ne EventScript_NotEnoughMonsForDoubleBattle special PlayTrainerEncounterMusic special SetUpTrainerMovement goto EventScript_DoTrainerBattle EventScript_NotEnoughMonsForDoubleBattle:: special ShowTrainerCantBattleSpeech waitmessage waitbuttonpress release end EventScript_NoDoubleTrainerBattle:: ontrainerbattleend EventScript_DoNoIntroTrainerBattle:: applymovement VAR_LAST_TALKED, Movement_RevealTrainer waitmovement 0 special PlayTrainerEncounterMusic goto_if_questlog EventScript_EndQuestLogBattle battlebegin ontrainerbattleend EventScript_TryDoRematchBattle:: call EventScript_RevealTrainer specialvar VAR_RESULT, IsTrainerReadyForRematch compare VAR_RESULT, FALSE goto_if_eq EventScript_NoRematchBattle special PlayTrainerEncounterMusic special SetUpTrainerMovement special ShowTrainerIntroSpeech waitmessage waitbuttonpress goto_if_questlog EventScript_EndQuestLogRematch special StartRematchBattle waitstate releaseall end EventScript_NoRematchBattle:: ontrainerbattleend EventScript_TryDoDoubleRematchBattle:: specialvar VAR_RESULT, IsTrainerReadyForRematch compare VAR_RESULT, FALSE goto_if_eq EventScript_NoDoubleRematchBattle special HasEnoughMonsForDoubleBattle compare VAR_RESULT, PLAYER_HAS_TWO_USABLE_MONS goto_if_ne EventScript_NotEnoughMonsForDoubleRematchBattle special PlayTrainerEncounterMusic special SetUpTrainerMovement special ShowTrainerIntroSpeech waitmessage waitbuttonpress goto_if_questlog EventScript_EndQuestLogRematch special StartRematchBattle waitstate releaseall end EventScript_NoDoubleRematchBattle:: ontrainerbattleend EventScript_NotEnoughMonsForDoubleRematchBattle:: special ShowTrainerCantBattleSpeech waitmessage waitbuttonpress release end EventScript_EndQuestLogRematch:: releaseall end EventScript_RevealTrainer:: applymovement VAR_LAST_TALKED, Movement_RevealTrainer waitmovement 0 return Movement_RevealTrainer:: reveal_trainer step_end EventScript_DoTrainerBattle:: special ShowTrainerIntroSpeech waitmessage waitbuttonpress goto_if_questlog EventScript_EndQuestLogBattle battlebegin specialvar VAR_RESULT, GetTrainerBattleMode compare VAR_RESULT, TRAINER_BATTLE_SINGLE goto_if_eq EventScript_EndTrainerBattle compare VAR_RESULT, TRAINER_BATTLE_CONTINUE_SCRIPT goto_if_eq EventScript_EndTrainerBattleContinueScript compare VAR_RESULT, TRAINER_BATTLE_CONTINUE_SCRIPT_NO_MUSIC goto_if_eq EventScript_EndTrainerBattleContinueScript compare VAR_RESULT, TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE goto_if_eq EventScript_EndTrainerBattleContinueScript compare VAR_RESULT, TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE_NO_MUSIC goto_if_eq EventScript_EndTrainerBattleContinueScript EventScript_EndTrainerBattle:: releaseall end EventScript_EndTrainerBattleContinueScript:: ontrainerbattleendgoto EventScript_EndQuestLogBattle:: special SetBattledTrainerFlag releaseall end Std_MsgboxAutoclose:: message 0x0 waitmessage waitbuttonpress release return