Commit Graph

33 Commits

Author SHA1 Message Date
GriffinR
feb3d9cbab
Merge pull request #537 from GriffinRichards/doc-bmsg
Sync/document battle_message.c
2022-08-23 10:45:48 -04:00
GriffinR
a064849864 Sync/document battle_message.c 2022-08-12 13:58:24 -04:00
Eduardo Quezada
ac973aa38d Sync src/battle_util.c with pokeemerald 2022-08-07 22:37:10 -04:00
Eduardo Quezada
19a521fe33 Almost complete battle_scripts_1.s sync 2022-08-01 01:05:18 -04:00
Eduardo Quezada
dcb9d9de1e Synced src/pokeball.c 2022-07-29 21:39:25 -04:00
Eduardo Quezada
c97e88b437 Review changes 2022-07-29 16:57:13 -04:00
Eduardo Quezada
7f53f533bb Synced src/battle_script_commands.c 2022-07-29 09:42:03 -04:00
Eduardo Quezada
0709da5867 Multiple changes 2 2022-07-28 01:20:05 -04:00
Eduardo Quezada
f5e9cc595b Multiple changes
- BATTLESTRINGS_ID_ADDER ->BATTLESTRINGS_TABLE_START
- Defines for battle windows
- MAIL_NONE
- MON_DATA_FILLER -> MON_DATA_UNUSED_RIBBONS
- Usage of BattlePutTextOnWindow with masks
- PlayCry1 -> PlayCry_Normal
- BlendPalettes(0xFFFFFFFF -> BlendPalettes(PALETTES_ALL
- FillPalette(0 -> FillPalette(RGB_BLACK
2022-07-27 18:14:48 -04:00
Squeetz
d4695fffe7 Rename and document HITMARKER_x100000
This marker makes the target unable to Counter or Mirror Coat the damage back to an attacker, however the game does not have a scenario where this is applicable since all its uses are in end-turn events. It's used for all passive damage, where the damage dealt isn't coming from an attacker.
Alternate name: HITMARKER_NO_ATTACKER
2021-08-11 15:45:30 +02:00
PikalaxALT
815636f271 Document ShouldIgnoreDeoxysForm 2021-03-18 18:23:41 -04:00
PikalaxALT
9e1b0319b2 Name battle terrains; address review comments 2020-02-23 21:06:59 -05:00
GriffinR
a4cd331634
Merge branch 'master' into doc-ttower 2020-02-15 20:44:57 -05:00
GriffinR
017fa7e336 Trainer Hill --> Trainer Tower 2020-01-26 18:34:06 -05:00
GriffinR
c0be66fc2e Document Viridian City scripts and adjacent routes 2020-01-24 20:46:09 -05:00
GriffinR
e7cd8c59f4 Remove unused BF battle types, clarify Ghost battle type flags 2020-01-22 21:02:25 -05:00
GriffinR
d084a5ca84 Sync AI scripts 2020-01-22 19:21:40 -05:00
PikalaxALT
d97eb6353d Sync battle script documentation with Emerald, 1 2019-11-06 15:52:58 -05:00
PikalaxALT
95d19b8e88 Sync battle script commands with emerald 2019-11-06 11:26:22 -05:00
jiangzhengwenjz
0ae4d58e98 resolve more review comments 2019-10-26 11:51:43 +08:00
jiangzhengwenjz
b8c2d14f6a battle_controller_oak_old_man 2019-10-25 08:51:14 +08:00
jiangzhengwenjz
b469207121 rename BATTLE_TYPE_OLD_MAN_TUTORIAL 2019-10-24 14:05:20 +08:00
jiangzhengwenjz
b0400ef6ba battle_setup funcs 2019-10-21 03:08:10 +08:00
jiangzhengwenjz
2bd15329e0 minor fixes
and remove unnecessary NONMATCHING
2019-08-28 14:57:16 +08:00
jiangzhengwenjz
f4b4f5dd0c thru atkee 2019-08-27 12:01:32 +08:00
jiangzhengwenjz
ca130a8aeb thru atkc0 2019-08-27 10:27:36 +08:00
jiangzhengwenjz
c88c9c6edf progress #1 on porting battle_util 2019-07-31 07:58:09 +08:00
jiangzhengwenjz
045331d139 ported battle_controllers from pokeem 2019-07-31 07:58:09 +08:00
jiangzhengwenjz
6043478081 ported battle_util2 from pokeem 2019-07-31 07:58:08 +08:00
jiangzhengwenjz
f24eae3e90 resolved several TODOs 2019-07-15 13:24:47 +08:00
jiangzhengwenjz
559ddb05e7 thru CheckBattleTypeGhost() 2019-07-12 13:39:33 +08:00
SatoMew
cfc43d1111 Label weather 2019-05-17 14:14:21 +01:00
ProjectRevoTPP
621cfbebee decompile battle_ai_script_commands.c 2018-10-03 21:30:13 -04:00