Commit Graph

32 Commits

Author SHA1 Message Date
cawtds
58ab7ba9fd updated battle engine files 2025-03-09 15:50:46 +01:00
cawtds
690c0ef52e expansion update 2025-02-08 2025-02-08 17:09:17 +01:00
cawtds
a50af80042 expansion update 2024-11-01 20:21:22 +01:00
cawtds
435f8ebda4 updated battle engine to 0bb43626afe2cdc6f9bdd7c246e2dca7198ddab3 2024-08-27 21:05:49 +02:00
cawtds
b8ad2ce1a2 compiles 2024-06-29 00:37:43 +02:00
cawtds
a8c74d1c4d updating battle_script_commands 2024-06-18 17:04:09 +02:00
cawtds
0b0db8c744 integrate updates from expansion 2024-06-17 18:37:18 +02:00
cawtds
7791678ba1 fixed bug with AI switchout, removed unused functions, refactoring 2024-05-11 13:37:46 +02:00
cawtds
638a089e06 updated AI 2024-05-11 02:36:12 +02:00
cawtds
99a46831af updated up to Cmd_removelightscreenreflect 2024-05-02 11:58:44 +02:00
cawtds
41c8f99763 updated up to Cmd_unused4 2024-05-02 11:45:23 +02:00
cawtds
dd1fba7834 updated up to Cmd_callterrainattack 2024-05-02 10:42:24 +02:00
cawtds
28158212ad updated Cmd_various 2024-05-02 00:27:19 +02:00
cawtds
8d43d7f975 updated Cmd_yesnoboxlearnmove 2024-05-01 20:32:05 +02:00
cawtds
375b5214fd updated AbilityBattleEffects and Cmd_various 2024-05-01 02:35:15 +02:00
cawtds
a5f2b89e29 updated up to Cmd_seteffectsecondary, Cmd_setgastroacid and Cmd_setstealthrock 2024-04-30 20:02:18 +02:00
cawtds
e1a0a769b9 updated Cmd_adjustdamage and Cmd_multihitresultmessage 2024-04-30 00:17:33 +02:00
cawtds
bb55f18b33 updated Cmd_accuracycheck 2024-04-29 23:07:11 +02:00
cawtds
63688557df updated Cmd_attackcanceler 2024-04-29 18:22:43 +02:00
cawtds
d17698ee8f changed all ability variables to u16 or larger
added ability capsule and ability patch functionality
removed unused ribbons to free space in pokemonsubstruct3 for hidden ability
2024-04-26 22:09:46 +02:00
cawtds
d869d3355d first changes to item_use in preparation for new items 2024-04-16 21:40:57 +02:00
Eduardo Quezada
7f53f533bb Synced src/battle_script_commands.c 2022-07-29 09:42:03 -04:00
LOuroboros
3f3efc293e
Removed unused defines in include/battle_script_commands.h
These are already present in include/constants/battle_script_commands.h

I tend to screw things up a lot, so if anyone sees anything wrong here please let me know.
2020-03-11 09:25:21 -03:00
jiangzhengwenjz
1230a5c48a clean up 2019-10-26 01:31:50 +08:00
jiangzhengwenjz
b2343076db remaining stuff of battle_script_commands 2019-08-27 15:10:23 +08:00
jiangzhengwenjz
ca130a8aeb thru atkc0 2019-08-27 10:27:36 +08:00
jiangzhengwenjz
b516246769 thru TryDoForceSwitchOut 2019-08-27 08:20:59 +08:00
jiangzhengwenjz
184066d1c1 thru atk6B 2019-08-26 14:38:40 +08:00
jiangzhengwenjz
3459fbb9a3 battle_script_commands data decomp 2019-08-23 15:54:19 +08:00
jiangzhengwenjz
b9d547a02f ported battle_controller_player from pokeem and matched several new functions 2019-08-05 08:15:58 +08:00
PikalaxALT
d6233c5b3b Fix C/C++ errors generated by CLion IDE 2018-11-09 12:33:20 -05:00
sceptillion
b849ce93db decompile main 2017-12-17 13:22:46 -08:00