Route23_MapScripts:: map_script MAP_SCRIPT_ON_TRANSITION, Route23_OnTransition .byte 0 Route23_OnTransition:: clearflag FLAG_HIDE_VICTORY_ROAD_3F_BOULDER setflag FLAG_HIDE_VICTORY_ROAD_2F_BOULDER setvar VAR_MAP_SCENE_VICTORY_ROAD_1F, 0 setvar VAR_MAP_SCENE_VICTORY_ROAD_2F_BOULDER1, 0 setvar VAR_MAP_SCENE_VICTORY_ROAD_2F_BOULDER2, 0 setvar VAR_MAP_SCENE_VICTORY_ROAD_3F, 0 end Route23_EventScript_CascadeBadgeGuard:: lock faceplayer setvar VAR_TEMP_1, 2 bufferstdstring STR_VAR_1, STDSTRING_CASCADE_BADGE goto Route23_EventScript_BadgeGuard end Route23_EventScript_ThunderBadgeGuard:: lock faceplayer setvar VAR_TEMP_1, 3 bufferstdstring STR_VAR_1, STDSTRING_THUNDER_BADGE goto Route23_EventScript_BadgeGuard end Route23_EventScript_RainbowBadgeGuard:: lock faceplayer setvar VAR_TEMP_1, 4 bufferstdstring STR_VAR_1, STDSTRING_RAINBOW_BADGE goto Route23_EventScript_BadgeGuard end Route23_EventScript_SoulBadgeGuard:: lock faceplayer setvar VAR_TEMP_1, 5 bufferstdstring STR_VAR_1, STDSTRING_SOUL_BADGE goto Route23_EventScript_BadgeGuard end Route23_EventScript_MarshBadgeGuard:: lock faceplayer setvar VAR_TEMP_1, 6 bufferstdstring STR_VAR_1, STDSTRING_MARSH_BADGE goto Route23_EventScript_BadgeGuard end Route23_EventScript_VolcanoBadgeGuard:: lock faceplayer setvar VAR_TEMP_1, 7 bufferstdstring STR_VAR_1, STDSTRING_VOLCANO_BADGE goto Route23_EventScript_BadgeGuard end Route23_EventScript_EarthBadgeGuard:: lock faceplayer setvar VAR_TEMP_1, 8 bufferstdstring STR_VAR_1, STDSTRING_EARTH_BADGE goto Route23_EventScript_BadgeGuard end Route23_EventScript_CascadeBadgeGuardTrigger:: lockall setvar VAR_TEMP_1, 2 setvar VAR_0x8009, LOCALID_CASCADE_BADGE_GUARD bufferstdstring STR_VAR_1, STDSTRING_CASCADE_BADGE goto Route23_EventScript_BadgeGuardTrigger end Route23_EventScript_ThunderBadgeGuardTrigger:: lockall setvar VAR_TEMP_1, 3 setvar VAR_0x8009, LOCALID_THUNDER_BADGE_GUARD bufferstdstring STR_VAR_1, STDSTRING_THUNDER_BADGE goto Route23_EventScript_BadgeGuardTrigger end Route23_EventScript_RainbowBadgeGuardTrigger:: lockall setvar VAR_TEMP_1, 4 setvar VAR_0x8009, LOCALID_RAINBOW_BADGE_GUARD bufferstdstring STR_VAR_1, STDSTRING_RAINBOW_BADGE goto Route23_EventScript_BadgeGuardTrigger end Route23_EventScript_SoulBadgeGuardTrigger:: lockall setvar VAR_TEMP_1, 5 setvar VAR_0x8009, LOCALID_SOUL_BADGE_GUARD bufferstdstring STR_VAR_1, STDSTRING_SOUL_BADGE goto Route23_EventScript_BadgeGuardTrigger end Route23_EventScript_MarshBadgeGuardTrigger:: lockall setvar VAR_TEMP_1, 6 setvar VAR_0x8009, LOCALID_MARSH_BADGE_GUARD bufferstdstring STR_VAR_1, STDSTRING_MARSH_BADGE goto Route23_EventScript_BadgeGuardTrigger end Route23_EventScript_VolcanoBadgeGuardTrigger:: lockall setvar VAR_TEMP_1, 7 setvar VAR_0x8009, LOCALID_VOLCANO_BADGE_GUARD bufferstdstring STR_VAR_1, STDSTRING_VOLCANO_BADGE goto Route23_EventScript_BadgeGuardTrigger end Route23_EventScript_EarthBadgeGuardTrigger:: lockall setvar VAR_TEMP_1, 8 setvar VAR_0x8009, LOCALID_EARTH_BADGE_GUARD bufferstdstring STR_VAR_1, STDSTRING_EARTH_BADGE goto Route23_EventScript_BadgeGuardTrigger end Route23_EventScript_VictoryRoadGateSign:: msgbox Route23_Text_VictoryRoadGateSign, MSGBOX_SIGN end